shitty dice all around, but ok
Pejon_88 (X) versus Farmboy (Allies +20), BM3/4
-
@pejon_88 all good
-
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 2 fighters, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 7 fighters and 1 tactical_bomber moved from 33 Sea Zone to Iwo Jima 1 infantry moved from Algeria to 92 Sea Zone 1 infantry moved from Algeria to 92 Sea Zone 4 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from Algeria to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 fighter moved from Egypt to 96 Sea Zone 1 bomber moved from Egypt to Malta 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 fighter moved from Wake Island to Iwo Jima 2 fighters moved from Caroline Islands to Iwo Jima Combat - Americans Battle in 96 Sea Zone Americans attack with 1 fighter and 1 transport Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Iwo Jima Americans attack with 1 artillery, 10 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 artillery, 10 fighters, 1 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 8/13 hits, 6.33 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Iwo Jima from Japanese with 1 artillery, 10 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Malta Americans attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 1 artillery Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Malta, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 artillery in Malta, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Malta Americans win, taking Malta from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 battleship, 6 carriers, 3 cruisers, 3 destroyers, 3 fighters and 7 submarines moved from 33 Sea Zone to 17 Sea Zone 1 carrier and 1 destroyer moved from 26 Sea Zone to 17 Sea Zone 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 10 fighters and 1 tactical_bomber moved from Iwo Jima to 17 Sea Zone 3 infantry, 1 marine and 2 transports moved from 26 Sea Zone to 17 Sea Zone 1 fighter moved from Hawaiian Islands to Wake Island 1 carrier moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Eastern United States to 26 Sea Zone 1 fighter moved from Caroline Islands to Wake Island 1 carrier moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 1 fighter moved from Eastern United States to Gibraltar 2 infantry moved from Eastern United States to 101 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 2 mech_infantrys moved from Algeria to 92 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 92 Sea Zone to 110 Sea Zone 2 infantry and 2 mech_infantrys moved from 110 Sea Zone to United Kingdom 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 tactical_bomber moved from Cyprus to Algeria 1 fighter moved from Cyprus to 92 Sea Zone 1 marine moved from 17 Sea Zone to Iwo Jima 1 fighter moved from Cyprus to Tunisia 1 bomber moved from Malta to Tunisia 1 fighter moved from 96 Sea Zone to Tunisia 1 mech_infantry moved from Tunisia to Morocco Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by British from 92 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by British to 110 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Algeria: 1 tactical_bomber EDIT: Adding units owned by Americans to 92 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode 1 bomber and 1 fighter placed in Western United States 1 carrier and 1 submarine placed in 10 Sea Zone 1 submarine and 1 transport placed in 101 Sea Zone 1 fighter and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUsCombat Hit Differential Summary :
Americans regular : 1.33 Italians regular : -0.33 Japanese regular : -0.33 -
@pejon_88 note I had to edit the UK tac so taht it stayed on the US carrier.
-
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Szechwan 1 fighter moved from Shensi to Szechwan 1 artillery and 3 infantry moved from Shensi to Suiyuyan 3 infantry moved from Shensi to Hopei 3 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 5 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 6 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 2 infantry in Kweichow, round 7 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Chinese retreated to Shensi Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Battle in Suiyuyan Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 artillery Chinese roll dice for 1 artillery and 3 infantry in Suiyuyan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 3 infantry in Suiyuyan, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 3 infantry in Suiyuyan, round 4 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Hopei, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Hopei, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Hopei, round 5 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUsCombat Hit Differential Summary :
Chinese regular : -4.67 Japanese regular : -2.67 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 2 fighters, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 7 fighters and 1 tactical_bomber moved from 33 Sea Zone to Iwo Jima 1 infantry moved from Algeria to 92 Sea Zone 1 infantry moved from Algeria to 92 Sea Zone 4 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from Algeria to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 fighter moved from Egypt to 96 Sea Zone 1 bomber moved from Egypt to Malta 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 fighter moved from Wake Island to Iwo Jima 2 fighters moved from Caroline Islands to Iwo Jima Combat - Americans Battle in 96 Sea Zone Americans attack with 1 fighter and 1 transport Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Iwo Jima Americans attack with 1 artillery, 10 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 artillery, 10 fighters, 1 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 8/13 hits, 6.33 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Iwo Jima from Japanese with 1 artillery, 10 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Malta Americans attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 1 artillery Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Malta, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 artillery in Malta, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Malta Americans win, taking Malta from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 battleship, 6 carriers, 3 cruisers, 3 destroyers, 3 fighters and 7 submarines moved from 33 Sea Zone to 17 Sea Zone 1 carrier and 1 destroyer moved from 26 Sea Zone to 17 Sea Zone 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 10 fighters and 1 tactical_bomber moved from Iwo Jima to 17 Sea Zone 3 infantry, 1 marine and 2 transports moved from 26 Sea Zone to 17 Sea Zone 1 fighter moved from Hawaiian Islands to Wake Island 1 carrier moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Eastern United States to 26 Sea Zone 1 fighter moved from Caroline Islands to Wake Island 1 carrier moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 1 fighter moved from Eastern United States to Gibraltar 2 infantry moved from Eastern United States to 101 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 2 mech_infantrys moved from Algeria to 92 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 92 Sea Zone to 110 Sea Zone 2 infantry and 2 mech_infantrys moved from 110 Sea Zone to United Kingdom 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 tactical_bomber moved from Cyprus to Algeria 1 fighter moved from Cyprus to 92 Sea Zone 1 marine moved from 17 Sea Zone to Iwo Jima 1 fighter moved from Cyprus to Tunisia 1 bomber moved from Malta to Tunisia 1 fighter moved from 96 Sea Zone to Tunisia 1 mech_infantry moved from Tunisia to Morocco Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by British from 92 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by British to 110 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Algeria: 1 tactical_bomber EDIT: Adding units owned by Americans to 92 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode 1 bomber and 1 fighter placed in Western United States 1 carrier and 1 submarine placed in 10 Sea Zone 1 submarine and 1 transport placed in 101 Sea Zone 1 fighter and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Szechwan 1 fighter moved from Shensi to Szechwan 1 artillery and 3 infantry moved from Shensi to Suiyuyan 3 infantry moved from Shensi to Hopei 3 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 5 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 6 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 2 infantry in Kweichow, round 7 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Chinese retreated to Shensi Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Battle in Suiyuyan Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 artillery Chinese roll dice for 1 artillery and 3 infantry in Suiyuyan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 3 infantry in Suiyuyan, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 3 infantry in Suiyuyan, round 4 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Hopei, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Hopei, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Hopei, round 5 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 2 artilleries, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Tunisia to Libya 1 artillery moved from Tunisia to Libya 1 armour and 1 mech_infantry moved from Tunisia to Libya 1 fighter and 1 tactical_bomber moved from Crete to Libya 1 tactical_bomber moved from Crete to Libya 1 bomber moved from Persia to Libya 12 infantry moved from India to Burma 2 artilleries moved from India to Burma Combat - British Battle in Burma British attack with 2 artilleries and 12 infantry Japanese defend with 1 infantry British roll dice for 2 artilleries and 12 infantry in Burma, round 2 : 4/14 hits, 3.00 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 2 artilleries and 11 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Libya British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Libya, round 2 : 4/9 hits, 4.00 expected hits Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Libya, round 2 : 0/4 hits, 1.50 expected hits 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Libya British win, taking Libya from Italians with 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 17 Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Non Combat Move - British 1 fighter and 2 tactical_bombers moved from Libya to Tunisia 1 bomber moved from Libya to Tunisia 1 aaGun moved from Algeria to Tunisia 2 artilleries, 2 infantry and 2 marines moved from Algeria to 92 Sea Zone 2 artilleries, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 infantry, 2 marines, 1 tactical_bomber and 3 transports moved from 92 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to United Kingdom 2 fighters moved from Smolensk to Russia 2 tactical_bombers moved from Egypt to Persia 8 fighters and 1 tactical_bomber moved from Crete to Persia 2 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Trans-Jordan to Persia 1 mech_infantry moved from Iraq to Persia 1 mech_infantry moved from Persia to Eastern Persia 1 infantry moved from Iraq to Persia 2 marines moved from Persia to 80 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to United Kingdom 1 aaGun moved from India to Burma 1 infantry moved from Persia to Northwest Persia 1 transport moved from 80 Sea Zone to 79 Sea Zone 2 infantry moved from West India to 79 Sea Zone 2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Persia 1 battleship, 1 cruiser, 1 destroyer and 2 marines moved from 80 Sea Zone to 81 Sea Zone 2 marines moved from 81 Sea Zone to Trans-Jordan 1 infantry moved from India to Burma 1 submarine moved from 119 Sea Zone to 110 Sea Zone Place Units - British 1 destroyer placed in 71 Sea Zone 2 artilleries and 1 infantry placed in Persia 3 infantry placed in Egypt 1 fighter and 2 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1 British collect 35 PUs (1 lost to blockades); end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Chinese regular : -4.67 Americans regular : 1.33 Italians regular : -1.83 Japanese regular : -2.33 British regular : 1.00 -
TripleA Manual Gamesave Post: Italians round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 92 Sea Zone 1 bomber moved from Greece to 92 Sea Zone 1 fighter moved from Greece to 96 Sea Zone 2 fighters moved from Southern Italy to 92 Sea ZoneCombat Hit Differential Summary :
-
Scramble SZ92?
-
@pejon_88 no scramble
-
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 92 Sea Zone 1 bomber moved from Greece to 92 Sea Zone 1 fighter moved from Greece to 96 Sea Zone 2 fighters moved from Southern Italy to 92 Sea Zone Combat - Italians Battle in 96 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 96 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 92 Sea Zone Italians attack with 1 bomber, 1 destroyer and 2 fighters British defend with 1 destroyer Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 92 Sea Zone Italians win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 1 submarine moved from 99 Sea Zone to 97 Sea Zone 1 armour and 1 mech_infantry moved from Volgograd to Caucasus 2 fighters moved from 92 Sea Zone to Southern France 1 bomber moved from 92 Sea Zone to Southern Italy 1 fighter moved from 96 Sea Zone to Southern Italy 2 aaGuns, 1 artillery and 6 infantry moved from Southern Italy to Northern Italy Place Units - Italians 3 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUsCombat Hit Differential Summary :
Italians regular : 0,00 British regular : -0,33 -
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 17 Sea Zone Non Combat Move - ANZAC 1 cruiser, 1 marine and 3 submarines moved from 33 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 destroyer moved from 33 Sea Zone to 22 Sea Zone 1 aaGun, 1 artillery and 1 infantry moved from New South Wales to South Australia 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 61 Sea Zone 1 infantry moved from 61 Sea Zone to South Australia Place Units - ANZAC 1 armour, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
-
@pejon_88 the US air are on the UK carrier and the french air is on the US. the 3 Fr inf and the 1 UK inf are on two US transports
-
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 9 infantry, 7 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from France to Normandy Bordeaux 2 infantry moved from France to Holland Belgium 2 fighters and 2 tactical_bombers moved from Southern Italy to Normandy Bordeaux 2 infantry moved from Volgograd to Tambov 1 fighter moved from Volgograd to Tambov 1 bomber moved from Greece to Tambov 1 infantry moved from Kazakhstan to Sikang Germans take Sikang from Chinese 1 bomber moved from Greece to Egypt 1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium 2 fighters moved from Greece to Holland Belgium 1 armour moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 armour moved from Evenkiyskiy to Yenisey Germans take Yenisey from Russians 1 mech_infantry moved from Urals to Timguska Germans take Timguska from Russians 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians Combat - Germans Strategic bombing raid in Egypt British roll AA dice in Egypt : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Egypt causes 0 damage total. Battle in Holland Belgium Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/6 hits, 2,50 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Normandy Bordeaux Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 2/6 hits, 2,67 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Tambov Germans attack with 1 bomber, 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Tambov, round 2 : 2/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Tambov to Greece 1 fighter moved from Tambov to Greece 2 fighters moved from Greece to Southern Italy 1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany 1 fighter moved from Holland Belgium to Germany 2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany 1 fighter moved from Normandy Bordeaux to France 2 mech_infantrys moved from Southern Italy to Southern France 1 cruiser and 1 destroyer moved from 125 Sea Zone to 113 Sea Zone 1 submarine moved from 111 Sea Zone to 125 Sea Zone 2 mech_infantrys moved from Western Germany to Southern France 5 infantry moved from France to Western Germany 1 mech_infantry moved from Western Germany to Germany 2 mech_infantrys moved from Eastern Poland to Germany 1 fighter and 1 tactical_bomber moved from Greece to Norway 1 aaGun and 1 infantry moved from Western Germany to 113 Sea Zone 1 aaGun and 1 infantry moved from 113 Sea Zone to Norway 4 mech_infantrys moved from Greece to Yugoslavia 9 mech_infantrys moved from Greece to Romania 1 armour and 2 mech_infantrys moved from Caucasus to Ukraine 1 infantry moved from Ukraine to Bryansk 1 artillery and 6 infantry moved from Novgorod to Belarus 2 armour and 5 mech_infantrys moved from Ukraine to Belarus 1 aaGun moved from Western Germany to Germany 1 aaGun moved from France to Western Germany 2 mech_infantrys moved from Eastern Poland to Novgorod 1 armour and 1 mech_infantry moved from Novosibirsk to Timguska 2 infantry moved from Ukraine to Rostov Place Units - Germans 7 mech_infantrys placed in Germany 3 infantry placed in Novgorod 3 infantry placed in Ukraine 3 infantry placed in Volgograd 1 bomber and 1 tactical_bomber placed in Western Germany 1 submarine placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6 Germans collect 70 PUs; end with 70 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUsCombat Hit Differential Summary :
Americans regular : 1,33 British AA : 0,83 Russians regular : 0,67 Germans regular : 0,33 -
@pejon_88 that was some nice dice for the allies
-
@farmboy and only positive dice for the axis were the convoy. SB is so frustrating in the sense that one die can make such a big impact! +6 TUV all the way to -14.
-
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Siberia to Soviet Far East Russians take Soviet Far East from Japanese 1 infantry moved from Siberia to Amur Russians take Amur from Japanese 2 infantry moved from Vologda to Novosibirsk 2 infantry moved from Vologda to Smolensk 1 artillery and 17 infantry moved from Vologda to Samara 2 infantry moved from Russia to Tambov 2 infantry moved from Russia to Bryansk 1 tactical_bomber moved from Russia to Novosibirsk 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Bryansk 1 fighter moved from Russia to Tambov 4 artilleries moved from Russia to Samara 14 infantry moved from Russia to Samara 6 infantry moved from Russia to Samara 2 infantry moved from Vologda to Samara 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara Combat - Russians Battle in Bryansk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Novosibirsk Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk Russians win, taking Novosibirsk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Tambov Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 4 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 5 artilleries and 41 infantry Germans defend with 1 infantry Russians roll dice for 5 artilleries and 41 infantry in Samara, round 2 : 10/46 hits, 9.33 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 5 artilleries and 40 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Novosibirsk to Russia 1 fighter moved from Smolensk to Russia 1 fighter moved from Tambov to Russia 1 fighter moved from Bryansk to Russia 1 aaGun moved from Russia to Samara 2 aaGuns and 4 infantry moved from Siberia to Amur 2 mech_infantrys moved from Vologda to Russia 1 submarine moved from 105 Sea Zone to 91 Sea Zone Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 15 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUsCombat Hit Differential Summary :
Germans regular : -0.67 Russians regular : -0.17 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 fighters, 1 harbour, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 bombers moved from French Indo China to Amur 2 fighters moved from Korea to Amur 1 infantry and 3 mech_infantrys moved from Korea to Amur 2 fighters and 1 tactical_bomber moved from Japan to Amur 1 tactical_bomber moved from Anhwe to Amur 1 armour moved from Buryatia to Sakha Japanese take Sakha from Russians 1 armour moved from Sakha to Amur 1 destroyer moved from 37 Sea Zone to 61 Sea Zone 1 submarine moved from 34 Sea Zone to 22 Sea Zone 4 fighters and 4 tactical_bombers moved from 34 Sea Zone to 22 Sea Zone Combat - Japanese Battle in 61 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 61 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Amur Japanese attack with 1 armour, 2 bombers, 4 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers Russians defend with 2 aaGuns and 5 infantry Russians roll AA dice in Amur : 1/6 hits, 1,00 expected hits 1 fighter owned by the Japanese lost in Amur Japanese roll dice for 1 armour, 2 bombers, 3 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers in Amur, round 2 : 6/12 hits, 5,33 expected hits Russians roll dice for 2 aaGuns and 5 infantry in Amur, round 2 : 2/5 hits, 1,67 expected hits 1 infantry owned by the Japanese, 4 infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Amur Japanese roll dice for 1 armour, 2 bombers, 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Amur, round 3 : 5/10 hits, 5,00 expected hits Russians roll dice for 1 infantry in Amur, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Amur Japanese win, taking Amur from Russians with 1 armour, 2 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 fighter, 1 infantry and 2 mech_infantrys Casualties for Russians: 2 aaGuns and 5 infantry Battle in 22 Sea Zone Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 22 Sea Zone Japanese win with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters and 2 tactical_bombers moved from 22 Sea Zone to Japan 2 fighters and 2 tactical_bombers moved from 22 Sea Zone to 19 Sea Zone 1 fighter moved from Amur to Japan 1 fighter moved from Amur to Korea EDIT: 1 fighter moved from Korea to Japan 1 fighter moved from Amur to 19 Sea Zone 1 tactical_bomber moved from Amur to 19 Sea Zone 1 tactical_bomber moved from Amur to Manchuria 2 bombers moved from Amur to Manchuria 2 infantry moved from Paulau Island to 34 Sea Zone 2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 3 fighters, 6 infantry, 2 submarines, 2 tactical_bombers and 3 transports moved from 34 Sea Zone to 19 Sea Zone 6 infantry moved from 19 Sea Zone to Manchuria 2 infantry moved from Shan State to Yunnan 3 infantry moved from French Indo China to Yunnan 4 fighters moved from Java to Yunnan 1 submarine moved from 74 Sea Zone to 41 Sea Zone 1 carrier moved from 37 Sea Zone to 19 Sea Zone 1 submarine moved from 35 Sea Zone to 19 Sea Zone 1 submarine moved from 20 Sea Zone to 19 Sea Zone 1 infantry moved from Hunan to Anhwe 1 artillery moved from Anhwe to Hunan 1 infantry moved from Kwangsi to Hunan 1 mech_infantry moved from Hunan to Yunnan 2 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Kwangtung to Kiangsi 1 fighter and 3 tactical_bombers moved from Java to French Indo China 1 fighter moved from 37 Sea Zone to 19 Sea Zone 1 destroyer and 1 submarine moved from 5 Sea Zone to 19 Sea Zone 1 aaGun moved from Hunan to Anhwe 1 carrier and 1 transport moved from 37 Sea Zone to 36 Sea Zone Place Units - Japanese 2 fighters and 3 infantry placed in Japan 1 harbour placed in Jehol 2 infantry and 1 mech_infantry placed in Kwangtung 3 infantry placed in French Indo China 3 infantry placed in Malaya Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Japanese regular : 1,33 ANZAC regular : -0,33 Russians regular : 1,00 Russians AA : 0,00 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 fighters, 1 harbour, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 bombers moved from French Indo China to Amur 2 fighters moved from Korea to Amur 1 infantry and 3 mech_infantrys moved from Korea to Amur 2 fighters and 1 tactical_bomber moved from Japan to Amur 1 tactical_bomber moved from Anhwe to Amur 1 armour moved from Buryatia to Sakha Japanese take Sakha from Russians 1 armour moved from Sakha to Amur 1 destroyer moved from 37 Sea Zone to 61 Sea Zone 1 submarine moved from 34 Sea Zone to 22 Sea Zone 4 fighters and 4 tactical_bombers moved from 34 Sea Zone to 22 Sea Zone Combat - Japanese Battle in 61 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 61 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Amur Japanese attack with 1 armour, 2 bombers, 4 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers Russians defend with 2 aaGuns and 5 infantry Russians roll AA dice in Amur : 1/6 hits, 1,00 expected hits 1 fighter owned by the Japanese lost in Amur Japanese roll dice for 1 armour, 2 bombers, 3 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers in Amur, round 2 : 6/12 hits, 5,33 expected hits Russians roll dice for 2 aaGuns and 5 infantry in Amur, round 2 : 2/5 hits, 1,67 expected hits 1 infantry owned by the Japanese, 4 infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Amur Japanese roll dice for 1 armour, 2 bombers, 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Amur, round 3 : 5/10 hits, 5,00 expected hits Russians roll dice for 1 infantry in Amur, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Amur Japanese win, taking Amur from Russians with 1 armour, 2 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 fighter, 1 infantry and 2 mech_infantrys Casualties for Russians: 2 aaGuns and 5 infantry Battle in 22 Sea Zone Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 22 Sea Zone Japanese win with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters and 2 tactical_bombers moved from 22 Sea Zone to Japan 2 fighters and 2 tactical_bombers moved from 22 Sea Zone to 19 Sea Zone 1 fighter moved from Amur to Japan 1 fighter moved from Amur to Korea EDIT: 1 fighter moved from Korea to Japan 1 fighter moved from Amur to 19 Sea Zone 1 tactical_bomber moved from Amur to 19 Sea Zone 1 tactical_bomber moved from Amur to Manchuria 2 bombers moved from Amur to Manchuria 2 infantry moved from Paulau Island to 34 Sea Zone 2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 3 fighters, 6 infantry, 2 submarines, 2 tactical_bombers and 3 transports moved from 34 Sea Zone to 19 Sea Zone 6 infantry moved from 19 Sea Zone to Manchuria 2 infantry moved from Shan State to Yunnan 3 infantry moved from French Indo China to Yunnan 4 fighters moved from Java to Yunnan 1 submarine moved from 74 Sea Zone to 41 Sea Zone 1 carrier moved from 37 Sea Zone to 19 Sea Zone 1 submarine moved from 35 Sea Zone to 19 Sea Zone 1 submarine moved from 20 Sea Zone to 19 Sea Zone 1 infantry moved from Hunan to Anhwe 1 artillery moved from Anhwe to Hunan 1 infantry moved from Kwangsi to Hunan 1 mech_infantry moved from Hunan to Yunnan 2 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Kwangtung to Kiangsi 1 fighter and 3 tactical_bombers moved from Java to French Indo China 1 fighter moved from 37 Sea Zone to 19 Sea Zone 1 destroyer and 1 submarine moved from 5 Sea Zone to 19 Sea Zone 1 aaGun moved from Hunan to Anhwe 1 carrier and 1 transport moved from 37 Sea Zone to 36 Sea Zone Place Units - Japanese 2 fighters and 3 infantry placed in Japan 1 harbour placed in Jehol 2 infantry and 1 mech_infantry placed in Kwangtung 3 infantry placed in French Indo China 3 infantry placed in Malaya Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Manchuria: 4 infantry EDIT: Adding units owned by Japanese to Jehol: 4 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : 1,33 ANZAC regular : -0,33 Russians regular : 1,00 Russians AA : 0,00 -
Minor change in the 2nd file. Please use that one.
-
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 airfield, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Gibraltar to 92 Sea Zone 1 carrier and 1 tactical_bomber moved from 110 Sea Zone to 92 Sea Zone 1 fighter moved from Eastern United States to 92 Sea Zone 1 bomber moved from Tunisia to 92 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island Combat - Americans Battle in Paulau Island Battle in 92 Sea Zone Americans attack with 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber Italians defend with 1 destroyer Americans roll dice for 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 92 Sea Zone Americans win, taking Paulau Island from Japanese with 1 bomber, 1 carrier, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Italians: 1 destroyer Non Combat Move - Americans 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry moved from 91 Sea Zone to Gibraltar 2 transports moved from 91 Sea Zone to 92 Sea Zone 2 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone 6 infantry, 2 mech_infantrys and 4 transports moved from 110 Sea Zone to 92 Sea Zone 1 aaGun moved from Tunisia to Algeria 1 fighter moved from 92 Sea Zone to United Kingdom 1 infantry moved from 91 Sea Zone to Gibraltar 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 1 tactical_bomber moved from 92 Sea Zone to Algeria 1 bomber moved from 92 Sea Zone to Crete 2 fighters moved from Tunisia to Crete 2 infantry and 2 mech_infantrys moved from 92 Sea Zone to Algeria 1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone 1 marine moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 battleship, 7 carriers, 3 cruisers, 4 destroyers, 13 fighters, 2 infantry, 1 marine, 7 submarines, 1 tactical_bomber and 2 transports moved from 17 Sea Zone to 33 Sea Zone 2 fighters moved from Wake Island to 33 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from 26 Sea Zone to Caroline Islands 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 4 infantry moved from 33 Sea Zone to Caroline Islands 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Wake Island 1 bomber moved from Western United States to United Kingdom Place Units - Americans 1 submarine placed in 10 Sea Zone 2 fighters placed in Western United States 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone 1 artillery and 3 infantry placed in Central United States 1 airfield placed in Algeria Turning on Edit Mode EDIT: Removing units owned by Americans from United Kingdom: 1 bomber EDIT: Adding units owned by Americans to Algeria: 1 bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Morocco: 1 aaGun and 1 mech_infantry EDIT: Adding units owned by Americans to Algeria: 1 aaGun and 1 mech_infantry EDIT: Removing units owned by Americans from Algeria: 2 aaGuns EDIT: Adding units owned by Americans to Gibraltar: 2 aaGuns EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUsCombat Hit Differential Summary :
Americans regular : -1.67 Italians regular : 0.67 -
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Sikang 1 fighter moved from Shensi to Sikang 3 infantry moved from Suiyuyan to Chahar 2 infantry moved from Hopei to Kweichow 1 infantry moved from Hopei to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Chahar Chinese attack with 3 infantry Japanese defend with 1 artillery Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Chahar, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Chahar, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Chahar, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Chahar, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Chahar, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar 1 infantry owned by the Chinese retreated to Suiyuyan Japanese win with 1 artillery remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Battle in Sikang Chinese attack with 1 fighter and 2 infantry Germans defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Chinese lost in Sikang Chinese win, taking Sikang from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Shensi 1 artillery moved from Suiyuyan to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUsCombat Hit Differential Summary :
Chinese regular : -2.17 Japanese regular : 0.00 Germans regular : 0.33





