Thx! Enjoyed the game, well played. Dice were unkind to you, especially the AA hits.
L21 BM4 Surfer (X) vs. Sovietishcat (L+18)
-
@surfer I am glad the Italian bomber is gone, gives USA a little breakā¦
-
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 6 artilleries, 1 fighter, 3 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from France to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 infantry moved from Northwest Persia to Iraq Germans take Iraq from British 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 mech_infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/6 hits, 2.67 expected hits Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Non Combat Move - Germans 2 fighters moved from Holland Belgium to Western Germany 2 tactical_bombers moved from Holland Belgium to Western Germany 1 fighter and 2 tactical_bombers moved from Novgorod to Western Germany 1 infantry moved from Volgograd to Caucasus 2 infantry moved from Volgograd to Rostov 1 artillery moved from Ukraine to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 1 infantry moved from Nenetsia to Vologda 1 infantry moved from Nenetsia to Archangel 1 infantry moved from Vologda to Novosibirsk 1 mech_infantry moved from Volgograd to Tsinghai 1 mech_infantry moved from Northwest Persia to Caucasus 2 mech_infantrys moved from Northwest Persia to Caucasus 1 fighter moved from Southern Italy to Southern France 9 infantry moved from France to Southern France 1 transport moved from 112 Sea Zone to 113 Sea Zone 2 infantry moved from Sweden to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Western Germany 1 bomber moved from Western Germany to Volgograd Place Units - Germans 2 armour and 1 infantry placed in Volgograd 3 artilleries placed in Rostov 3 artilleries placed in Ukraine 3 mech_infantrys placed in Novgorod 2 infantry and 1 mech_infantry placed in France 1 fighter and 1 mech_infantry placed in Western Germany 1 submarine placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2 Germans collect 59 PUs (2 lost to blockades); end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Germans regular : 0.33
-
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Russians Non Combat Move - Russians 1 tactical_bomber moved from Persia to Russia 1 submarine moved from 81 Sea Zone to 72 Sea Zone Place Units - Russians 1 infantry placed in Russia Turn Complete - Russians Russians collect 5 PUs; end with 7 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 9 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 artillery, 2 carriers and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Jehol Japanese take Jehol from Chinese 2 infantry moved from Kiangsu to Shantung 1 infantry moved from Shensi to Kweichow 1 infantry moved from Szechwan to Yunnan 1 bomber moved from Kiangsu to Yunnan 1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow 1 fighter and 1 tactical_bomber moved from Kiangsu to Shantung 1 fighter moved from 19 Sea Zone to Shantung 1 infantry moved from Kiangsu to Anhwe 1 fighter and 2 tactical_bombers moved from Kiangsu to Anhwe 1 fighter moved from 19 Sea Zone to Anhwe 1 fighter moved from Japan to 5 Sea Zone 1 bomber moved from Japan to Korea 3 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone 1 battleship moved from 19 Sea Zone to 6 Sea Zone 1 submarine moved from 34 Sea Zone to 19 Sea Zone 2 destroyers moved from 19 Sea Zone to 6 Sea Zone 1 cruiser moved from 19 Sea Zone to 6 Sea Zone 1 destroyer moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from Kiangsu to Anhwe 2 carriers moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from Shensi to Kweichow 1 armour moved from Shensi to Kweichow 1 artillery moved from Shensi to Kweichow Combat - Japanese Japanese creates battle in territory 80 Sea Zone Strategic bombing raid in Korea Americans roll AA dice in Korea : 0/1 hits, 0.17 expected hits Bombing raid in Korea rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Korea causes 4 damage total. Battle in 5 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 5 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kweichow Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 mech_infantry Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/6 hits, 2.50 expected hits Chinese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 mech_infantry Battle in 6 Sea Zone Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 cruiser Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the ANZAC lost in 6 Sea Zone Japanese win with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Battle in Shantung Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 2/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Shantung Japanese win, taking Shantung from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Yunnan Japanese attack with 1 bomber and 1 infantry British defend with 1 mech_infantry Japanese roll dice for 1 bomber and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Anhwe Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Anhwe, round 2 : 4/6 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 infantry moved from Sikang to Szechwan 1 infantry moved from Kazakhstan to Sikang 1 infantry moved from Suiyuyan to Chahar 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Tsinghai to Kansu 1 mech_infantry moved from Hopei to Kiangsu 1 artillery moved from Shensi to Hopei 1 aaGun moved from Shensi to Kweichow 4 transports moved from 19 Sea Zone to 6 Sea Zone 1 aaGun and 6 infantry moved from Japan to 6 Sea Zone 1 aaGun, 6 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone 1 aaGun and 6 infantry moved from 19 Sea Zone to Kiangsu 2 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from Shantung to Japan 1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsu 1 fighter and 2 tactical_bombers moved from Anhwe to Kiangsu 1 fighter moved from Anhwe to Kiangsu 1 fighter moved from Kiangsu to 19 Sea Zone 1 bomber moved from Korea to Japan 1 tactical_bomber moved from 6 Sea Zone to Japan 1 fighter moved from 5 Sea Zone to 6 Sea Zone 1 bomber moved from Yunnan to Kiangsu 1 fighter moved from Kiangsu to 6 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Japan 1 tactical_bomber moved from Kiangsu to 19 Sea Zone 1 transport moved from 3 Sea Zone to 4 Sea Zone Place Units - Japanese 2 carriers placed in 6 Sea Zone 1 artillery and 2 infantry placed in Kiangsu 4 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,5 Japanese collect 53 PUs (1 lost to blockades); end with 53 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 2.67 Americans AA : -0.17
-
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans repair damage of 4x factory_minor; Remaining resources: 85 PUs; Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters and 9 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Algeria to Tunisia Americans take Tunisia from Italians 3 infantry and 1 mech_infantry moved from Brazil to Venezuela 1 bomber moved from Spain to Venezuela 2 fighters and 1 tactical_bomber moved from Kiangsi to Yunnan 1 infantry moved from Siberia to Soviet Far East Russians take Soviet Far East from Japanese 1 mech_infantry moved from Amur to Sakha Russians take Sakha from Japanese 1 submarine moved from 19 Sea Zone to 35 Sea Zone Americans take 20 Sea Zone from Japanese Americans take 35 Sea Zone from Japanese Combat - Americans Americans creates battle in territory 80 Sea Zone Battle in Venezuela Americans attack with 1 bomber, 3 infantry and 1 mech_infantry Neutral_True defend with 2 infantry Americans roll dice for 1 bomber, 3 infantry and 1 mech_infantry in Venezuela, round 2 : 1/5 hits, 1,33 expected hits Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Neutral_True lost in Venezuela Americans roll dice for 1 bomber, 3 infantry and 1 mech_infantry in Venezuela, round 3 : 2/5 hits, 1,33 expected hits Neutral_True roll dice for 1 infantry in Venezuela, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Venezuela Americans win, taking Venezuela from Neutral_True with 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Neutral_True: 2 infantry Casualties for Americans: 1 infantry Battle in Yunnan Americans attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 2 fighters and 1 tactical_bomber in Yunnan, round 2 : 0/3 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in Yunnan, round 3 : 0/3 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in Yunnan, round 4 : 1/3 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 fighters and 1 tactical_bomber moved from Yunnan to Kwangtung 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters and 2 submarines moved from 25 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Midway to Hawaiian Islands 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to Spain 1 infantry moved from Spain to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to United Kingdom 1 marine moved from Spain to 92 Sea Zone 3 carriers, 2 cruisers and 1 marine moved from 92 Sea Zone to 110 Sea Zone 1 destroyer and 1 submarine moved from 104 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to United Kingdom 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from Venezuela to British Guiana 3 fighters moved from Gibraltar to Spain 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 infantry moved from Korea to Amur 1 aaGun moved from Colombia to Brazil 1 destroyer moved from 26 Sea Zone to 25 Sea Zone Place Units - Americans 1 destroyer placed in 6 Sea Zone 2 infantry placed in Korea 3 fighters placed in Spain 1 artillery and 7 infantry placed in Eastern United States 1 carrier placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,2,6,1,6,6,5,5,5,4,6,2,3,1,6,2,1,5,3,6,2,2 Americans collect 59 PUs (3 lost to blockades); end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan Combat - Chinese Chinese creates battle in territory Yunnan Non Combat Move - Chinese 1 infantry moved from Kiangsi to Hunan 9 artilleries, 1 fighter and 14 infantry moved from Kiangsi to Kwangtung Place Units - Chinese 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 2 artilleries, 1 cruiser, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Italians 1 armour and 2 mech_infantrys moved from Egypt to Iraq 2 artilleries and 7 infantry moved from Trans-Jordan to Iraq 1 armour, 2 artilleries, 5 infantry and 3 mech_infantrys moved from Persia to Iraq 1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from United Kingdom to Holland Belgium 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium Combat - British Battle in Holland Belgium British attack with 1 fighter and 2 infantry Germans defend with 2 infantry British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 2/2 hits, 1,17 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Battle in Iraq British attack with 2 armour, 4 artilleries, 12 infantry and 5 mech_infantrys Germans defend with 1 infantry British roll dice for 2 armour, 4 artilleries, 12 infantry and 5 mech_infantrys in Iraq, round 2 : 6/23 hits, 5,83 expected hits Germans roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Iraq British win, taking Iraq from Germans with 2 armour, 4 artilleries, 12 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 1 infantry moved from Trans-Jordan to Syria 1 aaGun moved from Trans-Jordan to Iraq 1 infantry moved from Angola to Rhodesia 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 104 Sea Zone 1 aaGun and 1 infantry moved from 104 Sea Zone to Spain 1 fighter moved from Holland Belgium to United Kingdom 2 mech_infantrys moved from West India to Persia 1 aaGun, 1 artillery and 1 infantry moved from Burma to Yunnan 2 fighters and 1 tactical_bomber moved from Kiangsi to Kwangtung 1 artillery and 7 infantry moved from Kiangsi to Kwangtung 2 aaGuns moved from Kiangsi to Kwangtung 1 mech_infantry moved from Malaya to Yunnan 2 mech_infantrys moved from India to Yunnan 1 infantry moved from India to Burma 1 artillery and 6 infantry moved from West India to India Place Units - British 1 destroyer placed in 71 Sea Zone 1 cruiser placed in 110 Sea Zone 1 artillery and 2 infantry placed in Persia 2 infantry placed in United Kingdom 1 artillery placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1 British collect 34 PUs (4 lost to blockades); end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 1 artillery, 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Americans regular : -3,67 Japanese regular : -1,00 Germans regular : 0,00 Neutral_True regular : 0,00 British regular : 1,00
-
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 3 infantry moved from Northern Italy to Southern France 6 infantry moved from Northern Italy to Western Germany 7 infantry moved from Southern Italy to Northern Italy 1 armour moved from Southern Italy to Western Germany 1 mech_infantry moved from Northern Italy to Western Germany 1 artillery moved from Northern Italy to France 3 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy 1 armour, 1 artillery, 8 infantry and 1 mech_infantry moved from Turkey to Greece 1 armour moved from Turkey to Volgograd 1 mech_infantry moved from Caucasus to Greece 1 mech_infantry moved from Romania to Bulgaria 1 mech_infantry moved from Bulgaria to Greece 2 infantry moved from Tanganyika Territory to Mozambique Italians take Mozambique from Neutral_True Place Units - Italians 2 infantry and 1 mech_infantry placed in Southern France 5 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2 Italians collect 21 PUs (2 lost to blockades); end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
Combat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Italians round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 3 infantry moved from Northern Italy to Southern France 6 infantry moved from Northern Italy to Western Germany 7 infantry moved from Southern Italy to Northern Italy 1 armour moved from Southern Italy to Western Germany 1 mech_infantry moved from Northern Italy to Western Germany 1 artillery moved from Northern Italy to France 3 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy 1 armour, 1 artillery, 8 infantry and 1 mech_infantry moved from Turkey to Greece 1 armour moved from Turkey to Volgograd 1 mech_infantry moved from Caucasus to Greece 1 mech_infantry moved from Romania to Bulgaria 1 mech_infantry moved from Bulgaria to Greece 2 infantry moved from Tanganyika Territory to Mozambique Italians take Mozambique from Neutral_True Place Units - Italians 2 infantry and 1 mech_infantry placed in Southern France 5 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2 Italians collect 21 PUs (2 lost to blockades); end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 3 fighters EDIT: Adding units owned by Italians to Southern France: 2 fighters EDIT: Adding units owned by Italians to Western Germany: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
-
Edit to reposition the Italian ftrs.
-
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 marine; Remaining resources: 5 PUs; Combat Move - ANZAC 1 infantry moved from Belgian Congo to Tanganyika Territory British take Tanganyika Territory from Italians Combat - ANZAC Non Combat Move - ANZAC 1 fighter moved from Queensland to Hawaiian Islands 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 marine placed in Queensland Turn Complete - ANZAC ANZAC collect 12 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 7 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from France to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to 104 Sea Zone Combat - Germans Battle in 104 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 104 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Holland Belgium Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/4 hits, 1.50 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Non Combat Move - Germans 1 bomber moved from 104 Sea Zone to Western Germany 3 tactical_bombers moved from Western Germany to Rostov 3 mech_infantrys moved from Caucasus to Rostov 3 artilleries and 2 infantry moved from Rostov to Bryansk 3 artilleries moved from Ukraine to Bryansk 1 infantry moved from Volgograd to Tambov 3 armour moved from Volgograd to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 1 infantry moved from Archangel to Smolensk 1 infantry moved from Vologda to Samara 1 mech_infantry moved from Tsinghai to Sikang 1 infantry moved from Novosibirsk to Tsinghai 5 infantry moved from Sweden to Norway 2 infantry moved from Finland to Norway 1 battleship, 1 cruiser, 2 submarines and 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 fighter moved from Holland Belgium to Denmark 1 fighter moved from Western Germany to Denmark 1 fighter moved from Western Germany to Denmark 1 fighter moved from Southern France to Western Germany 1 mech_infantry moved from France to Western Germany 1 tactical_bomber moved from Holland Belgium to Eastern Poland 7 infantry moved from Western Germany to Denmark 1 submarine moved from 112 Sea Zone to 113 Sea Zone Place Units - Germans 3 armour placed in Rostov 3 armour placed in Ukraine 1 armour and 2 mech_infantrys placed in Volgograd 1 airfield placed in Denmark 3 infantry placed in France 3 infantry placed in Western Germany Turn Complete - Germans Germans collect 59 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans regular : 1.50 British regular : 0.67
-
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Samara 7 artilleries, 2 fighters, 70 infantry and 1 tactical_bomber moved from Russia to Samara Combat - Russians Battle in Samara Russians attack with 7 artilleries, 2 fighters, 71 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 7 artilleries, 2 fighters, 71 infantry and 1 tactical_bomber in Samara, round 2 : 25/81 hits, 17,00 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 7 artilleries, 2 fighters, 70 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 4 aaGuns moved from Russia to Samara 1 submarine moved from 72 Sea Zone to 81 Sea Zone 2 fighters moved from Persia to Egypt 1 infantry moved from Persia to Iraq 2 armour and 2 mech_infantrys moved from Kiangsi to Yunnan 2 fighters and 1 tactical_bomber moved from Samara to Persia 1 submarine moved from 115 Sea Zone to 113 Sea Zone Place Units - Russians 3 infantry placed in Russia Turn Complete - Russians Russians collect 8 PUs; end with 8 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 10 PUs
Combat Hit Differential Summary :
Germans regular : 0,67 Russians regular : 8,00
-
@surfer Time to leave Moscow!
-
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 infantry, 3 marines, 1 mech_infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Shantung to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 1 infantry moved from Jehol to Manchuria 2 infantry moved from Kiangsu to Kiangsi 2 infantry moved from Kiangsu to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 4 infantry moved from Kiangsu to 19 Sea Zone 4 infantry and 2 transports moved from 19 Sea Zone to 6 Sea Zone 4 infantry moved from 6 Sea Zone to Korea 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 3 fighters moved from 6 Sea Zone to Korea 3 tactical_bombers moved from Japan to Korea 1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Manchuria 2 fighters moved from Japan to Korea 1 bomber moved from Japan to Korea 3 fighters moved from 19 Sea Zone to 6 Sea Zone Combat - Japanese Battle in Guam Battle in Manchuria Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber ANZAC defend with 1 artillery Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Manchuria, round 2 : 1/5 hits, 1.67 expected hits Chinese roll dice for 1 artillery in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Manchuria Japanese win, taking Guam from Americans, taking Manchuria from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery Battle in 6 Sea Zone Japanese attack with 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 4 fighters and 2 transports Americans defend with 1 destroyer Japanese roll dice for 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 4 fighters and 2 transports in 6 Sea Zone, round 2 : 4/9 hits, 4.17 expected hits Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 6 Sea Zone Japanese win with 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 4 fighters and 2 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Korea Japanese attack with 1 bomber, 6 fighters, 4 infantry and 4 tactical_bombers Americans defend with 1 artillery, 1 factory_minor and 4 infantry Japanese roll dice for 1 bomber, 6 fighters, 4 infantry and 4 tactical_bombers in Korea, round 2 : 8/15 hits, 7.00 expected hits Americans roll dice for 1 artillery and 4 infantry in Korea, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Japanese, 4 infantry owned by the Americans and 1 artillery owned by the Americans lost in Korea Japanese win, taking Korea from Americans with 1 bomber, 6 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 4 infantry Battle in Kiangsi Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 3/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 25 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 carrier EDIT: Adding units owned by Japanese to 21 Sea Zone: 1 carrier and 1 destroyer EDIT: Turning off Edit Mode 1 carrier moved from 19 Sea Zone to 21 Sea Zone 1 submarine moved from 19 Sea Zone to 20 Sea Zone 1 fighter moved from Manchuria to 21 Sea Zone 1 tactical_bomber moved from Manchuria to 21 Sea Zone 1 fighter moved from Kiangsi to 21 Sea Zone 1 fighter moved from 6 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from Kiangsi to 19 Sea Zone 3 fighters moved from Korea to 19 Sea Zone 1 tactical_bomber moved from Kiangsu to 6 Sea Zone 2 fighters moved from Korea to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Korea to Japan 1 transport moved from 4 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 tactical_bomber moved from 6 Sea Zone to Japan 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Sikang to Szechwan 1 armour and 3 mech_infantrys moved from Kiangsu to Kweichow 2 infantry moved from Anhwe to Kweichow 5 artilleries moved from Kiangsu to Anhwe 1 aaGun moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from Korea to Kiangsu 1 bomber and 1 tactical_bomber moved from Korea to Japan 9 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Urals to Novosibirsk 1 submarine moved from 42 Sea Zone to 37 Sea Zone 1 fighter moved from 6 Sea Zone to Japan Place Units - Japanese 2 infantry and 1 mech_infantry placed in Kiangsu 1 infantry and 3 marines placed in Japan Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 cruiser EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode 5 submarines placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,4 Japanese collect 58 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -1.33 Japanese regular : 1.17
-
I hope you donāt mind, I needed to take a CV and DD from SZ6. I should have taken them out before the combat, but I wasnāt paying attention because it was just a DD to kill.
-
@surfer I am not too sure if I follow, You canāt take any boats that participate in combat in sz 6, hence the purpose of the dd ( if you attack it)
-
@sovietishcat i had a ridiculous amount of overkill. Id move 1 dd and 1 cv prior to battle. If you want Iāll replay the round.
-
The other units will put the dd down
-
@surfer ok no worries! Just wanna be sure, no need to redo the turn, you will kill my dd no matter what.
-
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 airfield, 2 destroyers, 3 fighters, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Spain to Holland Belgium 5 fighters and 1 tactical_bomber moved from Spain to Holland Belgium 1 mech_infantry moved from Venezuela to Bolivia Americans take Bolivia from Neutral_True Combat - Americans Battle in Holland Belgium Americans attack with 5 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry Americans roll dice for 5 fighters, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/7 hits, 3,33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to Buryatia: 1 mech_infantry EDIT: Changing ownership of Buryatia from Japanese to Americans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Sakha: 1 mech_infantry EDIT: Turning off Edit Mode 5 fighters and 1 tactical_bomber moved from Holland Belgium to Spain 3 fighters moved from Spain to Gibraltar 1 aaGun moved from Spain to Gibraltar 1 infantry and 1 marine moved from United Kingdom to 110 Sea Zone 3 carriers, 2 cruisers, 2 destroyers, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 marine moved from Tunisia to Algeria 1 marine moved from 92 Sea Zone to Spain 1 infantry moved from 92 Sea Zone to Spain 1 artillery and 7 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 7 infantry moved from 91 Sea Zone to Spain 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 4 fighters and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from Venezuela to Brazil 1 bomber moved from British Guiana to Gibraltar 1 submarine moved from 39 Sea Zone to 41 Sea Zone 1 submarine moved from 35 Sea Zone to 19 Sea Zone 1 infantry moved from Amur to Sakha 1 infantry moved from Soviet Far East to Siberia Place Units - Americans 1 airfield and 3 fighters placed in Spain 2 tactical_bombers placed in Western United States 2 destroyers and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Kwangtung to Kiangsi 1 artillery moved from Kwangtung to Kiangsi 1 fighter moved from Kwangtung to Kiangsi Combat - Chinese Battle in Kiangsi Chinese attack with 1 artillery, 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kiangsi, round 2 : 2/5 hits, 1,50 expected hits Japanese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsi to Kwangtung Place Units - Chinese 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 1 artillery, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Syria to Turkey British take Turkey from Italians 1 infantry moved from Northwest Persia to Caucasus 2 fighters moved from Persia to 80 Sea Zone 1 destroyer moved from 71 Sea Zone to 80 Sea Zone 1 armour moved from Iraq to Caucasus 1 fighter moved from Persia to Caucasus Combat - British Battle in 80 Sea Zone British attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 80 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 80 Sea Zone British win, taking 80 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Caucasus British attack with 1 armour, 1 fighter and 1 infantry Germans defend with 1 infantry British roll dice for 1 armour, 1 fighter and 1 infantry in Caucasus, round 2 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 1 mech_infantry moved from Iraq to Caucasus 1 fighter moved from Caucasus to Persia 2 fighters moved from 80 Sea Zone to Persia 2 infantry moved from Persia to Iraq 1 artillery moved from Persia to Iraq 1 armour and 4 mech_infantrys moved from Iraq to Persia 1 mech_infantry moved from Persia to Caucasus 1 infantry moved from Burma to Yunnan 1 tactical_bomber moved from Kwangtung to Yunnan 1 mech_infantry moved from India to Yunnan 2 artilleries and 9 infantry moved from India to Burma 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 aaGun and 1 infantry moved from 92 Sea Zone to Spain 1 battleship, 1 carrier, 2 cruisers and 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from British Columbia to Western United States Place Units - British 1 artillery and 2 infantry placed in Union of South Africa 3 mech_infantrys placed in Persia 1 infantry placed in Egypt 4 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 1 artillery, 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,3 UK_Pacific collect 8 PUs (6 lost to blockades); end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0,50 Americans regular : 0,67 Japanese regular : 0,17 Germans regular : -0,67 British regular : 1,50
-
@surfer Forgot the walk in combat in Buryatia, let me know if you are not okay with edit.