• TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 carrier, 4 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 artilleries moved from Philippines to 35 Sea Zone
            2 artilleries and 2 transports moved from 35 Sea Zone to 36 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
            2 artilleries and 2 infantry moved from 42 Sea Zone to Java
            1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Dutch New Guinea
            1 fighter moved from Yunnan to Philippines
            1 artillery moved from French Indo China to Yunnan
            1 infantry moved from Yunnan to Burma
            1 submarine moved from 41 Sea Zone to 39 Sea Zone
            1 carrier moved from 35 Sea Zone to 42 Sea Zone
                  Japanese take 42 Sea Zone from ANZAC
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
            1 battleship and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
            1 battleship and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
            1 artillery and 2 infantry moved from Manchuria to Amur
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 transport moved from 2 Sea Zone to 4 Sea Zone
            1 mech_infantry moved from Buyant-Uhaa to Buryatia
            1 infantry moved from Sakha to Buryatia
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Shensi to Kansu
            1 fighter and 1 tactical_bomber moved from Hopei to Kansu
            1 infantry moved from Szechwan to Sikang
            2 mech_infantrys moved from Kweichow to Sikang
            1 mech_infantry moved from Chahar to Shensi
            2 mech_infantrys moved from Chahar to Hopei
            2 bombers moved from Yunnan to Kansu
            1 fighter and 1 tactical_bomber moved from Yunnan to Sikang
            1 fighter and 1 tactical_bomber moved from Yunnan to Burma
            1 fighter moved from Yunnan to Burma
            1 infantry moved from Buryatia to Ulaanbaatar
                  Japanese take Ulaanbaatar from Russians
            3 mech_infantrys moved from Kiangsu to Kweichow
            2 mech_infantrys moved from Hopei to Kweichow
    
        Combat - Japanese
            Battle in Java
                Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 battleships and 2 cruisers in Java, round 2 : 3/4 hits, 2,33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Burma
                Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 0/4 hits, 1,83 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 3 : 4/4 hits, 1,83 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Sikang
                Japanese attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Sikang, round 2 : 3/5 hits, 1,67 expected hits
                    Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Dutch New Guinea
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Dutch New Guinea, round 2 : 3/6 hits, 3,00 expected hits
                    ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Kansu
                Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Kansu, round 2 : 5/6 hits, 2,83 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Sikang to Yunnan
            2 bombers moved from Kansu to Yunnan
            1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
            1 destroyer moved from 44 Sea Zone to 42 Sea Zone
            2 carriers, 1 destroyer and 2 submarines moved from 35 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from Dutch New Guinea to 42 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kansu to Kweichow
            2 fighters and 1 tactical_bomber moved from Burma to Yunnan
            1 infantry moved from Yunnan to Shan State
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            3 mech_infantrys placed in Kwangtung
            1 armour and 2 mech_infantrys placed in Kiangsu
            1 carrier and 1 transport placed in 6 Sea Zone
            1 artillery and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 71 PUs; end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,00
    Japanese regular : 4,50
    UK_Pacific regular : -0,67
    ANZAC regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 fighters, 1 submarine and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Algeria to Tunisia
            1 armour moved from Morocco to Tunisia
            1 infantry moved from Morocco to 92 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            1 battleship moved from 92 Sea Zone to 95 Sea Zone
                  Americans take 93 Sea Zone from Italians
            1 battleship moved from 92 Sea Zone to 95 Sea Zone
            1 carrier moved from 92 Sea Zone to 95 Sea Zone
            1 carrier moved from 92 Sea Zone to 95 Sea Zone
            1 fighter moved from 92 Sea Zone to Northern Italy
            1 fighter moved from 92 Sea Zone to Northern Italy
            1 fighter moved from 92 Sea Zone to Northern Italy
            2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Northern Italy
            1 infantry moved from 95 Sea Zone to Northern Italy
            1 destroyer moved from 92 Sea Zone to 95 Sea Zone
            1 cruiser moved from 92 Sea Zone to 95 Sea Zone
            1 bomber moved from Morocco to 94 Sea Zone
            1 bomber moved from Morocco to 96 Sea Zone
            1 armour moved from Western United States to Alaska
            1 infantry moved from British Columbia to Alaska
            1 fighter moved from 10 Sea Zone to Alaska
            1 fighter moved from 10 Sea Zone to Alaska
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 battleship moved from 54 Sea Zone to 33 Sea Zone
            1 carrier moved from 54 Sea Zone to 33 Sea Zone
            3 cruisers moved from 54 Sea Zone to 33 Sea Zone
            3 destroyers moved from 54 Sea Zone to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 submarine moved from 54 Sea Zone to 45 Sea Zone
            4 fighters moved from 54 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 carrier moved from 54 Sea Zone to 33 Sea Zone
    
        Combat - Americans
            Battle in 45 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Northern Italy
                Americans attack with 3 fighters and 2 infantry
                Italians defend with 1 factory_major and 6 infantry
                    Americans roll dice for 2 battleships in Northern Italy, round 2 : 1/2 hits, 1,33 expected hits
                    Americans roll dice for 3 fighters and 2 infantry in Northern Italy, round 2 : 2/5 hits, 1,83 expected hits
                    Italians roll dice for 6 infantry in Northern Italy, round 2 : 2/6 hits, 2,00 expected hits
                    2 infantry owned by the Americans and 3 infantry owned by the Italians lost in Northern Italy
                3 fighters owned by the Americans retreated
                Italians win with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 2 infantry
                Casualties for Italians: 3 infantry
            Battle in 96 Sea Zone
                Americans attack with 1 bomber
                Italians defend with 1 destroyer
                    Americans roll dice for 1 bomber in 96 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians and 1 bomber owned by the Americans lost in 96 Sea Zone
                Italians win with no units remaining. Battle score for attacker is -4
                Casualties for Americans: 1 bomber
                Casualties for Italians: 1 destroyer
            Battle in Caroline Islands
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 2/2 hits, 1,17 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 artillery in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery in Caroline Islands, round 4 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in Alaska
                Americans attack with 1 armour, 2 fighters and 1 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 1 armour, 2 fighters and 1 infantry in Alaska, round 2 : 1/4 hits, 1,67 expected hits
                    Japanese roll dice for 2 infantry in Alaska, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Alaska
                    Americans roll dice for 1 armour, 2 fighters and 1 infantry in Alaska, round 3 : 2/4 hits, 1,67 expected hits
                    Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Alaska
                Americans win, taking Alaska from Japanese with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Tunisia
                Americans attack with 1 armour and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 armour and 1 infantry in Tunisia, round 2 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 94 Sea Zone
                Americans attack with 1 bomber
                Italians defend with 1 destroyer
                    Americans roll dice for 1 bomber in 94 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber in 94 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians lost in 94 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter moved from Northern Italy to 95 Sea Zone
            1 fighter moved from Northern Italy to 95 Sea Zone
            1 fighter moved from Northern Italy to 95 Sea Zone
            1 bomber moved from 94 Sea Zone to Algeria
            1 artillery moved from Morocco to Algeria
            1 infantry moved from Morocco to Algeria
            1 infantry moved from Morocco to Algeria
            1 armour moved from Morocco to Algeria
            1 fighter moved from Alaska to 10 Sea Zone
            1 fighter moved from Alaska to 10 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 101 Sea Zone
            2 fighters and 3 transports placed in 101 Sea Zone
            1 submarine placed in 10 Sea Zone
            1 artillery placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,33
    Japanese regular : -1,33
    Italians regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 1 PU
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 fighters, 1 submarine and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Algeria to Tunisia
            1 armour moved from Morocco to Tunisia
            1 infantry moved from Morocco to 92 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            1 battleship moved from 92 Sea Zone to 95 Sea Zone
                  Americans take 93 Sea Zone from Italians
            1 battleship moved from 92 Sea Zone to 95 Sea Zone
            1 carrier moved from 92 Sea Zone to 95 Sea Zone
            1 carrier moved from 92 Sea Zone to 95 Sea Zone
            1 fighter moved from 92 Sea Zone to Northern Italy
            1 fighter moved from 92 Sea Zone to Northern Italy
            1 fighter moved from 92 Sea Zone to Northern Italy
            2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Northern Italy
            1 infantry moved from 95 Sea Zone to Northern Italy
            1 destroyer moved from 92 Sea Zone to 95 Sea Zone
            1 cruiser moved from 92 Sea Zone to 95 Sea Zone
            1 bomber moved from Morocco to 94 Sea Zone
            1 bomber moved from Morocco to 96 Sea Zone
            1 armour moved from Western United States to Alaska
            1 infantry moved from British Columbia to Alaska
            1 fighter moved from 10 Sea Zone to Alaska
            1 fighter moved from 10 Sea Zone to Alaska
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 battleship moved from 54 Sea Zone to 33 Sea Zone
            1 carrier moved from 54 Sea Zone to 33 Sea Zone
            3 cruisers moved from 54 Sea Zone to 33 Sea Zone
            3 destroyers moved from 54 Sea Zone to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 submarine moved from 54 Sea Zone to 45 Sea Zone
            4 fighters moved from 54 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 carrier moved from 54 Sea Zone to 33 Sea Zone
    
        Combat - Americans
            Battle in 45 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Northern Italy
                Americans attack with 3 fighters and 2 infantry
                Italians defend with 1 factory_major and 6 infantry
                    Americans roll dice for 2 battleships in Northern Italy, round 2 : 1/2 hits, 1,33 expected hits
                    Americans roll dice for 3 fighters and 2 infantry in Northern Italy, round 2 : 2/5 hits, 1,83 expected hits
                    Italians roll dice for 6 infantry in Northern Italy, round 2 : 2/6 hits, 2,00 expected hits
                    2 infantry owned by the Americans and 3 infantry owned by the Italians lost in Northern Italy
                3 fighters owned by the Americans retreated
                Italians win with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 2 infantry
                Casualties for Italians: 3 infantry
            Battle in 96 Sea Zone
                Americans attack with 1 bomber
                Italians defend with 1 destroyer
                    Americans roll dice for 1 bomber in 96 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians and 1 bomber owned by the Americans lost in 96 Sea Zone
                Italians win with no units remaining. Battle score for attacker is -4
                Casualties for Americans: 1 bomber
                Casualties for Italians: 1 destroyer
            Battle in Caroline Islands
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 2/2 hits, 1,17 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 artillery in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery in Caroline Islands, round 4 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in Alaska
                Americans attack with 1 armour, 2 fighters and 1 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 1 armour, 2 fighters and 1 infantry in Alaska, round 2 : 1/4 hits, 1,67 expected hits
                    Japanese roll dice for 2 infantry in Alaska, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Alaska
                    Americans roll dice for 1 armour, 2 fighters and 1 infantry in Alaska, round 3 : 2/4 hits, 1,67 expected hits
                    Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Alaska
                Americans win, taking Alaska from Japanese with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Tunisia
                Americans attack with 1 armour and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 armour and 1 infantry in Tunisia, round 2 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 94 Sea Zone
                Americans attack with 1 bomber
                Italians defend with 1 destroyer
                    Americans roll dice for 1 bomber in 94 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber in 94 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians lost in 94 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter moved from Northern Italy to 95 Sea Zone
            1 fighter moved from Northern Italy to 95 Sea Zone
            1 fighter moved from Northern Italy to 95 Sea Zone
            1 bomber moved from 94 Sea Zone to Algeria
            1 artillery moved from Morocco to Algeria
            1 infantry moved from Morocco to Algeria
            1 infantry moved from Morocco to Algeria
            1 armour moved from Morocco to Algeria
            1 fighter moved from Alaska to 10 Sea Zone
            1 fighter moved from Alaska to 10 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 101 Sea Zone
            2 fighters and 3 transports placed in 101 Sea Zone
            1 submarine placed in 10 Sea Zone
            1 artillery placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 1 PU
    
        Purchase Units - British
            British buy 2 fighters and 4 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from 81 Sea Zone to 98 Sea Zone
            1 bomber moved from Persia to 99 Sea Zone
            1 cruiser moved from 92 Sea Zone to 99 Sea Zone
            1 tactical_bomber moved from 81 Sea Zone to 99 Sea Zone
            1 fighter moved from Iraq to 99 Sea Zone
            1 fighter moved from 98 Sea Zone to 99 Sea Zone
            1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            1 battleship moved from 92 Sea Zone to 95 Sea Zone
            1 infantry moved from Kenya to Ethiopia
                  British take Ethiopia from Italians
            1 artillery moved from Kenya to Ethiopia
            2 infantry moved from India to Burma
            3 fighters moved from India to Burma
            1 tactical_bomber moved from India to Burma
            4 fighters moved from Russia to Persia
            1 transport moved from 81 Sea Zone to 76 Sea Zone
            1 transport moved from 81 Sea Zone to 72 Sea Zone
    
        Combat - British
            Battle in 98 Sea Zone
                British attack with 1 destroyer
                Italians defend with 2 transports
                    2 transports owned by the Italians lost in 98 Sea Zone
                British win, taking 98 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is 14
                Casualties for Italians: 2 transports
            Battle in Burma
                British attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/6 hits, 2,50 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 99 Sea Zone
                British attack with 1 bomber, 1 cruiser, 2 fighters and 1 tactical_bomber
                Italians defend with 1 battleship, 2 cruisers and 1 transport
                    British roll dice for 1 bomber, 1 cruiser, 2 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 4/5 hits, 2,83 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 99 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits
                    2 cruisers owned by the Italians and 1 battleship owned by the Italians lost in 99 Sea Zone
                    1 transport owned by the Italians lost in 99 Sea Zone
                British win, taking 99 Sea Zone from Neutral with 1 bomber, 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 51
                Casualties for Italians: 1 battleship, 2 cruisers and 1 transport
    
        Non Combat Move - British
            1 bomber moved from 99 Sea Zone to Iraq
            1 fighter moved from 99 Sea Zone to 81 Sea Zone
            1 bomber moved from Iraq to Persia
            1 tactical_bomber moved from 99 Sea Zone to 81 Sea Zone
            1 fighter moved from 99 Sea Zone to Iraq
            3 fighters moved from Burma to India
            1 tactical_bomber moved from Burma to India
            5 infantry moved from India to West India
    
        Place Units - British
            3 infantry placed in Persia
            2 fighters and 1 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 0,33
    Japanese regular : -1,67
    Italians regular : -2,00
    British regular : 1,67
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            2 armour and 1 mech_infantry moved from Rostov to Bryansk
            1 infantry moved from British Somaliland to Italian Somaliland
            3 fighters moved from Southern Italy to 99 Sea Zone
            1 infantry moved from Syria to Trans-Jordan
                  Italians take Trans-Jordan from British
            1 bomber moved from Greece to Bryansk
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 3 fighters
                British defend with 1 cruiser
                    Italians roll dice for 3 fighters in 99 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    British roll dice for 1 cruiser in 99 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the British lost in 99 Sea Zone
                Italians win with 3 fighters remaining. Battle score for attacker is 12
                Casualties for British: 1 cruiser
            Battle in Bryansk
                Italians attack with 2 armour, 1 bomber and 1 mech_infantry
                Russians defend with 2 infantry
                    Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Bryansk, round 2 : 2/4 hits, 1,83 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Bryansk
                Italians win, taking Bryansk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -4
                Casualties for Italians: 1 armour and 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in Anglo Egyptian Sudan
                Italians attack with 1 artillery and 1 infantry
                French defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                British win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in 98 Sea Zone
                Italians attack with 1 submarine
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer in 98 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Italians lost in 98 Sea Zone
                British win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Italians: 1 submarine
    
        Non Combat Move - Italians
            3 fighters moved from 99 Sea Zone to Southern Italy
            1 bomber moved from Bryansk to Romania
            3 infantry moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            2 artilleries and 1 infantry placed in Southern Italy
            4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3
            Italians collect 13 PUs (3 lost to blockades); end with 13 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -2,00
    Russians regular : 1,33
    British regular : 1,17
    

    Savegame


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 artillery moved from 45 Sea Zone to Dutch New Guinea
            2 submarines moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Northern Territory to Queensland
            1 infantry moved from Western Australia to South Australia
    
        Combat - ANZAC
            Battle in Dutch New Guinea
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Dutch New Guinea
                    ANZAC roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 artillery in Dutch New Guinea, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Dutch New Guinea, round 4 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the ANZAC lost in Dutch New Guinea
                Japanese win with 1 artillery remaining. Battle score for attacker is -7
                Casualties for ANZAC: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1,00
    ANZAC regular : -1,33
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 artillery moved from 45 Sea Zone to Dutch New Guinea
            2 submarines moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Northern Territory to Queensland
            1 infantry moved from Western Australia to South Australia
    
        Combat - ANZAC
            Battle in Dutch New Guinea
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Dutch New Guinea
                    ANZAC roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 artillery in Dutch New Guinea, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Dutch New Guinea, round 4 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the ANZAC lost in Dutch New Guinea
                Japanese win with 1 artillery remaining. Battle score for attacker is -7
                Casualties for ANZAC: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
    
        Combat Move - French
            1 infantry moved from Algeria to Tunisia
            1 infantry moved from Algeria to Tunisia
            1 fighter moved from Morocco to Tunisia
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 1,00
    ANZAC regular : -1,33
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries, 1 bomber, 1 destroyer, 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            2 artilleries and 4 infantry moved from Novgorod to Archangel
            1 artillery and 2 infantry moved from Rostov to Tambov
            1 armour moved from Caucasus to Northwest Persia
                  Germans take Northwest Persia from British
            1 armour moved from Northwest Persia to Caucasus
            1 armour moved from Caucasus to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Caucasus
            1 infantry moved from Rostov to Tambov
            1 infantry moved from Rostov to Tambov
            3 fighters and 3 tactical_bombers moved from Rostov to Smolensk
            1 bomber moved from Western Germany to Smolensk
            1 destroyer moved from 113 Sea Zone to 125 Sea Zone
            3 bombers moved from Normandy Bordeaux to 125 Sea Zone
            2 submarines moved from 112 Sea Zone to 109 Sea Zone
            2 submarines moved from 91 Sea Zone to 109 Sea Zone
            3 artilleries moved from Western Ukraine to Bryansk
            1 armour, 3 artilleries and 6 infantry moved from Rostov to Bryansk
            5 armour and 3 mech_infantrys moved from Volgograd to Bryansk
            7 mech_infantrys moved from Ukraine to Smolensk
            1 armour and 1 mech_infantry moved from Novgorod to Smolensk
            1 armour moved from Eastern Poland to Bryansk
            3 mech_infantrys moved from Eastern Poland to Bryansk
            2 artilleries and 2 mech_infantrys moved from Ukraine to Bryansk
            1 submarine moved from 113 Sea Zone to 109 Sea Zone
            1 mech_infantry moved from Eastern Poland to Smolensk
            1 armour moved from Bryansk to Smolensk
    
        Combat - Germans
            Battle in 125 Sea Zone
                Germans attack with 3 bombers and 1 destroyer
                Russians defend with 1 submarine
                    Germans roll dice for 3 bombers and 1 destroyer in 125 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Russians lost in 125 Sea Zone
                Germans win, taking 125 Sea Zone from Russians with 3 bombers and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Tambov
                Germans attack with 1 artillery and 4 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 4 infantry in Tambov, round 2 : 0/5 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                    Germans roll dice for 1 artillery and 3 infantry in Tambov, round 3 : 3/4 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 2 artilleries and 4 infantry
                Russians defend with 2 mech_infantrys
                    Germans roll dice for 2 artilleries and 4 infantry in Archangel, round 2 : 2/6 hits, 1,67 expected hits
                    Russians roll dice for 2 mech_infantrys in Archangel, round 2 : 1/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 mech_infantrys
            Battle in Smolensk
                Germans attack with 2 armour, 1 bomber, 3 fighters, 9 mech_infantrys and 3 tactical_bombers
                Russians defend with 3 armour, 1 artillery and 9 infantry
                    Germans roll dice for 2 armour, 1 bomber, 3 fighters, 9 mech_infantrys and 3 tactical_bombers in Smolensk, round 2 : 5/18 hits, 6,67 expected hits
                    Russians roll dice for 3 armour, 1 artillery and 9 infantry in Smolensk, round 2 : 5/13 hits, 4,83 expected hits
                    5 infantry owned by the Russians and 5 mech_infantrys owned by the Germans lost in Smolensk
                    Germans roll dice for 2 armour, 1 bomber, 3 fighters, 4 mech_infantrys and 3 tactical_bombers in Smolensk, round 3 : 9/13 hits, 5,83 expected hits
                    Russians roll dice for 3 armour, 1 artillery and 4 infantry in Smolensk, round 3 : 6/8 hits, 3,17 expected hits
                    4 infantry owned by the Russians, 3 armour owned by the Russians, 1 artillery owned by the Russians, 2 armour owned by the Germans and 4 mech_infantrys owned by the Germans lost in Smolensk
                Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Germans: 2 armour and 9 mech_infantrys
                Casualties for Russians: 3 armour, 1 artillery and 9 infantry
    
        Non Combat Move - Germans
            1 bomber, 3 fighters and 3 tactical_bombers moved from Smolensk to Bryansk
            1 mech_infantry moved from Eastern Poland to Bryansk
            1 aaGun moved from Ukraine to Bryansk
            2 aaGuns moved from Rostov to Bryansk
            1 infantry moved from Norway to Finland
            6 mech_infantrys moved from Germany to Eastern Poland
            3 bombers moved from 125 Sea Zone to Western Germany
    
        Place Units - Germans
            1 factory_minor placed in Caucasus
            3 infantry placed in Volgograd
            1 armour and 2 mech_infantrys placed in Novgorod
            2 armour and 1 mech_infantry placed in Ukraine
            3 artilleries placed in Western Ukraine
            1 bomber placed in Western Germany
            1 destroyer placed in 113 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2
            Germans collect 61 PUs (2 lost to blockades); end with 62 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 4,50
    Germans regular : 1,33
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Tambov
            1 tactical_bomber moved from Russia to Tambov
            1 fighter moved from Russia to Tambov
            3 fighters moved from Russia to Tambov
            1 tactical_bomber moved from Russia to Tambov
            1 infantry moved from Novosibirsk to Kazakhstan
                  Russians take Kazakhstan from Germans
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 4 fighters, 3 infantry and 2 tactical_bombers
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 4 fighters, 3 infantry and 2 tactical_bombers in Tambov, round 2 : 4/9 hits, 3,83 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 2 infantry
    
        Non Combat Move - Russians
            3 fighters moved from Tambov to Russia
            1 fighter moved from Tambov to Russia
            1 tactical_bomber moved from Tambov to Russia
            1 tactical_bomber moved from Tambov to Russia
            6 infantry moved from Samara to Russia
            1 infantry moved from Novosibirsk to Vologda
            6 infantry moved from Novosibirsk to Samara
            1 infantry moved from Timguska to Novosibirsk
            1 infantry moved from Olgiy to Timguska
            2 aaGuns moved from Yakut S.S.R. to Yenisey
            2 infantry moved from Yakut S.S.R. to Yenisey
    
        Place Units - Russians
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 14 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,00
    Russians regular : 0,17
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 1 bomber, 1 destroyer, 2 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Amur to Korea
            1 artillery and 1 infantry moved from Amur to Buryatia
            1 infantry moved from Soviet Far East to 4 Sea Zone
            1 infantry and 1 transport moved from 4 Sea Zone to 8 Sea Zone
            1 infantry moved from 8 Sea Zone to Aleutian Islands
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
            1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 submarine moved from 35 Sea Zone to 6 Sea Zone
            1 destroyer moved from 42 Sea Zone to 45 Sea Zone
            1 artillery moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
            3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 45 Sea Zone
            2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 2 transports moved from 42 Sea Zone to 35 Sea Zone
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
            2 submarines moved from 42 Sea Zone to 39 Sea Zone
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            2 mech_infantrys moved from Sikang to Kazakhstan
            2 bombers moved from Yunnan to Kazakhstan
            3 fighters and 1 tactical_bomber moved from Yunnan to Burma
            1 tactical_bomber moved from Yunnan to Burma
            2 infantry moved from Yunnan to Burma
            3 infantry moved from French Indo China to Yunnan
            2 mech_infantrys moved from Kiangsu to Kweichow
            1 armour moved from Kiangsu to Kweichow
            2 mech_infantrys moved from Kwangtung to Yunnan
            1 fighter and 1 tactical_bomber moved from Kweichow to Burma
            4 mech_infantrys moved from Yunnan to Kweichow
            1 infantry moved from Kansu to Shensi
            1 mech_infantry moved from Shensi to Sikang
            1 mech_infantry moved from Sikang to Kazakhstan
            1 mech_infantry moved from Kweichow to Sikang
    
        Combat - Japanese
            Battle in Aleutian Islands
            Battle in 45 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                Americans defend with 1 submarine; ANZAC defend with 1 transport
                    Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 45 Sea Zone, round 2 : 4/7 hits, 3,83 expected hits
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 transport owned by the ANZAC and 1 submarine owned by the Americans lost in 45 Sea Zone
                Japanese win, taking Aleutian Islands from Americans with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 13
                Casualties for Americans: 1 submarine
                Casualties for ANZAC: 1 transport
            Battle in Kazakhstan
                Japanese attack with 2 bombers and 3 mech_infantrys
                Russians defend with 1 infantry
                    Japanese roll dice for 2 bombers and 3 mech_infantrys in Kazakhstan, round 2 : 1/5 hits, 1,83 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kazakhstan
                Japanese win, taking Kazakhstan from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Burma
                Japanese attack with 4 fighters, 2 infantry and 3 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in Burma, round 2 : 6/9 hits, 4,33 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Java: 2 artilleries
            EDIT: Adding units owned by Japanese to Philippines: 2 artilleries
            EDIT: Turning off Edit Mode
            4 fighters and 3 tactical_bombers moved from Burma to Yunnan
            2 bombers moved from Kazakhstan to Yunnan
            1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
            1 artillery and 1 infantry moved from 5 Sea Zone to Amur
            3 fighters and 3 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in French Indo China
            1 armour placed in Kwangtung
            1 armour and 2 mech_infantrys placed in Kiangsu
            1 destroyer placed in 20 Sea Zone
            1 bomber, 2 fighters and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 70 PUs; end with 70 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,17
    Japanese regular : 1,00
    UK_Pacific regular : 0,33
    Russians regular : 0,67
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 4 destroyers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Tunisia to Libya
            1 armour moved from Tunisia to Libya
            2 armour moved from Algeria to Libya
            1 transport moved from 95 Sea Zone to 94 Sea Zone
            1 infantry moved from Algeria to 94 Sea Zone
            1 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
            1 infantry moved from 93 Sea Zone to Southern France
            1 cruiser moved from 95 Sea Zone to 93 Sea Zone
            2 carriers moved from 95 Sea Zone to 93 Sea Zone
            3 fighters moved from 95 Sea Zone to 93 Sea Zone
            2 battleships moved from 95 Sea Zone to 93 Sea Zone
            1 destroyer moved from 95 Sea Zone to 93 Sea Zone
            1 bomber moved from Algeria to Libya
    
        Combat - Americans
            Battle in Southern France
            Battle in Libya
                Americans attack with 3 armour, 1 bomber and 1 infantry
                Italians defend with 1 artillery
                    Americans roll dice for 3 armour, 1 bomber and 1 infantry in Libya, round 2 : 3/5 hits, 2,33 expected hits
                    Italians roll dice for 1 artillery in Libya, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Libya
                Americans win, taking Southern France from Germans, taking Libya from Italians with 3 armour and 1 bomber remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 artillery
    
        Non Combat Move - Americans
            1 bomber moved from Libya to Tunisia
            1 infantry moved from Algeria to Tunisia
            1 artillery moved from Algeria to Tunisia
            1 mech_infantry moved from Algeria to Tunisia
            1 infantry moved from Morocco to Algeria
            3 cruisers moved from 33 Sea Zone to 25 Sea Zone
            1 battleship moved from 33 Sea Zone to 25 Sea Zone
            3 destroyers moved from 33 Sea Zone to 25 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery and 1 transport moved from 33 Sea Zone to 25 Sea Zone
            2 carriers moved from 33 Sea Zone to 25 Sea Zone
            4 fighters moved from 33 Sea Zone to 25 Sea Zone
            1 carrier moved from 10 Sea Zone to 25 Sea Zone
            2 fighters moved from 10 Sea Zone to 25 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
            1 submarine moved from 10 Sea Zone to 1 Sea Zone
            1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
    
        Place Units - Americans
            1 submarine placed in 10 Sea Zone
            2 infantry placed in Eastern United States
            1 carrier placed in 101 Sea Zone
            2 transports placed in 101 Sea Zone
            2 destroyers placed in 101 Sea Zone
            2 destroyers placed in 10 Sea Zone
            Americans undo move 4.
            1 transport placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,67
    Italians regular : 0,67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 4 destroyers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Tunisia to Libya
            1 armour moved from Tunisia to Libya
            2 armour moved from Algeria to Libya
            1 transport moved from 95 Sea Zone to 94 Sea Zone
            1 infantry moved from Algeria to 94 Sea Zone
            1 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
            1 infantry moved from 93 Sea Zone to Southern France
            1 cruiser moved from 95 Sea Zone to 93 Sea Zone
            2 carriers moved from 95 Sea Zone to 93 Sea Zone
            3 fighters moved from 95 Sea Zone to 93 Sea Zone
            2 battleships moved from 95 Sea Zone to 93 Sea Zone
            1 destroyer moved from 95 Sea Zone to 93 Sea Zone
            1 bomber moved from Algeria to Libya
    
        Combat - Americans
            Battle in Southern France
            Battle in Libya
                Americans attack with 3 armour, 1 bomber and 1 infantry
                Italians defend with 1 artillery
                    Americans roll dice for 3 armour, 1 bomber and 1 infantry in Libya, round 2 : 3/5 hits, 2,33 expected hits
                    Italians roll dice for 1 artillery in Libya, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Libya
                Americans win, taking Southern France from Germans, taking Libya from Italians with 3 armour and 1 bomber remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 artillery
    
        Non Combat Move - Americans
            1 bomber moved from Libya to Tunisia
            1 infantry moved from Algeria to Tunisia
            1 artillery moved from Algeria to Tunisia
            1 mech_infantry moved from Algeria to Tunisia
            1 infantry moved from Morocco to Algeria
            3 cruisers moved from 33 Sea Zone to 25 Sea Zone
            1 battleship moved from 33 Sea Zone to 25 Sea Zone
            3 destroyers moved from 33 Sea Zone to 25 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery and 1 transport moved from 33 Sea Zone to 25 Sea Zone
            2 carriers moved from 33 Sea Zone to 25 Sea Zone
            4 fighters moved from 33 Sea Zone to 25 Sea Zone
            1 carrier moved from 10 Sea Zone to 25 Sea Zone
            2 fighters moved from 10 Sea Zone to 25 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
            1 submarine moved from 10 Sea Zone to 1 Sea Zone
            1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
    
        Place Units - Americans
            1 submarine placed in 10 Sea Zone
            2 infantry placed in Eastern United States
            1 carrier placed in 101 Sea Zone
            2 transports placed in 101 Sea Zone
            2 destroyers placed in 101 Sea Zone
            2 destroyers placed in 10 Sea Zone
            Americans undo move 4.
            1 transport placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            13 infantry moved from Tsinghai to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 13 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 13 infantry in Sikang, round 2 : 0/13 hits, 2,17 expected hits
                    Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 13 infantry in Sikang, round 3 : 4/13 hits, 2,17 expected hits
                    Japanese roll dice for 1 mech_infantry in Sikang, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                Chinese win, taking Sikang from Japanese with 12 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 2 destroyers, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery moved from Ethiopia to 76 Sea Zone
            1 infantry moved from Ethiopia to 76 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Egypt
            1 artillery moved from 81 Sea Zone to Egypt
            1 infantry moved from Iraq to Trans-Jordan
            1 fighter moved from 81 Sea Zone to Trans-Jordan
            1 tactical_bomber moved from 81 Sea Zone to Trans-Jordan
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Germans
            1 fighter moved from Iraq to Trans-Jordan
            1 bomber moved from Persia to Caucasus
            2 infantry moved from India to Burma
            3 fighters moved from India to Burma
            1 tactical_bomber moved from India to Burma
            1 transport moved from 72 Sea Zone to 71 Sea Zone
            1 infantry moved from Algeria to Tunisia
            1 armour moved from Algeria to Libya
            1 infantry moved from Persia to Iraq
            1 infantry moved from Persia to Iraq
            1 infantry moved from West India to Eastern Persia
            2 fighters moved from Union of South Africa to Anglo Egyptian Sudan
            1 battleship moved from 95 Sea Zone to 93 Sea Zone
    
        Combat - British
            Strategic bombing raid in Caucasus
                    Germans roll AA dice in Caucasus : 0/1 hits, 0,17 expected hits
                Bombing raid in Caucasus rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Caucasus causes 6 damage total. 
            Battle in Egypt
                British attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry; Italians defend with 1 harbour
                    British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1,17 expected hits
                    Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Egypt
                British win, taking Egypt from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Trans-Jordan
                British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/4 hits, 1,83 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Burma
                British attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/6 hits, 2,50 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Burma to India
            3 fighters moved from Burma to India
            5 fighters moved from Persia to Russia
            1 infantry moved from Union of South Africa to Rhodesia
            4 infantry moved from West India to India
            1 fighter moved from Trans-Jordan to 81 Sea Zone
            1 fighter moved from Trans-Jordan to 81 Sea Zone
            1 tactical_bomber moved from Trans-Jordan to Persia
            1 bomber moved from Caucasus to Persia
    
        Place Units - British
            3 infantry placed in Persia
            2 destroyers and 1 submarine placed in 71 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6,5,6,2,5,6,4,2,6
            British collect 26 PUs (7 lost to blockades); end with 26 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3,2,2,6,3
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Americans regular : 0,67
    Japanese regular : 1,00
    Italians regular : 0,00
    Germans AA : -0,17
    British regular : -0,50
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 18 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Syria to Trans-Jordan
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 armour moved from Bryansk to Smolensk
                  Italians take Smolensk from Russians
            1 armour moved from Smolensk to Bryansk
            1 infantry moved from Northern Italy to Southern France
            1 bomber moved from Romania to Southern France
            3 fighters moved from Southern Italy to Southern France
            3 infantry moved from Yugoslavia to Bulgaria
            3 infantry moved from Northern Italy to Yugoslavia
    
        Combat - Italians
            Battle in Southern France
                Italians attack with 1 bomber, 3 fighters and 1 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 bomber, 3 fighters and 1 infantry in Southern France, round 2 : 3/5 hits, 2,33 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                Italians win, taking Southern France from Americans with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Trans-Jordan
                Italians attack with 1 artillery
                British defend with 1 infantry
                    Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Trans-Jordan
                British win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - Italians
            1 bomber and 3 fighters moved from Southern France to Southern Italy
            1 infantry moved from Southern Italy to Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4,5,3,5,1,1,6,1,4,1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6
            Italians collect 14 PUs (3 lost to blockades); end with 32 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Italians regular : 0,33
    British regular : 0,67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 45 Sea Zone
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
            1 submarine moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from South Australia to Queensland
    
        Combat - ANZAC
            Battle in 45 Sea Zone
                ANZAC attack with 2 submarines
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 2 submarines in 45 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                ANZAC win with 2 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : 0,33
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 45 Sea Zone
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
            1 submarine moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from South Australia to Queensland
    
        Combat - ANZAC
            Battle in 45 Sea Zone
                ANZAC attack with 2 submarines
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 2 submarines in 45 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                ANZAC win with 2 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
            1 infantry moved from Tunisia to Libya
            1 infantry moved from Tunisia to Libya
            1 fighter moved from Tunisia to 93 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : 0,33
    

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 83 PUs; 
            Germans buy 3 armour, 1 artillery, 1 bomber, 7 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Archangel to Smolensk
            1 mech_infantry moved from Novgorod to Nenetsia
                  Germans take Nenetsia from Russians
            1 armour moved from Novgorod to Nenetsia
            2 artilleries and 2 infantry moved from Archangel to Vologda
            1 mech_infantry moved from Novgorod to Vologda
            1 artillery and 2 infantry moved from Bryansk to Tambov
            1 infantry moved from Bryansk to Tambov
            3 artilleries moved from Western Ukraine to Bryansk
            6 mech_infantrys moved from Eastern Poland to Bryansk
            2 armour and 1 mech_infantry moved from Ukraine to Bryansk
            3 infantry moved from Volgograd to Samara
            3 armour and 3 mech_infantrys moved from Caucasus to Samara
            1 bomber moved from Bryansk to Tambov
            3 fighters and 3 tactical_bombers moved from Bryansk to Samara
            1 destroyer moved from 113 Sea Zone to 105 Sea Zone
            2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to 105 Sea Zone
            4 bombers moved from Western Germany to 105 Sea Zone
            1 mech_infantry moved from Western Germany to Yugoslavia
            1 infantry moved from Greece to Bulgaria
    
        Combat - Germans
            Battle in 105 Sea Zone
                Germans attack with 4 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 submarine
                    Germans roll dice for 4 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers in 105 Sea Zone, round 2 : 4/9 hits, 5,33 expected hits
                    Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 105 Sea Zone
                Germans win, taking 105 Sea Zone from Neutral with 4 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Tambov
                Germans attack with 1 artillery, 1 bomber and 3 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Tambov, round 2 : 1/5 hits, 1,67 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Tambov, round 3 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Vologda
                Germans attack with 2 artilleries, 2 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Vologda, round 2 : 1/5 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 3 armour, 3 fighters, 3 infantry, 3 mech_infantrys and 3 tactical_bombers
                Russians defend with 6 infantry
                    Germans roll dice for 3 armour, 3 fighters, 3 infantry, 3 mech_infantrys and 3 tactical_bombers in Samara, round 2 : 8/15 hits, 6,00 expected hits
                    Russians roll dice for 6 infantry in Samara, round 2 : 1/6 hits, 2,00 expected hits
                    6 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                Germans win, taking Samara from Russians with 3 armour, 3 fighters, 2 infantry, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for Germans: 1 infantry
                Casualties for Russians: 6 infantry
    
        Non Combat Move - Germans
            3 fighters and 3 tactical_bombers moved from Samara to Bryansk
            1 bomber moved from Tambov to Bryansk
            1 infantry moved from Norway to Finland
            1 destroyer moved from 125 Sea Zone to 113 Sea Zone
            1 infantry moved from Western Germany to 113 Sea Zone
            4 bombers moved from 105 Sea Zone to Western Germany
            2 fighters and 2 tactical_bombers moved from 105 Sea Zone to Normandy Bordeaux
            1 infantry moved from Western Germany to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Norway
    
        Place Units - Germans
            1 armour and 2 mech_infantrys placed in Volgograd
            1 armour and 2 mech_infantrys placed in Ukraine
            1 armour and 2 mech_infantrys placed in Western Ukraine
            1 artillery and 2 infantry placed in Caucasus
            1 bomber and 2 infantry placed in Western Germany
            1 mech_infantry placed in Novgorod
            3 infantry placed in France
    
        Turn Complete - Germans
            Germans collect 61 PUs; end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,17
    Russians regular : -1,33
    Germans regular : -1,00
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Vologda
            4 infantry moved from Russia to Vologda
            4 fighters moved from Russia to Vologda
            2 tactical_bombers moved from Russia to Vologda
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 4 fighters, 5 infantry and 2 tactical_bombers
                Germans defend with 2 artilleries, 2 infantry and 1 mech_infantry
                    Russians roll dice for 4 fighters, 5 infantry and 2 tactical_bombers in Vologda, round 2 : 5/11 hits, 4,17 expected hits
                    Germans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Vologda, round 2 : 1/5 hits, 1,67 expected hits
                    1 infantry owned by the Russians, 2 artilleries owned by the Germans, 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 4 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 artilleries, 2 infantry and 1 mech_infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Vologda to Russia
            1 tactical_bomber moved from Vologda to Russia
            1 fighter moved from Vologda to Russia
            1 fighter moved from Vologda to Russia
            1 fighter moved from Vologda to Russia
            1 fighter moved from Vologda to Russia
            1 infantry moved from Timguska to Novosibirsk
            2 infantry moved from Yenisey to Timguska
            2 aaGuns moved from Yenisey to Timguska
            3 infantry moved from Yakut S.S.R. to Yenisey
    
        Place Units - Russians
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 10 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0,67
    Russians regular : 0,83
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 2 destroyers, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 fighters, 2 mech_infantrys and 2 tactical_bombers moved from Yunnan to Sikang
            1 infantry moved from Shensi to Tsinghai
                  Japanese take Tsinghai from Chinese
            2 armour and 10 mech_infantrys moved from Kweichow to Sikang
            2 bombers moved from Yunnan to Novosibirsk
            1 infantry moved from Kansu to Novosibirsk
            2 mech_infantrys moved from Kazakhstan to Novosibirsk
            1 infantry moved from Ulaanbaatar to Dzavhan
                  Japanese take Dzavhan from Russians
            1 artillery, 4 infantry and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 infantry moved from Amur to Ulaanbaatar
            1 artillery moved from Amur to Korea
            1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 transport moved from 8 Sea Zone to 6 Sea Zone
            1 bomber moved from Japan to 45 Sea Zone
            1 destroyer moved from 20 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to 42 Sea Zone
            1 fighter moved from Philippines to 45 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
            1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 destroyer moved from 35 Sea Zone to 45 Sea Zone
            2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 2 infantry and 2 transports moved from 35 Sea Zone to 33 Sea Zone
            2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
            1 submarine moved from 39 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangtung to Burma
            1 infantry moved from Shan State to Burma
            1 infantry moved from Yunnan to Burma
    
        Combat - Japanese
            Battle in Caroline Islands
            Battle in Novosibirsk
                Japanese attack with 2 bombers, 1 infantry and 2 mech_infantrys
                Russians defend with 2 infantry
                    Japanese roll dice for 2 bombers, 1 infantry and 2 mech_infantrys in Novosibirsk, round 2 : 2/5 hits, 1,83 expected hits
                    Russians roll dice for 2 infantry in Novosibirsk, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Novosibirsk
                Japanese win, taking Caroline Islands from Americans, taking Novosibirsk from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 45 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers
                ANZAC defend with 2 submarines
                    Japanese roll dice for 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 1/7 hits, 3,83 expected hits
                    ANZAC roll dice for 2 submarines in 45 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    1 submarine owned by the ANZAC lost in 45 Sea Zone
                    Japanese roll dice for 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers in 45 Sea Zone, round 3 : 3/7 hits, 3,83 expected hits
                    ANZAC roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for ANZAC: 2 submarines
            Battle in Sikang
                Japanese attack with 2 armour, 3 fighters, 12 mech_infantrys and 2 tactical_bombers
                Chinese defend with 12 infantry
                    Japanese roll dice for 2 armour, 3 fighters, 12 mech_infantrys and 2 tactical_bombers in Sikang, round 2 : 6/19 hits, 5,83 expected hits
                    Chinese roll dice for 12 infantry in Sikang, round 2 : 5/12 hits, 4,00 expected hits
                    5 mech_infantrys owned by the Japanese and 6 infantry owned by the Chinese lost in Sikang
                    Japanese roll dice for 2 armour, 3 fighters, 7 mech_infantrys and 2 tactical_bombers in Sikang, round 3 : 6/14 hits, 5,00 expected hits
                    Chinese roll dice for 6 infantry in Sikang, round 3 : 3/6 hits, 2,00 expected hits
                    3 mech_infantrys owned by the Japanese and 6 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 2 armour, 3 fighters, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 8 mech_infantrys
                Casualties for Chinese: 12 infantry
            Battle in Burma
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1,50 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Burma to Yunnan
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
            1 artillery moved from Malaya to Shan State
            3 fighters and 2 tactical_bombers moved from Sikang to Yunnan
            1 armour moved from Kiangsu to Hunan
            2 bombers moved from Novosibirsk to Shensi
            2 mech_infantrys moved from Kiangsu to Hunan
            1 bomber moved from 45 Sea Zone to Philippines
            3 fighters and 2 tactical_bombers moved from 45 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
            1 submarine moved from 80 Sea Zone to 39 Sea Zone
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            1 artillery moved from New Guinea to Dutch New Guinea
    
        Place Units - Japanese
            2 carriers and 2 destroyers placed in 6 Sea Zone
            3 mech_infantrys placed in French Indo China
            2 mech_infantrys placed in Kwangtung
            1 transport placed in 20 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 73 PUs; end with 73 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2,00
    Japanese regular : -2,17
    UK_Pacific regular : 0,67
    ANZAC regular : -0,50
    Russians regular : 0,33
    

    Savegame


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 battleship, 2 bombers, 1 cruiser, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 armour moved from Libya to Alexandria
                  Americans take Tobruk from Italians
                  British take Alexandria from Italians
            1 mech_infantry moved from Tunisia to Tobruk
            1 infantry moved from Tunisia to Libya
            1 bomber moved from Tunisia to Persia
            6 fighters moved from 25 Sea Zone to 16 Sea Zone
            3 carriers moved from 25 Sea Zone to 8 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 25 Sea Zone to 8 Sea Zone
            3 cruisers moved from 25 Sea Zone to 8 Sea Zone
            1 battleship moved from 25 Sea Zone to 8 Sea Zone
            3 destroyers moved from 25 Sea Zone to 8 Sea Zone
            1 transport moved from 10 Sea Zone to 2 Sea Zone
            1 armour moved from Alaska to 2 Sea Zone
            1 infantry moved from Alaska to 2 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
            1 armour moved from 3 Sea Zone to Soviet Far East
            1 infantry moved from 3 Sea Zone to Soviet Far East
            1 submarine moved from 1 Sea Zone to 4 Sea Zone
            2 destroyers moved from 10 Sea Zone to 8 Sea Zone
            1 submarine moved from 10 Sea Zone to 8 Sea Zone
            1 transport moved from 93 Sea Zone to 92 Sea Zone
            1 infantry moved from Algeria to 92 Sea Zone
            2 battleships moved from 93 Sea Zone to 91 Sea Zone
            2 carriers and 1 fighter moved from 93 Sea Zone to 91 Sea Zone
            3 fighters moved from 93 Sea Zone to 91 Sea Zone
            1 cruiser moved from 93 Sea Zone to 91 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone
            1 destroyer moved from 93 Sea Zone to 91 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            2 carriers moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from 101 Sea Zone to 91 Sea Zone
            2 destroyers moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from 8 Sea Zone to Aleutian Islands
            1 artillery moved from 8 Sea Zone to Aleutian Islands
            1 artillery moved from 8 Sea Zone to Aleutian Islands
    
        Combat - Americans
            Battle in Soviet Far East
            Battle in Aleutian Islands
                Americans attack with 2 artilleries and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Aleutian Islands, round 2 : 2/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Aleutian Islands
                Americans win, taking Soviet Far East from Japanese, taking Aleutian Islands from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 16 Sea Zone
                Americans attack with 6 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 6 fighters in 16 Sea Zone, round 2 : 2/6 hits, 3,00 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 6 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            5 fighters moved from 16 Sea Zone to 8 Sea Zone
            1 fighter moved from 16 Sea Zone to 8 Sea Zone
            3 artilleries moved from 91 Sea Zone to Morocco
            6 infantry moved from 91 Sea Zone to Morocco
            2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 artillery moved from Tunisia to Algeria
    
        Place Units - Americans
            2 infantry placed in Western United States
            1 battleship and 1 cruiser placed in 10 Sea Zone
            2 submarines placed in 101 Sea Zone
            2 bombers placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,67
    Japanese regular : -0,67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 battleship, 2 bombers, 1 cruiser, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 armour moved from Libya to Alexandria
                  Americans take Tobruk from Italians
                  British take Alexandria from Italians
            1 mech_infantry moved from Tunisia to Tobruk
            1 infantry moved from Tunisia to Libya
            1 bomber moved from Tunisia to Persia
            6 fighters moved from 25 Sea Zone to 16 Sea Zone
            3 carriers moved from 25 Sea Zone to 8 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 25 Sea Zone to 8 Sea Zone
            3 cruisers moved from 25 Sea Zone to 8 Sea Zone
            1 battleship moved from 25 Sea Zone to 8 Sea Zone
            3 destroyers moved from 25 Sea Zone to 8 Sea Zone
            1 transport moved from 10 Sea Zone to 2 Sea Zone
            1 armour moved from Alaska to 2 Sea Zone
            1 infantry moved from Alaska to 2 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
            1 armour moved from 3 Sea Zone to Soviet Far East
            1 infantry moved from 3 Sea Zone to Soviet Far East
            1 submarine moved from 1 Sea Zone to 4 Sea Zone
            2 destroyers moved from 10 Sea Zone to 8 Sea Zone
            1 submarine moved from 10 Sea Zone to 8 Sea Zone
            1 transport moved from 93 Sea Zone to 92 Sea Zone
            1 infantry moved from Algeria to 92 Sea Zone
            2 battleships moved from 93 Sea Zone to 91 Sea Zone
            2 carriers and 1 fighter moved from 93 Sea Zone to 91 Sea Zone
            3 fighters moved from 93 Sea Zone to 91 Sea Zone
            1 cruiser moved from 93 Sea Zone to 91 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone
            1 destroyer moved from 93 Sea Zone to 91 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            2 carriers moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from 101 Sea Zone to 91 Sea Zone
            2 destroyers moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from 8 Sea Zone to Aleutian Islands
            1 artillery moved from 8 Sea Zone to Aleutian Islands
            1 artillery moved from 8 Sea Zone to Aleutian Islands
    
        Combat - Americans
            Battle in Soviet Far East
            Battle in Aleutian Islands
                Americans attack with 2 artilleries and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Aleutian Islands, round 2 : 2/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Aleutian Islands
                Americans win, taking Soviet Far East from Japanese, taking Aleutian Islands from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 16 Sea Zone
                Americans attack with 6 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 6 fighters in 16 Sea Zone, round 2 : 2/6 hits, 3,00 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 6 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            5 fighters moved from 16 Sea Zone to 8 Sea Zone
            1 fighter moved from 16 Sea Zone to 8 Sea Zone
            3 artilleries moved from 91 Sea Zone to Morocco
            6 infantry moved from 91 Sea Zone to Morocco
            2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 artillery moved from Tunisia to Algeria
    
        Place Units - Americans
            2 infantry placed in Western United States
            1 battleship and 1 cruiser placed in 10 Sea Zone
            2 submarines placed in 101 Sea Zone
            2 bombers placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 0 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Egypt to 81 Sea Zone
            1 artillery moved from Egypt to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to Kenya
            1 artillery moved from 72 Sea Zone to Kenya
            1 fighter moved from Anglo Egyptian Sudan to Kenya
            1 bomber moved from Persia to Caucasus
            2 infantry moved from India to Burma
            2 fighters moved from India to Burma
            1 fighter moved from India to Shan State
            1 tactical_bomber moved from India to Shan State
            1 battleship moved from 93 Sea Zone to 91 Sea Zone
            1 fighter moved from United Kingdom to 91 Sea Zone
            1 fighter moved from United Kingdom to 91 Sea Zone
            1 armour moved from Libya to Alexandria
            1 infantry moved from Tunisia to Libya
            1 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Trans-Jordan to Syria
                  British take Syria from Italians
            1 battleship moved from 81 Sea Zone to 80 Sea Zone
            2 cruisers moved from 81 Sea Zone to 80 Sea Zone
            2 fighters moved from 81 Sea Zone to 80 Sea Zone
            1 carrier moved from 81 Sea Zone to 80 Sea Zone
            1 tactical_bomber moved from Persia to Russia
            6 fighters moved from Russia to Nenetsia
            2 infantry moved from Union of South Africa to 71 Sea Zone
            1 infantry moved from Rhodesia to Tanganyika Territory
            1 fighter moved from Anglo Egyptian Sudan to Persia
            1 battleship moved from 80 Sea Zone to 79 Sea Zone
            2 fighters moved from 80 Sea Zone to 79 Sea Zone
            1 carrier moved from 80 Sea Zone to 79 Sea Zone
            2 cruisers moved from 80 Sea Zone to 79 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
            1 submarine moved from 71 Sea Zone to 79 Sea Zone
            2 destroyers moved from 71 Sea Zone to 79 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
    
        Combat - British
            Strategic bombing raid in Caucasus
                    Germans roll AA dice in Caucasus : 0/1 hits, 0,17 expected hits
                Bombing raid in Caucasus rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Caucasus causes 6 damage total. 
            Battle in Burma
                British attack with 2 fighters and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters and 2 infantry in Burma, round 2 : 2/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shan State
                British attack with 1 fighter and 1 tactical_bomber
                Japanese defend with 1 artillery
                    British roll dice for 1 fighter and 1 tactical_bomber in Shan State, round 2 : 1/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 fighter owned by the British lost in Shan State
                British win with 1 tactical_bomber remaining. Battle score for attacker is -6
                Casualties for British: 1 fighter
                Casualties for Japanese: 1 artillery
            Battle in Kenya
                British attack with 1 artillery, 1 fighter and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Kenya, round 2 : 1/3 hits, 1,17 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
                British win, taking Kenya from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Nenetsia
                British attack with 6 fighters
                Germans defend with 1 armour and 1 mech_infantry
                    British roll dice for 6 fighters in Nenetsia, round 2 : 4/6 hits, 3,00 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Nenetsia, round 2 : 1/2 hits, 0,83 expected hits
                    1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Nenetsia
                British win with 5 fighters remaining. Battle score for attacker is 0
                Casualties for British: 1 fighter
                Casualties for Germans: 1 armour and 1 mech_infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Shan State to India
            2 fighters moved from Burma to India
            1 bomber moved from Caucasus to Persia
            3 infantry moved from Persia to Eastern Persia
            1 fighter moved from Kenya to Egypt
            2 infantry moved from 79 Sea Zone to West India
            1 infantry moved from 91 Sea Zone to Morocco
            1 artillery moved from 91 Sea Zone to Morocco
            1 aaGun moved from Scotland to United Kingdom
            5 fighters moved from Nenetsia to Russia
    
        Place Units - British
            3 infantry placed in Persia
            British undo move 1.
            1 artillery and 2 infantry placed in Persia
            1 fighter placed in Union of South Africa
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5,3,5,1,3,5,2,6,3
            British collect 26 PUs (8 lost to blockades); end with 26 PUs
    
        Place Units - UK_Pacific
            1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6,5,1
            UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
            Some Units in India change ownership: 1 infantry
    

    Combat Hit Differential Summary :

    Americans regular : -0,67
    Italians regular : 0,67
    Japanese regular : -0,33
    Germans AA : -0,17
    Germans regular : 0,17
    British regular : 1,33
    

    Savegame

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