@barnee
Thank you - looks like that did the trick!
Bretters VS Iron Stitch G40 alt universe
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UK 8 complete
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TripleA Manual Gamesave Post: Italians round 8
TripleA Manual Gamesave Post for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 8 Purchase Units - Italians Italians buy 1 bomber, 1 factory_upgrade, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 74 Sea Zone to 72 Sea Zone 1 submarine moved from 74 Sea Zone to 72 Sea Zone 1 destroyer moved from 74 Sea Zone to 70 Sea Zone 1 submarine moved from 74 Sea Zone to 70 Sea Zone 1 fighter moved from 74 Sea Zone to 70 Sea Zone 1 tactical_bomber moved from 74 Sea Zone to 70 Sea Zone 1 fighter moved from I5 to 72 Sea Zone 1 armour moved from I1 to I4 1 armour moved from I1 to I4 1 armour moved from I1 to I4 1 infantry moved from R28 to PA12 1 infantry moved from R28 to PA12 1 artillery moved from R28 to PA12 1 armour moved from R28 to PA12 Combat - Italians
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 8 Purchase Units - Italians Italians buy 1 bomber, 1 factory_upgrade, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 74 Sea Zone to 72 Sea Zone 1 submarine moved from 74 Sea Zone to 72 Sea Zone 1 destroyer moved from 74 Sea Zone to 70 Sea Zone 1 submarine moved from 74 Sea Zone to 70 Sea Zone 1 fighter moved from 74 Sea Zone to 70 Sea Zone 1 tactical_bomber moved from 74 Sea Zone to 70 Sea Zone 1 fighter moved from I5 to 72 Sea Zone 1 armour moved from I1 to I4 1 armour moved from I1 to I4 1 armour moved from I1 to I4 1 infantry moved from R28 to PA12 1 infantry moved from R28 to PA12 1 artillery moved from R28 to PA12 1 armour moved from R28 to PA12 Combat - Italians Battle in 72 Sea Zone Italians attack with 1 destroyer, 1 fighter and 1 submarine Americans defend with 1 submarine Italians roll dice for 1 submarine in 72 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer and 1 fighter in 72 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 72 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 72 Sea Zone Italians roll dice for 1 destroyer and 1 fighter in 72 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 72 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 72 Sea Zone Italians win, taking 72 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 submarine Casualties for Americans: 1 submarine Battle in 70 Sea Zone Italians attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 submarine Italians roll dice for 1 submarine in 70 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 70 Sea Zone Italians win, taking 70 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Italians 1 fighter moved from 72 Sea Zone to I5 1 tactical_bomber moved from 70 Sea Zone to 74 Sea Zone 1 fighter moved from 70 Sea Zone to 74 Sea Zone 1 fighter moved from R28 to I1 1 tactical_bomber moved from R28 to I1 1 fighter moved from I5 to I1 1 infantry moved from I5 to 74 Sea Zone 1 artillery moved from I5 to 74 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 74 Sea Zone to 60 Sea Zone 1 infantry moved from 60 Sea Zone to I3 1 artillery moved from 60 Sea Zone to I3 1 destroyer moved from 74 Sea Zone to 60 Sea Zone Place Units - Italians Units in I1 being upgraded or consumed: 1 factory_minor 1 factory_upgrade placed in I1 1 bomber, 1 infantry and 1 mech_infantry placed in I5 Turn Complete - Italians Italians collect 33 PUs; end with 33 PUs Objective Italians 4 Amphibious Ambitions: Italians met a national objective for an additional 3 PUs; end with 36 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Italians regular : -0.33
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France & Anzac 9 is complete
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 9 Purchase Units - Germans Germans buy 6 armour, 3 artilleries, 1 destroyer, 3 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from R15 to R18 1 artillery moved from R15 to R18 1 artillery moved from R15 to R19 1 artillery moved from R15 to R19 1 artillery moved from R15 to R18 1 mech_infantry moved from R14 to R18 1 armour moved from R14 to R18 1 mech_infantry moved from R14 to R18 1 mech_infantry moved from R14 to R18 1 armour moved from R14 to R18 1 armour moved from R14 to R18 4 armour and 4 mech_infantrys moved from R16 to R18 5 artilleries moved from R17 to R20 5 artilleries moved from R16 to R19 2 armour and 2 mech_infantrys moved from R15 to R18 3 armour and 3 mech_infantrys moved from R17 to R19 1 infantry moved from G2 to PX2 Germans take PX2 from Russians 1 infantry moved from R2 to 11 Sea Zone 1 infantry moved from 11 Sea Zone to R1 1 mech_infantry moved from G8 to G13 1 mech_infantry moved from G8 to G13 1 mech_infantry moved from PX3 to G11 1 infantry moved from PX5 to G17 12 infantry moved from G21 to PX5 3 infantry moved from G19 to I1 10 infantry moved from G15 to G14 1 infantry moved from G5 to 24 Sea Zone 1 artillery moved from G5 to 24 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 24 Sea Zone to 23 Sea Zone 1 artillery and 1 infantry moved from 23 Sea Zone to UK5 1 infantry moved from G5 to 24 Sea Zone 1 artillery moved from G5 to 24 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 24 Sea Zone to 23 Sea Zone 1 infantry moved from 23 Sea Zone to UK5 1 artillery moved from 23 Sea Zone to UK5 1 submarine moved from 24 Sea Zone to 25 Sea Zone 1 submarine moved from 24 Sea Zone to 25 Sea Zone 1 submarine moved from 24 Sea Zone to 25 Sea Zone 1 carrier moved from 24 Sea Zone to 23 Sea Zone 1 fighter moved from 24 Sea Zone to 23 Sea Zone 1 destroyer moved from 24 Sea Zone to 23 Sea Zone 1 carrier moved from 24 Sea Zone to 23 Sea Zone 1 fighter and 2 tactical_bombers moved from 24 Sea Zone to 23 Sea Zone 1 bomber moved from G5 to G15 Combat - Germans Battle in UK5 Battle in R1 Battle in R20 Germans attack with 5 artilleries Russians defend with 1 infantry Germans roll dice for 5 artilleries in R20, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 infantry in R20, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in R20 Germans win, taking UK5 from British, taking R1 from Russians, taking R20 from Russians with 5 artilleries remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in R18 Germans attack with 9 armour, 2 artilleries, 1 infantry and 9 mech_infantrys Russians defend with 1 artillery and 3 infantry Germans roll dice for 9 armour, 2 artilleries, 1 infantry and 9 mech_infantrys in R18, round 2 : 9/21 hits, 7.17 expected hits Russians roll dice for 1 artillery and 3 infantry in R18, round 2 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in R18 Germans win, taking R18 from Russians with 9 armour, 2 artilleries and 9 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 3 infantry Battle in R19 Germans attack with 3 armour, 7 artilleries and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 armour, 7 artilleries and 3 mech_infantrys in R19, round 2 : 4/13 hits, 4.83 expected hits Russians roll dice for 1 infantry in R19, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in R19 Germans win, taking R19 from Russians with 3 armour, 7 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 infantry moved from G5 to 25 Sea Zone 1 aaGun moved from G5 to 25 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 25 Sea Zone to 23 Sea Zone 1 infantry moved from 23 Sea Zone to UK5 1 aaGun moved from 23 Sea Zone to UK5 1 fighter moved from G5 to G13 1 tactical_bomber moved from G5 to G13 Place Units - Germans 3 armour placed in R16 3 armour placed in G21 Turning on Edit Mode EDIT: Removing units owned by Germans from G21: 1 aaGun EDIT: Adding units owned by Germans to PX5: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from G21: 3 mech_infantrys EDIT: Adding units owned by Germans to PX5: 3 mech_infantrys EDIT: Turning off Edit Mode 3 artilleries, 3 infantry and 1 tactical_bomber placed in G5 1 destroyer and 2 submarines placed in 25 Sea Zone Turn Complete - Germans Germans collect 86 PUs; end with 86 PUs Objective Germans 6 North Sea Resources: Germans met a national objective for an additional 5 PUs; end with 91 PUs Objective Germans 2 Control 2 Russian Cities: Germans met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
Russians regular : -1.00 Germans regular : 1.33
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Russia 9 complete
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 fighters and 2 tactical_bombers; Remaining resources: 2 PUs; Combat Move - Japanese 1 destroyer moved from 92 Sea Zone to 80 Sea Zone 1 fighter moved from J15 to 80 Sea Zone 1 tactical_bomber moved from J15 to 80 Sea Zone 1 fighter moved from IN13 to 80 Sea Zone 1 tactical_bomber moved from IN13 to 80 Sea Zone 1 submarine moved from 109 Sea Zone to 80 Sea Zone 3 armour, 4 artilleries, 5 infantry and 4 mech_infantrys moved from A8 to A6 1 armour moved from A9 to A6 1 mech_infantry moved from A9 to A6 1 mech_infantry moved from A9 to A6 1 mech_infantry moved from A9 to A6 1 mech_infantry moved from A9 to A6 1 infantry moved from J3 to IN13 1 infantry moved from J3 to IN13 1 mech_infantry moved from J3 to A9 1 armour moved from J3 to A9 1 bomber moved from IN13 to 42 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 bomber Russians defend with 2 transports 2 transports owned by the Russians lost in 42 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Russians: 2 transports Battle in A6 Japanese attack with 4 armour, 4 artilleries, 5 infantry and 8 mech_infantrys ANZAC defend with 1 infantry Japanese roll dice for 4 armour, 4 artilleries, 5 infantry and 8 mech_infantrys in A6, round 2 : 8/21 hits, 6.17 expected hits ANZAC roll dice for 1 infantry in A6, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in A6 Japanese win, taking A6 from ANZAC with 4 armour, 4 artilleries, 4 infantry and 8 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 aaGun moved from A8 to A6 1 armour, 5 infantry and 4 mech_infantrys moved from J14 to 92 Sea Zone 1 armour, 5 infantry and 4 mech_infantrys moved from 92 Sea Zone to J3 1 bomber moved from 42 Sea Zone to R20 Place Units - Japanese 2 fighters and 2 tactical_bombers placed in J14 Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,5,6,4,3,2,4,2,4,4,2,2,6,5,6,5,5 Japanese collect 32 PUs (1 lost to blockades); end with 34 PUs Objective Japanese 3 Allied Cities: Japanese met a national objective for an additional 10 PUs; end with 44 PUs
Combat Hit Differential Summary :
Japanese regular : 1.83 ANZAC regular : 0.67
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UK9 Complete
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 9 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 1 destroyer, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 armour moved from I4 to PA13 2 armour moved from I4 to PA12 1 artillery and 1 infantry moved from I3 to PA12 1 fighter moved from I1 to PA12 1 tactical_bomber moved from I1 to PA12 1 fighter moved from I1 to PA12 1 destroyer moved from 70 Sea Zone to 74 Sea Zone 1 destroyer moved from 72 Sea Zone to 74 Sea Zone 1 bomber moved from I5 to I1 1 mech_infantry moved from I5 to I2 1 infantry moved from I5 to I1 1 infantry moved from I1 to 60 Sea Zone 1 infantry moved from I1 to 60 Sea Zone 1 infantry moved from 60 Sea Zone to I3 1 infantry moved from 60 Sea Zone to I3 1 artillery moved from UK27 to UK28 1 infantry moved from UK27 to UK28 Place Units - Italians 1 destroyer and 1 submarine placed in 74 Sea Zone 1 armour, 1 artillery and 3 mech_infantrys placed in I1 Turn Complete - Italians Italians collect 32 PUs; end with 32 PUs Objective Italians 4 Amphibious Ambitions: Italians met a national objective for an additional 3 PUs; end with 35 PUs
Combat Hit Differential Summary :
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Franzac 9 complete
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 10 Purchase Units - Germans Germans buy 3 artilleries, 1 destroyer, 2 fighters, 6 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 2 PUs; Combat Move - Germans 1 artillery moved from R5 to R4 1 infantry moved from PX2 to G2 1 infantry moved from R1 to PX2 1 submarine moved from 25 Sea Zone to 11 Sea Zone 1 destroyer moved from 25 Sea Zone to 11 Sea Zone 1 submarine moved from 25 Sea Zone to 26 Sea Zone 1 submarine moved from 25 Sea Zone to 22 Sea Zone 1 transport moved from 23 Sea Zone to 24 Sea Zone 1 infantry moved from G5 to 24 Sea Zone 1 artillery moved from G5 to 24 Sea Zone 1 transport moved from 23 Sea Zone to 24 Sea Zone 1 artillery moved from G5 to 24 Sea Zone 1 infantry moved from G5 to 24 Sea Zone 1 transport moved from 23 Sea Zone to 24 Sea Zone 1 infantry moved from G5 to 24 Sea Zone 1 artillery moved from G5 to 24 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 24 Sea Zone to 23 Sea Zone 1 battleship moved from 74 Sea Zone to 60 Sea Zone 1 infantry moved from G17 to PA9 2 artilleries and 21 infantry moved from PX5 to PA9 6 armour moved from G21 to PA9 1 armour moved from PX5 to PA9 6 mech_infantrys moved from PX5 to PA9 1 mech_infantry moved from G11 to G13 10 infantry moved from G14 to G13 1 fighter moved from G21 to 71 Sea Zone 1 fighter moved from 71 Sea Zone to 72 Sea Zone 1 fighter moved from 72 Sea Zone to G19 1 fighter moved from G19 to G15 1 tactical_bomber moved from G21 to 71 Sea Zone 1 tactical_bomber moved from 71 Sea Zone to 72 Sea Zone 1 tactical_bomber moved from 72 Sea Zone to G19 1 tactical_bomber moved from G19 to G15 1 infantry moved from 23 Sea Zone to UK5 1 artillery moved from 23 Sea Zone to UK5 2 artilleries and 2 infantry moved from 23 Sea Zone to PA2 2 fighters and 2 tactical_bombers moved from 23 Sea Zone to UK5 2 submarines moved from 25 Sea Zone to 23 Sea Zone 1 artillery moved from R18 to R24 1 artillery moved from R18 to R24 1 armour moved from R18 to R25 Germans take R25 from Russians 1 armour moved from R25 to R24 8 armour and 9 mech_infantrys moved from R18 to R24 7 artilleries moved from R19 to R18 3 armour and 3 mech_infantrys moved from R19 to R24 5 artilleries moved from R20 to R21 Germans take R21 from Russians 3 armour moved from R16 to R18 Combat - Germans Battle in 11 Sea Zone Germans attack with 1 destroyer and 1 submarine Russians defend with 1 submarine Germans roll dice for 1 submarine in 11 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 11 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 11 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 submarine in 11 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 11 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 11 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 submarine in 11 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Russians lost in 11 Sea Zone Germans win, taking 11 Sea Zone from Russians with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in PA2 Germans attack with 2 artilleries and 2 infantry British defend with 2 infantry Germans roll dice for 2 artilleries and 2 infantry in PA2, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 2 infantry in PA2, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in PA2 Germans roll dice for 2 artilleries and 2 infantry in PA2, round 3 : 0/4 hits, 1.33 expected hits British roll dice for 1 infantry in PA2, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in PA2 Germans roll dice for 2 artilleries and 1 infantry in PA2, round 4 : 0/3 hits, 1.00 expected hits British roll dice for 1 infantry in PA2, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 artilleries and 1 infantry in PA2, round 5 : 2/3 hits, 1.00 expected hits British roll dice for 1 infantry in PA2, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in PA2 Germans win, taking PA2 from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Germans: 1 infantry Battle in R24 Germans attack with 12 armour, 2 artilleries and 12 mech_infantrys Russians defend with 1 infantry Germans roll dice for 12 armour, 2 artilleries and 12 mech_infantrys in R24, round 2 : 11/26 hits, 9.00 expected hits Russians roll dice for 1 infantry in R24, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in R24 Germans win, taking R24 from Russians with 12 armour, 2 artilleries and 12 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in PA9 Germans attack with 7 armour, 2 artilleries, 22 infantry and 6 mech_infantrys Americans defend with 1 infantry Germans roll dice for 7 armour, 2 artilleries, 22 infantry and 6 mech_infantrys in PA9, round 2 : 10/37 hits, 9.17 expected hits Americans roll dice for 1 infantry in PA9, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in PA9 Germans win, taking PA9 from Americans with 7 armour, 2 artilleries, 22 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in UK5 Germans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 aaGun, 1 artillery, 1 factory_minor_plundered, 1 harbour and 2 infantry British roll AA dice in UK5 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in UK5, round 2 : 2/6 hits, 3.00 expected hits British roll dice for 1 aaGun, 1 artillery and 2 infantry in UK5, round 2 : 1/3 hits, 1.00 expected hits 1 aaGun owned by the British, 1 infantry owned by the Germans and 1 infantry owned by the British lost in UK5 Germans roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in UK5, round 3 : 3/5 hits, 2.67 expected hits British roll dice for 1 artillery and 1 infantry in UK5, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in UK5 Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 1 artillery and 1 infantry Casualties for British: 1 aaGun, 1 artillery and 2 infantry Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from UK5 to 23 Sea Zone 1 aaGun moved from PX5 to PA9 1 aaGun moved from PX5 to PA9 Place Units - Germans 3 infantry placed in G21 3 artilleries and 3 infantry placed in G5 1 transport placed in 26 Sea Zone 1 transport placed in 25 Sea Zone 1 destroyer placed in 25 Sea Zone 1 fighter and 1 tactical_bomber placed in G5 1 fighter and 1 tactical_bomber placed in G15 Turn Complete - Germans Germans collect 89 PUs; end with 91 PUs Objective Germans 6 North Sea Resources: Germans met a national objective for an additional 5 PUs; end with 96 PUs Objective Germans 2 Control 2 Russian Cities: Germans met a national objective for an additional 5 PUs; end with 101 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 British AA : -0.50 Russians regular : -0.67 Germans regular : -0.17 British regular : -0.33
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 artilleries, 8 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Japanese 1 bomber moved from US22 to J9 2 fighters and 2 tactical_bombers moved from J14 to J9 1 infantry moved from IN13 to C5 Japanese take C5 from Chinese 1 infantry moved from IN13 to C12 Japanese take C12 from Chinese 5 infantry moved from IN13 to J2 1 armour, 5 infantry and 4 mech_infantrys moved from J3 to 92 Sea Zone 1 fighter moved from A9 to J9 1 tactical_bomber moved from A9 to J9 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry moved from A9 to A8 1 armour moved from A8 to A6 1 mech_infantry moved from A8 to A6 1 carrier moved from 80 Sea Zone to 91 Sea Zone 1 armour, 5 infantry, 4 mech_infantrys and 10 transports moved from 92 Sea Zone to 91 Sea Zone 1 armour, 5 infantry and 4 mech_infantrys moved from 91 Sea Zone to J9 1 tactical_bomber moved from I5 to R28 Combat - Japanese Battle in R28 Japanese attack with 1 tactical_bomber Americans defend with 2 bombers 2 bombers owned by the Americans lost in R28 Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 24 Casualties for Americans: 2 bombers Battle in J2 Japanese attack with 5 infantry Chinese defend with 1 infantryC Japanese roll dice for 5 infantry in J2, round 2 : 0/5 hits, 0.83 expected hits Chinese roll dice for 1 infantryC in J2, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 5 infantry in J2, round 3 : 0/5 hits, 0.83 expected hits Chinese roll dice for 1 infantryC in J2, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 5 infantry in J2, round 4 : 0/5 hits, 0.83 expected hits Chinese roll dice for 1 infantryC in J2, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in J2 Japanese roll dice for 4 infantry in J2, round 5 : 1/4 hits, 0.67 expected hits Chinese roll dice for 1 infantryC in J2, round 5 : 0/1 hits, 0.33 expected hits 1 infantryC owned by the Chinese lost in J2 Japanese win, taking J2 from Chinese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantryC Battle in J9 Japanese attack with 1 armour, 1 bomber, 3 fighters, 5 infantry, 4 mech_infantrys and 3 tactical_bombers Chinese defend with 1 factory_minor_plundered and 14 infantryCs Japanese roll dice for 1 armour, 1 bomber, 3 fighters, 5 infantry, 4 mech_infantrys and 3 tactical_bombers in J9, round 2 : 6/17 hits, 6.17 expected hits Chinese roll dice for 14 infantryCs in J9, round 2 : 5/14 hits, 4.67 expected hits 5 infantry owned by the Japanese and 6 infantryCs owned by the Chinese lost in J9 Japanese roll dice for 1 armour, 1 bomber, 3 fighters, 4 mech_infantrys and 3 tactical_bombers in J9, round 3 : 5/12 hits, 5.33 expected hits Chinese roll dice for 8 infantryCs in J9, round 3 : 2/8 hits, 2.67 expected hits 2 mech_infantrys owned by the Japanese and 5 infantryCs owned by the Chinese lost in J9 Japanese roll dice for 1 armour, 1 bomber, 3 fighters, 2 mech_infantrys and 3 tactical_bombers in J9, round 4 : 6/10 hits, 5.00 expected hits Chinese roll dice for 3 infantryCs in J9, round 4 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Japanese and 3 infantryCs owned by the Chinese lost in J9 Japanese win, taking J9 from Chinese with 1 armour, 1 bomber, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Japanese: 5 infantry and 3 mech_infantrys Casualties for Chinese: 14 infantryCs Non Combat Move - Japanese 1 aaGun moved from A9 to A8 1 aaGun moved from IN13 to C12 1 aaGun moved from J3 to J2 1 aaGun moved from IN13 to J2 1 destroyer moved from 92 Sea Zone to 80 Sea Zone 1 bomber moved from J9 to J14 1 fighter moved from J9 to 91 Sea Zone 1 tactical_bomber moved from J9 to 91 Sea Zone 1 tactical_bomber moved from R28 to PA12 1 destroyer moved from 80 Sea Zone to 54 Sea Zone 1 destroyer moved from 80 Sea Zone to 66 Sea Zone 2 fighters and 2 tactical_bombers moved from J9 to J15 Place Units - Japanese 2 submarines placed in 109 Sea Zone 2 artilleries and 8 infantry placed in J14 Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,4,4,5,3,3,4,6,3 Japanese collect 38 PUs (1 lost to blockades); end with 38 PUs Objective Japanese 3 Allied Cities: Japanese met a national objective for an additional 10 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -1.67
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USA/China/UK 10 complete
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 10 Purchase Units - Italians Italians buy 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from UK28 to UK26 Italians take UK26 from British 1 armour moved from PA12 to PX7 1 armour moved from PA12 to R23 Italians take R28 from Russians 1 armour moved from PA12 to R23 1 infantry moved from I1 to 60 Sea Zone 1 artillery moved from I1 to 60 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone 1 artillery moved from 61 Sea Zone to PA11 1 infantry moved from 61 Sea Zone to PA11 1 fighter moved from PA12 to PA11 1 tactical_bomber moved from PA12 to PA11 1 mech_infantry moved from I2 to PX7 1 infantry moved from I3 to PA12 1 infantry moved from I3 to PA12 2 artilleries and 3 infantry moved from PA12 to R28 1 armour moved from I1 to I4 1 mech_infantry moved from I1 to I4 1 mech_infantry moved from I1 to I4 1 mech_infantry moved from I1 to I4 1 destroyer moved from 60 Sea Zone to 70 Sea Zone Italians take 71 Sea Zone from Americans 1 submarine moved from 70 Sea Zone to 74 Sea Zone 1 bomber moved from I1 to R23 1 fighter moved from PA12 to I1 Combat - Italians Battle in PA11 Italians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Italians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in PA11, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in PA11, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in PA11 Italians win, taking PA11 from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in R23 Italians attack with 2 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 2 armour and 1 bomber in R23, round 2 : 2/3 hits, 1.67 expected hits Russians roll dice for 1 infantry in R23, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in R23 Italians win, taking R23 from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from R23 to I1 1 fighter moved from PA11 to PA12 1 tactical_bomber moved from PA11 to PA12 Place Units - Italians 2 fighters placed in I5 1 artillery, 1 infantry and 2 mech_infantrys placed in I1 Turn Complete - Italians Italians collect 37 PUs; end with 37 PUs Objective Italians 4 Amphibious Ambitions: Italians met a national objective for an additional 3 PUs; end with 40 PUs Objective Italians 2 Southern Wall: Italians met a national objective for an additional 3 PUs; end with 43 PUs
Combat Hit Differential Summary :
Italians regular : 0.50 Russians regular : 0.33
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Franzac 10 is complete
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 11 Purchase Units - Germans Germans buy 1 aaGun, 1 armour, 4 artilleries, 2 fighters, 10 infantry and 2 tactical_bombers; Remaining resources: 2 PUs; Combat Move - Germans 1 artillery moved from PA2 to 23 Sea Zone 1 artillery and 1 transport moved from 23 Sea Zone to 6 Sea Zone 1 artillery moved from 6 Sea Zone to PA1 1 infantry moved from PA2 to 23 Sea Zone 1 artillery moved from PA2 to 23 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 23 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to IN1 1 artillery moved from 22 Sea Zone to IN1 1 transport moved from 23 Sea Zone to 24 Sea Zone 1 infantry moved from G5 to 24 Sea Zone 1 infantry and 1 transport moved from 24 Sea Zone to 23 Sea Zone 1 infantry moved from 23 Sea Zone to UK5 1 infantry moved from G2 to 25 Sea Zone 1 infantry moved from G5 to 25 Sea Zone 2 infantry and 1 transport moved from 25 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to UK2 1 infantry moved from 22 Sea Zone to UK2 1 carrier moved from 23 Sea Zone to 22 Sea Zone 1 submarine moved from 22 Sea Zone to 5 Sea Zone 1 submarine moved from 11 Sea Zone to 26 Sea Zone 1 destroyer moved from 11 Sea Zone to 26 Sea Zone 1 destroyer moved from 23 Sea Zone to 22 Sea Zone 1 destroyer moved from 25 Sea Zone to 23 Sea Zone 1 submarine moved from 23 Sea Zone to 25 Sea Zone 1 submarine moved from 23 Sea Zone to 25 Sea Zone 2 artilleries and 20 infantry moved from PA9 to PA8 7 armour and 6 mech_infantrys moved from PA9 to PA8 1 battleship moved from 60 Sea Zone to 74 Sea Zone 5 artilleries moved from R21 to R20 12 armour, 2 artilleries and 12 mech_infantrys moved from R24 to R29 1 armour moved from R18 to R29 2 armour moved from R18 to R29 1 artillery moved from R18 to R25 1 artillery moved from R18 to R24 1 artillery moved from R18 to R25 1 artillery moved from R18 to R24 1 artillery moved from R18 to R25 1 artillery moved from R18 to R24 1 artillery moved from R18 to R25 1 infantry moved from I1 to I5 1 infantry moved from I1 to I5 1 infantry moved from I1 to I5 1 infantry moved from I1 to I5 1 fighter moved from 23 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 23 Sea Zone to 22 Sea Zone Combat - Germans Battle in PA1 Battle in IN1 Battle in UK2 Battle in UK5 Battle in R20 Germans attack with 5 artilleries ANZAC defend with 1 infantry Germans roll dice for 5 artilleries in R20, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 infantry in R20, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the Germans lost in R20 Germans win, taking PA1 from Pro_Allies, taking IN1 from Americans, taking UK2 from British, taking UK5 from British, taking R20 from Russians with 4 artilleries remaining. Battle score for attacker is -1 Casualties for Germans: 1 artillery Casualties for ANZAC: 1 infantry Battle in PA8 Germans attack with 7 armour, 2 artilleries, 20 infantry and 6 mech_infantrys Americans defend with 1 infantry Germans roll dice for 7 armour, 2 artilleries, 20 infantry and 6 mech_infantrys in PA8, round 2 : 8/35 hits, 8.83 expected hits Americans roll dice for 1 infantry in PA8, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in PA8 Germans win, taking PA8 from Americans with 7 armour, 2 artilleries, 20 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in R29 Germans attack with 15 armour, 2 artilleries and 12 mech_infantrys Russians defend with 3 aaGuns, 4 artilleries and 17 infantry Germans roll dice for 15 armour, 2 artilleries and 12 mech_infantrys in R29, round 2 : 15/29 hits, 10.50 expected hits Russians roll dice for 3 aaGuns, 4 artilleries and 17 infantry in R29, round 2 : 7/21 hits, 7.00 expected hits 12 infantry owned by the Russians, 3 aaGuns owned by the Russians and 7 mech_infantrys owned by the Germans lost in R29 Germans roll dice for 15 armour, 2 artilleries and 5 mech_infantrys in R29, round 3 : 11/22 hits, 9.33 expected hits Russians roll dice for 4 artilleries and 5 infantry in R29, round 3 : 2/9 hits, 3.00 expected hits 5 infantry owned by the Russians, 4 artilleries owned by the Russians and 2 artilleries owned by the Germans lost in R29 Germans win, taking R29 from Russians with 15 armour and 5 mech_infantrys remaining. Battle score for attacker is 46 Casualties for Germans: 2 artilleries and 7 mech_infantrys Casualties for Russians: 3 aaGuns, 4 artilleries and 17 infantry Non Combat Move - Germans 1 artillery moved from R4 to 26 Sea Zone 1 infantry moved from PX2 to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 23 Sea Zone 1 artillery moved from 23 Sea Zone to PA3 1 infantry moved from 23 Sea Zone to PA3 1 infantry moved from G5 to G4 1 artillery moved from G5 to G4 2 artilleries moved from G5 to G4 1 aaGun moved from PA9 to PA8 3 infantry moved from G21 to PX5 1 aaGun and 2 infantry moved from PA9 to PA8 Place Units - Germans 2 infantry placed in R21 1 aaGun and 2 infantry placed in G21 Germans undo move 2. 1 aaGun, 1 armour and 1 infantry placed in G21 4 artilleries and 6 infantry placed in G5 1 infantry placed in R21 2 fighters and 2 tactical_bombers placed in G15 Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 5,6,3 Germans collect 94 PUs (2 lost to blockades); end with 96 PUs Objective Germans 6 North Sea Resources: Germans met a national objective for an additional 5 PUs; end with 101 PUs Objective Germans 2 Control 2 Russian Cities: Germans met a national objective for an additional 5 PUs; end with 106 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : -0.33 Germans regular : 5.67
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Russia 11 complete
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 11 Purchase Units - Japanese Japanese buy 3 armour and 10 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 1 armour moved from A6 to A3 Japanese take A3 from ANZAC 1 armour moved from A3 to A6 4 infantry moved from J2 to IN13 1 infantry moved from C12 to C11 Japanese take C11 from Chinese 1 armour moved from J9 to IN13 1 mech_infantry moved from J9 to IN13 1 infantry moved from J14 to 91 Sea Zone 1 artillery moved from J14 to 91 Sea Zone 1 infantry moved from 91 Sea Zone to J8 1 artillery moved from 91 Sea Zone to J8 1 artillery and 1 infantry moved from J14 to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 90 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 76 Sea Zone 1 infantry moved from 76 Sea Zone to J1 1 artillery moved from 76 Sea Zone to J1 1 infantry moved from J14 to 91 Sea Zone 1 infantry moved from J14 to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 76 Sea Zone 1 infantry moved from 76 Sea Zone to C10 1 infantry moved from 76 Sea Zone to C10 1 infantry moved from J14 to 91 Sea Zone 1 infantry moved from J14 to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 76 Sea Zone 1 infantry moved from 76 Sea Zone to C9 1 infantry moved from 76 Sea Zone to C9 1 infantry moved from J14 to 91 Sea Zone 1 infantry moved from J14 to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 90 Sea Zone 1 infantry moved from 90 Sea Zone to C16 1 infantry moved from 90 Sea Zone to C16 2 fighters and 2 tactical_bombers moved from J15 to IN13 1 fighter moved from 91 Sea Zone to IN13 1 tactical_bomber moved from 91 Sea Zone to IN13 1 bomber moved from J14 to IN13 1 submarine moved from 109 Sea Zone to 106 Sea Zone 1 submarine moved from 109 Sea Zone to 80 Sea Zone Combat - Japanese Battle in C10 Battle in C9 Battle in J1 Battle in C16 Battle in J8 Battle in IN13 Japanese attack with 1 armour, 1 bomber, 3 fighters, 4 infantry, 1 mech_infantry and 3 tactical_bombers ANZAC defend with 2 aaGuns, 2 artilleries and 2 infantry ANZAC roll AA dice in IN13 : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 armour, 1 bomber, 3 fighters, 4 infantry, 1 mech_infantry and 3 tactical_bombers in IN13, round 2 : 6/13 hits, 5.50 expected hits ANZAC roll dice for 2 aaGuns, 2 artilleries and 2 infantry in IN13, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese, 2 infantry owned by the ANZAC, 2 artilleries owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in IN13 Japanese win, taking C10 from Chinese, taking C9 from Chinese, taking J1 from Chinese, taking C16 from Chinese, taking J8 from Chinese, taking IN13 from ANZAC with 1 armour, 1 bomber, 3 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 21 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 aaGuns, 2 artilleries and 2 infantry Non Combat Move - Japanese 1 aaGun moved from C12 to IN13 1 aaGun moved from J2 to IN13 1 aaGun moved from J2 to IN13 1 bomber moved from IN13 to A6 4 armour and 9 mech_infantrys moved from A6 to A8 4 artilleries and 6 infantry moved from A8 to A6 2 fighters and 2 tactical_bombers moved from IN13 to A8 1 fighter moved from IN13 to J2 1 tactical_bomber moved from IN13 to J2 1 destroyer moved from 80 Sea Zone to 91 Sea Zone 1 fighter moved from 80 Sea Zone to J2 1 tactical_bomber moved from 80 Sea Zone to J2 1 fighter moved from 80 Sea Zone to J14 1 tactical_bomber moved from 80 Sea Zone to J14 Place Units - Japanese 3 armour placed in J9 10 infantry placed in J14 Turn Complete - Japanese Japanese collect 43 PUs; end with 43 PUs Objective Japanese 3 Allied Cities: Japanese met a national objective for an additional 10 PUs; end with 53 PUs
Combat Hit Differential Summary :
Japanese regular : 0.50 ANZAC AA : -1.00 ANZAC regular : -0.33
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UK 11 complete