@fasthard said in L26 BM4 fasthard(X) vs discalced(L+20):
@discalced ah, ok, no problem.
I often/always save the CM and roll the dices offline. So I can simulate the outcome (and not intended combats) 😉
If only it always worked as intended ;-)
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 marine and 1 transport; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 infantry moved from Alexandria to Egypt
Italians take Egypt from British
1 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 artillery and 1 infantry moved from Gibraltar to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Malta
1 artillery and 1 infantry moved from Northern Italy to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Malta
1 battleship moved from 100 Sea Zone to 98 Sea Zone
1 cruiser and 1 destroyer moved from 94 Sea Zone to 100 Sea Zone
1 transport moved from 100 Sea Zone to 98 Sea Zone
1 infantry moved from Libya to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone
1 infantry moved from 100 Sea Zone to Crete
1 armour moved from Yugoslavia to Eastern Poland
Italians take Eastern Poland from Russians
Combat - Italians
Battle in Crete
Battle in Malta
Italians attack with 2 artilleries and 2 infantry
British defend with 1 aaGun, 1 airfield and 1 infantry
Italians roll dice for 1 battleship in Malta, round 2 : 0/1 hits, 0,67 expected hits
Italians roll dice for 2 artilleries and 2 infantry in Malta, round 2 : 3/4 hits, 1,33 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0,33 expected hits
1 aaGun owned by the British and 1 infantry owned by the British lost in Malta
Italians win, taking Crete from Neutral_Allies, taking Malta from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
1 artillery moved from Kenya to Anglo-Egyptian Sudan
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
2 infantry moved from Bulgaria to Romania
1 armour moved from Yugoslavia to Eastern Poland
1 aaGun and 2 infantry moved from Yugoslavia to Romania
1 submarine moved from 98 Sea Zone to 100 Sea Zone
EDIT: 1 destroyer moved from 100 Sea Zone to 98 Sea Zone
Place Units - Italians
1 transport placed in 99 Sea Zone
1 marine placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : 1,00
British regular : -0,33
Sorry about moving the des in CM instead of NCM.
@pejon_88 said in PtV Pejon_88 (Axis +4) vs. 666 (Allies):
Sorry about moving the des in CM instead of NCM.
dont worry about it. I do that sometime
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Java to 59 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 59 Sea Zone to 40 Sea Zone
1 infantry moved from Shan State to Burma
1 fighter moved from Shan State to Eastern India
2 fighters moved from Queensland to 40 Sea Zone
1 infantry moved from 40 Sea Zone to Eastern India
2 aaGuns, 1 artillery and 3 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to 109 Sea Zone
1 cruiser moved from 112 Sea Zone to 109 Sea Zone
1 destroyer moved from 60 Sea Zone to 40 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
United Kingdom : 2 infantry
Eastern India : 1 fighter and 1 infantry
Burma : 1 infantry
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
28 Sea Zone : 1 cruiser
Java : 1 flag
Iraq : 2 infantry
40 Sea Zone : 2 destroyers, 2 fighters and 1 transport
109 Sea Zone : 1 cruiser and 1 fighter
Production/PUs Summary :
Germans : 43 / 56
Russians : 45 / 47
Japanese : 39 / 40
Americans : 53 / 53
Chinese : 6 / 7
British : 26 / 30
UK_Pacific : 20 / 20
Italians : 19 / 30
ANZAC : 13 / 13
French : 0 / 0
Dutch : 2 / 0
Mongolians : 0 / 0
Neutral_Axis : 9 / 0
Neutral_Allies : 3 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries, 1 destroyer, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 116 Sea Zone to 113 Sea Zone
1 submarine moved from 116 Sea Zone to 117 Sea Zone
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 bomber moved from Western Germany to 113 Sea Zone
1 fighter moved from Southern Italy to 113 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 117 Sea Zone
1 tactical_bomber moved from Western Germany to 113 Sea Zone
Combat - Germans
Battle in 117 Sea Zone
Germans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 117 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the Russians lost in 117 Sea Zone
Germans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Russians: 1 cruiser
Battle in 113 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 113 Sea Zone, round 2 : 4/6 hits, 3,17 expected hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Germans
1 infantry moved from France to Normandy Bordeaux
1 aaGun moved from Normandy Bordeaux to France
1 aaGun moved from Holland Belgium to France
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Greece to 99 Sea Zone
1 fighter moved from Alexandria to Egypt
1 submarine moved from 115 Sea Zone to 128 Sea Zone
7 infantry moved from Finland to Vyborg
1 bomber, 1 fighter and 1 tactical_bomber moved from 117 Sea Zone to Western Germany
1 bomber moved from 113 Sea Zone to Western Germany
1 aaGun, 3 artilleries and 14 infantry moved from Romania to Bessarabia
7 armour and 8 mech_infantrys moved from Germany to Eastern Poland
1 aaGun, 3 artilleries and 6 infantry moved from Poland to Eastern Poland
1 artillery and 1 infantry moved from Romania to Bessarabia
5 artilleries moved from Germany to Poland
1 artillery and 1 infantry moved from Western Germany to 116 Sea Zone
1 artillery and 1 infantry moved from 116 Sea Zone to Norway
1 armour moved from Western Germany to Poland
1 artillery and 4 infantry moved from Western Germany to France
3 armour moved from Greece to Romania
1 tactical_bomber moved from Bulgaria to Egypt
4 infantry moved from Greece to Bulgaria
Place Units - Germans
1 armour, 4 artilleries, 4 infantry and 1 mech_infantry placed in Germany
1 destroyer placed in 116 Sea Zone
1 submarine placed in 113 Sea Zone
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 56 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 124 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 123 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from 91 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 88 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -0,17
Germans regular : 1,50
Tell me if you had wanted to scramble.
@pejon_88 said in PtV Pejon_88 (Axis +4) vs. 666 (Allies):
Tell me if you had wanted to scramble.
There wasn’t any scramble opportunities for me, I believe only surface warships, not transports or subs, activate scramble opportunities. Am I wrong?
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 submarine moved from 20 Sea Zone to 21 Sea Zone
Russians take 20 Sea Zone from Japanese
1 infantry moved from Buryatia to Northern Manchuria
Chinese take Northern Manchuria from Japanese
1 submarine moved from 118 Sea Zone to 116 Sea Zone
Combat - Russians
Germans scrambles 2 units out of Western Germany to defend against the attack in 116 Sea Zone
Battle in 21 Sea Zone
Russians attack with 1 submarine
Japanese defend with 2 infantry and 1 transport
2 infantry owned by the Japanese and 1 transport owned by the Japanese lost in 21 Sea Zone
Russians win, taking 21 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 2 infantry and 1 transport
Battle in 116 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Russians roll dice for 1 submarine in 116 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 116 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
1 submarine owned by the Russians lost in 116 Sea Zone
Germans win with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany
Non Combat Move - Russians
2 infantry moved from Leningrad to Archangel
1 infantry moved from Amur to Northern Manchuria
2 aaGuns and 7 infantry moved from Siberia to Amur
1 submarine moved from 5 Sea Zone to 16 Sea Zone
3 infantry moved from Yenisey to Timguska
3 infantry moved from Stalingrad to Rostov
1 artillery and 14 infantry moved from Ukraine to Kursk
4 infantry moved from Bryansk to Kursk
1 armour and 1 mech_infantry moved from Smolensk to Bryansk
1 mech_infantry moved from Kursk to Bryansk
1 armour moved from Kursk to Bryansk
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
1 aaGun, 1 artillery and 9 infantry moved from Southern Belarus to Bryansk
1 aaGun and 7 infantry moved from Northern Belarus to Smolensk
7 infantry moved from Russia to Smolensk
2 infantry moved from Kursk to Bryansk
2 armour and 2 mech_infantrys moved from Bryansk to Smolensk
1 artillery moved from Kursk to Bryansk
1 aaGun moved from Kursk to Bryansk
Place Units - Russians
1 armour, 1 infantry and 1 mech_infantry placed in Siberia
1 infantry placed in Stalingrad
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 43 PUs; end with 43 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans regular : -0.50
Russians regular : -0.33
Territory Summary for Russians :
Siberia : 1 armour, 1 factory_minor, 4 infantry and 1 mech_infantry
Bryansk : 2 aaGuns, 2 artilleries and 11 infantry
Smolensk : 1 aaGun, 2 armour, 14 infantry and 2 mech_infantrys
Russia : 1 airfield, 1 factory_major, 2 fighters, 10 infantry and 1 tactical_bomber
Kursk : 1 aaGun, 1 artillery and 18 infantry
Archangel : 2 infantry
Ukraine : 1 factory_minor
Urals : 1 factory_minor
Leningrad : 1 airfield, 1 factory_minor and 1 harbour
Timguska : 3 infantry
Rostov : 5 infantry
Stalingrad : 1 factory_minor and 1 infantry
Amur : 2 aaGuns and 7 infantry
Northern Manchuria : 2 infantry
21 Sea Zone : 1 flag, 1 submarine
16 Sea Zone : 1 submarine
20 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 45 / 56
Russians : 43 / 50
Japanese : 38 / 40
Americans : 53 / 53
Chinese : 7 / 7
British : 26 / 30
UK_Pacific : 20 / 20
Italians : 19 / 30
ANZAC : 13 / 13
French : 0 / 0
Dutch : 2 / 0
Mongolians : 0 / 0
Neutral_Axis : 9 / 0
Neutral_Allies : 3 / 0
Neutral_True : 20 / 0
@666 From carriers yes, but London has a regular airbase and they allow scramble as per usual.
The transport kill in SZ21 was horrible… Didn’t count on that…
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 3 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 battleship and 1 marine moved from 37 Sea Zone to 38 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Java
1 artillery and 1 transport moved from 37 Sea Zone to 45 Sea Zone
1 artillery moved from 45 Sea Zone to Celebes
1 infantry moved from French Indo China to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Sumatra
1 marine moved from 38 Sea Zone to Malaya
1 infantry moved from Paulau to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Davao
1 battleship moved from 35 Sea Zone to 36 Sea Zone
1 marine moved from Caroline Islands to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Manilla
1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry and 1 marine moved from French Indo China to 37 Sea Zone
1 infantry and 1 marine moved from 37 Sea Zone to Borneo
2 bombers moved from French Indo China to Davao
1 infantry moved from Inner Mongolia to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Honan to Tsinghai
1 fighter and 1 tactical_bomber moved from Shansi to Tsinghai
1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan
1 mech_infantry moved from Hopei to Kwangtung
3 artilleries and 4 infantry moved from Hopei to Szechwan
2 infantry moved from Kiangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung
1 armour moved from French Indo China to Kwangtung
1 destroyer and 1 submarine moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from French Indo China to Davao
1 tactical_bomber moved from 37 Sea Zone to Davao
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Borneo
1 fighter moved from 37 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from French Indo China to 21 Sea Zone
2 fighters and 1 tactical_bomber moved from French Indo China to Shan State
1 infantry moved from Kyushu to 7 Sea Zone
1 infantry and 1 transport moved from 7 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Guam
1 infantry moved from French Indo China to Shan State
Combat - Japanese
Battle in Java
Battle in Celebes
Battle in Sumatra
Battle in Manilla
Battle in Guam
Battle in Malaya
Battle in Davao
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Davao, round 2 : 0/2 hits, 1,17 expected hits
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Davao, round 2 : 2/6 hits, 2,50 expected hits
Americans roll dice for 2 infantry in Davao, round 2 : 2/2 hits, 0,67 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Davao
Japanese win, taking Java from ANZAC, taking Celebes from Dutch, taking Sumatra from UK_Pacific, taking Manilla from Americans, taking Guam from Americans, taking Malaya from UK_Pacific, taking Davao from Americans with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Americans: 2 infantry
Battle in Borneo
Japanese attack with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Borneo, round 2 : 2/4 hits, 1,67 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/6 hits, 2,33 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in Szechwan
Japanese attack with 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Szechwan, round 2 : 4/9 hits, 3,33 expected hits
Chinese roll dice for 4 infantry in Szechwan, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Battle in Tsinghai
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tsinghai, round 2 : 2/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 3/4 hits, 1,83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Russians defend with 1 submarine
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Russians roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Russians lost in 21 Sea Zone
Japanese win, taking 21 Sea Zone from Russians with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Japanese
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Davao to 36 Sea Zone
2 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 37 Sea Zone to 38 Sea Zone
1 fighter moved from Borneo to 38 Sea Zone
2 fighters moved from Shan State to 38 Sea Zone
1 fighter moved from 21 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from Shan State to French Indo China
1 tactical_bomber moved from Borneo to French Indo China
2 bombers moved from Davao to French Indo China
1 infantry moved from Hunan to Hopei
1 infantry moved from Shansi to Inner Mongolia
1 artillery moved from Inner Mongolia to Honan
1 infantry moved from Jehol to Shansi
1 aaGun and 1 infantry moved from Jehol to Anhwe
1 infantry moved from Anhwe to Kiangsi
1 artillery moved from Kweichow to Hunan
1 infantry moved from Yunnan to Kweichow
1 artillery and 1 infantry moved from Yunnan to French Indo China
1 aaGun moved from Kyushu to Japan
2 submarines moved from 7 Sea Zone to 6 Sea Zone
1 submarine moved from 7 Sea Zone to 5 Sea Zone
1 destroyer moved from 7 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China
1 fighter and 1 tactical_bomber moved from Tsinghai to Anhwe
1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
1 tactical_bomber moved from 21 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 artillery and 1 infantry placed in Japan
1 carrier and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 62 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Japan: 1 infantry
EDIT: Removing units owned by Japanese from French Indo China: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,67
Americans regular : 1,33
Japanese regular : 2,00
UK_Pacific regular : 1,67
Russians regular : -0,17
@pejon_88 said in PtV Pejon_88 (Axis +4) vs. 666 (Allies):
@666 From carriers yes, but London has a regular airbase and they allow scramble as per usual.
Still, a scramble from land cannot be for a battle with a sub or transport because they aren’t surface warships right? Just want to ensure I am following the correct rules.
@666 ABs can scramble up to three figs/tacs to a SZ no matter what’s in that SZ, just as in OOB/BM3. I am positive that other rule only applies to carrier scrambles. We can ask someone knowledgeable. @simon33 @regularkid
@pejon_88 said in PtV Pejon_88 (Axis +4) vs. 666 (Allies):
@666 ABs can scramble up to three figs/tacs to a SZ no matter what’s in that SZ, just as in OOB/BM3. I am positive that other rule only applies to carrier scrambles. We can ask someone knowledgeable. @simon33 @regularkid
Mostly correct. AB to land scramble also requires a defending land unit.
@simon33, well I have been playing PTV wrong then, I thought both cv’s and AB’s required a land unit or a surface warship in order to scramble. To be clear, from an AB, NOT a CV, you can scramble to defend a lone Tranny or SS?
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 destroyer, 3 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 88 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 93 Sea Zone
1 marine moved from 93 Sea Zone to Gibraltar
1 bomber moved from Eastern United States to 88 Sea Zone
Combat - Americans
Battle in Gibraltar
Battle in 88 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 88 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Germans roll dice for 1 submarine in 88 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 88 Sea Zone
Americans win, taking Gibraltar from Italians with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 submarine
Non Combat Move - Americans
2 infantry moved from Central United States to 104 Sea Zone
1 aaGun and 1 mech_infantry moved from Eastern United States to 104 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 88 Sea Zone to 93 Sea Zone
1 carrier moved from 91 Sea Zone to 93 Sea Zone
1 carrier moved from 104 Sea Zone to 93 Sea Zone
1 mech_infantry moved from Western United States to Central United States
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry moved from Hawaiian Islands to 27 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 1 marine, 1 submarine and 2 transports moved from 27 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to New Guinea
1 artillery, 1 infantry and 1 marine moved from 55 Sea Zone to Queensland
2 fighters moved from Hawaiian Islands to 55 Sea Zone
1 aaGun moved from Western United States to 11 Sea Zone
1 aaGun, 1 carrier and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 aaGun moved from 27 Sea Zone to Hawaiian Islands
1 infantry moved from Western United States to Central United States
1 destroyer moved from 104 Sea Zone to 93 Sea Zone
1 bomber moved from 88 Sea Zone to Southeast Mexico
Place Units - Americans
2 transports placed in 104 Sea Zone
1 infantry placed in Central United States
1 destroyer placed in 11 Sea Zone
3 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Germans regular : 0.83
Territory Summary for Americans :
Western United States : 1 airfield, 1 factory_major and 1 harbour
Midway : 1 airfield
Eastern United States : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 3 fighters and 1 harbour
Central United States : 1 factory_major, 2 infantry and 1 mech_infantry
Southeast Mexico : 1 bomber
Wake Island : 1 airfield
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 2 infantry
Gibraltar : 1 aaGun, 2 infantry, 1 marine and 1 mech_infantry
New Guinea : 1 infantry
Queensland : 1 artillery, 1 infantry and 1 marine
93 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
104 Sea Zone : 2 transports
40 Sea Zone : 1 destroyer and 1 submarine
11 Sea Zone : 1 destroyer
27 Sea Zone : 1 carrier and 1 transport
55 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 infantry, 1 submarine and 2 transports
Production/PUs Summary :
Germans : 45 / 56
Russians : 43 / 50
Japanese : 62 / 71
Americans : 50 / 70
Chinese : 4 / 7
British : 26 / 30
UK_Pacific : 7 / 20
Italians : 19 / 30
ANZAC : 10 / 13
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 9 / 0
Neutral_Allies : 3 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 3 infantry moved from Eastern Sinkiang to Tsinghai
4 infantry moved from Eastern Sinkiang to Kansu
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Kansu, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Eastern Sinkiang
Place Units - Chinese
2 infantry placed in Eastern Sinkiang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Eastern Sinkiang: 1 infantry
EDIT: Adding units owned by Chinese to Northern Manchuria: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.33
Japanese regular : 1.33
Territory Summary for Chinese :
Northern Manchuria : 1 infantry
Kansu : 3 infantry
Tsinghai : 2 infantry
Eastern Sinkiang : 1 fighter and 1 infantry
Production/PUs Summary :
Germans : 45 / 56
Russians : 43 / 50
Japanese : 60 / 71
Americans : 50 / 70
Chinese : 6 / 7
British : 26 / 30
UK_Pacific : 7 / 20
Italians : 19 / 30
ANZAC : 10 / 13
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 9 / 0
Neutral_Allies : 3 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 destroyer, 3 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 88 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 93 Sea Zone
1 marine moved from 93 Sea Zone to Gibraltar
1 bomber moved from Eastern United States to 88 Sea Zone
Combat - Americans
Battle in Gibraltar
Battle in 88 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 88 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Germans roll dice for 1 submarine in 88 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 88 Sea Zone
Americans win, taking Gibraltar from Italians with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 submarine
Non Combat Move - Americans
2 infantry moved from Central United States to 104 Sea Zone
1 aaGun and 1 mech_infantry moved from Eastern United States to 104 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 88 Sea Zone to 93 Sea Zone
1 carrier moved from 91 Sea Zone to 93 Sea Zone
1 carrier moved from 104 Sea Zone to 93 Sea Zone
1 mech_infantry moved from Western United States to Central United States
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry moved from Hawaiian Islands to 27 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 1 marine, 1 submarine and 2 transports moved from 27 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to New Guinea
1 artillery, 1 infantry and 1 marine moved from 55 Sea Zone to Queensland
2 fighters moved from Hawaiian Islands to 55 Sea Zone
1 aaGun moved from Western United States to 11 Sea Zone
1 aaGun, 1 carrier and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 aaGun moved from 27 Sea Zone to Hawaiian Islands
1 infantry moved from Western United States to Central United States
1 destroyer moved from 104 Sea Zone to 93 Sea Zone
1 bomber moved from 88 Sea Zone to Southeast Mexico
Place Units - Americans
2 transports placed in 104 Sea Zone
1 infantry placed in Central United States
1 destroyer placed in 11 Sea Zone
3 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 3 infantry moved from Eastern Sinkiang to Tsinghai
4 infantry moved from Eastern Sinkiang to Kansu
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Kansu, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Eastern Sinkiang
Place Units - Chinese
2 infantry placed in Eastern Sinkiang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Eastern Sinkiang: 1 infantry
EDIT: Adding units owned by Chinese to Northern Manchuria: 1 infantry
EDIT: Turning off Edit Mode
Purchase Units - British
British buy 2 armour, 1 factory_minor and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 carrier; Remaining resources: 4 PUs;
Combat Move - British
1 submarine moved from 40 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 40 Sea Zone to Shan State
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
2 fighters moved from Eastern India to Yunnan
1 artillery and 1 infantry moved from Quebec to 109 Sea Zone
1 artillery, 2 battleships, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
2 fighters moved from United Kingdom to Morocco
1 bomber moved from United Kingdom to 123 Sea Zone
1 destroyer moved from 109 Sea Zone to 123 Sea Zone
British take 109 Sea Zone from Germans
1 infantry moved from Burma to Yunnan
Combat - British
Battle in 45 Sea Zone
British attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
British win, taking 45 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Morocco
British attack with 1 artillery, 2 fighters and 1 infantry
Neutral_Axis defend with 1 infantry
British roll dice for 2 battleships in Morocco, round 2 : 2/2 hits, 1.33 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Morocco
British win, taking Morocco from Neutral_Axis with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in 123 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 bomber and 1 destroyer in 123 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 123 Sea Zone
British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Yunnan
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Shan State to 40 Sea Zone
2 fighters moved from Yunnan to Eastern India
1 artillery moved from Burma to Eastern India
1 infantry moved from Burma to Eastern India
1 armour moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 armour moved from Northwest Persia to Northeast Persia
British take Northeast Persia from Neutral_Allies
1 fighter and 1 tactical_bomber moved from Trans-Jordan to 40 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
3 infantry moved from Union of South Africa to Rhodesia
1 armour and 1 infantry moved from Quebec to 109 Sea Zone
1 armour, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Gibraltar
2 fighters moved from Morocco to 93 Sea Zone
1 fighter moved from United Kingdom to 93 Sea Zone
1 bomber moved from 123 Sea Zone to Quebec
1 fighter moved from United Kingdom to Gibraltar
Place Units - British
1 factory_minor placed in Southern Persia
2 armour and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 3,3,1,1
British collect 27 PUs (1 lost to blockades); end with 28 PUs
Place Units - UK_Pacific
1 carrier placed in 40 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in 40 Sea Zone change ownership: 1 carrier
Combat Hit Differential Summary :
Chinese regular : 1.33
Americans regular : 0.00
Japanese regular : 1.67
Germans regular : 0.67
Neutral_Axis regular : -0.33
British regular : 1.17
Territory Summary for Americans, British, Chinese and UK_Pacific :
Northern Manchuria : 1 infantry
Western United States : 1 airfield, 1 factory_major and 1 harbour
Midway : 1 airfield
Eastern United States : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 3 fighters and 1 harbour
Central United States : 1 factory_major, 2 infantry and 1 mech_infantry
Southeast Mexico : 1 bomber
Wake Island : 1 airfield
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 2 infantry
Kansu : 3 infantry
Tsinghai : 2 infantry
Eastern Sinkiang : 1 fighter and 1 infantry
Yunnan : 2 infantry
Gibraltar : 1 aaGun, 1 armour, 1 fighter, 1 harbour, 3 infantry, 1 marine and 1 mech_infantry
Iceland : 1 airfield
Scotland : 1 airfield
Quebec : 1 bomber, 1 factory_minor and 1 harbour
Union of South Africa : 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
Rhodesia : 5 infantry
Eastern India : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 marine
Burma : 3 aaGuns and 5 infantry
New Guinea : 1 infantry
Queensland : 1 artillery, 1 infantry and 1 marine
Morocco : 1 flag, 1 artillery and 1 infantry
Northwest Persia : 1 flag
Southern Persia : 1 flag, 1 factory_minor
123 Sea Zone : 1 destroyer
112 Sea Zone : 1 flag
93 Sea Zone : 2 battleships, 3 carriers, 4 cruisers, 2 destroyers, 4 fighters, 1 tactical_bomber and 4 transports
Iraq : 1 flag, 2 artilleries, 5 infantry and 1 mech_infantry
104 Sea Zone : 2 transports
40 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
45 Sea Zone : 1 flag, 1 submarine
109 Sea Zone : 1 flag
11 Sea Zone : 1 destroyer
Northeast Persia : 1 flag, 1 armour
27 Sea Zone : 1 carrier and 1 transport
55 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 infantry, 1 submarine and 2 transports
Production/PUs Summary :
Germans : 45 / 56
Russians : 43 / 50
Japanese : 59 / 71
Americans : 50 / 70
Chinese : 7 / 7
British : 28 / 28
UK_Pacific : 7 / 14
Italians : 19 / 30
ANZAC : 10 / 13
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 8 / 0
Neutral_Allies : 2 / 0
Neutral_True : 20 / 0
@Pejon_88 hoping to not forget to move that Aussie CR or the Fre CR on the next turn…with the way we are both rolling good for our defenders mistakes might be the key to this game.
@666 said in PtV Pejon_88 (Axis +4) vs. 666 (Allies):
@simon33, well I have been playing PTV wrong then, I thought both cv’s and AB’s required a land unit or a surface warship in order to scramble. To be clear, from an AB, NOT a CV, you can scramble to defend a lone Tranny or SS?
Or block an amphibious assault, just like you could in G40. They were reluctant to make it consistent which I commented was weird.