TripleA Manual Gamesave Post for game: WAW 1940
Game History
Round: 1 Combat Move - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Yamamoto
1 B.Transport moved from 75 Sea Zone to 84 Sea Zone
3 ArmoredCars moved from Hupeh to Suiyuan
2 Artillerys and 2 Infantrys moved from Malaya to 110 Sea Zone
2 Artillerys and 2 Infantrys moved from 110 Sea Zone to Java
1 Transport moved from 107 Sea Zone to 110 Sea Zone
2 Infantrys moved from Malaya to 110 Sea Zone
2 Infantrys moved from 110 Sea Zone to Java
3 Infantrys moved from Davao to 107 Sea Zone
2 Infantrys and 2 S.Submarines moved from 107 Sea Zone to 110 Sea Zone
1 Bomber moved from Mindanao to Java
1 Destroyer moved from 107 Sea Zone to 111 Sea Zone
1 Infantry moved from Jilolo to 107 Sea Zone
2 Infantrys and 1 Transport moved from 107 Sea Zone to 110 Sea Zone
4 Infantrys moved from 110 Sea Zone to Java
1 S.Submarine moved from 109 Sea Zone to 101 Sea Zone
1 Infantry moved from Saipan to 101 Sea Zone
1 Infantry moved from 101 Sea Zone to Ulithi
Yamamoto take Ulithi from Americans
3 Destroyers moved from 109 Sea Zone to 86 Sea Zone
1 Carrier moved from 109 Sea Zone to 86 Sea Zone
1 Adv.Fighter and 1 Fighter moved from 109 Sea Zone to 86 Sea Zone
1 Carrier, 2 Destroyers and 2 Fighters moved from 109 Sea Zone to 107 Sea Zone
1 Destroyer moved from 109 Sea Zone to 86 Sea Zone
1 Destroyer moved from 85 Sea Zone to 87 Sea Zone
1 Carrier, 3 Destroyers, 2 Fighters and 1 S.Submarine moved from 85 Sea Zone to 86 Sea Zone
7 Infantrys moved from Tokyo to 84 Sea Zone
7 Infantrys moved from 84 Sea Zone to Vladivostok
Purchase Units - Yamamoto
Yamamoto buy 2 ArmoredCars, 2 Artillerys, 1 B.Transport, 1 Carrier, 1 Fighter, 11 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Suiyuan
Yamamoto attack with 3 ArmoredCars
Chinese defend with 1 Artillery, 1 Infantry and 1 Tank
Yamamoto roll dice for 3 ArmoredCars in Suiyuan, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Suiyuan, round 2 : 2/3 hits, 1.17 expected hits
1 Infantry owned by the Chinese and 2 ArmoredCars owned by the Yamamoto lost in Suiyuan
Yamamoto roll dice for 1 ArmoredCar in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Artillery and 1 Tank in Suiyuan, round 3 : 1/2 hits, 0.83 expected hits
1 ArmoredCar owned by the Yamamoto lost in Suiyuan
Chinese win with 1 Artillery and 1 Tank remaining. Battle score for attacker is -10
Casualties for Yamamoto: 3 ArmoredCars
Casualties for Chinese: 1 Infantry
Battle in Java
Yamamoto attack with 2 Artillerys, 1 Bomber and 8 Infantrys
Americans defend with 2 Infantrys and 2 Tanks
Yamamoto roll dice for 2 Artillerys, 1 Bomber and 8 Infantrys in Java, round 2 : 0/11 hits, 3.00 expected hits
Dutch roll dice for 2 Infantrys and 2 Tanks in Java, round 2 : 1/4 hits, 1.67 expected hits
1 Infantry owned by the Yamamoto lost in Java
Yamamoto roll dice for 2 Artillerys, 1 Bomber and 7 Infantrys in Java, round 3 : 1/10 hits, 2.83 expected hits
Dutch roll dice for 2 Infantrys and 2 Tanks in Java, round 3 : 1/4 hits, 1.67 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Java
Yamamoto roll dice for 2 Artillerys, 1 Bomber and 6 Infantrys in Java, round 4 : 1/9 hits, 2.67 expected hits
Dutch roll dice for 1 Infantry and 2 Tanks in Java, round 4 : 1/3 hits, 1.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Java
Yamamoto roll dice for 2 Artillerys, 1 Bomber and 5 Infantrys in Java, round 5 : 1/8 hits, 2.50 expected hits
Dutch roll dice for 2 Tanks in Java, round 5 : 2/2 hits, 1.00 expected hits
2 Infantrys owned by the Yamamoto and 1 Tank owned by the Americans lost in Java
Yamamoto roll dice for 2 Artillerys, 1 Bomber and 3 Infantrys in Java, round 6 : 4/6 hits, 2.17 expected hits
Dutch roll dice for 1 Tank in Java, round 6 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Yamamoto and 1 Tank owned by the Americans lost in Java
Yamamoto win, taking Java from Dutch with 2 Artillerys, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 6 Infantrys
Casualties for Americans: 2 Infantrys and 2 Tanks
Non Combat Move - Yamamoto
1 Bomber moved from Java to Banjarmasin
Place Units - Yamamoto
1 Carrier placed in 85 Sea Zone
1 Fighter placed in 85 Sea Zone
1 B.Transport placed in 107 Sea Zone
2 ArmoredCars and 1 Tank placed in Davao
2 Artillerys and 4 Infantrys placed in Malaya
7 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 68 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Yamamoto regular : -6.50
Dutch regular : -0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Chinese
1 Artillery and 1 Tank moved from Suiyuan to Chahar
1 Artillery and 1 Infantry moved from Szechwan to Hupeh
Purchase Units - Chinese
Chinese buy 2 Artillerys, 7 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Hupeh
Chinese attack with 1 Artillery and 1 Infantry
Yamamoto defend with 1 ArmoredCar
Chinese roll dice for 1 Artillery and 1 Infantry in Hupeh, round 2 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 ArmoredCar in Hupeh, round 2 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Hupeh, round 3 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 ArmoredCar in Hupeh, round 3 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Yamamoto lost in Hupeh
Chinese win, taking Hupeh from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 ArmoredCar
Battle in Chahar
Chinese attack with 1 Artillery and 1 Tank
Hisaichi defend with 2 ArmoredCars
Chinese roll dice for 1 Artillery and 1 Tank in Chahar, round 2 : 2/2 hits, 0.83 expected hits
Hisaichi roll dice for 2 ArmoredCars in Chahar, round 2 : 1/2 hits, 0.33 expected hits
2 ArmoredCars owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Hisaichi with 1 Tank remaining. Battle score for attacker is 4
Casualties for Chinese: 1 Artillery
Casualties for Hisaichi: 2 ArmoredCars
Non Combat Move - Chinese
1 Artillery and 2 Infantrys moved from Ningsia to Suiyuan
1 Infantry moved from Ningsia to Shensi
1 Infantry moved from Lanchow to Szechwan
1 Artillery and 2 Infantrys moved from Lanchow to Shensi
3 Infantrys moved from Gobi Altai to Ningsia
2 ArmoredCars and 1 Tank moved from Gobi Altai to Shensi
1 Artillery and 3 Infantrys moved from E.Qinghai to Lanchow
1 Infantry moved from E.Qinghai to Lanchow
1 Artillery moved from E.Qinghai to Ningsia
1 Elite and 5 Infantrys moved from Hsining to E.Qinghai
2 Tanks moved from Urumqi to Gobi Altai
2 Infantrys moved from Urumqi to E.Sinkiang
Place Units - Chinese
2 Artillerys and 4 Infantrys placed in Hsining
3 Infantrys and 1 Tank placed in Urumqi
Turn Complete - Chinese
Chinese collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.33
Chinese regular : 0.83
Hisaichi regular : 0.67
Territory Summary for Chinese :
Suiyuan : 1 Artillery and 2 Infantrys
E.Qinghai : 1 Elite and 5 Infantrys
Hupeh : 1 Artillery and 1 Infantry
E.Sinkiang : 2 Infantrys
Urumqi : 1 Factory, 3 Infantrys and 1 Tank
Lanchow : 1 Artillery and 4 Infantrys
Shensi : 1 AAGun, 2 ArmoredCars, 1 Artillery, 1 Elite, 4 Infantrys and 3 Tanks
Ningsia : 1 AAGun, 1 Artillery and 3 Infantrys
Chahar : 1 Tank
Szechwan : 1 Infantry
Hsining : 2 Artillerys, 1 Factory and 4 Infantrys
Gobi Altai : 1 flag, 2 Tanks
Production/PUs Summary :
Germans : 112 / 119
Russians : 95 / 95
Italians : 57 / 61
French : 23 / 23
Yamamoto : 65 / 68
Chinese : 28 / 28
Hisaichi : 60 / 71
British : 89 / 101
Anzac : 36 / 36
Dutch : 16 / 14
Finns : 15 / 15
Romanians : 18 / 20
Thai : 24 / 24
Americans : 117 / 118
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Hisaichi
2 Marines moved from Banjarmasin to 110 Sea Zone
2 Marines and 1 Transport moved from 110 Sea Zone to 111 Sea Zone
2 Marines moved from 111 Sea Zone to Flores
1 Artillery, 1 Infantry and 1 Tank moved from Banjarmasin to 110 Sea Zone
1 Artillery, 1 Infantry and 1 Tank moved from 110 Sea Zone to Lombok
3 ArmoredCars moved from Hunan to Hupeh
1 Infantry moved from Peking to Chahar
4 ArmoredCars moved from Hong Kong to Hunan
2 Infantrys moved from Hong Kong to Kiangsi
1 Elite moved from Shansi to Chahar
1 ArmoredCar moved from Hunan to Shansi
1 ArmoredCar moved from Peking to Hulunbuir
5 Infantrys moved from Kirin to Khabarovsk
2 Mech.Infs moved from Changchun to Ayan
1 Infantry moved from Heilungchiang to Ayan
6 Infantrys moved from Changchun to Kirin
Purchase Units - Hisaichi
Hisaichi buy 6 ArmoredCars, 2 Artillerys, 1 Bunker, 8 Infantrys, 1 Marine, 2 Mech.Infs and 1 Tank; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Flores
Hisaichi attack with 2 Marines
Americans defend with 1 Infantry
Hisaichi roll dice for 2 Marines in Flores, round 2 : 0/2 hits, 1.00 expected hits
Dutch roll dice for 1 Infantry in Flores, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 Marines in Flores, round 3 : 1/2 hits, 1.00 expected hits
Dutch roll dice for 1 Infantry in Flores, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Flores
Hisaichi win, taking Flores from Dutch with 2 Marines remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in Hupeh
Hisaichi attack with 3 ArmoredCars
Chinese defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 3 ArmoredCars in Hupeh, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Hupeh, round 2 : 2/2 hits, 0.67 expected hits
2 ArmoredCars owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hupeh
Hisaichi roll dice for 1 ArmoredCar in Hupeh, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Artillery in Hupeh, round 3 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Hisaichi lost in Hupeh
Chinese win with 1 Artillery remaining. Battle score for attacker is -10
Casualties for Hisaichi: 3 ArmoredCars
Casualties for Chinese: 1 Infantry
Battle in Lombok
Hisaichi attack with 1 Artillery, 1 Infantry and 1 Tank
Americans defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 1 Battleship in Lombok, round 2 : 0/1 hits, 0.67 expected hits
Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Lombok, round 2 : 1/3 hits, 1.17 expected hits
Dutch roll dice for 1 Artillery and 1 Infantry in Lombok, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Americans and 1 Infantry owned by the Hisaichi lost in Lombok
Hisaichi roll dice for 1 Artillery and 1 Tank in Lombok, round 3 : 1/2 hits, 0.83 expected hits
Dutch roll dice for 1 Artillery in Lombok, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Americans lost in Lombok
Hisaichi win, taking Lombok from Dutch with 1 Artillery and 1 Tank remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Americans: 1 Artillery and 1 Infantry
Battle in Ayan
Hisaichi attack with 1 Infantry and 2 Mech.Infs
Russians defend with 2 Infantrys
Hisaichi roll dice for 1 Infantry and 2 Mech.Infs in Ayan, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 2 Infantrys in Ayan, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians lost in Ayan
Hisaichi win, taking Ayan from Russians with 1 Infantry and 2 Mech.Infs remaining. Battle score for attacker is 4
Casualties for Russians: 2 Infantrys
Battle in Khabarovsk
Hisaichi attack with 5 Infantrys
Russians defend with 1 Artillery
Hisaichi roll dice for 5 Infantrys in Khabarovsk, round 2 : 0/5 hits, 0.83 expected hits
Russians roll dice for 1 Artillery in Khabarovsk, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 5 Infantrys in Khabarovsk, round 3 : 2/5 hits, 0.83 expected hits
Russians roll dice for 1 Artillery in Khabarovsk, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Khabarovsk
Hisaichi win, taking Khabarovsk from Russians with 5 Infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 Artillery
Battle in Chahar
Hisaichi attack with 1 Elite and 1 Infantry
Chinese defend with 1 Tank
Hisaichi roll dice for 1 Elite and 1 Infantry in Chahar, round 2 : 2/2 hits, 0.50 expected hits
Chinese roll dice for 1 Tank in Chahar, round 2 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Chahar
Hisaichi win, taking Chahar from Chinese with 1 Elite remaining. Battle score for attacker is 3
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Tank
Non Combat Move - Hisaichi
1 ArmoredCar moved from Peking to Anhwei
1 Transport moved from 109 Sea Zone to 86 Sea Zone
5 Transports moved from 84 Sea Zone to 85 Sea Zone
Place Units - Hisaichi
1 Bunker placed in Anhwei
Hisaichi undo move 1.
2 ArmoredCars and 1 Tank placed in Peking
2 Mech.Infs placed in Changchun
4 ArmoredCars and 2 Infantrys placed in Hong Kong
2 Artillerys, 1 Infantry and 1 Marine placed in Banjarmasin
1 Bunker placed in Peking
5 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 68 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : 2.50
Russians regular : -1.33
Dutch regular : -0.67
Hisaichi regular : 0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - British
1 Infantry and 1 Tank moved from Quebec to 2 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 9 Sea Zone
1 Infantry and 1 Tank moved from 9 Sea Zone to Iceland
1 Destroyer and 1 T.Boat moved from 56 Sea Zone to 51 Sea Zone
3 Infantrys moved from Cairo to 56 Sea Zone
3 Infantrys moved from 56 Sea Zone to Lower Egypt
1 Infantry moved from W.Iran to Iraq
British take Iraq from Italians
1 Artillery and 1 Infantry moved from W.Iran to 58 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 58 Sea Zone to 57 Sea Zone
1 Artillery and 1 Infantry moved from 57 Sea Zone to Nubia
1 Artillery, 2 Infantrys and 1 Tank moved from Italian East Africa to Nubia
1 Fighter moved from 56 Sea Zone to 51 Sea Zone
1 Fighter moved from 56 Sea Zone to Nubia
1 Adv.Fighter, 1 Artillery and 1 Tank moved from Assam to Yunnan
8 Infantrys moved from Assam to Yunnan
1 Tank moved from Assam to Yunnan
2 Infantrys moved from Assam to Yunnan
1 Adv.Fighter and 1 Fighter moved from Northern Territory to 111 Sea Zone
1 Tank moved from Szechwan to Shansi
Purchase Units - British
British buy 2 Artillerys, 1 Carrier, 1 Destroyer, 19 Infantrys, 1 Mech.Inf, 1 Submarine, 1 T.Boat and 3 Tanks; Remaining resources: 0 PUs;
Combat - British
Battle in 51 Sea Zone
British attack with 1 Destroyer, 1 Fighter and 1 T.Boat
Italians defend with 1 Submarine
Italians roll dice for 1 Submarine in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 Destroyer, 1 Fighter and 1 T.Boat in 51 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
1 T.Boat owned by the British lost in 51 Sea Zone
Italians roll dice for 1 Submarine in 51 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Destroyer and 1 Fighter in 51 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 Submarine in 51 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Destroyer and 1 Fighter in 51 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 Submarine in 51 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Destroyer and 1 Fighter in 51 Sea Zone, round 5 : 1/2 hits, 0.67 expected hits
1 Submarine owned by the Italians lost in 51 Sea Zone
British win with 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 1
Casualties for British: 1 T.Boat
Casualties for Italians: 1 Submarine
Battle in 111 Sea Zone
British attack with 1 Adv.Fighter and 1 Fighter
Hisaichi defend with 1 Transport; Yamamoto defend with 1 Destroyer
British roll dice for 1 Adv.Fighter and 1 Fighter in 111 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Yamamoto roll dice for 1 Destroyer and 1 Transport in 111 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
British roll dice for 1 Adv.Fighter and 1 Fighter in 111 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
Yamamoto roll dice for 1 Destroyer and 1 Transport in 111 Sea Zone, round 3 : 1/2 hits, 0.50 expected hits
1 Fighter owned by the British lost in 111 Sea Zone
1 Adv.Fighter owned by the British retreated
Yamamoto win with 1 Destroyer and 1 Transport remaining. Battle score for attacker is -8
Casualties for British: 1 Fighter
Battle in Iceland
British attack with 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
British roll dice for 1 Infantry and 1 Tank in Iceland, round 2 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Iceland, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Iceland
British loses 0 PUs for violating Icelands neutrality.
British win, taking Iceland from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Lower Egypt
British attack with 3 Infantrys
Italians defend with 1 Infantry
British roll dice for 1 Battleship and 2 Cruisers in Lower Egypt, round 2 : 1/3 hits, 1.67 expected hits
1 Infantry owned by the Italians lost in Lower Egypt
British win, taking Lower Egypt from Italians with 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Battle in Yunnan
British attack with 1 Adv.Fighter, 1 Artillery, 10 Infantrys and 2 Tanks
Thai defend with 7 Tanks
British roll dice for 1 Adv.Fighter, 1 Artillery, 10 Infantrys and 2 Tanks in Yunnan, round 2 : 5/14 hits, 3.67 expected hits
Thai roll dice for 7 Tanks in Yunnan, round 2 : 4/7 hits, 3.50 expected hits
5 Tanks owned by the Thai and 4 Infantrys owned by the British lost in Yunnan
British roll dice for 1 Adv.Fighter, 1 Artillery, 6 Infantrys and 2 Tanks in Yunnan, round 3 : 1/10 hits, 3.00 expected hits
Thai roll dice for 2 Tanks in Yunnan, round 3 : 1/2 hits, 1.00 expected hits
1 Tank owned by the Thai and 1 Infantry owned by the British lost in Yunnan
British roll dice for 1 Adv.Fighter, 1 Artillery, 5 Infantrys and 2 Tanks in Yunnan, round 4 : 3/9 hits, 2.83 expected hits
Thai roll dice for 1 Tank in Yunnan, round 4 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Thai and 1 Infantry owned by the British lost in Yunnan
British win, taking Yunnan from Thai with 1 Adv.Fighter, 1 Artillery, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 23
Casualties for British: 6 Infantrys
Casualties for Thai: 7 Tanks
Battle in Nubia
British attack with 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank
Italians defend with 1 ArmoredCar, 3 Mech.Infs and 1 Tank
British roll dice for 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank in Nubia, round 2 : 4/7 hits, 2.33 expected hits
Italians roll dice for 1 ArmoredCar, 3 Mech.Infs and 1 Tank in Nubia, round 2 : 1/5 hits, 1.67 expected hits
1 ArmoredCar owned by the Italians, 1 Infantry owned by the British and 3 Mech.Infs owned by the Italians lost in Nubia
British roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank in Nubia, round 3 : 3/6 hits, 2.17 expected hits
Italians roll dice for 1 Tank in Nubia, round 3 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Italians and 1 Infantry owned by the British lost in Nubia
British win, taking Nubia from Italians with 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 23
Casualties for British: 2 Infantrys
Casualties for Italians: 1 ArmoredCar, 3 Mech.Infs and 1 Tank
Battle in Shansi
British attack with 1 Tank
Hisaichi defend with 1 ArmoredCar
British roll dice for 1 Tank in Shansi, round 2 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 ArmoredCar in Shansi, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 Tank in Shansi, round 3 : 1/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 ArmoredCar in Shansi, round 3 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Hisaichi lost in Shansi
British win, taking Shansi from Hisaichi with 1 Tank remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 ArmoredCar
Non Combat Move - British
1 Adv.Fighter could not land in 111 Sea Zone and was removed
1 Adv.Fighter moved from Yunnan to Assam
1 Mot.Inf moved from Assam to Hupeh
1 Artillery and 3 Infantrys moved from Bihar to Assam
4 Infantrys moved from Calcutta to Assam
1 Mot.Inf moved from Madras to Assam
1 Tank moved from Delhi to Assam
1 Artillery and 3 Infantrys moved from Delhi to Bihar
1 Fighter moved from Nubia to 56 Sea Zone
1 Fighter moved from 51 Sea Zone to 56 Sea Zone
1 Infantry moved from Italian East Africa to Kordofan
1 Infantry moved from Kolyma to Okhotsk
1 Infantry moved from Alaska to 71 Sea Zone
1 Infantry moved from 71 Sea Zone to Attu
1 Fighter moved from Wales to 20 Sea Zone
1 Fighter moved from Manchester to 20 Sea Zone
2 Infantrys moved from Madras to Hyderabad
3 Infantrys moved from Madras to Hyderabad
Place Units - British
1 Carrier and 1 Destroyer placed in 20 Sea Zone
1 Submarine and 1 T.Boat placed in 56 Sea Zone
1 Artillery and 3 Infantrys placed in Cairo
1 Infantry and 2 Tanks placed in Italian East Africa
2 Infantrys placed in Bombay
2 Infantrys and 1 Mech.Inf placed in W.Iran
1 Artillery, 3 Infantrys and 1 Tank placed in Delhi
2 Infantrys placed in Madras
2 Infantrys placed in Cape Town
2 Infantrys placed in Manchester
2 Infantrys placed in Wales
Turn Complete - British
British collect 94 PUs; end with 94 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.00
Italians regular : -0.50
Thai regular : 1.00
Neutral regular : -0.33
British regular : -2.00
Hisaichi regular : -0.33
Territory Summary for British :
London : 1 AAGun and 1 Factory
British Guiana : 1 Infantry
Okhotsk : 3 Infantrys and 1 Tank
Italian East Africa : 1 flag, 1 AAGun, 1 Factory, 1 Infantry and 2 Tanks
Shansi : 1 Tank
Hupeh : 1 Mot.Inf
Szechwan : 1 Mot.Inf
Yunnan : 1 Artillery, 4 Infantrys and 2 Tanks
Rhodes : 1 flag
Assam : 1 AAGun, 1 Adv.Fighter, 2 Artillerys, 7 Infantrys, 1 Mot.Inf and 1 Tank
Vancouver : 1 AAGun and 1 Factory
Kordofan : 1 Infantry
Bombay : 1 AAGun, 1 Factory and 2 Infantrys
Dover : 1 Infantry
Hyderabad : 5 Infantrys
Wales : 1 AAGun, 1 Artillery, 1 Bomber, 1 Factory and 6 Infantrys
Fiji : 1 Artillery and 1 Infantry
Iraq : 1 Infantry
Manchester : 1 AAGun, 2 Artillerys, 1 Factory, 8 Infantrys and 2 Tanks
Nubia : 2 Artillerys, 1 Infantry and 1 Tank
Madras : 1 AAGun, 1 Factory and 7 Infantrys
Montreal : 1 AAGun, 1 Factory and 2 Infantrys
Delhi : 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
Malta : 3 Bunkers
Bihar : 1 Artillery and 3 Infantrys
Nauru : 1 Infantry
Tarawa : 1 Infantry
Cairo : 1 AAGun, 1 Artillery, 2 Bunkers, 1 Factory, 4 Infantrys, 1 Mech.Inf and 6 Tanks
Lower Egypt : 3 Infantrys
Gibraltar : 1 Bunker and 2 Infantrys
Attu : 1 Infantry
Cape Town : 1 Factory and 2 Infantrys
Dublin : 1 flag
Crete : 1 flag, 1 AAGun
Iceland : 1 flag, 1 Infantry and 1 Tank
W.Iran : 1 flag, 1 AAGun, 1 Factory, 2 Infantrys and 1 Mech.Inf
Munster : 1 flag
21 Sea Zone : 1 Submarine
20 Sea Zone : 1 Battleship, 2 Carriers, 1 Cruiser, 4 Destroyers, 4 Fighters, 2 Submarines, 1 T.Boat and 2 Transports
56 Sea Zone : 1 Battleship, 1 Carrier, 2 Cruisers, 1 Destroyer, 2 Fighters, 2 Submarines, 1 T.Boat and 4 Transports
51 Sea Zone : 1 Destroyer
71 Sea Zone : 1 Destroyer and 1 Transport
58 Sea Zone : 1 Transport
57 Sea Zone : 1 Transport
9 Sea Zone : 1 Transport
Production/PUs Summary :
Germans : 112 / 119
Russians : 91 / 95
Italians : 54 / 61
French : 23 / 23
Yamamoto : 65 / 68
Chinese : 29 / 28
Hisaichi : 67 / 68
British : 94 / 94
Anzac : 36 / 36
Dutch : 14 / 14
Finns : 15 / 15
Romanians : 18 / 20
Thai : 22 / 24
Americans : 117 / 118
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Anzac
1 Infantry moved from Canberra to 122 Sea Zone
1 Infantry and 1 Transport moved from 122 Sea Zone to 67 Sea Zone
1 Artillery moved from Western Australia to 67 Sea Zone
1 Elite moved from Western Australia to 67 Sea Zone
1 Artillery and 1 Elite moved from Broome to 67 Sea Zone
2 Artillerys, 2 Elites and 1 Infantry moved from 67 Sea Zone to Java
1 Adv.Fighter and 1 Fighter moved from Western Australia to Java
2 Adv.Fighters moved from 122 Sea Zone to Java
Purchase Units - Anzac
Anzac buy 1 Carrier, 1 Destroyer, 1 Elite, 1 Tank and 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Java
Anzac attack with 3 Adv.Fighters, 2 Artillerys, 2 Elites, 1 Fighter and 1 Infantry
Yamamoto defend with 2 Artillerys and 2 Infantrys
Anzac roll dice for 1 Cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits
Anzac roll dice for 3 Adv.Fighters, 2 Artillerys, 2 Elites, 1 Fighter and 1 Infantry in Java, round 2 : 6/9 hits, 3.67 expected hits
Yamamoto roll dice for 2 Artillerys and 2 Infantrys in Java, round 2 : 2/4 hits, 1.33 expected hits
1 Infantry owned by the Anzac, 1 Elite owned by the Anzac, 2 Artillerys owned by the Yamamoto and 2 Infantrys owned by the Yamamoto lost in Java
Anzac win, taking Java from Yamamoto with 3 Adv.Fighters, 2 Artillerys, 1 Elite and 1 Fighter remaining. Battle score for attacker is 7
Casualties for Anzac: 1 Elite and 1 Infantry
Casualties for Yamamoto: 2 Artillerys and 2 Infantrys
Non Combat Move - Anzac
1 Fighter moved from Java to 67 Sea Zone
3 Adv.Fighters moved from Java to 67 Sea Zone
1 Carrier and 1 Destroyer moved from 122 Sea Zone to 67 Sea Zone
5 Infantrys moved from Western Australia to Broome
4 Infantrys moved from South Australia to Western Australia
1 Artillery and 2 Infantrys moved from Northern Territory to Western Australia
1 Tank moved from Townsville to Western Australia
4 Infantrys moved from Canberra to New South Wales
1 Artillery moved from Port Moresby to West Papua
Place Units - Anzac
1 Carrier, 1 Destroyer and 1 Transport placed in 67 Sea Zone
1 Elite and 1 Tank placed in Townsville
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.67
Anzac regular : 1.83
Territory Summary for Anzac :
New South Wales : 4 Infantrys
Western Australia : 1 Artillery, 6 Infantrys and 1 Tank
West Papua : 3 Artillerys, 6 Infantrys and 1 Tank
Port Moresby : 1 AAGun, 1 Factory, 2 Infantrys and 1 Tank
Wellington : 1 AAGun, 1 Factory and 2 Infantrys
Broome : 1 AAGun, 1 Artillery, 1 Factory, 7 Infantrys and 3 Tanks
Bougainville : 1 Infantry
Canberra : 1 AAGun, 1 Bunker, 1 Factory and 2 Infantrys
Townsville : 1 AAGun, 1 Bunker, 1 Elite, 1 Factory, 3 Infantrys and 1 Tank
Guadalcanal : 1 Infantry
New Ireland : 1 Artillery
Hollandia : 1 Infantry
Soembawa : 1 Infantry
Java : 2 Artillerys and 1 Elite
67 Sea Zone : 3 Adv.Fighters, 2 Carriers, 1 Cruiser, 2 Destroyers, 1 Fighter and 3 Transports
Production/PUs Summary :
Germans : 112 / 119
Russians : 91 / 95
Italians : 54 / 61
French : 23 / 23
Yamamoto : 63 / 68
Chinese : 29 / 28
Hisaichi : 67 / 68
British : 94 / 94
Anzac : 36 / 36
Dutch : 16 / 14
Finns : 15 / 15
Romanians : 18 / 20
Thai : 22 / 24
Americans : 117 / 118
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Dutch
1 Marine moved from Suriname to 26 Sea Zone
1 Marine moved from 26 Sea Zone to Hispaniola
Purchase Units - Dutch
Dutch buy 1 Bunker and 2 Marines; Remaining resources: 0 PUs;
Combat - Dutch
Battle in Hispaniola
Dutch attack with 1 Marine
Neutral defend with 1 Infantry
Dutch roll dice for 1 Cruiser in Hispaniola, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Neutral lost in Hispaniola
Dutch loses 0 PUs for violating Hispaniolas neutrality.
Dutch win, taking Hispaniola from Neutral with 1 Marine remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Non Combat Move - Dutch
2 Artillerys, 1 Elite, 1 Marine and 2 Tanks moved from Bolivia to Amazon
Place Units - Dutch
2 Marines placed in Suriname
1 Bunker placed in Java
Turn Complete - Dutch
Dutch collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Dutch regular : 0.50
Territory Summary for Dutch :
Suriname : 1 Factory and 2 Marines
Java : 1 Bunker
Bolivia : 1 flag
Rio De Janeiro : 1 flag
Amazon : 1 flag, 2 Artillerys, 1 Elite, 1 Marine and 2 Tanks
Hispaniola : 1 flag, 1 Marine
Argentina : 1 flag
26 Sea Zone : 1 Cruiser
Production/PUs Summary :
Germans : 112 / 119
Russians : 91 / 95
Italians : 54 / 61
French : 23 / 23
Yamamoto : 63 / 68
Chinese : 29 / 28
Hisaichi : 67 / 68
British : 94 / 94
Anzac : 36 / 36
Dutch : 17 / 17
Finns : 15 / 15
Romanians : 18 / 20
Thai : 22 / 24
Americans : 117 / 118
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Dutch
1 Marine moved from Suriname to 26 Sea Zone
1 Marine moved from 26 Sea Zone to Hispaniola
Purchase Units - Dutch
Dutch buy 1 Bunker and 2 Marines; Remaining resources: 0 PUs;
Combat - Dutch
Battle in Hispaniola
Dutch attack with 1 Marine
Neutral defend with 1 Infantry
Dutch roll dice for 1 Cruiser in Hispaniola, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Neutral lost in Hispaniola
Dutch loses 0 PUs for violating Hispaniolas neutrality.
Dutch win, taking Hispaniola from Neutral with 1 Marine remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Non Combat Move - Dutch
2 Artillerys, 1 Elite, 1 Marine and 2 Tanks moved from Bolivia to Amazon
Place Units - Dutch
2 Marines placed in Suriname
1 Bunker placed in Java
Turn Complete - Dutch
Dutch collect 17 PUs; end with 17 PUs
Turning on Edit Mode
EDIT: Adding units owned by British to Western Australia: 1 Adv.Fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Dutch regular : 0.50
Territory Summary for Dutch :
Suriname : 1 Factory and 2 Marines
Java : 1 Bunker
Bolivia : 1 flag
Rio De Janeiro : 1 flag
Amazon : 1 flag, 2 Artillerys, 1 Elite, 1 Marine and 2 Tanks
Hispaniola : 1 flag, 1 Marine
Argentina : 1 flag
26 Sea Zone : 1 Cruiser
Production/PUs Summary :
Germans : 112 / 119
Russians : 91 / 95
Italians : 54 / 61
French : 23 / 23
Yamamoto : 63 / 68
Chinese : 29 / 28
Hisaichi : 67 / 68
British : 94 / 94
Anzac : 36 / 36
Dutch : 17 / 17
Finns : 15 / 15
Romanians : 18 / 20
Thai : 22 / 24
Americans : 117 / 118
@dawgoneit you doing ok Wayne?
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Finns
1 Elite and 2 Infantrys moved from Vyborg to S.Karelia
1 Elite and 7 Infantrys moved from N.Karelia to S.Karelia
1 Infantry moved from Oulu to Vyborg
1 Fighter moved from Oulu to S.Karelia
1 Artillery and 1 Infantry moved from Kotka to Oulu
1 Artillery and 1 Infantry moved from Oulu to N.Karelia
2 Artillerys and 4 Infantrys moved from Tampere to Oulu
1 Elite and 5 Infantrys moved from Helsinki to Tampere
Purchase Units - Finns
Finns buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in S.Karelia
Finns attack with 2 Elites, 1 Fighter and 9 Infantrys
Russians defend with 7 Infantrys
Finns roll dice for 2 Elites, 1 Fighter and 9 Infantrys in S.Karelia, round 2 : 5/12 hits, 2.50 expected hits
Russians roll dice for 7 Infantrys in S.Karelia, round 2 : 2/7 hits, 2.33 expected hits
5 Infantrys owned by the Russians and 2 Infantrys owned by the Finns lost in S.Karelia
Finns roll dice for 2 Elites, 1 Fighter and 7 Infantrys in S.Karelia, round 3 : 0/10 hits, 2.17 expected hits
Russians roll dice for 2 Infantrys in S.Karelia, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Finns lost in S.Karelia
Finns roll dice for 2 Elites, 1 Fighter and 6 Infantrys in S.Karelia, round 4 : 1/9 hits, 2.00 expected hits
Russians roll dice for 2 Infantrys in S.Karelia, round 4 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in S.Karelia
Finns roll dice for 2 Elites, 1 Fighter and 6 Infantrys in S.Karelia, round 5 : 4/9 hits, 2.00 expected hits
Russians roll dice for 1 Infantry in S.Karelia, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in S.Karelia
Finns win, taking S.Karelia from Russians with 2 Elites, 1 Fighter and 6 Infantrys remaining. Battle score for attacker is 8
Casualties for Finns: 3 Infantrys
Casualties for Russians: 7 Infantrys
Non Combat Move - Finns
1 Fighter moved from S.Karelia to N.Karelia
Place Units - Finns
2 Artillerys and 4 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Finns regular : 1.33
Russians regular : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Romanians
2 Tanks moved from Minsk to Donetsk
1 Fighter moved from Vinnytsia to Donetsk
2 Infantrys moved from Bucharest to E.Romania
1 Elite moved from E.Romania to Vinnytsia
1 Elite moved from Bulgaria to E.Romania
Purchase Units - Romanians
Romanians buy 2 Artillerys, 1 Elite and 5 Infantrys; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Donetsk
Romanians attack with 1 Fighter and 2 Tanks
Russians defend with 1 AAGun, 1 Artillery and 2 Infantrys
Russians roll AA dice in Donetsk : 0/1 hits, 0.17 expected hits
Romanians roll dice for 1 Fighter and 2 Tanks in Donetsk, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 2/3 hits, 1.00 expected hits
1 Fighter owned by the Romanians and 1 Tank owned by the Romanians lost in Donetsk
1 Tank owned by the Romanians retreated to Kiev
Russians win with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is -13
Casualties for Romanians: 1 Fighter and 1 Tank
Non Combat Move - Romanians
Place Units - Romanians
2 Artillerys, 1 Elite and 1 Infantry placed in Vinnytsia
4 Infantrys placed in Bucharest
Turn Complete - Romanians
Romanians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Romanians regular : -1.33
Russians regular : 1.00
Russians AA : -0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Thai
2 Transports moved from 110 Sea Zone to 105 Sea Zone
2 ArmoredCars and 1 Marine moved from Bangkok to 105 Sea Zone
1 Elite moved from S.Thailand to 105 Sea Zone
2 ArmoredCars, 1 Elite, 1 Marine and 2 Transports moved from 105 Sea Zone to 110 Sea Zone
2 ArmoredCars, 1 Elite and 1 Marine moved from 110 Sea Zone to Java
1 T.Boat moved from 110 Sea Zone to 105 Sea Zone
3 Artillerys, 3 Elites, 1 Marine and 2 Tanks moved from N.Thailand to Yunnan
1 Elite and 2 Tanks moved from Bangkok to S.Thailand
Purchase Units - Thai
Thai buy 2 Infantrys and 4 Tanks; Remaining resources: 0 PUs;
Combat - Thai
Battle in Yunnan
Thai attack with 3 Artillerys, 3 Elites, 1 Marine and 2 Tanks
British defend with 1 Artillery, 4 Infantrys and 2 Tanks
Thai roll dice for 3 Artillerys, 3 Elites, 1 Marine and 2 Tanks in Yunnan, round 2 : 4/9 hits, 4.00 expected hits
Chinese roll dice for 1 Artillery, 4 Infantrys and 2 Tanks in Yunnan, round 2 : 2/7 hits, 2.67 expected hits
2 Elites owned by the Thai and 4 Infantrys owned by the British lost in Yunnan
Thai roll dice for 3 Artillerys, 1 Elite, 1 Marine and 2 Tanks in Yunnan, round 3 : 2/7 hits, 3.17 expected hits
Chinese roll dice for 1 Artillery and 2 Tanks in Yunnan, round 3 : 1/3 hits, 1.33 expected hits
1 Tank owned by the British, 1 Artillery owned by the British and 1 Artillery owned by the Thai lost in Yunnan
Thai roll dice for 2 Artillerys, 1 Elite, 1 Marine and 2 Tanks in Yunnan, round 4 : 4/6 hits, 2.83 expected hits
Chinese roll dice for 1 Tank in Yunnan, round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the British lost in Yunnan
Thai win, taking Yunnan from Chinese with 2 Artillerys, 1 Elite, 1 Marine and 2 Tanks remaining. Battle score for attacker is 12
Casualties for Thai: 1 Artillery and 2 Elites
Casualties for British: 1 Artillery, 4 Infantrys and 2 Tanks
Battle in Java
Thai attack with 2 ArmoredCars, 1 Elite and 1 Marine
Anzac defend with 2 Artillerys and 1 Elite; Dutch defend with 1 Bunker
Thai roll dice for 2 ArmoredCars, 1 Elite and 1 Marine in Java, round 2 : 4/4 hits, 1.50 expected hits
Units damaged: 1 Bunker owned by the Dutch
Dutch roll dice for 2 Artillerys, 1 Bunker and 1 Elite in Java, round 2 : 2/4 hits, 1.50 expected hits
2 Artillerys owned by the Anzac, 2 ArmoredCars owned by the Thai and 1 Elite owned by the Anzac lost in Java
Thai roll dice for 1 Elite and 1 Marine in Java, round 3 : 1/2 hits, 0.83 expected hits
Dutch roll dice for 1 Bunker in Java, round 3 : 1/1 hits, 0.50 expected hits
1 Elite owned by the Thai and 1 Bunker owned by the Dutch lost in Java
Thai win, taking Java from Dutch with 1 Marine remaining. Battle score for attacker is 6
Casualties for Thai: 2 ArmoredCars and 1 Elite
Casualties for Anzac: 2 Artillerys and 1 Elite
Casualties for Dutch: 1 Bunker
Non Combat Move - Thai
Place Units - Thai
2 Infantrys and 4 Tanks placed in Bangkok
Turn Complete - Thai
Thai collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Chinese regular : -1.50
Thai regular : 2.67
Dutch regular : 1.00
@captainwalker said in W@W captain walker vs dawgoneit (axis) #2:
@dawgoneit you doing ok Wayne?
i’m doing fine. still doing the xmas thing. i have guest for the week. trying to do a turn here and there. thank you for asking though.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Americans
2 Bombers moved from Broome to 101 Sea Zone
1 Artillery and 2 Infantrys moved from Bahia to 35 Sea Zone
1 Artillery, 1 Cruiser, 1 Destroyer, 2 Infantrys and 1 Transport moved from 35 Sea Zone to 34 Sea Zone
1 Artillery and 2 Infantrys moved from 34 Sea Zone to Canarians
2 Bombers moved from French Sudan to Canarians
Purchase Units - Americans
Americans buy 1 Adv.Fighter, 2 B.Transports, 1 Carrier, 1 Cruiser, 4 Destroyers, 1 Elite, 1 Factory, 5 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in Canarians
Americans attack with 1 Artillery, 2 Bombers and 2 Infantrys
Neutral defend with 1 Infantry
Americans roll dice for 1 Cruiser in Canarians, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 Artillery, 2 Bombers and 2 Infantrys in Canarians, round 2 : 1/5 hits, 2.17 expected hits
Neutral roll dice for 1 Infantry in Canarians, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Canarians
Americans loses 0 PUs for violating Canarianss neutrality.
Americans win, taking Canarians from Neutral with 1 Artillery, 2 Bombers and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in 101 Sea Zone
Americans attack with 2 Bombers
Yamamoto defend with 1 S.Submarine
Americans roll dice for 2 Bombers in 101 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
1 S.Submarine owned by the Yamamoto lost in 101 Sea Zone
Americans win with 2 Bombers remaining. Battle score for attacker is 10
Casualties for Yamamoto: 1 S.Submarine
Non Combat Move - Americans
2 Bombers moved from 101 Sea Zone to Kusaie
1 Battleship, 1 Carrier, 2 Destroyers and 1 Submarine moved from 91 Sea Zone to 88 Sea Zone
1 Fighter moved from Wake to 88 Sea Zone
1 Adv.Fighter moved from San Francisco to 88 Sea Zone
1 AAGun moved from San Francisco to 83 Sea Zone
1 Infantry moved from San Francisco to 83 Sea Zone
1 AAGun, 1 Infantry and 1 Transport moved from 83 Sea Zone to 74 Sea Zone
1 AAGun and 1 Infantry moved from 74 Sea Zone to Alaska
2 Bombers moved from Canarians to E.Morocco
1 Fighter moved from French Sudan to E.Morocco
2 Tanks moved from Rio de Oro to W.Morocco
2 Infantrys and 2 Marines moved from Rio de Oro to Mauritania
2 Destroyers and 1 Submarine moved from 34 Sea Zone to 41 Sea Zone
2 B.Transports moved from 34 Sea Zone to 35 Sea Zone
1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
4 Infantrys moved from South Atlantic USA to 26 Sea Zone
1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone
4 Infantrys moved from 32 Sea Zone to Bahia
Place Units - Americans
1 Factory placed in Rio de Oro
1 B.Transport and 1 Destroyer placed in 13 Sea Zone
2 Infantrys placed in South Atlantic USA
1 Carrier, 1 Destroyer and 1 Transport placed in 91 Sea Zone
1 Cruiser and 1 Destroyer placed in 88 Sea Zone
1 B.Transport and 1 Destroyer placed in 83 Sea Zone
1 Adv.Fighter placed in San Francisco
1 Elite and 2 Infantrys placed in Alaska
1 Infantry placed in South Atlantic USA
Turn Complete - Americans
Americans collect 118 PUs; end with 118 PUs
Combat Hit Differential Summary :
Americans regular : -2.00
Neutral regular : -0.33
Territory Summary for Americans :
Kolyma : 1 Artillery
Mauritania : 2 Infantrys and 2 Marines
E.Morocco : 2 Bombers and 1 Fighter
W.Morocco : 2 Tanks
Kusaie : 1 flag, 2 Bombers and 1 Infantry
Kwajalein : 1 flag
Eniwetok : 1 flag
Rongelap : 1 flag
Jaluit : 1 flag
Yap : 1 flag, 1 Infantry
New Caledonia : 1 Infantry
Washington : 1 AAGun, 1 Factory and 5 Infantrys
San Francisco : 1 Adv.Fighter, 1 Factory and 5 Infantrys
Pearl Harbor : 1 AAGun, 1 Factory and 1 Infantry
South Central USA : 1 AAGun and 1 Factory
Ponape : 1 Elite and 1 Infantry
Wake : 1 Artillery, 1 Factory, 6 Infantrys and 1 Marine
Alaska : 1 AAGun, 1 Artillery, 2 Elites, 1 Factory and 5 Infantrys
Woleai : 2 Infantrys
Attu : 2 Infantrys
South Atlantic USA : 1 Factory and 5 Infantrys
Canarians : 1 flag, 1 Artillery and 2 Infantrys
Bahia : 1 flag, 1 AAGun, 2 Artillerys and 4 Infantrys
W.Mexico : 1 flag
Salvador : 1 flag, 1 AAGun, 1 Factory, 1 Infantry and 1 Tank
Peru : 1 flag
Rio De Janeiro : 1 Tank
Central America : 1 flag
Rio de Oro : 1 flag, 1 Factory
S.Chile : 1 flag
E.Mexico : 1 flag
N.Chile : 1 flag
Santiago : 1 flag, 1 AAGun and 1 Factory
35 Sea Zone : 2 B.Transports
41 Sea Zone : 2 Destroyers and 1 Submarine
13 Sea Zone : 1 B.Transport and 1 Destroyer
32 Sea Zone : 1 B.Transport
74 Sea Zone : 1 Transport
91 Sea Zone : 1 Carrier, 1 Destroyer and 1 Transport
71 Sea Zone : 2 Adv.Fighters, 1 Carrier, 2 Destroyers, 1 S.Submarine, 1 T.Boat and 1 Transport
83 Sea Zone : 1 B.Transport and 1 Destroyer
67 Sea Zone : 1 B.Transport, 1 Battleship, 1 Cruiser, 2 Destroyers and 2 Transports
88 Sea Zone : 3 Adv.Fighters, 1 B.Transport, 1 Battleship, 2 Carriers, 1 Cruiser, 6 Destroyers, 1 Fighter, 2 S.Submarines and 3 Submarines
34 Sea Zone : 1 Cruiser, 1 Destroyer and 1 Transport
Production/PUs Summary :
Germans : 112 / 119
Russians : 89 / 95
Italians : 54 / 61
French : 23 / 23
Yamamoto : 63 / 68
Chinese : 27 / 28
Hisaichi : 67 / 68
British : 94 / 94
Anzac : 36 / 36
Dutch : 15 / 17
Finns : 17 / 17
Romanians : 18 / 18
Thai : 26 / 26
Americans : 118 / 118
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Germans
1 Infantry moved from E.Romania to Odessa
2 Infantrys moved from E.Romania to Vinnytsia
5 Infantrys moved from Krakow to Vinnytsia
1 Infantry moved from Kiev to Minsk
2 HeavyTanks and 2 Tanks moved from Warsaw to Kiev
5 Mech.Infs moved from Bohemia to Kiev
3 Infantrys moved from Bohemia to Krakow
1 Submarine moved from 22 Sea Zone to 21 Sea Zone
1 Adv.Fighter and 1 JetFighter moved from 22 Sea Zone to 21 Sea Zone
Purchase Units - Germans
Germans buy 3 HeavyTanks, 7 Infantrys, 5 JetFighters and 4 Mech.Infs; Remaining resources: 0 PUs;
Combat - Germans
Battle in 21 Sea Zone
Germans attack with 1 Adv.Fighter, 1 JetFighter and 1 Submarine
British defend with 1 Submarine
Germans roll dice for 1 Submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Adv.Fighter and 1 JetFighter in 21 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
1 Submarine owned by the British lost in 21 Sea Zone
Germans win with 1 Adv.Fighter, 1 JetFighter and 1 Submarine remaining. Battle score for attacker is 7
Casualties for British: 1 Submarine
Non Combat Move - Germans
1 Adv.Fighter and 1 JetFighter moved from 21 Sea Zone to 22 Sea Zone
1 Infantry moved from Paris to Picardy
2 Infantrys moved from Orleanais to Brittany
1 Infantry moved from Orleanais to Brittany
2 Tanks moved from Brittany to Picardy
2 Infantrys moved from Belgium to Netherlands
3 Artillerys moved from Orleanais to Normandy
1 Artillery moved from Paris to Picardy
1 Tank moved from Aquitaine to Normandy
2 AAGuns moved from Aquitaine to Orleanais
2 ArmoredCars moved from Aquitaine to Brittany
1 ArmoredCar moved from Pomerania to East Prussia
1 Mech.Inf moved from Kiev to Lithuania
1 HeavyTank and 1 Tank moved from Pomerania to Brest
Place Units - Germans
4 Mech.Infs placed in Warsaw
3 HeavyTanks placed in Kiev
5 JetFighters placed in Bohemia
3 Infantrys placed in Normandy
4 Infantrys placed in Rhine
Turn Complete - Germans
Germans collect 112 PUs; end with 112 PUs
Combat Hit Differential Summary :
Germans regular : 0.50
British regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Russians
1 Infantry moved from Donetsk to Crimea
Russians take Crimea from Germans
1 Artillery moved from Novgorod to S.Karelia
3 Infantrys moved from Vologda to S.Karelia
1 Artillery, 1 HeavyTank and 3 Infantrys moved from Arkhangelsk to S.Karelia
1 Tank moved from Kirov to S.Karelia
4 Infantrys moved from Yaroslavl to S.Karelia
1 Mech.Rocket moved from Kursk to S.Karelia
2 Infantrys moved from Novgorod to Minsk
1 Fighter moved from Leningrad to Minsk
1 Artillery and 1 Infantry moved from Latvia to East Prussia
2 Infantrys and 1 Tank moved from Latvia to Lithuania
2 Infantrys moved from Leningrad to Estonia
1 Fighter moved from Leningrad to Estonia
1 Artillery and 1 Infantry moved from Chita to Hulunbuir
1 Infantry and 1 Tank moved from Chita to Heilungchiang
1 Adv.Fighter, 1 Artillery and 3 Infantrys moved from N.Buryat Mongolia to Ayan
1 Fighter moved from N.Buryat Mongolia to Ayan
Purchase Units - Russians
Russians buy 2 Artillerys, 1 HeavyTank, 30 Infantrys, 1 Mech.Rocket, 1 Mot.Inf and 2 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Estonia
Russians attack with 1 Fighter and 2 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 1 Fighter and 2 Infantrys in Estonia, round 2 : 1/3 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Estonia
Russians win, taking Estonia from Germans with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Lithuania
Russians attack with 2 Infantrys and 1 Tank
Germans defend with 1 Mech.Inf
Russians roll dice for 2 Infantrys and 1 Tank in Lithuania, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 Mech.Inf in Lithuania, round 2 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Germans lost in Lithuania
Russians win, taking Lithuania from Germans with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Germans: 1 Mech.Inf
Battle in East Prussia
Russians attack with 1 Artillery and 1 Infantry
Germans defend with 1 ArmoredCar
Russians roll dice for 1 Artillery and 1 Infantry in East Prussia, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 ArmoredCar in East Prussia, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Germans lost in East Prussia
Russians win, taking East Prussia from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 ArmoredCar
Battle in Ayan
Russians attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys
Hisaichi defend with 1 Infantry and 2 Mech.Infs
Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys in Ayan, round 2 : 1/6 hits, 1.83 expected hits
Hisaichi roll dice for 1 Infantry and 2 Mech.Infs in Ayan, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys in Ayan, round 3 : 2/5 hits, 1.67 expected hits
Hisaichi roll dice for 2 Mech.Infs in Ayan, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 2 Mech.Infs owned by the Hisaichi lost in Ayan
Russians win, taking Ayan from Hisaichi with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 10
Casualties for Russians: 2 Infantrys
Casualties for Hisaichi: 1 Infantry and 2 Mech.Infs
Battle in Heilungchiang
Russians attack with 1 Infantry and 1 Tank
Hisaichi defend with 1 Infantry
Russians roll dice for 1 Infantry and 1 Tank in Heilungchiang, round 2 : 2/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Heilungchiang, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Heilungchiang
Russians win, taking Heilungchiang from Hisaichi with 1 Tank remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Battle in Hulunbuir
Russians attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 ArmoredCar
Russians roll dice for 1 Artillery and 1 Infantry in Hulunbuir, round 2 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 ArmoredCar in Hulunbuir, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Hisaichi lost in Hulunbuir
Russians win, taking Hulunbuir from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 ArmoredCar
Battle in Minsk
Russians attack with 1 Fighter and 2 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 1 Fighter and 2 Infantrys in Minsk, round 2 : 0/3 hits, 0.67 expected hits
Romanians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Fighter and 2 Infantrys in Minsk, round 3 : 0/3 hits, 0.67 expected hits
Romanians roll dice for 1 Infantry in Minsk, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Fighter and 2 Infantrys in Minsk, round 4 : 0/3 hits, 0.67 expected hits
Romanians roll dice for 1 Infantry in Minsk, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Fighter and 2 Infantrys in Minsk, round 5 : 0/3 hits, 0.67 expected hits
Romanians roll dice for 1 Infantry in Minsk, round 5 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Minsk
Russians roll dice for 1 Fighter and 1 Infantry in Minsk, round 6 : 1/2 hits, 0.50 expected hits
Romanians roll dice for 1 Infantry in Minsk, round 6 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Minsk
Russians win, taking Minsk from Romanians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 Infantry
Battle in S.Karelia
Russians attack with 2 Artillerys, 1 HeavyTank, 10 Infantrys, 1 Mech.Rocket and 1 Tank
Finns defend with 2 Elites and 6 Infantrys
Russians roll dice for 2 Artillerys, 1 HeavyTank, 10 Infantrys, 1 Mech.Rocket and 1 Tank in S.Karelia, round 2 : 2/15 hits, 4.50 expected hits
Finns roll dice for 2 Elites and 6 Infantrys in S.Karelia, round 2 : 0/8 hits, 2.67 expected hits
2 Infantrys owned by the Finns lost in S.Karelia
Russians roll dice for 2 Artillerys, 1 HeavyTank, 10 Infantrys, 1 Mech.Rocket and 1 Tank in S.Karelia, round 3 : 7/15 hits, 4.50 expected hits
Finns roll dice for 2 Elites and 4 Infantrys in S.Karelia, round 3 : 1/6 hits, 2.00 expected hits
4 Infantrys owned by the Finns, 2 Elites owned by the Finns and 1 Infantry owned by the Russians lost in S.Karelia
Russians win, taking S.Karelia from Finns with 2 Artillerys, 1 HeavyTank, 9 Infantrys, 1 Mech.Rocket and 1 Tank remaining. Battle score for attacker is 16
Casualties for Finns: 2 Elites and 6 Infantrys
Casualties for Russians: 1 Infantry
Non Combat Move - Russians
1 Fighter moved from Estonia to Leningrad
1 Fighter moved from Minsk to Leningrad
1 Artillery and 8 Infantrys moved from Yaroslavl to Kursk
11 Infantrys moved from Tula to Kursk
1 AAGun and 1 Artillery moved from Donetsk to Kursk
2 Artillerys and 1 Elite moved from Rostov to Kursk
6 Infantrys moved from Rostov to Kursk
1 HeavyTank moved from Moscow to Kursk
9 Infantrys moved from Moscow to Yaroslavl
3 Infantrys moved from Penza to Tula
3 Infantrys moved from Stalingrad to Rostov
1 Artillery moved from Stalingrad to Rostov
1 Tank moved from Stalingrad to Kursk
4 Infantrys moved from Georgia to Rostov
1 Artillery moved from Georgia to Rostov
2 Infantrys moved from Astrakhan to Georgia
3 Infantrys moved from Kuybyshev to Penza
2 Infantrys moved from Chimkent to 126 Sea Zone
2 Infantrys moved from Tashkent to Chimkent
2 Infantrys moved from 126 Sea Zone to Astrakhan
2 Infantrys moved from Perm to Kirov
1 Mech.Rocket and 1 Mot.Inf moved from Sverdlovsk to Gorky
1 AAGun and 1 Infantry moved from N.Buryat Mongolia to Chita
1 Adv.Fighter and 1 Fighter moved from Ayan to Chita
5 Infantrys moved from Olyokminsk to N.Buryat Mongolia
1 Artillery and 5 Infantrys moved from Evenkia to Olyokminsk
3 Infantrys moved from Sibirsky to Evenkia
1 Tank moved from Sibirsky to Olyokminsk
2 Infantrys moved from Novosibirsk to Krasnoyarsk
Place Units - Russians
1 Artillery, 4 Infantrys and 1 Tank placed in Sibirsky
1 Mech.Rocket and 1 Mot.Inf placed in Sverdlovsk
2 Infantrys placed in Tashkent
3 Infantrys placed in Georgia
1 Artillery, 3 Infantrys and 1 Tank placed in Stalingrad
1 HeavyTank and 9 Infantrys placed in Moscow
4 Infantrys placed in Arkhangelsk
4 Infantrys placed in Leningrad
1 Infantry placed in Sverdlovsk
Turn Complete - Russians
Russians collect 106 PUs; end with 106 PUs
Combat Hit Differential Summary :
Finns regular : -3.67
Romanians regular : -0.67
Germans regular : -0.83
Russians regular : 1.83
Hisaichi regular : 0.83
Territory Summary for Russians :
East Prussia : 1 flag, 1 Artillery and 1 Infantry
Penza : 3 Infantrys
Evenkia : 3 Infantrys
Lithuania : 2 Infantrys and 1 Tank
Arkhangelsk : 1 AAGun, 1 Factory and 4 Infantrys
Kirov : 2 Infantrys
Donetsk : 1 Infantry
Olyokminsk : 1 Artillery, 5 Infantrys and 1 Tank
Astrakhan : 2 Infantrys
Chita : 1 AAGun, 1 Adv.Fighter, 1 Fighter, 1 Infantry and 5 Tanks
Krasnoyarsk : 2 Infantrys
Gorky : 1 Mech.Rocket and 1 Mot.Inf
Stalingrad : 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
Moscow : 1 AAGun, 1 Bunker, 1 Factory, 1 HeavyTank and 9 Infantrys
Kursk : 1 AAGun, 6 Artillerys, 1 Elite, 1 HeavyTank, 33 Infantrys and 10 Tanks
Crimea : 1 Infantry
Ayan : 1 Artillery and 1 Infantry
Kamchatka : 1 Bunker
Leningrad : 1 AAGun, 1 Artillery, 2 Bunkers, 1 Factory, 2 Fighters, 20 Infantrys and 2 Tanks
Tashkent : 1 Factory and 2 Infantrys
Sverdlovsk : 1 AAGun, 1 Factory, 1 Infantry, 1 Mech.Rocket and 1 Mot.Inf
Estonia : 2 Infantrys
Smolensk : 1 Infantry
Tula : 3 Infantrys
N.Sakhalin : 1 Bunker
Sibirsky : 1 Artillery, 1 Factory, 4 Infantrys and 1 Tank
Georgia : 1 AAGun, 1 Factory and 5 Infantrys
Chimkent : 2 Infantrys
Rostov : 2 Artillerys and 7 Infantrys
N.Buryat Mongolia : 5 Infantrys
Yaroslavl : 9 Infantrys
S.Karelia : 2 Artillerys, 1 HeavyTank, 9 Infantrys, 1 Mech.Rocket and 1 Tank
Minsk : 1 Infantry
Hulunbuir : 1 flag, 1 Artillery and 1 Infantry
Heilungchiang : 1 flag, 1 Tank
Azerbaijan : 1 flag
Khobdo : 1 flag
126 Sea Zone : 1 Transport
Production/PUs Summary :
Germans : 106 / 112
Russians : 106 / 106
Italians : 54 / 61
French : 23 / 23
Yamamoto : 63 / 68
Chinese : 27 / 28
Hisaichi : 59 / 68
British : 94 / 94
Anzac : 36 / 36
Dutch : 15 / 17
Finns : 15 / 17
Romanians : 17 / 18
Thai : 26 / 26
Americans : 118 / 118
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Italians
1 Submarine moved from 48 Sea Zone to 51 Sea Zone
4 Fighters moved from 48 Sea Zone to 51 Sea Zone
1 Infantry moved from N.Tunisia to N.Algeria
2 Infantrys moved from N.Tunisia to S.Algeria
1 ArmoredCar moved from N.Tunisia to N.Algeria
1 ArmoredCar moved from N.Tunisia to S.Algeria
11 Infantrys moved from Mersa Matruh to Lower Egypt
1 Infantry moved from Darfur to New Valley
2 ArmoredCars and 1 Tank moved from Hun to Kufra
1 ArmoredCar moved from Darfur to Kufra
4 Transports moved from 48 Sea Zone to 46 Sea Zone
1 S.Submarine moved from 46 Sea Zone to 45 Sea Zone
8 Infantrys moved from Rome to 46 Sea Zone
8 Infantrys and 4 Transports moved from 46 Sea Zone to 48 Sea Zone
1 Artillery moved from Greece to 48 Sea Zone
1 Infantry moved from Greece to 48 Sea Zone
1 Artillery and 9 Infantrys moved from 48 Sea Zone to Tobruk
1 Destroyer moved from 46 Sea Zone to 45 Sea Zone
Purchase Units - Italians
Italians buy 4 ArmoredCars, 4 Artillerys, 7 Infantrys, 2 Submarines and 1 Tank; Remaining resources: 0 PUs;
Combat - Italians
Battle in N.Algeria
Italians attack with 1 ArmoredCar and 1 Infantry
French defend with 1 Artillery
Italians roll dice for 1 ArmoredCar and 1 Infantry in N.Algeria, round 2 : 0/2 hits, 0.50 expected hits
French roll dice for 1 Artillery in N.Algeria, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 ArmoredCar and 1 Infantry in N.Algeria, round 3 : 1/2 hits, 0.50 expected hits
French roll dice for 1 Artillery in N.Algeria, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the French lost in N.Algeria
Italians win, taking N.Algeria from French with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 4
Casualties for French: 1 Artillery
Battle in Lower Egypt
Italians attack with 11 Infantrys
British defend with 3 Infantrys
Italians roll dice for 11 Infantrys in Lower Egypt, round 2 : 1/11 hits, 1.83 expected hits
British roll dice for 3 Infantrys in Lower Egypt, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Lower Egypt
Italians roll dice for 10 Infantrys in Lower Egypt, round 3 : 4/10 hits, 1.67 expected hits
British roll dice for 2 Infantrys in Lower Egypt, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Italians and 2 Infantrys owned by the British lost in Lower Egypt
Italians win, taking Lower Egypt from British with 9 Infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 2 Infantrys
Casualties for British: 3 Infantrys
Battle in S.Algeria
Italians attack with 1 ArmoredCar and 2 Infantrys
French defend with 2 Infantrys
Italians roll dice for 1 ArmoredCar and 2 Infantrys in S.Algeria, round 2 : 0/3 hits, 0.67 expected hits
French roll dice for 2 Infantrys in S.Algeria, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 ArmoredCar and 2 Infantrys in S.Algeria, round 3 : 1/3 hits, 0.67 expected hits
French roll dice for 2 Infantrys in S.Algeria, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the French lost in S.Algeria
Italians roll dice for 1 ArmoredCar and 2 Infantrys in S.Algeria, round 4 : 0/3 hits, 0.67 expected hits
French roll dice for 1 Infantry in S.Algeria, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 ArmoredCar and 2 Infantrys in S.Algeria, round 5 : 0/3 hits, 0.67 expected hits
French roll dice for 1 Infantry in S.Algeria, round 5 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 ArmoredCar and 2 Infantrys in S.Algeria, round 6 : 0/3 hits, 0.67 expected hits
French roll dice for 1 Infantry in S.Algeria, round 6 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 ArmoredCar and 2 Infantrys in S.Algeria, round 7 : 1/3 hits, 0.67 expected hits
French roll dice for 1 Infantry in S.Algeria, round 7 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in S.Algeria
Italians win, taking S.Algeria from French with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for French: 2 Infantrys
Battle in 51 Sea Zone
Italians attack with 4 Fighters and 1 Submarine
British defend with 1 Destroyer
Italians roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 4 Fighters in 51 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the British lost in 51 Sea Zone
Italians win with 4 Fighters and 1 Submarine remaining. Battle score for attacker is 8
Casualties for British: 1 Destroyer
Non Combat Move - Italians
4 Fighters moved from 51 Sea Zone to 48 Sea Zone
Place Units - Italians
2 Submarines placed in 46 Sea Zone
2 ArmoredCars and 1 Tank placed in Hun
2 ArmoredCars, 1 Artillery and 1 Infantry placed in Tunis
3 Artillerys and 5 Infantrys placed in Rome
Italians undo move 1.
1 Infantry placed in Rome
1 Submarine placed in 46 Sea Zone
1 Submarine placed in 44 Sea Zone
Italians undo move 5.
1 Submarine placed in 44 Sea Zone
Turn Complete - Italians
Italians collect 57 PUs; end with 57 PUs
Combat Hit Differential Summary :
French regular : -3.33
Italians regular : -1.17
British regular : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - French
1 Fighter moved from Dover to 21 Sea Zone
1 Infantry moved from Wales to 20 Sea Zone
1 Infantry and 1 Transport moved from 20 Sea Zone to 19 Sea Zone
1 Infantry moved from 19 Sea Zone to Aquitaine
French take Aquitaine from Germans
1 Artillery and 1 Elite moved from French Equatorial Africa to Belgian Congo
1 Tank moved from French Equatorial Africa to Belgian Congo
2 Infantrys moved from French Equatorial Africa to Belgian Congo
Purchase Units - French
French buy 2 Artillerys, 3 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - French
Battle in 21 Sea Zone
French attack with 1 Fighter
Germans defend with 1 Submarine
French roll dice for 1 Fighter in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the Germans lost in 21 Sea Zone
French win with 1 Fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 Submarine
Battle in Belgian Congo
French attack with 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank
Neutral defend with 2 Infantrys
French roll dice for 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank in Belgian Congo, round 2 : 1/5 hits, 1.67 expected hits
Neutral roll dice for 2 Infantrys in Belgian Congo, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral and 1 Infantry owned by the French lost in Belgian Congo
French roll dice for 1 Artillery, 1 Elite, 1 Infantry and 1 Tank in Belgian Congo, round 3 : 0/4 hits, 1.50 expected hits
Neutral roll dice for 1 Infantry in Belgian Congo, round 3 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Artillery, 1 Elite, 1 Infantry and 1 Tank in Belgian Congo, round 4 : 2/4 hits, 1.50 expected hits
Neutral roll dice for 1 Infantry in Belgian Congo, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Belgian Congo
French loses 0 PUs for violating Belgian Congos neutrality.
French win, taking Belgian Congo from Neutral with 1 Artillery, 1 Elite, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Casualties for Neutral: 2 Infantrys
Non Combat Move - French
1 Fighter moved from 21 Sea Zone to Dover
1 Transport moved from 20 Sea Zone to 17 Sea Zone
Place Units - French
1 Artillery, 1 Infantry and 1 Tank placed in French Equatorial Africa
1 Artillery, 2 Infantrys and 1 Tank placed in E.Morocco
Turn Complete - French
French collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
French regular : -1.00
Neutral regular : -0.33
Territory Summary for French :
Corsica : 1 Infantry
Churchill : 1 AAGun, 1 Factory and 1 Infantry
Aquitaine : 1 Infantry
Syria : 1 AAGun, 1 Factory and 3 Infantrys
French Equatorial Africa : 1 Artillery, 1 Bunker, 1 Factory, 2 Infantrys and 1 Tank
E.Morocco : 1 AAGun, 1 Adv.Fighter, 3 Artillerys, 1 Factory, 11 Infantrys and 4 Tanks
French Guiana : 1 Infantry
Madagascar : 1 Infantry
Equatoria : 1 Infantry
Dover : 1 Fighter
Wales : 1 Artillery and 1 Infantry
Palestine : 1 Artillery and 2 Infantrys
Belgian Congo : 1 flag, 1 Artillery, 1 Elite, 1 Infantry and 1 Tank
Greenland : 1 flag, 1 Infantry
20 Sea Zone : 1 Destroyer
17 Sea Zone : 1 Transport
19 Sea Zone : 1 Transport
Production/PUs Summary :
Germans : 104 / 112
Russians : 106 / 106
Italians : 57 / 57
French : 25 / 25
Yamamoto : 63 / 68
Chinese : 27 / 28
Hisaichi : 59 / 68
British : 93 / 94
Anzac : 36 / 36
Dutch : 15 / 17
Finns : 15 / 17
Romanians : 17 / 18
Thai : 26 / 26
Americans : 118 / 118
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Yamamoto
7 Infantrys moved from Vladivostok to Khabarovsk
7 Infantrys moved from Tokyo to 84 Sea Zone
7 Infantrys moved from 84 Sea Zone to Liaoning
1 Adv.Fighter and 3 Fighters moved from 86 Sea Zone to Kusaie
1 Infantry moved from Minamitori to 86 Sea Zone
1 Infantry and 1 S.Submarine moved from 86 Sea Zone to 102 Sea Zone
1 Infantry moved from 102 Sea Zone to Kusaie
1 Destroyer moved from 86 Sea Zone to 95 Sea Zone
2 ArmoredCars and 1 Tank moved from Davao to 107 Sea Zone
2 ArmoredCars, 1 B.Transport and 1 Tank moved from 107 Sea Zone to 111 Sea Zone
2 ArmoredCars and 1 Tank moved from 111 Sea Zone to Soembawa
1 Carrier, 1 Destroyer and 2 Fighters moved from 107 Sea Zone to 111 Sea Zone
2 Infantrys moved from Malaya to 110 Sea Zone
2 Infantrys and 2 S.Submarines moved from 110 Sea Zone to 101 Sea Zone
1 Infantry moved from Ulithi to Yap
2 Infantrys moved from 101 Sea Zone to Yap
1 Bomber moved from Banjarmasin to Davao
Purchase Units - Yamamoto
Yamamoto buy 2 Artillerys, 1 Bunker, 1 Carrier, 2 Fighters, 9 Infantrys and 1 Submarine; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Yap
Yamamoto attack with 3 Infantrys
Americans defend with 1 Infantry
Yamamoto roll dice for 3 Infantrys in Yap, round 2 : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 Infantry in Yap, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 3 Infantrys in Yap, round 3 : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 Infantry in Yap, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 3 Infantrys in Yap, round 4 : 1/3 hits, 0.50 expected hits
Americans roll dice for 1 Infantry in Yap, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Yap
Yamamoto win, taking Yap from Americans with 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in Kusaie
Yamamoto attack with 1 Adv.Fighter, 3 Fighters and 1 Infantry
Americans defend with 2 Bombers and 1 Infantry
Yamamoto roll dice for 1 Adv.Fighter, 3 Fighters and 1 Infantry in Kusaie, round 2 : 1/5 hits, 1.67 expected hits
Americans roll dice for 2 Bombers and 1 Infantry in Kusaie, round 2 : 1/3 hits, 0.67 expected hits
1 Bomber owned by the Americans and 1 Infantry owned by the Yamamoto lost in Kusaie
Yamamoto roll dice for 1 Adv.Fighter and 3 Fighters in Kusaie, round 3 : 0/4 hits, 1.50 expected hits
Americans roll dice for 1 Bomber and 1 Infantry in Kusaie, round 3 : 1/2 hits, 0.50 expected hits
1 Fighter owned by the Yamamoto lost in Kusaie
Yamamoto roll dice for 1 Adv.Fighter and 2 Fighters in Kusaie, round 4 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 Bomber and 1 Infantry in Kusaie, round 4 : 0/2 hits, 0.50 expected hits
1 Bomber owned by the Americans lost in Kusaie
Yamamoto roll dice for 1 Adv.Fighter and 2 Fighters in Kusaie, round 5 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 Infantry in Kusaie, round 5 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans and 1 Fighter owned by the Yamamoto lost in Kusaie
Yamamoto win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 12
Casualties for Yamamoto: 2 Fighters and 1 Infantry
Casualties for Americans: 2 Bombers and 1 Infantry
Battle in Soembawa
Yamamoto attack with 2 ArmoredCars and 1 Tank
Anzac defend with 1 Infantry
Yamamoto roll dice for 2 ArmoredCars and 1 Tank in Soembawa, round 2 : 1/3 hits, 1.17 expected hits
Dutch roll dice for 1 Infantry in Soembawa, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac lost in Soembawa
Yamamoto win, taking Soembawa from Dutch with 2 ArmoredCars and 1 Tank remaining. Battle score for attacker is 2
Casualties for Anzac: 1 Infantry
Non Combat Move - Yamamoto
1 Adv.Fighter and 1 Fighter moved from Kusaie to 86 Sea Zone
1 Carrier and 1 Fighter moved from 85 Sea Zone to 86 Sea Zone
1 Transport moved from 110 Sea Zone to 107 Sea Zone
Place Units - Yamamoto
2 Artillerys, 1 Bunker and 4 Infantrys placed in Malaya
1 Carrier and 1 Submarine placed in 85 Sea Zone
2 Fighters placed in 85 Sea Zone
5 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
Yamamoto regular : -3.17
Americans regular : 0.00
Dutch regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Chinese
1 ArmoredCar moved from Shensi to Shantung
Chinese take Shantung from Hisaichi
1 Artillery and 2 Infantrys moved from Suiyuan to Chahar
1 Artillery moved from Hupeh to Anhwei
1 ArmoredCar moved from Shensi to Anhwei
Purchase Units - Chinese
Chinese buy 2 ArmoredCars, 2 Artillerys, 4 Infantrys and 1 Tank; Remaining resources: 1 PUs;
Combat - Chinese
Battle in Anhwei
Chinese attack with 1 ArmoredCar and 1 Artillery
Hisaichi defend with 1 ArmoredCar
Chinese roll dice for 1 ArmoredCar and 1 Artillery in Anhwei, round 2 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 ArmoredCar in Anhwei, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Hisaichi lost in Anhwei
Chinese win, taking Anhwei from Hisaichi with 1 ArmoredCar and 1 Artillery remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 ArmoredCar
Battle in Chahar
Chinese attack with 1 Artillery and 2 Infantrys
Hisaichi defend with 1 Elite
Chinese roll dice for 1 Artillery and 2 Infantrys in Chahar, round 2 : 2/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Elite in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 Elite owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Elite
Non Combat Move - Chinese
1 Infantry moved from Szechwan to Hupeh
1 AAGun, 1 Artillery, 1 Elite, 4 Infantrys and 3 Tanks moved from Shensi to Hupeh
1 Artillery and 4 Infantrys moved from Lanchow to Szechwan
1 Artillery and 3 Infantrys moved from Ningsia to Suiyuan
2 Infantrys moved from E.Qinghai to Lanchow
1 Elite and 3 Infantrys moved from E.Qinghai to Ningsia
2 Tanks moved from Gobi Altai to Shensi
2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai
2 Infantrys moved from E.Sinkiang to Gobi Altai
1 Tank moved from Urumqi to Gobi Altai
3 Infantrys moved from Urumqi to E.Sinkiang
Place Units - Chinese
2 Artillerys and 4 Infantrys placed in Hsining
2 ArmoredCars and 1 Tank placed in Urumqi
Turn Complete - Chinese
Chinese collect 34 PUs; end with 35 PUs
Combat Hit Differential Summary :
Chinese regular : 1.50
Hisaichi regular : 0.50
Territory Summary for Chinese :
Suiyuan : 1 Artillery and 3 Infantrys
E.Qinghai : 2 Artillerys and 4 Infantrys
Hupeh : 1 AAGun, 1 Artillery, 1 Elite, 5 Infantrys and 3 Tanks
E.Sinkiang : 3 Infantrys
Urumqi : 2 ArmoredCars, 1 Factory and 1 Tank
Lanchow : 2 Infantrys
Shensi : 2 Tanks
Ningsia : 1 AAGun, 1 Elite and 3 Infantrys
Chahar : 1 Artillery and 1 Infantry
Szechwan : 1 Artillery and 4 Infantrys
Anhwei : 1 ArmoredCar and 1 Artillery
Hsining : 2 Artillerys, 1 Factory and 4 Infantrys
Shantung : 1 ArmoredCar
Gobi Altai : 1 flag, 2 Infantrys and 1 Tank
Production/PUs Summary :
Germans : 104 / 112
Russians : 106 / 106
Italians : 57 / 57
French : 25 / 25
Yamamoto : 66 / 66
Chinese : 34 / 35
Hisaichi : 52 / 68
British : 93 / 94
Anzac : 36 / 36
Dutch : 14 / 17
Finns : 15 / 17
Romanians : 17 / 18
Thai : 26 / 26
Americans : 116 / 118
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Hisaichi
3 ArmoredCars moved from Hunan to Anhwei
2 ArmoredCars moved from Hunan to Shantung
1 Infantry moved from Kiangsi to Hunan
1 ArmoredCar moved from Hunan to Shantung
1 Infantry moved from Hong Kong to Kwangtung
2 ArmoredCars and 1 Tank moved from Peking to Hulunbuir
6 Infantrys moved from Kirin to Heilungchiang
5 Infantrys moved from Khabarovsk to Heilungchiang
2 Mech.Infs moved from Changchun to Peking
5 Infantrys moved from Changchun to Kirin
2 Transports moved from 85 Sea Zone to 102 Sea Zone
1 Transport moved from 86 Sea Zone to 102 Sea Zone
3 Transports moved from 85 Sea Zone to 101 Sea Zone
2 Infantrys and 1 Tank moved from Banjarmasin to 110 Sea Zone
2 Infantrys and 1 Tank moved from 110 Sea Zone to Java
1 ArmoredCar, 1 Artillery and 1 Marine moved from Sumatra to Java
1 Artillery and 1 Tank moved from Lombok to Java
2 Marines moved from Flores to Soembawa
1 Transport moved from 111 Sea Zone to 110 Sea Zone
1 Artillery and 1 Marine moved from Banjarmasin to 110 Sea Zone
1 Artillery and 1 Marine moved from 110 Sea Zone to Java
1 Bomber moved from S.Thailand to Anhwei
Purchase Units - Hisaichi
Hisaichi buy 2 ArmoredCars, 2 Artillerys, 2 Elites, 10 Infantrys, 2 Mech.Infs, 2 Tanks and 1 Transport; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Anhwei
Hisaichi attack with 3 ArmoredCars and 1 Bomber
Chinese defend with 1 ArmoredCar and 1 Artillery
Hisaichi roll dice for 3 ArmoredCars and 1 Bomber in Anhwei, round 2 : 2/4 hits, 1.67 expected hits
Chinese roll dice for 1 ArmoredCar and 1 Artillery in Anhwei, round 2 : 1/2 hits, 0.50 expected hits
1 ArmoredCar owned by the Hisaichi, 1 ArmoredCar owned by the Chinese and 1 Artillery owned by the Chinese lost in Anhwei
Hisaichi win, taking Anhwei from Chinese with 2 ArmoredCars and 1 Bomber remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 ArmoredCar
Casualties for Chinese: 1 ArmoredCar and 1 Artillery
Battle in Heilungchiang
Hisaichi attack with 11 Infantrys
Russians defend with 1 Tank
Hisaichi roll dice for 11 Infantrys in Heilungchiang, round 2 : 3/11 hits, 1.83 expected hits
Russians roll dice for 1 Tank in Heilungchiang, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Russians lost in Heilungchiang
Hisaichi win, taking Heilungchiang from Russians with 11 Infantrys remaining. Battle score for attacker is 5
Casualties for Russians: 1 Tank
Battle in Hulunbuir
Hisaichi attack with 2 ArmoredCars and 1 Tank
Russians defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 2 ArmoredCars and 1 Tank in Hulunbuir, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Hulunbuir, round 2 : 2/2 hits, 0.67 expected hits
2 ArmoredCars owned by the Hisaichi, 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Hulunbuir
Hisaichi win, taking Hulunbuir from Russians with 1 Tank remaining. Battle score for attacker is -2
Casualties for Hisaichi: 2 ArmoredCars
Casualties for Russians: 1 Artillery and 1 Infantry
Battle in Shantung
Hisaichi attack with 3 ArmoredCars
Chinese defend with 1 ArmoredCar
Hisaichi roll dice for 3 ArmoredCars in Shantung, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 ArmoredCar in Shantung, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Chinese lost in Shantung
Hisaichi win, taking Shantung from Chinese with 3 ArmoredCars remaining. Battle score for attacker is 4
Casualties for Chinese: 1 ArmoredCar
Non Combat Move - Hisaichi
4 ArmoredCars and 1 Infantry moved from Hong Kong to Kiangsi
1 Bomber moved from Anhwei to Peking
Place Units - Hisaichi
1 ArmoredCar and 2 Tanks placed in Peking
1 ArmoredCar placed in Hong Kong
1 Transport placed in 110 Sea Zone
1 Artillery and 2 Elites placed in Banjarmasin
6 Infantrys and 2 Mech.Infs placed in Changchun
1 Artillery and 4 Infantrys placed in Hong Kong
Turn Complete - Hisaichi
Hisaichi collect 63 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Russians regular : 0.83
Hisaichi regular : 2.33