@mike64 if you can get to the triplea start page everything on the pbf should be filled out now. You’ll have to enter your password and maybe user name though…
Belochai vs Bretters Alternate Universe
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TripleA Turn Summary: British round 7
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 7 Purchase Units - Americans Americans buy 1 airfield, 2 armour, 4 artilleries, 3 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from A3 to A4 1 carrier, 2 destroyers and 2 submarines moved from 16 Sea Zone to 13 Sea Zone 1 battleship, 2 carriers, 4 destroyers, 3 fighters, 4 submarines and 1 tactical_bomber moved from 14 Sea Zone to 13 Sea Zone 2 infantry moved from US17 to US11 1 transport moved from 14 Sea Zone to 16 Sea Zone 1 artillery moved from PA14 to 97 Sea Zone 1 infantry moved from PA14 to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 115 Sea Zone 1 artillery moved from 115 Sea Zone to UK30 1 infantry moved from 115 Sea Zone to UK30 1 submarine moved from 85 Sea Zone to 71 Sea Zone 1 submarine moved from 86 Sea Zone to 71 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 58 Sea Zone to 71 Sea Zone 1 artillery moved from PA8 to PA9 1 artillery moved from PA8 to PA9 1 armour moved from IN10 to PA9 1 mech_infantry moved from IN10 to PA9 1 mech_infantry moved from IN10 to PA9 1 armour moved from UK14 to UK13 1 infantry moved from G21 to PX5 Americans take PX5 from Germans 1 bomber moved from G21 to I5 1 bomber moved from UK27 to I5 Combat - Americans Strategic bombing raid in I5 Italians roll AA dice in I5 : 0/1 hits, 0.17 expected hits Italians roll AA dice in I5 : 0/1 hits, 0.17 expected hits Bombing raid in I5 rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in I5 rolls: 8 and causes: 6 damage to unit: harbour Bombing raid in I5 causes 10 damage total. Damaged units is as follows: factory_minor = 4, harbour = 6 Battle in UK30 Battle in 13 Sea Zone Americans attack with 1 battleship, 3 carriers, 6 destroyers, 3 fighters, 6 submarines and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 6 submarines in 13 Sea Zone, round 2 : 5/6 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 13 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Americans 1 destroyer owned by the Japanese lost in 13 Sea Zone Americans win, taking UK30 from Italians, taking 13 Sea Zone from Neutral with 1 battleship, 3 carriers, 6 destroyers, 3 fighters, 6 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 13 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 28 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from A4 to A6 1 infantry moved from US7 to 14 Sea Zone 1 artillery moved from US7 to 14 Sea Zone 1 infantry moved from US8 to 15 Sea Zone 1 armour moved from US7 to 15 Sea Zone 1 armour, 1 infantry and 1 transport moved from 15 Sea Zone to 13 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 13 Sea Zone to A1 3 artilleries and 4 infantry moved from UK14 to IN10 4 transports moved from 58 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from US5 to 29 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 29 Sea Zone to 54 Sea Zone 1 aaGun moved from UK18 to UK17 1 aaGun moved from UK10 to UK18 2 artilleries and 2 infantry moved from 54 Sea Zone to UK10 4 transports moved from 36 Sea Zone to 29 Sea Zone 1 armour moved from US5 to UK6 1 infantry moved from US5 to US6 1 aaGun moved from US17 to US11 1 transport moved from 71 Sea Zone to 58 Sea Zone 1 submarine moved from 80 Sea Zone to 92 Sea Zone 1 bomber moved from I5 to G21 1 bomber moved from I5 to G21 1 infantry moved from G21 to PX5 1 artillery moved from G21 to PX5 Place Units - Americans 1 airfield placed in G21 3 fighters placed in 71 Sea Zone 1 armour and 2 mech_infantrys placed in IN10 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry placed in US5 1 infantry placed in US13 Turn Complete - Americans Americans collect 70 PUs; end with 70 PUs Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 4 Boots On The Ground: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 95 PUs Objective Americans 1 Island Influence: Americans met a national objective for an additional 5 PUs; end with 100 PUs Purchase Units - Chinese Trigger Chinese Lose Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Closed Chinese buy 1 infantryC; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUs Purchase Units - British British buy 4 artilleries, 1 carrier, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 40 Sea Zone to 23 Sea Zone 1 artillery moved from PA9 to G17 British take G17 from Germans 1 fighter moved from UK4 to 23 Sea Zone 1 tactical_bomber moved from UK4 to 23 Sea Zone Combat - British Battle in 23 Sea Zone British attack with 1 fighter, 1 submarine and 1 tactical_bomber Germans defend with 1 destroyer British roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 23 Sea Zone British win, taking 23 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - British 1 fighter moved from 23 Sea Zone to UK4 1 tactical_bomber moved from 23 Sea Zone to UK4 1 aaGun, 2 artilleries and 5 infantry moved from UK5 to 40 Sea Zone 1 aaGun, 2 artilleries and 5 infantry moved from 40 Sea Zone to PA5 1 fighter moved from PA5 to 40 Sea Zone 1 tactical_bomber moved from PA5 to 40 Sea Zone 1 bomber moved from PA5 to UK4 4 artilleries and 5 infantry moved from UK28 to UK26 3 artilleries moved from UK18 to UK17 1 armour and 2 mech_infantrys moved from UK10 to UK17 Place Units - British 1 carrier and 1 destroyer placed in 40 Sea Zone 1 artillery and 2 infantry placed in UK5 3 artilleries and 2 infantry placed in UK4 Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 103 Sea Zone. Rolls: 5,2 British collect 40 PUs (2 lost to blockades); end with 40 PUs Objective British 1 Continental Influence: British met a national objective for an additional 5 PUs; end with 45 PUs Objective British 3 Southern Shipping Lanes: British met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Americans regular : 3.00 Japanese regular : 0.67 Germans regular : -0.33 British regular : 0.67 Italians AA : -0.33
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 7 Purchase Units - Italians Italians buy 1 battleship, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from UK25 to R31 Italians take R32 from Russians Italians take R31 from Russians 2 infantry moved from I5 to 75 Sea Zone 2 infantry and 1 transport moved from 75 Sea Zone to 84 Sea Zone 2 infantry moved from 84 Sea Zone to UK20 1 bomber moved from I1 to 85 Sea Zone 1 submarine moved from 75 Sea Zone to 85 Sea Zone 1 armour moved from PA13 to R31 Combat - Italians Battle in UK20 Battle in 85 Sea Zone Italians attack with 1 bomber and 1 submarine Americans defend with 1 destroyer Italians roll dice for 1 submarine in 85 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 85 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 85 Sea Zone Italians win, taking UK20 from British with 1 bomber remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Italians 1 bomber moved from 85 Sea Zone to I1 1 transport moved from 59 Sea Zone to 60 Sea Zone 1 infantry and 1 mech_infantry moved from I1 to 60 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone 1 infantry and 1 mech_infantry moved from 61 Sea Zone to R28 Place Units - Italians 1 battleship, 1 destroyer and 1 submarine placed in 75 Sea Zone Turn Complete - Italians Italians collect 30 PUs; end with 30 PUs Objective Italians 4 Amphibious Ambitions: Italians met a national objective for an additional 3 PUs; end with 33 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Italians regular : 0.67
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from A4 to 13 Sea Zone Place Units - ANZAC 1 infantry placed in A4 Turn Complete - ANZAC ANZAC collect 8 PUs; end with 8 PUs Purchase Units - French French buy 1 artillery and 1 bomber; Remaining resources: 0 PUs; Combat Move - French Non Combat Move - French 1 mech_infantry moved from F16 to F13 1 submarine moved from 96 Sea Zone to 69 Sea Zone 1 destroyer moved from 96 Sea Zone to 69 Sea Zone Place Units - French 1 artillery placed in F3 1 bomber placed in F13 Turn Complete - French French collect 32 PUs; end with 32 PUs Objective French 3 Non Military Spending: French met a national objective for an additional -16 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 8 Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 67 PUs; Germans buy 3 armour, 1 destroyer, 7 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from PX2 to G2 Germans take G2 from Russians 2 artilleries moved from PX2 to R1 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to R1 1 infantry moved from R15 to R19 1 bomber moved from R4 to R19 1 mech_infantry moved from R13 to R19 1 mech_infantry moved from R23 to R25 Germans take R25 from Russians Combat - Germans Battle in R19 Germans attack with 1 bomber, 1 infantry and 1 mech_infantry Russians defend with 1 artillery Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in R19, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 artillery in R19, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in R19, round 3 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 artillery in R19, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in R19 Germans win, taking R19 from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in R1 Germans attack with 2 artilleries, 1 fighter and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in R1, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in R1, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in R1 Germans win, taking R1 from Russians with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from R1 to 25 Sea Zone 2 artilleries and 4 infantry moved from R4 to 26 Sea Zone 2 artilleries, 4 infantry and 4 transports moved from 26 Sea Zone to 25 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 26 Sea Zone to 25 Sea Zone 2 artilleries and 4 infantry moved from 25 Sea Zone to G5 2 fighters moved from G15 to G5 1 armour and 13 mech_infantrys moved from G13 to G14 3 armour and 1 mech_infantry moved from G15 to G14 5 infantry moved from G15 to G14 1 aaGun, 4 artilleries, 8 infantry and 3 mech_infantrys moved from R23 to R29 1 bomber moved from R19 to R13 3 mech_infantrys moved from R4 to R13 Place Units - Germans 3 armour placed in R4 1 destroyer placed in 25 Sea Zone 7 infantry and 3 mech_infantrys placed in G15 Germans undo move 3. 5 mech_infantrys placed in G15 7 infantry placed in G5 Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 25 Sea Zone. Rolls: 3,5 Germans collect 72 PUs (3 lost to blockades); end with 72 PUs Objective Germans 6 North Sea Resources: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Russians regular : -1.00 Germans regular : 0.17
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 8 Purchase Units - Russians Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from R21 to R25 1 fighter moved from R21 to R25 1 infantry moved from R26 to C1 1 bomber moved from R26 to C1 1 armour moved from R16 to R15 Russians take R15 from Germans 1 armour moved from R15 to R16 1 infantry moved from R20 to R19 1 infantry moved from R16 to R19 1 fighter moved from R16 to R19 1 tactical_bomber moved from R16 to R19 1 fighter moved from R16 to R19 1 tactical_bomber moved from R16 to R19 1 fighter moved from R16 to R19 1 tactical_bomber moved from R16 to R19 Combat - Russians Battle in R25 Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in R25, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in R25, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in R25 Russians win, taking R25 from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in C1 Russians attack with 1 bomber and 1 infantry Japanese defend with 1 artillery Russians roll dice for 1 bomber and 1 infantry in C1, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 artillery in C1, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in C1 Russians win, taking C1 from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in R19 Russians attack with 3 fighters, 2 infantry and 3 tactical_bombers Germans defend with 1 infantry and 1 mech_infantry Russians roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in R19, round 2 : 2/8 hits, 3.83 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in R19, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in R19 Russians win, taking R19 from Germans with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry and 1 mech_infantry Non Combat Move - Russians 3 fighters and 3 tactical_bombers moved from R19 to R16 1 fighter moved from R25 to R16 1 bomber moved from C1 to R21 Place Units - Russians 3 infantry placed in R26 1 artillery and 1 infantry placed in R16 Turn Complete - Russians Russians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : -1.00 Russians regular : -1.33
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 destroyers, 1 harbour, 4 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Japanese 2 mech_infantrys moved from C2 to C1 1 fighter and 1 tactical_bomber moved from C2 to C1 1 tactical_bomber moved from C2 to C1 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 28 Sea Zone 1 mech_infantry moved from IN13 to A8 Japanese take A8 from ANZAC Combat - Japanese Battle in 28 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 28 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 28 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 28 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in C1 Japanese attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in C1, round 2 : 3/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in C1, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in C1 Japanese win, taking C1 from Chinese with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 fighter and 2 tactical_bombers moved from C1 to C2 2 bombers moved from C2 to J14 3 mech_infantrys moved from J9 to IN13 1 armour, 1 artillery and 1 infantry moved from IN3 to 33 Sea Zone 1 armour, 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 4 transports moved from 33 Sea Zone to 42 Sea Zone 1 armour, 1 artillery and 1 infantry moved from 42 Sea Zone to PA6 2 infantry moved from C5 to 65 Sea Zone 2 infantry and 1 transport moved from 65 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to PA6 1 tactical_bomber moved from C2 to J9 2 fighters and 2 tactical_bombers moved from 28 Sea Zone to 42 Sea Zone Place Units - Japanese 2 infantry placed in C5 1 transport placed in 65 Sea Zone 2 destroyers placed in 108 Sea Zone Japanese undo move 3. 2 destroyers placed in 90 Sea Zone 1 harbour placed in PA6 3 mech_infantrys placed in J9 Turning on Edit Mode EDIT: Removing units owned by Japanese from C21: 3 mech_infantrys EDIT: Adding units owned by Japanese to C20: 3 mech_infantrys EDIT: Removing units owned by Japanese from C14: 3 mech_infantrys EDIT: Adding units owned by Japanese to C2: 3 mech_infantrys EDIT: Removing units owned by Japanese from J6: 3 mech_infantrys EDIT: Adding units owned by Japanese to C18: 3 mech_infantrys EDIT: Turning off Edit Mode 1 mech_infantry placed in J6 Japanese undo move 3. 2 mech_infantrys placed in J6 2 destroyers placed in 91 Sea Zone 2 infantry placed in J14 Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 92 Sea Zone. Rolls: 1,5 Japanese collect 64 PUs (1 lost to blockades); end with 64 PUs Objective Japanese 4 Northern Defence Perimeter: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Objective Japanese 5 Imperialism Rampant: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.33 Japanese regular : 1.67
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 8 Purchase Units - Americans Americans buy 2 armour, 3 artilleries, 1 carrier, 2 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from UK30 to 115 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 117 Sea Zone 1 artillery moved from 117 Sea Zone to PA15 1 infantry moved from 117 Sea Zone to PA15 1 fighter moved from 71 Sea Zone to 84 Sea Zone 1 bomber moved from G21 to G19 1 bomber moved from G21 to G15 1 bomber moved from G21 to 61 Sea Zone 1 destroyer moved from 80 Sea Zone to 93 Sea Zone 1 submarine moved from 92 Sea Zone to 80 Sea Zone 1 destroyer moved from 13 Sea Zone to 28 Sea Zone 1 fighter moved from 13 Sea Zone to 28 Sea Zone 1 tactical_bomber moved from 13 Sea Zone to 28 Sea Zone 1 submarine moved from 13 Sea Zone to 28 Sea Zone 1 submarine moved from 25 Sea Zone to 23 Sea Zone Americans take 24 Sea Zone from Germans 1 infantry moved from A6 to A8 1 bomber moved from A4 to A8 Combat - Americans Strategic bombing raid in G15 Germans roll AA dice in G15 : 0/1 hits, 0.17 expected hits Bombing raid in G15 rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in G15 causes 8 damage total. Strategic bombing raid in G19 Germans roll AA dice in G19 : 0/1 hits, 0.17 expected hits Bombing raid in G19 rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in G19 causes 3 damage total. Battle in PA15 Battle in 61 Sea Zone Americans attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 61 Sea Zone Americans win, taking PA15 from Italians with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 84 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 84 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in A8 Americans attack with 1 bomber and 1 infantry Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber and 1 infantry in A8, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in A8, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in A8 Americans win, taking A8 from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in 28 Sea Zone Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 submarine in 28 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 28 Sea Zone Americans win, taking 28 Sea Zone from Japanese with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 tactical_bomber moved from 28 Sea Zone to A4 1 fighter moved from 28 Sea Zone to A4 1 armour moved from A1 to A4 1 mech_infantry moved from A6 to A4 1 armour moved from A6 to A4 1 artillery moved from A6 to A4 1 infantry moved from A6 to A4 1 bomber moved from A8 to A4 1 infantry moved from A1 to A3 1 artillery moved from A1 to A3 1 infantry moved from A1 to A3 1 infantry moved from US13 to 16 Sea Zone 1 infantry moved from US11 to 16 Sea Zone 1 infantry moved from US11 to US8 2 infantry and 1 transport moved from 16 Sea Zone to 13 Sea Zone 1 transport moved from 13 Sea Zone to 15 Sea Zone 1 transport moved from 13 Sea Zone to 15 Sea Zone 1 infantry moved from 13 Sea Zone to A1 1 infantry moved from 13 Sea Zone to A1 1 battleship moved from 13 Sea Zone to 15 Sea Zone 1 aaGun moved from US11 to US8 1 aaGun moved from UK18 to UK17 2 artilleries and 2 infantry moved from UK10 to UK18 1 armour moved from UK6 to UK18 1 fighter moved from 84 Sea Zone to 71 Sea Zone 1 armour moved from UK13 to PX5 1 mech_infantry moved from PA9 to PX5 1 mech_infantry moved from PA9 to PX5 1 artillery moved from PA9 to PX5 1 artillery moved from PA9 to PX5 1 armour moved from PA9 to PX5 1 armour moved from IN10 to PA9 1 mech_infantry moved from IN10 to PA9 1 mech_infantry moved from IN10 to PA9 1 artillery and 2 infantry moved from IN10 to UK13 2 artilleries and 2 infantry moved from IN10 to UK14 1 transport moved from 58 Sea Zone to 36 Sea Zone 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 mech_infantry moved from US5 to UK6 1 armour moved from US5 to UK6 1 infantry moved from US6 to UK6 4 artilleries and 4 infantry moved from US5 to 29 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 29 Sea Zone to 54 Sea Zone 4 artilleries and 4 infantry moved from 54 Sea Zone to UK10 1 transport moved from 35 Sea Zone to 29 Sea Zone 1 transport moved from 36 Sea Zone to 29 Sea Zone 1 transport moved from 35 Sea Zone to 29 Sea Zone 1 bomber moved from G19 to G21 1 bomber moved from G15 to PA5 1 bomber moved from 61 Sea Zone to R26 3 carriers, 4 destroyers, 3 fighters and 5 submarines moved from 13 Sea Zone to 14 Sea Zone Place Units - Americans 2 armour and 1 mech_infantry placed in IN10 1 carrier, 1 fighter and 1 tactical_bomber placed in 71 Sea Zone 1 fighter and 1 tactical_bomber placed in US11 3 artilleries, 3 infantry and 1 mech_infantry placed in US5 Turn Complete - Americans Americans collect 73 PUs; end with 74 PUs Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 4 Boots On The Ground: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 99 PUs Objective Americans 1 Island Influence: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Combat Hit Differential Summary :
Americans regular : 0.83 Japanese regular : -0.33 Germans AA : -0.33
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Lose Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 8
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 8 Purchase Units - Americans Americans buy 2 armour, 3 artilleries, 1 carrier, 2 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from UK30 to 115 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 117 Sea Zone 1 artillery moved from 117 Sea Zone to PA15 1 infantry moved from 117 Sea Zone to PA15 1 fighter moved from 71 Sea Zone to 84 Sea Zone 1 bomber moved from G21 to G19 1 bomber moved from G21 to G15 1 bomber moved from G21 to 61 Sea Zone 1 destroyer moved from 80 Sea Zone to 93 Sea Zone 1 submarine moved from 92 Sea Zone to 80 Sea Zone 1 destroyer moved from 13 Sea Zone to 28 Sea Zone 1 fighter moved from 13 Sea Zone to 28 Sea Zone 1 tactical_bomber moved from 13 Sea Zone to 28 Sea Zone 1 submarine moved from 13 Sea Zone to 28 Sea Zone 1 submarine moved from 25 Sea Zone to 23 Sea Zone Americans take 24 Sea Zone from Germans 1 infantry moved from A6 to A8 1 bomber moved from A4 to A8 Combat - Americans Strategic bombing raid in G15 Germans roll AA dice in G15 : 0/1 hits, 0.17 expected hits Bombing raid in G15 rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in G15 causes 8 damage total. Strategic bombing raid in G19 Germans roll AA dice in G19 : 0/1 hits, 0.17 expected hits Bombing raid in G19 rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in G19 causes 3 damage total. Battle in PA15 Battle in 61 Sea Zone Americans attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 61 Sea Zone Americans win, taking PA15 from Italians with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 84 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 84 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in A8 Americans attack with 1 bomber and 1 infantry Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber and 1 infantry in A8, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in A8, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in A8 Americans win, taking A8 from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in 28 Sea Zone Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 submarine in 28 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 28 Sea Zone Americans win, taking 28 Sea Zone from Japanese with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 tactical_bomber moved from 28 Sea Zone to A4 1 fighter moved from 28 Sea Zone to A4 1 armour moved from A1 to A4 1 mech_infantry moved from A6 to A4 1 armour moved from A6 to A4 1 artillery moved from A6 to A4 1 infantry moved from A6 to A4 1 bomber moved from A8 to A4 1 infantry moved from A1 to A3 1 artillery moved from A1 to A3 1 infantry moved from A1 to A3 1 infantry moved from US13 to 16 Sea Zone 1 infantry moved from US11 to 16 Sea Zone 1 infantry moved from US11 to US8 2 infantry and 1 transport moved from 16 Sea Zone to 13 Sea Zone 1 transport moved from 13 Sea Zone to 15 Sea Zone 1 transport moved from 13 Sea Zone to 15 Sea Zone 1 infantry moved from 13 Sea Zone to A1 1 infantry moved from 13 Sea Zone to A1 1 battleship moved from 13 Sea Zone to 15 Sea Zone 1 aaGun moved from US11 to US8 1 aaGun moved from UK18 to UK17 2 artilleries and 2 infantry moved from UK10 to UK18 1 armour moved from UK6 to UK18 1 fighter moved from 84 Sea Zone to 71 Sea Zone 1 armour moved from UK13 to PX5 1 mech_infantry moved from PA9 to PX5 1 mech_infantry moved from PA9 to PX5 1 artillery moved from PA9 to PX5 1 artillery moved from PA9 to PX5 1 armour moved from PA9 to PX5 1 armour moved from IN10 to PA9 1 mech_infantry moved from IN10 to PA9 1 mech_infantry moved from IN10 to PA9 1 artillery and 2 infantry moved from IN10 to UK13 2 artilleries and 2 infantry moved from IN10 to UK14 1 transport moved from 58 Sea Zone to 36 Sea Zone 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 mech_infantry moved from US5 to UK6 1 armour moved from US5 to UK6 1 infantry moved from US6 to UK6 4 artilleries and 4 infantry moved from US5 to 29 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 29 Sea Zone to 54 Sea Zone 4 artilleries and 4 infantry moved from 54 Sea Zone to UK10 1 transport moved from 35 Sea Zone to 29 Sea Zone 1 transport moved from 36 Sea Zone to 29 Sea Zone 1 transport moved from 35 Sea Zone to 29 Sea Zone 1 bomber moved from G19 to G21 1 bomber moved from G15 to PA5 1 bomber moved from 61 Sea Zone to R26 3 carriers, 4 destroyers, 3 fighters and 5 submarines moved from 13 Sea Zone to 14 Sea Zone Place Units - Americans 2 armour and 1 mech_infantry placed in IN10 1 carrier, 1 fighter and 1 tactical_bomber placed in 71 Sea Zone 1 fighter and 1 tactical_bomber placed in US11 3 artilleries, 3 infantry and 1 mech_infantry placed in US5 Turn Complete - Americans Americans collect 73 PUs; end with 74 PUs Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 4 Boots On The Ground: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 99 PUs Objective Americans 1 Island Influence: Americans met a national objective for an additional 5 PUs; end with 104 PUs Purchase Units - Chinese Trigger Chinese Lose Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUs Purchase Units - British British buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 2 PUs; Combat Move - British 1 artillery moved from G17 to G18 British take G18 from Germans 1 infantry moved from PA5 to G13 British take G13 from Germans 1 infantry moved from UK26 to C21 Chinese take C21 from Japanese 1 infantry moved from UK26 to UK24 British take UK24 from Italians 3 artilleries and 2 infantry moved from UK26 to UK25 British take UK25 from Italians 1 infantry moved from UK26 to UK25 1 artillery moved from UK26 to UK25 6 infantry moved from UK27 to UK28 Combat - British Non Combat Move - British 1 carrier moved from 40 Sea Zone to 23 Sea Zone 1 fighter moved from 40 Sea Zone to 23 Sea Zone 1 tactical_bomber moved from 40 Sea Zone to 23 Sea Zone 1 fighter moved from UK4 to 23 Sea Zone 1 tactical_bomber moved from UK4 to 23 Sea Zone 1 submarine moved from 40 Sea Zone to 23 Sea Zone 1 destroyer moved from 40 Sea Zone to 23 Sea Zone 1 artillery moved from UK4 to 40 Sea Zone 1 artillery and 1 transport moved from 40 Sea Zone to 23 Sea Zone 1 artillery moved from 23 Sea Zone to PA2 British take PA2 from Pro_Allies 1 infantry moved from UK5 to 40 Sea Zone 1 infantry and 1 transport moved from 40 Sea Zone to 23 Sea Zone 1 infantry moved from 23 Sea Zone to PA3 British take PA3 from Pro_Allies 1 transport moved from 40 Sea Zone to 23 Sea Zone 1 infantry moved from UK4 to 40 Sea Zone 1 artillery moved from UK4 to 40 Sea Zone 1 infantry moved from 40 Sea Zone to PA5 1 artillery moved from 40 Sea Zone to PA5 1 aaGun moved from UK27 to UK28 Place Units - British 1 carrier and 1 destroyer placed in 23 Sea Zone 1 armour placed in UK10 1 artillery placed in UK27 2 artilleries and 2 infantry placed in UK4 Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 103 Sea Zone. Rolls: 2,5 British collect 46 PUs (2 lost to blockades); end with 48 PUs Objective British 1 Continental Influence: British met a national objective for an additional 5 PUs; end with 53 PUs Objective British 3 Southern Shipping Lanes: British met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Americans regular : 0.83 Japanese regular : -0.33 Germans AA : -0.33
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 8 Purchase Units - Italians Italians buy 1 carrier, 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from R31 to R30 Italians take R30 from Russians 1 armour moved from R30 to R29 Combat - Italians Non Combat Move - Italians 1 artillery, 1 infantry and 1 mech_infantry moved from R28 to R29 1 armour moved from R31 to R29 Place Units - Italians 1 carrier, 1 fighter and 1 transport placed in 75 Sea Zone Turn Complete - Italians Italians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from 14 Sea Zone to A4 Place Units - ANZAC 2 mech_infantrys placed in A4 Turn Complete - ANZAC ANZAC collect 8 PUs; end with 8 PUs Purchase Units - French French buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - French Non Combat Move - French 1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 69 Sea Zone 1 carrier moved from 96 Sea Zone to 69 Sea Zone 1 fighter moved from F13 to 69 Sea Zone Place Units - French 1 artillery and 2 infantry placed in F3 2 infantry placed in F13 Turn Complete - French French collect 32 PUs; end with 32 PUs Objective French 3 Non Military Spending: French met a national objective for an additional -16 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 9 Purchase Units - Germans Germans repair damage of 8x factory_major; Remaining resources: 69 PUs; Germans buy 3 infantry and 15 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 2 infantry moved from G14 to G18 1 armour and 2 infantry moved from G14 to G13 1 infantry moved from G14 to G18 2 mech_infantrys moved from G14 to G18 1 infantry moved from R17 to R20 Germans take R20 from Russians 1 infantry moved from R13 to R15 Germans take R15 from Russians 1 infantry moved from R13 to R17 Combat - Germans Battle in G13 Germans attack with 1 armour and 2 infantry British defend with 1 infantry Germans roll dice for 1 armour and 2 infantry in G13, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in G13, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in G13 Germans roll dice for 1 armour and 1 infantry in G13, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in G13, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 infantry in G13, round 4 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in G13, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 infantry in G13, round 5 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in G13, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 infantry in G13, round 6 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in G13, round 6 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 infantry in G13, round 7 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in G13, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in G13 Germans win, taking G13 from British with 1 armour remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for British: 1 infantry Battle in G18 Germans attack with 1 armour, 3 infantry and 2 mech_infantrys British defend with 1 artillery Germans roll dice for 1 armour, 3 infantry and 2 mech_infantrys in G18, round 2 : 1/6 hits, 1.33 expected hits British roll dice for 1 artillery in G18, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in G18 Germans win, taking G18 from British with 1 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Germans 3 armour moved from R4 to R13 1 artillery moved from G2 to 25 Sea Zone 1 artillery and 4 transports moved from 25 Sea Zone to 24 Sea Zone 1 artillery moved from 24 Sea Zone to G5 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 25 Sea Zone to 24 Sea Zone 2 artilleries moved from R1 to PX2 2 armour and 12 mech_infantrys moved from G14 to G18 5 mech_infantrys moved from G15 to G18 Place Units - Germans 3 mech_infantrys placed in R4 10 mech_infantrys placed in G15 3 infantry and 2 mech_infantrys placed in G5 Turning on Edit Mode EDIT: Adding units owned by Germans to 25 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports EDIT: Removing units owned by Germans from 24 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports EDIT: Adding units owned by Germans to G5: 1 bomber EDIT: Removing units owned by Germans from R13: 1 bomber EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 75 PUs; end with 75 PUs Objective Germans 6 North Sea Resources: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans regular : -3.50 British regular : -0.33
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 9 Purchase Units - Russians Russians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from R26 to R30 Russians take R30 from Italians 1 infantry moved from R25 to R24 Russians take R24 from Germans 1 infantry moved from R21 to R18 Russians take R18 from Germans 1 infantry moved from R19 to R16 1 infantry moved from R19 to R20 1 fighter moved from R16 to R20 1 tactical_bomber moved from R16 to R20 1 fighter moved from R16 to R20 1 tactical_bomber moved from R16 to R20 1 infantry moved from R26 to C1 1 bomber moved from R21 to C1 Combat - Russians Battle in C1 Russians attack with 1 bomber and 1 infantry Japanese defend with 1 mech_infantry Russians roll dice for 1 bomber and 1 infantry in C1, round 2 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in C1, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in C1 Russians win with 1 bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in R20 Russians attack with 2 fighters, 1 infantry and 2 tactical_bombers Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in R20, round 2 : 4/5 hits, 2.50 expected hits Germans roll dice for 1 infantry in R20, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in R20 Russians win, taking R20 from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 bomber moved from C1 to R21 1 fighter moved from R16 to R26 1 fighter moved from R20 to R21 1 tactical_bomber moved from R20 to R21 1 fighter moved from R20 to R16 1 tactical_bomber moved from R20 to R16 Place Units - Russians 1 infantry placed in R21 1 infantry placed in R26 2 infantry placed in R16 1 infantry placed in R26 Turn Complete - Russians Russians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 Germans regular : -0.33 Russians regular : 2.67
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 1 fighter, 1 infantry, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Japanese 3 mech_infantrys moved from C20 to C21 3 mech_infantrys moved from C18 to C21 2 bombers, 3 fighters and 3 tactical_bombers moved from J14 to 80 Sea Zone 2 destroyers moved from 91 Sea Zone to 93 Sea Zone 1 tactical_bomber moved from J9 to 93 Sea Zone 2 mech_infantrys moved from IN13 to A8 2 fighters and 1 tactical_bomber moved from C5 to A8 1 destroyer moved from 42 Sea Zone to 28 Sea Zone 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 28 Sea Zone Combat - Japanese Battle in 80 Sea Zone Japanese attack with 2 bombers, 3 fighters and 3 tactical_bombers Americans defend with 1 battleship, 1 cruiser and 1 submarine 1 submarine owned by the Americans submerged Japanese roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 80 Sea Zone, round 2 : 4/8 hits, 4.83 expected hits Americans roll dice for 1 battleship and 1 cruiser in 80 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits 1 fighter owned by the Japanese, 1 cruiser owned by the Americans and 1 battleship owned by the Americans lost in 80 Sea Zone Japanese win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 22 Casualties for Japanese: 1 fighter Casualties for Americans: 1 battleship and 1 cruiser Battle in C21 Japanese attack with 6 mech_infantrys British defend with 1 infantry Japanese roll dice for 6 mech_infantrys in C21, round 2 : 2/6 hits, 1.00 expected hits Chinese roll dice for 1 infantry in C21, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in C21 Japanese win, taking C21 from Chinese with 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 28 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 28 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits Americans roll dice for 1 submarine in 28 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 28 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 28 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer and 1 submarine Battle in 93 Sea Zone Japanese attack with 2 destroyers and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 2 destroyers and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 93 Sea Zone Japanese win, taking 93 Sea Zone from Neutral with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Battle in A8 Japanese attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in A8, round 2 : 3/5 hits, 2.00 expected hits ANZAC roll dice for 1 infantry in A8, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in A8 Japanese win, taking A8 from ANZAC with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from A8 to C5 2 infantry moved from C5 to 65 Sea Zone 2 infantry and 1 transport moved from 65 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to PA6 1 transport moved from 42 Sea Zone to 65 Sea Zone 3 mech_infantrys moved from J9 to IN13 3 mech_infantrys moved from J6 to C22 3 fighters and 3 tactical_bombers moved from 28 Sea Zone to 42 Sea Zone 2 bombers moved from 80 Sea Zone to J14 2 fighters and 3 tactical_bombers moved from 80 Sea Zone to J15 3 infantry and 1 mech_infantry moved from J14 to J15 1 tactical_bomber moved from 93 Sea Zone to J15 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 armour and 1 infantry moved from A5 to 43 Sea Zone 1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to PA6 1 transport moved from 65 Sea Zone to 76 Sea Zone Place Units - Japanese 3 mech_infantrys placed in J9 3 mech_infantrys placed in J6 Japanese undo move 1. 1 armour and 2 mech_infantrys placed in J9 1 carrier placed in 65 Sea Zone 1 fighter and 1 tactical_bomber placed in 65 Sea Zone 1 infantry and 2 mech_infantrys placed in J14 Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 4 Northern Defence Perimeter: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 5 Imperialism Rampant: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 1.00 Japanese regular : 3.17 ANZAC regular : -0.33
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 9 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 fighter, 1 infantry, 3 mech_infantrys, 1 submarine and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from A4 to A8 1 fighter moved from A4 to A8 1 tactical_bomber moved from A4 to A8 1 bomber moved from A4 to A8 Combat - Americans Battle in A8 Americans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber Japanese defend with 2 mech_infantrys Americans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in A8, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 2 mech_infantrys in A8, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese lost in A8 Americans win, taking A8 from Japanese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 2 mech_infantrys Non Combat Move - Americans 1 artillery and 2 infantry moved from A3 to A4 1 infantry moved from A1 to A3 1 infantry moved from A1 to A3 1 fighter moved from A8 to A4 1 bomber moved from A8 to A4 1 tactical_bomber moved from A8 to A4 1 aaGun and 1 infantry moved from US8 to US7 1 transport moved from 13 Sea Zone to 14 Sea Zone 1 transport moved from 15 Sea Zone to 16 Sea Zone 1 transport moved from 15 Sea Zone to 16 Sea Zone 1 battleship moved from 15 Sea Zone to 16 Sea Zone 1 fighter moved from US11 to 14 Sea Zone 1 tactical_bomber moved from US11 to 14 Sea Zone 1 infantry moved from PX5 to G17 1 armour and 2 mech_infantrys moved from PA9 to PX5 1 artillery and 2 infantry moved from UK13 to PA9 2 armour and 1 mech_infantry moved from IN10 to PA9 1 armour, 2 artilleries and 2 infantry moved from UK18 to UK17 4 artilleries and 4 infantry moved from UK10 to UK18 1 mech_infantry moved from UK6 to UK18 1 armour moved from UK6 to UK18 1 infantry moved from UK6 to UK10 4 transports moved from 54 Sea Zone to 35 Sea Zone 1 mech_infantry moved from US5 to UK6 3 artilleries and 3 infantry moved from US5 to 29 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 29 Sea Zone to 35 Sea Zone 3 artilleries and 3 infantry moved from 35 Sea Zone to UK10 4 transports moved from 35 Sea Zone to 29 Sea Zone Place Units - Americans 1 carrier and 2 tactical_bombers placed in 71 Sea Zone 3 mech_infantrys placed in IN10 1 fighter, 1 infantry and 1 tactical_bomber placed in US11 1 carrier, 1 destroyer and 1 submarine placed in 16 Sea Zone Turn Complete - Americans Americans collect 73 PUs; end with 73 PUs Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 4 Boots On The Ground: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 98 PUs Objective Americans 1 Island Influence: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Japanese regular : -0.67
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TripleA Manual Gamesave Post: British round 9
TripleA Manual Gamesave Post for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 9 Purchase Units - British British buy 1 armour, 1 destroyer, 1 fighter, 3 infantry, 2 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from UK24 to UK23 British take UK23 from Italians 1 infantry moved from UK25 to PA13 British take PA13 from Italians 1 infantry moved from UK25 to R32 Russians take R32 from Italians 1 bomber moved from UK4 to 25 Sea Zone 2 carriers, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 3 transports moved from 23 Sea Zone to 25 Sea Zone 1 infantry moved from PA5 to G13 1 artillery moved from PA5 to G13 1 infantry moved from PA5 to G13 1 armour moved from UK10 to UK17 Combat - British
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 9
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 9 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 fighter, 1 infantry, 3 mech_infantrys, 1 submarine and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from A4 to A8 1 fighter moved from A4 to A8 1 tactical_bomber moved from A4 to A8 1 bomber moved from A4 to A8 Combat - Americans Battle in A8 Americans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber Japanese defend with 2 mech_infantrys Americans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in A8, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 2 mech_infantrys in A8, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese lost in A8 Americans win, taking A8 from Japanese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 2 mech_infantrys Non Combat Move - Americans 1 artillery and 2 infantry moved from A3 to A4 1 infantry moved from A1 to A3 1 infantry moved from A1 to A3 1 fighter moved from A8 to A4 1 bomber moved from A8 to A4 1 tactical_bomber moved from A8 to A4 1 aaGun and 1 infantry moved from US8 to US7 1 transport moved from 13 Sea Zone to 14 Sea Zone 1 transport moved from 15 Sea Zone to 16 Sea Zone 1 transport moved from 15 Sea Zone to 16 Sea Zone 1 battleship moved from 15 Sea Zone to 16 Sea Zone 1 fighter moved from US11 to 14 Sea Zone 1 tactical_bomber moved from US11 to 14 Sea Zone 1 infantry moved from PX5 to G17 1 armour and 2 mech_infantrys moved from PA9 to PX5 1 artillery and 2 infantry moved from UK13 to PA9 2 armour and 1 mech_infantry moved from IN10 to PA9 1 armour, 2 artilleries and 2 infantry moved from UK18 to UK17 4 artilleries and 4 infantry moved from UK10 to UK18 1 mech_infantry moved from UK6 to UK18 1 armour moved from UK6 to UK18 1 infantry moved from UK6 to UK10 4 transports moved from 54 Sea Zone to 35 Sea Zone 1 mech_infantry moved from US5 to UK6 3 artilleries and 3 infantry moved from US5 to 29 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 29 Sea Zone to 35 Sea Zone 3 artilleries and 3 infantry moved from 35 Sea Zone to UK10 4 transports moved from 35 Sea Zone to 29 Sea Zone Place Units - Americans 1 carrier and 2 tactical_bombers placed in 71 Sea Zone 3 mech_infantrys placed in IN10 1 fighter, 1 infantry and 1 tactical_bomber placed in US11 1 carrier, 1 destroyer and 1 submarine placed in 16 Sea Zone Turn Complete - Americans Americans collect 73 PUs; end with 73 PUs Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 4 Boots On The Ground: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 98 PUs Objective Americans 1 Island Influence: Americans met a national objective for an additional 5 PUs; end with 103 PUs Purchase Units - Chinese Trigger Chinese Lose Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUs Purchase Units - British British buy 1 armour, 1 destroyer, 1 fighter, 3 infantry, 2 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from UK24 to UK23 British take UK23 from Italians 1 infantry moved from UK25 to PA13 British take PA13 from Italians 1 infantry moved from UK25 to R32 Russians take R32 from Italians 1 bomber moved from UK4 to 25 Sea Zone 2 carriers, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 3 transports moved from 23 Sea Zone to 25 Sea Zone 1 infantry moved from PA5 to G13 1 artillery moved from PA5 to G13 1 infantry moved from PA5 to G13 1 armour moved from UK10 to UK17 Combat - British Germans scrambles 2 units out of G5 to defend against the attack in 25 Sea Zone Battle in G13 British attack with 1 artillery and 2 infantry Germans defend with 1 armour British roll dice for 1 artillery and 2 infantry in G13, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 armour in G13, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 artillery and 2 infantry in G13, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 armour in G13, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 artillery and 2 infantry in G13, round 4 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 armour in G13, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British lost in G13 British roll dice for 1 artillery and 1 infantry in G13, round 5 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 armour in G13, round 5 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 infantry owned by the British lost in G13 British win, taking G13 from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Germans: 1 armour Battle in 25 Sea Zone British attack with 1 bomber, 2 carriers, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 3 transports Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 4 transports British roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 bomber, 2 carriers, 2 destroyers, 2 fighters, 2 tactical_bombers and 3 transports in 25 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans Germans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 carrier owned by the British Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 4 transports in 25 Sea Zone, round 2 : 0/8 hits, 4.33 expected hits 1 submarine owned by the Germans lost in 25 Sea Zone British roll dice for 2 submarines in 25 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 bomber, 2 carriers, 2 destroyers, 2 fighters, 2 tactical_bombers and 3 transports in 25 Sea Zone, round 3 : 4/7 hits, 3.67 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 4 transports in 25 Sea Zone, round 3 : 5/8 hits, 4.33 expected hits 1 destroyer owned by the Germans, 1 destroyer owned by the British, 1 carrier owned by the Germans, 1 tactical_bomber owned by the Germans, 2 submarines owned by the British, 1 cruiser owned by the Germans and 1 carrier owned by the British lost in 25 Sea Zone British roll dice for 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 tactical_bombers and 3 transports in 25 Sea Zone, round 4 : 4/6 hits, 3.33 expected hits Germans roll dice for 1 battleship, 3 fighters and 4 transports in 25 Sea Zone, round 4 : 3/4 hits, 2.67 expected hits 1 battleship owned by the Germans, 1 tactical_bomber owned by the British, 3 fighters owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the British lost in 25 Sea Zone 4 transports owned by the Germans lost in 25 Sea Zone British win, taking 25 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 58 Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 4 transports Casualties for British: 2 carriers, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber Non Combat Move - British Turning on Edit Mode EDIT: Adding units owned by British to 40 Sea Zone: 3 transports EDIT: Removing units owned by British from 25 Sea Zone: 1 transport EDIT: Removing units owned by British from 25 Sea Zone: 1 transport EDIT: Removing units owned by British from 25 Sea Zone: 1 transport EDIT: Removing units owned by British from PA2: 1 infantry EDIT: Removing units owned by British from PA2: 1 artillery EDIT: Adding units owned by British to PA5: 1 artillery and 1 infantry EDIT: Adding units owned by British to PA5: 3 artilleries and 3 infantry EDIT: Removing units owned by British from UK4: 1 infantry EDIT: Removing units owned by British from UK4: 1 infantry EDIT: Removing units owned by British from UK4: 1 infantry EDIT: Removing units owned by British from UK4: 1 artillery EDIT: Removing units owned by British from UK4: 1 artillery EDIT: Removing units owned by British from UK4: 1 artillery EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber could not land in 25 Sea Zone and were removed 1 bomber moved from 25 Sea Zone to UK5 1 aaGun and 6 infantry moved from UK28 to UK26 1 infantry moved from UK25 to UK26 4 artilleries moved from UK25 to UK26 1 artillery moved from UK27 to UK28 Place Units - British 1 destroyer and 1 submarine placed in 40 Sea Zone 1 fighter, 3 infantry and 1 tactical_bomber placed in UK4 1 armour and 2 mech_infantrys placed in UK27 Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 103 Sea Zone. Rolls: 1,1 British collect 47 PUs (2 lost to blockades); end with 47 PUs Objective British 1 Continental Influence: British met a national objective for an additional 5 PUs; end with 52 PUs Objective British 2 Expanding Democracy: British met a national objective for an additional 5 PUs; end with 57 PUs Objective British 3 Southern Shipping Lanes: British met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Japanese regular : -0.67 Germans regular : -2.50 British regular : -3.17
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 9 Purchase Units - Italians Italians buy 1 armour and 2 fighters; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from R29 to R32 1 bomber moved from I1 to 117 Sea Zone Combat - Italians Battle in 117 Sea Zone Italians attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 117 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in R32 Italians attack with 1 armour and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour and 1 mech_infantry in R32, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in R32, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 mech_infantry in R32, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in R32, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 mech_infantry in R32, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in R32, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 mech_infantry in R32, round 5 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in R32, round 5 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in R32 Italians roll dice for 1 armour in R32, round 6 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in R32, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in R32 Italians win, taking R32 from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 armour moved from R29 to PA12 2 mech_infantrys moved from I1 to I4 1 bomber moved from 117 Sea Zone to UK31 Place Units - Italians 1 armour and 2 fighters placed in I1 Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : -2.17 Russians regular : -0.67
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Place Units - ANZAC 1 artillery and 1 mech_infantry placed in A4 Turn Complete - ANZAC ANZAC collect 8 PUs; end with 8 PUs Purchase Units - French French buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - French Non Combat Move - French 1 tactical_bomber moved from F13 to 69 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 69 Sea Zone 1 cruiser moved from 96 Sea Zone to 69 Sea Zone Place Units - French 1 armour placed in F13 1 artillery and 2 infantry placed in F3 Turn Complete - French French collect 32 PUs; end with 32 PUs Objective French 3 Non Military Spending: French met a national objective for an additional -16 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 10 Purchase Units - Germans Germans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from G15 to G13 1 bomber moved from G5 to G13 Combat - Germans Battle in G13 Germans attack with 1 bomber and 2 mech_infantrys British defend with 1 artillery Germans roll dice for 1 bomber and 2 mech_infantrys in G13, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 artillery in G13, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in G13 Germans win, taking G13 from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Germans 1 bomber moved from G13 to G15 4 mech_infantrys moved from G15 to G18 2 mech_infantrys moved from G5 to R3 3 mech_infantrys moved from R4 to R13 Place Units - Germans 1 mech_infantry placed in R4 1 carrier, 1 cruiser, 2 destroyers and 1 submarine placed in 25 Sea Zone 2 fighters placed in 25 Sea Zone 2 infantry placed in G15 Germans undo move 4. 2 infantry placed in R4 Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 25 Sea Zone. Rolls: 5 Germans collect 71 PUs; end with 71 PUs Objective Germans 6 North Sea Resources: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 British regular : -0.33