shitty dice all around, but ok
Pejon_88 (X) versus Farmboy (Allies +20), BM3/4
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@pejon_88 that was some nice dice for the allies
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@farmboy and only positive dice for the axis were the convoy. SB is so frustrating in the sense that one die can make such a big impact! +6 TUV all the way to -14.
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Siberia to Soviet Far East Russians take Soviet Far East from Japanese 1 infantry moved from Siberia to Amur Russians take Amur from Japanese 2 infantry moved from Vologda to Novosibirsk 2 infantry moved from Vologda to Smolensk 1 artillery and 17 infantry moved from Vologda to Samara 2 infantry moved from Russia to Tambov 2 infantry moved from Russia to Bryansk 1 tactical_bomber moved from Russia to Novosibirsk 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Bryansk 1 fighter moved from Russia to Tambov 4 artilleries moved from Russia to Samara 14 infantry moved from Russia to Samara 6 infantry moved from Russia to Samara 2 infantry moved from Vologda to Samara 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara Combat - Russians Battle in Bryansk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Novosibirsk Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk Russians win, taking Novosibirsk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Tambov Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 4 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 5 artilleries and 41 infantry Germans defend with 1 infantry Russians roll dice for 5 artilleries and 41 infantry in Samara, round 2 : 10/46 hits, 9.33 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 5 artilleries and 40 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Novosibirsk to Russia 1 fighter moved from Smolensk to Russia 1 fighter moved from Tambov to Russia 1 fighter moved from Bryansk to Russia 1 aaGun moved from Russia to Samara 2 aaGuns and 4 infantry moved from Siberia to Amur 2 mech_infantrys moved from Vologda to Russia 1 submarine moved from 105 Sea Zone to 91 Sea Zone Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 15 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUsCombat Hit Differential Summary :
Germans regular : -0.67 Russians regular : -0.17 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 fighters, 1 harbour, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 bombers moved from French Indo China to Amur 2 fighters moved from Korea to Amur 1 infantry and 3 mech_infantrys moved from Korea to Amur 2 fighters and 1 tactical_bomber moved from Japan to Amur 1 tactical_bomber moved from Anhwe to Amur 1 armour moved from Buryatia to Sakha Japanese take Sakha from Russians 1 armour moved from Sakha to Amur 1 destroyer moved from 37 Sea Zone to 61 Sea Zone 1 submarine moved from 34 Sea Zone to 22 Sea Zone 4 fighters and 4 tactical_bombers moved from 34 Sea Zone to 22 Sea Zone Combat - Japanese Battle in 61 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 61 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Amur Japanese attack with 1 armour, 2 bombers, 4 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers Russians defend with 2 aaGuns and 5 infantry Russians roll AA dice in Amur : 1/6 hits, 1,00 expected hits 1 fighter owned by the Japanese lost in Amur Japanese roll dice for 1 armour, 2 bombers, 3 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers in Amur, round 2 : 6/12 hits, 5,33 expected hits Russians roll dice for 2 aaGuns and 5 infantry in Amur, round 2 : 2/5 hits, 1,67 expected hits 1 infantry owned by the Japanese, 4 infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Amur Japanese roll dice for 1 armour, 2 bombers, 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Amur, round 3 : 5/10 hits, 5,00 expected hits Russians roll dice for 1 infantry in Amur, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Amur Japanese win, taking Amur from Russians with 1 armour, 2 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 fighter, 1 infantry and 2 mech_infantrys Casualties for Russians: 2 aaGuns and 5 infantry Battle in 22 Sea Zone Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 22 Sea Zone Japanese win with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters and 2 tactical_bombers moved from 22 Sea Zone to Japan 2 fighters and 2 tactical_bombers moved from 22 Sea Zone to 19 Sea Zone 1 fighter moved from Amur to Japan 1 fighter moved from Amur to Korea EDIT: 1 fighter moved from Korea to Japan 1 fighter moved from Amur to 19 Sea Zone 1 tactical_bomber moved from Amur to 19 Sea Zone 1 tactical_bomber moved from Amur to Manchuria 2 bombers moved from Amur to Manchuria 2 infantry moved from Paulau Island to 34 Sea Zone 2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 3 fighters, 6 infantry, 2 submarines, 2 tactical_bombers and 3 transports moved from 34 Sea Zone to 19 Sea Zone 6 infantry moved from 19 Sea Zone to Manchuria 2 infantry moved from Shan State to Yunnan 3 infantry moved from French Indo China to Yunnan 4 fighters moved from Java to Yunnan 1 submarine moved from 74 Sea Zone to 41 Sea Zone 1 carrier moved from 37 Sea Zone to 19 Sea Zone 1 submarine moved from 35 Sea Zone to 19 Sea Zone 1 submarine moved from 20 Sea Zone to 19 Sea Zone 1 infantry moved from Hunan to Anhwe 1 artillery moved from Anhwe to Hunan 1 infantry moved from Kwangsi to Hunan 1 mech_infantry moved from Hunan to Yunnan 2 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Kwangtung to Kiangsi 1 fighter and 3 tactical_bombers moved from Java to French Indo China 1 fighter moved from 37 Sea Zone to 19 Sea Zone 1 destroyer and 1 submarine moved from 5 Sea Zone to 19 Sea Zone 1 aaGun moved from Hunan to Anhwe 1 carrier and 1 transport moved from 37 Sea Zone to 36 Sea Zone Place Units - Japanese 2 fighters and 3 infantry placed in Japan 1 harbour placed in Jehol 2 infantry and 1 mech_infantry placed in Kwangtung 3 infantry placed in French Indo China 3 infantry placed in Malaya Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Japanese regular : 1,33 ANZAC regular : -0,33 Russians regular : 1,00 Russians AA : 0,00 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 fighters, 1 harbour, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 bombers moved from French Indo China to Amur 2 fighters moved from Korea to Amur 1 infantry and 3 mech_infantrys moved from Korea to Amur 2 fighters and 1 tactical_bomber moved from Japan to Amur 1 tactical_bomber moved from Anhwe to Amur 1 armour moved from Buryatia to Sakha Japanese take Sakha from Russians 1 armour moved from Sakha to Amur 1 destroyer moved from 37 Sea Zone to 61 Sea Zone 1 submarine moved from 34 Sea Zone to 22 Sea Zone 4 fighters and 4 tactical_bombers moved from 34 Sea Zone to 22 Sea Zone Combat - Japanese Battle in 61 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 61 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Amur Japanese attack with 1 armour, 2 bombers, 4 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers Russians defend with 2 aaGuns and 5 infantry Russians roll AA dice in Amur : 1/6 hits, 1,00 expected hits 1 fighter owned by the Japanese lost in Amur Japanese roll dice for 1 armour, 2 bombers, 3 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers in Amur, round 2 : 6/12 hits, 5,33 expected hits Russians roll dice for 2 aaGuns and 5 infantry in Amur, round 2 : 2/5 hits, 1,67 expected hits 1 infantry owned by the Japanese, 4 infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Amur Japanese roll dice for 1 armour, 2 bombers, 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Amur, round 3 : 5/10 hits, 5,00 expected hits Russians roll dice for 1 infantry in Amur, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Amur Japanese win, taking Amur from Russians with 1 armour, 2 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 fighter, 1 infantry and 2 mech_infantrys Casualties for Russians: 2 aaGuns and 5 infantry Battle in 22 Sea Zone Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 22 Sea Zone Japanese win with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters and 2 tactical_bombers moved from 22 Sea Zone to Japan 2 fighters and 2 tactical_bombers moved from 22 Sea Zone to 19 Sea Zone 1 fighter moved from Amur to Japan 1 fighter moved from Amur to Korea EDIT: 1 fighter moved from Korea to Japan 1 fighter moved from Amur to 19 Sea Zone 1 tactical_bomber moved from Amur to 19 Sea Zone 1 tactical_bomber moved from Amur to Manchuria 2 bombers moved from Amur to Manchuria 2 infantry moved from Paulau Island to 34 Sea Zone 2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 3 fighters, 6 infantry, 2 submarines, 2 tactical_bombers and 3 transports moved from 34 Sea Zone to 19 Sea Zone 6 infantry moved from 19 Sea Zone to Manchuria 2 infantry moved from Shan State to Yunnan 3 infantry moved from French Indo China to Yunnan 4 fighters moved from Java to Yunnan 1 submarine moved from 74 Sea Zone to 41 Sea Zone 1 carrier moved from 37 Sea Zone to 19 Sea Zone 1 submarine moved from 35 Sea Zone to 19 Sea Zone 1 submarine moved from 20 Sea Zone to 19 Sea Zone 1 infantry moved from Hunan to Anhwe 1 artillery moved from Anhwe to Hunan 1 infantry moved from Kwangsi to Hunan 1 mech_infantry moved from Hunan to Yunnan 2 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Kwangtung to Kiangsi 1 fighter and 3 tactical_bombers moved from Java to French Indo China 1 fighter moved from 37 Sea Zone to 19 Sea Zone 1 destroyer and 1 submarine moved from 5 Sea Zone to 19 Sea Zone 1 aaGun moved from Hunan to Anhwe 1 carrier and 1 transport moved from 37 Sea Zone to 36 Sea Zone Place Units - Japanese 2 fighters and 3 infantry placed in Japan 1 harbour placed in Jehol 2 infantry and 1 mech_infantry placed in Kwangtung 3 infantry placed in French Indo China 3 infantry placed in Malaya Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Manchuria: 4 infantry EDIT: Adding units owned by Japanese to Jehol: 4 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : 1,33 ANZAC regular : -0,33 Russians regular : 1,00 Russians AA : 0,00 -
Minor change in the 2nd file. Please use that one.
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 airfield, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Gibraltar to 92 Sea Zone 1 carrier and 1 tactical_bomber moved from 110 Sea Zone to 92 Sea Zone 1 fighter moved from Eastern United States to 92 Sea Zone 1 bomber moved from Tunisia to 92 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island Combat - Americans Battle in Paulau Island Battle in 92 Sea Zone Americans attack with 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber Italians defend with 1 destroyer Americans roll dice for 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 92 Sea Zone Americans win, taking Paulau Island from Japanese with 1 bomber, 1 carrier, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Italians: 1 destroyer Non Combat Move - Americans 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry moved from 91 Sea Zone to Gibraltar 2 transports moved from 91 Sea Zone to 92 Sea Zone 2 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone 6 infantry, 2 mech_infantrys and 4 transports moved from 110 Sea Zone to 92 Sea Zone 1 aaGun moved from Tunisia to Algeria 1 fighter moved from 92 Sea Zone to United Kingdom 1 infantry moved from 91 Sea Zone to Gibraltar 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 1 tactical_bomber moved from 92 Sea Zone to Algeria 1 bomber moved from 92 Sea Zone to Crete 2 fighters moved from Tunisia to Crete 2 infantry and 2 mech_infantrys moved from 92 Sea Zone to Algeria 1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone 1 marine moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 battleship, 7 carriers, 3 cruisers, 4 destroyers, 13 fighters, 2 infantry, 1 marine, 7 submarines, 1 tactical_bomber and 2 transports moved from 17 Sea Zone to 33 Sea Zone 2 fighters moved from Wake Island to 33 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from 26 Sea Zone to Caroline Islands 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 4 infantry moved from 33 Sea Zone to Caroline Islands 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Wake Island 1 bomber moved from Western United States to United Kingdom Place Units - Americans 1 submarine placed in 10 Sea Zone 2 fighters placed in Western United States 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone 1 artillery and 3 infantry placed in Central United States 1 airfield placed in Algeria Turning on Edit Mode EDIT: Removing units owned by Americans from United Kingdom: 1 bomber EDIT: Adding units owned by Americans to Algeria: 1 bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Morocco: 1 aaGun and 1 mech_infantry EDIT: Adding units owned by Americans to Algeria: 1 aaGun and 1 mech_infantry EDIT: Removing units owned by Americans from Algeria: 2 aaGuns EDIT: Adding units owned by Americans to Gibraltar: 2 aaGuns EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUsCombat Hit Differential Summary :
Americans regular : -1.67 Italians regular : 0.67 -
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Sikang 1 fighter moved from Shensi to Sikang 3 infantry moved from Suiyuyan to Chahar 2 infantry moved from Hopei to Kweichow 1 infantry moved from Hopei to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Chahar Chinese attack with 3 infantry Japanese defend with 1 artillery Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Chahar, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Chahar, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Chahar, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Chahar, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Chahar, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar 1 infantry owned by the Chinese retreated to Suiyuyan Japanese win with 1 artillery remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Battle in Sikang Chinese attack with 1 fighter and 2 infantry Germans defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Chinese lost in Sikang Chinese win, taking Sikang from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Shensi 1 artillery moved from Suiyuyan to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUsCombat Hit Differential Summary :
Chinese regular : -2.17 Japanese regular : 0.00 Germans regular : 0.33 -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 airfield, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Gibraltar to 92 Sea Zone 1 carrier and 1 tactical_bomber moved from 110 Sea Zone to 92 Sea Zone 1 fighter moved from Eastern United States to 92 Sea Zone 1 bomber moved from Tunisia to 92 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island Combat - Americans Battle in Paulau Island Battle in 92 Sea Zone Americans attack with 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber Italians defend with 1 destroyer Americans roll dice for 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 92 Sea Zone Americans win, taking Paulau Island from Japanese with 1 bomber, 1 carrier, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Italians: 1 destroyer Non Combat Move - Americans 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry moved from 91 Sea Zone to Gibraltar 2 transports moved from 91 Sea Zone to 92 Sea Zone 2 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone 6 infantry, 2 mech_infantrys and 4 transports moved from 110 Sea Zone to 92 Sea Zone 1 aaGun moved from Tunisia to Algeria 1 fighter moved from 92 Sea Zone to United Kingdom 1 infantry moved from 91 Sea Zone to Gibraltar 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 1 tactical_bomber moved from 92 Sea Zone to Algeria 1 bomber moved from 92 Sea Zone to Crete 2 fighters moved from Tunisia to Crete 2 infantry and 2 mech_infantrys moved from 92 Sea Zone to Algeria 1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone 1 marine moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 battleship, 7 carriers, 3 cruisers, 4 destroyers, 13 fighters, 2 infantry, 1 marine, 7 submarines, 1 tactical_bomber and 2 transports moved from 17 Sea Zone to 33 Sea Zone 2 fighters moved from Wake Island to 33 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from 26 Sea Zone to Caroline Islands 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 4 infantry moved from 33 Sea Zone to Caroline Islands 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Wake Island 1 bomber moved from Western United States to United Kingdom Place Units - Americans 1 submarine placed in 10 Sea Zone 2 fighters placed in Western United States 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone 1 artillery and 3 infantry placed in Central United States 1 airfield placed in Algeria Turning on Edit Mode EDIT: Removing units owned by Americans from United Kingdom: 1 bomber EDIT: Adding units owned by Americans to Algeria: 1 bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Morocco: 1 aaGun and 1 mech_infantry EDIT: Adding units owned by Americans to Algeria: 1 aaGun and 1 mech_infantry EDIT: Removing units owned by Americans from Algeria: 2 aaGuns EDIT: Adding units owned by Americans to Gibraltar: 2 aaGuns EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Sikang 1 fighter moved from Shensi to Sikang 3 infantry moved from Suiyuyan to Chahar 2 infantry moved from Hopei to Kweichow 1 infantry moved from Hopei to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Chahar Chinese attack with 3 infantry Japanese defend with 1 artillery Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Chahar, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Chahar, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Chahar, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Chahar, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Chahar, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar 1 infantry owned by the Chinese retreated to Suiyuyan Japanese win with 1 artillery remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Battle in Sikang Chinese attack with 1 fighter and 2 infantry Germans defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Chinese lost in Sikang Chinese win, taking Sikang from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Shensi 1 artillery moved from Suiyuyan to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by French from 110 Sea Zone: 1 fighter EDIT: Adding units owned by French to 92 Sea Zone: 1 fighter EDIT: Turning off Edit Mode British buy 1 fighter, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 mech_infantry moved from Libya to Tobruk British take Tobruk from Italians 1 armour and 1 mech_infantry moved from Tobruk to Alexandria 1 mech_infantry moved from Eastern Persia to Kazakhstan Russians take Kazakhstan from Germans Combat - British Non Combat Move - British 1 fighter moved from Tunisia to Algeria 1 fighter and 1 tactical_bomber moved from United Kingdom to Gibraltar 1 carrier, 2 cruisers, 1 destroyer, 2 marines and 1 submarine moved from 110 Sea Zone to 92 Sea Zone 2 marines moved from 92 Sea Zone to Gibraltar 2 artilleries and 1 infantry moved from United Kingdom to 110 Sea Zone 2 artilleries, 1 infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone 2 artilleries and 1 infantry moved from 92 Sea Zone to Gibraltar 1 artillery and 2 infantry moved from Libya to Tunisia 2 aaGuns moved from Tunisia to Algeria 1 bomber moved from Tunisia to Crete 2 tactical_bombers moved from Tunisia to 92 Sea Zone 8 fighters and 3 tactical_bombers moved from Persia to Crete 1 aaGun, 2 artilleries and 12 infantry moved from Burma to India 1 destroyer moved from 71 Sea Zone to 77 Sea Zone 14 artilleries, 10 infantry and 1 mech_infantry moved from Persia to Northwest Persia 2 armour and 4 mech_infantrys moved from Eastern Persia to Northwest Persia 2 fighters moved from Russia to Northwest Persia 2 infantry moved from Trans-Jordan to Iraq 1 transport moved from 80 Sea Zone to 81 Sea Zone Place Units - British 2 submarines placed in 98 Sea Zone 1 transport placed in 81 Sea Zone 1 fighter and 3 infantry placed in United Kingdom 1 infantry placed in Persia Turning on Edit Mode EDIT: Removing units owned by British from Northwest Persia: 2 fighters EDIT: Adding units owned by British to Crete: 2 fighters EDIT: Turning off Edit Mode Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Chinese regular : -2.17 Americans regular : -1.67 Japanese regular : 0.00 Italians regular : 0.67 Germans regular : 0.33 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 2 fighters moved from Southern France to Southern Italy 2 aaGuns, 1 artillery, 9 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy 1 fighter moved from Ukraine to Greece Place Units - Italians 1 artillery, 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 17 Sea Zone Non Combat Move - ANZAC 1 aaGun, 1 artillery and 2 infantry moved from South Australia to Queensland 1 armour and 1 infantry moved from New South Wales to Queensland 1 fighter moved from New South Wales to 62 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine, 3 submarines and 1 transport moved from 17 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from 33 Sea Zone to Caroline Islands 2 infantry moved from Iraq to Northwest Persia 1 fighter moved from India to Northwest Persia Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 fighter moved from 92 Sea Zone to Algeria 3 infantry moved from 92 Sea Zone to Gibraltar Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 17 Sea Zone Non Combat Move - ANZAC 1 aaGun, 1 artillery and 2 infantry moved from South Australia to Queensland 1 armour and 1 infantry moved from New South Wales to Queensland 1 fighter moved from New South Wales to 62 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine, 3 submarines and 1 transport moved from 17 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from 33 Sea Zone to Caroline Islands 2 infantry moved from Iraq to Northwest Persia 1 fighter moved from India to Northwest Persia Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 fighter moved from 92 Sea Zone to Algeria 3 infantry moved from 92 Sea Zone to Gibraltar Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 5 artilleries, 1 bomber, 1 fighter, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Volgograd to Tambov 2 infantry moved from Rostov to Tambov 1 bomber moved from Greece to Tambov 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 armour moved from Yenisey to Yakut S.S.R. Germans take Yakut S.S.R. from Russians 1 armour moved from Yakut S.S.R. to Yenisey 3 infantry moved from Belarus to Smolensk 1 bomber moved from Western Germany to Smolensk 1 artillery and 3 infantry moved from Belarus to Bryansk Combat - Germans Battle in Tambov Germans attack with 1 bomber and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 bomber and 3 infantry in Tambov, round 2 : 1/4 hits, 1,17 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Tambov Germans roll dice for 1 bomber and 3 infantry in Tambov, round 3 : 0/4 hits, 1,17 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov Germans roll dice for 1 bomber and 2 infantry in Tambov, round 4 : 2/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Smolensk Germans attack with 1 bomber and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 bomber and 3 infantry in Smolensk, round 2 : 2/4 hits, 1,17 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Bryansk Germans attack with 1 artillery and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 1/4 hits, 1,00 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is -3 Casualties for Germans: 3 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 aaGun, 4 armour, 3 artilleries, 10 infantry and 5 mech_infantrys moved from Volgograd to Caucasus 1 armour and 7 mech_infantrys moved from Ukraine to Caucasus 1 bomber moved from Tambov to Greece 9 mech_infantrys moved from Romania to Greece 4 mech_infantrys moved from Yugoslavia to Greece 4 mech_infantrys moved from Southern France to Southern Italy 1 infantry moved from Normandy Bordeaux to France 1 infantry moved from Holland Belgium to France 5 infantry moved from Western Germany to France 3 fighters and 4 tactical_bombers moved from Western Germany to Greece 2 fighters moved from Southern Italy to Greece 1 fighter moved from Norway to France 1 tactical_bomber moved from Norway to Southern Italy 1 fighter moved from Germany to Greece 2 armour and 2 mech_infantrys moved from Western Germany to Southern Italy 1 fighter moved from France to Greece 4 mech_infantrys moved from Germany to Western Germany 1 mech_infantry moved from Germany to Western Germany 1 aaGun moved from Germany to Western Germany 5 mech_infantrys moved from Germany to Romania 3 infantry moved from Ukraine to Rostov 2 armour and 5 mech_infantrys moved from Belarus to Rostov 1 aaGun moved from Ukraine to Rostov 1 infantry moved from Novgorod to Archangel 2 infantry moved from Novgorod to Belarus 2 mech_infantrys moved from Novgorod to Belarus 1 submarine moved from 113 Sea Zone to 111 Sea Zone 1 armour and 1 mech_infantry moved from Timguska to Urals 1 bomber moved from Smolensk to Novgorod Place Units - Germans 1 artillery and 2 infantry placed in Novgorod 3 artilleries placed in France 1 infantry placed in Volgograd 3 infantry placed in Ukraine Germans undo move 4. 1 artillery and 2 infantry placed in Ukraine 2 armour, 1 bomber, 1 fighter, 1 infantry and 4 mech_infantrys placed in Western Germany Germans undo move 5. Germans undo move 2. 2 artilleries and 1 fighter placed in France 2 armour, 1 artillery, 1 bomber, 1 infantry and 4 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 68 PUs; end with 68 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 fighter EDIT: Adding units owned by Germans to Southern Italy: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : 1,00 Germans regular : 0,83 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Russians Russians buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Russians 3 infantry moved from Samara to Volgograd 1 tactical_bomber moved from Russia to Volgograd 3 infantry moved from Samara to Tambov 1 fighter moved from Russia to Tambov 2 infantry moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk 1 artillery, 1 fighter and 4 infantry moved from Russia to Smolensk 1 artillery and 5 infantry moved from Samara to Vologda 1 infantry moved from Novosibirsk to Vologda 1 armour and 2 mech_infantrys moved from Russia to Vologda Combat - Russians Battle in Bryansk Russians attack with 1 fighter and 2 infantry Germans defend with 1 artillery Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Tambov Russians attack with 1 fighter and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 fighter and 3 infantry in Tambov, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 fighter and 3 infantry in Tambov, round 3 : 2/4 hits, 1.00 expected hits Germans roll dice for 2 infantry in Tambov, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Volgograd Russians attack with 3 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Russians roll dice for 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Russians roll dice for 1 infantry and 1 tactical_bomber in Volgograd, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 artillery, 1 fighter and 4 infantry Germans defend with 3 infantry Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Smolensk, round 2 : 2/6 hits, 1.67 expected hits Germans roll dice for 3 infantry in Smolensk, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk 1 fighter owned by the Russians retreated 2 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Russia Germans win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Vologda Russians attack with 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys in Vologda, round 2 : 3/10 hits, 2.33 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Bryansk to Russia 1 fighter moved from Smolensk to Russia 1 fighter moved from Tambov to Russia 1 tactical_bomber moved from Volgograd to Russia 1 aaGun moved from Samara to Vologda 4 infantry moved from Samara to Vologda 4 artilleries and 25 infantry moved from Samara to Russia 1 infantry moved from Soviet Far East to Siberia 1 submarine moved from 91 Sea Zone to 105 Sea Zone Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Russians collect 13 PUs; end with 15 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUsCombat Hit Differential Summary :
Germans regular : 1.00 Russians regular : -0.33 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 carrier, 6 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 mech_infantry moved from Amur to Siberia 1 bomber and 1 tactical_bomber moved from Manchuria to Siberia 1 artillery moved from Chahar to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow 1 artillery moved from Hunan to Kweichow 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 artillery, 3 infantry and 1 mech_infantry moved from Yunnan to Kweichow 2 fighters moved from Yunnan to Kweichow 2 tactical_bombers moved from French Indo China to Kweichow 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 transport moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 34 Sea Zone 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 34 Sea Zone 3 infantry moved from 34 Sea Zone to Paulau Island 7 fighters and 4 tactical_bombers moved from 19 Sea Zone to Paulau Island 1 submarine moved from 22 Sea Zone to 34 Sea Zone 1 bomber moved from Manchuria to Kweichow Combat - Japanese Battle in Iwo Jima Battle in 34 Sea Zone Japanese attack with 1 submarine and 2 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese win, taking Iwo Jima from Americans with 1 submarine and 2 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kweichow Japanese attack with 2 artilleries, 1 bomber, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Kweichow, round 2 : 6/12 hits, 4,83 expected hits Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 artilleries, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Battle in Paulau Island Japanese attack with 7 fighters, 3 infantry and 4 tactical_bombers Americans defend with 2 infantry Japanese roll dice for 7 fighters, 3 infantry and 4 tactical_bombers in Paulau Island, round 2 : 6/14 hits, 6,67 expected hits Americans roll dice for 2 infantry in Paulau Island, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Paulau Island Japanese win, taking Paulau Island from Americans with 7 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Americans: 2 infantry Battle in Siberia Japanese attack with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Siberia, round 2 : 2/4 hits, 2,00 expected hits Russians roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Siberia Japanese win, taking Siberia from Russians with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 bomber moved from Siberia to Japan 2 battleships, 8 carriers, 2 cruisers, 3 destroyers and 5 submarines moved from 19 Sea Zone to 34 Sea Zone 7 fighters and 4 tactical_bombers moved from Paulau Island to 34 Sea Zone 3 fighters moved from Japan to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Java 1 submarine moved from 41 Sea Zone to 37 Sea Zone 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 carrier moved from 36 Sea Zone to 34 Sea Zone 3 infantry and 1 marine moved from French Indo China to Yunnan 2 infantry moved from Kwangsi to Yunnan 3 infantry moved from Malaya to Shan State 1 mech_infantry moved from Kwangtung to Hunan 2 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Hunan to Yunnan 1 bomber, 2 fighters and 2 tactical_bombers moved from Kweichow to French Indo China 1 tactical_bomber moved from 19 Sea Zone to French Indo China 3 fighters and 2 tactical_bombers moved from Japan to French Indo China 1 destroyer moved from 61 Sea Zone to 42 Sea Zone 1 aaGun moved from Anhwe to Kweichow 1 infantry moved from Jehol to Anhwe 2 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 1 tactical_bomber moved from Siberia to Amur 1 fighter moved from Yunnan to 37 Sea Zone 1 fighter moved from Yunnan to Java Place Units - Japanese 1 carrier and 1 transport placed in 37 Sea Zone 1 infantry placed in Malaya 3 infantry placed in French Indo China 2 infantry placed in Kwangtung 1 submarine placed in 20 Sea Zone 1 submarine placed in 6 Sea Zone 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 34 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to French Indo China: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0,00 Americans regular : 1,33 Japanese regular : 0,50 Russians regular : 0,67 -
TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 3 fighters, 6 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Algeria to 92 Sea Zone 1 infantry moved from Algeria to 92 Sea Zone 2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Celebes Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Celebes Americans roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Celebes Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 3 submarines moved from 33 Sea Zone to 6 Sea Zone 4 submarines moved from 33 Sea Zone to 54 Sea Zone 1 carrier and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Caroline Islands to 54 Sea Zone 1 fighter moved from Wake Island to 54 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Wake Island 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Gibraltar 3 mech_infantrys moved from Algeria to Libya 1 carrier moved from 92 Sea Zone to 110 Sea Zone 1 aaGun and 6 infantry moved from Gibraltar to 92 Sea Zone 1 aaGun, 7 infantry and 4 transports moved from 92 Sea Zone to 110 Sea Zone 1 aaGun and 6 infantry moved from 110 Sea Zone to United Kingdom 1 tactical_bomber moved from Algeria to 110 Sea Zone 1 bomber moved from Algeria to United Kingdom 1 bomber moved from Crete to Algeria 1 submarine moved from 91 Sea Zone to 93 Sea Zone 3 infantry moved from Caroline Islands to 33 Sea Zone 1 battleship, 8 carriers, 3 cruisers, 4 destroyers, 14 fighters, 3 infantry, 1 marine, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 54 Sea Zone 3 infantry and 1 marine moved from 54 Sea Zone to Queensland 1 fighter moved from United Kingdom to 110 Sea Zone 1 fighter moved from 92 Sea Zone to United Kingdom Place Units - Americans 4 infantry placed in Central United States 1 fighter placed in Eastern United States 1 destroyer placed in 101 Sea Zone 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 2 fighters and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUsCombat Hit Differential Summary :
Americans regular : 0.00 Japanese regular : 0.33 -
TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Szechwan 1 fighter moved from Shensi to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 5 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 6 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Kansu 1 infantry moved from Suiyuyan to Kansu 1 artillery and 3 infantry moved from Shensi to Kansu 1 infantry moved from Sikang to Tsinghai Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUsCombat Hit Differential Summary :
Chinese regular : -2.00 Japanese regular : -0.67 -
TripleA Manual Gamesave Post: British round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Combat Move - British 1 submarine moved from 92 Sea Zone to 97 Sea Zone 2 submarines moved from 98 Sea Zone to 97 Sea Zone 2 tactical_bombers moved from Crete to 97 Sea Zone 1 bomber moved from Crete to 97 Sea Zone 3 fighters moved from Crete to 97 Sea Zone 5 fighters moved from Crete to 97 Sea Zone 1 fighter moved from Algeria to 97 Sea Zone 1 artillery and 2 infantry moved from India to Burma 1 infantry moved from India to Burma 1 destroyer moved from 81 Sea Zone to 97 Sea Zone 1 tactical_bomber moved from Crete to 97 Sea Zone Combat - BritishCombat Hit Differential Summary :
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@pejon_88 need scramble orders for 97
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@farmboy none thanks.





