intro post test global
Bretters VS Iron Stitch G40 alt universe
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 8 Purchase Units - Germans Germans buy 1 artillery, 17 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans Germans converts city into different units Germans converts factory_minor into different units 1 infantry moved from R3 to 25 Sea Zone 1 infantry and 1 transport moved from 25 Sea Zone to 11 Sea Zone 1 infantry moved from 11 Sea Zone to R2 1 infantry moved from R3 to 25 Sea Zone 1 infantry moved from 25 Sea Zone to G2 1 armour moved from R6 to R7 Germans take R7 from Russians 1 armour moved from R7 to R17 1 mech_infantry moved from R6 to R17 1 infantry moved from R13 to R15 1 artillery moved from R13 to R17 1 artillery moved from R13 to R15 1 artillery moved from R13 to R16 Germans take R16 from Russians 1 mech_infantry moved from R12 to R14 1 armour moved from R12 to R14 1 mech_infantry moved from R12 to R14 1 armour moved from R12 to R14 1 artillery moved from R13 to R17 1 artillery moved from R13 to R16 1 artillery moved from R13 to R15 1 artillery moved from R13 to R15 1 artillery moved from R13 to R16 1 artillery moved from R13 to R17 1 artillery moved from R13 to R17 1 artillery moved from R13 to R5 1 artillery moved from R13 to R16 1 artillery moved from R13 to R15 1 artillery moved from R13 to R17 1 artillery moved from R13 to R16 1 armour moved from R12 to R14 1 mech_infantry moved from R12 to R14 1 armour moved from R12 to R15 1 mech_infantry moved from R12 to R15 1 mech_infantry moved from R13 to R15 1 armour moved from R13 to R15 1 armour moved from R13 to R16 1 mech_infantry moved from R13 to R16 1 armour moved from R13 to R16 1 mech_infantry moved from R13 to R16 1 armour and 1 mech_infantry moved from R6 to R17 1 mech_infantry moved from R13 to R16 1 armour moved from R13 to R16 1 mech_infantry moved from R6 to R17 1 armour moved from R6 to R17 1 mech_infantry moved from R6 to R16 1 armour moved from R6 to R16 Combat - Germans Battle in R2 Battle in G2 Battle in R14 Germans attack with 3 armour and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 armour and 3 mech_infantrys in R14, round 2 : 1/6 hits, 2.00 expected hits Russians roll dice for 1 infantry in R14, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in R14 Germans win, taking R2 from Russians, taking G2 from Russians, taking R14 from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in R15 Germans attack with 2 armour, 4 artilleries, 1 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour, 4 artilleries, 1 infantry and 2 mech_infantrys in R15, round 2 : 1/9 hits, 3.33 expected hits Russians roll dice for 1 infantry in R15, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in R15 Germans win, taking R15 from Russians with 2 armour, 4 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in R17 Germans attack with 3 armour, 5 artilleries and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 armour, 5 artilleries and 3 mech_infantrys in R17, round 2 : 7/11 hits, 4.17 expected hits Russians roll dice for 1 infantry in R17, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in R17 Germans win, taking R17 from Russians with 3 armour, 5 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from R4 to G5 1 bomber moved from R4 to G5 1 tactical_bomber moved from R4 to G5 2 carriers, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers moved from 25 Sea Zone to 24 Sea Zone 1 mech_infantry moved from PA3 to PX3 1 mech_infantry moved from G5 to G8 1 mech_infantry moved from G5 to G8 5 infantry moved from G14 to G13 5 infantry moved from G19 to I1 4 mech_infantrys moved from G15 to G13 3 infantry moved from PX5 to G21 1 fighter and 1 tactical_bomber moved from PA9 to G21 1 aaGun, 2 artilleries and 7 infantry moved from PA9 to PX5 1 infantry moved from G17 to PX5 1 infantry moved from G17 to PX5 1 infantry moved from G17 to PX5 1 mech_infantry moved from G18 to G13 1 armour moved from G18 to G13 1 armour and 3 mech_infantrys moved from G18 to PX5 Place Units - Germans 1 submarine and 2 transports placed in 24 Sea Zone 3 infantry placed in G21 3 infantry placed in G19 10 infantry placed in G15 1 artillery and 1 infantry placed in G5 Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,4 Germans collect 75 PUs (2 lost to blockades); end with 75 PUs Objective Germans 2 Control 2 Russian Cities: Germans met a national objective for an additional 5 PUs; end with 80 PUs Units generate 8 PUs; Germans end with 88 PUs
Combat Hit Differential Summary :
Russians regular : -1.00 Germans regular : -0.50
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Russia 8 is complete
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour, 5 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Combat Move - Japanese 3 armour, 4 artilleries, 5 infantry and 4 mech_infantrys moved from A9 to A8 4 artilleries and 6 infantry moved from IN13 to A9 1 mech_infantry moved from J3 to A9 1 armour moved from J3 to A9 1 mech_infantry moved from J3 to A9 1 mech_infantry moved from J3 to A9 1 mech_infantry moved from J3 to A9 Combat - Japanese Battle in A8 Japanese attack with 3 armour, 4 artilleries, 5 infantry and 4 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 3 armour, 4 artilleries, 5 infantry and 4 mech_infantrys in A8, round 2 : 5/16 hits, 5.00 expected hits ANZAC roll dice for 1 infantry in A8, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in A8 Japanese win, taking A8 from ANZAC with 3 armour, 4 artilleries, 5 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 aaGun moved from A9 to A8 1 aaGun moved from IN13 to A9 5 infantry moved from J3 to IN13 1 aaGun moved from IN13 to J3 1 armour moved from J11 to 107 Sea Zone 1 armour and 1 transport moved from 107 Sea Zone to 92 Sea Zone 1 mech_infantry moved from J14 to 92 Sea Zone 2 infantry moved from J9 to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to J3 1 infantry moved from 92 Sea Zone to J3 1 armour moved from 92 Sea Zone to J3 1 mech_infantry moved from 92 Sea Zone to J3 1 carrier moved from 92 Sea Zone to 80 Sea Zone 1 tactical_bomber moved from J15 to IN13 1 fighter moved from J15 to IN13 1 fighter moved from J15 to A9 1 tactical_bomber moved from J15 to A9 1 bomber moved from J15 to IN13 1 carrier moved from 92 Sea Zone to 80 Sea Zone 1 fighter moved from J15 to 80 Sea Zone 1 tactical_bomber moved from J15 to 80 Sea Zone Place Units - Japanese 1 submarine placed in 109 Sea Zone 1 armour, 5 infantry and 4 mech_infantrys placed in J14 Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 53 Sea Zone. Rolls: 5,5,6,1,2,6,3,4,2 Japanese collect 33 PUs (2 lost to blockades); end with 34 PUs Objective Japanese 3 Allied Cities: Japanese met a national objective for an additional 10 PUs; end with 44 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00 ANZAC regular : -0.33
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UK 8 complete
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TripleA Manual Gamesave Post: Italians round 8
TripleA Manual Gamesave Post for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 8 Purchase Units - Italians Italians buy 1 bomber, 1 factory_upgrade, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 74 Sea Zone to 72 Sea Zone 1 submarine moved from 74 Sea Zone to 72 Sea Zone 1 destroyer moved from 74 Sea Zone to 70 Sea Zone 1 submarine moved from 74 Sea Zone to 70 Sea Zone 1 fighter moved from 74 Sea Zone to 70 Sea Zone 1 tactical_bomber moved from 74 Sea Zone to 70 Sea Zone 1 fighter moved from I5 to 72 Sea Zone 1 armour moved from I1 to I4 1 armour moved from I1 to I4 1 armour moved from I1 to I4 1 infantry moved from R28 to PA12 1 infantry moved from R28 to PA12 1 artillery moved from R28 to PA12 1 armour moved from R28 to PA12 Combat - Italians
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 8 Purchase Units - Italians Italians buy 1 bomber, 1 factory_upgrade, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 74 Sea Zone to 72 Sea Zone 1 submarine moved from 74 Sea Zone to 72 Sea Zone 1 destroyer moved from 74 Sea Zone to 70 Sea Zone 1 submarine moved from 74 Sea Zone to 70 Sea Zone 1 fighter moved from 74 Sea Zone to 70 Sea Zone 1 tactical_bomber moved from 74 Sea Zone to 70 Sea Zone 1 fighter moved from I5 to 72 Sea Zone 1 armour moved from I1 to I4 1 armour moved from I1 to I4 1 armour moved from I1 to I4 1 infantry moved from R28 to PA12 1 infantry moved from R28 to PA12 1 artillery moved from R28 to PA12 1 armour moved from R28 to PA12 Combat - Italians Battle in 72 Sea Zone Italians attack with 1 destroyer, 1 fighter and 1 submarine Americans defend with 1 submarine Italians roll dice for 1 submarine in 72 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer and 1 fighter in 72 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 72 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 72 Sea Zone Italians roll dice for 1 destroyer and 1 fighter in 72 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 72 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 72 Sea Zone Italians win, taking 72 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 submarine Casualties for Americans: 1 submarine Battle in 70 Sea Zone Italians attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 submarine Italians roll dice for 1 submarine in 70 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 70 Sea Zone Italians win, taking 70 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Italians 1 fighter moved from 72 Sea Zone to I5 1 tactical_bomber moved from 70 Sea Zone to 74 Sea Zone 1 fighter moved from 70 Sea Zone to 74 Sea Zone 1 fighter moved from R28 to I1 1 tactical_bomber moved from R28 to I1 1 fighter moved from I5 to I1 1 infantry moved from I5 to 74 Sea Zone 1 artillery moved from I5 to 74 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 74 Sea Zone to 60 Sea Zone 1 infantry moved from 60 Sea Zone to I3 1 artillery moved from 60 Sea Zone to I3 1 destroyer moved from 74 Sea Zone to 60 Sea Zone Place Units - Italians Units in I1 being upgraded or consumed: 1 factory_minor 1 factory_upgrade placed in I1 1 bomber, 1 infantry and 1 mech_infantry placed in I5 Turn Complete - Italians Italians collect 33 PUs; end with 33 PUs Objective Italians 4 Amphibious Ambitions: Italians met a national objective for an additional 3 PUs; end with 36 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Italians regular : -0.33
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France & Anzac 9 is complete
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 9 Purchase Units - Germans Germans buy 6 armour, 3 artilleries, 1 destroyer, 3 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from R15 to R18 1 artillery moved from R15 to R18 1 artillery moved from R15 to R19 1 artillery moved from R15 to R19 1 artillery moved from R15 to R18 1 mech_infantry moved from R14 to R18 1 armour moved from R14 to R18 1 mech_infantry moved from R14 to R18 1 mech_infantry moved from R14 to R18 1 armour moved from R14 to R18 1 armour moved from R14 to R18 4 armour and 4 mech_infantrys moved from R16 to R18 5 artilleries moved from R17 to R20 5 artilleries moved from R16 to R19 2 armour and 2 mech_infantrys moved from R15 to R18 3 armour and 3 mech_infantrys moved from R17 to R19 1 infantry moved from G2 to PX2 Germans take PX2 from Russians 1 infantry moved from R2 to 11 Sea Zone 1 infantry moved from 11 Sea Zone to R1 1 mech_infantry moved from G8 to G13 1 mech_infantry moved from G8 to G13 1 mech_infantry moved from PX3 to G11 1 infantry moved from PX5 to G17 12 infantry moved from G21 to PX5 3 infantry moved from G19 to I1 10 infantry moved from G15 to G14 1 infantry moved from G5 to 24 Sea Zone 1 artillery moved from G5 to 24 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 24 Sea Zone to 23 Sea Zone 1 artillery and 1 infantry moved from 23 Sea Zone to UK5 1 infantry moved from G5 to 24 Sea Zone 1 artillery moved from G5 to 24 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 24 Sea Zone to 23 Sea Zone 1 infantry moved from 23 Sea Zone to UK5 1 artillery moved from 23 Sea Zone to UK5 1 submarine moved from 24 Sea Zone to 25 Sea Zone 1 submarine moved from 24 Sea Zone to 25 Sea Zone 1 submarine moved from 24 Sea Zone to 25 Sea Zone 1 carrier moved from 24 Sea Zone to 23 Sea Zone 1 fighter moved from 24 Sea Zone to 23 Sea Zone 1 destroyer moved from 24 Sea Zone to 23 Sea Zone 1 carrier moved from 24 Sea Zone to 23 Sea Zone 1 fighter and 2 tactical_bombers moved from 24 Sea Zone to 23 Sea Zone 1 bomber moved from G5 to G15 Combat - Germans Battle in UK5 Battle in R1 Battle in R20 Germans attack with 5 artilleries Russians defend with 1 infantry Germans roll dice for 5 artilleries in R20, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 infantry in R20, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in R20 Germans win, taking UK5 from British, taking R1 from Russians, taking R20 from Russians with 5 artilleries remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in R18 Germans attack with 9 armour, 2 artilleries, 1 infantry and 9 mech_infantrys Russians defend with 1 artillery and 3 infantry Germans roll dice for 9 armour, 2 artilleries, 1 infantry and 9 mech_infantrys in R18, round 2 : 9/21 hits, 7.17 expected hits Russians roll dice for 1 artillery and 3 infantry in R18, round 2 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in R18 Germans win, taking R18 from Russians with 9 armour, 2 artilleries and 9 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 3 infantry Battle in R19 Germans attack with 3 armour, 7 artilleries and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 armour, 7 artilleries and 3 mech_infantrys in R19, round 2 : 4/13 hits, 4.83 expected hits Russians roll dice for 1 infantry in R19, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in R19 Germans win, taking R19 from Russians with 3 armour, 7 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 infantry moved from G5 to 25 Sea Zone 1 aaGun moved from G5 to 25 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 25 Sea Zone to 23 Sea Zone 1 infantry moved from 23 Sea Zone to UK5 1 aaGun moved from 23 Sea Zone to UK5 1 fighter moved from G5 to G13 1 tactical_bomber moved from G5 to G13 Place Units - Germans 3 armour placed in R16 3 armour placed in G21 Turning on Edit Mode EDIT: Removing units owned by Germans from G21: 1 aaGun EDIT: Adding units owned by Germans to PX5: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from G21: 3 mech_infantrys EDIT: Adding units owned by Germans to PX5: 3 mech_infantrys EDIT: Turning off Edit Mode 3 artilleries, 3 infantry and 1 tactical_bomber placed in G5 1 destroyer and 2 submarines placed in 25 Sea Zone Turn Complete - Germans Germans collect 86 PUs; end with 86 PUs Objective Germans 6 North Sea Resources: Germans met a national objective for an additional 5 PUs; end with 91 PUs Objective Germans 2 Control 2 Russian Cities: Germans met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
Russians regular : -1.00 Germans regular : 1.33
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Russia 9 complete
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 fighters and 2 tactical_bombers; Remaining resources: 2 PUs; Combat Move - Japanese 1 destroyer moved from 92 Sea Zone to 80 Sea Zone 1 fighter moved from J15 to 80 Sea Zone 1 tactical_bomber moved from J15 to 80 Sea Zone 1 fighter moved from IN13 to 80 Sea Zone 1 tactical_bomber moved from IN13 to 80 Sea Zone 1 submarine moved from 109 Sea Zone to 80 Sea Zone 3 armour, 4 artilleries, 5 infantry and 4 mech_infantrys moved from A8 to A6 1 armour moved from A9 to A6 1 mech_infantry moved from A9 to A6 1 mech_infantry moved from A9 to A6 1 mech_infantry moved from A9 to A6 1 mech_infantry moved from A9 to A6 1 infantry moved from J3 to IN13 1 infantry moved from J3 to IN13 1 mech_infantry moved from J3 to A9 1 armour moved from J3 to A9 1 bomber moved from IN13 to 42 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 bomber Russians defend with 2 transports 2 transports owned by the Russians lost in 42 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Russians: 2 transports Battle in A6 Japanese attack with 4 armour, 4 artilleries, 5 infantry and 8 mech_infantrys ANZAC defend with 1 infantry Japanese roll dice for 4 armour, 4 artilleries, 5 infantry and 8 mech_infantrys in A6, round 2 : 8/21 hits, 6.17 expected hits ANZAC roll dice for 1 infantry in A6, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in A6 Japanese win, taking A6 from ANZAC with 4 armour, 4 artilleries, 4 infantry and 8 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 aaGun moved from A8 to A6 1 armour, 5 infantry and 4 mech_infantrys moved from J14 to 92 Sea Zone 1 armour, 5 infantry and 4 mech_infantrys moved from 92 Sea Zone to J3 1 bomber moved from 42 Sea Zone to R20 Place Units - Japanese 2 fighters and 2 tactical_bombers placed in J14 Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,5,6,4,3,2,4,2,4,4,2,2,6,5,6,5,5 Japanese collect 32 PUs (1 lost to blockades); end with 34 PUs Objective Japanese 3 Allied Cities: Japanese met a national objective for an additional 10 PUs; end with 44 PUs
Combat Hit Differential Summary :
Japanese regular : 1.83 ANZAC regular : 0.67
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UK9 Complete
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 9 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 1 destroyer, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 armour moved from I4 to PA13 2 armour moved from I4 to PA12 1 artillery and 1 infantry moved from I3 to PA12 1 fighter moved from I1 to PA12 1 tactical_bomber moved from I1 to PA12 1 fighter moved from I1 to PA12 1 destroyer moved from 70 Sea Zone to 74 Sea Zone 1 destroyer moved from 72 Sea Zone to 74 Sea Zone 1 bomber moved from I5 to I1 1 mech_infantry moved from I5 to I2 1 infantry moved from I5 to I1 1 infantry moved from I1 to 60 Sea Zone 1 infantry moved from I1 to 60 Sea Zone 1 infantry moved from 60 Sea Zone to I3 1 infantry moved from 60 Sea Zone to I3 1 artillery moved from UK27 to UK28 1 infantry moved from UK27 to UK28 Place Units - Italians 1 destroyer and 1 submarine placed in 74 Sea Zone 1 armour, 1 artillery and 3 mech_infantrys placed in I1 Turn Complete - Italians Italians collect 32 PUs; end with 32 PUs Objective Italians 4 Amphibious Ambitions: Italians met a national objective for an additional 3 PUs; end with 35 PUs
Combat Hit Differential Summary :
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Franzac 9 complete
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 10 Purchase Units - Germans Germans buy 3 artilleries, 1 destroyer, 2 fighters, 6 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 2 PUs; Combat Move - Germans 1 artillery moved from R5 to R4 1 infantry moved from PX2 to G2 1 infantry moved from R1 to PX2 1 submarine moved from 25 Sea Zone to 11 Sea Zone 1 destroyer moved from 25 Sea Zone to 11 Sea Zone 1 submarine moved from 25 Sea Zone to 26 Sea Zone 1 submarine moved from 25 Sea Zone to 22 Sea Zone 1 transport moved from 23 Sea Zone to 24 Sea Zone 1 infantry moved from G5 to 24 Sea Zone 1 artillery moved from G5 to 24 Sea Zone 1 transport moved from 23 Sea Zone to 24 Sea Zone 1 artillery moved from G5 to 24 Sea Zone 1 infantry moved from G5 to 24 Sea Zone 1 transport moved from 23 Sea Zone to 24 Sea Zone 1 infantry moved from G5 to 24 Sea Zone 1 artillery moved from G5 to 24 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 24 Sea Zone to 23 Sea Zone 1 battleship moved from 74 Sea Zone to 60 Sea Zone 1 infantry moved from G17 to PA9 2 artilleries and 21 infantry moved from PX5 to PA9 6 armour moved from G21 to PA9 1 armour moved from PX5 to PA9 6 mech_infantrys moved from PX5 to PA9 1 mech_infantry moved from G11 to G13 10 infantry moved from G14 to G13 1 fighter moved from G21 to 71 Sea Zone 1 fighter moved from 71 Sea Zone to 72 Sea Zone 1 fighter moved from 72 Sea Zone to G19 1 fighter moved from G19 to G15 1 tactical_bomber moved from G21 to 71 Sea Zone 1 tactical_bomber moved from 71 Sea Zone to 72 Sea Zone 1 tactical_bomber moved from 72 Sea Zone to G19 1 tactical_bomber moved from G19 to G15 1 infantry moved from 23 Sea Zone to UK5 1 artillery moved from 23 Sea Zone to UK5 2 artilleries and 2 infantry moved from 23 Sea Zone to PA2 2 fighters and 2 tactical_bombers moved from 23 Sea Zone to UK5 2 submarines moved from 25 Sea Zone to 23 Sea Zone 1 artillery moved from R18 to R24 1 artillery moved from R18 to R24 1 armour moved from R18 to R25 Germans take R25 from Russians 1 armour moved from R25 to R24 8 armour and 9 mech_infantrys moved from R18 to R24 7 artilleries moved from R19 to R18 3 armour and 3 mech_infantrys moved from R19 to R24 5 artilleries moved from R20 to R21 Germans take R21 from Russians 3 armour moved from R16 to R18 Combat - Germans Battle in 11 Sea Zone Germans attack with 1 destroyer and 1 submarine Russians defend with 1 submarine Germans roll dice for 1 submarine in 11 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 11 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 11 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 submarine in 11 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 11 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 11 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 submarine in 11 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Russians lost in 11 Sea Zone Germans win, taking 11 Sea Zone from Russians with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in PA2 Germans attack with 2 artilleries and 2 infantry British defend with 2 infantry Germans roll dice for 2 artilleries and 2 infantry in PA2, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 2 infantry in PA2, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in PA2 Germans roll dice for 2 artilleries and 2 infantry in PA2, round 3 : 0/4 hits, 1.33 expected hits British roll dice for 1 infantry in PA2, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in PA2 Germans roll dice for 2 artilleries and 1 infantry in PA2, round 4 : 0/3 hits, 1.00 expected hits British roll dice for 1 infantry in PA2, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 artilleries and 1 infantry in PA2, round 5 : 2/3 hits, 1.00 expected hits British roll dice for 1 infantry in PA2, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in PA2 Germans win, taking PA2 from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Germans: 1 infantry Battle in R24 Germans attack with 12 armour, 2 artilleries and 12 mech_infantrys Russians defend with 1 infantry Germans roll dice for 12 armour, 2 artilleries and 12 mech_infantrys in R24, round 2 : 11/26 hits, 9.00 expected hits Russians roll dice for 1 infantry in R24, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in R24 Germans win, taking R24 from Russians with 12 armour, 2 artilleries and 12 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in PA9 Germans attack with 7 armour, 2 artilleries, 22 infantry and 6 mech_infantrys Americans defend with 1 infantry Germans roll dice for 7 armour, 2 artilleries, 22 infantry and 6 mech_infantrys in PA9, round 2 : 10/37 hits, 9.17 expected hits Americans roll dice for 1 infantry in PA9, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in PA9 Germans win, taking PA9 from Americans with 7 armour, 2 artilleries, 22 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in UK5 Germans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 aaGun, 1 artillery, 1 factory_minor_plundered, 1 harbour and 2 infantry British roll AA dice in UK5 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in UK5, round 2 : 2/6 hits, 3.00 expected hits British roll dice for 1 aaGun, 1 artillery and 2 infantry in UK5, round 2 : 1/3 hits, 1.00 expected hits 1 aaGun owned by the British, 1 infantry owned by the Germans and 1 infantry owned by the British lost in UK5 Germans roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in UK5, round 3 : 3/5 hits, 2.67 expected hits British roll dice for 1 artillery and 1 infantry in UK5, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in UK5 Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 1 artillery and 1 infantry Casualties for British: 1 aaGun, 1 artillery and 2 infantry Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from UK5 to 23 Sea Zone 1 aaGun moved from PX5 to PA9 1 aaGun moved from PX5 to PA9 Place Units - Germans 3 infantry placed in G21 3 artilleries and 3 infantry placed in G5 1 transport placed in 26 Sea Zone 1 transport placed in 25 Sea Zone 1 destroyer placed in 25 Sea Zone 1 fighter and 1 tactical_bomber placed in G5 1 fighter and 1 tactical_bomber placed in G15 Turn Complete - Germans Germans collect 89 PUs; end with 91 PUs Objective Germans 6 North Sea Resources: Germans met a national objective for an additional 5 PUs; end with 96 PUs Objective Germans 2 Control 2 Russian Cities: Germans met a national objective for an additional 5 PUs; end with 101 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 British AA : -0.50 Russians regular : -0.67 Germans regular : -0.17 British regular : -0.33
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 artilleries, 8 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Japanese 1 bomber moved from US22 to J9 2 fighters and 2 tactical_bombers moved from J14 to J9 1 infantry moved from IN13 to C5 Japanese take C5 from Chinese 1 infantry moved from IN13 to C12 Japanese take C12 from Chinese 5 infantry moved from IN13 to J2 1 armour, 5 infantry and 4 mech_infantrys moved from J3 to 92 Sea Zone 1 fighter moved from A9 to J9 1 tactical_bomber moved from A9 to J9 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry moved from A9 to A8 1 armour moved from A8 to A6 1 mech_infantry moved from A8 to A6 1 carrier moved from 80 Sea Zone to 91 Sea Zone 1 armour, 5 infantry, 4 mech_infantrys and 10 transports moved from 92 Sea Zone to 91 Sea Zone 1 armour, 5 infantry and 4 mech_infantrys moved from 91 Sea Zone to J9 1 tactical_bomber moved from I5 to R28 Combat - Japanese Battle in R28 Japanese attack with 1 tactical_bomber Americans defend with 2 bombers 2 bombers owned by the Americans lost in R28 Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 24 Casualties for Americans: 2 bombers Battle in J2 Japanese attack with 5 infantry Chinese defend with 1 infantryC Japanese roll dice for 5 infantry in J2, round 2 : 0/5 hits, 0.83 expected hits Chinese roll dice for 1 infantryC in J2, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 5 infantry in J2, round 3 : 0/5 hits, 0.83 expected hits Chinese roll dice for 1 infantryC in J2, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 5 infantry in J2, round 4 : 0/5 hits, 0.83 expected hits Chinese roll dice for 1 infantryC in J2, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in J2 Japanese roll dice for 4 infantry in J2, round 5 : 1/4 hits, 0.67 expected hits Chinese roll dice for 1 infantryC in J2, round 5 : 0/1 hits, 0.33 expected hits 1 infantryC owned by the Chinese lost in J2 Japanese win, taking J2 from Chinese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantryC Battle in J9 Japanese attack with 1 armour, 1 bomber, 3 fighters, 5 infantry, 4 mech_infantrys and 3 tactical_bombers Chinese defend with 1 factory_minor_plundered and 14 infantryCs Japanese roll dice for 1 armour, 1 bomber, 3 fighters, 5 infantry, 4 mech_infantrys and 3 tactical_bombers in J9, round 2 : 6/17 hits, 6.17 expected hits Chinese roll dice for 14 infantryCs in J9, round 2 : 5/14 hits, 4.67 expected hits 5 infantry owned by the Japanese and 6 infantryCs owned by the Chinese lost in J9 Japanese roll dice for 1 armour, 1 bomber, 3 fighters, 4 mech_infantrys and 3 tactical_bombers in J9, round 3 : 5/12 hits, 5.33 expected hits Chinese roll dice for 8 infantryCs in J9, round 3 : 2/8 hits, 2.67 expected hits 2 mech_infantrys owned by the Japanese and 5 infantryCs owned by the Chinese lost in J9 Japanese roll dice for 1 armour, 1 bomber, 3 fighters, 2 mech_infantrys and 3 tactical_bombers in J9, round 4 : 6/10 hits, 5.00 expected hits Chinese roll dice for 3 infantryCs in J9, round 4 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Japanese and 3 infantryCs owned by the Chinese lost in J9 Japanese win, taking J9 from Chinese with 1 armour, 1 bomber, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Japanese: 5 infantry and 3 mech_infantrys Casualties for Chinese: 14 infantryCs Non Combat Move - Japanese 1 aaGun moved from A9 to A8 1 aaGun moved from IN13 to C12 1 aaGun moved from J3 to J2 1 aaGun moved from IN13 to J2 1 destroyer moved from 92 Sea Zone to 80 Sea Zone 1 bomber moved from J9 to J14 1 fighter moved from J9 to 91 Sea Zone 1 tactical_bomber moved from J9 to 91 Sea Zone 1 tactical_bomber moved from R28 to PA12 1 destroyer moved from 80 Sea Zone to 54 Sea Zone 1 destroyer moved from 80 Sea Zone to 66 Sea Zone 2 fighters and 2 tactical_bombers moved from J9 to J15 Place Units - Japanese 2 submarines placed in 109 Sea Zone 2 artilleries and 8 infantry placed in J14 Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,4,4,5,3,3,4,6,3 Japanese collect 38 PUs (1 lost to blockades); end with 38 PUs Objective Japanese 3 Allied Cities: Japanese met a national objective for an additional 10 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -1.67
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USA/China/UK 10 complete
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 10 Purchase Units - Italians Italians buy 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from UK28 to UK26 Italians take UK26 from British 1 armour moved from PA12 to PX7 1 armour moved from PA12 to R23 Italians take R28 from Russians 1 armour moved from PA12 to R23 1 infantry moved from I1 to 60 Sea Zone 1 artillery moved from I1 to 60 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone 1 artillery moved from 61 Sea Zone to PA11 1 infantry moved from 61 Sea Zone to PA11 1 fighter moved from PA12 to PA11 1 tactical_bomber moved from PA12 to PA11 1 mech_infantry moved from I2 to PX7 1 infantry moved from I3 to PA12 1 infantry moved from I3 to PA12 2 artilleries and 3 infantry moved from PA12 to R28 1 armour moved from I1 to I4 1 mech_infantry moved from I1 to I4 1 mech_infantry moved from I1 to I4 1 mech_infantry moved from I1 to I4 1 destroyer moved from 60 Sea Zone to 70 Sea Zone Italians take 71 Sea Zone from Americans 1 submarine moved from 70 Sea Zone to 74 Sea Zone 1 bomber moved from I1 to R23 1 fighter moved from PA12 to I1 Combat - Italians Battle in PA11 Italians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Italians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in PA11, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in PA11, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in PA11 Italians win, taking PA11 from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in R23 Italians attack with 2 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 2 armour and 1 bomber in R23, round 2 : 2/3 hits, 1.67 expected hits Russians roll dice for 1 infantry in R23, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in R23 Italians win, taking R23 from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from R23 to I1 1 fighter moved from PA11 to PA12 1 tactical_bomber moved from PA11 to PA12 Place Units - Italians 2 fighters placed in I5 1 artillery, 1 infantry and 2 mech_infantrys placed in I1 Turn Complete - Italians Italians collect 37 PUs; end with 37 PUs Objective Italians 4 Amphibious Ambitions: Italians met a national objective for an additional 3 PUs; end with 40 PUs Objective Italians 2 Southern Wall: Italians met a national objective for an additional 3 PUs; end with 43 PUs
Combat Hit Differential Summary :
Italians regular : 0.50 Russians regular : 0.33
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Franzac 10 is complete
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 11 Purchase Units - Germans Germans buy 1 aaGun, 1 armour, 4 artilleries, 2 fighters, 10 infantry and 2 tactical_bombers; Remaining resources: 2 PUs; Combat Move - Germans 1 artillery moved from PA2 to 23 Sea Zone 1 artillery and 1 transport moved from 23 Sea Zone to 6 Sea Zone 1 artillery moved from 6 Sea Zone to PA1 1 infantry moved from PA2 to 23 Sea Zone 1 artillery moved from PA2 to 23 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 23 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to IN1 1 artillery moved from 22 Sea Zone to IN1 1 transport moved from 23 Sea Zone to 24 Sea Zone 1 infantry moved from G5 to 24 Sea Zone 1 infantry and 1 transport moved from 24 Sea Zone to 23 Sea Zone 1 infantry moved from 23 Sea Zone to UK5 1 infantry moved from G2 to 25 Sea Zone 1 infantry moved from G5 to 25 Sea Zone 2 infantry and 1 transport moved from 25 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to UK2 1 infantry moved from 22 Sea Zone to UK2 1 carrier moved from 23 Sea Zone to 22 Sea Zone 1 submarine moved from 22 Sea Zone to 5 Sea Zone 1 submarine moved from 11 Sea Zone to 26 Sea Zone 1 destroyer moved from 11 Sea Zone to 26 Sea Zone 1 destroyer moved from 23 Sea Zone to 22 Sea Zone 1 destroyer moved from 25 Sea Zone to 23 Sea Zone 1 submarine moved from 23 Sea Zone to 25 Sea Zone 1 submarine moved from 23 Sea Zone to 25 Sea Zone 2 artilleries and 20 infantry moved from PA9 to PA8 7 armour and 6 mech_infantrys moved from PA9 to PA8 1 battleship moved from 60 Sea Zone to 74 Sea Zone 5 artilleries moved from R21 to R20 12 armour, 2 artilleries and 12 mech_infantrys moved from R24 to R29 1 armour moved from R18 to R29 2 armour moved from R18 to R29 1 artillery moved from R18 to R25 1 artillery moved from R18 to R24 1 artillery moved from R18 to R25 1 artillery moved from R18 to R24 1 artillery moved from R18 to R25 1 artillery moved from R18 to R24 1 artillery moved from R18 to R25 1 infantry moved from I1 to I5 1 infantry moved from I1 to I5 1 infantry moved from I1 to I5 1 infantry moved from I1 to I5 1 fighter moved from 23 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 23 Sea Zone to 22 Sea Zone Combat - Germans Battle in PA1 Battle in IN1 Battle in UK2 Battle in UK5 Battle in R20 Germans attack with 5 artilleries ANZAC defend with 1 infantry Germans roll dice for 5 artilleries in R20, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 infantry in R20, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the Germans lost in R20 Germans win, taking PA1 from Pro_Allies, taking IN1 from Americans, taking UK2 from British, taking UK5 from British, taking R20 from Russians with 4 artilleries remaining. Battle score for attacker is -1 Casualties for Germans: 1 artillery Casualties for ANZAC: 1 infantry Battle in PA8 Germans attack with 7 armour, 2 artilleries, 20 infantry and 6 mech_infantrys Americans defend with 1 infantry Germans roll dice for 7 armour, 2 artilleries, 20 infantry and 6 mech_infantrys in PA8, round 2 : 8/35 hits, 8.83 expected hits Americans roll dice for 1 infantry in PA8, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in PA8 Germans win, taking PA8 from Americans with 7 armour, 2 artilleries, 20 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in R29 Germans attack with 15 armour, 2 artilleries and 12 mech_infantrys Russians defend with 3 aaGuns, 4 artilleries and 17 infantry Germans roll dice for 15 armour, 2 artilleries and 12 mech_infantrys in R29, round 2 : 15/29 hits, 10.50 expected hits Russians roll dice for 3 aaGuns, 4 artilleries and 17 infantry in R29, round 2 : 7/21 hits, 7.00 expected hits 12 infantry owned by the Russians, 3 aaGuns owned by the Russians and 7 mech_infantrys owned by the Germans lost in R29 Germans roll dice for 15 armour, 2 artilleries and 5 mech_infantrys in R29, round 3 : 11/22 hits, 9.33 expected hits Russians roll dice for 4 artilleries and 5 infantry in R29, round 3 : 2/9 hits, 3.00 expected hits 5 infantry owned by the Russians, 4 artilleries owned by the Russians and 2 artilleries owned by the Germans lost in R29 Germans win, taking R29 from Russians with 15 armour and 5 mech_infantrys remaining. Battle score for attacker is 46 Casualties for Germans: 2 artilleries and 7 mech_infantrys Casualties for Russians: 3 aaGuns, 4 artilleries and 17 infantry Non Combat Move - Germans 1 artillery moved from R4 to 26 Sea Zone 1 infantry moved from PX2 to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 23 Sea Zone 1 artillery moved from 23 Sea Zone to PA3 1 infantry moved from 23 Sea Zone to PA3 1 infantry moved from G5 to G4 1 artillery moved from G5 to G4 2 artilleries moved from G5 to G4 1 aaGun moved from PA9 to PA8 3 infantry moved from G21 to PX5 1 aaGun and 2 infantry moved from PA9 to PA8 Place Units - Germans 2 infantry placed in R21 1 aaGun and 2 infantry placed in G21 Germans undo move 2. 1 aaGun, 1 armour and 1 infantry placed in G21 4 artilleries and 6 infantry placed in G5 1 infantry placed in R21 2 fighters and 2 tactical_bombers placed in G15 Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 5,6,3 Germans collect 94 PUs (2 lost to blockades); end with 96 PUs Objective Germans 6 North Sea Resources: Germans met a national objective for an additional 5 PUs; end with 101 PUs Objective Germans 2 Control 2 Russian Cities: Germans met a national objective for an additional 5 PUs; end with 106 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : -0.33 Germans regular : 5.67