Here is the game, Have Fun
L21 BM4 Surfer (X) vs. Sovietishcat (L+18)
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@sovietishcat They smell blood…
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TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 4 fighters and 7 infantry; Remaining resources: 0 PUs; Combat Move - Americans 3 carriers, 2 destroyers and 1 submarine moved from 92 Sea Zone to 97 Sea Zone Americans take 93 Sea Zone from Italians 6 fighters moved from Spain to 97 Sea Zone 1 bomber moved from Gibraltar to 97 Sea Zone 1 mech_infantry moved from Bolivia to Paraguay Americans take Paraguay from Neutral_True 1 infantry moved from Brazil to Peru Americans take Peru from Neutral_True 1 cruiser moved from 92 Sea Zone to 97 Sea Zone 1 mech_infantry moved from Buryatia to Yakut S.S.R. Russians take Yakut S.S.R. from Japanese Combat - Americans
Combat Hit Differential Summary :
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@surfer Scramble sz 97?
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@sovietishcat Max scramble. All Italian ftrs.
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TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 4 fighters and 7 infantry; Remaining resources: 0 PUs; Combat Move - Americans 3 carriers, 2 destroyers and 1 submarine moved from 92 Sea Zone to 97 Sea Zone Americans take 93 Sea Zone from Italians 6 fighters moved from Spain to 97 Sea Zone 1 bomber moved from Gibraltar to 97 Sea Zone 1 mech_infantry moved from Bolivia to Paraguay Americans take Paraguay from Neutral_True 1 infantry moved from Brazil to Peru Americans take Peru from Neutral_True 1 cruiser moved from 92 Sea Zone to 97 Sea Zone 1 mech_infantry moved from Buryatia to Yakut S.S.R. Russians take Yakut S.S.R. from Japanese Combat - Americans Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 97 Sea Zone Americans attack with 1 bomber, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters and 1 submarine Italians defend with 1 battleship, 1 destroyer and 3 fighters Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber, 3 carriers, 1 cruiser, 2 destroyers and 6 fighters in 97 Sea Zone, round 2 : 3/10 hits, 4,83 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 4/5 hits, 3,00 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Italians, 2 destroyers owned by the Americans, 1 fighter owned by the Americans and 1 fighter owned by the Italians lost in 97 Sea Zone Americans roll dice for 1 bomber, 3 carriers, 1 cruiser and 5 fighters in 97 Sea Zone, round 3 : 4/7 hits, 3,67 expected hits Italians roll dice for 1 battleship and 2 fighters in 97 Sea Zone, round 3 : 2/3 hits, 2,00 expected hits 2 fighters owned by the Americans, 2 fighters owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone Americans win, taking 97 Sea Zone from Neutral with 1 bomber, 3 carriers, 1 cruiser and 3 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 2 destroyers, 3 fighters and 1 submarine Casualties for Italians: 1 battleship, 1 destroyer and 3 fighters Non Combat Move - Americans
Combat Hit Differential Summary :
Americans regular : -1,83 Italians regular : 1,00
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@surfer I concede, I can’t survive on bad dice on big battles all the time, well played, was fun, very hard to crack the Axis.
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@Sovietishcat Thanks! GG. I’m finding the combination of G2 + Japan focusing on reducing Russia to be a difficult strategy to fight as Allies. I’ve lost past 3 games when the opponent used it.
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@surfer Next time I would have to ask for a higher bid! Are you up for a rematch?
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@sovietishcat sure. Still want allies? Or maybe just swap sides?