21L PTV max334 (X+14) vs simone33 (Allies)

  • '19 '17 '16

    Going to ask for a scramble SZ78. Given that it is 5.2, I can scramble 2uk+4us ftrs.

    Roll dice for just the 6 fighters in the forum?

  • 2024 '22 '21 '19 '18

    maximum 3 can scramble

  • '19 '17 '16

    No, that rule only came in version 6 of PtV

  • '19 '17 '16

    @simon33 said in 21L PTV max334 (X+14) vs simone33 (Allies):

    TripleA Turn Summary: UK_Pacific round 17

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 5 artilleries, 1 destroyer, 2 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Union of South Africa to South West Africa
                  Americans take South West Africa from Germans
            2 artilleries and 1 infantry moved from Union of South Africa to Rhodesia
                  Americans take Rhodesia from Germans
            1 armour moved from Nigeria to French Central Africa
                  Americans take French West Africa from Germans
            1 artillery and 1 infantry moved from Trans-Jordan to 83 Sea Zone
            1 marine moved from Egypt to 83 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 infantry, 1 marine and 1 transport moved from 83 Sea Zone to 98 Sea Zone
            3 transports moved from 93 Sea Zone to 104 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
            1 fighter and 1 submarine moved from 93 Sea Zone to 94 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 112 Sea Zone
            2 artilleries and 2 infantry moved from 112 Sea Zone to United Kingdom
            4 fighters and 1 tactical_bomber moved from 93 Sea Zone to United Kingdom
            1 artillery and 1 infantry moved from 98 Sea Zone to Libya
            1 marine moved from 98 Sea Zone to Malta
            1 infantry moved from Southeast Mexico to Central America
            1 transport moved from 91 Sea Zone to 104 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 91 Sea Zone
            1 artillery, 2 fighters and 1 infantry moved from 91 Sea Zone to Central America
            1 fighter moved from West Indies to Central America
            2 fighters moved from Western United States to Central America
            1 cruiser, 2 fighters and 1 tactical_bomber moved from 83 Sea Zone to 98 Sea Zone
    
        Combat - Americans
            Battle in Central America
                Americans attack with 1 artillery, 5 fighters and 2 infantry
                Japanese defend with 2 artilleries and 2 infantry
                    Americans roll dice for 1 artillery, 5 fighters and 2 infantry in Central America, round 2 : 2/8 hits, 3.33 expected hits
                    Japanese roll dice for 2 artilleries and 2 infantry in Central America, round 2 : 1/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Central America
                    Americans roll dice for 1 artillery, 5 fighters and 1 infantry in Central America, round 3 : 1/7 hits, 3.17 expected hits
                    Japanese roll dice for 2 artilleries in Central America, round 3 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Japanese lost in Central America
                    Americans roll dice for 1 artillery, 5 fighters and 1 infantry in Central America, round 4 : 1/7 hits, 3.17 expected hits
                    Japanese roll dice for 1 artillery in Central America, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Central America
                Americans win, taking Central America from Japanese with 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 11
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 artilleries and 2 infantry
            Battle in United Kingdom
                Americans attack with 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
                    Americans roll dice for 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber in United Kingdom, round 2 : 3/9 hits, 4.00 expected hits
                    Germans roll dice for 2 artilleries and 4 infantry in United Kingdom, round 2 : 5/6 hits, 2.00 expected hits
                    3 infantry owned by the Germans, 1 fighter owned by the Americans, 2 infantry owned by the Americans and 2 artilleries owned by the Americans lost in United Kingdom
                    Americans roll dice for 3 fighters and 1 tactical_bomber in United Kingdom, round 3 : 1/4 hits, 2.17 expected hits
                    Germans roll dice for 2 artilleries and 1 infantry in United Kingdom, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans and 1 tactical_bomber owned by the Americans lost in United Kingdom
                3 fighters owned by the Americans retreated
                Germans win with 2 artilleries remaining. Battle score for attacker is -22
                Casualties for Americans: 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                Casualties for Germans: 4 infantry
            Battle in 98 Sea Zone
                Americans attack with 1 battleship, 3 carriers, 3 cruisers, 2 fighters, 1 tactical_bomber and 1 transport
                Germans defend with 1 destroyer
                    Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 2 fighters, 1 tactical_bomber and 1 transport in 98 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
                    Germans roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 98 Sea Zone
                Americans win with 1 battleship, 3 carriers, 3 cruisers, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Malta
            Battle in Libya
            Battle in 94 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter in 94 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 94 Sea Zone
                Americans win, taking Malta from Germans, taking Libya from Italians with 1 fighter remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            3 fighters moved from United Kingdom to 112 Sea Zone
            1 fighter moved from 94 Sea Zone to 93 Sea Zone
            1 transport moved from 93 Sea Zone to 104 Sea Zone
            2 fighters moved from Central America to 91 Sea Zone
            1 carrier moved from 93 Sea Zone to 91 Sea Zone
            1 destroyer moved from 93 Sea Zone to 98 Sea Zone
            1 fighter moved from Central America to Eastern United States
            1 fighter moved from Central America to 91 Sea Zone
            1 carrier moved from 93 Sea Zone to 112 Sea Zone
            1 carrier moved from 93 Sea Zone to 112 Sea Zone
            1 fighter moved from 93 Sea Zone to 91 Sea Zone
            1 armour and 1 artillery moved from Trans-Jordan to Egypt
            1 fighter moved from 91 Sea Zone to Eastern United States
            1 fighter moved from Central America to 91 Sea Zone
    
        Place Units - Americans
            1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
            1 artillery and 2 infantry placed in Iraq
            1 destroyer placed in 104 Sea Zone
            2 fighters placed in Western United States
            3 artilleries and 4 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 9 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
            1 infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Japanese
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
    
        Non Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Changing ownership of Northern Manchuria from Japanese to Chinese
            EDIT: Turning off Edit Mode
            9 artilleries and 16 infantry moved from Hunan to Kwangtung
            3 artilleries and 16 infantry moved from Szechwan to Yunnan
            1 fighter moved from Burma to Kwangtung
            10 infantry moved from Southern Manchuria to Northern Manchuria
    
        Place Units - Chinese
            9 infantry placed in Southern Manchuria
    
        Turn Complete - Chinese
            Chinese collect 26 PUs; end with 28 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 31 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 unit repaired.
            1 artillery, 4 fighters and 2 infantry moved from Eastern India to Western India
            1 infantry moved from Crete to 100 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 3 submarines and 1 transport moved from 100 Sea Zone to 97 Sea Zone
            1 infantry moved from 97 Sea Zone to Sardinia
            1 fighter moved from 100 Sea Zone to 97 Sea Zone
    
        Combat - British
            Japanese scrambles 4 units out of 81 Sea Zone to defend against the attack in Western India
            Battle in 97 Sea Zone
                British attack with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 submarines and 1 transport; ANZAC loiter and taunt
                Germans defend with 1 carrier, 1 cruiser, 1 fighter and 2 transports; Italians defend with 1 submarine and 1 transport
                    British roll dice for 3 submarines in 97 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                Units damaged: 1 carrier owned by the Germans
                    1 submarine owned by the Italians lost in 97 Sea Zone
                    British roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
                    Germans roll dice for 1 carrier, 1 cruiser and 3 transports in 97 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 fighter in 97 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the British
                    1 carrier owned by the Germans and 1 cruiser owned by the Germans lost in 97 Sea Zone
                    British roll dice for 3 submarines in 97 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
                    British roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 97 Sea Zone, round 3 : 5/6 hits, 3.00 expected hits
                    Germans roll dice for 1 fighter in 97 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    1 transport owned by the Italians, 1 fighter owned by the Germans and 2 transports owned by the Germans lost in 97 Sea Zone
                British win with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 submarines and 1 transport remaining. Battle score for attacker is 61
                Casualties for Italians: 1 submarine and 1 transport
                Casualties for Germans: 1 carrier, 1 cruiser, 1 fighter and 2 transports
            Battle in Sardinia
            Battle in Western India
                British attack with 1 artillery, 4 fighters and 2 infantry
                Japanese defend with 1 artillery, 4 fighters and 1 infantry
                    British roll dice for 1 artillery, 4 fighters and 2 infantry in Western India, round 2 : 4/7 hits, 2.83 expected hits
                    Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Western India, round 2 : 2/6 hits, 3.33 expected hits
                    2 fighters owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Western India
                    British roll dice for 1 artillery and 4 fighters in Western India, round 3 : 2/5 hits, 2.33 expected hits
                    Japanese roll dice for 2 fighters in Western India, round 3 : 2/2 hits, 1.33 expected hits
                    2 fighters owned by the Japanese, 1 artillery owned by the British and 1 fighter owned by the British lost in Western India
                British win, taking Sardinia from Italians with 3 fighters remaining. Battle score for attacker is 27
                Casualties for British: 1 artillery, 1 fighter and 2 infantry
                Casualties for Japanese: 1 artillery, 4 fighters and 1 infantry
    
        Non Combat Move - British
            1 infantry moved from Crete to 100 Sea Zone
            1 infantry and 1 transport moved from 100 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Libya
            1 fighter moved from Western India to Iraq
            2 fighters moved from Western India to Eastern India
            1 aaGun moved from Burma to Eastern India
            1 artillery and 1 infantry moved from Burma to Eastern India
    
        Place Units - UK_Pacific
            3 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 8 PUs; end with 10 PUs
            Some Units in Eastern India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Americans regular : -7.50
    Japanese regular : -2.00
    Germans regular : 2.33
    British regular : 1.83
    

    Savegame

    Here you scrambled 4 planes from the same SZ.

  • 2024 '22 '21 '19 '18

    triplea_36542_25jap 931.tsvg
    I would add a carrier and the other tac to the battle

  • 2024 '22 '21 '19 '18

    wasnt aware I scrambled 4 earlier in the game

  • '19 '17 '16

    Thought we had already discussed it but I think I may be getting confused with another game now.

  • '19 '17 '16

    So looking forward do you want to say that the blocker is now a CV, not a DD?

  • 2024 '22 '21 '19 '18

    I’d send a DD, CV, sub, 4 tacs and 3 ftrs to sz78

  • 2024 '22 '21 '19 '18

    Do you want me to roll it?

  • '19 '17 '16

    Well if you send that much I don’t reckon I would scramble.

    But to be fair don’t you need to leave the CV in the sea zone?

  • 2024 '22 '21 '19 '18

    yes, I will

  • 2024 '22 '21 '19 '18

    pls add 2 ftrs to the carrier in 78

  • 2024 '22 '21 '19 '18

    anyway, I should wish you a Merry Christmas… or Happy Holidays … not sure if you celebrate, but you know “Peace be with you”

  • '19 '17 '16

    You too. Will have a think about this one.

  • '19 '17 '16

    TripleA Manual Gamesave Post: Americans round 25

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.2.0

    Game History

    Round: 25
    
        Purchase Units - Americans
            Americans buy nothing; Remaining resources: 87 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 carrier and 2 fighters moved from 83 Sea Zone to 78 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    Just to confirm, this is the way it should look?

  • 2024 '22 '21 '19 '18

    I said land 2 ftrs on the carrier, but dont land any in sz78. Pls land one in sz83 and one in Trans-Jordan

  • '19 '17 '16

    @max334 said in 21L PTV max334 (X+14) vs simone33 (Allies):

    I said land 2 ftrs on the carrier, but dont land any in sz78. Pls land one in sz83 and one in Trans-Jordan

    Actually you did say leave the ftrs on the CV in 78.

    @max334 said in 21L PTV max334 (X+14) vs simone33 (Allies):

    pls add 2 ftrs to the carrier in 78

    Good thing I checked. Didn’t seem logical to me.

  • 2024 '22 '21 '19 '18

    Yes, thats what I had said, but looking at it again, I see I dont need to do that. But I dont want to complicate things so you can just leave it as you have it or put the ftrs in 83 and Trans-Jordon

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