Argothair Allies +24 vs Karl7 Axis (Training Mission)

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    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 7
    
        Combat Move - ANZAC
            1 artillery moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 infantry moved from New South Wales to Queensland
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 1 PUs; 
    
        Combat - ANZAC
            Battle in Borneo
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Borneo
                ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 artillery placed in Queensland
            1 carrier and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
            1 destroyer moved from 37 Sea Zone to 39 Sea Zone
            1 fighter and 1 infantry moved from Tunisia to Algeria
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 0.33
    

    Savegame

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    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 mech_infantry moved from Rostov to Volgograd
                  Germans take Volgograd from Russians
            2 mech_infantrys moved from Rostov to Caucasus
            1 fighter and 1 tactical_bomber moved from Romania to Caucasus
            1 infantry moved from Belarus to Smolensk
            1 bomber moved from Romania to Smolensk
            1 bomber moved from Romania to Smolensk
            1 fighter and 1 tactical_bomber moved from Romania to Caucasus
            6 artilleries and 19 infantry moved from Belarus to Bryansk
            7 armour and 14 mech_infantrys moved from Rostov to Bryansk
            4 armour and 4 mech_infantrys moved from Ukraine to Bryansk
            3 armour and 1 mech_infantry moved from Bessarabia to Bryansk
            3 armour and 2 mech_infantrys moved from Western Ukraine to Bryansk
            1 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 18 armour, 6 artilleries, 19 infantry and 29 mech_infantrys
                Russians defend with 1 artillery and 4 infantry
                    Germans roll dice for 18 armour, 6 artilleries, 19 infantry and 29 mech_infantrys in Bryansk, round 2 : 28/72 hits, 20.00 expected hits
                    Russians roll dice for 1 artillery and 4 infantry in Bryansk, round 2 : 1/5 hits, 1.67 expected hits
                    4 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 18 armour, 6 artilleries, 18 infantry and 29 mech_infantrys remaining. Battle score for attacker is 13
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 4 infantry
            Battle in Smolensk
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Smolensk, round 2 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 2/6 hits, 2.67 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 fighters and 2 tactical_bombers moved from Caucasus to Ukraine
            2 bombers moved from Smolensk to Ukraine
            3 aaGuns moved from Belarus to Bryansk
            1 artillery and 5 infantry moved from Novgorod to Belarus
            1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
            1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 aaGun and 1 infantry moved from Southern France to 93 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Gibraltar
            1 aaGun moved from 92 Sea Zone to Gibraltar
            1 submarine moved from 91 Sea Zone to 82 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 aaGun and 1 infantry moved from Western Germany to Northern Italy
            1 destroyer moved from 110 Sea Zone to 92 Sea Zone
            1 fighter moved from Western Germany to Southern Italy
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            3 armour placed in Novgorod
            1 bomber, 1 fighter and 1 tactical_bomber placed in Western Germany
            1 submarine placed in 110 Sea Zone
    
        Turn Complete - Germans
            Germans collect 63 PUs; end with 64 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : 6.83
    

    Savegame

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    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 8
    
        Combat Move - Russians
            1 infantry moved from Tambov to Rostov
                  Russians take Rostov from Germans
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Italians
            1 infantry moved from Tambov to Volgograd
            1 infantry moved from Tambov to Volgograd
            1 tactical_bomber moved from Russia to Volgograd
            1 fighter moved from Russia to Volgograd
            1 fighter moved from Russia to Volgograd
            1 infantry moved from Vologda to Smolensk
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Tambov to Rostov
            1 infantry moved from Tambov to Rostov
            1 infantry moved from Tambov to Rostov
            1 artillery moved from Samara to Russia
            1 infantry moved from Samara to Russia
    
        Purchase Units - Russians
            Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Volgograd to Russia
            1 fighter moved from Volgograd to Russia
            1 tactical_bomber moved from Volgograd to Russia
            1 aaGun moved from Samara to Russia
            2 aaGuns, 10 artilleries and 40 infantry moved from Tambov to Russia
    
        Place Units - Russians
            1 artillery and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 0.00
    

    Savegame

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    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 8
    
        Combat Move - Japanese
            2 fighters moved from Japan to 16 Sea Zone
            1 submarine moved from 6 Sea Zone to 16 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
            1 artillery moved from Celebes to 44 Sea Zone
            1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Borneo
            1 bomber moved from Kiangsi to 43 Sea Zone
            1 destroyer moved from 44 Sea Zone to 46 Sea Zone
                  Japanese take 44 Sea Zone from French
            1 infantry moved from Kiangsi to Kwangsi
            1 infantry moved from Kiangsi to Kwangsi
            1 bomber moved from Kiangsi to Kwangsi
            1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 32 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
            1 battleship moved from 6 Sea Zone to 35 Sea Zone
            1 carrier and 1 cruiser moved from 44 Sea Zone to 35 Sea Zone
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 9 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 bomber and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 46 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 46 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 22 Sea Zone
                Japanese attack with 1 tactical_bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 22 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 32 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 cruiser
                    Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 cruiser in 32 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 submarine in 32 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 cruiser in 32 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Japanese lost in 32 Sea Zone
                Americans win with 1 cruiser remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 submarine
            Battle in 16 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters in 16 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 35 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 0/5 hits, 2.67 expected hits
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 submarine owned by the Americans lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from Americans with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Borneo
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 3/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Kwangsi
                Japanese attack with 1 bomber and 2 infantry
                British defend with 1 infantry; Chinese defend with 1 airfield
                    Japanese roll dice for 1 bomber and 2 infantry in Kwangsi, round 2 : 0/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                    Japanese roll dice for 1 bomber and 1 infantry in Kwangsi, round 3 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
                Japanese win with 1 bomber remaining. Battle score for attacker is -3
                Casualties for Japanese: 2 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Kwangsi to Philippines
            1 battleship and 1 cruiser moved from 6 Sea Zone to 20 Sea Zone
            2 marines moved from Kiangsi to 20 Sea Zone
            1 battleship, 1 cruiser and 2 marines moved from 20 Sea Zone to 35 Sea Zone
            2 marines moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from Borneo to 35 Sea Zone
            1 infantry moved from Tsinghai to Sikang
            1 artillery moved from Sikang to Tsinghai
            1 infantry moved from Kansu to Shensi
            1 mech_infantry moved from Shensi to Kansu
            1 infantry moved from Chahar to Hopei
            1 mech_infantry moved from Hopei to Chahar
            2 carriers moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone
            1 carrier and 1 fighter moved from 6 Sea Zone to 35 Sea Zone
            1 aaGun, 1 armour, 2 artilleries, 2 infantry and 6 mech_infantrys moved from Kiangsi to Kwangtung
            1 bomber moved from 43 Sea Zone to Kwangtung
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsu
            1 carrier and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from Japan to 35 Sea Zone
            1 fighter moved from 16 Sea Zone to 6 Sea Zone
            1 fighter moved from 16 Sea Zone to Japan
    
        Place Units - Japanese
            3 infantry placed in Kwangtung
            3 infantry placed in Kiangsu
            1 destroyer, 1 submarine and 3 transports placed in 6 Sea Zone
            3 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,2
            Japanese collect 50 PUs (2 lost to blockades); end with 50 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Americans regular : 1.33
    Japanese regular : -3.67
    UK_Pacific regular : 0.33
    

    Savegame

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    TripleA Manual Gamesave Post: Americans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 8
    
        Combat Move - Americans
            2 bombers moved from Eastern United States to 91 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Caroline Islands to 46 Sea Zone
            1 submarine moved from 42 Sea Zone to 43 Sea Zone
            2 bombers moved from Queensland to 46 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 battleship, 7 carriers, 3 cruisers, 2 destroyers, 10 fighters, 2 infantry, 4 tactical_bombers and 1 transport moved from 10 Sea Zone to 25 Sea Zone
            1 marine moved from Marshall Islands to 32 Sea Zone
            1 cruiser and 1 marine moved from 32 Sea Zone to 25 Sea Zone
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 destroyers, 2 fighters, 1 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

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    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 8
    
        Combat Move - Americans
            2 bombers moved from Eastern United States to 91 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Caroline Islands to 46 Sea Zone
            1 submarine moved from 42 Sea Zone to 43 Sea Zone
            2 bombers moved from Queensland to 46 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 battleship, 7 carriers, 3 cruisers, 2 destroyers, 10 fighters, 2 infantry, 4 tactical_bombers and 1 transport moved from 10 Sea Zone to 25 Sea Zone
            1 marine moved from Marshall Islands to 32 Sea Zone
            1 cruiser and 1 marine moved from 32 Sea Zone to 25 Sea Zone
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 destroyers, 2 fighters, 1 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Morocco
            Battle in 43 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                Americans win, taking Morocco from Germans with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 46 Sea Zone
                Americans attack with 2 bombers and 1 fighter
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 bombers and 1 fighter in 46 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 marine moved from Eastern United States to 101 Sea Zone
            1 battleship, 1 carrier, 1 destroyer, 1 marine and 2 submarines moved from 101 Sea Zone to 88 Sea Zone
            1 marine moved from 88 Sea Zone to Suriname
            1 fighter moved from 91 Sea Zone to 88 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to 88 Sea Zone
            2 bombers moved from 91 Sea Zone to Brazil
            1 bomber moved from 46 Sea Zone to Queensland
            1 bomber moved from 46 Sea Zone to India
            1 fighter moved from 46 Sea Zone to Caroline Islands
    
        Place Units - Americans
            1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 fighter placed in Western United States
            1 destroyer and 2 submarines placed in 101 Sea Zone
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Hunan
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Hunan: 1 infantry
            EDIT: Adding units owned by Chinese to Kwangsi: 1 infantry
            EDIT: Turning off Edit Mode
            1 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Yunnan to Hunan
            1 infantry moved from Szechwan to Sikang
            1 mech_infantry moved from Yunnan to Sikang
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Kweichow to Shensi
            1 fighter moved from Yunnan to Sikang
            1 tactical_bomber moved from Yunnan to Shensi
            1 bomber moved from Yunnan to Caucasus
            1 armour and 1 mech_infantry moved from Iraq to Caucasus
            1 mech_infantry moved from Persia to Caucasus
            1 armour and 1 mech_infantry moved from Algeria to Morocco
            1 infantry moved from French Equatorial Africa to French Central Africa
            1 mech_infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
            1 infantry moved from Belgian Congo to French Equatorial Africa
            1 armour moved from Egypt to French Equatorial Africa
            1 transport moved from 98 Sea Zone to 81 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
            1 artillery moved from Egypt to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Greece
            1 infantry moved from Iraq to Trans-Jordan
            1 infantry moved from Iraq to Northwest Persia
            1 artillery and 4 infantry moved from Persia to Northwest Persia
            1 infantry moved from India to 39 Sea Zone
            1 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Szechwan
            1 artillery and 2 infantry moved from Burma to Yunnan
            1 mech_infantry moved from India to Yunnan
            1 armour moved from India to Yunnan
            1 infantry moved from India to Burma
            1 infantry moved from India to Burma
            1 artillery moved from India to Burma
            1 transport moved from 64 Sea Zone to 101 Sea Zone
            1 fighter moved from Quebec to Eastern United States
            1 infantry moved from Quebec to Eastern United States
            1 artillery moved from Quebec to Eastern United States
    
        Purchase Units - British
            British buy 1 battleship, 1 infantry and 2 submarines; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Greece
            Battle in Sumatra
            Battle in Sikang
                British attack with 1 fighter, 1 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Sikang
                    British roll dice for 1 fighter and 1 mech_infantry in Sikang, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                British win, taking Greece from Germans, taking Sumatra from Japanese, taking Sikang from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                British attack with 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 infantry and 1 tactical_bomber in Shensi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                British win, taking Shensi from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Caucasus
                British attack with 1 armour, 1 bomber and 2 mech_infantrys
                Germans defend with 2 mech_infantrys
                    British roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
                    British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Caucasus, round 3 : 3/3 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 0
                Casualties for British: 2 mech_infantrys
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - British
            1 bomber moved from Caucasus to Northwest Persia
            1 bomber moved from Northwest Persia to Iraq
            1 fighter moved from Sikang to Yunnan
            1 tactical_bomber moved from Shensi to Yunnan
    
        Place Units - British
            1 battleship and 2 submarines placed in 98 Sea Zone
            1 infantry placed in Iraq
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,4
            British collect 31 PUs (7 lost to blockades); end with 32 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            4 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Some Units in India change ownership: 4 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Americans regular : 1.17
    Japanese regular : -0.33
    Germans regular : 1.00
    British regular : 0.83
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 8
    
        Combat Move - Italians
            1 fighter moved from Southern Italy to 99 Sea Zone
            1 bomber moved from Southern Italy to 91 Sea Zone
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 99 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 91 Sea Zone
                Italians attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 91 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
    
        Non Combat Move - Italians
            1 bomber moved from 91 Sea Zone to Gibraltar
            1 fighter moved from 99 Sea Zone to Southern Italy
            2 aaGuns and 4 infantry moved from Western Ukraine to Ukraine
    
        Place Units - Italians
            1 destroyer and 1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 23 22 21 20 19 18 17 16

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 8
    
        Combat Move - ANZAC
            1 artillery moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 destroyer moved from 54 Sea Zone to 34 Sea Zone
            1 destroyer moved from 54 Sea Zone to 45 Sea Zone
            1 carrier moved from 54 Sea Zone to 62 Sea Zone
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                    ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery in Java, round 5 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Java, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
            3 infantry placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
            1 infantry moved from Belgian Congo to Rhodesia
            1 fighter and 1 infantry moved from Algeria to Morocco
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : -0.67
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 infantry moved from Belarus to Archangel
            2 infantry moved from Belarus to Smolensk
            2 infantry moved from Bryansk to Tambov
            2 bombers moved from Ukraine to Smolensk
            1 bomber moved from Western Germany to Archangel
            1 fighter and 1 tactical_bomber moved from Ukraine to Tambov
            1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 infantry moved from Southern France to 93 Sea Zone
            1 artillery moved from Southern France to 93 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Greece
            1 fighter moved from Southern Italy to Greece
            1 fighter and 1 tactical_bomber moved from Western Germany to Greece
            1 bomber moved from Smolensk to Archangel
            1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk
            1 battleship and 1 cruiser moved from 92 Sea Zone to 97 Sea Zone
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 bombers, 1 infantry, 1 submarine and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Greece
                Germans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                British defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 0/2 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Greece, round 2 : 2/5 hits, 2.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Greece, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Greece
                Germans win, taking Greece from British with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in Smolensk
                Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/5 hits, 2.17 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/5 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Archangel
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Archangel, round 2 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
                1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated
                Russians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
            3 artilleries moved from Ukraine to Bryansk
            1 artillery and 2 infantry moved from Belarus to Bryansk
            3 armour moved from Novgorod to Bryansk
            2 bombers moved from Archangel to Bryansk
            1 armour and 6 mech_infantrys moved from Eastern Poland to Bryansk
            2 fighters and 1 tactical_bomber moved from Greece to Ukraine
            1 mech_infantry moved from Eastern Poland to Bryansk
            1 bomber, 1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
            1 infantry moved from Northern Italy to Southern Italy
            1 aaGun moved from Northern Italy to Southern Italy
            1 fighter moved from Gibraltar to Southern Italy
            2 destroyers moved from 92 Sea Zone to 97 Sea Zone
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
    
        Place Units - Germans
            3 tactical_bombers placed in Novgorod
            3 armour placed in Ukraine
            2 bombers placed in Western Germany
            1 infantry placed in Southern France
            1 submarine placed in 110 Sea Zone
    
        Turn Complete - Germans
            Germans collect 57 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.00
    Germans regular : -4.83
    British regular : 0.33
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 infantry moved from Belarus to Archangel
            2 infantry moved from Belarus to Smolensk
            2 infantry moved from Bryansk to Tambov
            2 bombers moved from Ukraine to Smolensk
            1 bomber moved from Western Germany to Archangel
            1 fighter and 1 tactical_bomber moved from Ukraine to Tambov
            1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 infantry moved from Southern France to 93 Sea Zone
            1 artillery moved from Southern France to 93 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Greece
            1 fighter moved from Southern Italy to Greece
            1 fighter and 1 tactical_bomber moved from Western Germany to Greece
            1 bomber moved from Smolensk to Archangel
            1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk
            1 battleship and 1 cruiser moved from 92 Sea Zone to 97 Sea Zone
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 bombers, 1 infantry, 1 submarine and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Greece
                Germans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                British defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 0/2 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Greece, round 2 : 2/5 hits, 2.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Greece, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Greece
                Germans win, taking Greece from British with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in Smolensk
                Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/5 hits, 2.17 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/5 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Archangel
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Archangel, round 2 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
                1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated
                Russians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
            3 artilleries moved from Ukraine to Bryansk
            1 artillery and 2 infantry moved from Belarus to Bryansk
            3 armour moved from Novgorod to Bryansk
            2 bombers moved from Archangel to Bryansk
            1 armour and 6 mech_infantrys moved from Eastern Poland to Bryansk
            2 fighters and 1 tactical_bomber moved from Greece to Ukraine
            1 mech_infantry moved from Eastern Poland to Bryansk
            1 bomber, 1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
            1 infantry moved from Northern Italy to Southern Italy
            1 aaGun moved from Northern Italy to Southern Italy
            1 fighter moved from Gibraltar to Southern Italy
            2 destroyers moved from 92 Sea Zone to 97 Sea Zone
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
    
        Place Units - Germans
            3 tactical_bombers placed in Novgorod
            3 armour placed in Ukraine
            2 bombers placed in Western Germany
            1 infantry placed in Southern France
            1 submarine placed in 110 Sea Zone
    
        Turn Complete - Germans
            Germans collect 57 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.00
    Germans regular : -4.83
    British regular : 0.33
    

    Savegame

  • 23 22 21 20 19 18 17 16

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 9
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            4 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            1 infantry moved from Russia to Smolensk
            1 artillery moved from Russia to Smolensk
            1 tactical_bomber moved from Russia to Smolensk
            2 fighters moved from Russia to Smolensk
            1 infantry moved from Tambov to Russia
            2 infantry moved from Volgograd to Rostov
            1 mech_infantry moved from Russia to Rostov
            1 infantry moved from Samara to Tambov
            1 infantry moved from Samara to Tambov
            1 artillery and 1 infantry moved from Samara to Russia
    
        Purchase Units - Russians
            Russians buy 11 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits, 2.33 expected hits
                    Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            2 fighters moved from Smolensk to Russia
            1 tactical_bomber moved from Smolensk to Russia
    
        Place Units - Russians
            10 infantry placed in Russia
            1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : -0.33
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 9
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from Korea to Amur
            3 infantry moved from Korea to Manchuria
            1 fighter moved from Japan to Manchuria
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
            1 mech_infantry moved from Kansu to Timguska
                  Japanese take Timguska from Russians
            1 mech_infantry moved from Suiyuyan to Kansu
            1 mech_infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsu to Kiangsi
            1 bomber moved from Kwangtung to 45 Sea Zone
            1 submarine moved from 35 Sea Zone to 45 Sea Zone
            1 bomber moved from Philippines to 42 Sea Zone
            1 submarine moved from 6 Sea Zone to 34 Sea Zone
                  Japanese take 22 Sea Zone from Americans
            1 submarine moved from 35 Sea Zone to 41 Sea Zone
                  Japanese take 37 Sea Zone from French
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
            1 tactical_bomber moved from Kiangsu to Manchuria
            1 fighter moved from Kiangsu to Kiangsi
            1 infantry moved from Kiangsu to Kiangsi
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in Amur
                Japanese attack with 1 infantry
                Russians defend with 1 aaGun
                    1 aaGun owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 aaGun
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 41 Sea Zone
                Japanese attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 41 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Manchuria
                Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
                Russians defend with 4 infantry
                    Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Manchuria, round 2 : 5/7 hits, 2.83 expected hits
                    Chinese roll dice for 4 infantry in Manchuria, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 4 infantry
            Battle in Kiangsi
                Japanese attack with 1 fighter and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                    Japanese roll dice for 1 fighter and 1 infantry in Kiangsi, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 infantry in Kiangsi, round 4 : 2/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in 45 Sea Zone
                Japanese attack with 1 bomber and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber in 45 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 34 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 34 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            3 carriers moved from 35 Sea Zone to 6 Sea Zone
            6 infantry moved from Japan to 6 Sea Zone
            6 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
            5 infantry moved from 20 Sea Zone to Kwangtung
            1 infantry moved from 20 Sea Zone to Kwangtung
            1 battleship and 1 cruiser moved from 35 Sea Zone to 20 Sea Zone
            1 carrier moved from 35 Sea Zone to 20 Sea Zone
            1 destroyer moved from 35 Sea Zone to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
            2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 6 Sea Zone
            2 fighters moved from Manchuria to 6 Sea Zone
            2 tactical_bombers moved from Manchuria to 6 Sea Zone
            2 fighters moved from 6 Sea Zone to Japan
            1 fighter moved from Kiangsi to 20 Sea Zone
            1 fighter moved from 20 Sea Zone to Japan
            1 bomber moved from 45 Sea Zone to Philippines
            1 bomber moved from 42 Sea Zone to Philippines
            1 battleship moved from 20 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 carrier, 2 destroyers and 2 fighters placed in 6 Sea Zone
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,5
            Japanese collect 42 PUs (2 lost to blockades); end with 42 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : 2.33
    ANZAC regular : 0.33
    

    Savegame

  • 23 22 21 20 19 18 17 16

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 9
    
        Combat Move - Americans
            2 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
            2 infantry moved from 17 Sea Zone to Iwo Jima
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 25 Sea Zone
            1 fighter moved from Western United States to Midway
            1 bomber moved from India to Anhwe
    
        Purchase Units - Americans
            Americans buy 1 artillery, 3 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs; 
    
        Combat - Americans
            Battle in Iwo Jima
            Battle in Anhwe
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Anhwe, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Americans win, taking Iwo Jima from Japanese with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Anhwe to Yunnan
            1 fighter moved from Eastern United States to Morocco
            1 marine moved from Suriname to 88 Sea Zone
            1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 marine, 2 submarines and 1 tactical_bomber moved from 88 Sea Zone to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Morocco
            1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
            2 bombers moved from Brazil to Morocco
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            2 infantry placed in Eastern United States
            3 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
            1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Chinese creates battle in territory Anhwe
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 artillery and 2 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    
        Combat Move - British
            1 armour moved from Kweichow to Kiangsu
            1 infantry moved from Hunan to Kiangsi
            1 mech_infantry moved from Sikang to Tsinghai
            1 armour moved from Caucasus to Tsinghai
            2 infantry moved from Shensi to Kansu
            2 infantry moved from Kweichow to Hopei
            1 mech_infantry moved from Yunnan to Kiangsi
            1 tactical_bomber moved from Yunnan to Kiangsi
            1 mech_infantry moved from Yunnan to Kiangsi
            1 bomber moved from Iraq to Kansu
            1 fighter moved from Yunnan to Hopei
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 armour and 1 mech_infantry moved from French Equatorial Africa to Egypt
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from Iraq to Trans-Jordan
            1 fighter moved from Eastern United States to Morocco
    
        Purchase Units - British
            British buy 1 destroyer, 5 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Kiangsu
                British attack with 1 armour
                Japanese defend with 1 aaGun and 1 factory_minor
                    1 aaGun owned by the Japanese lost in Kiangsu
                British win, taking Kiangsu from Japanese with 1 armour remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
            Battle in Kansu
                British attack with 1 bomber and 2 infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 bomber and 2 infantry in Kansu, round 2 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kansu
                British win, taking Kansu from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Tsinghai
                British attack with 1 armour and 1 mech_infantry
                Japanese defend with 1 artillery
                    British roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Tsinghai
                    British roll dice for 1 armour in Tsinghai, round 4 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Tsinghai
                British win, taking Tsinghai from Japanese with 1 armour remaining. Battle score for attacker is 0
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 artillery
            Battle in Hopei
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                British win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kiangsi
                British attack with 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Kiangsi, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                British win, taking Kiangsi from Japanese with 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Trigger Chinese Destroy Factories Kiangsu British: has removed 1 factory_minor owned by Chinese in Kiangsu
    
        Non Combat Move - British
            1 tactical_bomber moved from Kiangsi to Yunnan
            1 fighter moved from Hopei to Yunnan
            2 infantry moved from Szechwan to Shensi
            1 bomber moved from Kansu to Shensi
            1 artillery and 2 infantry moved from Burma to Yunnan
            1 mech_infantry moved from India to Yunnan
            1 infantry moved from India to Burma
            1 infantry moved from India to Burma
            1 infantry moved from India to Burma
            1 infantry moved from Yunnan to Hunan
            1 infantry moved from Yunnan to Hunan
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Kweichow
            1 mech_infantry moved from Yunnan to Kweichow
            1 armour moved from Yunnan to Kweichow
            1 mech_infantry moved from Yunnan to Hunan
            1 armour moved from Yunnan to Hunan
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - British
            1 destroyer and 1 transport placed in 98 Sea Zone
            1 marine placed in Egypt
            3 infantry placed in Iraq
            2 infantry placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4,3,3
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,6
            British collect 28 PUs (8 lost to blockades); end with 28 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
    
        Place Units - UK_Pacific
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,6
            UK_Pacific collect 17 PUs; end with 17 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Some Units in India change ownership: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Japanese regular : -1.33
    British regular : -0.67
    

    Savegame

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    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 9
    
        Combat Move - Italians
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 0 PUs; 
    
        Non Combat Move - Italians
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            1 fighter moved from Southern Italy to Gibraltar
            2 destroyers moved from 97 Sea Zone to 92 Sea Zone
    
        Place Units - Italians
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 9 PUs; end with 9 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 23 22 21 20 19 18 17 16

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 9
    
        Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 45 Sea Zone
            1 fighter moved from Queensland to 45 Sea Zone
            1 fighter moved from Queensland to 45 Sea Zone
            1 carrier moved from 62 Sea Zone to 54 Sea Zone
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat - ANZAC
            Battle in 45 Sea Zone
                ANZAC attack with 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 45 Sea Zone
                ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            2 fighters moved from 45 Sea Zone to 54 Sea Zone
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 artillery placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
            1 destroyer moved from 39 Sea Zone to 41 Sea Zone
            1 infantry moved from Rhodesia to Belgian Congo
    
        Combat - French
            Battle in 41 Sea Zone
                French attack with 1 destroyer
                Japanese defend with 1 submarine
                    French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    French roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    French roll dice for 1 destroyer in 41 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    French roll dice for 1 destroyer in 41 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 5 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the French lost in 41 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is -8
                Casualties for French: 1 destroyer
    
        Non Combat Move - French
            1 infantry moved from Northwest Persia to Caucasus
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    French regular : -1.33
    Japanese regular : 0.17
    ANZAC regular : -0.33
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Combat Move - Germans
            22 armour, 10 artilleries, 3 bombers, 2 fighters, 18 infantry, 36 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia
            3 armour moved from Ukraine to Russia
            3 tactical_bombers moved from Novgorod to Russia
            2 fighters and 1 tactical_bomber moved from Ukraine to Russia
            2 bombers moved from Western Germany to Russia
            1 submarine moved from 82 Sea Zone to 71 Sea Zone
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 destroyer, 1 fighter, 12 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Russia
                Germans attack with 25 armour, 10 artilleries, 5 bombers, 4 fighters, 18 infantry, 36 mech_infantrys and 6 tactical_bombers
                Russians defend with 4 aaGuns, 1 airfield, 2 armour, 15 artilleries, 1 factory_major, 2 fighters, 67 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Russians roll AA dice in Russia : 1/12 hits, 2.00 expected hits
                    1 fighter owned by the Germans lost in Russia
                    Germans roll dice for 25 armour, 10 artilleries, 5 bombers, 3 fighters, 18 infantry, 36 mech_infantrys and 6 tactical_bombers in Russia, round 2 : 34/103 hits, 35.33 expected hits
                    Russians roll dice for 4 aaGuns, 2 armour, 15 artilleries, 2 fighters, 67 infantry, 3 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 24/90 hits, 31.17 expected hits
                    30 infantry owned by the Russians, 18 infantry owned by the Germans, 4 aaGuns owned by the Russians and 6 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 25 armour, 10 artilleries, 5 bombers, 3 fighters, 30 mech_infantrys and 6 tactical_bombers in Russia, round 3 : 28/79 hits, 31.33 expected hits
                    Russians roll dice for 2 armour, 15 artilleries, 2 fighters, 37 infantry, 3 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 19/60 hits, 21.17 expected hits
                    28 infantry owned by the Russians and 19 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 25 armour, 10 artilleries, 5 bombers, 3 fighters, 11 mech_infantrys and 6 tactical_bombers in Russia, round 4 : 29/60 hits, 28.17 expected hits
                    Russians roll dice for 2 armour, 15 artilleries, 2 fighters, 9 infantry, 3 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 10/32 hits, 11.83 expected hits
                    3 mech_infantrys owned by the Russians, 9 infantry owned by the Russians, 2 armour owned by the Russians, 15 artilleries owned by the Russians, 6 artilleries owned by the Germans and 4 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 25 armour, 4 artilleries, 5 bombers, 3 fighters, 7 mech_infantrys and 6 tactical_bombers in Russia, round 5 : 29/50 hits, 24.50 expected hits
                    Russians roll dice for 2 fighters and 1 tactical_bomber in Russia, round 5 : 1/3 hits, 1.83 expected hits
                    1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians and 1 artillery owned by the Germans lost in Russia
                Germans captures 32PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 25 armour, 3 artilleries, 5 bombers, 3 fighters, 7 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 128
                Casualties for Germans: 7 artilleries, 1 fighter, 18 infantry and 29 mech_infantrys
                Casualties for Russians: 4 aaGuns, 2 armour, 15 artilleries, 2 fighters, 67 infantry, 3 mech_infantrys and 1 tactical_bomber
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            3 bombers moved from Russia to Germany
            2 bombers moved from Russia to Bryansk
            3 fighters and 6 tactical_bombers moved from Russia to Bryansk
            1 artillery moved from Greece to Bulgaria
            1 aaGun moved from Southern Italy to 97 Sea Zone
            1 aaGun and 1 transport moved from 97 Sea Zone to 93 Sea Zone
            1 infantry moved from Southern France to 93 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Gibraltar
            1 aaGun moved from 92 Sea Zone to Gibraltar
            1 battleship, 1 cruiser and 2 destroyers moved from 97 Sea Zone to 92 Sea Zone
            1 submarine moved from 109 Sea Zone to 117 Sea Zone
            1 submarine moved from 109 Sea Zone to 119 Sea Zone
            1 submarine moved from 110 Sea Zone to 112 Sea Zone
    
        Place Units - Germans
            1 destroyer and 1 transport placed in 113 Sea Zone
            1 fighter and 4 infantry placed in Western Germany
            3 infantry placed in Ukraine
            1 armour and 2 infantry placed in Novgorod
            2 infantry placed in Southern France
            1 infantry placed in Southern France
    
        Turn Complete - Germans
            Germans collect 59 PUs; end with 91 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 106 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -12.00
    Germans regular : 0.67
    Russians AA : -1.00
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 10
    
        Combat Move - Russians
            1 artillery moved from Smolensk to Vologda
            1 infantry moved from Tambov to Samara
            1 mech_infantry moved from Rostov to Volgograd
            1 infantry moved from Rostov to Caucasus
            4 infantry moved from Rostov to Caucasus
            1 infantry moved from Volgograd to Caucasus
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 10
    
        Combat Move - Japanese
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            2 infantry moved from 17 Sea Zone to Iwo Jima
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima
            1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima
            1 mech_infantry moved from Timguska to Yenisey
                  Japanese take Yenisey from Russians
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Manchuria to Amur
            2 infantry moved from Kwangtung to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kiangsi
            1 infantry moved from Kwangtung to Kiangsi
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kiangsi
            1 infantry moved from Kwangtung to Kwangsi
            1 bomber moved from Philippines to Kwangsi
            1 bomber moved from Philippines to Kiangsi
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            3 fighters and 2 tactical_bombers moved from 6 Sea Zone to Iwo Jima
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 1 tactical_bomber and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Kiangsi
                Japanese attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                British defend with 1 infantry and 2 mech_infantrys
                    Japanese roll dice for 1 cruiser in Kiangsi, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/6 hits, 2.33 expected hits
                    Chinese roll dice for 1 infantry and 2 mech_infantrys in Kiangsi, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Kiangsi
                    Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 3 : 2/5 hits, 2.17 expected hits
                    Chinese roll dice for 1 mech_infantry in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Japanese: 2 infantry
                Casualties for British: 1 infantry and 2 mech_infantrys
            Battle in Iwo Jima
                Japanese attack with 6 fighters, 2 infantry and 5 tactical_bombers
                Americans defend with 2 infantry
                    Japanese roll dice for 6 fighters, 2 infantry and 5 tactical_bombers in Iwo Jima, round 2 : 9/13 hits, 6.67 expected hits
                    Americans roll dice for 2 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Iwo Jima
                Japanese win, taking Iwo Jima from Americans with 6 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Kwangsi
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 airfield and 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Japanese win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Kwangsi to Philippines
            1 bomber moved from Kiangsi to Philippines
            6 fighters moved from Iwo Jima to 6 Sea Zone
            5 tactical_bombers moved from Iwo Jima to 6 Sea Zone
            1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kiangsi to 20 Sea Zone
            1 submarine moved from 41 Sea Zone to 39 Sea Zone
            1 infantry moved from Chahar to Jehol
            1 mech_infantry moved from Suiyuyan to Jehol
            1 infantry moved from Manchuria to Amur
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
            3 infantry placed in Kwangtung
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,4
            Japanese collect 37 PUs (2 lost to blockades); end with 37 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Americans regular : 0.33
    Japanese regular : 1.50
    

    Savegame

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    TripleA Manual Gamesave Post: Americans round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 10
    
        Combat Move - Americans
            1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 fighter moved from 25 Sea Zone to 17 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to Gibraltar
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Morocco to Gibraltar
            1 bomber moved from Morocco to Gibraltar
            1 bomber moved from Morocco to Gibraltar
            1 bomber moved from Queensland to Caroline Islands
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Air Battle in Gibraltar
    

    Combat Hit Differential Summary :

    Savegame

  • 23 22 21 20 19 18 17 16

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 10
    
        Combat Move - Americans
            1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 fighter moved from 25 Sea Zone to 17 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to Gibraltar
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Morocco to Gibraltar
            1 bomber moved from Morocco to Gibraltar
            1 bomber moved from Morocco to Gibraltar
            1 bomber moved from Queensland to Caroline Islands
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Air Battle in Gibraltar
                Americans attacks with 5 units heading to Gibraltar
                Italians launches 3 interceptors out of Gibraltar
                    Attackers Fire,  : 1/5 hits, 1.17 expected hits
                    Defenders Fire,  : 1/3 hits, 1.00 expected hits
                    1 fighter owned by the Americans lost in Gibraltar
                    1 fighter owned by the Italians lost in Gibraltar
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Gibraltar
                    Italians roll AA dice in Gibraltar : 0/1 hits, 0.17 expected hits
                    Italians roll AA dice in Gibraltar : 0/2 hits, 0.33 expected hits
                Bombing raid in Gibraltar rolls: 8,4 and causes: 6 damage to unit: airfield
                Bombing raid in Gibraltar rolls: 5 and causes: 5 damage to unit: harbour
                Bombing raid in Gibraltar causes 11 damage total.  Damaged units is as follows: airfield = 6, harbour = 5
            Battle in 17 Sea Zone
                Americans attack with 1 fighter and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 17 Sea Zone
                Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Iwo Jima
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Iwo Jima
                    Americans roll dice for 1 artillery in Iwo Jima, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 fighter moved from Gibraltar to 91 Sea Zone
            1 tactical_bomber moved from Gibraltar to 91 Sea Zone
            1 bomber moved from Gibraltar to Morocco
            1 bomber moved from Gibraltar to Morocco
            1 fighter moved from 25 Sea Zone to Caroline Islands
            1 fighter moved from 17 Sea Zone to 25 Sea Zone
            1 fighter moved from Western United States to 25 Sea Zone
            1 fighter moved from 25 Sea Zone to Midway
            1 tactical_bomber moved from Western United States to 25 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 25 Sea Zone
            1 infantry moved from 25 Sea Zone to Midway
            1 artillery moved from 25 Sea Zone to Midway
            1 marine moved from 25 Sea Zone to Midway
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
            1 artillery and 3 infantry placed in Western United States
            1 fighter placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in Central United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            1 artillery and 3 infantry moved from Anhwe to Jehol
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat - Chinese
            Chinese creates battle in territory Suiyuyan
            Chinese creates battle in territory Chahar
            Battle in Jehol
                Chinese attack with 1 artillery and 3 infantry
                Japanese defend with 1 infantry and 1 mech_infantry
                    Chinese roll dice for 1 artillery and 3 infantry in Jehol, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Jehol, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                    Chinese roll dice for 1 artillery and 2 infantry in Jehol, round 3 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Jehol
                Chinese win, taking Suiyuyan from Japanese, taking Chahar from Japanese, taking Jehol from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kwangsi
            1 artillery and 1 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 17 PUs; end with 18 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - British
            1 battleship, 1 carrier, 2 destroyers, 2 fighters and 3 submarines moved from 98 Sea Zone to 92 Sea Zone
            1 fighter moved from Morocco to 92 Sea Zone
            1 infantry moved from Egypt to 98 Sea Zone
            1 infantry moved from Trans-Jordan to 98 Sea Zone
            2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Greece
            1 infantry moved from 99 Sea Zone to Greece
            1 infantry moved from Kansu to Timguska
                  UK_Pacific take Timguska from Japanese
            1 infantry moved from Kansu to Timguska
            1 armour moved from Tsinghai to Timguska
            1 armour moved from Kiangsu to Shantung
                  Chinese take Shantung from Japanese
            1 armour moved from Shantung to Anhwe
            1 infantry moved from Hunan to Kiangsi
            1 infantry moved from Hunan to Kiangsi
            1 fighter moved from Yunnan to Kiangsi
            1 tactical_bomber moved from Yunnan to Kiangsi
            3 artilleries moved from Yunnan to Hunan
            5 infantry moved from Yunnan to Hunan
            2 infantry moved from Kweichow to Hunan
            2 infantry moved from Hopei to Anhwe
            2 infantry moved from Shensi to Hopei
            3 infantry moved from Burma to Yunnan
            1 mech_infantry moved from India to Yunnan
            1 armour moved from India to Yunnan
            1 artillery moved from India to Burma
            1 infantry moved from India to Burma
            1 infantry moved from India to Burma
            1 infantry moved from India to Burma
            1 bomber moved from Shensi to Yunnan
            3 infantry moved from Iraq to Northwest Persia
            2 infantry moved from Persia to Northwest Persia
            1 armour moved from Egypt to Iraq
            1 mech_infantry moved from Egypt to Iraq
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 infantry moved from Brazil to British Guiana
            1 artillery moved from Brazil to British Guiana
    
        Purchase Units - British
            British buy 1 artillery, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Greece
            Battle in Kiangsi
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                British win, taking Greece from Germans, taking Kiangsi from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 92 Sea Zone
                British attack with 1 battleship, 1 carrier, 2 destroyers, 3 fighters and 3 submarines
                Germans defend with 1 battleship, 1 cruiser, 2 destroyers and 1 transport; Italians defend with 2 destroyers and 1 transport
                    British roll dice for 3 submarines in 92 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    British roll dice for 1 battleship, 1 carrier, 2 destroyers and 3 fighters in 92 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Germans roll dice for 1 battleship, 1 cruiser, 4 destroyers and 2 transports in 92 Sea Zone, round 2 : 2/6 hits, 2.50 expected hits
                Units damaged: 1 battleship owned by the British
                    2 destroyers owned by the Germans, 1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 92 Sea Zone
                    British roll dice for 3 submarines in 92 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 battleship, 1 carrier, 1 destroyer and 3 fighters in 92 Sea Zone, round 3 : 2/5 hits, 2.50 expected hits
                    Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 92 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                    1 battleship owned by the Germans, 1 destroyer owned by the Italians, 2 submarines owned by the British and 1 cruiser owned by the Germans lost in 92 Sea Zone
                    1 transport owned by the Italians and 1 transport owned by the Germans lost in 92 Sea Zone
                British win with 1 battleship, 1 carrier, 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 58
                Casualties for British: 1 destroyer and 2 submarines
                Casualties for Germans: 1 battleship, 1 cruiser, 2 destroyers and 1 transport
                Casualties for Italians: 2 destroyers and 1 transport
    
        Non Combat Move - British
            1 fighter moved from 92 Sea Zone to Morocco
            1 fighter moved from Kiangsi to Yunnan
            1 tactical_bomber moved from Kiangsi to Yunnan
            1 artillery moved from Alexandria to Egypt
            1 marine moved from Egypt to Trans-Jordan
    
        Place Units - British
            1 artillery and 2 infantry placed in United Kingdom
            2 submarines placed in 98 Sea Zone
            3 infantry placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,4
                Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,3
            British collect 35 PUs (3 lost to blockades); end with 35 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1
            UK_Pacific collect 16 PUs (2 lost to blockades); end with 16 PUs
            Some Units in India change ownership: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1.17
    Americans regular : 0.00
    Japanese regular : 0.00
    Defenders Fire,  : 0.00
    Attackers Fire,  : -0.17
    Germans regular : 0.00
    British regular : 0.17
    Italians AA : -0.50
    

    Savegame

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