W@W Koba2 (axis) vs captain walker


  • TripleA Turn Summary: Thai round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Purchase Units - Thai
            Thai buy 2 Artillerys, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs; 
    
        Place Units - Thai
            2 Artillerys, 1 Elite and 3 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Americans
            1 Infantry moved from Johnston to 91 Sea Zone
            1 Cruiser and 1 Infantry moved from 91 Sea Zone to 96 Sea Zone
            1 Infantry moved from 96 Sea Zone to Jaluit
                  Americans take Jaluit from Yamamoto
            1 Artillery and 1 Infantry moved from Pearl Harbor to 91 Sea Zone
            1 Artillery, 1 Carrier, 2 Fighters, 1 Infantry and 1 Transport moved from 91 Sea Zone to 96 Sea Zone
            1 Artillery and 1 Infantry moved from 96 Sea Zone to Kwajalein
                  Americans take Kwajalein from Yamamoto
            1 Transport moved from 32 Sea Zone to 26 Sea Zone
            1 Elite and 1 Infantry moved from South Atlantic USA to 26 Sea Zone
            2 Transports moved from 119 Sea Zone to 100 Sea Zone
            1 Infantry and 2 Tanks moved from Central America to 100 Sea Zone
            1 Infantry, 2 Tanks and 2 Transports moved from 100 Sea Zone to 119 Sea Zone
            2 Tanks moved from Central America to Venezuela
            1 Elite and 1 Infantry moved from 26 Sea Zone to Venezuela
            2 Infantrys moved from Amazon to Venezuela
            1 Bomber and 1 Fighter moved from Amazon to Venezuela
            1 Infantry and 2 Tanks moved from 119 Sea Zone to Santiago
            2 Artillerys, 5 Infantrys and 2 Tanks moved from N.Chile to Santiago
    
        Purchase Units - Americans
            Americans buy 2 B.Transports, 1 Battleship, 3 Destroyers, 1 Elite, 1 Factory, 6 Infantrys, 2 Marines and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Santiago
                Americans attack with 2 Artillerys, 6 Infantrys and 4 Tanks
                Neutral defend with 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Tanks
                    Americans roll dice for 2 Artillerys, 6 Infantrys and 4 Tanks in Santiago, round 2 : 4/12 hits, 4.00 expected hits
                    Neutral roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Santiago, round 2 : 2/6 hits, 2.33 expected hits
                    2 Infantrys owned by the Americans, 2 Infantrys owned by the Neutral and 2 Artillerys owned by the Neutral lost in Santiago
                    Americans roll dice for 2 Artillerys, 4 Infantrys and 4 Tanks in Santiago, round 3 : 3/10 hits, 3.67 expected hits
                    Neutral roll dice for 2 Tanks in Santiago, round 3 : 2/2 hits, 1.00 expected hits
                    2 Infantrys owned by the Americans and 2 Tanks owned by the Neutral lost in Santiago
                Americans loses 0 PUs for violating Santiagos neutrality.
                Americans win, taking Santiago from Neutral with 2 Artillerys, 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 14
                Casualties for Americans: 4 Infantrys
                Casualties for Neutral: 2 Artillerys, 2 Infantrys and 2 Tanks
            Battle in Venezuela
                Americans attack with 1 Bomber, 1 Elite, 1 Fighter, 3 Infantrys and 2 Tanks
                Neutral defend with 3 Infantrys
                    Americans roll dice for 1 Bomber, 1 Elite, 1 Fighter, 3 Infantrys and 2 Tanks in Venezuela, round 2 : 4/8 hits, 2.83 expected hits
                    Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 0/3 hits, 1.00 expected hits
                    3 Infantrys owned by the Neutral lost in Venezuela
                Americans loses 0 PUs for violating Venezuelas neutrality.
                Americans win, taking Venezuela from Neutral with 1 Bomber, 1 Elite, 1 Fighter, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
                Casualties for Neutral: 3 Infantrys
    
        Non Combat Move - Americans
            1 Infantry moved from South Central USA to South Atlantic USA
            1 Destroyer and 1 Submarine moved from 13 Sea Zone to 32 Sea Zone
            1 Bomber and 1 Fighter moved from Venezuela to Amazon
            1 Artillery moved from E.Mexico to South Central USA
            2 Bombers moved from Pearl Harbor to Wake
            1 Adv.Fighter, 1 Battleship, 2 Carriers, 4 Destroyers, 3 Fighters and 2 Submarines moved from 88 Sea Zone to 87 Sea Zone
            3 Infantrys and 1 Marine moved from San Francisco to 83 Sea Zone
            1 Adv.Fighter moved from San Francisco to Midway
            1 B.Transport, 2 Destroyers, 3 Infantrys, 1 Marine and 1 Submarine moved from 83 Sea Zone to 89 Sea Zone
            3 Infantrys and 1 Marine moved from 89 Sea Zone to Midway
    
        Place Units - Americans
            1 Factory placed in Wake
            1 Battleship, 1 Destroyer and 1 Transport placed in 91 Sea Zone
            1 B.Transport and 1 Destroyer placed in 83 Sea Zone
            3 Infantrys and 1 Marine placed in San Francisco
            1 B.Transport and 1 Destroyer placed in 13 Sea Zone
            3 Infantrys and 1 Marine placed in Washington
            1 Elite placed in South Atlantic USA
    
        Turn Complete - Americans
            Americans collect 107 PUs; end with 107 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.50
    Neutral regular : -0.33
    

    Territory Summary for Americans :

    Kwajalein : 1 flag, 1 Artillery and 1 Infantry
    Jaluit : 1 flag, 1 Infantry
    New Caledonia : 1 Infantry
    Washington : 1 AAGun, 1 Factory, 5 Infantrys and 1 Marine
    San Francisco : 1 AAGun, 1 Factory, 4 Infantrys and 1 Marine
    Pearl Harbor : 1 AAGun, 1 Factory and 1 Infantry
    Christmas : 1 Infantry
    South Central USA : 1 AAGun, 1 Artillery and 1 Factory
    Ponape : 1 Artillery
    Wake : 1 Artillery, 2 Bombers, 1 Factory and 1 Infantry
    Alaska : 1 Artillery and 1 Infantry
    Oahu : 1 Infantry
    Palmyra : 1 Infantry
    Midway : 1 Adv.Fighter, 4 Infantrys and 1 Marine
    Kermandec : 1 Infantry
    Guam : 1 Infantry
    South Atlantic USA : 1 AAGun, 1 Elite, 1 Factory and 3 Infantrys
    W.Mexico : 1 flag
    Peru : 1 flag
    Central America : 1 flag
    Amazon : 1 Bomber and 1 Fighter
    E.Mexico : 1 flag
    N.Chile : 1 flag
    Venezuela : 1 flag, 1 Elite, 3 Infantrys and 2 Tanks
    Santiago : 1 flag, 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 4 Tanks
    13 Sea Zone : 1 B.Transport and 1 Destroyer
    26 Sea Zone : 1 Transport
    32 Sea Zone : 3 Destroyers and 1 Submarine
    89 Sea Zone : 1 B.Transport, 2 Destroyers and 1 Submarine
    91 Sea Zone : 1 Battleship, 1 Destroyer and 1 Transport
    119 Sea Zone : 2 Transports
    71 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
    83 Sea Zone : 1 B.Transport and 1 Destroyer
    96 Sea Zone : 1 Carrier, 1 Cruiser, 2 Fighters and 1 Transport
    87 Sea Zone : 1 Adv.Fighter, 1 Battleship, 2 Carriers, 4 Destroyers, 3 Fighters and 2 Submarines
    

    Production/PUs Summary :

    Germans : 85 / 134
    Russians : 99 / 104
    Italians : 59 / 61
    French : 34 / 32
    Yamamoto : 58 / 60
    Chinese : 32 / 37
    Hisaichi : 64 / 64
    British : 96 / 96
    Anzac : 36 / 36
    Dutch : 27 / 27
    Finns : 10 / 10
    Romanians : 20 / 20
    Thai : 12 / 12
    Americans : 107 / 107
    

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Germans
            Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
            Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
            Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
            Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
            Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
            Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
            Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
            Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
            Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
            Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
            Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
            Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
            Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
            Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
            Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
            2 Artillerys, 2 Fighters, 10 Infantrys and 5 Tanks moved from East Prussia to Lithuania
            2 Artillerys moved from Danzig to East Prussia
            4 Infantrys moved from Warsaw to Danzig
            1 Infantry moved from E.Romania to Bulgaria
            2 Artillerys moved from E.Romania to Vinnytsia
            1 Infantry moved from E.Romania to Vinnytsia
            2 Artillerys and 9 Infantrys moved from Krakow to Vinnytsia
            5 Tanks moved from Bohemia to Vinnytsia
            2 Infantrys moved from Brandenburg to Silesia
            3 Infantrys moved from Picardy to Normandy
            4 Tanks moved from Paris to Orleanais
            1 Tank moved from Paris to Orleanais
            2 Tanks moved from Paris to Normandy
            1 Fighter moved from Lorraine to Normandy
            2 Stukas moved from Lorraine to Normandy
            1 Bomber moved from Lorraine to Normandy
            3 Infantrys moved from Netherlands to Belgium
            1 Infantry moved from Netherlands to Belgium
            1 Infantry moved from Netherlands to Belgium
            1 Infantry moved from Netherlands to Belgium
            3 Infantrys moved from Hamburg to Netherlands
            3 Tanks moved from Bavaria to Hungary
            4 Tanks moved from Rhine to Belgium
            2 Transports moved from 24 Sea Zone to 23 Sea Zone
            4 Infantrys moved from Hamburg to 23 Sea Zone
            4 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
            4 Infantrys moved from 24 Sea Zone to East Prussia
            1 Destroyer and 3 Submarines moved from 29 Sea Zone to 7 Sea Zone
            2 Tanks moved from Syria to W.Iran
            2 Infantrys moved from Syria to 55 Sea Zone
            2 Infantrys moved from 55 Sea Zone to Cyprus
                  Germans take Cyprus from British
            3 Infantrys moved from Berlin to Brandenburg
            6 Tanks moved from Rhine to Austria
            1 Infantry moved from Lorraine to Belgium
            1 Infantry moved from Lorraine to Belgium
            1 Infantry moved from Lorraine to Belgium
    
        Purchase Units - Germans
            Germans buy 12 Infantrys and 22 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Belgium
                Germans attack with 9 Infantrys and 4 Tanks
                British defend with 1 Infantry
                    Germans roll dice for 9 Infantrys and 4 Tanks in Belgium, round 2 : 3/13 hits, 3.50 expected hits
                    British roll dice for 1 Infantry in Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Belgium
                Germans win, taking Belgium from British with 9 Infantrys and 4 Tanks remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Normandy
                Germans attack with 1 Bomber, 1 Fighter, 3 Infantrys, 2 Stukas and 2 Tanks
                British defend with 2 Infantrys; French defend with 1 Factory and 2 Infantrys
                    Germans roll dice for 1 Bomber, 1 Fighter, 3 Infantrys, 2 Stukas and 2 Tanks in Normandy, round 2 : 5/9 hits, 3.83 expected hits
                    French roll dice for 4 Infantrys in Normandy, round 2 : 0/4 hits, 1.33 expected hits
                    2 Infantrys owned by the French and 2 Infantrys owned by the British lost in Normandy
                Germans win, taking Normandy from French with 1 Bomber, 1 Fighter, 3 Infantrys, 2 Stukas and 2 Tanks remaining. Battle score for attacker is 8
                Casualties for French: 2 Infantrys
                Casualties for British: 2 Infantrys
            Battle in Orleanais
                Germans attack with 5 Tanks
                French defend with 1 Infantry
                    Germans roll dice for 5 Tanks in Orleanais, round 2 : 4/5 hits, 2.50 expected hits
                    French roll dice for 1 Infantry in Orleanais, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French and 1 Tank owned by the Germans lost in Orleanais
                Germans win, taking Orleanais from French with 4 Tanks remaining. Battle score for attacker is -3
                Casualties for Germans: 1 Tank
                Casualties for French: 1 Infantry
            Battle in Lithuania
                Germans attack with 2 Artillerys, 2 Fighters, 10 Infantrys and 5 Tanks
                Russians defend with 1 Infantry
                    Germans roll dice for 2 Artillerys, 2 Fighters, 10 Infantrys and 5 Tanks in Lithuania, round 2 : 4/19 hits, 5.83 expected hits
                    Russians roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Lithuania
                Germans win, taking Lithuania from Russians with 2 Artillerys, 2 Fighters, 10 Infantrys and 5 Tanks remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in W.Iran
                Germans attack with 2 Tanks
                British defend with 1 AAGun, 2 Artillerys, 1 Factory, 5 Infantrys and 5 Tanks
                    Germans roll dice for 2 Tanks in W.Iran, round 2 : 0/2 hits, 1.00 expected hits
                    British roll dice for 2 Artillerys, 5 Infantrys and 5 Tanks in W.Iran, round 2 : 4/12 hits, 4.83 expected hits
                    2 Tanks owned by the Germans lost in W.Iran
                British win with 2 Artillerys, 5 Infantrys and 5 Tanks remaining. Battle score for attacker is -10
                Casualties for Germans: 2 Tanks
    
        Non Combat Move - Germans
            2 Fighters moved from Lithuania to East Prussia
            1 Fighter moved from Normandy to Paris
            1 Bomber moved from Normandy to Paris
            1 Stuka moved from Normandy to Paris
            1 Stuka moved from Normandy to Paris
            2 AAGuns moved from Lorraine to Belgium
            1 AAGun moved from Krakow to Vinnytsia
    
        Place Units - Germans
            4 Infantrys placed in Warsaw
            8 Infantrys placed in Paris
            5 Tanks placed in Bohemia
            3 Tanks placed in Bavaria
            6 Tanks placed in Hamburg
            8 Tanks placed in Berlin
            Germans undo move 4.
            3 Tanks placed in Berlin
    
        Turn Complete - Germans
            Germans collect 95 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.67
    Russians regular : -0.33
    Germans regular : -0.67
    British regular : -1.17
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Russians
            1 Adv.Fighter, 1 Infantry and 1 Tank moved from Olyokminsk to Yakutsk
            1 Infantry moved from Zhigansk to Yakutsk
            1 Fighter moved from Olyokminsk to Yakutsk
    
        Purchase Units - Russians
            Russians buy 4 Artillerys, 1 Elite, 28 Infantrys, 1 Mech.Rocket, 1 Mot.Inf and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Yakutsk
                Russians attack with 1 Adv.Fighter, 1 Fighter, 2 Infantrys and 1 Tank
                Yamamoto defend with 1 Artillery and 1 Infantry
                    Russians roll dice for 1 Adv.Fighter, 1 Fighter, 2 Infantrys and 1 Tank in Yakutsk, round 2 : 3/5 hits, 1.67 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Yakutsk, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians, 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Yakutsk
                Russians win, taking Yakutsk from Yamamoto with 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Infantry
                Casualties for Yamamoto: 1 Artillery and 1 Infantry
    
        Non Combat Move - Russians
            1 Adv.Fighter and 1 Fighter moved from Yakutsk to Olyokminsk
            2 Tanks moved from N.Buryat Mongolia to Olyokminsk
            1 Artillery, 2 Infantrys and 1 Mot.Inf moved from Evenkia to Olyokminsk
            2 Infantrys moved from Khatanga to Olyokminsk
            1 Tank moved from Sibirsky to Olyokminsk
            2 Infantrys moved from Sibirsky to Khatanga
            1 Artillery and 2 Infantrys moved from Sibirsky to Evenkia
            3 Infantrys moved from Novosibirsk to Krasnoyarsk
            2 Infantrys moved from Sverdlovsk to Novosibirsk
            1 Tank moved from Sverdlovsk to Krasnoyarsk
            1 Mot.Inf moved from Sverdlovsk to Evenkia
            1 Mot.Inf moved from Sverdlovsk to Gorky
            1 Tank moved from Arkhangelsk to Leningrad
            1 Artillery, 1 Elite and 2 Infantrys moved from S.Karelia to Leningrad
            1 Infantry moved from Kiev to Minsk
            4 Tanks moved from Kiev to Kursk
            2 Artillerys and 9 Infantrys moved from Kiev to Kursk
            1 AAGun and 1 Bomber moved from Kiev to Kursk
            8 Infantrys moved from Yaroslavl to Kursk
            1 Infantry moved from Tula to Kursk
            4 Infantrys moved from Rostov to Kursk
            2 Tanks moved from Moscow to Kursk
            1 Tank moved from Stalingrad to Kursk
            8 Infantrys moved from Moscow to Yaroslavl
            1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone
            2 Infantrys moved from Georgia to 54 Sea Zone
            2 Infantrys moved from 54 Sea Zone to Crimea
            1 Artillery, 1 Elite and 2 Infantrys moved from Georgia to Rostov
            3 Infantrys moved from Stalingrad to Rostov
            1 Artillery moved from Stalingrad to Rostov
            1 Artillery moved from Astrakhan to Georgia
            2 Infantrys moved from Chimkent to 126 Sea Zone
            2 Infantrys moved from 126 Sea Zone to Astrakhan
            2 Infantrys moved from Tashkent to Chimkent
            1 Artillery, 1 Elite and 1 Infantry moved from Arkhangelsk to S.Karelia
    
        Place Units - Russians
            2 Infantrys placed in Tashkent
            1 Artillery, 4 Infantrys and 1 Tank placed in Sibirsky
            3 Infantrys, 1 Mech.Rocket and 1 Mot.Inf placed in Sverdlovsk
            1 Elite, 1 Infantry and 1 Tank placed in Georgia
            1 Artillery, 3 Infantrys and 1 Tank placed in Stalingrad
            1 Artillery and 3 Infantrys placed in Arkhangelsk
            4 Infantrys placed in Leningrad
            1 Artillery, 8 Infantrys and 1 Tank placed in Moscow
    
        Turn Complete - Russians
            Russians collect 99 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.33
    Russians regular : 1.33
    

    Territory Summary for Russians :

    Irkutsk : 1 Infantry
    Evenkia : 1 Artillery, 2 Infantrys and 1 Mot.Inf
    Novosibirsk : 2 Infantrys
    Arkhangelsk : 1 AAGun, 1 Artillery, 1 Factory and 3 Infantrys
    Donetsk : 1 Infantry
    Olyokminsk : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Fighter, 4 Infantrys, 1 Mot.Inf and 3 Tanks
    Astrakhan : 2 Infantrys
    Kiev : 1 Infantry
    Krasnoyarsk : 3 Infantrys and 1 Tank
    Gorky : 1 Mot.Inf
    Stalingrad : 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
    Moscow : 1 AAGun, 1 Artillery, 1 Factory, 8 Infantrys and 1 Tank
    Kursk : 1 AAGun, 3 Artillerys, 1 Bomber, 22 Infantrys and 12 Tanks
    Khatanga : 2 Infantrys
    Crimea : 2 Infantrys
    Yakutsk : 1 Infantry and 1 Tank
    Kamchatka : 1 Bunker
    Latvia : 1 Infantry
    Leningrad : 1 AAGun, 3 Artillerys, 2 Bunkers, 1 Elite, 1 Factory, 2 Fighters, 20 Infantrys and 4 Tanks
    Tashkent : 1 Factory and 2 Infantrys
    Sverdlovsk : 1 AAGun, 1 Factory, 3 Infantrys, 1 Mech.Rocket and 1 Mot.Inf
    Estonia : 1 Infantry
    Sibirsky : 1 Artillery, 1 Factory, 4 Infantrys and 1 Tank
    Georgia : 1 AAGun, 1 Artillery, 1 Elite, 1 Factory, 1 Infantry and 1 Tank
    Chimkent : 2 Infantrys
    Rostov : 2 Artillerys, 1 Elite and 5 Infantrys
    Yaroslavl : 8 Infantrys
    S.Karelia : 1 Artillery, 1 Elite and 1 Infantry
    N.Karelia : 1 Infantry
    Kolyma : 1 Infantry
    Minsk : 1 Infantry
    Lapland : 1 flag, 2 Infantrys
    Vyborg : 1 flag, 2 Infantrys
    Azerbaijan : 1 flag
    Finnmark : 1 flag
    Khobdo : 1 flag
    54 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
    126 Sea Zone : 1 Transport
    6 Sea Zone : 1 Destroyer, 1 Submarine and 2 Transports
    

    Production/PUs Summary :

    Germans : 95 / 95
    Russians : 99 / 99
    Italians : 59 / 61
    French : 29 / 32
    Yamamoto : 57 / 60
    Chinese : 32 / 37
    Hisaichi : 64 / 64
    British : 92 / 96
    Anzac : 36 / 36
    Dutch : 27 / 27
    Finns : 10 / 10
    Romanians : 20 / 20
    Thai : 12 / 12
    Americans : 107 / 107
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Italians
            2 Infantrys moved from Languedoc to Aquitaine
            1 Tank moved from Languedoc to Brittany
                  Italians take Brittany from French
            1 Infantry moved from Languedoc to Aquitaine
            1 Artillery moved from Languedoc to Aquitaine
            2 Tanks moved from Campania to 48 Sea Zone
            4 Infantrys moved from Campania to 48 Sea Zone
            1 Elite moved from Campania to 48 Sea Zone
            1 Tank moved from Mersa Matruh to 51 Sea Zone
            3 Infantrys moved from Mersa Matruh to 51 Sea Zone
            2 Artillerys moved from Iraq to W.Iran
            5 Infantrys moved from Iraq to W.Iran
            3 Tanks moved from Iraq to W.Iran
            2 Tanks moved from Syria to W.Iran
            5 Fighters moved from Syria to W.Iran
            1 Battleship, 1 Destroyer, 3 Infantrys, 1 Submarine, 1 Tank and 2 Transports moved from 51 Sea Zone to 56 Sea Zone
            1 Destroyer, 1 Elite, 4 Infantrys, 2 Tanks and 5 Transports moved from 48 Sea Zone to 56 Sea Zone
            1 Elite, 7 Infantrys and 3 Tanks moved from 56 Sea Zone to Lower Egypt
            1 Tank moved from Tuscany to 46 Sea Zone
            1 Infantry moved from Rome to 46 Sea Zone
            2 Infantrys moved from Rome to 46 Sea Zone
            3 Infantrys, 1 Submarine, 1 Tank and 2 Transports moved from 46 Sea Zone to 49 Sea Zone
            3 Infantrys and 1 Tank moved from 49 Sea Zone to Albania
            5 Infantrys moved from Rome to Campania
            2 Infantrys moved from Rome to Campania
            3 Infantrys moved from Provence to Languedoc
            1 Tank moved from Provence to Languedoc
            2 Tanks moved from Lombardy to Languedoc
            4 Infantrys moved from Lombardy to Provence
            1 Infantry moved from Tunis to S.Tunisia
            1 Infantry moved from Tunis to S.Tunisia
            1 Infantry moved from Tunis to S.Tunisia
            1 Infantry moved from Tunis to N.Tunisia
            1 Infantry moved from Tunis to N.Tunisia
    
        Purchase Units - Italians
            Italians buy 1 Bunker, 1 Destroyer, 1 Elite, 2 HeavyTanks, 3 Infantrys and 4 Transports; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Aquitaine
                Italians attack with 1 Artillery and 3 Infantrys
                French defend with 1 Infantry
                    Italians roll dice for 1 Artillery and 3 Infantrys in Aquitaine, round 2 : 1/4 hits, 1.00 expected hits
                    French roll dice for 1 Infantry in Aquitaine, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French and 1 Infantry owned by the Italians lost in Aquitaine
                Italians win, taking Aquitaine from French with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for Italians: 1 Infantry
                Casualties for French: 1 Infantry
            Battle in W.Iran
                Italians attack with 2 Artillerys, 5 Fighters, 5 Infantrys and 5 Tanks
                British defend with 1 AAGun, 2 Artillerys, 1 Factory, 5 Infantrys and 5 Tanks
                    British roll AA dice in W.Iran : 0/5 hits, 0.83 expected hits
                    Italians roll dice for 2 Artillerys, 5 Fighters, 5 Infantrys and 5 Tanks in W.Iran, round 2 : 7/17 hits, 6.00 expected hits
                    British roll dice for 2 Artillerys, 5 Infantrys and 5 Tanks in W.Iran, round 2 : 3/12 hits, 4.83 expected hits
                    2 Artillerys owned by the British, 3 Infantrys owned by the Italians and 5 Infantrys owned by the British lost in W.Iran
                    Italians roll dice for 2 Artillerys, 5 Fighters, 2 Infantrys and 5 Tanks in W.Iran, round 3 : 3/14 hits, 5.50 expected hits
                    British roll dice for 5 Tanks in W.Iran, round 3 : 0/5 hits, 2.50 expected hits
                    3 Tanks owned by the British lost in W.Iran
                    Italians roll dice for 2 Artillerys, 5 Fighters, 2 Infantrys and 5 Tanks in W.Iran, round 4 : 8/14 hits, 5.50 expected hits
                    British roll dice for 2 Tanks in W.Iran, round 4 : 2/2 hits, 1.00 expected hits
                    2 Tanks owned by the British and 2 Infantrys owned by the Italians lost in W.Iran
                Italians win, taking W.Iran from British with 2 Artillerys, 5 Fighters and 5 Tanks remaining. Battle score for attacker is 33
                Casualties for Italians: 5 Infantrys
                Casualties for British: 2 Artillerys, 5 Infantrys and 5 Tanks
            Battle in Lower Egypt
                Italians attack with 1 Elite, 7 Infantrys and 3 Tanks
                British defend with 2 Infantrys and 2 Tanks
                    Italians roll dice for 1 Battleship in Lower Egypt, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in Lower Egypt
                    Italians roll dice for 1 Elite, 7 Infantrys and 3 Tanks in Lower Egypt, round 2 : 1/11 hits, 3.00 expected hits
                    British roll dice for 1 Infantry and 2 Tanks in Lower Egypt, round 2 : 1/3 hits, 1.33 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Lower Egypt
                    Italians roll dice for 1 Elite, 6 Infantrys and 3 Tanks in Lower Egypt, round 3 : 5/10 hits, 2.83 expected hits
                    British roll dice for 2 Tanks in Lower Egypt, round 3 : 2/2 hits, 1.00 expected hits
                    2 Tanks owned by the British and 2 Infantrys owned by the Italians lost in Lower Egypt
                Italians win, taking Lower Egypt from British with 1 Elite, 4 Infantrys and 3 Tanks remaining. Battle score for attacker is 8
                Casualties for British: 2 Infantrys and 2 Tanks
                Casualties for Italians: 3 Infantrys
    
        Non Combat Move - Italians
            5 Fighters moved from W.Iran to Syria
    
        Place Units - Italians
            1 Bunker and 3 Infantrys placed in Tunis
            2 HeavyTanks placed in Syria
            1 Destroyer and 4 Transports placed in 46 Sea Zone
            1 Elite placed in Rome
    
        Turn Complete - Italians
            Italians collect 67 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.67
    Italians regular : 1.50
    British AA : -0.83
    British regular : -2.67
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Purchase Units - French
            French buy 1 Elite, 1 Factory, 2 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Non Combat Move - French
            1 Artillery and 1 Infantry moved from Greenland to 3 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 3 Sea Zone to 11 Sea Zone
            1 Artillery and 1 Infantry moved from 11 Sea Zone to Manchester
            2 Infantrys moved from E.Morocco to S.Algeria
            1 Tank moved from E.Morocco to S.Algeria
            2 Infantrys moved from French Equatorial Africa to Darfur
            1 Infantry moved from Italian East Africa to Nubia
    
        Place Units - French
            1 Factory placed in French Equatorial Africa
            1 Elite, 1 Infantry and 2 Tanks placed in E.Morocco
            1 Infantry placed in Churchill
    
        Turn Complete - French
            French collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for French :

    Corsica : 1 Infantry
    Churchill : 1 AAGun, 1 Factory and 3 Infantrys
    N.French Indochina : 1 Infantry
    French Equatorial Africa : 1 Factory
    E.Morocco : 1 AAGun, 1 Elite, 1 Factory, 1 Fighter, 4 Infantrys and 3 Tanks
    S.Algeria : 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank
    French Guiana : 1 Infantry
    Madagascar : 1 Infantry
    Darfur : 2 Infantrys
    Dover : 1 Fighter
    Manchester : 1 Artillery and 1 Infantry
    Nubia : 1 Infantry
    Greenland : 1 flag
    11 Sea Zone : 1 Destroyer and 1 Transport
    

    Production/PUs Summary :

    Germans : 95 / 95
    Russians : 99 / 99
    Italians : 67 / 67
    French : 25 / 25
    Yamamoto : 57 / 60
    Chinese : 32 / 37
    Hisaichi : 64 / 64
    British : 88 / 96
    Anzac : 36 / 36
    Dutch : 27 / 27
    Finns : 10 / 10
    Romanians : 20 / 20
    Thai : 12 / 12
    Americans : 107 / 107
    

    Savegame


  • TripleA Turn Summary: Yamamoto round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Yamamoto
            1 Battleship moved from 92 Sea Zone to 84 Sea Zone
            2 Carriers moved from 92 Sea Zone to 84 Sea Zone
            4 Fighters moved from 92 Sea Zone to 84 Sea Zone
            1 Carrier moved from 92 Sea Zone to 110 Sea Zone
            1 Destroyer moved from 92 Sea Zone to 110 Sea Zone
            4 Transports moved from 92 Sea Zone to 84 Sea Zone
            2 B.Transports moved from 92 Sea Zone to 84 Sea Zone
            8 Infantrys moved from Tokyo to 84 Sea Zone
            2 B.Transports and 8 Infantrys moved from 84 Sea Zone to 92 Sea Zone
            1 Infantry moved from Tokyo to 84 Sea Zone
            1 Infantry moved from Tokyo to 84 Sea Zone
            1 Infantry and 4 Transports moved from 84 Sea Zone to 92 Sea Zone
            1 Cruiser and 1 Infantry moved from 84 Sea Zone to 92 Sea Zone
            1 Infantry moved from 92 Sea Zone to S.French Indochina
            4 Infantrys moved from Kwangsi to N.French Indochina
            1 Tank moved from Kwangtung to Hunan
            2 Infantrys moved from Kwangtung to Hunan
            1 Artillery moved from Kwangtung to Hunan
            1 Infantry moved from 92 Sea Zone to Manila
                  Yamamoto take Manila from Americans
            8 Infantrys moved from 92 Sea Zone to N.French Indochina
            6 Infantrys moved from Hong Kong to Kwangtung
            1 Artillery moved from Okhotsk to Zhigansk
                  Yamamoto take Zhigansk from Russians
            4 Tanks moved from Malaya to S.Thailand
            2 Bombers moved from Bangkok to S.Thailand
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Battleships and 10 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in S.Thailand
                Yamamoto attack with 2 Bombers and 4 Tanks
                British defend with 5 Infantrys and 2 Tanks
                    Yamamoto roll dice for 2 Bombers and 4 Tanks in S.Thailand, round 2 : 4/6 hits, 3.33 expected hits
                    British roll dice for 5 Infantrys and 2 Tanks in S.Thailand, round 2 : 2/7 hits, 2.67 expected hits
                    4 Infantrys owned by the British and 2 Tanks owned by the Yamamoto lost in S.Thailand
                    Yamamoto roll dice for 2 Bombers and 2 Tanks in S.Thailand, round 3 : 3/4 hits, 2.33 expected hits
                    British roll dice for 1 Infantry and 2 Tanks in S.Thailand, round 3 : 1/3 hits, 1.33 expected hits
                    2 Tanks owned by the British, 1 Infantry owned by the British and 1 Tank owned by the Yamamoto lost in S.Thailand
                Yamamoto win, taking S.Thailand from British with 2 Bombers and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Yamamoto: 3 Tanks
                Casualties for British: 5 Infantrys and 2 Tanks
            Battle in N.French Indochina
                Yamamoto attack with 12 Infantrys
                French defend with 1 Infantry
                    Yamamoto roll dice for 1 Cruiser in N.French Indochina, round 2 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 12 Infantrys in N.French Indochina, round 2 : 1/12 hits, 2.00 expected hits
                    French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in N.French Indochina
                Yamamoto win, taking N.French Indochina from French with 12 Infantrys remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in S.French Indochina
                Yamamoto attack with 1 Infantry
                British defend with 1 Artillery
                    Yamamoto roll dice for 1 Infantry in S.French Indochina, round 2 : 1/1 hits, 0.17 expected hits
                    French roll dice for 1 Artillery in S.French Indochina, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Artillery owned by the British lost in S.French Indochina
                French win with no units remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
                Casualties for British: 1 Artillery
    
        Non Combat Move - Yamamoto
            2 Bombers moved from S.Thailand to Bangkok
    
        Place Units - Yamamoto
            2 Battleships placed in 84 Sea Zone
            6 Infantrys placed in Hong Kong
            4 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 63 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.67
    French regular : 0.33
    British regular : -1.00
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Chinese
            1 Tank moved from Shansi to Shantung
                  Chinese take Shantung from Hisaichi
            1 Tank moved from Shantung to Peking
                  Chinese take Peking from Hisaichi
            2 Infantrys moved from Suiyuan to Chahar
            1 Adv.Fighter moved from Shensi to Chahar
            1 Artillery and 1 Infantry moved from Hupeh to Anhwei
            1 Fighter moved from Hupeh to Anhwei
    
        Purchase Units - Chinese
            Chinese buy 2 ArmoredCars, 1 Bunker, 1 Elite, 8 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Anhwei
                Chinese attack with 1 Artillery, 1 Fighter and 1 Infantry
                Hisaichi defend with 1 Tank
                    Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Anhwei, round 2 : 1/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Tank in Anhwei, round 2 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei
                Chinese win, taking Anhwei from Hisaichi with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Tank
            Battle in Chahar
                Chinese attack with 1 Adv.Fighter and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Chahar, round 2 : 1/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Hisaichi with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Chinese
            1 Adv.Fighter moved from Chahar to Hupeh
            1 Fighter moved from Anhwei to Hupeh
            1 AAGun, 1 Artillery and 2 Infantrys moved from Szechwan to Hupeh
            2 Infantrys moved from Ningsia to Shensi
            3 Infantrys moved from Lanchow to Szechwan
            3 Infantrys moved from Lanchow to Shensi
            2 Artillerys moved from E.Qinghai to Lanchow
            1 Infantry moved from E.Qinghai to Ningsia
            3 Infantrys moved from E.Qinghai to Lanchow
            2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai
            3 Tanks moved from Gobi Altai to Shensi
            1 Infantry moved from Urumqi to E.Sinkiang
            3 Tanks moved from Urumqi to Gobi Altai
    
        Place Units - Chinese
            1 Bunker, 1 Elite and 2 Infantrys placed in Hupeh
            6 Infantrys placed in Hsining
            2 ArmoredCars and 1 Tank placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 42 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Hisaichi regular : 1.17
    

    Territory Summary for Chinese :

    E.Qinghai : 1 AAGun, 2 Artillerys and 4 Infantrys
    Hupeh : 1 AAGun, 1 Adv.Fighter, 2 Artillerys, 1 Bunker, 1 Elite, 1 Factory, 1 Fighter, 5 Infantrys and 5 Tanks
    E.Sinkiang : 1 Infantry
    Urumqi : 2 ArmoredCars, 1 Factory and 1 Tank
    Lanchow : 2 Artillerys and 3 Infantrys
    Shensi : 5 Infantrys and 3 Tanks
    Ningsia : 1 Infantry
    Chahar : 1 Infantry
    Szechwan : 3 Infantrys
    Anhwei : 1 Artillery
    Hsining : 1 Factory and 6 Infantrys
    Peking : 1 Tank
    N.Thailand : 1 flag
    Gobi Altai : 1 flag, 3 Tanks
    

    Production/PUs Summary :

    Germans : 95 / 95
    Russians : 98 / 99
    Italians : 67 / 67
    French : 23 / 25
    Yamamoto : 63 / 63
    Chinese : 42 / 42
    Hisaichi : 54 / 64
    British : 86 / 96
    Anzac : 36 / 36
    Dutch : 27 / 27
    Finns : 10 / 10
    Romanians : 20 / 20
    Thai : 14 / 12
    Americans : 104 / 107
    

    Savegame


  • TripleA Turn Summary: Hisaichi round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Hisaichi
            1 Tank moved from Hunan to S.French Indochina
                  Hisaichi take S.French Indochina from French
            1 Tank moved from Hunan to N.Thailand
                  Thai take N.Thailand from Chinese
            1 Tank moved from Hunan to Shanghai
            1 Tank moved from Shanghai to Shantung
                  Hisaichi take Shantung from Chinese
            1 Artillery moved from Hunan to Kweichow
                  Hisaichi take Kweichow from Chinese
            3 Tanks moved from Hulunbuir to Peking
            2 Submarines moved from 75 Sea Zone to 84 Sea Zone
            1 Artillery, 1 Elite, 5 Infantrys and 2 Tanks moved from Ayan to N.Buryat Mongolia
                  Hisaichi take N.Buryat Mongolia from Russians
            1 Tank moved from S.Buryat Mongolia to N.Buryat Mongolia
            2 Artillerys moved from Chita to N.Buryat Mongolia
            4 Transports moved from 75 Sea Zone to 84 Sea Zone
            1 T.Boat moved from 75 Sea Zone to 84 Sea Zone
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Elite moved from Changchun to 84 Sea Zone
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Elite, 3 Infantrys and 2 Transports moved from 84 Sea Zone to 75 Sea Zone
            3 Infantrys moved from 75 Sea Zone to Ayan
            1 Elite moved from 75 Sea Zone to Ayan
            2 Submarines moved from 84 Sea Zone to 75 Sea Zone
            2 Fighters moved from Changchun to 84 Sea Zone
            1 Bomber moved from Changchun to Ayan
            2 Tanks moved from Celebes to 107 Sea Zone
            1 Tank moved from Mindanao to 107 Sea Zone
            2 Tanks moved from Mindoro to Mindanao
            3 Tanks moved from 107 Sea Zone to Jilolo
            1 Fighter moved from 107 Sea Zone to Jilolo
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Battleship, 1 Cruiser, 11 Infantrys and 1 S.Submarine; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Jilolo
                Hisaichi attack with 1 Fighter and 3 Tanks
                Dutch defend with 1 Infantry
                    Hisaichi roll dice for 1 Battleship in Jilolo, round 2 : 0/1 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Fighter and 3 Tanks in Jilolo, round 2 : 2/4 hits, 1.83 expected hits
                    Dutch roll dice for 1 Infantry in Jilolo, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch lost in Jilolo
                Hisaichi win, taking Jilolo from Dutch with 1 Fighter and 3 Tanks remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
            Battle in Peking
                Hisaichi attack with 3 Tanks
                Chinese defend with 1 Tank
                    Hisaichi roll dice for 3 Tanks in Peking, round 2 : 2/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 Tank in Peking, round 2 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi and 1 Tank owned by the Chinese lost in Peking
                Hisaichi win, taking Peking from Chinese with 2 Tanks remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Tank
                Casualties for Chinese: 1 Tank
    
        Non Combat Move - Hisaichi
            1 Bomber moved from Ayan to N.Buryat Mongolia
            1 Fighter moved from Jilolo to 107 Sea Zone
            1 Bomber moved from N.Buryat Mongolia to Ayan
    
        Place Units - Hisaichi
            3 Infantrys placed in Hulunbuir
            4 Infantrys placed in Davao
            4 Infantrys placed in Changchun
            1 Battleship, 1 Cruiser and 1 S.Submarine placed in 84 Sea Zone
    
        Turn Complete - Hisaichi
            Hisaichi collect 66 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Dutch regular : -0.33
    Hisaichi regular : 0.00
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: British round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - British
            1 Bomber moved from Manchester to Munster
            3 Infantrys and 2 Tanks moved from Dublin to Munster
            1 Infantry moved from Manchester to 18 Sea Zone
            1 Artillery and 2 Infantrys moved from Wales to 20 Sea Zone
            1 Battleship, 1 Cruiser and 1 Infantry moved from 18 Sea Zone to 20 Sea Zone
            1 Artillery and 2 Infantrys moved from 20 Sea Zone to Netherlands
            2 Fighters moved from 20 Sea Zone to Netherlands
            1 Infantry moved from 20 Sea Zone to Netherlands
            1 Fighter moved from Scotland to Netherlands
            1 Fighter moved from Wales to Netherlands
            1 Infantry moved from Darfur to Kufra
            1 Infantry moved from New Valley to Mersa Matruh
                  British take Mersa Matruh from Italians
            1 Infantry moved from New Valley to Kufra
            1 Adv.Fighter moved from Italian East Africa to Kufra
            1 Infantry moved from Italian East Africa to 58 Sea Zone
            1 Infantry moved from 58 Sea Zone to Iraq
                  British take Iraq from Italians
            1 Artillery and 3 Infantrys moved from Nubia to Lower Egypt
            4 Fighters moved from Cairo to Lower Egypt
            2 Tanks moved from Cairo to Lower Egypt
            6 Infantrys moved from Cairo to Lower Egypt
    
        Purchase Units - British
            British buy 2 Artillerys, 1 Battleship, 1 Bunker, 14 Infantrys, 1 Mech.Inf, 1 S.Bomber, 1 Tank and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Munster
                British attack with 1 Bomber, 3 Infantrys and 2 Tanks
                Neutral defend with 2 Infantrys
                    British roll dice for 1 Bomber, 3 Infantrys and 2 Tanks in Munster, round 2 : 2/6 hits, 2.17 expected hits
                    Neutral roll dice for 2 Infantrys in Munster, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Neutral lost in Munster
                British loses 0 PUs for violating Munsters neutrality.
                British win, taking Munster from Neutral with 1 Bomber, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Neutral: 2 Infantrys
            Battle in Lower Egypt
                British attack with 1 Artillery, 4 Fighters, 9 Infantrys and 2 Tanks
                Italians defend with 1 Elite, 4 Infantrys and 3 Tanks
                    British roll dice for 1 Artillery, 4 Fighters, 9 Infantrys and 2 Tanks in Lower Egypt, round 2 : 6/16 hits, 4.33 expected hits
                    Italians roll dice for 1 Elite, 4 Infantrys and 3 Tanks in Lower Egypt, round 2 : 3/8 hits, 3.17 expected hits
                    1 Elite owned by the Italians, 1 Tank owned by the Italians, 4 Infantrys owned by the Italians and 3 Infantrys owned by the British lost in Lower Egypt
                    British roll dice for 1 Artillery, 4 Fighters, 6 Infantrys and 2 Tanks in Lower Egypt, round 3 : 4/13 hits, 3.83 expected hits
                    Italians roll dice for 2 Tanks in Lower Egypt, round 3 : 2/2 hits, 1.00 expected hits
                    2 Tanks owned by the Italians and 2 Infantrys owned by the British lost in Lower Egypt
                British win, taking Lower Egypt from Italians with 1 Artillery, 4 Fighters, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 16
                Casualties for British: 5 Infantrys
                Casualties for Italians: 1 Elite, 4 Infantrys and 3 Tanks
            Battle in Kufra
                British attack with 1 Adv.Fighter and 2 Infantrys
                Germans defend with 1 Infantry
                    British roll dice for 1 Adv.Fighter and 2 Infantrys in Kufra, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 Infantry in Kufra, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Adv.Fighter and 2 Infantrys in Kufra, round 3 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 Infantry in Kufra, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Kufra
                British win, taking Kufra from Italians with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Netherlands
                British attack with 1 Artillery, 4 Fighters and 3 Infantrys
                Germans defend with 3 Infantrys
                    British roll dice for 1 Battleship and 1 Cruiser in Netherlands, round 2 : 2/2 hits, 1.17 expected hits
                    2 Infantrys owned by the Germans lost in Netherlands
                    British roll dice for 1 Artillery, 4 Fighters and 3 Infantrys in Netherlands, round 2 : 2/8 hits, 2.33 expected hits
                    Germans roll dice for 1 Infantry in Netherlands, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Netherlands
                British win, taking Netherlands from Germans with 1 Artillery, 4 Fighters and 3 Infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 3 Infantrys
    
        Non Combat Move - British
            2 Fighters moved from Netherlands to Wales
            2 Fighters moved from Netherlands to 20 Sea Zone
            1 Bomber moved from Munster to Manchester
            1 Tank moved from Iceland to 3 Sea Zone
            1 Destroyer, 1 Tank and 1 Transport moved from 3 Sea Zone to 11 Sea Zone
            1 Tank moved from 11 Sea Zone to Manchester
            4 Fighters moved from Lower Egypt to Cairo
            1 Infantry moved from French Equatorial Africa to Darfur
            1 AAGun and 1 Infantry moved from Kenya to Italian East Africa
            2 Infantrys moved from South Africa to Rhodesia
            1 Tank moved from Cape Town to Rhodesia
            1 Transport moved from 58 Sea Zone to 59 Sea Zone
            2 Infantrys moved from Bombay to 59 Sea Zone
            2 Infantrys and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
            2 Infantrys moved from 58 Sea Zone to Baluchistan
            1 Artillery and 4 Infantrys moved from Bihar to Assam
            1 Infantry moved from Assam to Burma
            1 Tank moved from Delhi to Assam
            1 Mot.Inf moved from Madras to Assam
            5 Infantrys moved from Madras to Mysore
            2 Transports moved from 65 Sea Zone to 63 Sea Zone
            1 Artillery and 1 Infantry moved from Delhi to Rajputana
            2 Infantrys moved from Delhi to Bihar
            1 Adv.Fighter moved from Kufra to Darfur
            1 Infantry moved from Yukon to Alaska
            1 Infantry and 1 Tank moved from Alaska to 71 Sea Zone
            1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
            1 Infantry and 1 Tank moved from 72 Sea Zone to Koryakia
            2 Tanks moved from Cairo to Lower Egypt
    
        Place Units - British
            1 Bunker and 6 Infantrys placed in Cairo
            1 Battleship placed in 58 Sea Zone
            1 Infantry and 1 Tank placed in Italian East Africa
            1 Transport placed in 59 Sea Zone
            1 Artillery placed in Bombay
            1 Artillery and 3 Infantrys placed in Madras
            3 Infantrys, 1 Mech.Inf and 1 S.Bomber placed in Delhi
            1 Infantry placed in Wales
    
        Turn Complete - British
            British collect 96 PUs; end with 96 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.17
    Germans regular : -0.33
    Neutral regular : -0.67
    British regular : 1.50
    

    Territory Summary for British :

    London : 1 AAGun and 1 Factory
    British Guiana : 1 Infantry
    Koryakia : 1 Infantry and 1 Tank
    Italian East Africa : 1 flag, 1 AAGun, 1 Factory, 2 Infantrys and 1 Tank
    Kufra : 1 flag, 2 Infantrys
    Yunnan : 1 Infantry
    Assam : 1 AAGun, 1 Artillery, 7 Infantrys, 1 Mot.Inf and 1 Tank
    Vancouver : 1 AAGun and 1 Factory
    Burma : 1 Infantry
    Rajputana : 1 Artillery and 1 Infantry
    Darfur : 1 Adv.Fighter and 1 Infantry
    Baluchistan : 2 Infantrys
    Bombay : 1 AAGun, 1 Artillery and 1 Factory
    Dover : 2 Infantrys
    Rhodesia : 2 Infantrys and 1 Tank
    Wales : 1 AAGun, 1 Artillery, 1 Factory, 2 Fighters and 1 Infantry
    Mersa Matruh : 1 Infantry
    Fiji : 1 Artillery and 1 Infantry
    Iraq : 1 Infantry
    Manchester : 1 AAGun, 1 Artillery, 1 Bomber, 1 Factory, 1 Infantry and 1 Tank
    Madras : 1 AAGun, 1 Artillery, 1 Factory and 3 Infantrys
    Mysore : 5 Infantrys
    Montreal : 1 AAGun, 1 Factory and 2 Infantrys
    Delhi : 1 Factory, 3 Infantrys, 1 Mech.Inf and 1 S.Bomber
    Malta : 3 Bunkers
    Bihar : 2 Infantrys
    Nauru : 1 Infantry
    Tarawa : 1 Infantry
    Cairo : 1 AAGun, 1 Bunker, 1 Factory, 4 Fighters and 8 Infantrys
    Lower Egypt : 1 Artillery, 4 Infantrys and 4 Tanks
    Gibraltar : 1 Bunker and 2 Infantrys
    Banjarmasin : 1 Artillery and 1 Infantry
    Alaska : 2 Infantrys
    Attu : 2 Infantrys
    Cape Town : 1 Factory
    Dublin : 1 flag
    Iceland : 1 flag
    Netherlands : 1 flag, 1 Artillery and 3 Infantrys
    Munster : 1 flag, 3 Infantrys and 2 Tanks
    11 Sea Zone : 1 Destroyer and 1 Transport
    20 Sea Zone : 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers, 2 Fighters, 1 Submarine, 1 T.Boat and 1 Transport
    58 Sea Zone : 1 Battleship, 1 Cruiser, 2 Destroyers, 2 Submarines and 1 Transport
    59 Sea Zone : 1 Transport
    63 Sea Zone : 2 Transports
    67 Sea Zone : 1 Submarine
    72 Sea Zone : 1 Destroyer and 1 Transport
    

    Production/PUs Summary :

    Germans : 92 / 95
    Russians : 96 / 99
    Italians : 62 / 67
    French : 21 / 25
    Yamamoto : 63 / 63
    Chinese : 33 / 42
    Hisaichi : 66 / 66
    British : 96 / 96
    Anzac : 36 / 36
    Dutch : 26 / 27
    Finns : 10 / 10
    Romanians : 20 / 20
    Thai : 16 / 12
    Americans : 104 / 107
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Anzac round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Purchase Units - Anzac
            Anzac buy 2 Artillerys, 1 Battleship, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Non Combat Move - Anzac
            1 Artillery and 1 Infantry moved from Wellington to 122 Sea Zone
            1 Infantry moved from South New Zealand to 122 Sea Zone
            1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 122 Sea Zone to 67 Sea Zone
            1 Artillery and 2 Infantrys moved from 67 Sea Zone to Java
            1 Transport moved from 67 Sea Zone to 113 Sea Zone
            2 Infantrys moved from Townsville to 113 Sea Zone
            3 Infantrys moved from Port Moresby to West Papua
            2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            2 Infantrys moved from 67 Sea Zone to Java
            1 Transport moved from 67 Sea Zone to 113 Sea Zone
            2 Infantrys moved from West Papua to 113 Sea Zone
            2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            2 Infantrys moved from 67 Sea Zone to Lombok
            2 Infantrys moved from Townsville to Northern Territory
    
        Place Units - Anzac
            1 Battleship placed in 67 Sea Zone
            1 Artillery and 1 Tank placed in Broome
            1 Infantry placed in Townsville
            1 Artillery and 1 Infantry placed in Port Moresby
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Anzac :

    West Papua : 4 Infantrys
    Port Moresby : 1 AAGun, 1 Artillery, 1 Factory, 1 Infantry and 1 Tank
    Wellington : 1 AAGun and 1 Factory
    Broome : 1 AAGun, 1 Artillery, 1 Bunker, 1 Factory, 5 Infantrys and 2 Tanks
    Northern Territory : 2 Infantrys
    Bougainville : 1 Infantry
    Canberra : 1 AAGun, 1 Bunker, 1 Factory and 2 Infantrys
    Townsville : 1 AAGun, 1 Bunker, 1 Factory and 2 Infantrys
    Guadalcanal : 1 Infantry
    New Ireland : 1 Artillery
    Banjarmasin : 2 Fighters
    Lombok : 4 Infantrys
    Java : 2 Artillerys, 11 Infantrys and 1 Tank
    67 Sea Zone : 2 Adv.Fighters, 1 Battleship, 1 Carrier, 2 Cruisers, 2 Destroyers, 2 Submarines and 3 Transports
    

    Production/PUs Summary :

    Germans : 92 / 95
    Russians : 96 / 99
    Italians : 62 / 67
    French : 21 / 25
    Yamamoto : 63 / 63
    Chinese : 33 / 42
    Hisaichi : 66 / 66
    British : 96 / 96
    Anzac : 36 / 36
    Dutch : 26 / 27
    Finns : 10 / 10
    Romanians : 20 / 20
    Thai : 16 / 12
    Americans : 104 / 107
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Dutch round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Dutch
            1 Infantry and 1 Tank moved from Amazon to Rio De Janeiro
            2 ArmoredCars and 1 Tank moved from Suriname to Rio De Janeiro
    
        Purchase Units - Dutch
            Dutch buy 2 Artillerys, 1 Bunker, 1 Elite, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Rio De Janeiro
                Dutch attack with 2 ArmoredCars, 1 Infantry and 2 Tanks
                Neutral defend with 1 Artillery and 2 Infantrys
                    Dutch roll dice for 2 ArmoredCars, 1 Infantry and 2 Tanks in Rio De Janeiro, round 2 : 4/5 hits, 1.83 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Rio De Janeiro
                Dutch loses 0 PUs for violating Rio De Janeiros neutrality.
                Dutch win, taking Rio De Janeiro from Neutral with 2 ArmoredCars, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 8
                Casualties for Neutral: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Dutch
            1 Artillery and 1 Infantry moved from Java to Sumatra
    
        Place Units - Dutch
            1 Artillery, 1 Bunker and 3 Infantrys placed in Banjarmasin
            1 Artillery, 1 Elite and 1 Tank placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Neutral regular : -1.00
    Dutch regular : 2.17
    

    Territory Summary for Dutch :

    Timor : 1 Infantry
    Soembawa : 1 Infantry
    Sumatra : 3 Artillerys, 1 Bunker, 4 Infantrys and 1 Tank
    Banjarmasin : 1 AAGun, 1 Artillery, 1 Bunker, 3 Elites, 1 Factory, 1 Fighter, 15 Infantrys and 4 Tanks
    Suriname : 1 Artillery, 1 Elite, 1 Factory and 1 Tank
    Tanimbar : 1 Infantry
    Rio De Janeiro : 1 flag, 2 ArmoredCars, 1 Infantry and 2 Tanks
    Amazon : 1 flag
    67 Sea Zone : 1 Destroyer and 1 Transport
    

    Production/PUs Summary :

    Germans : 92 / 95
    Russians : 96 / 99
    Italians : 62 / 67
    French : 21 / 25
    Yamamoto : 63 / 63
    Chinese : 33 / 42
    Hisaichi : 66 / 66
    British : 96 / 96
    Anzac : 36 / 36
    Dutch : 28 / 28
    Finns : 10 / 10
    Romanians : 20 / 20
    Thai : 16 / 12
    Americans : 104 / 107
    

    Savegame


  • TripleA Turn Summary: Finns round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Finns
            3 Infantrys moved from Oulu to Lapland
            1 Tank moved from Oulu to Lapland
            4 Infantrys moved from Tampere to Oulu
            1 Infantry moved from Oulu to N.Karelia
            1 Fighter moved from Tampere to N.Karelia
            5 Infantrys moved from Helsinki to Tampere
    
        Purchase Units - Finns
            Finns buy 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in N.Karelia
                Finns attack with 1 Fighter and 1 Infantry
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Fighter and 1 Infantry in N.Karelia, round 2 : 1/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in N.Karelia
                Finns win, taking N.Karelia from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Lapland
                Finns attack with 3 Infantrys and 1 Tank
                Russians defend with 2 Infantrys
                    Finns roll dice for 3 Infantrys and 1 Tank in Lapland, round 2 : 2/4 hits, 1.00 expected hits
                    Russians roll dice for 2 Infantrys in Lapland, round 2 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians and 1 Infantry owned by the Finns lost in Lapland
                Finns win, taking Lapland from Russians with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Finns: 1 Infantry
                Casualties for Russians: 2 Infantrys
    
        Non Combat Move - Finns
            1 Fighter moved from N.Karelia to Tampere
    
        Place Units - Finns
            5 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 1.50
    Russians regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Romanians round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Romanians
            2 Infantrys moved from Odessa to Donetsk
            1 Fighter moved from E.Romania to Donetsk
            1 Infantry moved from E.Romania to Bulgaria
            1 Elite moved from E.Romania to Bulgaria
            2 Infantrys moved from Bucharest to E.Romania
            3 Tanks moved from Odessa to Bulgaria
    
        Purchase Units - Romanians
            Romanians buy 1 Fighter and 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Donetsk
                Romanians attack with 1 Fighter and 2 Infantrys
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Fighter and 2 Infantrys in Donetsk, round 2 : 0/3 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Donetsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Romanians lost in Donetsk
                    Romanians roll dice for 1 Fighter and 1 Infantry in Donetsk, round 3 : 0/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Donetsk, round 3 : 0/1 hits, 0.33 expected hits
                    Romanians roll dice for 1 Fighter and 1 Infantry in Donetsk, round 4 : 0/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Donetsk, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Romanians lost in Donetsk
                1 Fighter owned by the Romanians retreated
                Russians win with 1 Infantry remaining. Battle score for attacker is -4
                Casualties for Romanians: 2 Infantrys
    
        Non Combat Move - Romanians
            1 Fighter moved from Donetsk to Bulgaria
    
        Place Units - Romanians
            1 Fighter and 3 Infantrys placed in Bucharest
            3 Infantrys placed in W.Romania
    
        Turn Complete - Romanians
            Romanians collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -1.67
    Russians regular : 1.00
    

    Savegame


  • TripleA Turn Summary: Thai round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Thai
            1 Elite moved from Bangkok to S.Thailand
            2 Artillerys moved from Bangkok to S.Thailand
            2 Infantrys moved from Bangkok to Malaya
            1 Infantry moved from Bangkok to Malaya
            3 Infantrys moved from Bangkok to S.Thailand
            1 Fighter moved from Bangkok to Malaya
    
        Purchase Units - Thai
            Thai buy 6 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Thai
    
        Place Units - Thai
            6 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Americans
            1 Marine moved from Washington to 13 Sea Zone
            3 Infantrys moved from Washington to 13 Sea Zone
            1 B.Transport, 1 Destroyer, 3 Infantrys and 1 Marine moved from 13 Sea Zone to 32 Sea Zone
            3 Infantrys and 1 Marine moved from 32 Sea Zone to Bahia
            1 Bomber and 1 Fighter moved from Amazon to Bahia
            2 Tanks moved from Venezuela to Bahia
            1 Elite moved from South Atlantic USA to 26 Sea Zone
            1 Elite moved from Venezuela to 26 Sea Zone
            2 Elites and 1 Transport moved from 26 Sea Zone to 32 Sea Zone
            2 Elites moved from 32 Sea Zone to Bahia
            2 Artillerys, 2 Infantrys and 4 Tanks moved from Santiago to S.Chile
            3 Infantrys and 1 Marine moved from Midway to 89 Sea Zone
            1 B.Transport, 2 Destroyers, 3 Infantrys, 1 Marine and 1 Submarine moved from 89 Sea Zone to 95 Sea Zone
            3 Infantrys and 1 Marine moved from 95 Sea Zone to Rongelap
            1 Artillery and 1 Infantry moved from Kwajalein to 96 Sea Zone
            1 Infantry moved from Jaluit to 96 Sea Zone
            1 Cruiser and 1 Infantry moved from 96 Sea Zone to 95 Sea Zone
            1 Infantry moved from 95 Sea Zone to Eniwetok
            2 Fighters moved from 96 Sea Zone to Eniwetok
            1 Artillery, 1 Carrier, 1 Infantry and 1 Transport moved from 96 Sea Zone to 95 Sea Zone
            1 Artillery and 1 Infantry moved from 95 Sea Zone to Minamitori
            1 Bomber moved from Wake to Minamitori
            1 Bomber moved from Wake to Minamitori
            1 Adv.Fighter moved from Midway to Rongelap
            1 Adv.Fighter moved from 87 Sea Zone to Eniwetok
            1 Fighter moved from 87 Sea Zone to Minamitori
            1 Fighter moved from 87 Sea Zone to Eniwetok
            1 Fighter moved from 87 Sea Zone to Eniwetok
            1 Battleship, 2 Carriers, 4 Destroyers and 2 Submarines moved from 87 Sea Zone to 95 Sea Zone
    
        Purchase Units - Americans
            Americans buy 2 Adv.Fighters, 1 Bomber, 1 Carrier, 1 Cruiser, 2 Destroyers, 4 Infantrys, 1 S.Submarine, 1 Submarine and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Bahia
                Americans attack with 1 Bomber, 2 Elites, 1 Fighter, 3 Infantrys, 1 Marine and 2 Tanks
                Neutral defend with 3 Infantrys and 1 Tank
                    Americans roll dice for 1 Bomber, 2 Elites, 1 Fighter, 3 Infantrys, 1 Marine and 2 Tanks in Bahia, round 2 : 1/10 hits, 3.67 expected hits
                    Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 1/4 hits, 1.50 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Bahia
                    Americans roll dice for 1 Bomber, 2 Elites, 1 Fighter, 2 Infantrys, 1 Marine and 2 Tanks in Bahia, round 3 : 3/9 hits, 3.50 expected hits
                    Neutral roll dice for 2 Infantrys and 1 Tank in Bahia, round 3 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Americans, 1 Tank owned by the Neutral and 2 Infantrys owned by the Neutral lost in Bahia
                Americans loses 0 PUs for violating Bahias neutrality.
                Americans win, taking Bahia from Neutral with 1 Bomber, 2 Elites, 1 Fighter, 1 Infantry, 1 Marine and 2 Tanks remaining. Battle score for attacker is 7
                Casualties for Americans: 2 Infantrys
                Casualties for Neutral: 3 Infantrys and 1 Tank
            Battle in S.Chile
                Americans attack with 2 Artillerys, 2 Infantrys and 4 Tanks
                Neutral defend with 1 Fighter and 2 Infantrys
                    Americans roll dice for 2 Artillerys, 2 Infantrys and 4 Tanks in S.Chile, round 2 : 3/8 hits, 3.33 expected hits
                    Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 : 1/3 hits, 1.17 expected hits
                    1 Fighter owned by the Neutral, 1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in S.Chile
                Americans loses 0 PUs for violating S.Chiles neutrality.
                Americans win, taking S.Chile from Neutral with 2 Artillerys, 1 Infantry and 4 Tanks remaining. Battle score for attacker is 10
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Fighter and 2 Infantrys
            Battle in Minamitori
                Americans attack with 1 Artillery, 2 Bombers, 1 Fighter and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Cruiser in Minamitori, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Yamamoto lost in Minamitori
                Americans win, taking Minamitori from Yamamoto with 1 Artillery, 2 Bombers, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Eniwetok
                Americans attack with 1 Adv.Fighter, 4 Fighters and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Battleship in Eniwetok, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto lost in Eniwetok
                Americans win, taking Eniwetok from Yamamoto with 1 Adv.Fighter, 4 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Rongelap
                Americans attack with 1 Adv.Fighter, 3 Infantrys and 1 Marine
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Adv.Fighter, 3 Infantrys and 1 Marine in Rongelap, round 2 : 1/5 hits, 1.50 expected hits
                    Yamamoto roll dice for 1 Infantry in Rongelap, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Rongelap
                Americans win, taking Rongelap from Yamamoto with 1 Adv.Fighter, 2 Infantrys and 1 Marine remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Americans
            1 Adv.Fighter and 4 Fighters moved from Eniwetok to 95 Sea Zone
            1 Adv.Fighter moved from Rongelap to 95 Sea Zone
            1 Fighter moved from Minamitori to 95 Sea Zone
            2 Bombers moved from Minamitori to Wake
            1 AAGun and 1 Infantry moved from Pearl Harbor to 91 Sea Zone
            1 AAGun, 1 Battleship, 1 Destroyer, 1 Infantry and 1 Transport moved from 91 Sea Zone to 88 Sea Zone
            1 AAGun and 1 Infantry moved from 88 Sea Zone to Wake
            1 Marine moved from San Francisco to 83 Sea Zone
            3 Infantrys moved from San Francisco to 83 Sea Zone
            1 B.Transport, 1 Destroyer, 3 Infantrys and 1 Marine moved from 83 Sea Zone to 89 Sea Zone
            3 Infantrys and 1 Marine moved from 89 Sea Zone to Midway
            2 Transports moved from 119 Sea Zone to 125 Sea Zone
            3 Infantrys moved from Venezuela to Amazon
            1 Bomber and 1 Fighter moved from Bahia to Amazon
            1 Artillery moved from South Central USA to South Atlantic USA
            1 Artillery and 1 Infantry moved from Alaska to 71 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
            1 Artillery and 1 Infantry moved from 72 Sea Zone to Koryakia
    
        Place Units - Americans
            1 Carrier placed in 95 Sea Zone
            1 Adv.Fighter placed in Wake
            1 Destroyer and 1 Submarine placed in 91 Sea Zone
            1 S.Submarine placed in 98 Sea Zone
            1 Cruiser and 1 Destroyer placed in 125 Sea Zone
            1 Transport placed in 83 Sea Zone
            1 Infantry placed in San Francisco
            1 Adv.Fighter, 1 Bomber and 1 Infantry placed in Washington
            2 Infantrys placed in South Atlantic USA
    
        Turn Complete - Americans
            Americans collect 112 PUs; end with 112 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.67
    Americans regular : -3.17
    Neutral regular : -0.83
    

    Territory Summary for Americans :

    Koryakia : 1 Artillery and 1 Infantry
    Minamitori : 1 flag, 1 Artillery and 1 Infantry
    Kwajalein : 1 flag
    Eniwetok : 1 flag, 1 Infantry
    Rongelap : 1 flag, 2 Infantrys and 1 Marine
    Jaluit : 1 flag
    New Caledonia : 1 Infantry
    Washington : 1 AAGun, 1 Adv.Fighter, 1 Bomber, 1 Factory and 3 Infantrys
    San Francisco : 1 AAGun, 1 Factory and 2 Infantrys
    Pearl Harbor : 1 Factory
    Christmas : 1 Infantry
    South Central USA : 1 AAGun and 1 Factory
    Ponape : 1 Artillery
    Wake : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 2 Bombers, 1 Factory and 2 Infantrys
    Oahu : 1 Infantry
    Palmyra : 1 Infantry
    Midway : 4 Infantrys and 1 Marine
    Kermandec : 1 Infantry
    Guam : 1 Infantry
    South Atlantic USA : 1 AAGun, 1 Artillery, 1 Factory and 5 Infantrys
    Bahia : 1 flag, 2 Elites, 1 Infantry, 1 Marine and 2 Tanks
    W.Mexico : 1 flag
    Peru : 1 flag
    Central America : 1 flag
    Amazon : 1 Bomber, 1 Fighter and 3 Infantrys
    S.Chile : 1 flag, 2 Artillerys, 1 Infantry and 4 Tanks
    E.Mexico : 1 flag
    N.Chile : 1 flag
    Venezuela : 1 flag
    Santiago : 1 flag, 1 AAGun and 1 Factory
    32 Sea Zone : 1 B.Transport, 4 Destroyers, 1 Submarine and 1 Transport
    89 Sea Zone : 1 B.Transport and 1 Destroyer
    91 Sea Zone : 1 Destroyer and 1 Submarine
    125 Sea Zone : 1 Cruiser, 1 Destroyer and 2 Transports
    83 Sea Zone : 1 Transport
    98 Sea Zone : 1 S.Submarine
    95 Sea Zone : 2 Adv.Fighters, 1 B.Transport, 1 Battleship, 4 Carriers, 1 Cruiser, 6 Destroyers, 5 Fighters, 3 Submarines and 1 Transport
    88 Sea Zone : 1 Battleship, 1 Destroyer and 1 Transport
    72 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
    

    Production/PUs Summary :

    Germans : 92 / 95
    Russians : 93 / 99
    Italians : 62 / 67
    French : 21 / 25
    Yamamoto : 59 / 63
    Chinese : 33 / 42
    Hisaichi : 66 / 66
    British : 96 / 96
    Anzac : 36 / 36
    Dutch : 28 / 28
    Finns : 13 / 13
    Romanians : 20 / 20
    Thai : 16 / 16
    Americans : 112 / 112
    

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Germans
            1 Infantry moved from East Prussia to Latvia
            1 Infantry moved from East Prussia to 24 Sea Zone
            1 Infantry moved from East Prussia to 24 Sea Zone
            2 Artillerys moved from East Prussia to Lithuania
            1 Infantry moved from East Prussia to Latvia
            2 Fighters moved from East Prussia to Latvia
            3 Infantrys moved from Danzig to 24 Sea Zone
            5 Infantrys moved from 24 Sea Zone to East Prussia
            4 Infantrys moved from Warsaw to Danzig
            3 Infantrys moved from Vinnytsia to Donetsk
            3 Infantrys moved from Vinnytsia to Kiev
            1 Artillery moved from Vinnytsia to Kiev
            1 Artillery moved from Vinnytsia to Donetsk
            3 Tanks moved from Hungary to Vinnytsia
            4 Tanks moved from Bohemia to Vinnytsia
            6 Tanks moved from Austria to Krakow
            1 Tank moved from Bohemia to Vinnytsia
            2 Infantrys moved from Silesia to Danzig
            3 Infantrys moved from Brandenburg to Pomerania
            4 Infantrys moved from Belgium to Netherlands
            3 Tanks moved from Hamburg to Danzig
            2 Infantrys moved from Belgium to Picardy
            4 Tanks moved from Belgium to Normandy
            5 Infantrys moved from Paris to Normandy
            2 Infantrys moved from Paris to Normandy
            1 Infantry moved from Paris to Picardy
            1 Infantry moved from Hamburg to Netherlands
            1 Fighter moved from Paris to Netherlands
            2 Stukas moved from Paris to Picardy
            2 Stukas moved from Picardy to Netherlands
            1 Bomber moved from Paris to Netherlands
            4 Tanks moved from Orleanais to Lorraine
            2 Infantrys moved from Cyprus to 55 Sea Zone
            2 Infantrys and 2 Transports moved from 55 Sea Zone to 48 Sea Zone
            2 Infantrys moved from 48 Sea Zone to El Agheila
            1 Destroyer and 3 Submarines moved from 7 Sea Zone to 9 Sea Zone
            11 Tanks moved from Berlin to Pomerania
            3 Tanks moved from Hamburg to Danzig
            1 Infantry moved from Danzig to East Prussia
    
        Purchase Units - Germans
            Germans buy 1 Factory, 25 Infantrys and 6 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Latvia
                Germans attack with 2 Fighters and 2 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 2 Fighters and 2 Infantrys in Latvia, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Latvia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Latvia
                Germans win, taking Latvia from Russians with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Netherlands
                Germans attack with 1 Bomber, 1 Fighter, 5 Infantrys and 2 Stukas
                British defend with 1 Artillery and 3 Infantrys
                    Germans roll dice for 1 Bomber, 1 Fighter, 5 Infantrys and 2 Stukas in Netherlands, round 2 : 4/9 hits, 3.17 expected hits
                    British roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 2/4 hits, 1.33 expected hits
                    2 Infantrys owned by the Germans, 1 Artillery owned by the British and 3 Infantrys owned by the British lost in Netherlands
                Germans win, taking Netherlands from British with 1 Bomber, 1 Fighter, 3 Infantrys and 2 Stukas remaining. Battle score for attacker is 6
                Casualties for Germans: 2 Infantrys
                Casualties for British: 1 Artillery and 3 Infantrys
            Battle in Donetsk
                Germans attack with 1 Artillery and 3 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 3 Infantrys in Donetsk, round 2 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Artillery and 3 Infantrys in Donetsk, round 3 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Donetsk, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Donetsk
                Germans win, taking Donetsk from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Kiev
                Germans attack with 1 Artillery and 3 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 3 Infantrys in Kiev, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Kiev, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Kiev
                Germans win, taking Kiev from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Germans
            2 Fighters moved from Latvia to Lithuania
            1 Fighter moved from Netherlands to Rhine
            1 Bomber moved from Netherlands to Rhine
            2 Stukas moved from Netherlands to Rhine
            2 AAGuns moved from Belgium to Picardy
    
        Place Units - Germans
            3 Infantrys placed in Normandy
            4 Infantrys placed in Rhine
            8 Infantrys placed in Paris
            6 Infantrys placed in Hamburg
            Germans undo move 4.
            3 Infantrys placed in Hamburg
            Germans undo move 3.
            4 Infantrys placed in Warsaw
            5 Infantrys placed in Bohemia
            3 Infantrys placed in Hamburg
            3 Tanks placed in Bavaria
            3 Infantrys and 3 Tanks placed in Berlin
            1 Factory placed in Hungary
    
        Turn Complete - Germans
            Germans collect 102 PUs; end with 102 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.67
    Germans regular : -0.17
    British regular : 0.67
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Russians
            1 Infantry moved from Kolyma to Okhotsk
                  Russians take Okhotsk from Yamamoto
            2 Infantrys moved from Khatanga to Zhigansk
            1 Adv.Fighter and 1 Fighter moved from Olyokminsk to Zhigansk
            2 Infantrys moved from Leningrad to Latvia
            2 Fighters moved from Leningrad to Latvia
            1 Artillery moved from Kursk to Kiev
            3 Infantrys moved from Kursk to Kiev
            1 Bomber moved from Kursk to Kiev
            2 Artillerys, 1 Elite and 1 Infantry moved from Rostov to Donetsk
            1 Tank moved from Kursk to Donetsk
            2 Infantrys moved from Crimea to Donetsk
            1 Infantry moved from Kursk to Kiev
    
        Purchase Units - Russians
            Russians buy 2 Artillerys, 4 Elites, 1 HeavyTank, 28 Infantrys, 2 Mech.Rockets and 1 Mot.Inf; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Kiev
                Russians attack with 1 Artillery, 1 Bomber and 4 Infantrys
                Germans defend with 1 Artillery and 2 Infantrys
                    Russians roll dice for 1 Artillery, 1 Bomber and 4 Infantrys in Kiev, round 2 : 2/6 hits, 1.83 expected hits
                    Germans roll dice for 1 Artillery and 2 Infantrys in Kiev, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Russians and 2 Infantrys owned by the Germans lost in Kiev
                    Russians roll dice for 1 Artillery, 1 Bomber and 3 Infantrys in Kiev, round 3 : 0/5 hits, 1.67 expected hits
                    Germans roll dice for 1 Artillery in Kiev, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery, 1 Bomber and 3 Infantrys in Kiev, round 4 : 2/5 hits, 1.67 expected hits
                    Germans roll dice for 1 Artillery in Kiev, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Germans lost in Kiev
                Russians win, taking Kiev from Germans with 1 Artillery, 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Artillery and 2 Infantrys
            Battle in Latvia
                Russians attack with 2 Fighters and 2 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 2 Fighters and 2 Infantrys in Latvia, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Latvia
                Russians win, taking Latvia from Germans with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Donetsk
                Russians attack with 2 Artillerys, 1 Elite, 3 Infantrys and 1 Tank
                Germans defend with 1 Artillery and 2 Infantrys
                    Russians roll dice for 2 Artillerys, 1 Elite, 3 Infantrys and 1 Tank in Donetsk, round 2 : 2/7 hits, 2.33 expected hits
                    Germans roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Russians and 2 Infantrys owned by the Germans lost in Donetsk
                    Russians roll dice for 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank in Donetsk, round 3 : 1/6 hits, 2.17 expected hits
                    Germans roll dice for 1 Artillery in Donetsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Germans lost in Donetsk
                Russians win, taking Donetsk from Germans with 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Artillery and 2 Infantrys
            Battle in Zhigansk
                Russians attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
                Yamamoto defend with 1 Artillery
                    Russians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Zhigansk, round 2 : 1/4 hits, 1.17 expected hits
                    Yamamoto roll dice for 1 Artillery in Zhigansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Yamamoto lost in Zhigansk
                Russians win, taking Zhigansk from Yamamoto with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Artillery
    
        Non Combat Move - Russians
            1 Adv.Fighter and 1 Fighter moved from Zhigansk to Olyokminsk
            1 Tank moved from Yakutsk to Olyokminsk
            1 Infantry moved from Irkutsk to Olyokminsk
            1 Artillery, 2 Infantrys and 1 Mot.Inf moved from Evenkia to Olyokminsk
            1 Tank moved from Sibirsky to Olyokminsk
            2 Infantrys moved from Sibirsky to Khatanga
            1 Artillery and 2 Infantrys moved from Sibirsky to Evenkia
            1 Tank moved from Krasnoyarsk to Olyokminsk
            3 Infantrys moved from Krasnoyarsk to Irkutsk
            2 Infantrys moved from Novosibirsk to Krasnoyarsk
            2 Infantrys moved from Sverdlovsk to Ufa
            1 Infantry moved from Sverdlovsk to Novosibirsk
            1 Mech.Rocket and 1 Mot.Inf moved from Sverdlovsk to Kuybyshev
            2 Infantrys moved from Chimkent to 126 Sea Zone
            2 Infantrys moved from 126 Sea Zone to Azerbaijan
            2 Infantrys moved from Tashkent to Uzbekistan
            1 Mot.Inf moved from Gorky to Kuybyshev
            1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from Georgia to Astrakhan
            1 Tank moved from Stalingrad to Astrakhan
            1 Bomber moved from Kiev to Kursk
            4 Infantrys moved from Rostov to Kursk
            8 Infantrys moved from Yaroslavl to Kursk
            1 Tank moved from Moscow to Kursk
            1 Artillery and 6 Infantrys moved from Moscow to Yaroslavl
            2 Infantrys moved from Moscow to Yaroslavl
            1 Artillery and 3 Infantrys moved from Stalingrad to Rostov
            1 Artillery, 1 Elite and 1 Infantry moved from S.Karelia to Leningrad
            3 Infantrys moved from Arkhangelsk to S.Karelia
            2 Fighters moved from Latvia to Leningrad
    
        Place Units - Russians
            4 Infantrys placed in Leningrad
            1 Artillery and 2 Elites placed in Georgia
            1 Artillery, 2 Elites and 1 Infantry placed in Arkhangelsk
            1 HeavyTank and 1 Mech.Rocket placed in Tashkent
            1 Mech.Rocket and 1 Mot.Inf placed in Sverdlovsk
            6 Infantrys placed in Sibirsky
            5 Infantrys placed in Stalingrad
            10 Infantrys placed in Moscow
            2 Infantrys placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 95 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.33
    Germans regular : -1.33
    Russians regular : -2.83
    

    Territory Summary for Russians :

    Okhotsk : 1 Infantry
    Irkutsk : 3 Infantrys
    Evenkia : 1 Artillery and 2 Infantrys
    Novosibirsk : 1 Infantry
    Arkhangelsk : 1 AAGun, 2 Artillerys, 2 Elites, 1 Factory and 1 Infantry
    Donetsk : 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank
    Olyokminsk : 1 AAGun, 1 Adv.Fighter, 2 Artillerys, 1 Fighter, 7 Infantrys, 2 Mot.Infs and 6 Tanks
    Astrakhan : 1 Artillery, 1 Elite, 3 Infantrys and 2 Tanks
    Kiev : 1 Artillery and 3 Infantrys
    Krasnoyarsk : 2 Infantrys
    Ufa : 2 Infantrys
    Stalingrad : 1 AAGun, 1 Factory and 5 Infantrys
    Moscow : 1 AAGun, 1 Factory and 10 Infantrys
    Kuybyshev : 1 Mech.Rocket and 2 Mot.Infs
    Kursk : 1 AAGun, 2 Artillerys, 1 Bomber, 30 Infantrys and 12 Tanks
    Zhigansk : 2 Infantrys
    Khatanga : 2 Infantrys
    Yakutsk : 1 Infantry
    Kamchatka : 1 Bunker
    Latvia : 2 Infantrys
    Leningrad : 1 AAGun, 4 Artillerys, 2 Bunkers, 2 Elites, 1 Factory, 2 Fighters, 23 Infantrys and 4 Tanks
    Tashkent : 1 Factory, 1 HeavyTank and 1 Mech.Rocket
    Sverdlovsk : 1 AAGun, 1 Factory, 2 Infantrys, 1 Mech.Rocket and 1 Mot.Inf
    Estonia : 1 Infantry
    Sibirsky : 1 Factory and 6 Infantrys
    Georgia : 1 AAGun, 1 Artillery, 2 Elites and 1 Factory
    Rostov : 1 Artillery and 3 Infantrys
    Uzbekistan : 2 Infantrys
    Yaroslavl : 1 Artillery and 8 Infantrys
    S.Karelia : 3 Infantrys
    Minsk : 1 Infantry
    Vyborg : 1 flag, 2 Infantrys
    Azerbaijan : 1 flag, 2 Infantrys
    Finnmark : 1 flag
    Khobdo : 1 flag
    54 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
    126 Sea Zone : 1 Transport
    6 Sea Zone : 1 Destroyer, 1 Submarine and 2 Transports
    

    Production/PUs Summary :

    Germans : 95 / 102
    Russians : 95 / 95
    Italians : 62 / 67
    French : 21 / 25
    Yamamoto : 57 / 63
    Chinese : 33 / 42
    Hisaichi : 66 / 66
    British : 93 / 96
    Anzac : 36 / 36
    Dutch : 28 / 28
    Finns : 13 / 13
    Romanians : 20 / 20
    Thai : 16 / 16
    Americans : 112 / 112
    

    Savegame

  • 23 21 20 19 17 16 15 13

    @koba2 We haven’t reached this point yet, but we will…
    When we get into a bigger naval battle it’s typical that it’s done round by round. The attacker will tell the defender how many hits they got and the defender will respond on where to assign them. That will continue round by round until the battle is decided.


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