@cwglee51 Hey what version of tripleA is this?
PtV nikola1975 (axis +5) vs GeneralDisarray (allies)
-
TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory_minor and 2 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Davao 1 infantry moved from Iwo Jima to 7 Sea Zone 1 artillery moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone 1 destroyer and 1 submarine moved from 20 Sea Zone to 36 Sea Zone 1 battleship moved from 20 Sea Zone to 36 Sea Zone 1 carrier moved from 7 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Davao 1 infantry moved from Okinawa to 20 Sea Zone 1 artillery moved from Shantung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Borneo 1 cruiser moved from 21 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 artillery moved from Kwangsi to Yunnan 3 infantry moved from Kwangsi to Yunnan 2 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 artillery and 3 infantry moved from Fukien to Kwangtung 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 artillery moved from Kiangsu to 20 Sea Zone 1 artillery and 1 transport moved from 20 Sea Zone to 21 Sea Zone 1 infantry moved from Formosa to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Manilla 1 fighter moved from Formosa to Manilla 1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung 1 fighter and 1 tactical_bomber moved from Southern Manchuria to Kwangtung 1 artillery and 2 infantry moved from Jehol to Shansi 1 mech_infantry moved from Southern Manchuria to Shansi 2 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 3 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 2 fighters and 2 tactical_bombers moved from 7 Sea Zone to 27 Sea Zone 1 submarine moved from 7 Sea Zone to 27 Sea Zone 1 destroyer moved from 7 Sea Zone to 27 Sea Zone 1 bomber moved from Japan to 27 Sea Zone 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 24 Sea Zone 1 cruiser and 1 marine moved from 24 Sea Zone to 25 Sea Zone 1 marine moved from 25 Sea Zone to Midway 1 marine moved from Japan to 7 Sea Zone 1 battleship and 1 marine moved from 7 Sea Zone to 24 Sea Zone 1 marine moved from 24 Sea Zone to Wake Island 1 bomber moved from Japan to Manilla 1 infantry moved from Kwangsi to Hunan Japanese take Hunan from Chinese Combat - Japanese Americans scrambles 2 units out of Hawaiian Islands to defend against the attack in 27 Sea Zone Americans scrambles 1 units out of Davao to defend against the attack in Manilla Battle in Midway Battle in Wake Island Battle in 27 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport Japanese roll dice for 1 submarine in 27 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers in 27 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits Americans roll dice for 1 submarine in 27 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 27 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits 1 submarine owned by the Americans, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in 27 Sea Zone Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers in 27 Sea Zone, round 3 : 3/6 hits, 3.17 expected hits Americans roll dice for 1 fighter and 1 transport in 27 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Americans and 1 transport owned by the Americans lost in 27 Sea Zone Japanese win, taking Midway from Americans, taking Wake Island from Americans, taking 27 Sea Zone from Neutral with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 45 Casualties for Japanese: 1 submarine Casualties for Americans: 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport Battle in 36 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 transport in 36 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 submarine owned by the Americans lost in 36 Sea Zone Japanese roll dice for 1 submarine in 36 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 transport in 36 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 36 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 36 Sea Zone Japanese win with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Shansi Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Shansi, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi Japanese win, taking Shansi from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/6 hits, 2.17 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Chinese: 4 infantry Battle in Kwangtung Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Kwangtung, round 2 : 4/8 hits, 3.33 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Battle in Borneo Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 cruiser in Borneo, round 2 : 1/1 hits, 0.50 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Manilla Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry Americans defend with 1 fighter and 1 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Manilla, round 2 : 1/4 hits, 1.67 expected hits Americans roll dice for 1 fighter and 1 infantry in Manilla, round 2 : 2/2 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Manilla Japanese roll dice for 1 bomber and 1 fighter in Manilla, round 3 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 fighter in Manilla, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in Manilla Japanese roll dice for 1 bomber in Manilla, round 4 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 fighter in Manilla, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Americans lost in Manilla Japanese win with 1 bomber remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry Casualties for Americans: 1 fighter and 1 infantry Battle in Davao Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Davao, round 2 : 2/4 hits, 1.83 expected hits Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Davao Japanese win, taking Davao from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 bomber moved from Manilla to Kwangsi 1 fighter and 1 tactical_bomber moved from Davao to 36 Sea Zone 1 tactical_bomber moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi 1 carrier moved from 34 Sea Zone to 32 Sea Zone 1 destroyer moved from 34 Sea Zone to 32 Sea Zone 1 destroyer moved from 7 Sea Zone to 32 Sea Zone 2 fighters and 2 tactical_bombers moved from 27 Sea Zone to 32 Sea Zone 1 bomber moved from 27 Sea Zone to Marshall Islands 2 fighters and 2 tactical_bombers moved from Japan to Caroline Islands 1 carrier moved from 7 Sea Zone to 32 Sea Zone 1 cruiser moved from 7 Sea Zone to 32 Sea Zone 2 infantry moved from Northern Manchuria to Southern Manchuria 1 aaGun moved from Northern Manchuria to Southern Manchuria 3 infantry moved from Korea to Southern Manchuria 2 infantry moved from Southern Manchuria to Jehol 1 fighter moved from Korea to Japan 1 infantry moved from Japan to Kyushu 1 infantry moved from Southern Manchuria to Jehol Place Units - Japanese 2 transports placed in 7 Sea Zone 1 factory_minor placed in Shantung Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 2 Japanese collect 40 PUs (1 lost to blockades); end with 43 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUsCombat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : -1.50 Japanese regular : 0.83 UK_Pacific regular : 2.00 -
@generaldisarray Poor defending at Pearl Harbour. A great one at Manilla.
-
TripleA Manual Gamesave Post: Americans round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 transport; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 destroyer moved from 11 Sea Zone to 27 Sea Zone 1 fighter moved from Western United States to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 27 Sea Zone 1 bomber moved from Central United States to 27 Sea Zone Combat - AmericansCombat Hit Differential Summary :
-
Scramble request
-
@generaldisarray No.
-
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 transport; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 destroyer moved from 11 Sea Zone to 27 Sea Zone 1 fighter moved from Western United States to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 27 Sea Zone 1 bomber moved from Central United States to 27 Sea Zone Combat - Americans Battle in 27 Sea Zone Americans attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 27 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits Japanese roll dice for 1 destroyer in 27 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 27 Sea Zone Americans win, taking 27 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Americans: 1 bomber Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 27 Sea Zone to 28 Sea Zone 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Hawaiian Islands 1 infantry moved from Western United States to 11 Sea Zone 1 aaGun moved from Western United States to 11 Sea Zone 1 marine moved from Western United States to 11 Sea Zone 1 aaGun, 1 battleship, 1 carrier, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 11 Sea Zone to 28 Sea Zone 1 aaGun, 1 infantry and 1 marine moved from 28 Sea Zone to Hawaiian Islands 1 fighter moved from Eastern United States to 28 Sea Zone 1 armour and 1 infantry moved from Central United States to 104 Sea Zone 1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone 1 armour and 1 infantry moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 cruiser moved from 104 Sea Zone to 12 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to Central United States 2 aaGuns moved from Eastern United States to Central United States 1 mech_infantry moved from Central United States to Western United States Place Units - Americans 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 11 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,3,5,1,6,4,4,1 Americans collect 52 PUs (2 lost to blockades); end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Americans regular : -1.50 Japanese regular : 0.67 -
TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 infantry moved from Szechwan to Yunnan 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 6 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 3/7 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Tsinghai 2 infantry moved from Hopei to Tsinghai 2 infantry moved from Inner Mongolia to Tsinghai 3 infantry moved from Kansu to Tsinghai 1 infantry moved from Eastern Sinkiang to Tsinghai Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUsCombat Hit Differential Summary :
Chinese regular : 1.50 Japanese regular : 1.33 -
TripleA Manual Gamesave Post: British round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 1 Combat Move - British 1 destroyer moved from 112 Sea Zone to 109 Sea Zone 1 fighter moved from Scotland to 109 Sea Zone 1 bomber and 2 fighters moved from United Kingdom to 99 Sea Zone 1 fighter moved from Malta to 99 Sea Zone 1 tactical_bomber moved from 100 Sea Zone to 99 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 100 Sea Zone to 99 Sea Zone 1 fighter moved from Gibraltar to 98 Sea Zone 1 cruiser moved from 93 Sea Zone to 98 Sea Zone 1 armour moved from Alexandria to 100 Sea Zone 1 infantry moved from Alexandria to 100 Sea Zone 1 armour, 1 infantry and 1 transport moved from 100 Sea Zone to 78 Sea Zone 1 infantry moved from Anglo-Egyptian Sudan to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia 1 armour and 1 infantry moved from 78 Sea Zone to Ethiopia 1 artillery moved from Eastern India to 40 Sea Zone 1 infantry moved from Eastern India to 40 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 40 Sea Zone to 78 Sea Zone 1 artillery and 1 infantry moved from 78 Sea Zone to Ethiopia Combat - BritishCombat Hit Differential Summary :
-
Scramble Requests Toronto
-
@generaldisarray Taranto :)
https://en.wikipedia.org/wiki/Battle_of_TarantoYes, let’s make it ahistorical. Scramble all three.
-
TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 transport; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 destroyer moved from 11 Sea Zone to 27 Sea Zone 1 fighter moved from Western United States to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 27 Sea Zone 1 bomber moved from Central United States to 27 Sea Zone Combat - Americans Battle in 27 Sea Zone Americans attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 27 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits Japanese roll dice for 1 destroyer in 27 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 27 Sea Zone Americans win, taking 27 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Americans: 1 bomber Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 27 Sea Zone to 28 Sea Zone 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Hawaiian Islands 1 infantry moved from Western United States to 11 Sea Zone 1 aaGun moved from Western United States to 11 Sea Zone 1 marine moved from Western United States to 11 Sea Zone 1 aaGun, 1 battleship, 1 carrier, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 11 Sea Zone to 28 Sea Zone 1 aaGun, 1 infantry and 1 marine moved from 28 Sea Zone to Hawaiian Islands 1 fighter moved from Eastern United States to 28 Sea Zone 1 armour and 1 infantry moved from Central United States to 104 Sea Zone 1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone 1 armour and 1 infantry moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 cruiser moved from 104 Sea Zone to 12 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to Central United States 2 aaGuns moved from Eastern United States to Central United States 1 mech_infantry moved from Central United States to Western United States Place Units - Americans 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 11 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,3,5,1,6,4,4,1 Americans collect 52 PUs (2 lost to blockades); end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 infantry moved from Szechwan to Yunnan 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 6 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 3/7 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Tsinghai 2 infantry moved from Hopei to Tsinghai 2 infantry moved from Inner Mongolia to Tsinghai 3 infantry moved from Kansu to Tsinghai 1 infantry moved from Eastern Sinkiang to Tsinghai Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs Purchase Units - British British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 112 Sea Zone to 109 Sea Zone 1 fighter moved from Scotland to 109 Sea Zone 1 bomber and 2 fighters moved from United Kingdom to 99 Sea Zone 1 fighter moved from Malta to 99 Sea Zone 1 tactical_bomber moved from 100 Sea Zone to 99 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 100 Sea Zone to 99 Sea Zone 1 fighter moved from Gibraltar to 98 Sea Zone 1 cruiser moved from 93 Sea Zone to 98 Sea Zone 1 armour moved from Alexandria to 100 Sea Zone 1 infantry moved from Alexandria to 100 Sea Zone 1 armour, 1 infantry and 1 transport moved from 100 Sea Zone to 78 Sea Zone 1 infantry moved from Anglo-Egyptian Sudan to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia 1 armour and 1 infantry moved from 78 Sea Zone to Ethiopia 1 artillery moved from Eastern India to 40 Sea Zone 1 infantry moved from Eastern India to 40 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 40 Sea Zone to 78 Sea Zone 1 artillery and 1 infantry moved from 78 Sea Zone to Ethiopia Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 99 Sea Zone Battle in 98 Sea Zone British attack with 1 cruiser and 1 fighter Italians defend with 1 destroyer and 1 transport British roll dice for 1 cruiser and 1 fighter in 98 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 98 Sea Zone 1 transport owned by the Italians lost in 98 Sea Zone British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 14 Casualties for Italians: 1 destroyer and 1 transport Battle in 109 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone British win, taking 109 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 99 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 5/7 hits, 3.50 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 99 Sea Zone, round 2 : 5/5 hits, 3.17 expected hits 1 destroyer owned by the British, 1 cruiser owned by the Italians, 1 fighter owned by the Germans, 2 fighters owned by the Italians, 2 fighters owned by the British and 1 carrier owned by the British lost in 99 Sea Zone British roll dice for 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 3 : 3/4 hits, 2.17 expected hits Italians roll dice for 1 battleship and 1 transport in 99 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 transport owned by the Italians, 1 bomber owned by the British and 1 battleship owned by the Italians lost in 99 Sea Zone British win, taking 99 Sea Zone from Neutral with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for British: 1 bomber, 1 carrier, 1 destroyer and 2 fighters Casualties for Germans: 1 fighter Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport Battle in Ethiopia British attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Ethiopia, round 2 : 4/6 hits, 1.83 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 2/3 hits, 1.00 expected hits 1 artillery owned by the Italians, 2 infantry owned by the Italians and 2 infantry owned by the British lost in Ethiopia British win, taking Ethiopia from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - British 1 fighter could not land in 99 Sea Zone and was removed 1 tactical_bomber moved from 99 Sea Zone to Malta 1 fighter moved from 98 Sea Zone to Malta 1 artillery moved from Alexandria to Egypt 1 infantry moved from Alexandria to Egypt 1 infantry moved from Western India to Baluchistan 1 fighter and 2 infantry moved from Burma to Yunnan 1 fighter moved from Eastern India to Yunnan 1 tactical_bomber moved from Eastern India to Tanganyika Territory 2 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 73 Sea Zone to 83 Sea Zone 1 battleship moved from 132 Sea Zone to 40 Sea Zone 1 destroyer moved from 40 Sea Zone to 78 Sea Zone 3 aaGuns and 5 infantry moved from Eastern India to Burma 1 transport moved from 112 Sea Zone to 109 Sea Zone 1 fighter moved from 109 Sea Zone to Quebec 1 artillery and 1 infantry moved from Ontario to Quebec 1 aaGun and 2 infantry moved from Scotland to United Kingdom 1 battleship moved from 114 Sea Zone to 113 Sea Zone 3 infantry moved from Malaya to Shan State Place Units - British Turning on Edit Mode EDIT: Adding units owned by British to Malta: 1 fighter EDIT: Turning off Edit Mode 1 fighter and 6 infantry placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 4 infantry and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in Eastern India change ownership: 4 infantry and 1 mech_infantryCombat Hit Differential Summary :
Chinese regular : 1.50 Americans regular : -1.50 Italians regular : 2.83 Japanese regular : 2.00 Germans regular : -0.17 British regular : 4.17 -
Did not select a plane from Britain as a causality so I had to edit one on malta. Nice rolling in Toronto.
-
@generaldisarray Yes, but it’s good that you have won - it can go very wrong for the British in Mediterannean if this battle does not go through.
-
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Northern Italy to Southern France 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 1 cruiser moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 armour moved from Northern Italy to Southern France 1 artillery and 1 infantry moved from Libya to Tunisia 1 armour moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Tobruk 1 bomber moved from Northern Italy to Greece 1 armour and 2 infantry moved from Albania to Greece 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece Combat - Italians Battle in 99 Sea Zone Italians attack with 1 cruiser, 1 destroyer, 1 submarine and 1 transport British defend with 1 cruiser Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 cruiser in 99 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 99 Sea Zone Italians win, taking 99 Sea Zone from British with 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 11 Casualties for British: 1 cruiser Battle in Greece Italians attack with 1 armour, 1 artillery, 1 bomber and 3 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 armour, 1 artillery, 1 bomber and 3 infantry in Greece, round 2 : 1/6 hits, 2.00 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Italians roll dice for 1 armour, 1 artillery, 1 bomber and 3 infantry in Greece, round 3 : 2/6 hits, 2.00 expected hits Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Greece, round 4 : 3/5 hits, 1.83 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 9 Casualties for Neutral_Allies: 4 infantry Casualties for Italians: 1 infantry Battle in Southern France Italians attack with 1 armour, 1 artillery and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 armour, 1 artillery and 2 infantry in Southern France, round 2 : 0/4 hits, 1.33 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 armour, 1 artillery and 2 infantry in Southern France, round 3 : 2/4 hits, 1.33 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French and 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in Tunisia Italians attack with 1 artillery and 1 infantry French defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 3 : 0/2 hits, 0.67 expected hits French roll dice for 1 infantry in Tunisia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tunisia Italians roll dice for 1 artillery in Tunisia, round 4 : 1/1 hits, 0.33 expected hits French roll dice for 1 infantry in Tunisia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for French: 1 infantry Non Combat Move - Italians Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French 1 bomber moved from Greece to Southern Italy 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 6 Italians collect 14 PUs (2 lost to blockades); end with 14 PUsCombat Hit Differential Summary :
French regular : -1.33 Italians regular : -1.33 Neutral_Allies regular : -1.67 British regular : -0.50 -
TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from Malaya to Shan State 2 aaGuns moved from New South Wales to Queensland 2 fighters moved from New Zealand to Hawaiian Islands 1 cruiser moved from 65 Sea Zone to 28 Sea Zone 1 destroyer moved from 64 Sea Zone to 30 Sea Zone 1 infantry moved from New South Wales to 64 Sea Zone 1 infantry and 1 transport moved from 64 Sea Zone to 65 Sea Zone 1 infantry moved from New Zealand to 65 Sea Zone 2 infantry and 1 transport moved from 65 Sea Zone to 56 Sea Zone 2 infantry moved from 56 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from Malaya to Shan State 2 aaGuns moved from New South Wales to Queensland 2 fighters moved from New Zealand to Hawaiian Islands 1 cruiser moved from 65 Sea Zone to 28 Sea Zone 1 destroyer moved from 64 Sea Zone to 30 Sea Zone 1 infantry moved from New South Wales to 64 Sea Zone 1 infantry and 1 transport moved from 64 Sea Zone to 65 Sea Zone 1 infantry moved from New Zealand to 65 Sea Zone 2 infantry and 1 transport moved from 65 Sea Zone to 56 Sea Zone 2 infantry moved from 56 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 infantry moved from Algeria to Morocco 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Syria to Trans-Jordan 1 cruiser moved from 95 Sea Zone to 96 Sea Zone 1 destroyer moved from 74 Sea Zone to 83 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 artillery, 1 carrier, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Germans 1 unit repaired. 1 armour, 3 artilleries and 15 infantry moved from Slovakia Hungary to Eastern Poland Germans take Eastern Poland from Russians 1 armour and 4 infantry moved from Bulgaria to Romania 1 armour moved from Yugoslavia to Eastern Poland 1 armour moved from Romania to Eastern Poland 2 artilleries and 2 infantry moved from Yugoslavia to Romania 1 infantry moved from Yugoslavia to Romania 1 infantry moved from Yugoslavia to Romania 4 infantry moved from Yugoslavia to Romania 1 fighter and 1 tactical_bomber moved from Holland Belgium to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 6 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 battleship and 1 cruiser moved from 115 Sea Zone to 117 Sea Zone 1 submarine moved from 115 Sea Zone to 117 Sea Zone 5 armour and 5 mech_infantrys moved from France to Germany 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 armour moved from Normandy Bordeaux to Western Germany 1 artillery moved from France to Western Germany 1 artillery moved from Normandy Bordeaux to France 2 fighters and 2 tactical_bombers moved from Western Germany to 95 Sea Zone 2 bombers moved from Western Germany to 113 Sea Zone 1 tactical_bomber moved from Western Germany to 117 Sea Zone Combat - Germans Battle in 117 Sea Zone Germans attack with 1 battleship, 1 cruiser, 1 submarine and 1 tactical_bomber Russians defend with 1 cruiser Germans roll dice for 1 submarine in 117 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Russians lost in 117 Sea Zone Germans win with 1 battleship, 1 cruiser, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Russians: 1 cruiser Battle in 95 Sea Zone Germans attack with 2 fighters and 2 tactical_bombers French defend with 1 destroyer Germans roll dice for 2 fighters and 2 tactical_bombers in 95 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits French roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 95 Sea Zone Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in 113 Sea Zone Germans attack with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers British defend with 1 battleship Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 battleship owned by the British lost in 113 Sea Zone Germans win with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 18 Casualties for British: 1 battleship Non Combat Move - Germans 2 bombers moved from 113 Sea Zone to Western Germany 1 tactical_bomber moved from 117 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 116 Sea Zone 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Southern Italy 1 fighter moved from 95 Sea Zone to Southern Italy 1 tactical_bomber moved from 95 Sea Zone to Southern Italy 2 aaGuns moved from Slovakia Hungary to Eastern Poland 2 aaGuns moved from Holland Belgium to Western Germany 2 transports moved from 115 Sea Zone to 116 Sea Zone 1 aaGun moved from Western Germany to 116 Sea Zone 1 infantry moved from Western Germany to 116 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 116 Sea Zone to 117 Sea Zone 1 aaGun and 1 infantry moved from 117 Sea Zone to Poland 1 infantry moved from Western Germany to 116 Sea Zone 1 infantry and 1 transport moved from 116 Sea Zone to 117 Sea Zone 1 infantry moved from 117 Sea Zone to Poland Place Units - Germans 1 carrier and 1 destroyer placed in 116 Sea Zone 1 artillery and 2 infantry placed in Romania 4 armour and 4 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1,5 Germans collect 42 PUs (1 lost to blockades); end with 42 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
French regular : -0.33 Germans regular : 2.00 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2 Purchase Units - Russians Russians buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Leningrad to Vyborg 2 fighters and 1 tactical_bomber moved from Leningrad to Vyborg Combat - Russians Battle in Vyborg Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vyborg, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Vyborg to Leningrad 3 infantry moved from Northern Belarus to Smolensk 1 armour and 1 mech_infantry moved from Northern Belarus to Leningrad 2 infantry moved from Archangel to Leningrad 2 infantry moved from Russia to Smolensk 1 artillery and 9 infantry moved from Ukraine to Kursk 2 infantry moved from Northern Caucasus to Rostov 1 infantry moved from Leningrad to Northern Belarus 1 infantry moved from Leningrad to Archangel 1 submarine moved from 128 Sea Zone to 126 Sea Zone 2 aaGuns and 12 infantry moved from Buryatia to Amur 3 infantry moved from Sakha to Siberia 1 artillery moved from Siberia to Amur 1 armour and 1 mech_infantry moved from Ukraine to Kursk 1 infantry moved from Siberia to Amur Place Units - Russians 1 infantry placed in Ukraine 2 artilleries and 1 infantry placed in Siberia 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Russians collect 44 PUs; end with 44 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUsCombat Hit Differential Summary :
Germans regular : 0.67 Russians regular : -0.83 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2 Purchase Units - Russians Russians buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Leningrad to Vyborg 2 fighters and 1 tactical_bomber moved from Leningrad to Vyborg Combat - Russians Battle in Vyborg Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vyborg, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Vyborg to Leningrad 3 infantry moved from Northern Belarus to Smolensk 1 armour and 1 mech_infantry moved from Northern Belarus to Leningrad 2 infantry moved from Archangel to Leningrad 2 infantry moved from Russia to Smolensk 1 artillery and 9 infantry moved from Ukraine to Kursk 2 infantry moved from Northern Caucasus to Rostov 1 infantry moved from Leningrad to Northern Belarus 1 infantry moved from Leningrad to Archangel 1 submarine moved from 128 Sea Zone to 126 Sea Zone 2 aaGuns and 12 infantry moved from Buryatia to Amur 3 infantry moved from Sakha to Siberia 1 artillery moved from Siberia to Amur 1 armour and 1 mech_infantry moved from Ukraine to Kursk 1 infantry moved from Siberia to Amur Place Units - Russians 1 infantry placed in Ukraine 2 artilleries and 1 infantry placed in Siberia 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Russians collect 44 PUs; end with 44 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUsCombat Hit Differential Summary :
Germans regular : 0.67 Russians regular : -0.83 -
Looks like it shorted Russia 6$ in bonuses
If Russia is at war with European Axis, Archangel is Russian-controlled, and sz128 has no enemy warships (“Northern Route”).
If Russia is at war with European Axis, Southern Persia is Allied-controlled, and sz82 has no enemy warships (“Persian Corridor”).
If Russia is at war with European Axis, Amur is Russian-controlled, and sz5 has no enemy warships (“Pacific Route”).
Ran it through single player same thing not sure why this version of PTV is not recognizing it. If you dispute it let us know otherwise will edit 6$ to Russia on Americas turn.





