W@W Koba2 (axis) vs captain walker

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Anzac round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Purchase Units - Anzac
            Anzac buy 1 Cruiser, 9 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Non Combat Move - Anzac
            1 Transport moved from 67 Sea Zone to 113 Sea Zone
            1 Artillery and 1 Infantry moved from West Papua to 113 Sea Zone
            1 Infantry moved from Port Moresby to West Papua
            1 Transport moved from 67 Sea Zone to 70 Sea Zone
            2 Infantrys moved from South Australia to 70 Sea Zone
            1 Infantry moved from Western Australia to 67 Sea Zone
            1 Infantry moved from 67 Sea Zone to Java
            2 Infantrys and 1 Transport moved from 70 Sea Zone to 67 Sea Zone
            2 Infantrys moved from 67 Sea Zone to Java
            1 Artillery, 1 Infantry and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            1 Artillery and 1 Infantry moved from 67 Sea Zone to Java
    
        Place Units - Anzac
            1 Cruiser and 1 Transport placed in 122 Sea Zone
            3 Infantrys placed in Broome
            3 Infantrys placed in Townsville
            3 Infantrys placed in Port Moresby
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Anzac :

    West Papua : 3 Infantrys
    Port Moresby : 1 AAGun, 1 Factory, 3 Infantrys and 1 Tank
    South New Zealand : 1 Infantry
    Wellington : 1 AAGun, 1 Artillery, 1 Factory and 1 Infantry
    Broome : 1 AAGun, 1 Bunker, 1 Factory, 5 Infantrys and 1 Tank
    Bougainville : 1 Infantry
    Canberra : 1 AAGun, 1 Bunker, 1 Factory and 2 Infantrys
    Townsville : 1 AAGun, 1 Bunker, 1 Factory and 5 Infantrys
    Guadalcanal : 1 Infantry
    New Ireland : 1 Artillery
    Banjarmasin : 2 Fighters
    Lombok : 2 Infantrys
    Java : 1 Artillery, 7 Infantrys and 1 Tank
    122 Sea Zone : 1 Cruiser and 1 Transport
    67 Sea Zone : 2 Adv.Fighters, 1 Carrier, 1 Cruiser, 2 Destroyers, 2 Submarines and 2 Transports
    

    Production/PUs Summary :

    Germans : 85 / 134
    Russians : 100 / 104
    Italians : 59 / 61
    French : 34 / 32
    Yamamoto : 60 / 60
    Chinese : 32 / 37
    Hisaichi : 64 / 64
    British : 96 / 96
    Anzac : 36 / 36
    Dutch : 27 / 28
    Finns : 10 / 10
    Romanians : 19 / 19
    Thai : 12 / 16
    Americans : 100 / 104
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Dutch round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Purchase Units - Dutch
            Dutch repair damage of 4x Factory; Remaining resources: 24 PUs; 
            Dutch buy 2 ArmoredCars, 1 Elite, 2 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Non Combat Move - Dutch
            1 Infantry and 1 Tank moved from Java to Sumatra
            1 Transport moved from 67 Sea Zone to 113 Sea Zone
            1 Artillery and 1 Infantry moved from Merauke to 113 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            1 Artillery and 1 Infantry moved from 67 Sea Zone to Java
    
        Place Units - Dutch
            2 ArmoredCars and 1 Tank placed in Suriname
            1 Elite, 2 Infantrys and 1 Tank placed in Banjarmasin
    
        Turn Complete - Dutch
            Dutch collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Dutch :

    Jilolo : 1 Infantry
    Timor : 1 Infantry
    Soembawa : 1 Infantry
    Sumatra : 2 Artillerys, 1 Bunker, 3 Infantrys and 1 Tank
    Banjarmasin : 1 AAGun, 3 Elites, 1 Factory, 1 Fighter, 12 Infantrys and 4 Tanks
    Suriname : 2 ArmoredCars, 1 Factory and 1 Tank
    Tanimbar : 1 Infantry
    Java : 1 Artillery and 1 Infantry
    Amazon : 1 flag, 1 Infantry and 1 Tank
    67 Sea Zone : 1 Destroyer and 1 Transport
    

    Production/PUs Summary :

    Germans : 85 / 134
    Russians : 100 / 104
    Italians : 59 / 61
    French : 34 / 32
    Yamamoto : 60 / 60
    Chinese : 32 / 37
    Hisaichi : 64 / 64
    British : 96 / 96
    Anzac : 36 / 36
    Dutch : 27 / 27
    Finns : 10 / 10
    Romanians : 19 / 19
    Thai : 12 / 16
    Americans : 100 / 104
    

    Savegame


  • TripleA Turn Summary: Finns round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Finns
            2 Infantrys moved from Oulu to Lapland
            1 Fighter moved from Oulu to Lapland
            3 Infantrys moved from Tampere to Oulu
            1 Tank moved from Helsinki to Oulu
            4 Infantrys moved from Helsinki to Tampere
    
        Purchase Units - Finns
            Finns buy 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Lapland
                Finns attack with 1 Fighter and 2 Infantrys
                Russians defend with 2 Infantrys
                    Finns roll dice for 1 Fighter and 2 Infantrys in Lapland, round 2 : 0/3 hits, 0.67 expected hits
                    Russians roll dice for 2 Infantrys in Lapland, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Finns lost in Lapland
                1 Fighter owned by the Finns retreated
                1 Infantry owned by the Finns retreated to Oulu
                Russians win with 2 Infantrys remaining. Battle score for attacker is -2
                Casualties for Finns: 1 Infantry
    
        Non Combat Move - Finns
            1 Fighter moved from Lapland to Oulu
            1 Fighter moved from Oulu to Tampere
    
        Place Units - Finns
            5 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Finns regular : -0.67
    Russians regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Romanians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Romanians
            3 Infantrys moved from E.Romania to Odessa
            1 Infantry moved from Vinnytsia to Odessa
            1 Tank moved from Vinnytsia to Odessa
            2 Tanks moved from Bucharest to Odessa
            1 Elite moved from Bucharest to E.Romania
            1 Infantry moved from Bucharest to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 1 Factory and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Odessa
                Romanians attack with 4 Infantrys and 3 Tanks
                Russians defend with 1 Infantry
                    Romanians roll dice for 4 Infantrys and 3 Tanks in Odessa, round 2 : 4/7 hits, 2.17 expected hits
                    Russians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Odessa
                Romanians win, taking Odessa from Russians with 4 Infantrys and 3 Tanks remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Romanians
    
        Place Units - Romanians
            1 Factory placed in W.Romania
            Romanians undo move 1.
            1 Factory placed in W.Romania
            2 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 1.83
    Russians regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Thai round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Purchase Units - Thai
            Thai buy 2 Artillerys, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs; 
    
        Place Units - Thai
            2 Artillerys, 1 Elite and 3 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Americans
            1 Infantry moved from Johnston to 91 Sea Zone
            1 Cruiser and 1 Infantry moved from 91 Sea Zone to 96 Sea Zone
            1 Infantry moved from 96 Sea Zone to Jaluit
                  Americans take Jaluit from Yamamoto
            1 Artillery and 1 Infantry moved from Pearl Harbor to 91 Sea Zone
            1 Artillery, 1 Carrier, 2 Fighters, 1 Infantry and 1 Transport moved from 91 Sea Zone to 96 Sea Zone
            1 Artillery and 1 Infantry moved from 96 Sea Zone to Kwajalein
                  Americans take Kwajalein from Yamamoto
            1 Transport moved from 32 Sea Zone to 26 Sea Zone
            1 Elite and 1 Infantry moved from South Atlantic USA to 26 Sea Zone
            2 Transports moved from 119 Sea Zone to 100 Sea Zone
            1 Infantry and 2 Tanks moved from Central America to 100 Sea Zone
            1 Infantry, 2 Tanks and 2 Transports moved from 100 Sea Zone to 119 Sea Zone
            2 Tanks moved from Central America to Venezuela
            1 Elite and 1 Infantry moved from 26 Sea Zone to Venezuela
            2 Infantrys moved from Amazon to Venezuela
            1 Bomber and 1 Fighter moved from Amazon to Venezuela
            1 Infantry and 2 Tanks moved from 119 Sea Zone to Santiago
            2 Artillerys, 5 Infantrys and 2 Tanks moved from N.Chile to Santiago
    
        Purchase Units - Americans
            Americans buy 2 B.Transports, 1 Battleship, 3 Destroyers, 1 Elite, 1 Factory, 6 Infantrys, 2 Marines and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Santiago
                Americans attack with 2 Artillerys, 6 Infantrys and 4 Tanks
                Neutral defend with 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Tanks
                    Americans roll dice for 2 Artillerys, 6 Infantrys and 4 Tanks in Santiago, round 2 : 4/12 hits, 4.00 expected hits
                    Neutral roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Santiago, round 2 : 2/6 hits, 2.33 expected hits
                    2 Infantrys owned by the Americans, 2 Infantrys owned by the Neutral and 2 Artillerys owned by the Neutral lost in Santiago
                    Americans roll dice for 2 Artillerys, 4 Infantrys and 4 Tanks in Santiago, round 3 : 3/10 hits, 3.67 expected hits
                    Neutral roll dice for 2 Tanks in Santiago, round 3 : 2/2 hits, 1.00 expected hits
                    2 Infantrys owned by the Americans and 2 Tanks owned by the Neutral lost in Santiago
                Americans loses 0 PUs for violating Santiagos neutrality.
                Americans win, taking Santiago from Neutral with 2 Artillerys, 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 14
                Casualties for Americans: 4 Infantrys
                Casualties for Neutral: 2 Artillerys, 2 Infantrys and 2 Tanks
            Battle in Venezuela
                Americans attack with 1 Bomber, 1 Elite, 1 Fighter, 3 Infantrys and 2 Tanks
                Neutral defend with 3 Infantrys
                    Americans roll dice for 1 Bomber, 1 Elite, 1 Fighter, 3 Infantrys and 2 Tanks in Venezuela, round 2 : 4/8 hits, 2.83 expected hits
                    Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 0/3 hits, 1.00 expected hits
                    3 Infantrys owned by the Neutral lost in Venezuela
                Americans loses 0 PUs for violating Venezuelas neutrality.
                Americans win, taking Venezuela from Neutral with 1 Bomber, 1 Elite, 1 Fighter, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
                Casualties for Neutral: 3 Infantrys
    
        Non Combat Move - Americans
            1 Infantry moved from South Central USA to South Atlantic USA
            1 Destroyer and 1 Submarine moved from 13 Sea Zone to 32 Sea Zone
            1 Bomber and 1 Fighter moved from Venezuela to Amazon
            1 Artillery moved from E.Mexico to South Central USA
            2 Bombers moved from Pearl Harbor to Wake
            1 Adv.Fighter, 1 Battleship, 2 Carriers, 4 Destroyers, 3 Fighters and 2 Submarines moved from 88 Sea Zone to 87 Sea Zone
            3 Infantrys and 1 Marine moved from San Francisco to 83 Sea Zone
            1 Adv.Fighter moved from San Francisco to Midway
            1 B.Transport, 2 Destroyers, 3 Infantrys, 1 Marine and 1 Submarine moved from 83 Sea Zone to 89 Sea Zone
            3 Infantrys and 1 Marine moved from 89 Sea Zone to Midway
    
        Place Units - Americans
            1 Factory placed in Wake
            1 Battleship, 1 Destroyer and 1 Transport placed in 91 Sea Zone
            1 B.Transport and 1 Destroyer placed in 83 Sea Zone
            3 Infantrys and 1 Marine placed in San Francisco
            1 B.Transport and 1 Destroyer placed in 13 Sea Zone
            3 Infantrys and 1 Marine placed in Washington
            1 Elite placed in South Atlantic USA
    
        Turn Complete - Americans
            Americans collect 107 PUs; end with 107 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.50
    Neutral regular : -0.33
    

    Territory Summary for Americans :

    Kwajalein : 1 flag, 1 Artillery and 1 Infantry
    Jaluit : 1 flag, 1 Infantry
    New Caledonia : 1 Infantry
    Washington : 1 AAGun, 1 Factory, 5 Infantrys and 1 Marine
    San Francisco : 1 AAGun, 1 Factory, 4 Infantrys and 1 Marine
    Pearl Harbor : 1 AAGun, 1 Factory and 1 Infantry
    Christmas : 1 Infantry
    South Central USA : 1 AAGun, 1 Artillery and 1 Factory
    Ponape : 1 Artillery
    Wake : 1 Artillery, 2 Bombers, 1 Factory and 1 Infantry
    Alaska : 1 Artillery and 1 Infantry
    Oahu : 1 Infantry
    Palmyra : 1 Infantry
    Midway : 1 Adv.Fighter, 4 Infantrys and 1 Marine
    Kermandec : 1 Infantry
    Guam : 1 Infantry
    South Atlantic USA : 1 AAGun, 1 Elite, 1 Factory and 3 Infantrys
    W.Mexico : 1 flag
    Peru : 1 flag
    Central America : 1 flag
    Amazon : 1 Bomber and 1 Fighter
    E.Mexico : 1 flag
    N.Chile : 1 flag
    Venezuela : 1 flag, 1 Elite, 3 Infantrys and 2 Tanks
    Santiago : 1 flag, 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 4 Tanks
    13 Sea Zone : 1 B.Transport and 1 Destroyer
    26 Sea Zone : 1 Transport
    32 Sea Zone : 3 Destroyers and 1 Submarine
    89 Sea Zone : 1 B.Transport, 2 Destroyers and 1 Submarine
    91 Sea Zone : 1 Battleship, 1 Destroyer and 1 Transport
    119 Sea Zone : 2 Transports
    71 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
    83 Sea Zone : 1 B.Transport and 1 Destroyer
    96 Sea Zone : 1 Carrier, 1 Cruiser, 2 Fighters and 1 Transport
    87 Sea Zone : 1 Adv.Fighter, 1 Battleship, 2 Carriers, 4 Destroyers, 3 Fighters and 2 Submarines
    

    Production/PUs Summary :

    Germans : 85 / 134
    Russians : 99 / 104
    Italians : 59 / 61
    French : 34 / 32
    Yamamoto : 58 / 60
    Chinese : 32 / 37
    Hisaichi : 64 / 64
    British : 96 / 96
    Anzac : 36 / 36
    Dutch : 27 / 27
    Finns : 10 / 10
    Romanians : 20 / 20
    Thai : 12 / 12
    Americans : 107 / 107
    

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Germans
            Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
            Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
            Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
            Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
            Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
            Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
            Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
            Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
            Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
            Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
            Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
            Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
            Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
            Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
            Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
            2 Artillerys, 2 Fighters, 10 Infantrys and 5 Tanks moved from East Prussia to Lithuania
            2 Artillerys moved from Danzig to East Prussia
            4 Infantrys moved from Warsaw to Danzig
            1 Infantry moved from E.Romania to Bulgaria
            2 Artillerys moved from E.Romania to Vinnytsia
            1 Infantry moved from E.Romania to Vinnytsia
            2 Artillerys and 9 Infantrys moved from Krakow to Vinnytsia
            5 Tanks moved from Bohemia to Vinnytsia
            2 Infantrys moved from Brandenburg to Silesia
            3 Infantrys moved from Picardy to Normandy
            4 Tanks moved from Paris to Orleanais
            1 Tank moved from Paris to Orleanais
            2 Tanks moved from Paris to Normandy
            1 Fighter moved from Lorraine to Normandy
            2 Stukas moved from Lorraine to Normandy
            1 Bomber moved from Lorraine to Normandy
            3 Infantrys moved from Netherlands to Belgium
            1 Infantry moved from Netherlands to Belgium
            1 Infantry moved from Netherlands to Belgium
            1 Infantry moved from Netherlands to Belgium
            3 Infantrys moved from Hamburg to Netherlands
            3 Tanks moved from Bavaria to Hungary
            4 Tanks moved from Rhine to Belgium
            2 Transports moved from 24 Sea Zone to 23 Sea Zone
            4 Infantrys moved from Hamburg to 23 Sea Zone
            4 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
            4 Infantrys moved from 24 Sea Zone to East Prussia
            1 Destroyer and 3 Submarines moved from 29 Sea Zone to 7 Sea Zone
            2 Tanks moved from Syria to W.Iran
            2 Infantrys moved from Syria to 55 Sea Zone
            2 Infantrys moved from 55 Sea Zone to Cyprus
                  Germans take Cyprus from British
            3 Infantrys moved from Berlin to Brandenburg
            6 Tanks moved from Rhine to Austria
            1 Infantry moved from Lorraine to Belgium
            1 Infantry moved from Lorraine to Belgium
            1 Infantry moved from Lorraine to Belgium
    
        Purchase Units - Germans
            Germans buy 12 Infantrys and 22 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Belgium
                Germans attack with 9 Infantrys and 4 Tanks
                British defend with 1 Infantry
                    Germans roll dice for 9 Infantrys and 4 Tanks in Belgium, round 2 : 3/13 hits, 3.50 expected hits
                    British roll dice for 1 Infantry in Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Belgium
                Germans win, taking Belgium from British with 9 Infantrys and 4 Tanks remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Normandy
                Germans attack with 1 Bomber, 1 Fighter, 3 Infantrys, 2 Stukas and 2 Tanks
                British defend with 2 Infantrys; French defend with 1 Factory and 2 Infantrys
                    Germans roll dice for 1 Bomber, 1 Fighter, 3 Infantrys, 2 Stukas and 2 Tanks in Normandy, round 2 : 5/9 hits, 3.83 expected hits
                    French roll dice for 4 Infantrys in Normandy, round 2 : 0/4 hits, 1.33 expected hits
                    2 Infantrys owned by the French and 2 Infantrys owned by the British lost in Normandy
                Germans win, taking Normandy from French with 1 Bomber, 1 Fighter, 3 Infantrys, 2 Stukas and 2 Tanks remaining. Battle score for attacker is 8
                Casualties for French: 2 Infantrys
                Casualties for British: 2 Infantrys
            Battle in Orleanais
                Germans attack with 5 Tanks
                French defend with 1 Infantry
                    Germans roll dice for 5 Tanks in Orleanais, round 2 : 4/5 hits, 2.50 expected hits
                    French roll dice for 1 Infantry in Orleanais, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French and 1 Tank owned by the Germans lost in Orleanais
                Germans win, taking Orleanais from French with 4 Tanks remaining. Battle score for attacker is -3
                Casualties for Germans: 1 Tank
                Casualties for French: 1 Infantry
            Battle in Lithuania
                Germans attack with 2 Artillerys, 2 Fighters, 10 Infantrys and 5 Tanks
                Russians defend with 1 Infantry
                    Germans roll dice for 2 Artillerys, 2 Fighters, 10 Infantrys and 5 Tanks in Lithuania, round 2 : 4/19 hits, 5.83 expected hits
                    Russians roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Lithuania
                Germans win, taking Lithuania from Russians with 2 Artillerys, 2 Fighters, 10 Infantrys and 5 Tanks remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in W.Iran
                Germans attack with 2 Tanks
                British defend with 1 AAGun, 2 Artillerys, 1 Factory, 5 Infantrys and 5 Tanks
                    Germans roll dice for 2 Tanks in W.Iran, round 2 : 0/2 hits, 1.00 expected hits
                    British roll dice for 2 Artillerys, 5 Infantrys and 5 Tanks in W.Iran, round 2 : 4/12 hits, 4.83 expected hits
                    2 Tanks owned by the Germans lost in W.Iran
                British win with 2 Artillerys, 5 Infantrys and 5 Tanks remaining. Battle score for attacker is -10
                Casualties for Germans: 2 Tanks
    
        Non Combat Move - Germans
            2 Fighters moved from Lithuania to East Prussia
            1 Fighter moved from Normandy to Paris
            1 Bomber moved from Normandy to Paris
            1 Stuka moved from Normandy to Paris
            1 Stuka moved from Normandy to Paris
            2 AAGuns moved from Lorraine to Belgium
            1 AAGun moved from Krakow to Vinnytsia
    
        Place Units - Germans
            4 Infantrys placed in Warsaw
            8 Infantrys placed in Paris
            5 Tanks placed in Bohemia
            3 Tanks placed in Bavaria
            6 Tanks placed in Hamburg
            8 Tanks placed in Berlin
            Germans undo move 4.
            3 Tanks placed in Berlin
    
        Turn Complete - Germans
            Germans collect 95 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.67
    Russians regular : -0.33
    Germans regular : -0.67
    British regular : -1.17
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Russians
            1 Adv.Fighter, 1 Infantry and 1 Tank moved from Olyokminsk to Yakutsk
            1 Infantry moved from Zhigansk to Yakutsk
            1 Fighter moved from Olyokminsk to Yakutsk
    
        Purchase Units - Russians
            Russians buy 4 Artillerys, 1 Elite, 28 Infantrys, 1 Mech.Rocket, 1 Mot.Inf and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Yakutsk
                Russians attack with 1 Adv.Fighter, 1 Fighter, 2 Infantrys and 1 Tank
                Yamamoto defend with 1 Artillery and 1 Infantry
                    Russians roll dice for 1 Adv.Fighter, 1 Fighter, 2 Infantrys and 1 Tank in Yakutsk, round 2 : 3/5 hits, 1.67 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Yakutsk, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians, 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Yakutsk
                Russians win, taking Yakutsk from Yamamoto with 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Infantry
                Casualties for Yamamoto: 1 Artillery and 1 Infantry
    
        Non Combat Move - Russians
            1 Adv.Fighter and 1 Fighter moved from Yakutsk to Olyokminsk
            2 Tanks moved from N.Buryat Mongolia to Olyokminsk
            1 Artillery, 2 Infantrys and 1 Mot.Inf moved from Evenkia to Olyokminsk
            2 Infantrys moved from Khatanga to Olyokminsk
            1 Tank moved from Sibirsky to Olyokminsk
            2 Infantrys moved from Sibirsky to Khatanga
            1 Artillery and 2 Infantrys moved from Sibirsky to Evenkia
            3 Infantrys moved from Novosibirsk to Krasnoyarsk
            2 Infantrys moved from Sverdlovsk to Novosibirsk
            1 Tank moved from Sverdlovsk to Krasnoyarsk
            1 Mot.Inf moved from Sverdlovsk to Evenkia
            1 Mot.Inf moved from Sverdlovsk to Gorky
            1 Tank moved from Arkhangelsk to Leningrad
            1 Artillery, 1 Elite and 2 Infantrys moved from S.Karelia to Leningrad
            1 Infantry moved from Kiev to Minsk
            4 Tanks moved from Kiev to Kursk
            2 Artillerys and 9 Infantrys moved from Kiev to Kursk
            1 AAGun and 1 Bomber moved from Kiev to Kursk
            8 Infantrys moved from Yaroslavl to Kursk
            1 Infantry moved from Tula to Kursk
            4 Infantrys moved from Rostov to Kursk
            2 Tanks moved from Moscow to Kursk
            1 Tank moved from Stalingrad to Kursk
            8 Infantrys moved from Moscow to Yaroslavl
            1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone
            2 Infantrys moved from Georgia to 54 Sea Zone
            2 Infantrys moved from 54 Sea Zone to Crimea
            1 Artillery, 1 Elite and 2 Infantrys moved from Georgia to Rostov
            3 Infantrys moved from Stalingrad to Rostov
            1 Artillery moved from Stalingrad to Rostov
            1 Artillery moved from Astrakhan to Georgia
            2 Infantrys moved from Chimkent to 126 Sea Zone
            2 Infantrys moved from 126 Sea Zone to Astrakhan
            2 Infantrys moved from Tashkent to Chimkent
            1 Artillery, 1 Elite and 1 Infantry moved from Arkhangelsk to S.Karelia
    
        Place Units - Russians
            2 Infantrys placed in Tashkent
            1 Artillery, 4 Infantrys and 1 Tank placed in Sibirsky
            3 Infantrys, 1 Mech.Rocket and 1 Mot.Inf placed in Sverdlovsk
            1 Elite, 1 Infantry and 1 Tank placed in Georgia
            1 Artillery, 3 Infantrys and 1 Tank placed in Stalingrad
            1 Artillery and 3 Infantrys placed in Arkhangelsk
            4 Infantrys placed in Leningrad
            1 Artillery, 8 Infantrys and 1 Tank placed in Moscow
    
        Turn Complete - Russians
            Russians collect 99 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.33
    Russians regular : 1.33
    

    Territory Summary for Russians :

    Irkutsk : 1 Infantry
    Evenkia : 1 Artillery, 2 Infantrys and 1 Mot.Inf
    Novosibirsk : 2 Infantrys
    Arkhangelsk : 1 AAGun, 1 Artillery, 1 Factory and 3 Infantrys
    Donetsk : 1 Infantry
    Olyokminsk : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Fighter, 4 Infantrys, 1 Mot.Inf and 3 Tanks
    Astrakhan : 2 Infantrys
    Kiev : 1 Infantry
    Krasnoyarsk : 3 Infantrys and 1 Tank
    Gorky : 1 Mot.Inf
    Stalingrad : 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
    Moscow : 1 AAGun, 1 Artillery, 1 Factory, 8 Infantrys and 1 Tank
    Kursk : 1 AAGun, 3 Artillerys, 1 Bomber, 22 Infantrys and 12 Tanks
    Khatanga : 2 Infantrys
    Crimea : 2 Infantrys
    Yakutsk : 1 Infantry and 1 Tank
    Kamchatka : 1 Bunker
    Latvia : 1 Infantry
    Leningrad : 1 AAGun, 3 Artillerys, 2 Bunkers, 1 Elite, 1 Factory, 2 Fighters, 20 Infantrys and 4 Tanks
    Tashkent : 1 Factory and 2 Infantrys
    Sverdlovsk : 1 AAGun, 1 Factory, 3 Infantrys, 1 Mech.Rocket and 1 Mot.Inf
    Estonia : 1 Infantry
    Sibirsky : 1 Artillery, 1 Factory, 4 Infantrys and 1 Tank
    Georgia : 1 AAGun, 1 Artillery, 1 Elite, 1 Factory, 1 Infantry and 1 Tank
    Chimkent : 2 Infantrys
    Rostov : 2 Artillerys, 1 Elite and 5 Infantrys
    Yaroslavl : 8 Infantrys
    S.Karelia : 1 Artillery, 1 Elite and 1 Infantry
    N.Karelia : 1 Infantry
    Kolyma : 1 Infantry
    Minsk : 1 Infantry
    Lapland : 1 flag, 2 Infantrys
    Vyborg : 1 flag, 2 Infantrys
    Azerbaijan : 1 flag
    Finnmark : 1 flag
    Khobdo : 1 flag
    54 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
    126 Sea Zone : 1 Transport
    6 Sea Zone : 1 Destroyer, 1 Submarine and 2 Transports
    

    Production/PUs Summary :

    Germans : 95 / 95
    Russians : 99 / 99
    Italians : 59 / 61
    French : 29 / 32
    Yamamoto : 57 / 60
    Chinese : 32 / 37
    Hisaichi : 64 / 64
    British : 92 / 96
    Anzac : 36 / 36
    Dutch : 27 / 27
    Finns : 10 / 10
    Romanians : 20 / 20
    Thai : 12 / 12
    Americans : 107 / 107
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Italians
            2 Infantrys moved from Languedoc to Aquitaine
            1 Tank moved from Languedoc to Brittany
                  Italians take Brittany from French
            1 Infantry moved from Languedoc to Aquitaine
            1 Artillery moved from Languedoc to Aquitaine
            2 Tanks moved from Campania to 48 Sea Zone
            4 Infantrys moved from Campania to 48 Sea Zone
            1 Elite moved from Campania to 48 Sea Zone
            1 Tank moved from Mersa Matruh to 51 Sea Zone
            3 Infantrys moved from Mersa Matruh to 51 Sea Zone
            2 Artillerys moved from Iraq to W.Iran
            5 Infantrys moved from Iraq to W.Iran
            3 Tanks moved from Iraq to W.Iran
            2 Tanks moved from Syria to W.Iran
            5 Fighters moved from Syria to W.Iran
            1 Battleship, 1 Destroyer, 3 Infantrys, 1 Submarine, 1 Tank and 2 Transports moved from 51 Sea Zone to 56 Sea Zone
            1 Destroyer, 1 Elite, 4 Infantrys, 2 Tanks and 5 Transports moved from 48 Sea Zone to 56 Sea Zone
            1 Elite, 7 Infantrys and 3 Tanks moved from 56 Sea Zone to Lower Egypt
            1 Tank moved from Tuscany to 46 Sea Zone
            1 Infantry moved from Rome to 46 Sea Zone
            2 Infantrys moved from Rome to 46 Sea Zone
            3 Infantrys, 1 Submarine, 1 Tank and 2 Transports moved from 46 Sea Zone to 49 Sea Zone
            3 Infantrys and 1 Tank moved from 49 Sea Zone to Albania
            5 Infantrys moved from Rome to Campania
            2 Infantrys moved from Rome to Campania
            3 Infantrys moved from Provence to Languedoc
            1 Tank moved from Provence to Languedoc
            2 Tanks moved from Lombardy to Languedoc
            4 Infantrys moved from Lombardy to Provence
            1 Infantry moved from Tunis to S.Tunisia
            1 Infantry moved from Tunis to S.Tunisia
            1 Infantry moved from Tunis to S.Tunisia
            1 Infantry moved from Tunis to N.Tunisia
            1 Infantry moved from Tunis to N.Tunisia
    
        Purchase Units - Italians
            Italians buy 1 Bunker, 1 Destroyer, 1 Elite, 2 HeavyTanks, 3 Infantrys and 4 Transports; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Aquitaine
                Italians attack with 1 Artillery and 3 Infantrys
                French defend with 1 Infantry
                    Italians roll dice for 1 Artillery and 3 Infantrys in Aquitaine, round 2 : 1/4 hits, 1.00 expected hits
                    French roll dice for 1 Infantry in Aquitaine, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French and 1 Infantry owned by the Italians lost in Aquitaine
                Italians win, taking Aquitaine from French with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for Italians: 1 Infantry
                Casualties for French: 1 Infantry
            Battle in W.Iran
                Italians attack with 2 Artillerys, 5 Fighters, 5 Infantrys and 5 Tanks
                British defend with 1 AAGun, 2 Artillerys, 1 Factory, 5 Infantrys and 5 Tanks
                    British roll AA dice in W.Iran : 0/5 hits, 0.83 expected hits
                    Italians roll dice for 2 Artillerys, 5 Fighters, 5 Infantrys and 5 Tanks in W.Iran, round 2 : 7/17 hits, 6.00 expected hits
                    British roll dice for 2 Artillerys, 5 Infantrys and 5 Tanks in W.Iran, round 2 : 3/12 hits, 4.83 expected hits
                    2 Artillerys owned by the British, 3 Infantrys owned by the Italians and 5 Infantrys owned by the British lost in W.Iran
                    Italians roll dice for 2 Artillerys, 5 Fighters, 2 Infantrys and 5 Tanks in W.Iran, round 3 : 3/14 hits, 5.50 expected hits
                    British roll dice for 5 Tanks in W.Iran, round 3 : 0/5 hits, 2.50 expected hits
                    3 Tanks owned by the British lost in W.Iran
                    Italians roll dice for 2 Artillerys, 5 Fighters, 2 Infantrys and 5 Tanks in W.Iran, round 4 : 8/14 hits, 5.50 expected hits
                    British roll dice for 2 Tanks in W.Iran, round 4 : 2/2 hits, 1.00 expected hits
                    2 Tanks owned by the British and 2 Infantrys owned by the Italians lost in W.Iran
                Italians win, taking W.Iran from British with 2 Artillerys, 5 Fighters and 5 Tanks remaining. Battle score for attacker is 33
                Casualties for Italians: 5 Infantrys
                Casualties for British: 2 Artillerys, 5 Infantrys and 5 Tanks
            Battle in Lower Egypt
                Italians attack with 1 Elite, 7 Infantrys and 3 Tanks
                British defend with 2 Infantrys and 2 Tanks
                    Italians roll dice for 1 Battleship in Lower Egypt, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in Lower Egypt
                    Italians roll dice for 1 Elite, 7 Infantrys and 3 Tanks in Lower Egypt, round 2 : 1/11 hits, 3.00 expected hits
                    British roll dice for 1 Infantry and 2 Tanks in Lower Egypt, round 2 : 1/3 hits, 1.33 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Lower Egypt
                    Italians roll dice for 1 Elite, 6 Infantrys and 3 Tanks in Lower Egypt, round 3 : 5/10 hits, 2.83 expected hits
                    British roll dice for 2 Tanks in Lower Egypt, round 3 : 2/2 hits, 1.00 expected hits
                    2 Tanks owned by the British and 2 Infantrys owned by the Italians lost in Lower Egypt
                Italians win, taking Lower Egypt from British with 1 Elite, 4 Infantrys and 3 Tanks remaining. Battle score for attacker is 8
                Casualties for British: 2 Infantrys and 2 Tanks
                Casualties for Italians: 3 Infantrys
    
        Non Combat Move - Italians
            5 Fighters moved from W.Iran to Syria
    
        Place Units - Italians
            1 Bunker and 3 Infantrys placed in Tunis
            2 HeavyTanks placed in Syria
            1 Destroyer and 4 Transports placed in 46 Sea Zone
            1 Elite placed in Rome
    
        Turn Complete - Italians
            Italians collect 67 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.67
    Italians regular : 1.50
    British AA : -0.83
    British regular : -2.67
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Purchase Units - French
            French buy 1 Elite, 1 Factory, 2 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Non Combat Move - French
            1 Artillery and 1 Infantry moved from Greenland to 3 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 3 Sea Zone to 11 Sea Zone
            1 Artillery and 1 Infantry moved from 11 Sea Zone to Manchester
            2 Infantrys moved from E.Morocco to S.Algeria
            1 Tank moved from E.Morocco to S.Algeria
            2 Infantrys moved from French Equatorial Africa to Darfur
            1 Infantry moved from Italian East Africa to Nubia
    
        Place Units - French
            1 Factory placed in French Equatorial Africa
            1 Elite, 1 Infantry and 2 Tanks placed in E.Morocco
            1 Infantry placed in Churchill
    
        Turn Complete - French
            French collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for French :

    Corsica : 1 Infantry
    Churchill : 1 AAGun, 1 Factory and 3 Infantrys
    N.French Indochina : 1 Infantry
    French Equatorial Africa : 1 Factory
    E.Morocco : 1 AAGun, 1 Elite, 1 Factory, 1 Fighter, 4 Infantrys and 3 Tanks
    S.Algeria : 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank
    French Guiana : 1 Infantry
    Madagascar : 1 Infantry
    Darfur : 2 Infantrys
    Dover : 1 Fighter
    Manchester : 1 Artillery and 1 Infantry
    Nubia : 1 Infantry
    Greenland : 1 flag
    11 Sea Zone : 1 Destroyer and 1 Transport
    

    Production/PUs Summary :

    Germans : 95 / 95
    Russians : 99 / 99
    Italians : 67 / 67
    French : 25 / 25
    Yamamoto : 57 / 60
    Chinese : 32 / 37
    Hisaichi : 64 / 64
    British : 88 / 96
    Anzac : 36 / 36
    Dutch : 27 / 27
    Finns : 10 / 10
    Romanians : 20 / 20
    Thai : 12 / 12
    Americans : 107 / 107
    

    Savegame


  • TripleA Turn Summary: Yamamoto round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Yamamoto
            1 Battleship moved from 92 Sea Zone to 84 Sea Zone
            2 Carriers moved from 92 Sea Zone to 84 Sea Zone
            4 Fighters moved from 92 Sea Zone to 84 Sea Zone
            1 Carrier moved from 92 Sea Zone to 110 Sea Zone
            1 Destroyer moved from 92 Sea Zone to 110 Sea Zone
            4 Transports moved from 92 Sea Zone to 84 Sea Zone
            2 B.Transports moved from 92 Sea Zone to 84 Sea Zone
            8 Infantrys moved from Tokyo to 84 Sea Zone
            2 B.Transports and 8 Infantrys moved from 84 Sea Zone to 92 Sea Zone
            1 Infantry moved from Tokyo to 84 Sea Zone
            1 Infantry moved from Tokyo to 84 Sea Zone
            1 Infantry and 4 Transports moved from 84 Sea Zone to 92 Sea Zone
            1 Cruiser and 1 Infantry moved from 84 Sea Zone to 92 Sea Zone
            1 Infantry moved from 92 Sea Zone to S.French Indochina
            4 Infantrys moved from Kwangsi to N.French Indochina
            1 Tank moved from Kwangtung to Hunan
            2 Infantrys moved from Kwangtung to Hunan
            1 Artillery moved from Kwangtung to Hunan
            1 Infantry moved from 92 Sea Zone to Manila
                  Yamamoto take Manila from Americans
            8 Infantrys moved from 92 Sea Zone to N.French Indochina
            6 Infantrys moved from Hong Kong to Kwangtung
            1 Artillery moved from Okhotsk to Zhigansk
                  Yamamoto take Zhigansk from Russians
            4 Tanks moved from Malaya to S.Thailand
            2 Bombers moved from Bangkok to S.Thailand
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Battleships and 10 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in S.Thailand
                Yamamoto attack with 2 Bombers and 4 Tanks
                British defend with 5 Infantrys and 2 Tanks
                    Yamamoto roll dice for 2 Bombers and 4 Tanks in S.Thailand, round 2 : 4/6 hits, 3.33 expected hits
                    British roll dice for 5 Infantrys and 2 Tanks in S.Thailand, round 2 : 2/7 hits, 2.67 expected hits
                    4 Infantrys owned by the British and 2 Tanks owned by the Yamamoto lost in S.Thailand
                    Yamamoto roll dice for 2 Bombers and 2 Tanks in S.Thailand, round 3 : 3/4 hits, 2.33 expected hits
                    British roll dice for 1 Infantry and 2 Tanks in S.Thailand, round 3 : 1/3 hits, 1.33 expected hits
                    2 Tanks owned by the British, 1 Infantry owned by the British and 1 Tank owned by the Yamamoto lost in S.Thailand
                Yamamoto win, taking S.Thailand from British with 2 Bombers and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Yamamoto: 3 Tanks
                Casualties for British: 5 Infantrys and 2 Tanks
            Battle in N.French Indochina
                Yamamoto attack with 12 Infantrys
                French defend with 1 Infantry
                    Yamamoto roll dice for 1 Cruiser in N.French Indochina, round 2 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 12 Infantrys in N.French Indochina, round 2 : 1/12 hits, 2.00 expected hits
                    French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in N.French Indochina
                Yamamoto win, taking N.French Indochina from French with 12 Infantrys remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in S.French Indochina
                Yamamoto attack with 1 Infantry
                British defend with 1 Artillery
                    Yamamoto roll dice for 1 Infantry in S.French Indochina, round 2 : 1/1 hits, 0.17 expected hits
                    French roll dice for 1 Artillery in S.French Indochina, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Artillery owned by the British lost in S.French Indochina
                French win with no units remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
                Casualties for British: 1 Artillery
    
        Non Combat Move - Yamamoto
            2 Bombers moved from S.Thailand to Bangkok
    
        Place Units - Yamamoto
            2 Battleships placed in 84 Sea Zone
            6 Infantrys placed in Hong Kong
            4 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 63 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.67
    French regular : 0.33
    British regular : -1.00
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Chinese
            1 Tank moved from Shansi to Shantung
                  Chinese take Shantung from Hisaichi
            1 Tank moved from Shantung to Peking
                  Chinese take Peking from Hisaichi
            2 Infantrys moved from Suiyuan to Chahar
            1 Adv.Fighter moved from Shensi to Chahar
            1 Artillery and 1 Infantry moved from Hupeh to Anhwei
            1 Fighter moved from Hupeh to Anhwei
    
        Purchase Units - Chinese
            Chinese buy 2 ArmoredCars, 1 Bunker, 1 Elite, 8 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Anhwei
                Chinese attack with 1 Artillery, 1 Fighter and 1 Infantry
                Hisaichi defend with 1 Tank
                    Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Anhwei, round 2 : 1/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Tank in Anhwei, round 2 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei
                Chinese win, taking Anhwei from Hisaichi with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Tank
            Battle in Chahar
                Chinese attack with 1 Adv.Fighter and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Chahar, round 2 : 1/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Hisaichi with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Chinese
            1 Adv.Fighter moved from Chahar to Hupeh
            1 Fighter moved from Anhwei to Hupeh
            1 AAGun, 1 Artillery and 2 Infantrys moved from Szechwan to Hupeh
            2 Infantrys moved from Ningsia to Shensi
            3 Infantrys moved from Lanchow to Szechwan
            3 Infantrys moved from Lanchow to Shensi
            2 Artillerys moved from E.Qinghai to Lanchow
            1 Infantry moved from E.Qinghai to Ningsia
            3 Infantrys moved from E.Qinghai to Lanchow
            2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai
            3 Tanks moved from Gobi Altai to Shensi
            1 Infantry moved from Urumqi to E.Sinkiang
            3 Tanks moved from Urumqi to Gobi Altai
    
        Place Units - Chinese
            1 Bunker, 1 Elite and 2 Infantrys placed in Hupeh
            6 Infantrys placed in Hsining
            2 ArmoredCars and 1 Tank placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 42 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Hisaichi regular : 1.17
    

    Territory Summary for Chinese :

    E.Qinghai : 1 AAGun, 2 Artillerys and 4 Infantrys
    Hupeh : 1 AAGun, 1 Adv.Fighter, 2 Artillerys, 1 Bunker, 1 Elite, 1 Factory, 1 Fighter, 5 Infantrys and 5 Tanks
    E.Sinkiang : 1 Infantry
    Urumqi : 2 ArmoredCars, 1 Factory and 1 Tank
    Lanchow : 2 Artillerys and 3 Infantrys
    Shensi : 5 Infantrys and 3 Tanks
    Ningsia : 1 Infantry
    Chahar : 1 Infantry
    Szechwan : 3 Infantrys
    Anhwei : 1 Artillery
    Hsining : 1 Factory and 6 Infantrys
    Peking : 1 Tank
    N.Thailand : 1 flag
    Gobi Altai : 1 flag, 3 Tanks
    

    Production/PUs Summary :

    Germans : 95 / 95
    Russians : 98 / 99
    Italians : 67 / 67
    French : 23 / 25
    Yamamoto : 63 / 63
    Chinese : 42 / 42
    Hisaichi : 54 / 64
    British : 86 / 96
    Anzac : 36 / 36
    Dutch : 27 / 27
    Finns : 10 / 10
    Romanians : 20 / 20
    Thai : 14 / 12
    Americans : 104 / 107
    

    Savegame


  • TripleA Turn Summary: Hisaichi round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Hisaichi
            1 Tank moved from Hunan to S.French Indochina
                  Hisaichi take S.French Indochina from French
            1 Tank moved from Hunan to N.Thailand
                  Thai take N.Thailand from Chinese
            1 Tank moved from Hunan to Shanghai
            1 Tank moved from Shanghai to Shantung
                  Hisaichi take Shantung from Chinese
            1 Artillery moved from Hunan to Kweichow
                  Hisaichi take Kweichow from Chinese
            3 Tanks moved from Hulunbuir to Peking
            2 Submarines moved from 75 Sea Zone to 84 Sea Zone
            1 Artillery, 1 Elite, 5 Infantrys and 2 Tanks moved from Ayan to N.Buryat Mongolia
                  Hisaichi take N.Buryat Mongolia from Russians
            1 Tank moved from S.Buryat Mongolia to N.Buryat Mongolia
            2 Artillerys moved from Chita to N.Buryat Mongolia
            4 Transports moved from 75 Sea Zone to 84 Sea Zone
            1 T.Boat moved from 75 Sea Zone to 84 Sea Zone
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Elite moved from Changchun to 84 Sea Zone
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Elite, 3 Infantrys and 2 Transports moved from 84 Sea Zone to 75 Sea Zone
            3 Infantrys moved from 75 Sea Zone to Ayan
            1 Elite moved from 75 Sea Zone to Ayan
            2 Submarines moved from 84 Sea Zone to 75 Sea Zone
            2 Fighters moved from Changchun to 84 Sea Zone
            1 Bomber moved from Changchun to Ayan
            2 Tanks moved from Celebes to 107 Sea Zone
            1 Tank moved from Mindanao to 107 Sea Zone
            2 Tanks moved from Mindoro to Mindanao
            3 Tanks moved from 107 Sea Zone to Jilolo
            1 Fighter moved from 107 Sea Zone to Jilolo
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Battleship, 1 Cruiser, 11 Infantrys and 1 S.Submarine; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Jilolo
                Hisaichi attack with 1 Fighter and 3 Tanks
                Dutch defend with 1 Infantry
                    Hisaichi roll dice for 1 Battleship in Jilolo, round 2 : 0/1 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Fighter and 3 Tanks in Jilolo, round 2 : 2/4 hits, 1.83 expected hits
                    Dutch roll dice for 1 Infantry in Jilolo, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch lost in Jilolo
                Hisaichi win, taking Jilolo from Dutch with 1 Fighter and 3 Tanks remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
            Battle in Peking
                Hisaichi attack with 3 Tanks
                Chinese defend with 1 Tank
                    Hisaichi roll dice for 3 Tanks in Peking, round 2 : 2/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 Tank in Peking, round 2 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi and 1 Tank owned by the Chinese lost in Peking
                Hisaichi win, taking Peking from Chinese with 2 Tanks remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Tank
                Casualties for Chinese: 1 Tank
    
        Non Combat Move - Hisaichi
            1 Bomber moved from Ayan to N.Buryat Mongolia
            1 Fighter moved from Jilolo to 107 Sea Zone
            1 Bomber moved from N.Buryat Mongolia to Ayan
    
        Place Units - Hisaichi
            3 Infantrys placed in Hulunbuir
            4 Infantrys placed in Davao
            4 Infantrys placed in Changchun
            1 Battleship, 1 Cruiser and 1 S.Submarine placed in 84 Sea Zone
    
        Turn Complete - Hisaichi
            Hisaichi collect 66 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Dutch regular : -0.33
    Hisaichi regular : 0.00
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: British round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - British
            1 Bomber moved from Manchester to Munster
            3 Infantrys and 2 Tanks moved from Dublin to Munster
            1 Infantry moved from Manchester to 18 Sea Zone
            1 Artillery and 2 Infantrys moved from Wales to 20 Sea Zone
            1 Battleship, 1 Cruiser and 1 Infantry moved from 18 Sea Zone to 20 Sea Zone
            1 Artillery and 2 Infantrys moved from 20 Sea Zone to Netherlands
            2 Fighters moved from 20 Sea Zone to Netherlands
            1 Infantry moved from 20 Sea Zone to Netherlands
            1 Fighter moved from Scotland to Netherlands
            1 Fighter moved from Wales to Netherlands
            1 Infantry moved from Darfur to Kufra
            1 Infantry moved from New Valley to Mersa Matruh
                  British take Mersa Matruh from Italians
            1 Infantry moved from New Valley to Kufra
            1 Adv.Fighter moved from Italian East Africa to Kufra
            1 Infantry moved from Italian East Africa to 58 Sea Zone
            1 Infantry moved from 58 Sea Zone to Iraq
                  British take Iraq from Italians
            1 Artillery and 3 Infantrys moved from Nubia to Lower Egypt
            4 Fighters moved from Cairo to Lower Egypt
            2 Tanks moved from Cairo to Lower Egypt
            6 Infantrys moved from Cairo to Lower Egypt
    
        Purchase Units - British
            British buy 2 Artillerys, 1 Battleship, 1 Bunker, 14 Infantrys, 1 Mech.Inf, 1 S.Bomber, 1 Tank and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Munster
                British attack with 1 Bomber, 3 Infantrys and 2 Tanks
                Neutral defend with 2 Infantrys
                    British roll dice for 1 Bomber, 3 Infantrys and 2 Tanks in Munster, round 2 : 2/6 hits, 2.17 expected hits
                    Neutral roll dice for 2 Infantrys in Munster, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Neutral lost in Munster
                British loses 0 PUs for violating Munsters neutrality.
                British win, taking Munster from Neutral with 1 Bomber, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Neutral: 2 Infantrys
            Battle in Lower Egypt
                British attack with 1 Artillery, 4 Fighters, 9 Infantrys and 2 Tanks
                Italians defend with 1 Elite, 4 Infantrys and 3 Tanks
                    British roll dice for 1 Artillery, 4 Fighters, 9 Infantrys and 2 Tanks in Lower Egypt, round 2 : 6/16 hits, 4.33 expected hits
                    Italians roll dice for 1 Elite, 4 Infantrys and 3 Tanks in Lower Egypt, round 2 : 3/8 hits, 3.17 expected hits
                    1 Elite owned by the Italians, 1 Tank owned by the Italians, 4 Infantrys owned by the Italians and 3 Infantrys owned by the British lost in Lower Egypt
                    British roll dice for 1 Artillery, 4 Fighters, 6 Infantrys and 2 Tanks in Lower Egypt, round 3 : 4/13 hits, 3.83 expected hits
                    Italians roll dice for 2 Tanks in Lower Egypt, round 3 : 2/2 hits, 1.00 expected hits
                    2 Tanks owned by the Italians and 2 Infantrys owned by the British lost in Lower Egypt
                British win, taking Lower Egypt from Italians with 1 Artillery, 4 Fighters, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 16
                Casualties for British: 5 Infantrys
                Casualties for Italians: 1 Elite, 4 Infantrys and 3 Tanks
            Battle in Kufra
                British attack with 1 Adv.Fighter and 2 Infantrys
                Germans defend with 1 Infantry
                    British roll dice for 1 Adv.Fighter and 2 Infantrys in Kufra, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 Infantry in Kufra, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Adv.Fighter and 2 Infantrys in Kufra, round 3 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 Infantry in Kufra, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Kufra
                British win, taking Kufra from Italians with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Netherlands
                British attack with 1 Artillery, 4 Fighters and 3 Infantrys
                Germans defend with 3 Infantrys
                    British roll dice for 1 Battleship and 1 Cruiser in Netherlands, round 2 : 2/2 hits, 1.17 expected hits
                    2 Infantrys owned by the Germans lost in Netherlands
                    British roll dice for 1 Artillery, 4 Fighters and 3 Infantrys in Netherlands, round 2 : 2/8 hits, 2.33 expected hits
                    Germans roll dice for 1 Infantry in Netherlands, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Netherlands
                British win, taking Netherlands from Germans with 1 Artillery, 4 Fighters and 3 Infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 3 Infantrys
    
        Non Combat Move - British
            2 Fighters moved from Netherlands to Wales
            2 Fighters moved from Netherlands to 20 Sea Zone
            1 Bomber moved from Munster to Manchester
            1 Tank moved from Iceland to 3 Sea Zone
            1 Destroyer, 1 Tank and 1 Transport moved from 3 Sea Zone to 11 Sea Zone
            1 Tank moved from 11 Sea Zone to Manchester
            4 Fighters moved from Lower Egypt to Cairo
            1 Infantry moved from French Equatorial Africa to Darfur
            1 AAGun and 1 Infantry moved from Kenya to Italian East Africa
            2 Infantrys moved from South Africa to Rhodesia
            1 Tank moved from Cape Town to Rhodesia
            1 Transport moved from 58 Sea Zone to 59 Sea Zone
            2 Infantrys moved from Bombay to 59 Sea Zone
            2 Infantrys and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
            2 Infantrys moved from 58 Sea Zone to Baluchistan
            1 Artillery and 4 Infantrys moved from Bihar to Assam
            1 Infantry moved from Assam to Burma
            1 Tank moved from Delhi to Assam
            1 Mot.Inf moved from Madras to Assam
            5 Infantrys moved from Madras to Mysore
            2 Transports moved from 65 Sea Zone to 63 Sea Zone
            1 Artillery and 1 Infantry moved from Delhi to Rajputana
            2 Infantrys moved from Delhi to Bihar
            1 Adv.Fighter moved from Kufra to Darfur
            1 Infantry moved from Yukon to Alaska
            1 Infantry and 1 Tank moved from Alaska to 71 Sea Zone
            1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
            1 Infantry and 1 Tank moved from 72 Sea Zone to Koryakia
            2 Tanks moved from Cairo to Lower Egypt
    
        Place Units - British
            1 Bunker and 6 Infantrys placed in Cairo
            1 Battleship placed in 58 Sea Zone
            1 Infantry and 1 Tank placed in Italian East Africa
            1 Transport placed in 59 Sea Zone
            1 Artillery placed in Bombay
            1 Artillery and 3 Infantrys placed in Madras
            3 Infantrys, 1 Mech.Inf and 1 S.Bomber placed in Delhi
            1 Infantry placed in Wales
    
        Turn Complete - British
            British collect 96 PUs; end with 96 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.17
    Germans regular : -0.33
    Neutral regular : -0.67
    British regular : 1.50
    

    Territory Summary for British :

    London : 1 AAGun and 1 Factory
    British Guiana : 1 Infantry
    Koryakia : 1 Infantry and 1 Tank
    Italian East Africa : 1 flag, 1 AAGun, 1 Factory, 2 Infantrys and 1 Tank
    Kufra : 1 flag, 2 Infantrys
    Yunnan : 1 Infantry
    Assam : 1 AAGun, 1 Artillery, 7 Infantrys, 1 Mot.Inf and 1 Tank
    Vancouver : 1 AAGun and 1 Factory
    Burma : 1 Infantry
    Rajputana : 1 Artillery and 1 Infantry
    Darfur : 1 Adv.Fighter and 1 Infantry
    Baluchistan : 2 Infantrys
    Bombay : 1 AAGun, 1 Artillery and 1 Factory
    Dover : 2 Infantrys
    Rhodesia : 2 Infantrys and 1 Tank
    Wales : 1 AAGun, 1 Artillery, 1 Factory, 2 Fighters and 1 Infantry
    Mersa Matruh : 1 Infantry
    Fiji : 1 Artillery and 1 Infantry
    Iraq : 1 Infantry
    Manchester : 1 AAGun, 1 Artillery, 1 Bomber, 1 Factory, 1 Infantry and 1 Tank
    Madras : 1 AAGun, 1 Artillery, 1 Factory and 3 Infantrys
    Mysore : 5 Infantrys
    Montreal : 1 AAGun, 1 Factory and 2 Infantrys
    Delhi : 1 Factory, 3 Infantrys, 1 Mech.Inf and 1 S.Bomber
    Malta : 3 Bunkers
    Bihar : 2 Infantrys
    Nauru : 1 Infantry
    Tarawa : 1 Infantry
    Cairo : 1 AAGun, 1 Bunker, 1 Factory, 4 Fighters and 8 Infantrys
    Lower Egypt : 1 Artillery, 4 Infantrys and 4 Tanks
    Gibraltar : 1 Bunker and 2 Infantrys
    Banjarmasin : 1 Artillery and 1 Infantry
    Alaska : 2 Infantrys
    Attu : 2 Infantrys
    Cape Town : 1 Factory
    Dublin : 1 flag
    Iceland : 1 flag
    Netherlands : 1 flag, 1 Artillery and 3 Infantrys
    Munster : 1 flag, 3 Infantrys and 2 Tanks
    11 Sea Zone : 1 Destroyer and 1 Transport
    20 Sea Zone : 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers, 2 Fighters, 1 Submarine, 1 T.Boat and 1 Transport
    58 Sea Zone : 1 Battleship, 1 Cruiser, 2 Destroyers, 2 Submarines and 1 Transport
    59 Sea Zone : 1 Transport
    63 Sea Zone : 2 Transports
    67 Sea Zone : 1 Submarine
    72 Sea Zone : 1 Destroyer and 1 Transport
    

    Production/PUs Summary :

    Germans : 92 / 95
    Russians : 96 / 99
    Italians : 62 / 67
    French : 21 / 25
    Yamamoto : 63 / 63
    Chinese : 33 / 42
    Hisaichi : 66 / 66
    British : 96 / 96
    Anzac : 36 / 36
    Dutch : 26 / 27
    Finns : 10 / 10
    Romanians : 20 / 20
    Thai : 16 / 12
    Americans : 104 / 107
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Anzac round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Purchase Units - Anzac
            Anzac buy 2 Artillerys, 1 Battleship, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Non Combat Move - Anzac
            1 Artillery and 1 Infantry moved from Wellington to 122 Sea Zone
            1 Infantry moved from South New Zealand to 122 Sea Zone
            1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 122 Sea Zone to 67 Sea Zone
            1 Artillery and 2 Infantrys moved from 67 Sea Zone to Java
            1 Transport moved from 67 Sea Zone to 113 Sea Zone
            2 Infantrys moved from Townsville to 113 Sea Zone
            3 Infantrys moved from Port Moresby to West Papua
            2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            2 Infantrys moved from 67 Sea Zone to Java
            1 Transport moved from 67 Sea Zone to 113 Sea Zone
            2 Infantrys moved from West Papua to 113 Sea Zone
            2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            2 Infantrys moved from 67 Sea Zone to Lombok
            2 Infantrys moved from Townsville to Northern Territory
    
        Place Units - Anzac
            1 Battleship placed in 67 Sea Zone
            1 Artillery and 1 Tank placed in Broome
            1 Infantry placed in Townsville
            1 Artillery and 1 Infantry placed in Port Moresby
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Anzac :

    West Papua : 4 Infantrys
    Port Moresby : 1 AAGun, 1 Artillery, 1 Factory, 1 Infantry and 1 Tank
    Wellington : 1 AAGun and 1 Factory
    Broome : 1 AAGun, 1 Artillery, 1 Bunker, 1 Factory, 5 Infantrys and 2 Tanks
    Northern Territory : 2 Infantrys
    Bougainville : 1 Infantry
    Canberra : 1 AAGun, 1 Bunker, 1 Factory and 2 Infantrys
    Townsville : 1 AAGun, 1 Bunker, 1 Factory and 2 Infantrys
    Guadalcanal : 1 Infantry
    New Ireland : 1 Artillery
    Banjarmasin : 2 Fighters
    Lombok : 4 Infantrys
    Java : 2 Artillerys, 11 Infantrys and 1 Tank
    67 Sea Zone : 2 Adv.Fighters, 1 Battleship, 1 Carrier, 2 Cruisers, 2 Destroyers, 2 Submarines and 3 Transports
    

    Production/PUs Summary :

    Germans : 92 / 95
    Russians : 96 / 99
    Italians : 62 / 67
    French : 21 / 25
    Yamamoto : 63 / 63
    Chinese : 33 / 42
    Hisaichi : 66 / 66
    British : 96 / 96
    Anzac : 36 / 36
    Dutch : 26 / 27
    Finns : 10 / 10
    Romanians : 20 / 20
    Thai : 16 / 12
    Americans : 104 / 107
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Dutch round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Dutch
            1 Infantry and 1 Tank moved from Amazon to Rio De Janeiro
            2 ArmoredCars and 1 Tank moved from Suriname to Rio De Janeiro
    
        Purchase Units - Dutch
            Dutch buy 2 Artillerys, 1 Bunker, 1 Elite, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Rio De Janeiro
                Dutch attack with 2 ArmoredCars, 1 Infantry and 2 Tanks
                Neutral defend with 1 Artillery and 2 Infantrys
                    Dutch roll dice for 2 ArmoredCars, 1 Infantry and 2 Tanks in Rio De Janeiro, round 2 : 4/5 hits, 1.83 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Rio De Janeiro
                Dutch loses 0 PUs for violating Rio De Janeiros neutrality.
                Dutch win, taking Rio De Janeiro from Neutral with 2 ArmoredCars, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 8
                Casualties for Neutral: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Dutch
            1 Artillery and 1 Infantry moved from Java to Sumatra
    
        Place Units - Dutch
            1 Artillery, 1 Bunker and 3 Infantrys placed in Banjarmasin
            1 Artillery, 1 Elite and 1 Tank placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Neutral regular : -1.00
    Dutch regular : 2.17
    

    Territory Summary for Dutch :

    Timor : 1 Infantry
    Soembawa : 1 Infantry
    Sumatra : 3 Artillerys, 1 Bunker, 4 Infantrys and 1 Tank
    Banjarmasin : 1 AAGun, 1 Artillery, 1 Bunker, 3 Elites, 1 Factory, 1 Fighter, 15 Infantrys and 4 Tanks
    Suriname : 1 Artillery, 1 Elite, 1 Factory and 1 Tank
    Tanimbar : 1 Infantry
    Rio De Janeiro : 1 flag, 2 ArmoredCars, 1 Infantry and 2 Tanks
    Amazon : 1 flag
    67 Sea Zone : 1 Destroyer and 1 Transport
    

    Production/PUs Summary :

    Germans : 92 / 95
    Russians : 96 / 99
    Italians : 62 / 67
    French : 21 / 25
    Yamamoto : 63 / 63
    Chinese : 33 / 42
    Hisaichi : 66 / 66
    British : 96 / 96
    Anzac : 36 / 36
    Dutch : 28 / 28
    Finns : 10 / 10
    Romanians : 20 / 20
    Thai : 16 / 12
    Americans : 104 / 107
    

    Savegame


  • TripleA Turn Summary: Finns round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Finns
            3 Infantrys moved from Oulu to Lapland
            1 Tank moved from Oulu to Lapland
            4 Infantrys moved from Tampere to Oulu
            1 Infantry moved from Oulu to N.Karelia
            1 Fighter moved from Tampere to N.Karelia
            5 Infantrys moved from Helsinki to Tampere
    
        Purchase Units - Finns
            Finns buy 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in N.Karelia
                Finns attack with 1 Fighter and 1 Infantry
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Fighter and 1 Infantry in N.Karelia, round 2 : 1/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in N.Karelia
                Finns win, taking N.Karelia from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Lapland
                Finns attack with 3 Infantrys and 1 Tank
                Russians defend with 2 Infantrys
                    Finns roll dice for 3 Infantrys and 1 Tank in Lapland, round 2 : 2/4 hits, 1.00 expected hits
                    Russians roll dice for 2 Infantrys in Lapland, round 2 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians and 1 Infantry owned by the Finns lost in Lapland
                Finns win, taking Lapland from Russians with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Finns: 1 Infantry
                Casualties for Russians: 2 Infantrys
    
        Non Combat Move - Finns
            1 Fighter moved from N.Karelia to Tampere
    
        Place Units - Finns
            5 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 1.50
    Russians regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Romanians round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Romanians
            2 Infantrys moved from Odessa to Donetsk
            1 Fighter moved from E.Romania to Donetsk
            1 Infantry moved from E.Romania to Bulgaria
            1 Elite moved from E.Romania to Bulgaria
            2 Infantrys moved from Bucharest to E.Romania
            3 Tanks moved from Odessa to Bulgaria
    
        Purchase Units - Romanians
            Romanians buy 1 Fighter and 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Donetsk
                Romanians attack with 1 Fighter and 2 Infantrys
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Fighter and 2 Infantrys in Donetsk, round 2 : 0/3 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Donetsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Romanians lost in Donetsk
                    Romanians roll dice for 1 Fighter and 1 Infantry in Donetsk, round 3 : 0/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Donetsk, round 3 : 0/1 hits, 0.33 expected hits
                    Romanians roll dice for 1 Fighter and 1 Infantry in Donetsk, round 4 : 0/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Donetsk, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Romanians lost in Donetsk
                1 Fighter owned by the Romanians retreated
                Russians win with 1 Infantry remaining. Battle score for attacker is -4
                Casualties for Romanians: 2 Infantrys
    
        Non Combat Move - Romanians
            1 Fighter moved from Donetsk to Bulgaria
    
        Place Units - Romanians
            1 Fighter and 3 Infantrys placed in Bucharest
            3 Infantrys placed in W.Romania
    
        Turn Complete - Romanians
            Romanians collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -1.67
    Russians regular : 1.00
    

    Savegame


  • TripleA Turn Summary: Thai round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Thai
            1 Elite moved from Bangkok to S.Thailand
            2 Artillerys moved from Bangkok to S.Thailand
            2 Infantrys moved from Bangkok to Malaya
            1 Infantry moved from Bangkok to Malaya
            3 Infantrys moved from Bangkok to S.Thailand
            1 Fighter moved from Bangkok to Malaya
    
        Purchase Units - Thai
            Thai buy 6 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Thai
    
        Place Units - Thai
            6 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Americans
            1 Marine moved from Washington to 13 Sea Zone
            3 Infantrys moved from Washington to 13 Sea Zone
            1 B.Transport, 1 Destroyer, 3 Infantrys and 1 Marine moved from 13 Sea Zone to 32 Sea Zone
            3 Infantrys and 1 Marine moved from 32 Sea Zone to Bahia
            1 Bomber and 1 Fighter moved from Amazon to Bahia
            2 Tanks moved from Venezuela to Bahia
            1 Elite moved from South Atlantic USA to 26 Sea Zone
            1 Elite moved from Venezuela to 26 Sea Zone
            2 Elites and 1 Transport moved from 26 Sea Zone to 32 Sea Zone
            2 Elites moved from 32 Sea Zone to Bahia
            2 Artillerys, 2 Infantrys and 4 Tanks moved from Santiago to S.Chile
            3 Infantrys and 1 Marine moved from Midway to 89 Sea Zone
            1 B.Transport, 2 Destroyers, 3 Infantrys, 1 Marine and 1 Submarine moved from 89 Sea Zone to 95 Sea Zone
            3 Infantrys and 1 Marine moved from 95 Sea Zone to Rongelap
            1 Artillery and 1 Infantry moved from Kwajalein to 96 Sea Zone
            1 Infantry moved from Jaluit to 96 Sea Zone
            1 Cruiser and 1 Infantry moved from 96 Sea Zone to 95 Sea Zone
            1 Infantry moved from 95 Sea Zone to Eniwetok
            2 Fighters moved from 96 Sea Zone to Eniwetok
            1 Artillery, 1 Carrier, 1 Infantry and 1 Transport moved from 96 Sea Zone to 95 Sea Zone
            1 Artillery and 1 Infantry moved from 95 Sea Zone to Minamitori
            1 Bomber moved from Wake to Minamitori
            1 Bomber moved from Wake to Minamitori
            1 Adv.Fighter moved from Midway to Rongelap
            1 Adv.Fighter moved from 87 Sea Zone to Eniwetok
            1 Fighter moved from 87 Sea Zone to Minamitori
            1 Fighter moved from 87 Sea Zone to Eniwetok
            1 Fighter moved from 87 Sea Zone to Eniwetok
            1 Battleship, 2 Carriers, 4 Destroyers and 2 Submarines moved from 87 Sea Zone to 95 Sea Zone
    
        Purchase Units - Americans
            Americans buy 2 Adv.Fighters, 1 Bomber, 1 Carrier, 1 Cruiser, 2 Destroyers, 4 Infantrys, 1 S.Submarine, 1 Submarine and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Bahia
                Americans attack with 1 Bomber, 2 Elites, 1 Fighter, 3 Infantrys, 1 Marine and 2 Tanks
                Neutral defend with 3 Infantrys and 1 Tank
                    Americans roll dice for 1 Bomber, 2 Elites, 1 Fighter, 3 Infantrys, 1 Marine and 2 Tanks in Bahia, round 2 : 1/10 hits, 3.67 expected hits
                    Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 1/4 hits, 1.50 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Bahia
                    Americans roll dice for 1 Bomber, 2 Elites, 1 Fighter, 2 Infantrys, 1 Marine and 2 Tanks in Bahia, round 3 : 3/9 hits, 3.50 expected hits
                    Neutral roll dice for 2 Infantrys and 1 Tank in Bahia, round 3 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Americans, 1 Tank owned by the Neutral and 2 Infantrys owned by the Neutral lost in Bahia
                Americans loses 0 PUs for violating Bahias neutrality.
                Americans win, taking Bahia from Neutral with 1 Bomber, 2 Elites, 1 Fighter, 1 Infantry, 1 Marine and 2 Tanks remaining. Battle score for attacker is 7
                Casualties for Americans: 2 Infantrys
                Casualties for Neutral: 3 Infantrys and 1 Tank
            Battle in S.Chile
                Americans attack with 2 Artillerys, 2 Infantrys and 4 Tanks
                Neutral defend with 1 Fighter and 2 Infantrys
                    Americans roll dice for 2 Artillerys, 2 Infantrys and 4 Tanks in S.Chile, round 2 : 3/8 hits, 3.33 expected hits
                    Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 : 1/3 hits, 1.17 expected hits
                    1 Fighter owned by the Neutral, 1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in S.Chile
                Americans loses 0 PUs for violating S.Chiles neutrality.
                Americans win, taking S.Chile from Neutral with 2 Artillerys, 1 Infantry and 4 Tanks remaining. Battle score for attacker is 10
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Fighter and 2 Infantrys
            Battle in Minamitori
                Americans attack with 1 Artillery, 2 Bombers, 1 Fighter and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Cruiser in Minamitori, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Yamamoto lost in Minamitori
                Americans win, taking Minamitori from Yamamoto with 1 Artillery, 2 Bombers, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Eniwetok
                Americans attack with 1 Adv.Fighter, 4 Fighters and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Battleship in Eniwetok, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto lost in Eniwetok
                Americans win, taking Eniwetok from Yamamoto with 1 Adv.Fighter, 4 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Rongelap
                Americans attack with 1 Adv.Fighter, 3 Infantrys and 1 Marine
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Adv.Fighter, 3 Infantrys and 1 Marine in Rongelap, round 2 : 1/5 hits, 1.50 expected hits
                    Yamamoto roll dice for 1 Infantry in Rongelap, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Rongelap
                Americans win, taking Rongelap from Yamamoto with 1 Adv.Fighter, 2 Infantrys and 1 Marine remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Americans
            1 Adv.Fighter and 4 Fighters moved from Eniwetok to 95 Sea Zone
            1 Adv.Fighter moved from Rongelap to 95 Sea Zone
            1 Fighter moved from Minamitori to 95 Sea Zone
            2 Bombers moved from Minamitori to Wake
            1 AAGun and 1 Infantry moved from Pearl Harbor to 91 Sea Zone
            1 AAGun, 1 Battleship, 1 Destroyer, 1 Infantry and 1 Transport moved from 91 Sea Zone to 88 Sea Zone
            1 AAGun and 1 Infantry moved from 88 Sea Zone to Wake
            1 Marine moved from San Francisco to 83 Sea Zone
            3 Infantrys moved from San Francisco to 83 Sea Zone
            1 B.Transport, 1 Destroyer, 3 Infantrys and 1 Marine moved from 83 Sea Zone to 89 Sea Zone
            3 Infantrys and 1 Marine moved from 89 Sea Zone to Midway
            2 Transports moved from 119 Sea Zone to 125 Sea Zone
            3 Infantrys moved from Venezuela to Amazon
            1 Bomber and 1 Fighter moved from Bahia to Amazon
            1 Artillery moved from South Central USA to South Atlantic USA
            1 Artillery and 1 Infantry moved from Alaska to 71 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
            1 Artillery and 1 Infantry moved from 72 Sea Zone to Koryakia
    
        Place Units - Americans
            1 Carrier placed in 95 Sea Zone
            1 Adv.Fighter placed in Wake
            1 Destroyer and 1 Submarine placed in 91 Sea Zone
            1 S.Submarine placed in 98 Sea Zone
            1 Cruiser and 1 Destroyer placed in 125 Sea Zone
            1 Transport placed in 83 Sea Zone
            1 Infantry placed in San Francisco
            1 Adv.Fighter, 1 Bomber and 1 Infantry placed in Washington
            2 Infantrys placed in South Atlantic USA
    
        Turn Complete - Americans
            Americans collect 112 PUs; end with 112 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.67
    Americans regular : -3.17
    Neutral regular : -0.83
    

    Territory Summary for Americans :

    Koryakia : 1 Artillery and 1 Infantry
    Minamitori : 1 flag, 1 Artillery and 1 Infantry
    Kwajalein : 1 flag
    Eniwetok : 1 flag, 1 Infantry
    Rongelap : 1 flag, 2 Infantrys and 1 Marine
    Jaluit : 1 flag
    New Caledonia : 1 Infantry
    Washington : 1 AAGun, 1 Adv.Fighter, 1 Bomber, 1 Factory and 3 Infantrys
    San Francisco : 1 AAGun, 1 Factory and 2 Infantrys
    Pearl Harbor : 1 Factory
    Christmas : 1 Infantry
    South Central USA : 1 AAGun and 1 Factory
    Ponape : 1 Artillery
    Wake : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 2 Bombers, 1 Factory and 2 Infantrys
    Oahu : 1 Infantry
    Palmyra : 1 Infantry
    Midway : 4 Infantrys and 1 Marine
    Kermandec : 1 Infantry
    Guam : 1 Infantry
    South Atlantic USA : 1 AAGun, 1 Artillery, 1 Factory and 5 Infantrys
    Bahia : 1 flag, 2 Elites, 1 Infantry, 1 Marine and 2 Tanks
    W.Mexico : 1 flag
    Peru : 1 flag
    Central America : 1 flag
    Amazon : 1 Bomber, 1 Fighter and 3 Infantrys
    S.Chile : 1 flag, 2 Artillerys, 1 Infantry and 4 Tanks
    E.Mexico : 1 flag
    N.Chile : 1 flag
    Venezuela : 1 flag
    Santiago : 1 flag, 1 AAGun and 1 Factory
    32 Sea Zone : 1 B.Transport, 4 Destroyers, 1 Submarine and 1 Transport
    89 Sea Zone : 1 B.Transport and 1 Destroyer
    91 Sea Zone : 1 Destroyer and 1 Submarine
    125 Sea Zone : 1 Cruiser, 1 Destroyer and 2 Transports
    83 Sea Zone : 1 Transport
    98 Sea Zone : 1 S.Submarine
    95 Sea Zone : 2 Adv.Fighters, 1 B.Transport, 1 Battleship, 4 Carriers, 1 Cruiser, 6 Destroyers, 5 Fighters, 3 Submarines and 1 Transport
    88 Sea Zone : 1 Battleship, 1 Destroyer and 1 Transport
    72 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
    

    Production/PUs Summary :

    Germans : 92 / 95
    Russians : 93 / 99
    Italians : 62 / 67
    French : 21 / 25
    Yamamoto : 59 / 63
    Chinese : 33 / 42
    Hisaichi : 66 / 66
    British : 96 / 96
    Anzac : 36 / 36
    Dutch : 28 / 28
    Finns : 13 / 13
    Romanians : 20 / 20
    Thai : 16 / 16
    Americans : 112 / 112
    

    Savegame

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