@mikawagunichi @Stucifer Have either of you done the Indian Ocean sub bid and attack?
Vampyrelayer (al) vs Enigma (ax) OOB 16+
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@enigma Altså den i sz 56 der kom fra Malaya.
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@enigma ok skal jeg nok.
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@vampyrelayer Takker.
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@enigma Jeg glemte at tage en destroyer med i kamp i zone 46 men har en sub og 3 fly. Nu ramte jeg med min sub, så spørgsmålet er om ikke du vil tage hittet på destroyeren så mine fly er ubrugelige? Din sub skød jo først (jeg har ingen destroyer med jo) og missede. Hvis du tager hittet på destroyeren vil du så submerge bagefter? Jeg har også en transporter med der gerne vil lave landgang. Og hvis du rammer med destroyeren er jeg så nødt til at tage hittet på et fly, hvis jeg vil redde min landgang?
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@Enigma vent jeg er vist i et lokalt spil :-) så det er muligvis ligegyldigt…
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@enigma OK
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 destroyer, 3 fighters, 4 infantry, 1 submarine and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from 56 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 61 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 submarine moved from 54 Sea Zone to 34 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 bomber moved from Queensland to 34 Sea Zone 1 fighter moved from 54 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 45 Sea Zone 1 fighter moved from 54 Sea Zone to 45 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 2 artilleries and 2 infantry moved from Southern France to Northern Italy 2 fighters moved from Southern France to Northern Italy 2 fighters moved from 93 Sea Zone to Northern Italy 4 tactical_bombers moved from Southern France to Northern Italy Combat - Americans Battle in Northern Italy Americans attack with 2 artilleries, 4 fighters, 2 infantry and 4 tactical_bombers Italians defend with 2 artilleries and 1 factory_minor Americans roll dice for 2 artilleries, 4 fighters, 2 infantry and 4 tactical_bombers in Northern Italy, round 2 : 7/12 hits, 6,00 expected hits Italians roll dice for 2 artilleries in Northern Italy, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Americans and 2 artilleries owned by the Italians lost in Northern Italy Americans win, taking Northern Italy from Italians with 2 artilleries, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 2 infantry Casualties for Italians: 2 artilleries Battle in 45 Sea Zone Americans attack with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport Japanese defend with 1 destroyer, 1 submarine and 1 transport Americans roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 45 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 45 Sea Zone 1 transport owned by the Japanese lost in 45 Sea Zone Americans win with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 21 Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport Battle in 34 Sea Zone Americans attack with 1 bomber, 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Dutch New Guinea Americans attack with 1 artillery and 1 infantry Japanese defend with 2 infantry Americans roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Dutch New Guinea Americans roll dice for 1 artillery in Dutch New Guinea, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Dutch New Guinea Japanese win with no units remaining. Battle score for attacker is -1 Casualties for Americans: 1 artillery and 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 fighter moved from 34 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone 2 fighters moved from 45 Sea Zone to 54 Sea Zone 2 fighters moved from 55 Sea Zone to Queensland 4 submarines moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from 34 Sea Zone to Queensland 1 artillery moved from Alexandria to Egypt 1 mech_infantry moved from Libya to Alexandria 1 mech_infantry moved from Libya to Alexandria 4 artilleries and 4 infantry moved from Southern France to 93 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 93 Sea Zone to 91 Sea Zone 4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco 4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 4 artilleries moved from 91 Sea Zone to Morocco 4 infantry moved from 91 Sea Zone to Morocco 1 carrier moved from 93 Sea Zone to 91 Sea Zone 2 destroyers moved from 93 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Northern Italy to Holland Belgium 3 fighters and 3 tactical_bombers moved from Northern Italy to Southern France 1 carrier moved from 110 Sea Zone to 91 Sea Zone Place Units - Americans 3 infantry placed in Holland Belgium 1 fighter, 1 infantry and 1 tactical_bomber placed in Southern France 1 destroyer and 1 submarine placed in 10 Sea Zone 2 fighters and 2 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : 3,33 Japanese regular : 0,83 Italians regular : 1,33
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 8 infantry moved from Shensi to Sikang 1 fighter moved from Shensi to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 8 infantry Germans defend with 2 armour and 3 mech_infantrys Chinese roll dice for 1 fighter and 8 infantry in Sikang, round 2 : 0/9 hits, 1,83 expected hits Germans roll dice for 2 armour and 3 mech_infantrys in Sikang, round 2 : 3/5 hits, 2,00 expected hits 3 infantry owned by the Chinese lost in Sikang 1 fighter owned by the Chinese retreated 5 infantry owned by the Chinese retreated to Shensi Germans win with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is -9 Casualties for Chinese: 3 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : -1,83 Germans regular : 1,00
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 destroyer, 3 fighters, 4 infantry, 1 submarine and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from 56 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 61 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 submarine moved from 54 Sea Zone to 34 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 bomber moved from Queensland to 34 Sea Zone 1 fighter moved from 54 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 45 Sea Zone 1 fighter moved from 54 Sea Zone to 45 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 2 artilleries and 2 infantry moved from Southern France to Northern Italy 2 fighters moved from Southern France to Northern Italy 2 fighters moved from 93 Sea Zone to Northern Italy 4 tactical_bombers moved from Southern France to Northern Italy Combat - Americans Battle in Northern Italy Americans attack with 2 artilleries, 4 fighters, 2 infantry and 4 tactical_bombers Italians defend with 2 artilleries and 1 factory_minor Americans roll dice for 2 artilleries, 4 fighters, 2 infantry and 4 tactical_bombers in Northern Italy, round 2 : 7/12 hits, 6,00 expected hits Italians roll dice for 2 artilleries in Northern Italy, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Americans and 2 artilleries owned by the Italians lost in Northern Italy Americans win, taking Northern Italy from Italians with 2 artilleries, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 2 infantry Casualties for Italians: 2 artilleries Battle in 45 Sea Zone Americans attack with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport Japanese defend with 1 destroyer, 1 submarine and 1 transport Americans roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 45 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 45 Sea Zone 1 transport owned by the Japanese lost in 45 Sea Zone Americans win with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 21 Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport Battle in 34 Sea Zone Americans attack with 1 bomber, 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Dutch New Guinea Americans attack with 1 artillery and 1 infantry Japanese defend with 2 infantry Americans roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Dutch New Guinea Americans roll dice for 1 artillery in Dutch New Guinea, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Dutch New Guinea Japanese win with no units remaining. Battle score for attacker is -1 Casualties for Americans: 1 artillery and 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 fighter moved from 34 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone 2 fighters moved from 45 Sea Zone to 54 Sea Zone 2 fighters moved from 55 Sea Zone to Queensland 4 submarines moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from 34 Sea Zone to Queensland 1 artillery moved from Alexandria to Egypt 1 mech_infantry moved from Libya to Alexandria 1 mech_infantry moved from Libya to Alexandria 4 artilleries and 4 infantry moved from Southern France to 93 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 93 Sea Zone to 91 Sea Zone 4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco 4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 4 artilleries moved from 91 Sea Zone to Morocco 4 infantry moved from 91 Sea Zone to Morocco 1 carrier moved from 93 Sea Zone to 91 Sea Zone 2 destroyers moved from 93 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Northern Italy to Holland Belgium 3 fighters and 3 tactical_bombers moved from Northern Italy to Southern France 1 carrier moved from 110 Sea Zone to 91 Sea Zone Place Units - Americans 3 infantry placed in Holland Belgium 1 fighter, 1 infantry and 1 tactical_bomber placed in Southern France 1 destroyer and 1 submarine placed in 10 Sea Zone 2 fighters and 2 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 8 infantry moved from Shensi to Sikang 1 fighter moved from Shensi to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 8 infantry Germans defend with 2 armour and 3 mech_infantrys Chinese roll dice for 1 fighter and 8 infantry in Sikang, round 2 : 0/9 hits, 1,83 expected hits Germans roll dice for 2 armour and 3 mech_infantrys in Sikang, round 2 : 3/5 hits, 2,00 expected hits 3 infantry owned by the Chinese lost in Sikang 1 fighter owned by the Chinese retreated 5 infantry owned by the Chinese retreated to Shensi Germans win with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is -9 Casualties for Chinese: 3 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 3 artilleries, 1 bomber, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Finland to Vyborg Russians take Vyborg from Germans 1 armour moved from Vyborg to Karelia 1 infantry moved from Finland to Karelia Combat - British Battle in Karelia British attack with 1 armour and 1 infantry Germans defend with 1 infantry British roll dice for 1 armour and 1 infantry in Karelia, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Karelia British win, taking Karelia from Germans with 1 armour remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - British 4 artilleries and 6 infantry moved from United Kingdom to 110 Sea Zone 4 artilleries, 6 infantry and 5 transports moved from 110 Sea Zone to 91 Sea Zone 4 artilleries and 6 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 110 Sea Zone to Holland Belgium 1 battleship, 1 carrier and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 infantry moved from Persia to Iraq 4 artilleries moved from West India to Eastern Persia 3 aaGuns moved from West India to Eastern Persia 6 infantry moved from West India to Eastern Persia 1 fighter moved from Persia to Eastern Persia 1 fighter moved from Persia to Eastern Persia 1 bomber and 1 tactical_bomber moved from Persia to Cyprus 1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone Place Units - British 3 artilleries, 1 bomber, 1 fighter and 3 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -1,83 Americans regular : 3,33 Japanese regular : 0,83 Italians regular : 1,33 Germans regular : 1,67 British regular : 0,33
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Northwest Persia to Persia Combat - Italians Battle in Persia Italians attack with 1 armour British defend with 1 infantry Italians roll dice for 1 armour in Persia, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British and 1 armour owned by the Italians lost in Persia British win with no units remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Ukraine to Germany 1 fighter moved from Southern Italy to Germany Place Units - Italians 1 armour and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3 Italians collect 2 PUs (4 lost to blockades); end with 2 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 7 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 9 PUs
Combat Hit Differential Summary :
Italians regular : 0,50 British regular : 0,67
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from Queensland to Western Australia 2 fighters moved from 54 Sea Zone to 61 Sea Zone 1 submarine moved from 62 Sea Zone to 61 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea Combat - ANZAC Battle in Dutch New Guinea Battle in 61 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 61 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 61 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 61 Sea Zone ANZAC win, taking Dutch New Guinea from Japanese with 2 fighters remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Battle in Western Australia ANZAC attack with 2 fighters Japanese defend with 1 infantry ANZAC roll dice for 2 fighters in Western Australia, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Western Australia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Western Australia ANZAC win with 1 fighter remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Western Australia to Queensland 2 fighters moved from 61 Sea Zone to Queensland 1 aaGun moved from Queensland to New South Wales 1 submarine moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 fighter and 2 mech_infantrys placed in New South Wales Turn Complete - ANZAC ANZAC collect 9 PUs; end with 9 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUs
Combat Hit Differential Summary :
Japanese regular : 1,33 ANZAC regular : 0,67
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from Queensland to Western Australia 2 fighters moved from 54 Sea Zone to 61 Sea Zone 1 submarine moved from 62 Sea Zone to 61 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea Combat - ANZAC Battle in Dutch New Guinea Battle in 61 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 61 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 61 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 61 Sea Zone ANZAC win, taking Dutch New Guinea from Japanese with 2 fighters remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Battle in Western Australia ANZAC attack with 2 fighters Japanese defend with 1 infantry ANZAC roll dice for 2 fighters in Western Australia, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Western Australia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Western Australia ANZAC win with 1 fighter remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Western Australia to Queensland 2 fighters moved from 61 Sea Zone to Queensland 1 aaGun moved from Queensland to New South Wales 1 submarine moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 fighter and 2 mech_infantrys placed in New South Wales Turn Complete - ANZAC ANZAC collect 9 PUs; end with 9 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1,33 ANZAC regular : 0,67
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 10 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Northwest Persia to Persia Germans take Persia from British 1 infantry moved from Rostov to Volgograd 1 mech_infantry moved from Northwest Persia to Volgograd 1 armour moved from Persia to Iraq 1 mech_infantry moved from Northwest Persia to Iraq 1 mech_infantry moved from Northwest Persia to Iraq 1 armour moved from Northwest Persia to Volgograd 2 armour moved from Northwest Persia to Kazakhstan 1 mech_infantry moved from Northwest Persia to Kazakhstan 1 bomber moved from Northwest Persia to Shensi 2 armour and 3 mech_infantrys moved from Sikang to Shensi 1 armour and 4 mech_infantrys moved from Tsinghai to Shensi 2 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Belarus 1 fighter moved from Novgorod to Archangel 1 bomber moved from Western Germany to Belarus 1 bomber moved from Western Germany to Belarus 3 infantry moved from Western Germany to Northern Italy 3 fighters moved from Western Germany to Northern Italy 4 tactical_bombers moved from Western Germany to Northern Italy Combat - Germans Battle in Northern Italy Germans attack with 3 fighters, 3 infantry and 4 tactical_bombers Americans defend with 2 artilleries and 1 factory_minor Germans roll dice for 3 fighters, 3 infantry and 4 tactical_bombers in Northern Italy, round 2 : 5/10 hits, 4,50 expected hits Americans roll dice for 2 artilleries in Northern Italy, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 2 artilleries owned by the Americans lost in Northern Italy Germans win, taking Northern Italy from Americans with 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 2 infantry Casualties for Americans: 2 artilleries Battle in Shensi Germans attack with 3 armour, 1 bomber and 7 mech_infantrys Chinese defend with 1 fighter and 9 infantry Germans roll dice for 3 armour, 1 bomber and 7 mech_infantrys in Shensi, round 2 : 2/11 hits, 3,33 expected hits Chinese roll dice for 1 fighter and 9 infantry in Shensi, round 2 : 5/10 hits, 3,67 expected hits 2 infantry owned by the Chinese and 5 mech_infantrys owned by the Germans lost in Shensi Germans roll dice for 3 armour, 1 bomber and 2 mech_infantrys in Shensi, round 3 : 2/6 hits, 2,50 expected hits Chinese roll dice for 1 fighter and 7 infantry in Shensi, round 3 : 2/8 hits, 3,00 expected hits 2 infantry owned by the Chinese and 2 mech_infantrys owned by the Germans lost in Shensi Germans roll dice for 3 armour and 1 bomber in Shensi, round 4 : 4/4 hits, 2,17 expected hits Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 4 : 4/6 hits, 2,33 expected hits 1 bomber owned by the Germans, 3 armour owned by the Germans and 4 infantry owned by the Chinese lost in Shensi Chinese win with 1 fighter and 1 infantry remaining. Battle score for attacker is -34 Casualties for Germans: 3 armour, 1 bomber and 7 mech_infantrys Casualties for Chinese: 8 infantry Battle in Volgograd Germans attack with 1 armour, 1 infantry and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Volgograd, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Volgograd, round 3 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 2 bombers and 1 infantry Russians defend with 1 armour Germans roll dice for 2 bombers and 1 infantry in Belarus, round 2 : 2/3 hits, 1,50 expected hits Russians roll dice for 1 armour in Belarus, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Archangel Germans attack with 1 fighter and 2 infantry Russians defend with 1 artillery and 1 mech_infantry Germans roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 artillery and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 fighter and 2 infantry in Archangel, round 3 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 artillery and 1 mech_infantry in Archangel, round 3 : 2/2 hits, 0,67 expected hits 1 mech_infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel 1 fighter owned by the Germans retreated Russians win with 1 artillery remaining. Battle score for attacker is -2 Casualties for Germans: 2 infantry Casualties for Russians: 1 mech_infantry Battle in Kazakhstan Germans attack with 2 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 armour and 1 mech_infantry in Kazakhstan, round 2 : 1/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Iraq Germans attack with 1 armour and 2 mech_infantrys British defend with 1 infantry Germans roll dice for 1 armour and 2 mech_infantrys in Iraq, round 2 : 1/3 hits, 0,83 expected hits British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Iraq Germans win, taking Iraq from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 2 bombers moved from Belarus to Germany 1 fighter moved from Archangel to Novgorod 25 infantry moved from Germany to Western Germany 1 mech_infantry moved from Yugoslavia to Western Germany 1 mech_infantry moved from Albania to Greater Southern Germany 1 mech_infantry moved from Greece to Romania 2 aaGuns, 6 artilleries and 17 infantry moved from Ukraine to Bessarabia 4 tactical_bombers moved from Northern Italy to Western Germany 3 fighters moved from Northern Italy to Western Germany Place Units - Germans 3 infantry placed in Novgorod 10 artilleries placed in Western Germany 3 armour placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2 Germans collect 50 PUs (3 lost to blockades); end with 50 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 54 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 2,00 Americans regular : 1,33 Russians regular : 0,17 Germans regular : -0,33 British regular : -0,33
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Russians Russians buy 1 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery moved from Archangel to Belarus 1 infantry moved from Smolensk to Belarus 3 artilleries moved from Bryansk to Belarus 3 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus 16 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 10 artilleries moved from Bryansk to Ukraine 1 infantry moved from Tambov to Rostov Russians take Rostov from Italians 6 infantry moved from Tambov to Volgograd 1 mech_infantry moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Japanese 13 infantry moved from Yakut S.S.R. to Yenisey Russians take Yenisey from Japanese 1 artillery moved from Urals to Timguska Russians take Timguska from Japanese 4 fighters moved from Russia to Volgograd 1 tactical_bomber moved from Russia to Volgograd Combat - Russians Battle in Volgograd Russians attack with 4 fighters, 6 infantry and 1 tactical_bomber Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry Russians roll dice for 4 fighters, 6 infantry and 1 tactical_bomber in Volgograd, round 2 : 4/11 hits, 3,67 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 4 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour and 1 mech_infantry Battle in Belarus Russians attack with 4 artilleries and 5 infantry Germans defend with 1 infantry Russians roll dice for 4 artilleries and 5 infantry in Belarus, round 2 : 3/9 hits, 2,83 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 4 artilleries and 4 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Russia to Samara 5 infantry moved from Russia to Tambov 1 aaGun moved from Bryansk to Ukraine 2 aaGuns moved from Tambov to Volgograd 4 fighters and 1 tactical_bomber moved from Volgograd to Russia 2 aaGuns moved from Yakut S.S.R. to Yenisey Place Units - Russians 1 armour, 1 infantry and 4 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans regular : 0,83 Russians regular : 0,50
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 airfield, 3 artilleries, 2 destroyers, 1 harbour, 4 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 5 artilleries and 5 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 armour moved from Sakha to Soviet Far East Japanese take Siberia from Russians Japanese take Soviet Far East from Russians 1 armour moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 armour moved from Hopei to Chahar 1 mech_infantry moved from Hunan to Chahar 1 armour moved from Hunan to Shensi Japanese take Kweichow from Chinese 1 mech_infantry moved from Szechwan to Shensi 1 armour moved from Kansu to Suiyuyan Japanese take Suiyuyan from Chinese 1 armour moved from Suiyuyan to Shensi 1 bomber moved from Philippines to Chahar 1 bomber moved from French Indo China to Shensi 1 submarine moved from 20 Sea Zone to 45 Sea Zone 7 armour, 2 artilleries, 3 infantry and 8 mech_infantrys moved from India to West India 2 fighters moved from Philippines to 45 Sea Zone 3 tactical_bombers moved from Philippines to 45 Sea Zone 4 fighters moved from 56 Sea Zone to 45 Sea Zone Combat - Japanese Battle in West India Japanese attack with 7 armour, 2 artilleries, 3 infantry and 8 mech_infantrys British defend with 1 infantry Japanese roll dice for 7 armour, 2 artilleries, 3 infantry and 8 mech_infantrys in West India, round 2 : 6/20 hits, 6,33 expected hits UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 7 armour, 2 artilleries, 2 infantry and 8 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Chahar Japanese attack with 1 armour, 1 bomber and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Chahar, round 2 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 2 armour, 1 bomber and 1 mech_infantry Chinese defend with 1 fighter and 1 infantry Japanese roll dice for 2 armour, 1 bomber and 1 mech_infantry in Shensi, round 2 : 1/4 hits, 1,83 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 1,00 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese roll dice for 2 armour, 1 bomber and 1 mech_infantry in Shensi, round 3 : 3/4 hits, 1,83 expected hits Chinese roll dice for 1 fighter in Shensi, round 3 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 13 Casualties for Chinese: 1 fighter and 1 infantry Battle in 45 Sea Zone Japanese attack with 6 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer and 1 transport; ANZAC defend with 1 transport Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 6 fighters and 3 tactical_bombers in 45 Sea Zone, round 2 : 7/9 hits, 5,00 expected hits Americans roll dice for 1 destroyer and 2 transports in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 transport owned by the ANZAC, 1 destroyer owned by the Americans, 1 submarine owned by the Japanese and 1 transport owned by the Americans lost in 45 Sea Zone Japanese win with 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer and 1 transport Casualties for ANZAC: 1 transport Non Combat Move - Japanese 1 bomber moved from Shensi to French Indo China 1 bomber moved from Chahar to Kiangsi 3 tactical_bombers moved from 45 Sea Zone to Western Australia 2 fighters and 3 tactical_bombers moved from Shan State to Western Australia 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone 3 infantry moved from Malaya to 37 Sea Zone 4 infantry and 2 transports moved from 37 Sea Zone to 56 Sea Zone 4 infantry moved from 56 Sea Zone to Western Australia 1 carrier, 1 destroyer and 2 tactical_bombers moved from 36 Sea Zone to 56 Sea Zone 1 tactical_bomber moved from 56 Sea Zone to Western Australia 2 fighters moved from 45 Sea Zone to 56 Sea Zone 2 fighters moved from 45 Sea Zone to 56 Sea Zone 1 fighter moved from 45 Sea Zone to Western Australia 1 fighter moved from 45 Sea Zone to 56 Sea Zone 1 aaGun moved from Buryatia to Yakut S.S.R. 1 artillery and 1 infantry moved from Manchuria to Jehol 1 submarine moved from 19 Sea Zone to 36 Sea Zone Place Units - Japanese 3 infantry placed in Malaya 2 transports placed in 36 Sea Zone 1 artillery placed in French Indo China Japanese undo move 1. 1 artillery and 2 infantry placed in Malaya 2 destroyers placed in 20 Sea Zone 1 artillery and 2 infantry placed in India 1 airfield and 1 harbour placed in Western Australia Turning on Edit Mode EDIT: Removing units owned by Japanese from 20 Sea Zone: 2 submarines EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 submarines EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 75 PUs; end with 75 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Chinese regular : -2,00 Americans regular : 0,67 Japanese regular : 1,33 UK_Pacific regular : 0,67
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 airfield, 3 artilleries, 2 destroyers, 1 harbour, 4 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 5 artilleries and 5 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 armour moved from Sakha to Soviet Far East Japanese take Siberia from Russians Japanese take Soviet Far East from Russians 1 armour moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 armour moved from Hopei to Chahar 1 mech_infantry moved from Hunan to Chahar 1 armour moved from Hunan to Shensi Japanese take Kweichow from Chinese 1 mech_infantry moved from Szechwan to Shensi 1 armour moved from Kansu to Suiyuyan Japanese take Suiyuyan from Chinese 1 armour moved from Suiyuyan to Shensi 1 bomber moved from Philippines to Chahar 1 bomber moved from French Indo China to Shensi 1 submarine moved from 20 Sea Zone to 45 Sea Zone 7 armour, 2 artilleries, 3 infantry and 8 mech_infantrys moved from India to West India 2 fighters moved from Philippines to 45 Sea Zone 3 tactical_bombers moved from Philippines to 45 Sea Zone 4 fighters moved from 56 Sea Zone to 45 Sea Zone Combat - Japanese Battle in West India Japanese attack with 7 armour, 2 artilleries, 3 infantry and 8 mech_infantrys British defend with 1 infantry Japanese roll dice for 7 armour, 2 artilleries, 3 infantry and 8 mech_infantrys in West India, round 2 : 6/20 hits, 6,33 expected hits UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 7 armour, 2 artilleries, 2 infantry and 8 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Chahar Japanese attack with 1 armour, 1 bomber and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Chahar, round 2 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 2 armour, 1 bomber and 1 mech_infantry Chinese defend with 1 fighter and 1 infantry Japanese roll dice for 2 armour, 1 bomber and 1 mech_infantry in Shensi, round 2 : 1/4 hits, 1,83 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 1,00 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese roll dice for 2 armour, 1 bomber and 1 mech_infantry in Shensi, round 3 : 3/4 hits, 1,83 expected hits Chinese roll dice for 1 fighter in Shensi, round 3 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 13 Casualties for Chinese: 1 fighter and 1 infantry Battle in 45 Sea Zone Japanese attack with 6 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer and 1 transport; ANZAC defend with 1 transport Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 6 fighters and 3 tactical_bombers in 45 Sea Zone, round 2 : 7/9 hits, 5,00 expected hits Americans roll dice for 1 destroyer and 2 transports in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 transport owned by the ANZAC, 1 destroyer owned by the Americans, 1 submarine owned by the Japanese and 1 transport owned by the Americans lost in 45 Sea Zone Japanese win with 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer and 1 transport Casualties for ANZAC: 1 transport Non Combat Move - Japanese 1 bomber moved from Shensi to French Indo China 1 bomber moved from Chahar to Kiangsi 3 tactical_bombers moved from 45 Sea Zone to Western Australia 2 fighters and 3 tactical_bombers moved from Shan State to Western Australia 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone 3 infantry moved from Malaya to 37 Sea Zone 4 infantry and 2 transports moved from 37 Sea Zone to 56 Sea Zone 4 infantry moved from 56 Sea Zone to Western Australia 1 carrier, 1 destroyer and 2 tactical_bombers moved from 36 Sea Zone to 56 Sea Zone 1 tactical_bomber moved from 56 Sea Zone to Western Australia 2 fighters moved from 45 Sea Zone to 56 Sea Zone 2 fighters moved from 45 Sea Zone to 56 Sea Zone 1 fighter moved from 45 Sea Zone to Western Australia 1 fighter moved from 45 Sea Zone to 56 Sea Zone 1 aaGun moved from Buryatia to Yakut S.S.R. 1 artillery and 1 infantry moved from Manchuria to Jehol 1 submarine moved from 19 Sea Zone to 36 Sea Zone Place Units - Japanese 3 infantry placed in Malaya 2 transports placed in 36 Sea Zone 1 artillery placed in French Indo China Japanese undo move 1. 1 artillery and 2 infantry placed in Malaya 2 destroyers placed in 20 Sea Zone 1 artillery and 2 infantry placed in India 1 airfield and 1 harbour placed in Western Australia Turning on Edit Mode EDIT: Removing units owned by Japanese from 20 Sea Zone: 2 submarines EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 submarines EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 75 PUs; end with 75 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 37 Sea Zone: 2 submarines EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 submarines EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -2,00 Americans regular : 0,67 Japanese regular : 1,33 UK_Pacific regular : 0,67
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TripleA Manual Gamesave Post: Americans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 airfield, 5 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 8 artilleries and 8 infantry moved from Morocco to 91 Sea Zone 8 artilleries, 8 infantry and 8 transports moved from 91 Sea Zone to 95 Sea Zone 8 artilleries and 8 infantry moved from 95 Sea Zone to Southern Italy 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Southern France to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy 1 artillery and 2 infantry moved from Southern France to Northern Italy 4 fighters moved from Southern France to Southern Italy 4 tactical_bombers moved from Southern France to Southern Italy 1 fighter and 1 tactical_bomber moved from Holland Belgium to Southern Italy Combat - Americans Battle in Northern Italy Americans attack with 1 artillery and 2 infantry Germans defend with 1 infantry; Italians defend with 1 factory_minor Americans roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 1/3 hits, 0,83 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Northern Italy Americans win, taking Northern Italy from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Southern Italy Americans attack with 9 artilleries, 5 fighters, 9 infantry and 5 tactical_bombers Italians defend with 2 aaGuns, 1 airfield, 5 armour, 1 factory_minor, 1 harbour and 17 infantry Italians roll AA dice in Southern Italy : 1/6 hits, 1,00 expected hits 1 tactical_bomber owned by the Americans lost in Southern Italy Americans roll dice for 9 artilleries, 5 fighters, 9 infantry and 4 tactical_bombers in Southern Italy, round 2 : 12/27 hits, 11,17 expected hits Italians roll dice for 2 aaGuns, 5 armour and 17 infantry in Southern Italy, round 2 : 9/22 hits, 8,17 expected hits 2 aaGuns owned by the Italians, 9 infantry owned by the Americans and 10 infantry owned by the Italians lost in Southern Italy Americans roll dice for 9 artilleries, 5 fighters and 4 tactical_bombers in Southern Italy, round 3 : 9/18 hits, 8,17 expected hits Italians roll dice for 5 armour and 7 infantry in Southern Italy, round 3 : 4/12 hits, 4,83 expected hits 4 artilleries owned by the Americans, 7 infantry owned by the Italians and 2 armour owned by the Italians lost in Southern Italy Americans roll dice for 5 artilleries, 5 fighters and 4 tactical_bombers in Southern Italy, round 4 : 4/14 hits, 6,83 expected hits Italians roll dice for 3 armour in Southern Italy, round 4 : 2/3 hits, 1,50 expected hits 2 artilleries owned by the Americans and 3 armour owned by the Italians lost in Southern Italy Americans captures 9PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 3 artilleries, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 29 Casualties for Americans: 6 artilleries, 9 infantry and 1 tactical_bomber Casualties for Italians: 2 aaGuns, 5 armour and 17 infantry Non Combat Move - Americans 2 carriers moved from 91 Sea Zone to 95 Sea Zone 2 destroyers moved from 91 Sea Zone to 95 Sea Zone 4 fighters moved from Southern Italy to Holland Belgium 3 tactical_bombers moved from Southern Italy to Holland Belgium 1 fighter and 1 tactical_bomber moved from Southern Italy to 95 Sea Zone 4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone 4 artilleries and 4 infantry moved from 110 Sea Zone to Holland Belgium 1 mech_infantry moved from Alexandria to Trans-Jordan 1 mech_infantry moved from Alexandria to Egypt 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from Western United States to Hawaiian Islands 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 3 infantry placed in Southern France 1 airfield and 3 fighters placed in Holland Belgium 2 fighters and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 68 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Americans regular : -1,00 Italians regular : 0,17 Italians AA : 0,00
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 airfield, 5 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 8 artilleries and 8 infantry moved from Morocco to 91 Sea Zone 8 artilleries, 8 infantry and 8 transports moved from 91 Sea Zone to 95 Sea Zone 8 artilleries and 8 infantry moved from 95 Sea Zone to Southern Italy 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Southern France to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy 1 artillery and 2 infantry moved from Southern France to Northern Italy 4 fighters moved from Southern France to Southern Italy 4 tactical_bombers moved from Southern France to Southern Italy 1 fighter and 1 tactical_bomber moved from Holland Belgium to Southern Italy Combat - Americans Battle in Northern Italy Americans attack with 1 artillery and 2 infantry Germans defend with 1 infantry; Italians defend with 1 factory_minor Americans roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 1/3 hits, 0,83 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Northern Italy Americans win, taking Northern Italy from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Southern Italy Americans attack with 9 artilleries, 5 fighters, 9 infantry and 5 tactical_bombers Italians defend with 2 aaGuns, 1 airfield, 5 armour, 1 factory_minor, 1 harbour and 17 infantry Italians roll AA dice in Southern Italy : 1/6 hits, 1,00 expected hits 1 tactical_bomber owned by the Americans lost in Southern Italy Americans roll dice for 9 artilleries, 5 fighters, 9 infantry and 4 tactical_bombers in Southern Italy, round 2 : 12/27 hits, 11,17 expected hits Italians roll dice for 2 aaGuns, 5 armour and 17 infantry in Southern Italy, round 2 : 9/22 hits, 8,17 expected hits 2 aaGuns owned by the Italians, 9 infantry owned by the Americans and 10 infantry owned by the Italians lost in Southern Italy Americans roll dice for 9 artilleries, 5 fighters and 4 tactical_bombers in Southern Italy, round 3 : 9/18 hits, 8,17 expected hits Italians roll dice for 5 armour and 7 infantry in Southern Italy, round 3 : 4/12 hits, 4,83 expected hits 4 artilleries owned by the Americans, 7 infantry owned by the Italians and 2 armour owned by the Italians lost in Southern Italy Americans roll dice for 5 artilleries, 5 fighters and 4 tactical_bombers in Southern Italy, round 4 : 4/14 hits, 6,83 expected hits Italians roll dice for 3 armour in Southern Italy, round 4 : 2/3 hits, 1,50 expected hits 2 artilleries owned by the Americans and 3 armour owned by the Italians lost in Southern Italy Americans captures 9PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 3 artilleries, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 29 Casualties for Americans: 6 artilleries, 9 infantry and 1 tactical_bomber Casualties for Italians: 2 aaGuns, 5 armour and 17 infantry Non Combat Move - Americans 2 carriers moved from 91 Sea Zone to 95 Sea Zone 2 destroyers moved from 91 Sea Zone to 95 Sea Zone 4 fighters moved from Southern Italy to Holland Belgium 3 tactical_bombers moved from Southern Italy to Holland Belgium 1 fighter and 1 tactical_bomber moved from Southern Italy to 95 Sea Zone 4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone 4 artilleries and 4 infantry moved from 110 Sea Zone to Holland Belgium 1 mech_infantry moved from Alexandria to Trans-Jordan 1 mech_infantry moved from Alexandria to Egypt 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from Western United States to Hawaiian Islands 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 3 infantry placed in Southern France 1 airfield and 3 fighters placed in Holland Belgium 2 fighters and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 68 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 1 artillery, 3 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 5 infantry moved from Eastern Persia to Persia British take Persia from Germans 1 mech_infantry moved from Eastern Persia to Persia 4 artilleries moved from Eastern Persia to Persia Combat - British Battle in Greece Non Combat Move - British 3 aaGuns moved from Eastern Persia to Persia 2 fighters moved from Eastern Persia to Egypt 1 destroyer moved from 81 Sea Zone to 95 Sea Zone 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 4 artilleries and 6 infantry moved from Morocco to 91 Sea Zone 4 artilleries, 6 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone 4 artilleries and 6 infantry moved from 110 Sea Zone to Holland Belgium 1 battleship moved from 91 Sea Zone to 110 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from Cyprus to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium 1 tactical_bomber moved from Cyprus to Southern Italy 1 fighter moved from United Kingdom to Holland Belgium 1 armour moved from Karelia to Finland Place Units - British 1 artillery, 3 fighters and 3 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -1,00 Italians regular : 0,17 Italians AA : 0,00