@pacifiersboard scramble orders for 36?
mozkaynak Allies -VS- dawgoneit Axis - BM3
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Russians Russians repair damage of 15x factory_major; Remaining resources: 18 PUs; Russians buy 1 artillery and 4 infantry; Remaining resources: 2 PUs; Combat Move - Russians 3 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 fighter moved from Bryansk to Smolensk 2 tactical_bombers moved from Bryansk to Smolensk 1 infantry moved from Russia to Smolensk Combat - Russians Battle in Smolensk Russians attack with 2 fighters, 4 infantry and 2 tactical_bombers Germans defend with 1 artillery and 2 infantry Russians roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Smolensk, round 2 : 3/8 hits, 3.00 expected hits Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - Russians 1 infantry moved from Novosibirsk to Vologda 1 infantry moved from Novosibirsk to Samara 1 infantry moved from Timguska to Novosibirsk 2 tactical_bombers moved from Smolensk to Russia 2 fighters moved from Smolensk to Russia 2 infantry moved from Russia to Bryansk 1 infantry moved from Rostov to Bryansk 1 infantry moved from Volgograd to Rostov 1 infantry moved from Volgograd to Rostov 1 infantry moved from Volgograd to Rostov Place Units - Russians 1 infantry placed in Volgograd 1 artillery and 3 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 21 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUsCombat Hit Differential Summary :
Germans regular : 0.00 Russians regular : 0.00 -
@mozkaynak sorry for the delay. still doing the xmas thing. i have guest for the week. trying to do a turn here and there.
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TripleA Manual Gamesave Post: Japanese round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 battleships, 5 carriers, 2 cruisers, 6 fighters, 4 submarines, 4 tactical_bombers and 3 transports moved from 43 Sea Zone to 36 Sea Zone 1 destroyer moved from 43 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 44 Sea Zone Japanese take 44 Sea Zone from Americans 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 2 bombers moved from Kwangsi to India 2 mech_infantrys moved from Siam to Yunnan 1 armour and 2 mech_infantrys moved from Kwangsi to Yunnan 1 infantry moved from Siam to French Indo China 1 infantry and 1 marine moved from Hunan to Yunnan 1 infantry moved from Central Mongolia to Tsagaan Olom 1 infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 2 artilleries and 2 infantry moved from Yenisey to Timguska Japanese take Timguska from Russians 1 infantry moved from Yakut S.S.R. to Yenisey 1 artillery and 1 infantry moved from Tsagaan Olom to Olgiy Japanese take Olgiy from Russians Combat - Japanese Japanese creates battle in territory 43 Sea Zone Air Battle in IndiaCombat Hit Differential Summary :
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@dawgoneit intercept in India?
sorry for the delay. still doing the xmas thing. i have guest for the week. trying to do a turn here and there. -
@dawgoneit No problem at all. Please take your time. I think this game is better when players dont feel rush. And yes, I like to intercept.
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 battleships, 5 carriers, 2 cruisers, 6 fighters, 4 submarines, 4 tactical_bombers and 3 transports moved from 43 Sea Zone to 36 Sea Zone 1 destroyer moved from 43 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 44 Sea Zone Japanese take 44 Sea Zone from Americans 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 2 bombers moved from Kwangsi to India 2 mech_infantrys moved from Siam to Yunnan 1 armour and 2 mech_infantrys moved from Kwangsi to Yunnan 1 infantry moved from Siam to French Indo China 1 infantry and 1 marine moved from Hunan to Yunnan 1 infantry moved from Central Mongolia to Tsagaan Olom 1 infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 2 artilleries and 2 infantry moved from Yenisey to Timguska Japanese take Timguska from Russians 1 infantry moved from Yakut S.S.R. to Yenisey 1 artillery and 1 infantry moved from Tsagaan Olom to Olgiy Japanese take Olgiy from Russians Combat - Japanese Japanese creates battle in territory 43 Sea Zone Air Battle in India Japanese attacks with 2 units heading to India UK_Pacific launches 1 interceptors out of India Attackers Fire, : 0/2 hits, 0.33 expected hits Defenders Fire, : 0/1 hits, 0.33 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India UK_Pacific roll AA dice in India : 0/2 hits, 0.33 expected hits Bombing raid in India rolls: 8,5 and causes: 13 damage to unit: factory_major Bombing raid in India causes 13 damage total. Battle in Yunnan Japanese attack with 1 armour, 1 fighter, 1 infantry, 1 marine, 4 mech_infantrys and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 marine, 4 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 5/10 hits, 3.33 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking 43 Sea Zone from Americans, taking Yunnan from Chinese with 1 armour, 1 fighter, 1 marine, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Cleaning up after air battles Non Combat Move - Japanese 2 bombers moved from India to Kwangsi 1 fighter and 2 tactical_bombers moved from Yunnan to Kwangsi 2 aaGuns and 4 infantry moved from Kiangsi to Kwangsi 1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi 1 fighter moved from Kwangsi to 36 Sea Zone 3 transports moved from 19 Sea Zone to 6 Sea Zone 1 artillery and 5 infantry moved from Japan to 6 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Anhwe to Hunan 1 infantry moved from Kiangsu to Anhwe 1 aaGun moved from Anhwe to Hunan 1 artillery and 1 infantry moved from Kiangsu to Kiangsi 1 artillery and 5 infantry moved from 19 Sea Zone to Kiangsu Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu 1 fighter placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : 1.67 UK_Pacific AA : -0.33 Defenders Fire, : -0.33 Attackers Fire, : -0.33 -
TripleA Move Summary: Americans round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 3 artilleries, 1 cruiser, 2 destroyers, 1 fighter, 3 infantry, 1 marine, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Gibraltar to Northern Italy 1 bomber moved from Tunisia to Northern Italy 3 mech_infantrys moved from Tunisia to Libya Americans take Libya from Italians 1 armour moved from Tunisia to Libya 1 marine moved from Gibraltar to 91 Sea Zone 1 battleship and 1 marine moved from 91 Sea Zone to 112 Sea Zone 1 marine moved from 112 Sea Zone to Norway 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 submarine moved from 46 Sea Zone to 44 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 fighter moved from Java to 44 Sea Zone 1 fighter moved from Java to 44 Sea Zone 1 fighter moved from 42 Sea Zone to 43 Sea Zone 1 fighter moved from 42 Sea Zone to 43 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands -
@dawgoneit I have 2 questions:
- Are you intercepting at North Italy
- Order of loss at Carolina islands
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- yes
- Max “D”
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@dawgoneit Hey, I made a mistake. I attacked Norway with only BB without noticing that scramble from West Germany was possible. I was planning to bring other units during non-combat. May I repeat that move? It is perfectly OK with me if you feel like we should continue and I will assume you will scramble.
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@mozkaynak its cool with me.
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TripleA Move Summary: Americans round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 3 artilleries, 1 cruiser, 2 destroyers, 1 fighter, 3 infantry, 1 marine, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 3 mech_infantrys moved from Tunisia to Libya Americans take Libya from Italians 1 armour moved from Tunisia to Libya 1 bomber moved from Tunisia to Northern Italy 1 bomber moved from Gibraltar to Northern Italy 1 marine moved from Gibraltar to 91 Sea Zone 1 battleship and 1 marine moved from 91 Sea Zone to 112 Sea Zone 1 marine moved from 112 Sea Zone to Norway 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 fighter moved from 110 Sea Zone to 112 Sea Zone 3 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 3 infantry moved from 112 Sea Zone to Norway 1 mech_infantry moved from 112 Sea Zone to Norway 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone 1 fighter moved from Java to 44 Sea Zone 2 fighters moved from Java to 43 Sea Zone -
@dawgoneit Thanks. I just posted the new game. The difference is more units to support my attack to Norway. Let me know if you like to scramble or your intercept or ool decision changed.
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@dawgoneit also let me know if you dont like to scramble :)
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TripleA Move Summary: Americans round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 3 artilleries, 1 cruiser, 2 destroyers, 1 fighter, 3 infantry, 1 marine, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 3 mech_infantrys moved from Tunisia to Libya Americans take Libya from Italians 1 armour moved from Tunisia to Libya 1 bomber moved from Tunisia to Northern Italy 1 bomber moved from Gibraltar to Northern Italy 1 marine moved from Gibraltar to 91 Sea Zone 1 battleship and 1 marine moved from 91 Sea Zone to 112 Sea Zone 1 marine moved from 112 Sea Zone to Norway 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 3 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 3 infantry moved from 112 Sea Zone to Norway 1 mech_infantry moved from 112 Sea Zone to Norway 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 46 Sea Zone to 44 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone 1 fighter moved from Java to 44 Sea Zone 2 fighters moved from Java to 43 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands -
@dawgoneit Just to clarify, I reposted because I noticed that my second posting was not exact replica of the first one (except SZ 112) I just wanted to fix it for honesty. Now I am waiting for your scramble decision at 112 and whether you changed your decision on intercept and ool.
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@mozkaynak all the same. no scramble in sz112
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 3 artilleries, 1 cruiser, 2 destroyers, 1 fighter, 3 infantry, 1 marine, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 3 mech_infantrys moved from Tunisia to Libya Americans take Libya from Italians 1 armour moved from Tunisia to Libya 1 bomber moved from Tunisia to Northern Italy 1 bomber moved from Gibraltar to Northern Italy 1 marine moved from Gibraltar to 91 Sea Zone 1 battleship and 1 marine moved from 91 Sea Zone to 112 Sea Zone 1 marine moved from 112 Sea Zone to Norway 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 3 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 3 infantry moved from 112 Sea Zone to Norway 1 mech_infantry moved from 112 Sea Zone to Norway 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 46 Sea Zone to 44 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone 1 fighter moved from Java to 44 Sea Zone 2 fighters moved from Java to 43 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Air Battle in Northern Italy Americans attacks with 2 units heading to Northern Italy Italians launches 1 interceptors out of Northern Italy Attackers Fire, : 0/2 hits, 0.33 expected hits Defenders Fire, : 0/1 hits, 0.33 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Northern Italy Italians roll AA dice in Northern Italy : 0/2 hits, 0.33 expected hits Bombing raid in Northern Italy rolls: 6,5 and causes: 11 damage to unit: factory_major Bombing raid in Northern Italy causes 11 damage total. Battle in Norway Battle in Denmark Battle in 43 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 43 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 43 Sea Zone Americans win, taking Norway from Germans, taking Denmark from Germans, taking 43 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 44 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Caroline Islands Americans attack with 1 artillery and 1 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 3 : 1/2 hits, 0.67 expected hits 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 4 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery in Caroline Islands, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 5 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery in Caroline Islands, round 6 : 1/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 6 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Caroline Islands Japanese win with 1 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 artillery and 1 infantry Casualties for Japanese: 1 aaGun and 1 infantry Cleaning up after air battles Non Combat Move - Americans 1 destroyer moved from 46 Sea Zone to 42 Sea Zone 1 fighter moved from 43 Sea Zone to Java 1 fighter moved from 43 Sea Zone to Java 1 fighter moved from 44 Sea Zone to Java 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 carrier and 1 fighter moved from 54 Sea Zone to 42 Sea Zone 1 battleship, 1 destroyer, 1 marine and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 transports moved from 26 Sea Zone to 10 Sea Zone 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 transport moved from 110 Sea Zone to 91 Sea Zone 2 bombers moved from Northern Italy to Normandy Bordeaux 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 110 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone Place Units - Americans 1 artillery and 1 infantry placed in Normandy Bordeaux 2 artilleries and 2 infantry placed in Western United States 1 cruiser placed in 10 Sea Zone 1 marine placed in Western United States 3 submarines placed in 10 Sea Zone 1 destroyer placed in 10 Sea Zone 1 fighter placed in Normandy Bordeaux 1 destroyer placed in 101 Sea Zone 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUsCombat Hit Differential Summary :
Americans regular : 0.83 Japanese regular : -2.00 Defenders Fire, : -0.33 Attackers Fire, : -0.33 Italians AA : -0.33 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Shensi 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUsCombat Hit Differential Summary :
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@mozkaynak UK.





