Here is the game, Have Fun
L21 BM4 Surfer (X) vs. Sovietishcat (L+18)
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@surfer Time to leave Moscow!
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 infantry, 3 marines, 1 mech_infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Shantung to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 1 infantry moved from Jehol to Manchuria 2 infantry moved from Kiangsu to Kiangsi 2 infantry moved from Kiangsu to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 4 infantry moved from Kiangsu to 19 Sea Zone 4 infantry and 2 transports moved from 19 Sea Zone to 6 Sea Zone 4 infantry moved from 6 Sea Zone to Korea 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 3 fighters moved from 6 Sea Zone to Korea 3 tactical_bombers moved from Japan to Korea 1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Manchuria 2 fighters moved from Japan to Korea 1 bomber moved from Japan to Korea 3 fighters moved from 19 Sea Zone to 6 Sea Zone Combat - Japanese Battle in Guam Battle in Manchuria Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber ANZAC defend with 1 artillery Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Manchuria, round 2 : 1/5 hits, 1.67 expected hits Chinese roll dice for 1 artillery in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Manchuria Japanese win, taking Guam from Americans, taking Manchuria from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery Battle in 6 Sea Zone Japanese attack with 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 4 fighters and 2 transports Americans defend with 1 destroyer Japanese roll dice for 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 4 fighters and 2 transports in 6 Sea Zone, round 2 : 4/9 hits, 4.17 expected hits Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 6 Sea Zone Japanese win with 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 4 fighters and 2 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Korea Japanese attack with 1 bomber, 6 fighters, 4 infantry and 4 tactical_bombers Americans defend with 1 artillery, 1 factory_minor and 4 infantry Japanese roll dice for 1 bomber, 6 fighters, 4 infantry and 4 tactical_bombers in Korea, round 2 : 8/15 hits, 7.00 expected hits Americans roll dice for 1 artillery and 4 infantry in Korea, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Japanese, 4 infantry owned by the Americans and 1 artillery owned by the Americans lost in Korea Japanese win, taking Korea from Americans with 1 bomber, 6 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 4 infantry Battle in Kiangsi Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 3/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 25 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 carrier EDIT: Adding units owned by Japanese to 21 Sea Zone: 1 carrier and 1 destroyer EDIT: Turning off Edit Mode 1 carrier moved from 19 Sea Zone to 21 Sea Zone 1 submarine moved from 19 Sea Zone to 20 Sea Zone 1 fighter moved from Manchuria to 21 Sea Zone 1 tactical_bomber moved from Manchuria to 21 Sea Zone 1 fighter moved from Kiangsi to 21 Sea Zone 1 fighter moved from 6 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from Kiangsi to 19 Sea Zone 3 fighters moved from Korea to 19 Sea Zone 1 tactical_bomber moved from Kiangsu to 6 Sea Zone 2 fighters moved from Korea to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Korea to Japan 1 transport moved from 4 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 tactical_bomber moved from 6 Sea Zone to Japan 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Sikang to Szechwan 1 armour and 3 mech_infantrys moved from Kiangsu to Kweichow 2 infantry moved from Anhwe to Kweichow 5 artilleries moved from Kiangsu to Anhwe 1 aaGun moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from Korea to Kiangsu 1 bomber and 1 tactical_bomber moved from Korea to Japan 9 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Urals to Novosibirsk 1 submarine moved from 42 Sea Zone to 37 Sea Zone 1 fighter moved from 6 Sea Zone to Japan Place Units - Japanese 2 infantry and 1 mech_infantry placed in Kiangsu 1 infantry and 3 marines placed in Japan Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 cruiser EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode 5 submarines placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,4 Japanese collect 58 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -1.33 Japanese regular : 1.17
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I hope you don’t mind, I needed to take a CV and DD from SZ6. I should have taken them out before the combat, but I wasn’t paying attention because it was just a DD to kill.
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@surfer I am not too sure if I follow, You can’t take any boats that participate in combat in sz 6, hence the purpose of the dd ( if you attack it)
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@sovietishcat i had a ridiculous amount of overkill. Id move 1 dd and 1 cv prior to battle. If you want I’ll replay the round.
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The other units will put the dd down
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@surfer ok no worries! Just wanna be sure, no need to redo the turn, you will kill my dd no matter what.
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 airfield, 2 destroyers, 3 fighters, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Spain to Holland Belgium 5 fighters and 1 tactical_bomber moved from Spain to Holland Belgium 1 mech_infantry moved from Venezuela to Bolivia Americans take Bolivia from Neutral_True Combat - Americans Battle in Holland Belgium Americans attack with 5 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry Americans roll dice for 5 fighters, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/7 hits, 3,33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to Buryatia: 1 mech_infantry EDIT: Changing ownership of Buryatia from Japanese to Americans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Sakha: 1 mech_infantry EDIT: Turning off Edit Mode 5 fighters and 1 tactical_bomber moved from Holland Belgium to Spain 3 fighters moved from Spain to Gibraltar 1 aaGun moved from Spain to Gibraltar 1 infantry and 1 marine moved from United Kingdom to 110 Sea Zone 3 carriers, 2 cruisers, 2 destroyers, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 marine moved from Tunisia to Algeria 1 marine moved from 92 Sea Zone to Spain 1 infantry moved from 92 Sea Zone to Spain 1 artillery and 7 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 7 infantry moved from 91 Sea Zone to Spain 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 4 fighters and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from Venezuela to Brazil 1 bomber moved from British Guiana to Gibraltar 1 submarine moved from 39 Sea Zone to 41 Sea Zone 1 submarine moved from 35 Sea Zone to 19 Sea Zone 1 infantry moved from Amur to Sakha 1 infantry moved from Soviet Far East to Siberia Place Units - Americans 1 airfield and 3 fighters placed in Spain 2 tactical_bombers placed in Western United States 2 destroyers and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Kwangtung to Kiangsi 1 artillery moved from Kwangtung to Kiangsi 1 fighter moved from Kwangtung to Kiangsi Combat - Chinese Battle in Kiangsi Chinese attack with 1 artillery, 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kiangsi, round 2 : 2/5 hits, 1,50 expected hits Japanese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsi to Kwangtung Place Units - Chinese 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 1 artillery, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Syria to Turkey British take Turkey from Italians 1 infantry moved from Northwest Persia to Caucasus 2 fighters moved from Persia to 80 Sea Zone 1 destroyer moved from 71 Sea Zone to 80 Sea Zone 1 armour moved from Iraq to Caucasus 1 fighter moved from Persia to Caucasus Combat - British Battle in 80 Sea Zone British attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 80 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 80 Sea Zone British win, taking 80 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Caucasus British attack with 1 armour, 1 fighter and 1 infantry Germans defend with 1 infantry British roll dice for 1 armour, 1 fighter and 1 infantry in Caucasus, round 2 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 1 mech_infantry moved from Iraq to Caucasus 1 fighter moved from Caucasus to Persia 2 fighters moved from 80 Sea Zone to Persia 2 infantry moved from Persia to Iraq 1 artillery moved from Persia to Iraq 1 armour and 4 mech_infantrys moved from Iraq to Persia 1 mech_infantry moved from Persia to Caucasus 1 infantry moved from Burma to Yunnan 1 tactical_bomber moved from Kwangtung to Yunnan 1 mech_infantry moved from India to Yunnan 2 artilleries and 9 infantry moved from India to Burma 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 aaGun and 1 infantry moved from 92 Sea Zone to Spain 1 battleship, 1 carrier, 2 cruisers and 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from British Columbia to Western United States Place Units - British 1 artillery and 2 infantry placed in Union of South Africa 3 mech_infantrys placed in Persia 1 infantry placed in Egypt 4 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 1 artillery, 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,3 UK_Pacific collect 8 PUs (6 lost to blockades); end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0,50 Americans regular : 0,67 Japanese regular : 0,17 Germans regular : -0,67 British regular : 1,50
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@surfer Forgot the walk in combat in Buryatia, let me know if you are not okay with edit.
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Its fine.
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 1 fighter and 2 infantry Americans defend with 1 mech_infantry Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Non Combat Move - Italians 1 fighter moved from Holland Belgium to Southern Italy 10 infantry and 5 mech_infantrys moved from Northern Italy to Southern Italy 2 mech_infantrys moved from Southern France to Southern Italy 1 armour and 1 mech_infantry moved from Western Germany to Southern Italy 1 armour moved from Volgograd to Rostov 2 fighters moved from Southern France to Southern Italy 1 artillery moved from France to Southern France 1 aaGun moved from Northern Italy to Southern France Place Units - Italians 1 infantry and 2 mech_infantrys placed in Southern Italy 3 infantry placed in Southern France 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 0.17
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 3 transports; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from Russia to Iraq 1 fighter moved from Russia to Yunnan 2 marines moved from Queensland to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Tanganyika Territory to Kenya Place Units - ANZAC 3 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 12 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Egypt to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
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@surfer The 2 Anzac Marines are on 2 USA cruisers.
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 aaGun, 1 destroyer, 1 fighter, 18 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 battleship, 1 cruiser, 3 submarines and 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 infantry moved from Smolensk to Russia 1 infantry moved from Tambov to Russia 2 infantry moved from Bryansk to Russia 3 tactical_bombers moved from Rostov to Russia 1 bomber, 1 fighter and 1 tactical_bomber moved from Volgograd to Russia 3 armour and 3 mech_infantrys moved from Rostov to Caucasus 1 armour moved from Volgograd to Caucasus 3 armour moved from Ukraine to Caucasus 14 armour and 28 mech_infantrys moved from Bryansk to Caucasus Combat - Germans Battle in Russia Germans attack with 1 bomber, 1 fighter, 4 infantry and 4 tactical_bombers Russians defend with 1 airfield, 1 factory_major and 3 infantry Germans roll dice for 1 bomber, 1 fighter, 4 infantry and 4 tactical_bombers in Russia, round 2 : 5/10 hits, 4.00 expected hits Russians roll dice for 3 infantry in Russia, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Russia Germans captures 10PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 1 bomber, 1 fighter, 4 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in Caucasus Germans attack with 21 armour and 31 mech_infantrys British defend with 1 armour, 1 infantry and 2 mech_infantrys Germans roll dice for 21 armour and 31 mech_infantrys in Caucasus, round 2 : 15/52 hits, 15.67 expected hits Russians roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1.50 expected hits 2 mech_infantrys owned by the British, 1 mech_infantry owned by the Germans, 1 infantry owned by the British and 1 armour owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 21 armour and 30 mech_infantrys remaining. Battle score for attacker is 13 Casualties for Germans: 1 mech_infantry Casualties for British: 1 armour, 1 infantry and 2 mech_infantrys triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 1 mech_infantry moved from Volgograd to Afghanistan Germans take Afghanistan from Neutral_True 1 mech_infantry moved from Volgograd to Tsinghai 1 infantry moved from Tsinghai to Shensi 3 aaGuns, 18 artilleries and 26 infantry moved from Bryansk to Rostov 2 tactical_bombers moved from Russia to Rostov 1 tactical_bomber moved from Russia to Rostov 1 tactical_bomber moved from Russia to Rostov 1 fighter moved from Russia to Rostov 1 bomber moved from Russia to Novgorod 1 tactical_bomber moved from Eastern Poland to Western Germany 1 aaGun and 3 infantry moved from France to Southern France 3 infantry moved from Western Germany to France 1 aaGun moved from Western Germany to France 1 fighter moved from Western Germany to Southern Italy 1 mech_infantry moved from Western Germany to Southern Italy Place Units - Germans 3 infantry placed in France 1 aaGun placed in Western Germany 1 destroyer placed in 112 Sea Zone 1 fighter and 7 infantry placed in Western Germany 3 infantry placed in Volgograd 2 infantry and 1 mech_infantry placed in Rostov Germans undo move 6. 3 infantry placed in Rostov 2 infantry and 1 mech_infantry placed in Ukraine Turn Complete - Germans Germans collect 61 PUs; end with 71 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 78 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs
Combat Hit Differential Summary :
Russians regular : -1.50 Germans regular : 0.33
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@surfer Oh boy Germany is about to run over the world!
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Merry Christmas!! Don’t let the Nazi invasion ruin it :)
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@surfer Merry Christmas, as long as they do not reach Canada, I would be fine :rolling_on_the_floor_laughing:
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Combat Move - Russians 7 artilleries and 70 infantry moved from Samara to Russia Combat - Russians Battle in Russia Russians attack with 7 artilleries and 70 infantry Germans defend with 1 airfield, 1 factory_minor and 4 infantry Russians roll dice for 7 artilleries and 70 infantry in Russia, round 2 : 18/77 hits, 15,17 expected hits Germans roll dice for 4 infantry in Russia, round 2 : 4/4 hits, 1,33 expected hits 4 infantry owned by the Russians and 4 infantry owned by the Germans lost in Russia Russians win, taking Russia from Germans, taking Buryatia from Americans with 7 artilleries and 66 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 4 infantry Casualties for Germans: 4 infantry Non Combat Move - Russians 4 aaGuns moved from Samara to Russia 2 fighters moved from Egypt to Spain 2 fighters and 1 tactical_bomber moved from Persia to Egypt 1 submarine moved from 81 Sea Zone to 80 Sea Zone 1 submarine moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from Iraq to Northwest Persia Turn Complete - Russians Russians collect 9 PUs; end with 9 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 11 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 13 PUs
Combat Hit Differential Summary :
Germans regular : 2,67 Russians regular : 2,83
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@surfer I must say the 4 infs in Moscow sure knows how to hit.
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 8 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 5 Sea Zone 1 marine moved from 5 Sea Zone to Soviet Far East 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Korea to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 17 Sea Zone 1 marine moved from 17 Sea Zone to Iwo Jima 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima 1 battleship and 2 carriers moved from 19 Sea Zone to 35 Sea Zone Japanese take 20 Sea Zone from Americans Japanese take 35 Sea Zone from Americans 2 infantry moved from Kiangsu to Kiangsi 1 bomber and 2 tactical_bombers moved from Kiangsu to Kiangsi 3 fighters and 1 tactical_bomber moved from 19 Sea Zone to Kiangsi 2 armour, 1 artillery, 3 infantry and 3 mech_infantrys moved from Kweichow to Hunan 2 infantry moved from Anhwe to Hunan 1 fighter moved from 6 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from Japan to 25 Sea Zone 1 bomber moved from Japan to Siberia 2 fighters and 2 tactical_bombers moved from Japan to 19 Sea Zone Combat - Japanese Battle in Soviet Far East Battle in Hunan Japanese attack with 2 armour, 1 artillery, 5 infantry and 3 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 2 armour, 1 artillery, 5 infantry and 3 mech_infantrys in Hunan, round 2 : 3/11 hits, 2.83 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Soviet Far East from Russians, taking Hunan from Chinese with 2 armour, 1 artillery, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Siberia Japanese attack with 1 bomber and 2 infantry Americans defend with 1 infantry Japanese roll dice for 1 cruiser in Siberia, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Siberia Japanese win, taking Siberia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Kiangsi Japanese attack with 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers Chinese defend with 1 artillery and 2 infantry Japanese roll dice for 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers in Kiangsi, round 2 : 4/9 hits, 4.50 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Chinese: 1 artillery and 2 infantry Battle in Iwo Jima Japanese attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 cruiser in Iwo Jima, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Iwo Jima, round 2 : 3/5 hits, 1.83 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Iwo Jima Japanese win, taking Iwo Jima from ANZAC with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in 25 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 19 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 19 Sea Zone Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Samara from Russians to Japanese EDIT: Turning off Edit Mode 2 infantry moved from Guam to 21 Sea Zone 3 fighters and 1 tactical_bomber moved from 21 Sea Zone to Java 2 carriers, 1 destroyer, 2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 35 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 3 infantry moved from Korea to 6 Sea Zone 1 battleship, 2 carriers, 2 destroyers, 3 fighters, 4 infantry, 1 marine, 5 submarines and 2 transports moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Iwo Jima to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 bomber moved from Siberia to Japan 1 infantry moved from Manchuria to Amur 1 aaGun, 5 artilleries and 8 infantry moved from Anhwe to Hunan 1 aaGun moved from Kweichow to Hunan 1 artillery moved from Hopei to Anhwe 1 artillery moved from Shensi to Hopei 1 mech_infantry moved from Kiangsu to Hunan 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 4 infantry moved from 35 Sea Zone to Philippines 3 fighters moved from Kiangsi to 35 Sea Zone 3 tactical_bombers moved from Kiangsi to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 bomber moved from Kiangsi to Kiangsu 1 infantry moved from Novosibirsk to Samara Place Units - Japanese 1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone 3 infantry placed in Kiangsu 1 armour, 1 infantry and 1 mech_infantry placed in Korea 4 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,1 Japanese collect 59 PUs (4 lost to blockades); end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33 Americans regular : -0.83 Japanese regular : -1.83 ANZAC regular : -0.67 Russians regular : -0.33