@mike64 I put the wrong factory in Egypt…can you edit that?
Belochai vs Bretters Alternate Universe
-
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 destroyers, 1 harbour, 4 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Japanese 2 mech_infantrys moved from C2 to C1 1 fighter and 1 tactical_bomber moved from C2 to C1 1 tactical_bomber moved from C2 to C1 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 28 Sea Zone 1 mech_infantry moved from IN13 to A8 Japanese take A8 from ANZAC Combat - Japanese Battle in 28 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 28 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 28 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 28 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in C1 Japanese attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in C1, round 2 : 3/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in C1, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in C1 Japanese win, taking C1 from Chinese with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 fighter and 2 tactical_bombers moved from C1 to C2 2 bombers moved from C2 to J14 3 mech_infantrys moved from J9 to IN13 1 armour, 1 artillery and 1 infantry moved from IN3 to 33 Sea Zone 1 armour, 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 4 transports moved from 33 Sea Zone to 42 Sea Zone 1 armour, 1 artillery and 1 infantry moved from 42 Sea Zone to PA6 2 infantry moved from C5 to 65 Sea Zone 2 infantry and 1 transport moved from 65 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to PA6 1 tactical_bomber moved from C2 to J9 2 fighters and 2 tactical_bombers moved from 28 Sea Zone to 42 Sea Zone Place Units - Japanese 2 infantry placed in C5 1 transport placed in 65 Sea Zone 2 destroyers placed in 108 Sea Zone Japanese undo move 3. 2 destroyers placed in 90 Sea Zone 1 harbour placed in PA6 3 mech_infantrys placed in J9 Turning on Edit Mode EDIT: Removing units owned by Japanese from C21: 3 mech_infantrys EDIT: Adding units owned by Japanese to C20: 3 mech_infantrys EDIT: Removing units owned by Japanese from C14: 3 mech_infantrys EDIT: Adding units owned by Japanese to C2: 3 mech_infantrys EDIT: Removing units owned by Japanese from J6: 3 mech_infantrys EDIT: Adding units owned by Japanese to C18: 3 mech_infantrys EDIT: Turning off Edit Mode 1 mech_infantry placed in J6 Japanese undo move 3. 2 mech_infantrys placed in J6 2 destroyers placed in 91 Sea Zone 2 infantry placed in J14 Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 92 Sea Zone. Rolls: 1,5 Japanese collect 64 PUs (1 lost to blockades); end with 64 PUs Objective Japanese 4 Northern Defence Perimeter: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Objective Japanese 5 Imperialism Rampant: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.33 Japanese regular : 1.67
-
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 8 Purchase Units - Americans Americans buy 2 armour, 3 artilleries, 1 carrier, 2 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from UK30 to 115 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 117 Sea Zone 1 artillery moved from 117 Sea Zone to PA15 1 infantry moved from 117 Sea Zone to PA15 1 fighter moved from 71 Sea Zone to 84 Sea Zone 1 bomber moved from G21 to G19 1 bomber moved from G21 to G15 1 bomber moved from G21 to 61 Sea Zone 1 destroyer moved from 80 Sea Zone to 93 Sea Zone 1 submarine moved from 92 Sea Zone to 80 Sea Zone 1 destroyer moved from 13 Sea Zone to 28 Sea Zone 1 fighter moved from 13 Sea Zone to 28 Sea Zone 1 tactical_bomber moved from 13 Sea Zone to 28 Sea Zone 1 submarine moved from 13 Sea Zone to 28 Sea Zone 1 submarine moved from 25 Sea Zone to 23 Sea Zone Americans take 24 Sea Zone from Germans 1 infantry moved from A6 to A8 1 bomber moved from A4 to A8 Combat - Americans Strategic bombing raid in G15 Germans roll AA dice in G15 : 0/1 hits, 0.17 expected hits Bombing raid in G15 rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in G15 causes 8 damage total. Strategic bombing raid in G19 Germans roll AA dice in G19 : 0/1 hits, 0.17 expected hits Bombing raid in G19 rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in G19 causes 3 damage total. Battle in PA15 Battle in 61 Sea Zone Americans attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 61 Sea Zone Americans win, taking PA15 from Italians with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 84 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 84 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in A8 Americans attack with 1 bomber and 1 infantry Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber and 1 infantry in A8, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in A8, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in A8 Americans win, taking A8 from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in 28 Sea Zone Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 submarine in 28 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 28 Sea Zone Americans win, taking 28 Sea Zone from Japanese with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 tactical_bomber moved from 28 Sea Zone to A4 1 fighter moved from 28 Sea Zone to A4 1 armour moved from A1 to A4 1 mech_infantry moved from A6 to A4 1 armour moved from A6 to A4 1 artillery moved from A6 to A4 1 infantry moved from A6 to A4 1 bomber moved from A8 to A4 1 infantry moved from A1 to A3 1 artillery moved from A1 to A3 1 infantry moved from A1 to A3 1 infantry moved from US13 to 16 Sea Zone 1 infantry moved from US11 to 16 Sea Zone 1 infantry moved from US11 to US8 2 infantry and 1 transport moved from 16 Sea Zone to 13 Sea Zone 1 transport moved from 13 Sea Zone to 15 Sea Zone 1 transport moved from 13 Sea Zone to 15 Sea Zone 1 infantry moved from 13 Sea Zone to A1 1 infantry moved from 13 Sea Zone to A1 1 battleship moved from 13 Sea Zone to 15 Sea Zone 1 aaGun moved from US11 to US8 1 aaGun moved from UK18 to UK17 2 artilleries and 2 infantry moved from UK10 to UK18 1 armour moved from UK6 to UK18 1 fighter moved from 84 Sea Zone to 71 Sea Zone 1 armour moved from UK13 to PX5 1 mech_infantry moved from PA9 to PX5 1 mech_infantry moved from PA9 to PX5 1 artillery moved from PA9 to PX5 1 artillery moved from PA9 to PX5 1 armour moved from PA9 to PX5 1 armour moved from IN10 to PA9 1 mech_infantry moved from IN10 to PA9 1 mech_infantry moved from IN10 to PA9 1 artillery and 2 infantry moved from IN10 to UK13 2 artilleries and 2 infantry moved from IN10 to UK14 1 transport moved from 58 Sea Zone to 36 Sea Zone 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 mech_infantry moved from US5 to UK6 1 armour moved from US5 to UK6 1 infantry moved from US6 to UK6 4 artilleries and 4 infantry moved from US5 to 29 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 29 Sea Zone to 54 Sea Zone 4 artilleries and 4 infantry moved from 54 Sea Zone to UK10 1 transport moved from 35 Sea Zone to 29 Sea Zone 1 transport moved from 36 Sea Zone to 29 Sea Zone 1 transport moved from 35 Sea Zone to 29 Sea Zone 1 bomber moved from G19 to G21 1 bomber moved from G15 to PA5 1 bomber moved from 61 Sea Zone to R26 3 carriers, 4 destroyers, 3 fighters and 5 submarines moved from 13 Sea Zone to 14 Sea Zone Place Units - Americans 2 armour and 1 mech_infantry placed in IN10 1 carrier, 1 fighter and 1 tactical_bomber placed in 71 Sea Zone 1 fighter and 1 tactical_bomber placed in US11 3 artilleries, 3 infantry and 1 mech_infantry placed in US5 Turn Complete - Americans Americans collect 73 PUs; end with 74 PUs Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 4 Boots On The Ground: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 99 PUs Objective Americans 1 Island Influence: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Combat Hit Differential Summary :
Americans regular : 0.83 Japanese regular : -0.33 Germans AA : -0.33
-
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Lose Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: British round 8
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 8 Purchase Units - Americans Americans buy 2 armour, 3 artilleries, 1 carrier, 2 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from UK30 to 115 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 117 Sea Zone 1 artillery moved from 117 Sea Zone to PA15 1 infantry moved from 117 Sea Zone to PA15 1 fighter moved from 71 Sea Zone to 84 Sea Zone 1 bomber moved from G21 to G19 1 bomber moved from G21 to G15 1 bomber moved from G21 to 61 Sea Zone 1 destroyer moved from 80 Sea Zone to 93 Sea Zone 1 submarine moved from 92 Sea Zone to 80 Sea Zone 1 destroyer moved from 13 Sea Zone to 28 Sea Zone 1 fighter moved from 13 Sea Zone to 28 Sea Zone 1 tactical_bomber moved from 13 Sea Zone to 28 Sea Zone 1 submarine moved from 13 Sea Zone to 28 Sea Zone 1 submarine moved from 25 Sea Zone to 23 Sea Zone Americans take 24 Sea Zone from Germans 1 infantry moved from A6 to A8 1 bomber moved from A4 to A8 Combat - Americans Strategic bombing raid in G15 Germans roll AA dice in G15 : 0/1 hits, 0.17 expected hits Bombing raid in G15 rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in G15 causes 8 damage total. Strategic bombing raid in G19 Germans roll AA dice in G19 : 0/1 hits, 0.17 expected hits Bombing raid in G19 rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in G19 causes 3 damage total. Battle in PA15 Battle in 61 Sea Zone Americans attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 61 Sea Zone Americans win, taking PA15 from Italians with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 84 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 84 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in A8 Americans attack with 1 bomber and 1 infantry Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber and 1 infantry in A8, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in A8, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in A8 Americans win, taking A8 from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in 28 Sea Zone Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 submarine in 28 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 28 Sea Zone Americans win, taking 28 Sea Zone from Japanese with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 tactical_bomber moved from 28 Sea Zone to A4 1 fighter moved from 28 Sea Zone to A4 1 armour moved from A1 to A4 1 mech_infantry moved from A6 to A4 1 armour moved from A6 to A4 1 artillery moved from A6 to A4 1 infantry moved from A6 to A4 1 bomber moved from A8 to A4 1 infantry moved from A1 to A3 1 artillery moved from A1 to A3 1 infantry moved from A1 to A3 1 infantry moved from US13 to 16 Sea Zone 1 infantry moved from US11 to 16 Sea Zone 1 infantry moved from US11 to US8 2 infantry and 1 transport moved from 16 Sea Zone to 13 Sea Zone 1 transport moved from 13 Sea Zone to 15 Sea Zone 1 transport moved from 13 Sea Zone to 15 Sea Zone 1 infantry moved from 13 Sea Zone to A1 1 infantry moved from 13 Sea Zone to A1 1 battleship moved from 13 Sea Zone to 15 Sea Zone 1 aaGun moved from US11 to US8 1 aaGun moved from UK18 to UK17 2 artilleries and 2 infantry moved from UK10 to UK18 1 armour moved from UK6 to UK18 1 fighter moved from 84 Sea Zone to 71 Sea Zone 1 armour moved from UK13 to PX5 1 mech_infantry moved from PA9 to PX5 1 mech_infantry moved from PA9 to PX5 1 artillery moved from PA9 to PX5 1 artillery moved from PA9 to PX5 1 armour moved from PA9 to PX5 1 armour moved from IN10 to PA9 1 mech_infantry moved from IN10 to PA9 1 mech_infantry moved from IN10 to PA9 1 artillery and 2 infantry moved from IN10 to UK13 2 artilleries and 2 infantry moved from IN10 to UK14 1 transport moved from 58 Sea Zone to 36 Sea Zone 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 mech_infantry moved from US5 to UK6 1 armour moved from US5 to UK6 1 infantry moved from US6 to UK6 4 artilleries and 4 infantry moved from US5 to 29 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 29 Sea Zone to 54 Sea Zone 4 artilleries and 4 infantry moved from 54 Sea Zone to UK10 1 transport moved from 35 Sea Zone to 29 Sea Zone 1 transport moved from 36 Sea Zone to 29 Sea Zone 1 transport moved from 35 Sea Zone to 29 Sea Zone 1 bomber moved from G19 to G21 1 bomber moved from G15 to PA5 1 bomber moved from 61 Sea Zone to R26 3 carriers, 4 destroyers, 3 fighters and 5 submarines moved from 13 Sea Zone to 14 Sea Zone Place Units - Americans 2 armour and 1 mech_infantry placed in IN10 1 carrier, 1 fighter and 1 tactical_bomber placed in 71 Sea Zone 1 fighter and 1 tactical_bomber placed in US11 3 artilleries, 3 infantry and 1 mech_infantry placed in US5 Turn Complete - Americans Americans collect 73 PUs; end with 74 PUs Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 4 Boots On The Ground: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 99 PUs Objective Americans 1 Island Influence: Americans met a national objective for an additional 5 PUs; end with 104 PUs Purchase Units - Chinese Trigger Chinese Lose Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUs Purchase Units - British British buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 2 PUs; Combat Move - British 1 artillery moved from G17 to G18 British take G18 from Germans 1 infantry moved from PA5 to G13 British take G13 from Germans 1 infantry moved from UK26 to C21 Chinese take C21 from Japanese 1 infantry moved from UK26 to UK24 British take UK24 from Italians 3 artilleries and 2 infantry moved from UK26 to UK25 British take UK25 from Italians 1 infantry moved from UK26 to UK25 1 artillery moved from UK26 to UK25 6 infantry moved from UK27 to UK28 Combat - British Non Combat Move - British 1 carrier moved from 40 Sea Zone to 23 Sea Zone 1 fighter moved from 40 Sea Zone to 23 Sea Zone 1 tactical_bomber moved from 40 Sea Zone to 23 Sea Zone 1 fighter moved from UK4 to 23 Sea Zone 1 tactical_bomber moved from UK4 to 23 Sea Zone 1 submarine moved from 40 Sea Zone to 23 Sea Zone 1 destroyer moved from 40 Sea Zone to 23 Sea Zone 1 artillery moved from UK4 to 40 Sea Zone 1 artillery and 1 transport moved from 40 Sea Zone to 23 Sea Zone 1 artillery moved from 23 Sea Zone to PA2 British take PA2 from Pro_Allies 1 infantry moved from UK5 to 40 Sea Zone 1 infantry and 1 transport moved from 40 Sea Zone to 23 Sea Zone 1 infantry moved from 23 Sea Zone to PA3 British take PA3 from Pro_Allies 1 transport moved from 40 Sea Zone to 23 Sea Zone 1 infantry moved from UK4 to 40 Sea Zone 1 artillery moved from UK4 to 40 Sea Zone 1 infantry moved from 40 Sea Zone to PA5 1 artillery moved from 40 Sea Zone to PA5 1 aaGun moved from UK27 to UK28 Place Units - British 1 carrier and 1 destroyer placed in 23 Sea Zone 1 armour placed in UK10 1 artillery placed in UK27 2 artilleries and 2 infantry placed in UK4 Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 103 Sea Zone. Rolls: 2,5 British collect 46 PUs (2 lost to blockades); end with 48 PUs Objective British 1 Continental Influence: British met a national objective for an additional 5 PUs; end with 53 PUs Objective British 3 Southern Shipping Lanes: British met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Americans regular : 0.83 Japanese regular : -0.33 Germans AA : -0.33
-
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 8 Purchase Units - Italians Italians buy 1 carrier, 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from R31 to R30 Italians take R30 from Russians 1 armour moved from R30 to R29 Combat - Italians Non Combat Move - Italians 1 artillery, 1 infantry and 1 mech_infantry moved from R28 to R29 1 armour moved from R31 to R29 Place Units - Italians 1 carrier, 1 fighter and 1 transport placed in 75 Sea Zone Turn Complete - Italians Italians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from 14 Sea Zone to A4 Place Units - ANZAC 2 mech_infantrys placed in A4 Turn Complete - ANZAC ANZAC collect 8 PUs; end with 8 PUs Purchase Units - French French buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - French Non Combat Move - French 1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 69 Sea Zone 1 carrier moved from 96 Sea Zone to 69 Sea Zone 1 fighter moved from F13 to 69 Sea Zone Place Units - French 1 artillery and 2 infantry placed in F3 2 infantry placed in F13 Turn Complete - French French collect 32 PUs; end with 32 PUs Objective French 3 Non Military Spending: French met a national objective for an additional -16 PUs; end with 16 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 9 Purchase Units - Germans Germans repair damage of 8x factory_major; Remaining resources: 69 PUs; Germans buy 3 infantry and 15 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 2 infantry moved from G14 to G18 1 armour and 2 infantry moved from G14 to G13 1 infantry moved from G14 to G18 2 mech_infantrys moved from G14 to G18 1 infantry moved from R17 to R20 Germans take R20 from Russians 1 infantry moved from R13 to R15 Germans take R15 from Russians 1 infantry moved from R13 to R17 Combat - Germans Battle in G13 Germans attack with 1 armour and 2 infantry British defend with 1 infantry Germans roll dice for 1 armour and 2 infantry in G13, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in G13, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in G13 Germans roll dice for 1 armour and 1 infantry in G13, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in G13, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 infantry in G13, round 4 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in G13, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 infantry in G13, round 5 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in G13, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 infantry in G13, round 6 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in G13, round 6 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 infantry in G13, round 7 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in G13, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in G13 Germans win, taking G13 from British with 1 armour remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for British: 1 infantry Battle in G18 Germans attack with 1 armour, 3 infantry and 2 mech_infantrys British defend with 1 artillery Germans roll dice for 1 armour, 3 infantry and 2 mech_infantrys in G18, round 2 : 1/6 hits, 1.33 expected hits British roll dice for 1 artillery in G18, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in G18 Germans win, taking G18 from British with 1 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Germans 3 armour moved from R4 to R13 1 artillery moved from G2 to 25 Sea Zone 1 artillery and 4 transports moved from 25 Sea Zone to 24 Sea Zone 1 artillery moved from 24 Sea Zone to G5 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 25 Sea Zone to 24 Sea Zone 2 artilleries moved from R1 to PX2 2 armour and 12 mech_infantrys moved from G14 to G18 5 mech_infantrys moved from G15 to G18 Place Units - Germans 3 mech_infantrys placed in R4 10 mech_infantrys placed in G15 3 infantry and 2 mech_infantrys placed in G5 Turning on Edit Mode EDIT: Adding units owned by Germans to 25 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports EDIT: Removing units owned by Germans from 24 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports EDIT: Adding units owned by Germans to G5: 1 bomber EDIT: Removing units owned by Germans from R13: 1 bomber EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 75 PUs; end with 75 PUs Objective Germans 6 North Sea Resources: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans regular : -3.50 British regular : -0.33
-
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 9 Purchase Units - Russians Russians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from R26 to R30 Russians take R30 from Italians 1 infantry moved from R25 to R24 Russians take R24 from Germans 1 infantry moved from R21 to R18 Russians take R18 from Germans 1 infantry moved from R19 to R16 1 infantry moved from R19 to R20 1 fighter moved from R16 to R20 1 tactical_bomber moved from R16 to R20 1 fighter moved from R16 to R20 1 tactical_bomber moved from R16 to R20 1 infantry moved from R26 to C1 1 bomber moved from R21 to C1 Combat - Russians Battle in C1 Russians attack with 1 bomber and 1 infantry Japanese defend with 1 mech_infantry Russians roll dice for 1 bomber and 1 infantry in C1, round 2 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in C1, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in C1 Russians win with 1 bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in R20 Russians attack with 2 fighters, 1 infantry and 2 tactical_bombers Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in R20, round 2 : 4/5 hits, 2.50 expected hits Germans roll dice for 1 infantry in R20, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in R20 Russians win, taking R20 from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 bomber moved from C1 to R21 1 fighter moved from R16 to R26 1 fighter moved from R20 to R21 1 tactical_bomber moved from R20 to R21 1 fighter moved from R20 to R16 1 tactical_bomber moved from R20 to R16 Place Units - Russians 1 infantry placed in R21 1 infantry placed in R26 2 infantry placed in R16 1 infantry placed in R26 Turn Complete - Russians Russians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 Germans regular : -0.33 Russians regular : 2.67
-
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 1 fighter, 1 infantry, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Japanese 3 mech_infantrys moved from C20 to C21 3 mech_infantrys moved from C18 to C21 2 bombers, 3 fighters and 3 tactical_bombers moved from J14 to 80 Sea Zone 2 destroyers moved from 91 Sea Zone to 93 Sea Zone 1 tactical_bomber moved from J9 to 93 Sea Zone 2 mech_infantrys moved from IN13 to A8 2 fighters and 1 tactical_bomber moved from C5 to A8 1 destroyer moved from 42 Sea Zone to 28 Sea Zone 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 28 Sea Zone Combat - Japanese Battle in 80 Sea Zone Japanese attack with 2 bombers, 3 fighters and 3 tactical_bombers Americans defend with 1 battleship, 1 cruiser and 1 submarine 1 submarine owned by the Americans submerged Japanese roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 80 Sea Zone, round 2 : 4/8 hits, 4.83 expected hits Americans roll dice for 1 battleship and 1 cruiser in 80 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits 1 fighter owned by the Japanese, 1 cruiser owned by the Americans and 1 battleship owned by the Americans lost in 80 Sea Zone Japanese win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 22 Casualties for Japanese: 1 fighter Casualties for Americans: 1 battleship and 1 cruiser Battle in C21 Japanese attack with 6 mech_infantrys British defend with 1 infantry Japanese roll dice for 6 mech_infantrys in C21, round 2 : 2/6 hits, 1.00 expected hits Chinese roll dice for 1 infantry in C21, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in C21 Japanese win, taking C21 from Chinese with 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 28 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 28 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits Americans roll dice for 1 submarine in 28 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 28 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 28 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer and 1 submarine Battle in 93 Sea Zone Japanese attack with 2 destroyers and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 2 destroyers and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 93 Sea Zone Japanese win, taking 93 Sea Zone from Neutral with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Battle in A8 Japanese attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in A8, round 2 : 3/5 hits, 2.00 expected hits ANZAC roll dice for 1 infantry in A8, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in A8 Japanese win, taking A8 from ANZAC with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from A8 to C5 2 infantry moved from C5 to 65 Sea Zone 2 infantry and 1 transport moved from 65 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to PA6 1 transport moved from 42 Sea Zone to 65 Sea Zone 3 mech_infantrys moved from J9 to IN13 3 mech_infantrys moved from J6 to C22 3 fighters and 3 tactical_bombers moved from 28 Sea Zone to 42 Sea Zone 2 bombers moved from 80 Sea Zone to J14 2 fighters and 3 tactical_bombers moved from 80 Sea Zone to J15 3 infantry and 1 mech_infantry moved from J14 to J15 1 tactical_bomber moved from 93 Sea Zone to J15 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 armour and 1 infantry moved from A5 to 43 Sea Zone 1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to PA6 1 transport moved from 65 Sea Zone to 76 Sea Zone Place Units - Japanese 3 mech_infantrys placed in J9 3 mech_infantrys placed in J6 Japanese undo move 1. 1 armour and 2 mech_infantrys placed in J9 1 carrier placed in 65 Sea Zone 1 fighter and 1 tactical_bomber placed in 65 Sea Zone 1 infantry and 2 mech_infantrys placed in J14 Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 4 Northern Defence Perimeter: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 5 Imperialism Rampant: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 1.00 Japanese regular : 3.17 ANZAC regular : -0.33
-
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 9 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 fighter, 1 infantry, 3 mech_infantrys, 1 submarine and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from A4 to A8 1 fighter moved from A4 to A8 1 tactical_bomber moved from A4 to A8 1 bomber moved from A4 to A8 Combat - Americans Battle in A8 Americans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber Japanese defend with 2 mech_infantrys Americans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in A8, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 2 mech_infantrys in A8, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese lost in A8 Americans win, taking A8 from Japanese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 2 mech_infantrys Non Combat Move - Americans 1 artillery and 2 infantry moved from A3 to A4 1 infantry moved from A1 to A3 1 infantry moved from A1 to A3 1 fighter moved from A8 to A4 1 bomber moved from A8 to A4 1 tactical_bomber moved from A8 to A4 1 aaGun and 1 infantry moved from US8 to US7 1 transport moved from 13 Sea Zone to 14 Sea Zone 1 transport moved from 15 Sea Zone to 16 Sea Zone 1 transport moved from 15 Sea Zone to 16 Sea Zone 1 battleship moved from 15 Sea Zone to 16 Sea Zone 1 fighter moved from US11 to 14 Sea Zone 1 tactical_bomber moved from US11 to 14 Sea Zone 1 infantry moved from PX5 to G17 1 armour and 2 mech_infantrys moved from PA9 to PX5 1 artillery and 2 infantry moved from UK13 to PA9 2 armour and 1 mech_infantry moved from IN10 to PA9 1 armour, 2 artilleries and 2 infantry moved from UK18 to UK17 4 artilleries and 4 infantry moved from UK10 to UK18 1 mech_infantry moved from UK6 to UK18 1 armour moved from UK6 to UK18 1 infantry moved from UK6 to UK10 4 transports moved from 54 Sea Zone to 35 Sea Zone 1 mech_infantry moved from US5 to UK6 3 artilleries and 3 infantry moved from US5 to 29 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 29 Sea Zone to 35 Sea Zone 3 artilleries and 3 infantry moved from 35 Sea Zone to UK10 4 transports moved from 35 Sea Zone to 29 Sea Zone Place Units - Americans 1 carrier and 2 tactical_bombers placed in 71 Sea Zone 3 mech_infantrys placed in IN10 1 fighter, 1 infantry and 1 tactical_bomber placed in US11 1 carrier, 1 destroyer and 1 submarine placed in 16 Sea Zone Turn Complete - Americans Americans collect 73 PUs; end with 73 PUs Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 4 Boots On The Ground: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 98 PUs Objective Americans 1 Island Influence: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Japanese regular : -0.67
-
TripleA Manual Gamesave Post: British round 9
TripleA Manual Gamesave Post for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 9 Purchase Units - British British buy 1 armour, 1 destroyer, 1 fighter, 3 infantry, 2 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from UK24 to UK23 British take UK23 from Italians 1 infantry moved from UK25 to PA13 British take PA13 from Italians 1 infantry moved from UK25 to R32 Russians take R32 from Italians 1 bomber moved from UK4 to 25 Sea Zone 2 carriers, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 3 transports moved from 23 Sea Zone to 25 Sea Zone 1 infantry moved from PA5 to G13 1 artillery moved from PA5 to G13 1 infantry moved from PA5 to G13 1 armour moved from UK10 to UK17 Combat - British
Combat Hit Differential Summary :
-
TripleA Turn Summary: British round 9
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 9 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 fighter, 1 infantry, 3 mech_infantrys, 1 submarine and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from A4 to A8 1 fighter moved from A4 to A8 1 tactical_bomber moved from A4 to A8 1 bomber moved from A4 to A8 Combat - Americans Battle in A8 Americans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber Japanese defend with 2 mech_infantrys Americans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in A8, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 2 mech_infantrys in A8, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese lost in A8 Americans win, taking A8 from Japanese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 2 mech_infantrys Non Combat Move - Americans 1 artillery and 2 infantry moved from A3 to A4 1 infantry moved from A1 to A3 1 infantry moved from A1 to A3 1 fighter moved from A8 to A4 1 bomber moved from A8 to A4 1 tactical_bomber moved from A8 to A4 1 aaGun and 1 infantry moved from US8 to US7 1 transport moved from 13 Sea Zone to 14 Sea Zone 1 transport moved from 15 Sea Zone to 16 Sea Zone 1 transport moved from 15 Sea Zone to 16 Sea Zone 1 battleship moved from 15 Sea Zone to 16 Sea Zone 1 fighter moved from US11 to 14 Sea Zone 1 tactical_bomber moved from US11 to 14 Sea Zone 1 infantry moved from PX5 to G17 1 armour and 2 mech_infantrys moved from PA9 to PX5 1 artillery and 2 infantry moved from UK13 to PA9 2 armour and 1 mech_infantry moved from IN10 to PA9 1 armour, 2 artilleries and 2 infantry moved from UK18 to UK17 4 artilleries and 4 infantry moved from UK10 to UK18 1 mech_infantry moved from UK6 to UK18 1 armour moved from UK6 to UK18 1 infantry moved from UK6 to UK10 4 transports moved from 54 Sea Zone to 35 Sea Zone 1 mech_infantry moved from US5 to UK6 3 artilleries and 3 infantry moved from US5 to 29 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 29 Sea Zone to 35 Sea Zone 3 artilleries and 3 infantry moved from 35 Sea Zone to UK10 4 transports moved from 35 Sea Zone to 29 Sea Zone Place Units - Americans 1 carrier and 2 tactical_bombers placed in 71 Sea Zone 3 mech_infantrys placed in IN10 1 fighter, 1 infantry and 1 tactical_bomber placed in US11 1 carrier, 1 destroyer and 1 submarine placed in 16 Sea Zone Turn Complete - Americans Americans collect 73 PUs; end with 73 PUs Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 4 Boots On The Ground: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 98 PUs Objective Americans 1 Island Influence: Americans met a national objective for an additional 5 PUs; end with 103 PUs Purchase Units - Chinese Trigger Chinese Lose Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUs Purchase Units - British British buy 1 armour, 1 destroyer, 1 fighter, 3 infantry, 2 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from UK24 to UK23 British take UK23 from Italians 1 infantry moved from UK25 to PA13 British take PA13 from Italians 1 infantry moved from UK25 to R32 Russians take R32 from Italians 1 bomber moved from UK4 to 25 Sea Zone 2 carriers, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 3 transports moved from 23 Sea Zone to 25 Sea Zone 1 infantry moved from PA5 to G13 1 artillery moved from PA5 to G13 1 infantry moved from PA5 to G13 1 armour moved from UK10 to UK17 Combat - British Germans scrambles 2 units out of G5 to defend against the attack in 25 Sea Zone Battle in G13 British attack with 1 artillery and 2 infantry Germans defend with 1 armour British roll dice for 1 artillery and 2 infantry in G13, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 armour in G13, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 artillery and 2 infantry in G13, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 armour in G13, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 artillery and 2 infantry in G13, round 4 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 armour in G13, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British lost in G13 British roll dice for 1 artillery and 1 infantry in G13, round 5 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 armour in G13, round 5 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 infantry owned by the British lost in G13 British win, taking G13 from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Germans: 1 armour Battle in 25 Sea Zone British attack with 1 bomber, 2 carriers, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 3 transports Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 4 transports British roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 bomber, 2 carriers, 2 destroyers, 2 fighters, 2 tactical_bombers and 3 transports in 25 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans Germans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 carrier owned by the British Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 4 transports in 25 Sea Zone, round 2 : 0/8 hits, 4.33 expected hits 1 submarine owned by the Germans lost in 25 Sea Zone British roll dice for 2 submarines in 25 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 bomber, 2 carriers, 2 destroyers, 2 fighters, 2 tactical_bombers and 3 transports in 25 Sea Zone, round 3 : 4/7 hits, 3.67 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 4 transports in 25 Sea Zone, round 3 : 5/8 hits, 4.33 expected hits 1 destroyer owned by the Germans, 1 destroyer owned by the British, 1 carrier owned by the Germans, 1 tactical_bomber owned by the Germans, 2 submarines owned by the British, 1 cruiser owned by the Germans and 1 carrier owned by the British lost in 25 Sea Zone British roll dice for 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 tactical_bombers and 3 transports in 25 Sea Zone, round 4 : 4/6 hits, 3.33 expected hits Germans roll dice for 1 battleship, 3 fighters and 4 transports in 25 Sea Zone, round 4 : 3/4 hits, 2.67 expected hits 1 battleship owned by the Germans, 1 tactical_bomber owned by the British, 3 fighters owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the British lost in 25 Sea Zone 4 transports owned by the Germans lost in 25 Sea Zone British win, taking 25 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 58 Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 4 transports Casualties for British: 2 carriers, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber Non Combat Move - British Turning on Edit Mode EDIT: Adding units owned by British to 40 Sea Zone: 3 transports EDIT: Removing units owned by British from 25 Sea Zone: 1 transport EDIT: Removing units owned by British from 25 Sea Zone: 1 transport EDIT: Removing units owned by British from 25 Sea Zone: 1 transport EDIT: Removing units owned by British from PA2: 1 infantry EDIT: Removing units owned by British from PA2: 1 artillery EDIT: Adding units owned by British to PA5: 1 artillery and 1 infantry EDIT: Adding units owned by British to PA5: 3 artilleries and 3 infantry EDIT: Removing units owned by British from UK4: 1 infantry EDIT: Removing units owned by British from UK4: 1 infantry EDIT: Removing units owned by British from UK4: 1 infantry EDIT: Removing units owned by British from UK4: 1 artillery EDIT: Removing units owned by British from UK4: 1 artillery EDIT: Removing units owned by British from UK4: 1 artillery EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber could not land in 25 Sea Zone and were removed 1 bomber moved from 25 Sea Zone to UK5 1 aaGun and 6 infantry moved from UK28 to UK26 1 infantry moved from UK25 to UK26 4 artilleries moved from UK25 to UK26 1 artillery moved from UK27 to UK28 Place Units - British 1 destroyer and 1 submarine placed in 40 Sea Zone 1 fighter, 3 infantry and 1 tactical_bomber placed in UK4 1 armour and 2 mech_infantrys placed in UK27 Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 103 Sea Zone. Rolls: 1,1 British collect 47 PUs (2 lost to blockades); end with 47 PUs Objective British 1 Continental Influence: British met a national objective for an additional 5 PUs; end with 52 PUs Objective British 2 Expanding Democracy: British met a national objective for an additional 5 PUs; end with 57 PUs Objective British 3 Southern Shipping Lanes: British met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Japanese regular : -0.67 Germans regular : -2.50 British regular : -3.17
-
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 9 Purchase Units - Italians Italians buy 1 armour and 2 fighters; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from R29 to R32 1 bomber moved from I1 to 117 Sea Zone Combat - Italians Battle in 117 Sea Zone Italians attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 117 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in R32 Italians attack with 1 armour and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour and 1 mech_infantry in R32, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in R32, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 mech_infantry in R32, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in R32, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 mech_infantry in R32, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in R32, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 mech_infantry in R32, round 5 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in R32, round 5 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in R32 Italians roll dice for 1 armour in R32, round 6 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in R32, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in R32 Italians win, taking R32 from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 armour moved from R29 to PA12 2 mech_infantrys moved from I1 to I4 1 bomber moved from 117 Sea Zone to UK31 Place Units - Italians 1 armour and 2 fighters placed in I1 Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : -2.17 Russians regular : -0.67
-
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Place Units - ANZAC 1 artillery and 1 mech_infantry placed in A4 Turn Complete - ANZAC ANZAC collect 8 PUs; end with 8 PUs Purchase Units - French French buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - French Non Combat Move - French 1 tactical_bomber moved from F13 to 69 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 69 Sea Zone 1 cruiser moved from 96 Sea Zone to 69 Sea Zone Place Units - French 1 armour placed in F13 1 artillery and 2 infantry placed in F3 Turn Complete - French French collect 32 PUs; end with 32 PUs Objective French 3 Non Military Spending: French met a national objective for an additional -16 PUs; end with 16 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 10 Purchase Units - Germans Germans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from G15 to G13 1 bomber moved from G5 to G13 Combat - Germans Battle in G13 Germans attack with 1 bomber and 2 mech_infantrys British defend with 1 artillery Germans roll dice for 1 bomber and 2 mech_infantrys in G13, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 artillery in G13, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in G13 Germans win, taking G13 from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Germans 1 bomber moved from G13 to G15 4 mech_infantrys moved from G15 to G18 2 mech_infantrys moved from G5 to R3 3 mech_infantrys moved from R4 to R13 Place Units - Germans 1 mech_infantry placed in R4 1 carrier, 1 cruiser, 2 destroyers and 1 submarine placed in 25 Sea Zone 2 fighters placed in 25 Sea Zone 2 infantry placed in G15 Germans undo move 4. 2 infantry placed in R4 Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 25 Sea Zone. Rolls: 5 Germans collect 71 PUs; end with 71 PUs Objective Germans 6 North Sea Resources: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 British regular : -0.33
-
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 10 Purchase Units - Russians Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from R30 to R31 Russians take R31 from Italians 1 infantry moved from R26 to C1 Chinese take C1 from Japanese 1 infantry moved from R24 to R23 Russians take R23 from Germans 1 infantry moved from R18 to R14 Russians take R14 from Germans 1 infantry moved from R20 to R16 Combat - Russians Non Combat Move - Russians Place Units - Russians 1 artillery and 2 infantry placed in R16 1 infantry placed in R21 1 infantry placed in R26 Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 1 PUs; Combat Move - Japanese 2 armour, 1 artillery and 6 infantry moved from PA6 to 42 Sea Zone 2 armour, 1 artillery, 6 infantry and 5 transports moved from 42 Sea Zone to 48 Sea Zone 1 artillery moved from R22 to 48 Sea Zone 2 armour, 2 artilleries, 6 infantry and 5 transports moved from 48 Sea Zone to 62 Sea Zone 2 armour, 2 artilleries and 6 infantry moved from 62 Sea Zone to R21 2 battleships and 2 cruisers moved from 42 Sea Zone to 62 Sea Zone Japanese take 48 Sea Zone from ANZAC 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to R21 1 fighter and 1 tactical_bomber moved from C2 to R21 3 destroyers moved from 42 Sea Zone to 62 Sea Zone 1 fighter and 1 tactical_bomber moved from 65 Sea Zone to C1 1 tactical_bomber moved from C2 to C1 2 mech_infantrys moved from C2 to C1 2 mech_infantrys moved from IN13 to A8 1 fighter and 1 tactical_bomber moved from C5 to A8 1 destroyer moved from 93 Sea Zone to 80 Sea Zone 2 fighters and 4 tactical_bombers moved from J15 to 80 Sea Zone Combat - Japanese Battle in R21 Japanese attack with 2 armour, 2 artilleries, 4 fighters, 6 infantry and 4 tactical_bombers Russians defend with 1 airfield, 1 bomber, 1 city, 1 factory_minor, 1 fighter, 1 harbour, 9 infantry and 1 tactical_bomber Japanese roll dice for 2 battleships and 2 cruisers in R21, round 2 : 1/4 hits, 2.33 expected hits Japanese roll dice for 2 armour, 2 artilleries, 4 fighters, 6 infantry and 4 tactical_bombers in R21, round 2 : 13/18 hits, 7.67 expected hits Russians roll dice for 1 bomber, 1 fighter, 9 infantry and 1 tactical_bomber in R21, round 2 : 7/11 hits, 4.17 expected hits 6 infantry owned by the Japanese, 1 tactical_bomber owned by the Russians, 9 infantry owned by the Russians, 1 fighter owned by the Russians, 1 artillery owned by the Japanese and 1 bomber owned by the Russians lost in R21 Japanese converts city into different units Japanese converts factory_minor into different units Japanese win, taking R21 from Russians with 2 armour, 1 artillery, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 38 Casualties for Japanese: 1 artillery and 6 infantry Casualties for Russians: 1 bomber, 1 fighter, 9 infantry and 1 tactical_bomber Battle in 80 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 4 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 4 tactical_bombers in 80 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits Americans roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 80 Sea Zone Japanese win, taking 80 Sea Zone from Neutral with 1 destroyer, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in A8 Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Americans defend with 1 mech_infantry Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in A8, round 2 : 2/4 hits, 1.50 expected hits ANZAC roll dice for 1 mech_infantry in A8, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in A8 Japanese win, taking A8 from ANZAC with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in C1 Japanese attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in C1, round 2 : 2/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in C1, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in C1 Japanese win, taking C1 from Chinese with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 4 fighters and 4 tactical_bombers moved from R21 to 62 Sea Zone 1 carrier moved from 65 Sea Zone to 62 Sea Zone 3 carriers moved from 42 Sea Zone to 62 Sea Zone 1 submarine moved from 42 Sea Zone to 43 Sea Zone 1 transport moved from 76 Sea Zone to 91 Sea Zone 2 fighters and 4 tactical_bombers moved from 80 Sea Zone to J15 3 mech_infantrys moved from C22 to C21 3 mech_infantrys moved from J6 to C22 1 armour and 2 mech_infantrys moved from J9 to IN13 1 fighter and 1 tactical_bomber moved from A8 to C5 1 fighter and 2 tactical_bombers moved from C1 to C2 2 bombers moved from J14 to C5 Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 91 Sea Zone 2 fighters placed in 91 Sea Zone 3 mech_infantrys placed in J6 1 artillery, 1 infantry and 1 mech_infantry placed in C5 Turn Complete - Japanese Japanese collect 67 PUs; end with 68 PUs Objective Japanese 4 Northern Defence Perimeter: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 5 Imperialism Rampant: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Units generate 8 PUs; Japanese end with 86 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.17 Japanese regular : 3.83 ANZAC regular : -0.33 Russians regular : 2.83
-
TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 10 Purchase Units - Americans Americans buy 3 bombers, 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 2 PUs; Combat Move - Americans 1 unit repaired. 1 armour moved from A4 to A8 1 fighter moved from A4 to A8 1 tactical_bomber moved from A4 to A8 1 bomber moved from A4 to A8 1 infantry moved from A3 to A6 1 infantry moved from A3 to A6 2 artilleries and 4 infantry moved from A4 to A6 1 armour moved from A4 to A6 1 bomber moved from PA5 to G15 1 bomber moved from G21 to I5 Combat - Americans Strategic bombing raid in I5 Italians roll AA dice in I5 : 0/1 hits, 0.17 expected hits Bombing raid in I5 rolls: 6 and causes: 6 damage to unit: airfield Bombing raid in I5 causes 6 damage total. Strategic bombing raid in G15 Germans roll AA dice in G15 : 0/1 hits, 0.17 expected hits Bombing raid in G15 rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in G15 causes 4 damage total. Battle in A8 Americans attack with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber Japanese defend with 2 mech_infantrys Americans roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in A8, round 2 : 2/4 hits, 2.33 expected hits Japanese roll dice for 2 mech_infantrys in A8, round 2 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese and 1 armour owned by the Americans lost in A8 Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 armour Casualties for Japanese: 2 mech_infantrys Non Combat Move - Americans 1 fighter moved from A8 to A4 1 tactical_bomber moved from A8 to A4 1 bomber moved from A8 to A4 1 infantry moved from US7 to 14 Sea Zone 1 aaGun moved from US7 to 14 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 13 Sea Zone to 28 Sea Zone 3 carriers, 4 destroyers, 3 fighters, 5 submarines and 1 tactical_bomber moved from 14 Sea Zone to 28 Sea Zone 1 aaGun and 1 infantry moved from 28 Sea Zone to A1 1 infantry moved from US11 to 16 Sea Zone 1 infantry and 1 transport moved from 16 Sea Zone to 15 Sea Zone 1 aaGun moved from US7 to 15 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 15 Sea Zone to 13 Sea Zone 1 infantry moved from 13 Sea Zone to A1 1 aaGun moved from 13 Sea Zone to A1 1 fighter moved from US11 to 28 Sea Zone 1 tactical_bomber moved from US11 to 28 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 16 Sea Zone to 13 Sea Zone 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry moved from UK18 to UK17 3 artilleries and 4 infantry moved from UK10 to UK18 1 mech_infantry moved from UK6 to UK18 3 transports moved from 35 Sea Zone to 29 Sea Zone 1 mech_infantry moved from IN10 to UK14 1 mech_infantry moved from IN10 to UK14 1 mech_infantry moved from IN10 to PA9 1 bomber moved from I5 to G21 1 bomber moved from G15 to PA5 2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from PA9 to PX5 Place Units - Americans 1 carrier, 1 fighter and 1 tactical_bomber placed in 71 Sea Zone 3 bombers placed in IN10 2 destroyers and 2 submarines placed in 29 Sea Zone Turn Complete - Americans Americans collect 73 PUs; end with 75 PUs Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 4 Boots On The Ground: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 100 PUs Objective Americans 1 Island Influence: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 0.33 Germans AA : -0.17 Italians AA : -0.17
-
TripleA Turn Summary: British round 10
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 10 Purchase Units - Americans Americans buy 3 bombers, 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 2 PUs; Combat Move - Americans 1 unit repaired. 1 armour moved from A4 to A8 1 fighter moved from A4 to A8 1 tactical_bomber moved from A4 to A8 1 bomber moved from A4 to A8 1 infantry moved from A3 to A6 1 infantry moved from A3 to A6 2 artilleries and 4 infantry moved from A4 to A6 1 armour moved from A4 to A6 1 bomber moved from PA5 to G15 1 bomber moved from G21 to I5 Combat - Americans Strategic bombing raid in I5 Italians roll AA dice in I5 : 0/1 hits, 0.17 expected hits Bombing raid in I5 rolls: 6 and causes: 6 damage to unit: airfield Bombing raid in I5 causes 6 damage total. Strategic bombing raid in G15 Germans roll AA dice in G15 : 0/1 hits, 0.17 expected hits Bombing raid in G15 rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in G15 causes 4 damage total. Battle in A8 Americans attack with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber Japanese defend with 2 mech_infantrys Americans roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in A8, round 2 : 2/4 hits, 2.33 expected hits Japanese roll dice for 2 mech_infantrys in A8, round 2 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese and 1 armour owned by the Americans lost in A8 Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 armour Casualties for Japanese: 2 mech_infantrys Non Combat Move - Americans 1 fighter moved from A8 to A4 1 tactical_bomber moved from A8 to A4 1 bomber moved from A8 to A4 1 infantry moved from US7 to 14 Sea Zone 1 aaGun moved from US7 to 14 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 13 Sea Zone to 28 Sea Zone 3 carriers, 4 destroyers, 3 fighters, 5 submarines and 1 tactical_bomber moved from 14 Sea Zone to 28 Sea Zone 1 aaGun and 1 infantry moved from 28 Sea Zone to A1 1 infantry moved from US11 to 16 Sea Zone 1 infantry and 1 transport moved from 16 Sea Zone to 15 Sea Zone 1 aaGun moved from US7 to 15 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 15 Sea Zone to 13 Sea Zone 1 infantry moved from 13 Sea Zone to A1 1 aaGun moved from 13 Sea Zone to A1 1 fighter moved from US11 to 28 Sea Zone 1 tactical_bomber moved from US11 to 28 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 16 Sea Zone to 13 Sea Zone 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry moved from UK18 to UK17 3 artilleries and 4 infantry moved from UK10 to UK18 1 mech_infantry moved from UK6 to UK18 3 transports moved from 35 Sea Zone to 29 Sea Zone 1 mech_infantry moved from IN10 to UK14 1 mech_infantry moved from IN10 to UK14 1 mech_infantry moved from IN10 to PA9 1 bomber moved from I5 to G21 1 bomber moved from G15 to PA5 2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from PA9 to PX5 Place Units - Americans 1 carrier, 1 fighter and 1 tactical_bomber placed in 71 Sea Zone 3 bombers placed in IN10 2 destroyers and 2 submarines placed in 29 Sea Zone Turn Complete - Americans Americans collect 73 PUs; end with 75 PUs Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 4 Boots On The Ground: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 100 PUs Objective Americans 1 Island Influence: Americans met a national objective for an additional 5 PUs; end with 105 PUs Purchase Units - Chinese Trigger Chinese Lose Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 bomber, 2 carriers and 1 destroyer; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from PA13 to R32 1 fighter moved from UK27 to R32 1 tactical_bomber moved from UK27 to R32 1 infantry moved from UK23 to PA13 4 artilleries and 7 infantry moved from UK26 to C21 1 destroyer moved from 25 Sea Zone to 23 Sea Zone 1 bomber moved from UK5 to G13 1 infantry moved from PA5 to G13 1 infantry moved from PA5 to G13 1 artillery moved from PA5 to G13 1 infantry moved from PA3 to G4 British take G4 from Germans Combat - British Battle in R32 British attack with 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 armour British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in R32, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 armour in R32, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in R32 British win, taking R32 from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in C21 British attack with 4 artilleries and 7 infantry Japanese defend with 9 mech_infantrys British roll dice for 4 artilleries and 7 infantry in C21, round 2 : 1/11 hits, 3.17 expected hits Japanese roll dice for 9 mech_infantrys in C21, round 2 : 4/9 hits, 3.00 expected hits 1 mech_infantry owned by the Japanese and 4 infantry owned by the British lost in C21 British roll dice for 4 artilleries and 3 infantry in C21, round 3 : 3/7 hits, 2.33 expected hits Japanese roll dice for 8 mech_infantrys in C21, round 3 : 2/8 hits, 2.67 expected hits 3 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in C21 4 artilleries owned by the British and 1 infantry owned by the British retreated to UK26 Japanese win with 5 mech_infantrys remaining. Battle score for attacker is -2 Casualties for British: 6 infantry Casualties for Japanese: 4 mech_infantrys Battle in G13 British attack with 1 artillery, 1 bomber and 2 infantry Germans defend with 2 mech_infantrys British roll dice for 1 artillery, 1 bomber and 2 infantry in G13, round 2 : 3/4 hits, 1.50 expected hits Germans roll dice for 2 mech_infantrys in G13, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in G13 British win, taking G13 from Germans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Non Combat Move - British 1 artillery moved from UK28 to UK26 1 fighter and 1 tactical_bomber moved from R32 to UK25 1 mech_infantry moved from UK27 to UK26 1 mech_infantry moved from UK27 to UK26 1 armour moved from UK27 to UK26 1 bomber moved from G13 to UK4 1 submarine moved from 40 Sea Zone to 23 Sea Zone 1 destroyer moved from 40 Sea Zone to 23 Sea Zone 1 fighter moved from UK4 to 23 Sea Zone 1 tactical_bomber moved from UK4 to 23 Sea Zone 1 fighter moved from UK4 to 23 Sea Zone 1 tactical_bomber moved from UK4 to 23 Sea Zone 3 infantry moved from UK4 to 40 Sea Zone 1 infantry moved from UK5 to 40 Sea Zone 1 artillery moved from UK5 to 40 Sea Zone 1 aaGun moved from UK5 to 40 Sea Zone 1 aaGun, 1 artillery, 4 infantry and 4 transports moved from 40 Sea Zone to 23 Sea Zone 1 aaGun, 1 artillery and 4 infantry moved from 23 Sea Zone to PA3 3 armour, 5 artilleries, 7 infantry and 3 mech_infantrys moved from UK17 to UK15 Place Units - British 2 carriers and 1 destroyer placed in 23 Sea Zone 1 armour and 1 bomber placed in UK27 1 artillery placed in UK4 Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 103 Sea Zone. Rolls: 3,5 British collect 48 PUs (3 lost to blockades); end with 48 PUs Objective British 1 Continental Influence: British met a national objective for an additional 5 PUs; end with 53 PUs Objective British 2 Expanding Democracy: British met a national objective for an additional 5 PUs; end with 58 PUs Objective British 3 Southern Shipping Lanes: British met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -0.50 Japanese regular : 0.67 Germans AA : -0.17 Germans regular : -0.67 British regular : -0.33 Italians AA : -0.17
-
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 10 Purchase Units - Italians Italians buy 1 battleship; Remaining resources: 2 PUs; Combat Move - Italians 1 armour moved from PA12 to R23 1 artillery moved from R29 to R23 1 infantry moved from R29 to R24 Italians take R24 from Russians 1 bomber moved from UK31 to PA13 2 mech_infantrys moved from I4 to PA13 Combat - Italians Battle in R23 Italians attack with 1 armour and 1 artillery Russians defend with 1 infantry Italians roll dice for 1 armour and 1 artillery in R23, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in R23, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in R23 Italians win, taking R23 from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in PA13 Italians attack with 1 bomber and 2 mech_infantrys British defend with 1 infantry Italians roll dice for 1 bomber and 2 mech_infantrys in PA13, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 infantry in PA13, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in PA13 Italians win, taking PA13 from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from PA13 to PX7 1 armour moved from I1 to I4 Place Units - Italians 1 battleship placed in 75 Sea Zone Turn Complete - Italians Italians collect 23 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians regular : 0.17 Russians regular : -0.33 British regular : -0.33