lionel v mike g40 GERMANY 1.tsvg this link should take you to the game. just make whatever decisions for me so you can finish your turn. after turn hit save upper left corner. name file or use suggestion. save. then go back to the thread and click blue reply button. just above large box is a row of 11 symbols. click far right one looks like sheet of paper with upper right corner folded down. select file you just saved hit open and it will put link in. type anything you want after. hit blue submit button. that should do it.
Belochai vs Bretters Alternate Universe
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Lose Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 8
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 8 Purchase Units - Americans Americans buy 2 armour, 3 artilleries, 1 carrier, 2 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from UK30 to 115 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 117 Sea Zone 1 artillery moved from 117 Sea Zone to PA15 1 infantry moved from 117 Sea Zone to PA15 1 fighter moved from 71 Sea Zone to 84 Sea Zone 1 bomber moved from G21 to G19 1 bomber moved from G21 to G15 1 bomber moved from G21 to 61 Sea Zone 1 destroyer moved from 80 Sea Zone to 93 Sea Zone 1 submarine moved from 92 Sea Zone to 80 Sea Zone 1 destroyer moved from 13 Sea Zone to 28 Sea Zone 1 fighter moved from 13 Sea Zone to 28 Sea Zone 1 tactical_bomber moved from 13 Sea Zone to 28 Sea Zone 1 submarine moved from 13 Sea Zone to 28 Sea Zone 1 submarine moved from 25 Sea Zone to 23 Sea Zone Americans take 24 Sea Zone from Germans 1 infantry moved from A6 to A8 1 bomber moved from A4 to A8 Combat - Americans Strategic bombing raid in G15 Germans roll AA dice in G15 : 0/1 hits, 0.17 expected hits Bombing raid in G15 rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in G15 causes 8 damage total. Strategic bombing raid in G19 Germans roll AA dice in G19 : 0/1 hits, 0.17 expected hits Bombing raid in G19 rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in G19 causes 3 damage total. Battle in PA15 Battle in 61 Sea Zone Americans attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 61 Sea Zone Americans win, taking PA15 from Italians with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 84 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 84 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in A8 Americans attack with 1 bomber and 1 infantry Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber and 1 infantry in A8, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in A8, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in A8 Americans win, taking A8 from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in 28 Sea Zone Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 submarine in 28 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 28 Sea Zone Americans win, taking 28 Sea Zone from Japanese with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 tactical_bomber moved from 28 Sea Zone to A4 1 fighter moved from 28 Sea Zone to A4 1 armour moved from A1 to A4 1 mech_infantry moved from A6 to A4 1 armour moved from A6 to A4 1 artillery moved from A6 to A4 1 infantry moved from A6 to A4 1 bomber moved from A8 to A4 1 infantry moved from A1 to A3 1 artillery moved from A1 to A3 1 infantry moved from A1 to A3 1 infantry moved from US13 to 16 Sea Zone 1 infantry moved from US11 to 16 Sea Zone 1 infantry moved from US11 to US8 2 infantry and 1 transport moved from 16 Sea Zone to 13 Sea Zone 1 transport moved from 13 Sea Zone to 15 Sea Zone 1 transport moved from 13 Sea Zone to 15 Sea Zone 1 infantry moved from 13 Sea Zone to A1 1 infantry moved from 13 Sea Zone to A1 1 battleship moved from 13 Sea Zone to 15 Sea Zone 1 aaGun moved from US11 to US8 1 aaGun moved from UK18 to UK17 2 artilleries and 2 infantry moved from UK10 to UK18 1 armour moved from UK6 to UK18 1 fighter moved from 84 Sea Zone to 71 Sea Zone 1 armour moved from UK13 to PX5 1 mech_infantry moved from PA9 to PX5 1 mech_infantry moved from PA9 to PX5 1 artillery moved from PA9 to PX5 1 artillery moved from PA9 to PX5 1 armour moved from PA9 to PX5 1 armour moved from IN10 to PA9 1 mech_infantry moved from IN10 to PA9 1 mech_infantry moved from IN10 to PA9 1 artillery and 2 infantry moved from IN10 to UK13 2 artilleries and 2 infantry moved from IN10 to UK14 1 transport moved from 58 Sea Zone to 36 Sea Zone 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 mech_infantry moved from US5 to UK6 1 armour moved from US5 to UK6 1 infantry moved from US6 to UK6 4 artilleries and 4 infantry moved from US5 to 29 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 29 Sea Zone to 54 Sea Zone 4 artilleries and 4 infantry moved from 54 Sea Zone to UK10 1 transport moved from 35 Sea Zone to 29 Sea Zone 1 transport moved from 36 Sea Zone to 29 Sea Zone 1 transport moved from 35 Sea Zone to 29 Sea Zone 1 bomber moved from G19 to G21 1 bomber moved from G15 to PA5 1 bomber moved from 61 Sea Zone to R26 3 carriers, 4 destroyers, 3 fighters and 5 submarines moved from 13 Sea Zone to 14 Sea Zone Place Units - Americans 2 armour and 1 mech_infantry placed in IN10 1 carrier, 1 fighter and 1 tactical_bomber placed in 71 Sea Zone 1 fighter and 1 tactical_bomber placed in US11 3 artilleries, 3 infantry and 1 mech_infantry placed in US5 Turn Complete - Americans Americans collect 73 PUs; end with 74 PUs Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 4 Boots On The Ground: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 99 PUs Objective Americans 1 Island Influence: Americans met a national objective for an additional 5 PUs; end with 104 PUs Purchase Units - Chinese Trigger Chinese Lose Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUs Purchase Units - British British buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 2 PUs; Combat Move - British 1 artillery moved from G17 to G18 British take G18 from Germans 1 infantry moved from PA5 to G13 British take G13 from Germans 1 infantry moved from UK26 to C21 Chinese take C21 from Japanese 1 infantry moved from UK26 to UK24 British take UK24 from Italians 3 artilleries and 2 infantry moved from UK26 to UK25 British take UK25 from Italians 1 infantry moved from UK26 to UK25 1 artillery moved from UK26 to UK25 6 infantry moved from UK27 to UK28 Combat - British Non Combat Move - British 1 carrier moved from 40 Sea Zone to 23 Sea Zone 1 fighter moved from 40 Sea Zone to 23 Sea Zone 1 tactical_bomber moved from 40 Sea Zone to 23 Sea Zone 1 fighter moved from UK4 to 23 Sea Zone 1 tactical_bomber moved from UK4 to 23 Sea Zone 1 submarine moved from 40 Sea Zone to 23 Sea Zone 1 destroyer moved from 40 Sea Zone to 23 Sea Zone 1 artillery moved from UK4 to 40 Sea Zone 1 artillery and 1 transport moved from 40 Sea Zone to 23 Sea Zone 1 artillery moved from 23 Sea Zone to PA2 British take PA2 from Pro_Allies 1 infantry moved from UK5 to 40 Sea Zone 1 infantry and 1 transport moved from 40 Sea Zone to 23 Sea Zone 1 infantry moved from 23 Sea Zone to PA3 British take PA3 from Pro_Allies 1 transport moved from 40 Sea Zone to 23 Sea Zone 1 infantry moved from UK4 to 40 Sea Zone 1 artillery moved from UK4 to 40 Sea Zone 1 infantry moved from 40 Sea Zone to PA5 1 artillery moved from 40 Sea Zone to PA5 1 aaGun moved from UK27 to UK28 Place Units - British 1 carrier and 1 destroyer placed in 23 Sea Zone 1 armour placed in UK10 1 artillery placed in UK27 2 artilleries and 2 infantry placed in UK4 Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 103 Sea Zone. Rolls: 2,5 British collect 46 PUs (2 lost to blockades); end with 48 PUs Objective British 1 Continental Influence: British met a national objective for an additional 5 PUs; end with 53 PUs Objective British 3 Southern Shipping Lanes: British met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Americans regular : 0.83 Japanese regular : -0.33 Germans AA : -0.33
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 8 Purchase Units - Italians Italians buy 1 carrier, 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from R31 to R30 Italians take R30 from Russians 1 armour moved from R30 to R29 Combat - Italians Non Combat Move - Italians 1 artillery, 1 infantry and 1 mech_infantry moved from R28 to R29 1 armour moved from R31 to R29 Place Units - Italians 1 carrier, 1 fighter and 1 transport placed in 75 Sea Zone Turn Complete - Italians Italians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from 14 Sea Zone to A4 Place Units - ANZAC 2 mech_infantrys placed in A4 Turn Complete - ANZAC ANZAC collect 8 PUs; end with 8 PUs Purchase Units - French French buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - French Non Combat Move - French 1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 69 Sea Zone 1 carrier moved from 96 Sea Zone to 69 Sea Zone 1 fighter moved from F13 to 69 Sea Zone Place Units - French 1 artillery and 2 infantry placed in F3 2 infantry placed in F13 Turn Complete - French French collect 32 PUs; end with 32 PUs Objective French 3 Non Military Spending: French met a national objective for an additional -16 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 9 Purchase Units - Germans Germans repair damage of 8x factory_major; Remaining resources: 69 PUs; Germans buy 3 infantry and 15 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 2 infantry moved from G14 to G18 1 armour and 2 infantry moved from G14 to G13 1 infantry moved from G14 to G18 2 mech_infantrys moved from G14 to G18 1 infantry moved from R17 to R20 Germans take R20 from Russians 1 infantry moved from R13 to R15 Germans take R15 from Russians 1 infantry moved from R13 to R17 Combat - Germans Battle in G13 Germans attack with 1 armour and 2 infantry British defend with 1 infantry Germans roll dice for 1 armour and 2 infantry in G13, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in G13, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in G13 Germans roll dice for 1 armour and 1 infantry in G13, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in G13, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 infantry in G13, round 4 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in G13, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 infantry in G13, round 5 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in G13, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 infantry in G13, round 6 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in G13, round 6 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 infantry in G13, round 7 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in G13, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in G13 Germans win, taking G13 from British with 1 armour remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for British: 1 infantry Battle in G18 Germans attack with 1 armour, 3 infantry and 2 mech_infantrys British defend with 1 artillery Germans roll dice for 1 armour, 3 infantry and 2 mech_infantrys in G18, round 2 : 1/6 hits, 1.33 expected hits British roll dice for 1 artillery in G18, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in G18 Germans win, taking G18 from British with 1 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Germans 3 armour moved from R4 to R13 1 artillery moved from G2 to 25 Sea Zone 1 artillery and 4 transports moved from 25 Sea Zone to 24 Sea Zone 1 artillery moved from 24 Sea Zone to G5 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 25 Sea Zone to 24 Sea Zone 2 artilleries moved from R1 to PX2 2 armour and 12 mech_infantrys moved from G14 to G18 5 mech_infantrys moved from G15 to G18 Place Units - Germans 3 mech_infantrys placed in R4 10 mech_infantrys placed in G15 3 infantry and 2 mech_infantrys placed in G5 Turning on Edit Mode EDIT: Adding units owned by Germans to 25 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports EDIT: Removing units owned by Germans from 24 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports EDIT: Adding units owned by Germans to G5: 1 bomber EDIT: Removing units owned by Germans from R13: 1 bomber EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 75 PUs; end with 75 PUs Objective Germans 6 North Sea Resources: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans regular : -3.50 British regular : -0.33
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 9 Purchase Units - Russians Russians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from R26 to R30 Russians take R30 from Italians 1 infantry moved from R25 to R24 Russians take R24 from Germans 1 infantry moved from R21 to R18 Russians take R18 from Germans 1 infantry moved from R19 to R16 1 infantry moved from R19 to R20 1 fighter moved from R16 to R20 1 tactical_bomber moved from R16 to R20 1 fighter moved from R16 to R20 1 tactical_bomber moved from R16 to R20 1 infantry moved from R26 to C1 1 bomber moved from R21 to C1 Combat - Russians Battle in C1 Russians attack with 1 bomber and 1 infantry Japanese defend with 1 mech_infantry Russians roll dice for 1 bomber and 1 infantry in C1, round 2 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in C1, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in C1 Russians win with 1 bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in R20 Russians attack with 2 fighters, 1 infantry and 2 tactical_bombers Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in R20, round 2 : 4/5 hits, 2.50 expected hits Germans roll dice for 1 infantry in R20, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in R20 Russians win, taking R20 from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 bomber moved from C1 to R21 1 fighter moved from R16 to R26 1 fighter moved from R20 to R21 1 tactical_bomber moved from R20 to R21 1 fighter moved from R20 to R16 1 tactical_bomber moved from R20 to R16 Place Units - Russians 1 infantry placed in R21 1 infantry placed in R26 2 infantry placed in R16 1 infantry placed in R26 Turn Complete - Russians Russians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 Germans regular : -0.33 Russians regular : 2.67
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 1 fighter, 1 infantry, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Japanese 3 mech_infantrys moved from C20 to C21 3 mech_infantrys moved from C18 to C21 2 bombers, 3 fighters and 3 tactical_bombers moved from J14 to 80 Sea Zone 2 destroyers moved from 91 Sea Zone to 93 Sea Zone 1 tactical_bomber moved from J9 to 93 Sea Zone 2 mech_infantrys moved from IN13 to A8 2 fighters and 1 tactical_bomber moved from C5 to A8 1 destroyer moved from 42 Sea Zone to 28 Sea Zone 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 28 Sea Zone Combat - Japanese Battle in 80 Sea Zone Japanese attack with 2 bombers, 3 fighters and 3 tactical_bombers Americans defend with 1 battleship, 1 cruiser and 1 submarine 1 submarine owned by the Americans submerged Japanese roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 80 Sea Zone, round 2 : 4/8 hits, 4.83 expected hits Americans roll dice for 1 battleship and 1 cruiser in 80 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits 1 fighter owned by the Japanese, 1 cruiser owned by the Americans and 1 battleship owned by the Americans lost in 80 Sea Zone Japanese win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 22 Casualties for Japanese: 1 fighter Casualties for Americans: 1 battleship and 1 cruiser Battle in C21 Japanese attack with 6 mech_infantrys British defend with 1 infantry Japanese roll dice for 6 mech_infantrys in C21, round 2 : 2/6 hits, 1.00 expected hits Chinese roll dice for 1 infantry in C21, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in C21 Japanese win, taking C21 from Chinese with 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 28 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 28 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits Americans roll dice for 1 submarine in 28 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 28 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 28 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer and 1 submarine Battle in 93 Sea Zone Japanese attack with 2 destroyers and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 2 destroyers and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 93 Sea Zone Japanese win, taking 93 Sea Zone from Neutral with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Battle in A8 Japanese attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in A8, round 2 : 3/5 hits, 2.00 expected hits ANZAC roll dice for 1 infantry in A8, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in A8 Japanese win, taking A8 from ANZAC with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from A8 to C5 2 infantry moved from C5 to 65 Sea Zone 2 infantry and 1 transport moved from 65 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to PA6 1 transport moved from 42 Sea Zone to 65 Sea Zone 3 mech_infantrys moved from J9 to IN13 3 mech_infantrys moved from J6 to C22 3 fighters and 3 tactical_bombers moved from 28 Sea Zone to 42 Sea Zone 2 bombers moved from 80 Sea Zone to J14 2 fighters and 3 tactical_bombers moved from 80 Sea Zone to J15 3 infantry and 1 mech_infantry moved from J14 to J15 1 tactical_bomber moved from 93 Sea Zone to J15 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 armour and 1 infantry moved from A5 to 43 Sea Zone 1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to PA6 1 transport moved from 65 Sea Zone to 76 Sea Zone Place Units - Japanese 3 mech_infantrys placed in J9 3 mech_infantrys placed in J6 Japanese undo move 1. 1 armour and 2 mech_infantrys placed in J9 1 carrier placed in 65 Sea Zone 1 fighter and 1 tactical_bomber placed in 65 Sea Zone 1 infantry and 2 mech_infantrys placed in J14 Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 4 Northern Defence Perimeter: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 5 Imperialism Rampant: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 1.00 Japanese regular : 3.17 ANZAC regular : -0.33
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 9 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 fighter, 1 infantry, 3 mech_infantrys, 1 submarine and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from A4 to A8 1 fighter moved from A4 to A8 1 tactical_bomber moved from A4 to A8 1 bomber moved from A4 to A8 Combat - Americans Battle in A8 Americans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber Japanese defend with 2 mech_infantrys Americans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in A8, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 2 mech_infantrys in A8, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese lost in A8 Americans win, taking A8 from Japanese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 2 mech_infantrys Non Combat Move - Americans 1 artillery and 2 infantry moved from A3 to A4 1 infantry moved from A1 to A3 1 infantry moved from A1 to A3 1 fighter moved from A8 to A4 1 bomber moved from A8 to A4 1 tactical_bomber moved from A8 to A4 1 aaGun and 1 infantry moved from US8 to US7 1 transport moved from 13 Sea Zone to 14 Sea Zone 1 transport moved from 15 Sea Zone to 16 Sea Zone 1 transport moved from 15 Sea Zone to 16 Sea Zone 1 battleship moved from 15 Sea Zone to 16 Sea Zone 1 fighter moved from US11 to 14 Sea Zone 1 tactical_bomber moved from US11 to 14 Sea Zone 1 infantry moved from PX5 to G17 1 armour and 2 mech_infantrys moved from PA9 to PX5 1 artillery and 2 infantry moved from UK13 to PA9 2 armour and 1 mech_infantry moved from IN10 to PA9 1 armour, 2 artilleries and 2 infantry moved from UK18 to UK17 4 artilleries and 4 infantry moved from UK10 to UK18 1 mech_infantry moved from UK6 to UK18 1 armour moved from UK6 to UK18 1 infantry moved from UK6 to UK10 4 transports moved from 54 Sea Zone to 35 Sea Zone 1 mech_infantry moved from US5 to UK6 3 artilleries and 3 infantry moved from US5 to 29 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 29 Sea Zone to 35 Sea Zone 3 artilleries and 3 infantry moved from 35 Sea Zone to UK10 4 transports moved from 35 Sea Zone to 29 Sea Zone Place Units - Americans 1 carrier and 2 tactical_bombers placed in 71 Sea Zone 3 mech_infantrys placed in IN10 1 fighter, 1 infantry and 1 tactical_bomber placed in US11 1 carrier, 1 destroyer and 1 submarine placed in 16 Sea Zone Turn Complete - Americans Americans collect 73 PUs; end with 73 PUs Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 4 Boots On The Ground: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 98 PUs Objective Americans 1 Island Influence: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Japanese regular : -0.67
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TripleA Manual Gamesave Post: British round 9
TripleA Manual Gamesave Post for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 9 Purchase Units - British British buy 1 armour, 1 destroyer, 1 fighter, 3 infantry, 2 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from UK24 to UK23 British take UK23 from Italians 1 infantry moved from UK25 to PA13 British take PA13 from Italians 1 infantry moved from UK25 to R32 Russians take R32 from Italians 1 bomber moved from UK4 to 25 Sea Zone 2 carriers, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 3 transports moved from 23 Sea Zone to 25 Sea Zone 1 infantry moved from PA5 to G13 1 artillery moved from PA5 to G13 1 infantry moved from PA5 to G13 1 armour moved from UK10 to UK17 Combat - British
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 9
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 9 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 fighter, 1 infantry, 3 mech_infantrys, 1 submarine and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from A4 to A8 1 fighter moved from A4 to A8 1 tactical_bomber moved from A4 to A8 1 bomber moved from A4 to A8 Combat - Americans Battle in A8 Americans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber Japanese defend with 2 mech_infantrys Americans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in A8, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 2 mech_infantrys in A8, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese lost in A8 Americans win, taking A8 from Japanese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 2 mech_infantrys Non Combat Move - Americans 1 artillery and 2 infantry moved from A3 to A4 1 infantry moved from A1 to A3 1 infantry moved from A1 to A3 1 fighter moved from A8 to A4 1 bomber moved from A8 to A4 1 tactical_bomber moved from A8 to A4 1 aaGun and 1 infantry moved from US8 to US7 1 transport moved from 13 Sea Zone to 14 Sea Zone 1 transport moved from 15 Sea Zone to 16 Sea Zone 1 transport moved from 15 Sea Zone to 16 Sea Zone 1 battleship moved from 15 Sea Zone to 16 Sea Zone 1 fighter moved from US11 to 14 Sea Zone 1 tactical_bomber moved from US11 to 14 Sea Zone 1 infantry moved from PX5 to G17 1 armour and 2 mech_infantrys moved from PA9 to PX5 1 artillery and 2 infantry moved from UK13 to PA9 2 armour and 1 mech_infantry moved from IN10 to PA9 1 armour, 2 artilleries and 2 infantry moved from UK18 to UK17 4 artilleries and 4 infantry moved from UK10 to UK18 1 mech_infantry moved from UK6 to UK18 1 armour moved from UK6 to UK18 1 infantry moved from UK6 to UK10 4 transports moved from 54 Sea Zone to 35 Sea Zone 1 mech_infantry moved from US5 to UK6 3 artilleries and 3 infantry moved from US5 to 29 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 29 Sea Zone to 35 Sea Zone 3 artilleries and 3 infantry moved from 35 Sea Zone to UK10 4 transports moved from 35 Sea Zone to 29 Sea Zone Place Units - Americans 1 carrier and 2 tactical_bombers placed in 71 Sea Zone 3 mech_infantrys placed in IN10 1 fighter, 1 infantry and 1 tactical_bomber placed in US11 1 carrier, 1 destroyer and 1 submarine placed in 16 Sea Zone Turn Complete - Americans Americans collect 73 PUs; end with 73 PUs Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 4 Boots On The Ground: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 98 PUs Objective Americans 1 Island Influence: Americans met a national objective for an additional 5 PUs; end with 103 PUs Purchase Units - Chinese Trigger Chinese Lose Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUs Purchase Units - British British buy 1 armour, 1 destroyer, 1 fighter, 3 infantry, 2 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from UK24 to UK23 British take UK23 from Italians 1 infantry moved from UK25 to PA13 British take PA13 from Italians 1 infantry moved from UK25 to R32 Russians take R32 from Italians 1 bomber moved from UK4 to 25 Sea Zone 2 carriers, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 3 transports moved from 23 Sea Zone to 25 Sea Zone 1 infantry moved from PA5 to G13 1 artillery moved from PA5 to G13 1 infantry moved from PA5 to G13 1 armour moved from UK10 to UK17 Combat - British Germans scrambles 2 units out of G5 to defend against the attack in 25 Sea Zone Battle in G13 British attack with 1 artillery and 2 infantry Germans defend with 1 armour British roll dice for 1 artillery and 2 infantry in G13, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 armour in G13, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 artillery and 2 infantry in G13, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 armour in G13, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 artillery and 2 infantry in G13, round 4 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 armour in G13, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British lost in G13 British roll dice for 1 artillery and 1 infantry in G13, round 5 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 armour in G13, round 5 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 infantry owned by the British lost in G13 British win, taking G13 from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Germans: 1 armour Battle in 25 Sea Zone British attack with 1 bomber, 2 carriers, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 3 transports Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 4 transports British roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 bomber, 2 carriers, 2 destroyers, 2 fighters, 2 tactical_bombers and 3 transports in 25 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans Germans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 carrier owned by the British Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 4 transports in 25 Sea Zone, round 2 : 0/8 hits, 4.33 expected hits 1 submarine owned by the Germans lost in 25 Sea Zone British roll dice for 2 submarines in 25 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 bomber, 2 carriers, 2 destroyers, 2 fighters, 2 tactical_bombers and 3 transports in 25 Sea Zone, round 3 : 4/7 hits, 3.67 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 4 transports in 25 Sea Zone, round 3 : 5/8 hits, 4.33 expected hits 1 destroyer owned by the Germans, 1 destroyer owned by the British, 1 carrier owned by the Germans, 1 tactical_bomber owned by the Germans, 2 submarines owned by the British, 1 cruiser owned by the Germans and 1 carrier owned by the British lost in 25 Sea Zone British roll dice for 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 tactical_bombers and 3 transports in 25 Sea Zone, round 4 : 4/6 hits, 3.33 expected hits Germans roll dice for 1 battleship, 3 fighters and 4 transports in 25 Sea Zone, round 4 : 3/4 hits, 2.67 expected hits 1 battleship owned by the Germans, 1 tactical_bomber owned by the British, 3 fighters owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the British lost in 25 Sea Zone 4 transports owned by the Germans lost in 25 Sea Zone British win, taking 25 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 58 Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 4 transports Casualties for British: 2 carriers, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber Non Combat Move - British Turning on Edit Mode EDIT: Adding units owned by British to 40 Sea Zone: 3 transports EDIT: Removing units owned by British from 25 Sea Zone: 1 transport EDIT: Removing units owned by British from 25 Sea Zone: 1 transport EDIT: Removing units owned by British from 25 Sea Zone: 1 transport EDIT: Removing units owned by British from PA2: 1 infantry EDIT: Removing units owned by British from PA2: 1 artillery EDIT: Adding units owned by British to PA5: 1 artillery and 1 infantry EDIT: Adding units owned by British to PA5: 3 artilleries and 3 infantry EDIT: Removing units owned by British from UK4: 1 infantry EDIT: Removing units owned by British from UK4: 1 infantry EDIT: Removing units owned by British from UK4: 1 infantry EDIT: Removing units owned by British from UK4: 1 artillery EDIT: Removing units owned by British from UK4: 1 artillery EDIT: Removing units owned by British from UK4: 1 artillery EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber could not land in 25 Sea Zone and were removed 1 bomber moved from 25 Sea Zone to UK5 1 aaGun and 6 infantry moved from UK28 to UK26 1 infantry moved from UK25 to UK26 4 artilleries moved from UK25 to UK26 1 artillery moved from UK27 to UK28 Place Units - British 1 destroyer and 1 submarine placed in 40 Sea Zone 1 fighter, 3 infantry and 1 tactical_bomber placed in UK4 1 armour and 2 mech_infantrys placed in UK27 Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 103 Sea Zone. Rolls: 1,1 British collect 47 PUs (2 lost to blockades); end with 47 PUs Objective British 1 Continental Influence: British met a national objective for an additional 5 PUs; end with 52 PUs Objective British 2 Expanding Democracy: British met a national objective for an additional 5 PUs; end with 57 PUs Objective British 3 Southern Shipping Lanes: British met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Japanese regular : -0.67 Germans regular : -2.50 British regular : -3.17
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 9 Purchase Units - Italians Italians buy 1 armour and 2 fighters; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from R29 to R32 1 bomber moved from I1 to 117 Sea Zone Combat - Italians Battle in 117 Sea Zone Italians attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 117 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in R32 Italians attack with 1 armour and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour and 1 mech_infantry in R32, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in R32, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 mech_infantry in R32, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in R32, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 mech_infantry in R32, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in R32, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 mech_infantry in R32, round 5 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in R32, round 5 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in R32 Italians roll dice for 1 armour in R32, round 6 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in R32, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in R32 Italians win, taking R32 from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 armour moved from R29 to PA12 2 mech_infantrys moved from I1 to I4 1 bomber moved from 117 Sea Zone to UK31 Place Units - Italians 1 armour and 2 fighters placed in I1 Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : -2.17 Russians regular : -0.67
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Place Units - ANZAC 1 artillery and 1 mech_infantry placed in A4 Turn Complete - ANZAC ANZAC collect 8 PUs; end with 8 PUs Purchase Units - French French buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - French Non Combat Move - French 1 tactical_bomber moved from F13 to 69 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 69 Sea Zone 1 cruiser moved from 96 Sea Zone to 69 Sea Zone Place Units - French 1 armour placed in F13 1 artillery and 2 infantry placed in F3 Turn Complete - French French collect 32 PUs; end with 32 PUs Objective French 3 Non Military Spending: French met a national objective for an additional -16 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 10 Purchase Units - Germans Germans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from G15 to G13 1 bomber moved from G5 to G13 Combat - Germans Battle in G13 Germans attack with 1 bomber and 2 mech_infantrys British defend with 1 artillery Germans roll dice for 1 bomber and 2 mech_infantrys in G13, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 artillery in G13, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in G13 Germans win, taking G13 from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Germans 1 bomber moved from G13 to G15 4 mech_infantrys moved from G15 to G18 2 mech_infantrys moved from G5 to R3 3 mech_infantrys moved from R4 to R13 Place Units - Germans 1 mech_infantry placed in R4 1 carrier, 1 cruiser, 2 destroyers and 1 submarine placed in 25 Sea Zone 2 fighters placed in 25 Sea Zone 2 infantry placed in G15 Germans undo move 4. 2 infantry placed in R4 Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 25 Sea Zone. Rolls: 5 Germans collect 71 PUs; end with 71 PUs Objective Germans 6 North Sea Resources: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 British regular : -0.33
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 10 Purchase Units - Russians Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from R30 to R31 Russians take R31 from Italians 1 infantry moved from R26 to C1 Chinese take C1 from Japanese 1 infantry moved from R24 to R23 Russians take R23 from Germans 1 infantry moved from R18 to R14 Russians take R14 from Germans 1 infantry moved from R20 to R16 Combat - Russians Non Combat Move - Russians Place Units - Russians 1 artillery and 2 infantry placed in R16 1 infantry placed in R21 1 infantry placed in R26 Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 1 PUs; Combat Move - Japanese 2 armour, 1 artillery and 6 infantry moved from PA6 to 42 Sea Zone 2 armour, 1 artillery, 6 infantry and 5 transports moved from 42 Sea Zone to 48 Sea Zone 1 artillery moved from R22 to 48 Sea Zone 2 armour, 2 artilleries, 6 infantry and 5 transports moved from 48 Sea Zone to 62 Sea Zone 2 armour, 2 artilleries and 6 infantry moved from 62 Sea Zone to R21 2 battleships and 2 cruisers moved from 42 Sea Zone to 62 Sea Zone Japanese take 48 Sea Zone from ANZAC 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to R21 1 fighter and 1 tactical_bomber moved from C2 to R21 3 destroyers moved from 42 Sea Zone to 62 Sea Zone 1 fighter and 1 tactical_bomber moved from 65 Sea Zone to C1 1 tactical_bomber moved from C2 to C1 2 mech_infantrys moved from C2 to C1 2 mech_infantrys moved from IN13 to A8 1 fighter and 1 tactical_bomber moved from C5 to A8 1 destroyer moved from 93 Sea Zone to 80 Sea Zone 2 fighters and 4 tactical_bombers moved from J15 to 80 Sea Zone Combat - Japanese Battle in R21 Japanese attack with 2 armour, 2 artilleries, 4 fighters, 6 infantry and 4 tactical_bombers Russians defend with 1 airfield, 1 bomber, 1 city, 1 factory_minor, 1 fighter, 1 harbour, 9 infantry and 1 tactical_bomber Japanese roll dice for 2 battleships and 2 cruisers in R21, round 2 : 1/4 hits, 2.33 expected hits Japanese roll dice for 2 armour, 2 artilleries, 4 fighters, 6 infantry and 4 tactical_bombers in R21, round 2 : 13/18 hits, 7.67 expected hits Russians roll dice for 1 bomber, 1 fighter, 9 infantry and 1 tactical_bomber in R21, round 2 : 7/11 hits, 4.17 expected hits 6 infantry owned by the Japanese, 1 tactical_bomber owned by the Russians, 9 infantry owned by the Russians, 1 fighter owned by the Russians, 1 artillery owned by the Japanese and 1 bomber owned by the Russians lost in R21 Japanese converts city into different units Japanese converts factory_minor into different units Japanese win, taking R21 from Russians with 2 armour, 1 artillery, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 38 Casualties for Japanese: 1 artillery and 6 infantry Casualties for Russians: 1 bomber, 1 fighter, 9 infantry and 1 tactical_bomber Battle in 80 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 4 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 4 tactical_bombers in 80 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits Americans roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 80 Sea Zone Japanese win, taking 80 Sea Zone from Neutral with 1 destroyer, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in A8 Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Americans defend with 1 mech_infantry Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in A8, round 2 : 2/4 hits, 1.50 expected hits ANZAC roll dice for 1 mech_infantry in A8, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in A8 Japanese win, taking A8 from ANZAC with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in C1 Japanese attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in C1, round 2 : 2/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in C1, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in C1 Japanese win, taking C1 from Chinese with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 4 fighters and 4 tactical_bombers moved from R21 to 62 Sea Zone 1 carrier moved from 65 Sea Zone to 62 Sea Zone 3 carriers moved from 42 Sea Zone to 62 Sea Zone 1 submarine moved from 42 Sea Zone to 43 Sea Zone 1 transport moved from 76 Sea Zone to 91 Sea Zone 2 fighters and 4 tactical_bombers moved from 80 Sea Zone to J15 3 mech_infantrys moved from C22 to C21 3 mech_infantrys moved from J6 to C22 1 armour and 2 mech_infantrys moved from J9 to IN13 1 fighter and 1 tactical_bomber moved from A8 to C5 1 fighter and 2 tactical_bombers moved from C1 to C2 2 bombers moved from J14 to C5 Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 91 Sea Zone 2 fighters placed in 91 Sea Zone 3 mech_infantrys placed in J6 1 artillery, 1 infantry and 1 mech_infantry placed in C5 Turn Complete - Japanese Japanese collect 67 PUs; end with 68 PUs Objective Japanese 4 Northern Defence Perimeter: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 5 Imperialism Rampant: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Units generate 8 PUs; Japanese end with 86 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.17 Japanese regular : 3.83 ANZAC regular : -0.33 Russians regular : 2.83
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 10 Purchase Units - Americans Americans buy 3 bombers, 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 2 PUs; Combat Move - Americans 1 unit repaired. 1 armour moved from A4 to A8 1 fighter moved from A4 to A8 1 tactical_bomber moved from A4 to A8 1 bomber moved from A4 to A8 1 infantry moved from A3 to A6 1 infantry moved from A3 to A6 2 artilleries and 4 infantry moved from A4 to A6 1 armour moved from A4 to A6 1 bomber moved from PA5 to G15 1 bomber moved from G21 to I5 Combat - Americans Strategic bombing raid in I5 Italians roll AA dice in I5 : 0/1 hits, 0.17 expected hits Bombing raid in I5 rolls: 6 and causes: 6 damage to unit: airfield Bombing raid in I5 causes 6 damage total. Strategic bombing raid in G15 Germans roll AA dice in G15 : 0/1 hits, 0.17 expected hits Bombing raid in G15 rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in G15 causes 4 damage total. Battle in A8 Americans attack with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber Japanese defend with 2 mech_infantrys Americans roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in A8, round 2 : 2/4 hits, 2.33 expected hits Japanese roll dice for 2 mech_infantrys in A8, round 2 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese and 1 armour owned by the Americans lost in A8 Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 armour Casualties for Japanese: 2 mech_infantrys Non Combat Move - Americans 1 fighter moved from A8 to A4 1 tactical_bomber moved from A8 to A4 1 bomber moved from A8 to A4 1 infantry moved from US7 to 14 Sea Zone 1 aaGun moved from US7 to 14 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 13 Sea Zone to 28 Sea Zone 3 carriers, 4 destroyers, 3 fighters, 5 submarines and 1 tactical_bomber moved from 14 Sea Zone to 28 Sea Zone 1 aaGun and 1 infantry moved from 28 Sea Zone to A1 1 infantry moved from US11 to 16 Sea Zone 1 infantry and 1 transport moved from 16 Sea Zone to 15 Sea Zone 1 aaGun moved from US7 to 15 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 15 Sea Zone to 13 Sea Zone 1 infantry moved from 13 Sea Zone to A1 1 aaGun moved from 13 Sea Zone to A1 1 fighter moved from US11 to 28 Sea Zone 1 tactical_bomber moved from US11 to 28 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 16 Sea Zone to 13 Sea Zone 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry moved from UK18 to UK17 3 artilleries and 4 infantry moved from UK10 to UK18 1 mech_infantry moved from UK6 to UK18 3 transports moved from 35 Sea Zone to 29 Sea Zone 1 mech_infantry moved from IN10 to UK14 1 mech_infantry moved from IN10 to UK14 1 mech_infantry moved from IN10 to PA9 1 bomber moved from I5 to G21 1 bomber moved from G15 to PA5 2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from PA9 to PX5 Place Units - Americans 1 carrier, 1 fighter and 1 tactical_bomber placed in 71 Sea Zone 3 bombers placed in IN10 2 destroyers and 2 submarines placed in 29 Sea Zone Turn Complete - Americans Americans collect 73 PUs; end with 75 PUs Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 4 Boots On The Ground: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 100 PUs Objective Americans 1 Island Influence: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 0.33 Germans AA : -0.17 Italians AA : -0.17
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TripleA Turn Summary: British round 10
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 10 Purchase Units - Americans Americans buy 3 bombers, 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 2 PUs; Combat Move - Americans 1 unit repaired. 1 armour moved from A4 to A8 1 fighter moved from A4 to A8 1 tactical_bomber moved from A4 to A8 1 bomber moved from A4 to A8 1 infantry moved from A3 to A6 1 infantry moved from A3 to A6 2 artilleries and 4 infantry moved from A4 to A6 1 armour moved from A4 to A6 1 bomber moved from PA5 to G15 1 bomber moved from G21 to I5 Combat - Americans Strategic bombing raid in I5 Italians roll AA dice in I5 : 0/1 hits, 0.17 expected hits Bombing raid in I5 rolls: 6 and causes: 6 damage to unit: airfield Bombing raid in I5 causes 6 damage total. Strategic bombing raid in G15 Germans roll AA dice in G15 : 0/1 hits, 0.17 expected hits Bombing raid in G15 rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in G15 causes 4 damage total. Battle in A8 Americans attack with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber Japanese defend with 2 mech_infantrys Americans roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in A8, round 2 : 2/4 hits, 2.33 expected hits Japanese roll dice for 2 mech_infantrys in A8, round 2 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese and 1 armour owned by the Americans lost in A8 Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 armour Casualties for Japanese: 2 mech_infantrys Non Combat Move - Americans 1 fighter moved from A8 to A4 1 tactical_bomber moved from A8 to A4 1 bomber moved from A8 to A4 1 infantry moved from US7 to 14 Sea Zone 1 aaGun moved from US7 to 14 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 13 Sea Zone to 28 Sea Zone 3 carriers, 4 destroyers, 3 fighters, 5 submarines and 1 tactical_bomber moved from 14 Sea Zone to 28 Sea Zone 1 aaGun and 1 infantry moved from 28 Sea Zone to A1 1 infantry moved from US11 to 16 Sea Zone 1 infantry and 1 transport moved from 16 Sea Zone to 15 Sea Zone 1 aaGun moved from US7 to 15 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 15 Sea Zone to 13 Sea Zone 1 infantry moved from 13 Sea Zone to A1 1 aaGun moved from 13 Sea Zone to A1 1 fighter moved from US11 to 28 Sea Zone 1 tactical_bomber moved from US11 to 28 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 16 Sea Zone to 13 Sea Zone 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry moved from UK18 to UK17 3 artilleries and 4 infantry moved from UK10 to UK18 1 mech_infantry moved from UK6 to UK18 3 transports moved from 35 Sea Zone to 29 Sea Zone 1 mech_infantry moved from IN10 to UK14 1 mech_infantry moved from IN10 to UK14 1 mech_infantry moved from IN10 to PA9 1 bomber moved from I5 to G21 1 bomber moved from G15 to PA5 2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from PA9 to PX5 Place Units - Americans 1 carrier, 1 fighter and 1 tactical_bomber placed in 71 Sea Zone 3 bombers placed in IN10 2 destroyers and 2 submarines placed in 29 Sea Zone Turn Complete - Americans Americans collect 73 PUs; end with 75 PUs Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 4 Boots On The Ground: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 100 PUs Objective Americans 1 Island Influence: Americans met a national objective for an additional 5 PUs; end with 105 PUs Purchase Units - Chinese Trigger Chinese Lose Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 bomber, 2 carriers and 1 destroyer; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from PA13 to R32 1 fighter moved from UK27 to R32 1 tactical_bomber moved from UK27 to R32 1 infantry moved from UK23 to PA13 4 artilleries and 7 infantry moved from UK26 to C21 1 destroyer moved from 25 Sea Zone to 23 Sea Zone 1 bomber moved from UK5 to G13 1 infantry moved from PA5 to G13 1 infantry moved from PA5 to G13 1 artillery moved from PA5 to G13 1 infantry moved from PA3 to G4 British take G4 from Germans Combat - British Battle in R32 British attack with 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 armour British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in R32, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 armour in R32, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in R32 British win, taking R32 from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in C21 British attack with 4 artilleries and 7 infantry Japanese defend with 9 mech_infantrys British roll dice for 4 artilleries and 7 infantry in C21, round 2 : 1/11 hits, 3.17 expected hits Japanese roll dice for 9 mech_infantrys in C21, round 2 : 4/9 hits, 3.00 expected hits 1 mech_infantry owned by the Japanese and 4 infantry owned by the British lost in C21 British roll dice for 4 artilleries and 3 infantry in C21, round 3 : 3/7 hits, 2.33 expected hits Japanese roll dice for 8 mech_infantrys in C21, round 3 : 2/8 hits, 2.67 expected hits 3 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in C21 4 artilleries owned by the British and 1 infantry owned by the British retreated to UK26 Japanese win with 5 mech_infantrys remaining. Battle score for attacker is -2 Casualties for British: 6 infantry Casualties for Japanese: 4 mech_infantrys Battle in G13 British attack with 1 artillery, 1 bomber and 2 infantry Germans defend with 2 mech_infantrys British roll dice for 1 artillery, 1 bomber and 2 infantry in G13, round 2 : 3/4 hits, 1.50 expected hits Germans roll dice for 2 mech_infantrys in G13, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in G13 British win, taking G13 from Germans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Non Combat Move - British 1 artillery moved from UK28 to UK26 1 fighter and 1 tactical_bomber moved from R32 to UK25 1 mech_infantry moved from UK27 to UK26 1 mech_infantry moved from UK27 to UK26 1 armour moved from UK27 to UK26 1 bomber moved from G13 to UK4 1 submarine moved from 40 Sea Zone to 23 Sea Zone 1 destroyer moved from 40 Sea Zone to 23 Sea Zone 1 fighter moved from UK4 to 23 Sea Zone 1 tactical_bomber moved from UK4 to 23 Sea Zone 1 fighter moved from UK4 to 23 Sea Zone 1 tactical_bomber moved from UK4 to 23 Sea Zone 3 infantry moved from UK4 to 40 Sea Zone 1 infantry moved from UK5 to 40 Sea Zone 1 artillery moved from UK5 to 40 Sea Zone 1 aaGun moved from UK5 to 40 Sea Zone 1 aaGun, 1 artillery, 4 infantry and 4 transports moved from 40 Sea Zone to 23 Sea Zone 1 aaGun, 1 artillery and 4 infantry moved from 23 Sea Zone to PA3 3 armour, 5 artilleries, 7 infantry and 3 mech_infantrys moved from UK17 to UK15 Place Units - British 2 carriers and 1 destroyer placed in 23 Sea Zone 1 armour and 1 bomber placed in UK27 1 artillery placed in UK4 Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 103 Sea Zone. Rolls: 3,5 British collect 48 PUs (3 lost to blockades); end with 48 PUs Objective British 1 Continental Influence: British met a national objective for an additional 5 PUs; end with 53 PUs Objective British 2 Expanding Democracy: British met a national objective for an additional 5 PUs; end with 58 PUs Objective British 3 Southern Shipping Lanes: British met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -0.50 Japanese regular : 0.67 Germans AA : -0.17 Germans regular : -0.67 British regular : -0.33 Italians AA : -0.17
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 10 Purchase Units - Italians Italians buy 1 battleship; Remaining resources: 2 PUs; Combat Move - Italians 1 armour moved from PA12 to R23 1 artillery moved from R29 to R23 1 infantry moved from R29 to R24 Italians take R24 from Russians 1 bomber moved from UK31 to PA13 2 mech_infantrys moved from I4 to PA13 Combat - Italians Battle in R23 Italians attack with 1 armour and 1 artillery Russians defend with 1 infantry Italians roll dice for 1 armour and 1 artillery in R23, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in R23, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in R23 Italians win, taking R23 from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in PA13 Italians attack with 1 bomber and 2 mech_infantrys British defend with 1 infantry Italians roll dice for 1 bomber and 2 mech_infantrys in PA13, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 infantry in PA13, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in PA13 Italians win, taking PA13 from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from PA13 to PX7 1 armour moved from I1 to I4 Place Units - Italians 1 battleship placed in 75 Sea Zone Turn Complete - Italians Italians collect 23 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians regular : 0.17 Russians regular : -0.33 British regular : -0.33
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun, 2 artilleries and 9 infantry moved from A4 to A6 4 armour and 4 mech_infantrys moved from A4 to A6 Place Units - ANZAC 2 mech_infantrys placed in A4 Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,3 ANZAC collect 4 PUs (3 lost to blockades); end with 4 PUs Purchase Units - French French buy 1 artillery and 1 bomber; Remaining resources: 0 PUs; Combat Move - French Non Combat Move - French 1 armour, 1 infantry and 1 transport moved from 69 Sea Zone to 70 Sea Zone 1 infantry moved from 70 Sea Zone to F6 1 armour moved from 70 Sea Zone to F6 Place Units - French 1 artillery placed in F13 1 bomber placed in F3 Turn Complete - French French collect 32 PUs; end with 32 PUs Objective French 3 Non Military Spending: French met a national objective for an additional -16 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 11 Purchase Units - Germans Germans repair damage of 4x factory_major; Remaining resources: 72 PUs; Germans buy 1 carrier, 5 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from R17 to R20 Germans take R20 from Russians 1 infantry moved from R15 to R19 Germans take R19 from Russians 1 infantry moved from R29 to R30 Germans take R30 from Russians 1 mech_infantry moved from R29 to R18 Germans take R18 from Russians 1 mech_infantry moved from R29 to R25 Germans take R25 from Russians 4 mech_infantrys moved from G15 to G13 1 bomber moved from G15 to G13 1 artillery and 1 infantry moved from G5 to G4 2 fighters moved from 25 Sea Zone to G4 Combat - Germans Germans creates battle in territory 25 Sea Zone Battle in G13 Germans attack with 1 bomber and 4 mech_infantrys British defend with 1 artillery and 2 infantry Germans roll dice for 1 bomber and 4 mech_infantrys in G13, round 2 : 0/5 hits, 1.33 expected hits British roll dice for 1 artillery and 2 infantry in G13, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Germans lost in G13 Germans roll dice for 1 bomber and 3 mech_infantrys in G13, round 3 : 0/4 hits, 1.17 expected hits British roll dice for 1 artillery and 2 infantry in G13, round 3 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Germans lost in G13 Germans roll dice for 1 bomber and 2 mech_infantrys in G13, round 4 : 0/3 hits, 1.00 expected hits British roll dice for 1 artillery and 2 infantry in G13, round 4 : 2/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Germans lost in G13 Germans roll dice for 1 bomber in G13, round 5 : 0/1 hits, 0.67 expected hits British roll dice for 1 artillery and 2 infantry in G13, round 5 : 2/3 hits, 1.00 expected hits 1 bomber owned by the Germans lost in G13 British win, taking 25 Sea Zone from British with 1 artillery and 2 infantry remaining. Battle score for attacker is -28 Casualties for Germans: 1 bomber and 4 mech_infantrys Battle in G4 Germans attack with 1 artillery, 2 fighters and 1 infantry British defend with 1 infantry Germans roll dice for 1 artillery, 2 fighters and 1 infantry in G4, round 2 : 3/4 hits, 1.67 expected hits British roll dice for 1 infantry in G4, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in G4 Germans win, taking G4 from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 2 fighters moved from G4 to 24 Sea Zone 1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 25 Sea Zone to 24 Sea Zone 2 mech_infantrys moved from R3 to R4 2 artilleries moved from PX2 to G2 3 armour moved from R13 to R4 1 infantry moved from R13 to R17 1 aaGun, 4 artilleries, 7 infantry and 1 mech_infantry moved from R29 to R30 3 mech_infantrys moved from G18 to G14 3 armour moved from G18 to G14 Place Units - Germans 3 fighters placed in G5 1 carrier, 2 fighters and 1 submarine placed in 24 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from G18: 20 mech_infantrys EDIT: Adding units owned by Germans to G14: 20 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 74 PUs; end with 74 PUs Objective Germans 6 North Sea Resources: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans regular : -2.83 British regular : 1.67