Will have to come to this later.
L22 BM Me1945 (X) vs. AD (+21)
-
hold on plz
-
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 airfield, 2 carriers, 8 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 4 fighters moved from 16 Sea Zone to Manchuria 1 artillery, 1 infantry and 1 transport moved from 16 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 4 fighters moved from Hawaiian Islands to 6 Sea Zone 1 submarine moved from 16 Sea Zone to 6 Sea Zone 1 fighter moved from 25 Sea Zone to 6 Sea Zone 1 fighter moved from 25 Sea Zone to 6 Sea Zone 2 infantry moved from Midway to 25 Sea Zone 2 infantry and 1 transport moved from 25 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 mech_infantry moved from Norway to Karelia Russians take Karelia from Germans 1 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 2 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 86 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco Combat - Americans Battle in Morocco Battle in Marshall Islands Battle in Iwo Jima Battle in Manchuria Americans attack with 4 fighters Japanese defend with 1 factory_minor and 2 infantry Americans roll dice for 4 fighters in Manchuria, round 2 : 0/4 hits, 2.00 expected hits Japanese roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 4 fighters in Manchuria, round 3 : 3/4 hits, 2.00 expected hits Japanese roll dice for 2 infantry in Manchuria, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Manchuria Americans win, taking Morocco from Italians, taking Marshall Islands from Japanese, taking Iwo Jima from Japanese with 3 fighters remaining. Battle score for attacker is -4 Casualties for Americans: 1 fighter Casualties for Japanese: 2 infantry Battle in 6 Sea Zone Americans attack with 6 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 6 fighters in 6 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 6 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Holland Belgium Americans attack with 2 fighters, 2 infantry and 2 tactical_bombers Italians defend with 1 infantry Americans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/6 hits, 2.67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 infantry moved from Brazil to French Guiana 2 transports moved from 102 Sea Zone to 101 Sea Zone 2 aaGuns moved from Southeast Mexico to Central United States 3 fighters moved from Manchuria to Amur 2 carriers moved from 16 Sea Zone to 17 Sea Zone 1 carrier moved from 25 Sea Zone to 17 Sea Zone 6 fighters moved from 6 Sea Zone to 17 Sea Zone 1 battleship and 2 cruisers moved from 16 Sea Zone to 17 Sea Zone 4 submarines moved from 16 Sea Zone to 17 Sea Zone 4 submarines moved from 25 Sea Zone to 17 Sea Zone 4 destroyers moved from 16 Sea Zone to 17 Sea Zone 1 destroyer moved from 25 Sea Zone to 17 Sea Zone 5 tactical_bombers moved from Western United States to Midway 1 artillery, 1 infantry and 1 transport moved from 16 Sea Zone to 17 Sea Zone 2 fighters and 2 tactical_bombers moved from Holland Belgium to 110 Sea Zone 2 fighters moved from 110 Sea Zone to United Kingdom 1 tactical_bomber moved from 110 Sea Zone to United Kingdom 3 infantry moved from Norway to Finland 1 submarine moved from 110 Sea Zone to 92 Sea Zone Place Units - Americans 1 airfield placed in Normandy Bordeaux 3 infantry placed in Normandy Bordeaux 3 infantry placed in Norway 2 carriers and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 1 infantry placed in Central United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 1 fighter and 2 infantry moved from Kansu to Tsinghai Combat - Chinese Chinese creates battle in territory Yunnan Battle in Tsinghai Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 infantry Japanese defend with 1 airfield, 2 bombers, 2 fighters and 3 tactical_bombers Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in Yunnan, round 2 : 2/7 hits, 3.17 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Kansu 3 infantry moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 2 artilleries, 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 1 PUs; Combat Move - British 2 fighters moved from 91 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Gibraltar 1 fighter moved from Normandy Bordeaux to Gibraltar 1 fighter moved from 110 Sea Zone to Gibraltar 1 infantry moved from Finland to Vyborg Russians take Vyborg from Germans 1 battleship moved from 110 Sea Zone to 91 Sea Zone 1 cruiser moved from 110 Sea Zone to 91 Sea Zone 2 infantry moved from Normandy Bordeaux to Southern France 1 armour moved from Normandy Bordeaux to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from United Kingdom to Southern France 1 fighter moved from 110 Sea Zone to Southern France 1 bomber moved from Iraq to Ukraine Combat - British Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Ukraine causes 3 damage total. Battle in Gibraltar British attack with 1 armour, 5 fighters, 1 infantry and 1 tactical_bomber Germans defend with 2 infantry; Italians defend with 1 artillery, 1 harbour and 2 infantry British roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 armour, 5 fighters, 1 infantry and 1 tactical_bomber in Gibraltar, round 2 : 2/8 hits, 3.83 expected hits Italians roll dice for 1 artillery and 4 infantry in Gibraltar, round 2 : 1/5 hits, 1.67 expected hits 2 infantry owned by the Germans, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Gibraltar British roll dice for 1 armour, 5 fighters and 1 tactical_bomber in Gibraltar, round 3 : 4/7 hits, 3.67 expected hits Italians roll dice for 1 artillery in Gibraltar, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 fighter owned by the British lost in Gibraltar British win, taking Gibraltar from Italians with 1 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 fighter and 1 infantry Casualties for Germans: 2 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in Southern France British attack with 2 fighters and 2 infantry Italians defend with 1 factory_minor, 1 harbour and 2 infantry British roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 0/4 hits, 1.33 expected hits Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 2 fighters and 2 infantry in Southern France, round 3 : 1/4 hits, 1.33 expected hits Italians roll dice for 2 infantry in Southern France, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Italians and 2 infantry owned by the British lost in Southern France British roll dice for 2 fighters in Southern France, round 4 : 0/2 hits, 1.00 expected hits Italians roll dice for 1 infantry in Southern France, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 2 fighters in Southern France, round 5 : 0/2 hits, 1.00 expected hits Italians roll dice for 1 infantry in Southern France, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 2 fighters in Southern France, round 6 : 0/2 hits, 1.00 expected hits Italians roll dice for 1 infantry in Southern France, round 6 : 0/1 hits, 0.33 expected hits British roll dice for 2 fighters in Southern France, round 7 : 0/2 hits, 1.00 expected hits Italians roll dice for 1 infantry in Southern France, round 7 : 0/1 hits, 0.33 expected hits British roll dice for 2 fighters in Southern France, round 8 : 0/2 hits, 1.00 expected hits Italians roll dice for 1 infantry in Southern France, round 8 : 0/1 hits, 0.33 expected hits British roll dice for 2 fighters in Southern France, round 9 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 infantry in Southern France, round 9 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France British win with 2 fighters remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Italians: 2 infantry Non Combat Move - British 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Caucasus to Northwest Persia 1 bomber moved from Ukraine to Russia 2 fighters moved from Gibraltar to 110 Sea Zone 2 fighters moved from Gibraltar to 91 Sea Zone 1 tactical_bomber moved from Gibraltar to 91 Sea Zone 1 carrier moved from 110 Sea Zone to 91 Sea Zone 1 submarine moved from 96 Sea Zone to 97 Sea Zone 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 battleship, 2 cruisers and 2 destroyers moved from 96 Sea Zone to 98 Sea Zone 2 fighters moved from Southern France to Normandy Bordeaux 2 fighters moved from Norway to Normandy Bordeaux 1 aaGun, 1 artillery and 4 infantry moved from Iraq to Trans-Jordan 2 infantry moved from Union of South Africa to Rhodesia 1 mech_infantry moved from French Equatorial Africa to Belgian Congo 1 transport moved from 71 Sea Zone to 83 Sea Zone Place Units - British 2 artilleries placed in Egypt Turning on Edit Mode EDIT: Removing units owned by British from Belgian Congo: 1 mech_infantry EDIT: Adding units owned by British to Egypt: 1 mech_infantry EDIT: Turning off Edit Mode 1 carrier, 1 destroyer and 1 submarine placed in 110 Sea Zone Turn Complete - British British collect 36 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Adding units owned by British to 81 Sea Zone: 1 transport EDIT: Adding units owned by British to Egypt: 2 infantry EDIT: Removing units owned by British from Rhodesia: 2 infantry EDIT: Removing units owned by British from 83 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to 81 Sea Zone: 1 battleship, 2 cruisers and 1 destroyer EDIT: Removing units owned by British from 98 Sea Zone: 1 battleship, 2 cruisers and 2 destroyers EDIT: Adding units owned by British to 98 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.00 Americans regular : 1.00 Italians regular : -1.33 Japanese regular : -1.17 Germans AA : -0.17 Germans regular : -0.33 British regular : -7.33
-
plz take latest map. also, uk figs are on us carrier in 91
-
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 armour, 1 fighter and 4 infantry; Remaining resources: 3 PUs; Combat Move - Italians 2 armour moved from Ukraine to Caucasus 1 fighter moved from Greece to Caucasus 1 bomber moved from Southern Italy to Caucasus 2 infantry moved from France to Holland Belgium 2 fighters moved from Southern Italy to Holland Belgium 1 infantry moved from France to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 2 fighters and 3 infantry Americans defend with 2 infantry Italians roll dice for 2 fighters and 3 infantry in Holland Belgium, round 2 : 1/5 hits, 1.50 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Holland Belgium Italians roll dice for 2 fighters and 3 infantry in Holland Belgium, round 3 : 1/5 hits, 1.50 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Caucasus Italians attack with 2 armour, 1 bomber and 1 fighter ANZAC defend with 1 infantry; Russians defend with 1 infantry Italians roll dice for 2 armour, 1 bomber and 1 fighter in Caucasus, round 2 : 2/4 hits, 2.17 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 infantry owned by the ANZAC and 1 armour owned by the Italians lost in Caucasus Italians win, taking Caucasus from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 armour Casualties for ANZAC: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 2 artilleries, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk 2 infantry moved from Algeria to Tunisia 1 fighter moved from Algeria to Southern Italy 1 fighter moved from Greece to Western Germany 2 fighters moved from Holland Belgium to Western Germany 1 armour moved from Northern Italy to France 2 artilleries moved from Northern Italy to France 1 aaGun and 2 infantry moved from Northern Italy to Southern Italy 1 artillery moved from Yugoslavia to Bulgaria 1 infantry moved from Romania to Bulgaria 1 infantry moved from Greece to Bulgaria 1 fighter moved from Caucasus to Bulgaria 1 bomber moved from Caucasus to Bulgaria Place Units - Italians 1 armour, 1 fighter and 1 infantry placed in Southern Italy 2 infantry placed in Southern France 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4 Italians collect 20 PUs (1 lost to blockades); end with 23 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 Italians regular : -1.17 Russians regular : 0.33
Territory Summary for Italians :
Alexandria : 1 flag Algeria : 1 flag Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry France : 1 aaGun, 1 armour, 2 artilleries and 1 mech_infantry Tunisia : 1 flag, 2 infantry Western Germany : 1 aaGun, 1 armour and 3 fighters Holland Belgium : 3 infantry Tobruk : 2 artilleries, 2 infantry and 1 mech_infantry Northern Italy : 1 factory_major and 1 infantry Southern Italy : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry Belarus : 1 flag Baltic States : 1 flag Eastern Poland : 1 flag Bessarabia : 1 flag Caucasus : 1 flag, 1 armour 112 Sea Zone : 2 cruisers Crete : 1 flag, 2 infantry Bulgaria : 1 artillery, 1 bomber, 1 fighter and 2 infantry Greece : 1 flag
Production/PUs Summary :
Germans : 42 / 51 Russians : 25 / 36 Japanese : 65 / 89 Americans : 59 / 87 Chinese : 3 / 4 British : 36 / 40 UK_Pacific : 2 / 0 Italians : 21 / 23 ANZAC : 11 / 17 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
-
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 fighter moved from Midway to 5 Sea Zone Combat - ANZAC Battle in 5 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 5 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 5 Sea Zone to Amur 1 cruiser, 1 destroyer and 2 submarines moved from 25 Sea Zone to 17 Sea Zone 1 infantry moved from Western Australia to South Australia 2 infantry moved from New South Wales to Queensland 1 fighter moved from New South Wales to Queensland 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 2 infantry EDIT: Adding units owned by ANZAC to South Australia: 2 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 11 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 fighter moved from Midway to 5 Sea Zone Combat - ANZAC Battle in 5 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 5 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 5 Sea Zone to Amur 1 cruiser, 1 destroyer and 2 submarines moved from 25 Sea Zone to 17 Sea Zone 1 infantry moved from Western Australia to South Australia 2 infantry moved from New South Wales to Queensland 1 fighter moved from New South Wales to Queensland 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 2 infantry EDIT: Adding units owned by ANZAC to South Australia: 2 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 11 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Midway: 1 fighter EDIT: Adding units owned by ANZAC to Amur: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
-
moved the other anz fig to Amur. plz use latest.
-
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 48 PUs; Germans buy 2 armour, 6 artilleries, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Novgorod to Karelia 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Karelia 1 infantry moved from Belarus to Smolensk 1 mech_infantry moved from Novgorod to Archangel 2 mech_infantrys moved from Novgorod to Smolensk 2 infantry moved from Rostov to Bryansk 1 artillery moved from Western Ukraine to Bryansk 2 armour and 3 mech_infantrys moved from Rostov to Northwest Persia 7 armour and 5 mech_infantrys moved from Rostov to Volgograd 1 infantry moved from Rostov to Tambov 1 bomber moved from Novgorod to Archangel 1 tactical_bomber moved from Greece to Bryansk 1 bomber moved from Slovakia Hungary to Tambov 1 tactical_bomber moved from Novgorod to Smolensk 1 infantry moved from Rostov to Bryansk Combat - Germans Battle in Karelia Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Americans defend with 1 mech_infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Karelia, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 mech_infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Karelia Germans win, taking Karelia from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in Bryansk Germans attack with 1 artillery, 3 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Tambov Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 7 armour and 5 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 7 armour and 5 mech_infantrys in Volgograd, round 2 : 4/12 hits, 4.33 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 7 armour and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Northwest Persia Germans attack with 2 armour and 3 mech_infantrys British defend with 2 infantry Germans roll dice for 2 armour and 3 mech_infantrys in Northwest Persia, round 2 : 1/5 hits, 1.50 expected hits British roll dice for 2 infantry in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia Germans roll dice for 2 armour and 2 mech_infantrys in Northwest Persia, round 3 : 1/4 hits, 1.33 expected hits British roll dice for 1 infantry in Northwest Persia, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -2 Casualties for Germans: 2 mech_infantrys Casualties for British: 2 infantry Battle in Smolensk Germans attack with 1 infantry, 2 mech_infantrys and 1 tactical_bomber Russians defend with 2 artilleries Germans roll dice for 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Smolensk, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 2 artilleries in Smolensk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Smolensk Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Smolensk, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 2 artilleries in Smolensk, round 3 : 2/2 hits, 0.67 expected hits 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Smolensk 1 tactical_bomber owned by the Germans retreated Russians win with 1 artillery remaining. Battle score for attacker is -7 Casualties for Germans: 1 infantry and 2 mech_infantrys Casualties for Russians: 1 artillery Non Combat Move - Germans 1 mech_infantry moved from Western Germany to Southern Italy 3 fighters moved from Western Germany to 112 Sea Zone 5 armour and 1 mech_infantry moved from Novgorod to Belarus 1 mech_infantry moved from Rostov to Volgograd 1 mech_infantry moved from Western Ukraine to Belarus 1 armour moved from Western Ukraine to Belarus 1 artillery moved from Ukraine to Rostov 1 mech_infantry moved from Rostov to Caucasus 1 aaGun moved from Rostov to Caucasus 1 armour moved from Rostov to Caucasus 1 tactical_bomber moved from Karelia to Novgorod 1 fighter moved from Karelia to Novgorod 1 tactical_bomber moved from Smolensk to Novgorod 1 tactical_bomber moved from Bryansk to Rostov 1 bomber moved from Tambov to Caucasus 1 mech_infantry moved from Rostov to Western Ukraine 1 infantry moved from Western Germany to France 1 bomber moved from Archangel to Novgorod Place Units - Germans 3 artilleries placed in Ukraine 3 artilleries placed in Western Ukraine 2 armour and 1 mech_infantry placed in Novgorod 1 destroyer placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2 Germans collect 46 PUs (2 lost to blockades); end with 46 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 48 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 50 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -1.50 British regular : 1.00
Territory Summary for Germans :
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 2 marines Germany : 1 factory_major Southern Italy : 1 mech_infantry Belarus : 1 aaGun, 6 armour and 2 mech_infantrys Karelia : 1 flag, 1 mech_infantry Bryansk : 1 flag, 1 artillery and 3 infantry Rostov : 1 flag, 1 armour, 2 artilleries, 7 infantry, 1 mech_infantry and 1 tactical_bomber Archangel : 1 flag, 1 mech_infantry Tambov : 1 flag, 1 infantry Ukraine : 1 flag, 5 artilleries, 1 factory_minor and 1 mech_infantry Western Ukraine : 1 flag, 1 aaGun, 5 artilleries, 1 factory_minor and 1 mech_infantry Volgograd : 1 flag, 7 armour, 1 factory_minor and 6 mech_infantrys Novgorod : 1 flag, 1 airfield, 2 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 1 mech_infantry and 2 tactical_bombers Caucasus : 1 aaGun, 1 armour, 1 bomber and 1 mech_infantry 112 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 3 submarines Bulgaria : 1 flag Northwest Persia : 1 flag, 2 armour and 1 mech_infantry Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 48 / 65 Russians : 19 / 36 Japanese : 65 / 89 Americans : 59 / 87 Chinese : 3 / 4 British : 36 / 40 UK_Pacific : 2 / 0 Italians : 21 / 23 ANZAC : 11 / 19 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
-
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 6 PUs; Combat Move - Russians 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Nenetsia to Archangel 1 infantry moved from Vologda to Archangel 1 fighter and 1 tactical_bomber moved from Russia to Archangel 1 mech_infantry moved from Norway to Karelia 1 fighter moved from Norway to Karelia Combat - Russians Battle in Karelia Russians attack with 1 fighter and 1 mech_infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 mech_infantry in Karelia, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Karelia Russians roll dice for 1 fighter in Karelia, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 mech_infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter in Karelia, round 4 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 mech_infantry in Karelia, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Karelia Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 mech_infantry Battle in Archangel Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Trigger Chinese Destroy Factories Manchuria Russians: has removed 1 factory_minor owned by Chinese in Manchuria Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Archangel to Russia 1 fighter moved from Karelia to Norway 1 artillery moved from Smolensk to Russia 1 aaGun and 4 infantry moved from Samara to Russia 1 infantry moved from Kazakhstan to Samara 1 submarine moved from 92 Sea Zone to 97 Sea Zone Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : -0.17
-
amazing that Russia has more units ;)
-
@axis-dominion Historically true. Moscow still needs more Allies air:astonished:
-
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer, 3 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Soviet Far East to Siberia Japanese take Siberia from Russians 1 armour moved from India to Eastern Persia Japanese take West India from UK_Pacific Japanese take Eastern Persia from British 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Shensi to Tsinghai 2 bombers moved from Yunnan to Tsinghai 1 infantry moved from Korea to Manchuria 2 tactical_bombers moved from Yunnan to Manchuria 1 fighter moved from Yunnan to Manchuria 1 fighter moved from 19 Sea Zone to Manchuria 1 fighter moved from Japan to Manchuria 1 destroyer and 1 submarine moved from 19 Sea Zone to 6 Sea Zone 5 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone Combat - Japanese Battle in 6 Sea Zone Japanese attack with 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Manchuria Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Manchuria, round 2 : 5/6 hits, 3.00 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -8 Casualties for Japanese: 1 tactical_bomber Casualties for Russians: 1 infantry Battle in Tsinghai Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Tsinghai, round 2 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 destroyer moved from 39 Sea Zone to 76 Sea Zone 1 carrier moved from 39 Sea Zone to 80 Sea Zone 1 cruiser moved from 39 Sea Zone to 80 Sea Zone 1 destroyer moved from 19 Sea Zone to 18 Sea Zone 1 destroyer moved from 19 Sea Zone to 22 Sea Zone 3 carriers, 3 destroyers and 1 submarine moved from 19 Sea Zone to 34 Sea Zone 2 fighters and 3 tactical_bombers moved from 39 Sea Zone to 34 Sea Zone 1 fighter moved from 6 Sea Zone to 34 Sea Zone 2 fighters and 1 tactical_bomber moved from Manchuria to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to 19 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from Manchuria to Korea 2 fighters moved from 6 Sea Zone to Korea 2 fighters moved from 6 Sea Zone to Japan 1 artillery moved from Jehol to Chahar 1 infantry moved from Hopei to Shensi 1 infantry moved from Kweichow to Hopei 1 infantry moved from Szechwan to Kweichow 1 mech_infantry moved from Sikang to Yunnan 2 bombers moved from Tsinghai to Yunnan 1 battleship and 2 carriers moved from 39 Sea Zone to 36 Sea Zone 1 transport moved from 39 Sea Zone to 80 Sea Zone 2 transports moved from 39 Sea Zone to 37 Sea Zone 2 transports moved from 39 Sea Zone to 36 Sea Zone 1 transport moved from 39 Sea Zone to 36 Sea Zone Place Units - Japanese 2 carriers and 1 destroyer placed in 19 Sea Zone 3 fighters and 3 infantry placed in Japan 1 infantry and 1 mech_infantry placed in Malaya 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 submarine EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 3.17
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry Shantung : 1 flag, 1 factory_minor Kwangsi : 1 flag Korea : 2 aaGuns, 3 fighters and 11 infantry Kiangsu : 1 flag Kiangsi : 1 flag Japan : 2 aaGuns, 1 airfield, 1 factory_major, 6 fighters, 1 harbour, 6 infantry and 1 marine Jehol : 1 flag Manchuria : 1 flag, 1 infantry Shensi : 1 flag, 1 infantry Yunnan : 1 flag, 1 airfield, 2 bombers and 1 mech_infantry Suiyuyan : 1 flag, 1 infantry Kweichow : 1 flag, 1 infantry Hunan : 1 flag, 1 mech_infantry Hopei : 1 flag, 1 infantry Tsinghai : 1 flag, 1 infantry Szechwan : 1 flag Chahar : 1 flag, 1 artillery Sikang : 1 flag, 1 artillery Anhwe : 1 flag, 1 mech_infantry Ceylon : 1 flag Shan State : 1 flag Burma : 1 flag India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour Malaya : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry Borneo : 1 flag Kwangtung : 1 flag, 1 harbour Philippines : 1 flag, 1 airfield and 1 harbour Guam : 1 flag, 1 airfield Soviet Far East : 1 flag Siberia : 1 flag, 1 infantry French Indo China : 1 flag, 1 harbour Celebes : 1 flag Java : 1 flag Sumatra : 1 flag 41 Sea Zone : 1 flag 37 Sea Zone : 2 transports 36 Sea Zone : 1 battleship, 2 carriers and 3 transports 34 Sea Zone : 3 carriers, 3 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers 39 Sea Zone : 1 flag 20 Sea Zone : 1 submarine 22 Sea Zone : 1 destroyer 19 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers 18 Sea Zone : 1 destroyer 5 Sea Zone : 1 submarine 6 Sea Zone : 1 destroyer and 1 submarine West India : 1 flag 80 Sea Zone : 1 carrier, 1 cruiser and 1 transport 76 Sea Zone : 1 destroyer Eastern Persia : 1 flag, 1 armour
Production/PUs Summary :
Germans : 47 / 65 Russians : 19 / 35 Japanese : 70 / 80 Americans : 59 / 87 Chinese : 1 / 4 British : 36 / 40 UK_Pacific : 0 / 0 Italians : 21 / 23 ANZAC : 11 / 19 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
-
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 airfield, 1 carrier, 1 fighter, 7 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Finland to Karelia Russians take Karelia from Germans 1 submarine moved from 17 Sea Zone to 18 Sea Zone Americans take 17 Sea Zone from Japanese 1 submarine moved from 17 Sea Zone to 22 Sea Zone 3 fighters moved from 17 Sea Zone to 18 Sea Zone 3 fighters moved from 17 Sea Zone to 22 Sea Zone 2 fighters and 1 tactical_bomber moved from United Kingdom to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium Combat - Americans Battle in Holland Belgium Americans attack with 2 fighters, 4 infantry and 2 tactical_bombers Italians defend with 3 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/8 hits, 3.00 expected hits Germans roll dice for 3 infantry in Holland Belgium, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Americans and 3 infantry owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 2 infantry Casualties for Italians: 3 infantry Battle in 22 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 18 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 18 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 18 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 infantry moved from Marshall Islands to 32 Sea Zone 2 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from Western United States to 10 Sea Zone 2 carriers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 17 Sea Zone to 25 Sea Zone 2 artilleries and 2 infantry moved from 25 Sea Zone to Midway 1 battleship, 3 carriers, 2 cruisers, 5 destroyers and 6 submarines moved from 17 Sea Zone to 25 Sea Zone 2 tactical_bombers moved from Midway to Wake Island 2 fighters moved from 22 Sea Zone to Wake Island 3 fighters moved from 18 Sea Zone to 25 Sea Zone 1 fighter moved from 22 Sea Zone to 25 Sea Zone 2 tactical_bombers moved from Midway to 25 Sea Zone 3 fighters moved from Amur to Yenisey 2 tactical_bombers moved from 25 Sea Zone to Midway 2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone 1 carrier and 1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 1 fighter moved from Holland Belgium to Normandy Bordeaux 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 fighter and 1 tactical_bomber moved from Holland Belgium to United Kingdom 1 aaGun, 3 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone 1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 110 Sea Zone to 102 Sea Zone 3 infantry moved from Norway to Finland Place Units - Americans 1 airfield placed in Norway 3 infantry placed in Norway 3 infantry placed in Normandy Bordeaux 1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone 1 fighter placed in Western United States 1 infantry placed in Western United States Turning on Edit Mode EDIT: Turning off Edit Mode Americans undo move 6. Americans undo move 4. 1 transport placed in 101 Sea Zone 1 carrier and 2 submarines placed in 10 Sea Zone 1 infantry placed in Central United States 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan 3 infantry moved from Kansu to Suiyuyan 1 fighter moved from Kansu to Suiyuyan Combat - Chinese Chinese creates battle in territory Szechwan Battle in Suiyuyan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Szechwan from Japanese, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Turning on Edit Mode EDIT: Removing units owned by British from 95 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by British to 95 Sea Zone: 2 fighters EDIT: Removing units owned by British from 91 Sea Zone: 2 fighters EDIT: Adding units owned by British to 91 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode Purchase Units - British British buy 1 fighter, 4 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 cruiser moved from 81 Sea Zone to 98 Sea Zone 1 marine moved from Egypt to 98 Sea Zone 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 cruiser and 1 marine moved from 98 Sea Zone to 95 Sea Zone 1 marine moved from 95 Sea Zone to Sicily 1 armour moved from Gibraltar to 91 Sea Zone 1 armour and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 armour moved from 95 Sea Zone to Sardinia 2 infantry moved from Egypt to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Northern Italy 1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 76 Sea Zone 1 destroyer moved from 98 Sea Zone to 76 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone 4 fighters moved from Normandy Bordeaux to Northern Italy 1 battleship moved from 91 Sea Zone to 95 Sea Zone 1 carrier moved from 91 Sea Zone to 95 Sea Zone 1 fighter moved from 110 Sea Zone to Northern Italy 1 bomber moved from Russia to Western Ukraine Combat - British Strategic bombing raid in Western Ukraine Germans roll AA dice in Western Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Western Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Western Ukraine causes 6 damage total. Battle in Sicily Battle in Sardinia Battle in Northern Italy British attack with 5 fighters and 2 infantry Italians defend with 1 factory_major and 1 infantry British roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Northern Italy British converts factory_major into different units British win, taking Sicily from Italians, taking Sardinia from Italians, taking Northern Italy from Italians with 5 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in 76 Sea Zone British attack with 1 battleship, 1 cruiser and 2 destroyers Japanese defend with 1 destroyer British roll dice for 1 battleship, 1 cruiser and 2 destroyers in 76 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 destroyer in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the British 1 destroyer owned by the Japanese lost in 76 Sea Zone British win with 1 battleship, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - British 1 aaGun, 1 artillery and 4 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq 1 fighter moved from Northern Italy to 95 Sea Zone 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from Western Ukraine to Norway 3 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Northern Italy to 110 Sea Zone 3 fighters moved from Northern Italy to Normandy Bordeaux 1 fighter moved from 95 Sea Zone to Normandy Bordeaux 1 fighter moved from 95 Sea Zone to Iraq Place Units - British 1 transport placed in 110 Sea Zone 1 fighter placed in United Kingdom 1 tactical_bomber placed in 110 Sea Zone 3 infantry placed in Egypt 1 infantry placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 infantry EDIT: Adding units owned by British to 110 Sea Zone: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2 British collect 38 PUs (2 lost to blockades); end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : -0.67 Italians regular : 0.67 Japanese regular : 0.33 Germans AA : -0.17 Germans regular : 1.00 British regular : -1.00
-
2 UK air on US carrier in 95
-
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8 Purchase Units - Italians Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Southern France to Normandy Bordeaux 1 armour, 2 artilleries and 1 mech_infantry moved from France to Normandy Bordeaux 1 armour and 3 fighters moved from Western Germany to Normandy Bordeaux 2 fighters moved from Southern Italy to Normandy Bordeaux 1 bomber moved from Bulgaria to Normandy Bordeaux 1 infantry moved from Southern Italy to Northern Italy 1 fighter moved from Bulgaria to Northern Italy 2 artilleries, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria Combat - Italians Battle in Northern Italy Italians attack with 1 fighter and 1 infantry British defend with 1 factory_minor and 1 infantry Italians roll dice for 1 fighter and 1 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northern Italy Italians win, taking Northern Italy from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Alexandria Italians attack with 2 artilleries, 2 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 1/5 hits, 1.50 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria Italians win, taking Alexandria from British with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Normandy Bordeaux Italians attack with 2 armour, 2 artilleries, 1 bomber, 5 fighters, 2 infantry and 1 mech_infantry British defend with 1 aaGun and 4 fighters; French defend with 1 infantry; Americans defend with 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber British roll AA dice in Normandy Bordeaux : 0/3 hits, 0.50 expected hits Italians roll dice for 2 armour, 2 artilleries, 1 bomber, 5 fighters, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 8/13 hits, 5.67 expected hits Americans roll dice for 1 aaGun, 5 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 7/12 hits, 5.83 expected hits 1 mech_infantry owned by the Italians, 1 aaGun owned by the British, 1 tactical_bomber owned by the Americans, 4 infantry owned by the Americans, 1 infantry owned by the French, 1 fighter owned by the Italians, 2 artilleries owned by the Italians, 2 infantry owned by the Italians, 1 mech_infantry owned by the Americans and 1 armour owned by the Italians lost in Normandy Bordeaux Italians roll dice for 1 armour, 1 bomber and 4 fighters in Normandy Bordeaux, round 3 : 4/6 hits, 3.17 expected hits Americans roll dice for 5 fighters in Normandy Bordeaux, round 3 : 3/5 hits, 3.33 expected hits 1 fighter owned by the Americans, 3 fighters owned by the Italians and 3 fighters owned by the British lost in Normandy Bordeaux Italians roll dice for 1 armour, 1 bomber and 1 fighter in Normandy Bordeaux, round 4 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 fighter in Normandy Bordeaux, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the British lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 21 Casualties for Italians: 1 armour, 2 artilleries, 4 fighters, 2 infantry and 1 mech_infantry Casualties for Americans: 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 aaGun and 4 fighters Casualties for French: 1 infantry Non Combat Move - Italians 1 fighter moved from Northern Italy to Southern Italy 1 fighter moved from Normandy Bordeaux to Western Germany 1 aaGun moved from France to Western Germany 1 bomber moved from Normandy Bordeaux to Western Germany Place Units - Italians 2 fighters and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,1,3,4,5 Italians collect 14 PUs (9 lost to blockades); end with 14 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Tunisia: 1 infantry EDIT: Adding units owned by Italians to Libya: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.17 Italians regular : 3.33 British AA : -0.50 British regular : 0.33
Territory Summary for Italians :
Alexandria : 1 flag, 2 artilleries, 1 infantry and 1 mech_infantry Normandy Bordeaux : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour Algeria : 1 flag Southern France : 1 flag, 1 factory_minor and 1 harbour Tunisia : 1 flag, 1 infantry Western Germany : 2 aaGuns, 1 bomber and 1 fighter Northern Italy : 1 factory_minor and 1 infantry Libya : 1 infantry Southern Italy : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry Belarus : 1 flag Baltic States : 1 flag Eastern Poland : 1 flag Bessarabia : 1 flag Caucasus : 1 flag, 1 armour 112 Sea Zone : 2 cruisers Crete : 1 flag, 2 infantry Bulgaria : 1 artillery and 2 infantry Greece : 1 flag
Production/PUs Summary :
Germans : 43 / 65 Russians : 20 / 35 Japanese : 68 / 80 Americans : 60 / 87 Chinese : 3 / 4 British : 36 / 47 UK_Pacific : 0 / 0 Italians : 23 / 14 ANZAC : 11 / 19 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
-
I accept my luck in NB, but … you are turning in to a risky mode. NB would fall with all of the air with a minimal loss in G9.
-
TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 50 Sea Zone 1 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 armour, 1 fighter and 1 infantry placed in New South Wales Turning on Edit Mode EDIT: Adding units owned by ANZAC to 25 Sea Zone: 1 cruiser, 1 destroyer and 2 submarines EDIT: Removing units owned by ANZAC from 17 Sea Zone: 1 cruiser, 1 destroyer and 2 submarines EDIT: Removing units owned by ANZAC from Amur: 2 fighters EDIT: Adding units owned by ANZAC to Suiyuyan: 2 fighters EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 50 Sea Zone 1 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 armour, 1 fighter and 1 infantry placed in New South Wales Turning on Edit Mode EDIT: Adding units owned by ANZAC to 25 Sea Zone: 1 cruiser, 1 destroyer and 2 submarines EDIT: Removing units owned by ANZAC from 17 Sea Zone: 1 cruiser, 1 destroyer and 2 submarines EDIT: Removing units owned by ANZAC from Amur: 2 fighters EDIT: Adding units owned by ANZAC to Suiyuyan: 2 fighters EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
G9 sent to your dice email.
-
And yet, I don’t really like to make any online judgments to your moves. Hope, you took it as a friendly note.