@dawgoneit Bid is a tank and a transport for Italy. G1 scramble orders?
L21 #1 FlyingBadger(Ax) vs elche(Al+30) OOB
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 3 destroyers, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 7 Sea Zone to 6 Sea Zone Americans take 6 Sea Zone from Japanese 1 fighter moved from Soviet Far East to 6 Sea Zone 1 tactical_bomber moved from 10 Sea Zone to 6 Sea Zone 2 artilleries moved from 6 Sea Zone to Korea 2 infantry moved from 6 Sea Zone to Korea 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 submarine moved from 93 Sea Zone to 91 Sea Zone 2 submarines moved from 97 Sea Zone to 93 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 artillery and 1 infantry moved from Morocco to Algeria Combat - Americans Battle in Korea Non Combat Move - Americans 2 fighters moved from 6 Sea Zone to Soviet Far East 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East 1 fighter moved from 10 Sea Zone to Soviet Far East 1 artillery moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone 2 artilleries, 2 infantry and 1 tactical_bomber placed in Western United States 2 destroyers placed in 101 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Yunnan to Burma 2 infantry moved from Kwangsi to Yunnan 2 infantry moved from Kwangtung to Kwangsi Non Combat Move - Chinese Place Units - Chinese 1 artillery placed in Yunnan 1 artillery and 2 infantry placed in Yunnan 3 artilleries and 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 3 destroyers, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 7 Sea Zone to 6 Sea Zone Americans take 6 Sea Zone from Japanese 1 fighter moved from Soviet Far East to 6 Sea Zone 1 tactical_bomber moved from 10 Sea Zone to 6 Sea Zone 2 artilleries moved from 6 Sea Zone to Korea 2 infantry moved from 6 Sea Zone to Korea 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 submarine moved from 93 Sea Zone to 91 Sea Zone 2 submarines moved from 97 Sea Zone to 93 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 artillery and 1 infantry moved from Morocco to Algeria Combat - Americans Battle in Korea Non Combat Move - Americans 2 fighters moved from 6 Sea Zone to Soviet Far East 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East 1 fighter moved from 10 Sea Zone to Soviet Far East 1 artillery moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone 2 artilleries, 2 infantry and 1 tactical_bomber placed in Western United States 2 destroyers placed in 101 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Yunnan to Burma 2 infantry moved from Kwangsi to Yunnan 2 infantry moved from Kwangtung to Kwangsi Non Combat Move - Chinese Place Units - Chinese 1 artillery placed in Yunnan 1 artillery and 2 infantry placed in Yunnan 3 artilleries and 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs Purchase Units - British British repair damage of 2x factory_major; Remaining resources: 33 PUs; British buy 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 armour and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from United Kingdom to Eire 3 fighters moved from United Kingdom to Eire 1 armour, 2 artilleries, 3 fighters and 4 infantry moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Belgian Congo to Egypt 1 artillery and 2 infantry moved from Alexandria to Egypt 1 fighter moved from Union of South Africa to Egypt 3 infantry moved from West India to Eastern Persia 1 armour moved from Anhwe to Manchuria 1 artillery and 2 infantry moved from Jehol to Manchuria 1 artillery and 1 infantry moved from Ulaanbaatar to Buryatia UK_Pacific take Buryatia from Japanese 1 artillery and 2 infantry moved from Dzavhan to Ulaanbaatar 1 infantry moved from Kweichow to Anhwe 1 artillery and 6 infantry moved from India to West India 1 artillery and 1 infantry moved from Burma to India Combat - British Battle in Eire British attack with 3 fighters and 1 mech_infantry Germans defend with 1 artillery and 1 infantry British roll dice for 3 fighters and 1 mech_infantry in Eire, round 2 : 0/4 hits, 1,67 expected hits Germans roll dice for 1 artillery and 1 infantry in Eire, round 2 : 2/2 hits, 0,67 expected hits 1 mech_infantry owned by the British and 1 fighter owned by the British lost in Eire 2 fighters owned by the British retreated Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -14 Casualties for British: 1 fighter and 1 mech_infantry Battle in Trans-Jordan British attack with 1 armour, 2 artilleries, 3 fighters and 4 infantry Germans defend with 11 armour and 1 infantry British roll dice for 1 armour, 2 artilleries, 3 fighters and 4 infantry in Trans-Jordan, round 2 : 1/10 hits, 3,67 expected hits Germans roll dice for 11 armour and 1 infantry in Trans-Jordan, round 2 : 10/12 hits, 5,83 expected hits 1 infantry owned by the Germans, 2 artilleries owned by the British, 4 infantry owned by the British, 3 fighters owned by the British and 1 armour owned by the British lost in Trans-Jordan Germans win with 11 armour remaining. Battle score for attacker is -53 Casualties for British: 1 armour, 2 artilleries, 3 fighters and 4 infantry Casualties for Germans: 1 infantry Non Combat Move - British 2 fighters moved from Eire to United Kingdom 1 fighter moved from West India to India 1 artillery moved from Union of South Africa to Rhodesia Place Units - British 3 infantry placed in Egypt 1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa 1 artillery placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from Manchuria: 1 aaGun EDIT: Adding units owned by British to Korea: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3,5,4,1,1,6,5,1,2,2,4,5,2,6,2,6 British collect 20 PUs (8 lost to blockades); end with 20 PUs Place Units - UK_Pacific 3 armour and 5 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 29 PUs; end with 29 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 34 PUs Some Units in India change ownership: 3 armour and 5 infantryCombat Hit Differential Summary :
Germans regular : 5,50 British regular : -4,33 -
TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 4 PUs; Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 93 Sea Zone Italians take 97 Sea Zone from British 3 fighters moved from Southern Italy to 93 Sea Zone Combat - Italians Battle in 93 Sea Zone Italians attack with 1 destroyer and 3 fighters Americans defend with 2 submarines Italians roll dice for 1 destroyer and 3 fighters in 93 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Americans roll dice for 2 submarines in 93 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 2 submarines owned by the Americans and 1 destroyer owned by the Italians lost in 93 Sea Zone Italians win with 3 fighters remaining. Battle score for attacker is 4 Casualties for Italians: 1 destroyer Casualties for Americans: 2 submarines Non Combat Move - Italians 3 fighters moved from 93 Sea Zone to Southern Italy Place Units - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 2 infantry EDIT: Adding units owned by Italians to Southern Italy: 2 infantry EDIT: Turning off Edit Mode 1 destroyer placed in 97 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Italians from Ukraine: 2 mech_infantrys EDIT: Adding units owned by Italians to Caucasus: 2 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 16 PUs; end with 20 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Italians regular : 0.17 -
Germans regular : 5,50 British regular : -4,33Wow. I feel bad for you after those rolls. I thought the dice in Ireland were bad, then I saw the battle in Jordan :scream:
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TripleA Turn Summary: ANZAC round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 fighter; Remaining resources: 1 PUs; Combat Move - ANZAC 1 fighter moved from Guam to Korea 2 fighters moved from Soviet Far East to Korea 2 artilleries and 4 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 1 carrier, 4 infantry and 3 transports moved from 54 Sea Zone to 35 Sea Zone Non Combat Move - ANZAC 2 artilleries moved from 35 Sea Zone to Philippines 4 infantry moved from 35 Sea Zone to Philippines Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 1 artillery and 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 fighter; Remaining resources: 1 PUs; Combat Move - ANZAC 1 fighter moved from Guam to Korea 2 fighters moved from Soviet Far East to Korea 2 artilleries and 4 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 1 carrier, 4 infantry and 3 transports moved from 54 Sea Zone to 35 Sea Zone Non Combat Move - ANZAC 2 artilleries moved from 35 Sea Zone to Philippines 4 infantry moved from 35 Sea Zone to Philippines Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 1 artillery and 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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Yes, no luck with Marti. Please move the russian inf to Buraytia and go on with Japan.
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 7 armour, 3 artilleries, 2 fighters, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 112 Sea Zone to 104 Sea Zone 2 fighters and 2 tactical_bombers moved from 109 Sea Zone to 104 Sea Zone 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to Scotland 1 artillery and 1 infantry moved from Eire to Scotland 2 artilleries and 1 infantry moved from Persia to Eastern Persia 1 mech_infantry moved from Northwest Persia to Eastern Persia 1 armour moved from Northwest Persia to Eastern Persia 3 armour moved from Iraq to Trans-Jordan 14 armour moved from Trans-Jordan to Egypt 2 bombers, 2 fighters and 1 tactical_bomber moved from Persia to Egypt 2 fighters and 1 tactical_bomber moved from Greece to Egypt 1 bomber moved from Southern Italy to Egypt Combat - Germans Battle in 104 Sea Zone Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Scotland Germans attack with 2 artilleries and 2 infantry British defend with 1 aaGun and 1 airfield; French defend with 2 infantry Germans roll dice for 1 battleship and 1 cruiser in Scotland, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 2 artilleries and 2 infantry in Scotland, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 1 aaGun and 2 infantry in Scotland, round 2 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the British and 2 infantry owned by the French lost in Scotland Germans win, taking Scotland from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 11 Casualties for British: 1 aaGun Casualties for French: 2 infantry Battle in Egypt Germans attack with 14 armour, 3 bombers, 4 fighters and 2 tactical_bombers British defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 3 mech_infantrys; French defend with 3 infantry; Americans defend with 1 mech_infantry British roll AA dice in Egypt : 0/3 hits, 0.50 expected hits Germans roll dice for 14 armour, 3 bombers, 4 fighters and 2 tactical_bombers in Egypt, round 2 : 10/23 hits, 12.33 expected hits British roll dice for 1 aaGun, 1 artillery, 1 fighter, 8 infantry and 4 mech_infantrys in Egypt, round 2 : 3/14 hits, 5.00 expected hits 1 mech_infantry owned by the British, 1 aaGun owned by the British, 3 armour owned by the Germans, 3 infantry owned by the French and 5 infantry owned by the British lost in Egypt Germans roll dice for 11 armour, 3 bombers, 4 fighters and 2 tactical_bombers in Egypt, round 3 : 11/20 hits, 10.83 expected hits British roll dice for 1 artillery, 1 fighter and 3 mech_infantrys in Egypt, round 3 : 2/5 hits, 2.00 expected hits 2 mech_infantrys owned by the British, 2 armour owned by the Germans, 1 artillery owned by the British, 1 fighter owned by the British and 1 mech_infantry owned by the Americans lost in Egypt Germans win, taking Egypt from British with 9 armour, 3 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 29 Casualties for Germans: 5 armour Casualties for British: 1 aaGun, 1 artillery, 1 fighter, 5 infantry and 3 mech_infantrys Casualties for French: 3 infantry Casualties for Americans: 1 mech_infantry Battle in Eastern Persia Germans attack with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry British defend with 3 infantry Germans roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Eastern Persia, round 2 : 2/5 hits, 1.83 expected hits British roll dice for 3 infantry in Eastern Persia, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the British lost in Eastern Persia Germans roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Eastern Persia, round 3 : 2/5 hits, 1.83 expected hits British roll dice for 1 infantry in Eastern Persia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Eastern Persia Germans win, taking Eastern Persia from British with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Non Combat Move - Germans 2 fighters moved from Egypt to Iraq 2 fighters moved from Egypt to Trans-Jordan 1 tactical_bomber moved from Egypt to Iraq 1 tactical_bomber moved from Egypt to Trans-Jordan 3 bombers moved from Egypt to Persia 3 artilleries moved from Iraq to Trans-Jordan 1 mech_infantry moved from Northwest Persia to Iraq 2 mech_infantrys moved from Caucasus to Iraq 1 mech_infantry moved from Caucasus to Persia 2 armour moved from Northwest Persia to Iraq 2 armour moved from Caucasus to Persia 3 armour moved from Volgograd to Northwest Persia 3 mech_infantrys moved from Ukraine to Caucasus 2 mech_infantrys moved from Bryansk to Caucasus 3 mech_infantrys moved from Russia to Kazakhstan 1 artillery and 2 infantry moved from Samara to Kazakhstan 2 fighters moved from Western Germany to Greece 1 artillery and 1 infantry moved from France to Normandy Bordeaux 2 fighters and 2 tactical_bombers moved from 104 Sea Zone to 109 Sea Zone 2 aaGuns moved from Caucasus to Northwest Persia Place Units - Germans 2 infantry placed in Western Germany 1 artillery and 1 infantry placed in France 1 mech_infantry placed in Russia 2 fighters placed in Western Germany 3 armour placed in Volgograd 1 armour and 2 artilleries placed in Persia 3 armour placed in Iraq 3 mech_infantrys placed in Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5,5 Germans collect 76 PUs; end with 76 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 81 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 92 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 112 PUsCombat Hit Differential Summary :
Americans regular : -0.33 British AA : -0.50 Germans regular : -0.67 British regular : -4.00 -
TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14 Combat Move - Russians Non Combat Move - Russians 1 infantry moved from Yakut S.S.R. to Buryatia Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14 Purchase Units - Japanese Japanese buy 6 infantry; Remaining resources: 2 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 armour and 8 infantry moved from Amur to Korea 4 fighters moved from Japan to Korea Combat - Japanese Battle in Korea Japanese attack with 1 armour, 4 fighters and 8 infantry British defend with 1 aaGun; Americans defend with 2 artilleries and 2 infantry; ANZAC defend with 3 fighters British roll AA dice in Korea : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 armour, 4 fighters and 8 infantry in Korea, round 2 : 6/13 hits, 3.83 expected hits Americans roll dice for 1 aaGun, 2 artilleries, 3 fighters and 2 infantry in Korea, round 2 : 3/7 hits, 3.33 expected hits 3 infantry owned by the Japanese, 1 fighter owned by the ANZAC, 1 aaGun owned by the British, 2 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Korea Japanese roll dice for 1 armour, 4 fighters and 5 infantry in Korea, round 3 : 4/10 hits, 3.33 expected hits Americans roll dice for 2 fighters in Korea, round 3 : 2/2 hits, 1.33 expected hits 2 infantry owned by the Japanese and 2 fighters owned by the ANZAC lost in Korea Japanese win, taking Korea from Americans with 1 armour, 4 fighters and 3 infantry remaining. Battle score for attacker is 34 Casualties for Japanese: 5 infantry Casualties for ANZAC: 3 fighters Casualties for Americans: 2 artilleries and 2 infantry Casualties for British: 1 aaGun Non Combat Move - Japanese 4 fighters moved from Korea to Japan 1 aaGun moved from Amur to Korea Place Units - Japanese 6 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,3,5,3,5,1,1 Japanese collect 9 PUs (8 lost to blockades); end with 11 PUsCombat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : 2.83 British AA : -0.50 -
@elche I’m ashamed to see it, but the Brits have no fight left in them :flag-gb: :disappointed:
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TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Algeria to Tunisia 1 artillery and 1 infantry moved from Morocco to Algeria 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 2 tactical_bombers moved from 91 Sea Zone to 104 Sea Zone 2 fighters moved from 91 Sea Zone to 104 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Soviet Far East to Siberia Americans take Siberia from Japanese 1 transport moved from 3 Sea Zone to 1 Sea Zone 2 artilleries moved from Western United States to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 26 Sea Zone to 6 Sea Zone 2 fighters moved from Soviet Far East to 6 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Western United States to Midway 1 fighter moved from Soviet Far East to Manchuria 2 transports moved from 6 Sea Zone to 8 Sea Zone Combat - Americans Battle in 104 Sea Zone Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers Germans defend with 1 submarine Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 4/5 hits, 2,67 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 2 fighters moved from 104 Sea Zone to 91 Sea Zone 2 tactical_bombers moved from 104 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone Place Units - Americans 2 artilleries and 2 infantry placed in Eastern United States 1 carrier and 1 destroyer placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 1 artillery, 1 infantry and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Americans regular : 1,33 Germans regular : -0,17 -
TripleA Turn Summary: Chinese round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 artilleries and 2 infantry moved from Kwangsi to Yunnan 2 artilleries moved from Yunnan to Burma 4 infantry moved from Yunnan to Burma Place Units - Chinese 3 artilleries and 3 infantry placed in Yunnan 2 artilleries placed in Shensi Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Algeria to Tunisia 1 artillery and 1 infantry moved from Morocco to Algeria 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 2 tactical_bombers moved from 91 Sea Zone to 104 Sea Zone 2 fighters moved from 91 Sea Zone to 104 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Soviet Far East to Siberia Americans take Siberia from Japanese 1 transport moved from 3 Sea Zone to 1 Sea Zone 2 artilleries moved from Western United States to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 26 Sea Zone to 6 Sea Zone 2 fighters moved from Soviet Far East to 6 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Western United States to Midway 1 fighter moved from Soviet Far East to Manchuria 2 transports moved from 6 Sea Zone to 8 Sea Zone Combat - Americans Battle in 104 Sea Zone Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers Germans defend with 1 submarine Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 4/5 hits, 2,67 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 2 fighters moved from 104 Sea Zone to 91 Sea Zone 2 tactical_bombers moved from 104 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone Place Units - Americans 2 artilleries and 2 infantry placed in Eastern United States 1 carrier and 1 destroyer placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 1 artillery, 1 infantry and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 artilleries and 2 infantry moved from Kwangsi to Yunnan 2 artilleries moved from Yunnan to Burma 4 infantry moved from Yunnan to Burma Place Units - Chinese 3 artilleries and 3 infantry placed in Yunnan 2 artilleries placed in Shensi Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs Purchase Units - British British buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 2 artilleries moved from United Kingdom to Scotland 3 infantry moved from United Kingdom to Scotland 2 fighters moved from United Kingdom to Scotland 1 armour and 1 mech_infantry moved from Union of South Africa to Rhodesia 3 fighters moved from India to Eastern Persia 3 infantry moved from West India to Eastern Persia 1 artillery moved from West India to Eastern Persia 1 infantry moved from West India to Eastern Persia 1 artillery moved from West India to Eastern Persia 1 armour, 1 artillery and 2 infantry moved from Manchuria to Korea 1 artillery and 2 infantry moved from Ulaanbaatar to Amur UK_Pacific take Amur from Japanese 1 infantry moved from Buryatia to Sakha UK_Pacific take Sakha from Japanese 1 artillery moved from Buryatia to Amur 1 infantry moved from Anhwe to Jehol Combat - British Battle in Eastern Persia British attack with 2 artilleries, 3 fighters and 4 infantry Germans defend with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry British roll dice for 2 artilleries, 3 fighters and 4 infantry in Eastern Persia, round 2 : 2/9 hits, 3,17 expected hits Germans roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Eastern Persia, round 2 : 2/5 hits, 1,83 expected hits 1 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Eastern Persia British roll dice for 2 artilleries, 3 fighters and 2 infantry in Eastern Persia, round 3 : 2/7 hits, 2,83 expected hits Germans roll dice for 1 armour and 2 artilleries in Eastern Persia, round 3 : 1/3 hits, 1,17 expected hits 2 artilleries owned by the Germans and 1 infantry owned by the British lost in Eastern Persia British roll dice for 2 artilleries, 3 fighters and 1 infantry in Eastern Persia, round 4 : 1/6 hits, 2,50 expected hits Germans roll dice for 1 armour in Eastern Persia, round 4 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Eastern Persia British win, taking Eastern Persia from Germans with 2 artilleries, 3 fighters and 1 infantry remaining. Battle score for attacker is 12 Casualties for British: 3 infantry Casualties for Germans: 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry Battle in Scotland British attack with 2 artilleries, 2 fighters and 3 infantry Germans defend with 1 airfield, 2 artilleries and 2 infantry British roll dice for 2 artilleries, 2 fighters and 3 infantry in Scotland, round 2 : 2/7 hits, 2,50 expected hits Germans roll dice for 2 artilleries and 2 infantry in Scotland, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland British roll dice for 2 artilleries, 2 fighters and 1 infantry in Scotland, round 3 : 4/5 hits, 2,00 expected hits Germans roll dice for 2 artilleries in Scotland, round 3 : 2/2 hits, 0,67 expected hits 2 artilleries owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Scotland British win, taking Scotland from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 1 Casualties for British: 1 artillery and 3 infantry Casualties for Germans: 2 artilleries and 2 infantry Battle in Korea British attack with 1 armour, 1 artillery and 2 infantry Japanese defend with 1 aaGun, 1 armour and 3 infantry British roll dice for 1 armour, 1 artillery and 2 infantry in Korea, round 2 : 2/4 hits, 1,33 expected hits Japanese roll dice for 1 aaGun, 1 armour and 3 infantry in Korea, round 2 : 0/4 hits, 1,50 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Korea British roll dice for 1 armour, 1 artillery and 2 infantry in Korea, round 3 : 2/4 hits, 1,33 expected hits Japanese roll dice for 1 armour and 2 infantry in Korea, round 3 : 1/3 hits, 1,17 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Korea 1 artillery owned by the British, 1 infantry owned by the British and 1 armour owned by the British retreated to Manchuria Japanese win with 1 armour remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 3 infantry Casualties for British: 1 infantry Non Combat Move - British 3 fighters moved from Eastern Persia to India 6 infantry moved from India to West India 1 artillery moved from India to West India 3 armour moved from India to West India 2 fighters moved from Scotland to United Kingdom Place Units - British 1 artillery and 2 infantry placed in Union of South Africa 1 artillery and 2 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2,4,2,4,1,3,2,2,1,3,1,6,1,3,1,3 British collect 18 PUs (8 lost to blockades); end with 18 PUs Place Units - UK_Pacific 3 artilleries, 1 fighter and 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 31 PUs; end with 31 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 36 PUs Some Units in India change ownership: 3 artilleries, 1 fighter and 4 infantryCombat Hit Differential Summary :
Americans regular : 1,33 Japanese regular : -1,67 Germans regular : 1,33 British regular : -0,67 -
TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14 Purchase Units - Italians Italians buy 2 destroyers; Remaining resources: 4 PUs; Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 3 fighters moved from Southern Italy to 93 Sea Zone Combat - Italians Battle in 93 Sea Zone Italians attack with 1 destroyer and 3 fighters Americans defend with 1 submarine Italians roll dice for 1 destroyer and 3 fighters in 93 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Italians 3 fighters moved from 93 Sea Zone to Southern Italy 3 infantry moved from Northern Italy to Southern Italy 2 mech_infantrys moved from Caucasus to Iraq Place Units - Italians 2 destroyers placed in 97 Sea Zone Turn Complete - Italians Italians collect 16 PUs; end with 20 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUsCombat Hit Differential Summary :
Americans regular : -0.17 Italians regular : 1.17 -
TripleA Turn Summary: ANZAC round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Okinawa 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Hainan 1 carrier moved from 35 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Formosa 1 fighter moved from Queensland to 20 Sea Zone Combat - ANZAC Battle in Hainan Battle in Formosa Battle in Okinawa Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Okinawa 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Hainan 1 carrier moved from 35 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Formosa 1 fighter moved from Queensland to 20 Sea Zone Combat - ANZAC Battle in Hainan Battle in Formosa Battle in Okinawa Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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@elche I think it is victory for the European Axis, if you agree?






