e8b6c808-28a9-4cd5-88a1-06e6026d4785-triplea_42177_2fin.tsvg
203827d4-f5c0-4fe6-86ee-c9ee0cf3ceb0-triplea_42177_2rom.tsvg
f69d9299-f8b2-4d72-88d2-4fd3daa45162-triplea_42177_2thai.tsvg
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Hunan
5 artilleries and 15 infantry moved from Yunnan to Hunan
Place Units - Chinese
3 artilleries and 2 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33
Japanese regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 1 factory_minor, 1 fighter, 6 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
EDIT: Resetting and Giving Bonus Movement to Units
EDIT: 2 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
EDIT: 2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
EDIT: 2 artilleries, 3 fighters and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
EDIT: 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
EDIT: 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
EDIT: 1 artillery moved from 41 Sea Zone to Sumatra
EDIT: 1 infantry moved from 41 Sea Zone to Sumatra
EDIT: 1 fighter moved from Norway to Normandy Bordeaux
Combat - Americans
EDIT: Battle in Sumatra
EDIT: Americans takes Sumatra from Japanese
EDIT: Battle in Normandy Bordeaux
EDIT: Americans attack with 2 artilleries, 4 fighters and 4 infantry
EDIT: Germans defend with 1 factory_minor, 1 harbour and 1 infantry
EDIT: 0/1 hits, 0,50 expected hits
EDIT: 4/10 hits, 3,67 expected hits
EDIT: 0/1 hits, 0,33 expected hits
EDIT: 1/10 hits, 3,67 expected hits
EDIT: 1/1 hits, 0,33 expected hits
EDIT: 1 infantry owned by the Germans lost in Normandy Bordeaux
EDIT: Americans takes Normandy Bordeaux from Germans
EDIT: Americans win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 3
EDIT: Recording Battle Statistics
Non Combat Move - Americans
EDIT: Cleaning up during movement phase
EDIT: 4 fighters moved from Normandy Bordeaux to 110 Sea Zone
EDIT: 1 artillery moved from Finland to Norway
EDIT: 1 infantry moved from Finland to Norway
EDIT: 1 mech_infantry moved from Finland to Norway
EDIT: 5 transports moved from 110 Sea Zone to 91 Sea Zone
EDIT: 1 aaGun, 1 armour, 1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
EDIT: 1 aaGun, 1 armour, 1 artillery, 5 infantry, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone
EDIT: 1 aaGun, 1 armour, 1 artillery and 5 infantry moved from 91 Sea Zone to Morocco
EDIT: 1 submarine moved from 41 Sea Zone to 42 Sea Zone
EDIT: 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters and 1 submarine moved from 42 Sea Zone to 41 Sea Zone
EDIT: 1 submarine moved from 41 Sea Zone to 42 Sea Zone
EDIT: 1 submarine moved from 44 Sea Zone to 42 Sea Zone
EDIT: Americans undo move 12.
EDIT: Americans undo move 11.
EDIT: Americans undo move 10.
EDIT: 1 submarine moved from 44 Sea Zone to 42 Sea Zone
EDIT: 1 destroyer moved from 42 Sea Zone to 36 Sea Zone
EDIT: 1 submarine moved from 43 Sea Zone to 42 Sea Zone
EDIT: 1 destroyer moved from 42 Sea Zone to 43 Sea Zone
EDIT: 1 destroyer moved from 42 Sea Zone to 44 Sea Zone
EDIT: 1 destroyer moved from 26 Sea Zone to 46 Sea Zone
EDIT: 1 submarine moved from 54 Sea Zone to 42 Sea Zone
EDIT: 1 bomber moved from Queensland to Java
EDIT: 1 fighter moved from Hawaiian Islands to Queensland
EDIT: 1 destroyer moved from 25 Sea Zone to 26 Sea Zone
EDIT: 2 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
EDIT: Americans undo move 20.
EDIT: Americans undo move 19.
EDIT: 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
EDIT: 1 destroyer moved from 25 Sea Zone to 26 Sea Zone
EDIT: 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
EDIT: 1 fighter moved from Western United States to Hawaiian Islands
EDIT: 2 carriers and 2 fighters moved from 42 Sea Zone to 41 Sea Zone
EDIT: 2 fighters moved from 42 Sea Zone to 41 Sea Zone
EDIT: 2 cruisers moved from 42 Sea Zone to 41 Sea Zone
EDIT: 1 battleship moved from 42 Sea Zone to 41 Sea Zone
EDIT: 1 destroyer moved from 54 Sea Zone to 41 Sea Zone
EDIT: 1 destroyer moved from 42 Sea Zone to 41 Sea Zone
EDIT: 1 cruiser moved from 42 Sea Zone to 56 Sea Zone
EDIT: Americans undo move 29.
Place Units - Americans
3 transports placed in 101 Sea Zone
1 artillery and 2 infantry placed in Norway
2 artilleries and 4 infantry placed in Eastern United States
1 fighter placed in Western United States
1 submarine placed in 10 Sea Zone
1 factory_minor placed in Finland
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Hunan
5 artilleries and 15 infantry moved from Yunnan to Hunan
Place Units - Chinese
3 artilleries and 2 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Purchase Units - British
British buy 1 fighter, 8 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Siam to French Indo China
UK_Pacific take French Indo China from Japanese
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from Norway to Vyborg
1 infantry moved from Finland to Vyborg
1 fighter moved from Finland to Vyborg
1 fighter moved from Norway to Vyborg
2 fighters moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
2 infantry moved from Tobruk to Libya
1 artillery moved from Tobruk to Libya
1 mech_infantry moved from Alexandria to Libya
1 armour moved from Alexandria to Libya
1 bomber moved from Malta to Libya
1 tactical_bomber moved from Alexandria to Libya
Combat - British
Battle in Holland Belgium
British attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in Vyborg
British attack with 2 fighters, 1 infantry and 1 mech_infantry
Germans defend with 2 infantry
British roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Vyborg, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 2 infantry in Vyborg, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Vyborg
British win, taking Vyborg from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Battle in Libya
British attack with 1 armour, 1 artillery, 1 bomber, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 2 artilleries and 1 infantry
British roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Libya, round 2 : 4/7 hits, 2,83 expected hits
Italians roll dice for 2 artilleries and 1 infantry in Libya, round 2 : 0/3 hits, 1,00 expected hits
2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Libya
British win, taking Libya from Italians with 1 armour, 1 artillery, 1 bomber, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Italians: 2 artilleries and 1 infantry
Non Combat Move - British
3 fighters moved from Gibraltar to United Kingdom
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Malta to Gibraltar
1 bomber moved from Libya to Egypt
1 fighter moved from Alexandria to Iraq
1 artillery moved from Alexandria to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
2 infantry moved from Alexandria to Egypt
1 aaGun moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 aaGuns, 2 armour, 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Yunnan to Hunan
1 infantry moved from Shan State to Yunnan
3 infantry moved from India to Burma
1 tactical_bomber moved from Libya to Alexandria
2 fighters moved from Vyborg to Norway
Place Units - British
1 transport placed in 110 Sea Zone
1 fighter and 8 infantry placed in United Kingdom
British undo move 2.
3 infantry placed in Egypt
1 fighter and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Place Units - UK_Pacific
1 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Some Units in India change ownership: 1 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 0,33
Italians regular : -1,00
Japanese regular : -0,67
Germans regular : 1,00
EDIT: : -2,50
British regular : 2,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Rostov to Samara
1 bomber and 1 fighter moved from Bryansk to Samara
Combat - Italians
Battle in Samara
Italians attack with 1 armour, 1 bomber and 1 fighter
Russians defend with 2 infantry
Italians roll dice for 1 armour, 1 bomber and 1 fighter in Samara, round 2 : 2/3 hits, 1,67 expected hits
Russians roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Samara
Italians win, taking Samara from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 bomber moved from Samara to Bryansk
1 fighter moved from Samara to Bryansk
6 infantry moved from Northern Italy to France
3 artilleries moved from Northern Italy to France
Place Units - Italians
1 infantry placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
Italians collect 13 PUs (2 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Italians regular : 0,33
Russians regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
1 infantry moved from Egypt to Trans-Jordan
2 fighters moved from 41 Sea Zone to Hunan
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
2 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 carrier, 1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Iraq to Northwest Persia
French take Northwest Persia from Neutral_Allies
1 infantry moved from Iraq to Persia
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
1 infantry moved from Egypt to Trans-Jordan
2 fighters moved from 41 Sea Zone to Hunan
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
2 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 carrier, 1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Iraq to Northwest Persia
French take Northwest Persia from Neutral_Allies
1 infantry moved from Iraq to Persia
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 cruiser
EDIT: Adding units owned by ANZAC to 41 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@enigma Havde lige glemt Anzac krydseren. Husk at spille seneste savegame.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 16 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 mech_infantry moved from Volgograd to Vologda
2 infantry moved from Archangel to Vologda
1 artillery and 1 infantry moved from Novgorod to Vyborg
1 infantry moved from Novgorod to Vyborg
2 infantry moved from Bryansk to Smolensk
2 infantry moved from Bryansk to Tambov
1 armour and 1 mech_infantry moved from Volgograd to Tsinghai
Germans take Kazakhstan from Russians
Germans take Tsinghai from Chinese
1 armour moved from Volgograd to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Volgograd to Sikang
Germans take Sikang from Chinese
2 bombers moved from Bryansk to Vologda
1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Tambov
2 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Germany to Holland Belgium
4 infantry moved from Southern France to Normandy Bordeaux
6 infantry moved from France to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from France to Normandy Bordeaux
2 artilleries moved from France to Normandy Bordeaux
Combat - Germans
Battle in Vologda
Germans attack with 2 bombers, 2 infantry and 1 mech_infantry
Russians defend with 4 infantry
Germans roll dice for 2 bombers, 2 infantry and 1 mech_infantry in Vologda, round 2 : 2/5 hits, 1,83 expected hits
Russians roll dice for 4 infantry in Vologda, round 2 : 1/4 hits, 1,33 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Vologda, round 3 : 2/4 hits, 1,67 expected hits
Russians roll dice for 2 infantry in Vologda, round 3 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 4 infantry
Battle in Tambov
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/4 hits, 1,50 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Vyborg
Germans attack with 1 artillery and 2 infantry
British defend with 1 mech_infantry
Germans roll dice for 1 artillery and 2 infantry in Vyborg, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 mech_infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Vyborg
Germans win, taking Vyborg from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1,50 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 3 fighters, 10 infantry and 3 tactical_bombers
British defend with 1 aaGun and 3 infantry; French defend with 2 infantry; Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
British roll AA dice in Normandy Bordeaux : 0/3 hits, 0,50 expected hits
Germans roll dice for 2 artilleries, 3 fighters, 10 infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 : 7/18 hits, 6,17 expected hits
Americans roll dice for 1 aaGun, 2 artilleries and 9 infantry in Normandy Bordeaux, round 2 : 1/11 hits, 3,67 expected hits
1 aaGun owned by the British, 1 infantry owned by the Germans, 1 infantry owned by the Americans, 2 infantry owned by the French and 3 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 2 artilleries, 3 fighters, 9 infantry and 3 tactical_bombers in Normandy Bordeaux, round 3 : 6/17 hits, 6,00 expected hits
Americans roll dice for 2 artilleries and 3 infantry in Normandy Bordeaux, round 3 : 2/5 hits, 1,67 expected hits
2 infantry owned by the Germans, 3 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 artilleries, 3 fighters, 7 infantry and 3 tactical_bombers remaining. Battle score for attacker is 31
Casualties for Germans: 3 infantry
Casualties for Americans: 2 artilleries and 4 infantry
Casualties for British: 1 aaGun and 3 infantry
Casualties for French: 2 infantry
Non Combat Move - Germans
2 bombers moved from Vologda to Bryansk
1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
1 fighter moved from Tambov to Bryansk
3 infantry moved from Ukraine to Bryansk
1 armour moved from Caucasus to Volgograd
1 mech_infantry moved from Volgograd to Caucasus
2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Holland Belgium to Germany
1 fighter moved from Holland Belgium to Germany
5 infantry moved from Western Germany to France
1 infantry moved from Denmark to Western Germany
Place Units - Germans
3 mech_infantrys placed in Novgorod
2 infantry and 1 mech_infantry placed in Volgograd
3 infantry placed in Ukraine
4 infantry placed in Germany
4 infantry placed in Western Germany
1 artillery and 2 infantry placed in France
1 infantry placed in Southern France
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2
Germans collect 58 PUs (4 lost to blockades); end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : -2,33
British AA : -0,50
Russians regular : -0,33
Germans regular : 3,67
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 tactical_bomber moved from Russia to Novosibirsk
1 fighter moved from Russia to Novosibirsk
1 fighter moved from Russia to Novosibirsk
1 artillery moved from Russia to Samara
1 artillery moved from Russia to Tambov
1 artillery moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
2 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
2 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
Combat - Russians
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Novosibirsk
Russians attack with 2 fighters and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 2 fighters and 1 tactical_bomber in Novosibirsk, round 2 : 1/3 hits, 1,67 expected hits
Germans roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Novosibirsk
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Tambov, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Tambov
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Tambov, round 3 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 armour
Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 1/3 hits, 0,83 expected hits
Italians roll dice for 1 armour in Samara, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Samara
Russians win, taking Samara from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Novosibirsk to Russia
1 mech_infantry moved from Russia to Urals
1 fighter moved from Tambov to Russia
1 fighter moved from Smolensk to Russia
Place Units - Russians
1 artillery and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : -0,50
Germans regular : -1,17
Russians regular : -0,83
@enigma Glemte sub’en igen. Vil du flytte den til sz 97?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 destroyer, 8 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
2 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
2 infantry moved from Anhwe to Kweichow
1 infantry moved from Kwangsi to Yunnan
2 infantry moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
1 bomber moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to French Indo China
1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
2 fighters moved from 35 Sea Zone to 44 Sea Zone
2 fighters moved from Philippines to 43 Sea Zone
1 fighter moved from Philippines to 36 Sea Zone
Combat - Japanese
Battle in Kweichow
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits, 1,50 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 bomber and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
1 bomber owned by the Japanese retreated
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in French Indo China
Japanese attack with 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/3 hits, 0,83 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 46 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 3 : 0/2 hits, 1,17 expected hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Japanese lost in 46 Sea Zone
Japanese roll dice for 1 tactical_bomber in 46 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 46 Sea Zone
Americans win with no units remaining. Battle score for attacker is -13
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for Americans: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from UK_Pacific with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 2 fighters in 44 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Americans roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 2 fighters and 1 submarine remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 36 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
2 fighters moved from 44 Sea Zone to 35 Sea Zone
2 fighters moved from 43 Sea Zone to 35 Sea Zone
2 destroyers moved from 19 Sea Zone to 35 Sea Zone
1 aaGun moved from Jehol to Anhwe
5 infantry moved from Kiangsi to Kwangsi
3 artilleries moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kweichow to Kwangsi
1 fighter moved from Kweichow to Kwangsi
1 bomber moved from Yunnan to Kwangsi
1 tactical_bomber moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Kiangsu to Anhwe
Place Units - Japanese
1 destroyer and 2 submarines placed in 6 Sea Zone
3 infantry placed in Shantung
3 infantry placed in Kiangsu
2 infantry and 1 mech_infantry placed in Kwangtung
Turn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 92 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 97 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1,00
Americans regular : 0,00
Japanese regular : -0,33
ANZAC regular : -0,33
UK_Pacific regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 armour, 6 artilleries, 2 destroyers, 8 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 4 fighters and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries moved from Norway to 112 Sea Zone
1 mech_infantry moved from Norway to 112 Sea Zone
3 infantry moved from Norway to 112 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 destroyer moved from 41 Sea Zone to 43 Sea Zone
1 destroyer moved from 41 Sea Zone to 36 Sea Zone
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
2 fighters moved from 41 Sea Zone to 36 Sea Zone
1 fighter moved from Java to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from Queensland to 44 Sea Zone
1 bomber moved from Java to 44 Sea Zone
1 bomber moved from Java to 43 Sea Zone
1 submarine moved from 42 Sea Zone to 36 Sea Zone
1 submarine moved from 42 Sea Zone to 43 Sea Zone
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 transport
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 transport in 43 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 transport in 43 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Japanese with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 44 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 44 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 36 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 36 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 36 Sea Zone
Americans win, taking 36 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Borneo
Battle in Normandy Bordeaux
Americans attack with 1 armour, 3 artilleries, 4 fighters, 7 infantry and 1 mech_infantry
Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 7 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 armour, 3 artilleries, 4 fighters, 7 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 5/16 hits, 5,33 expected hits
Germans roll dice for 2 artilleries and 7 infantry in Normandy Bordeaux, round 2 : 2/9 hits, 3,00 expected hits
6 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 1 armour, 3 artilleries, 4 fighters, 5 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 7/14 hits, 5,00 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1,00 expected hits
2 artilleries owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Borneo from Japanese, taking Normandy Bordeaux from Germans with 1 armour, 3 artilleries, 4 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 20
Casualties for Americans: 3 infantry
Casualties for Germans: 2 artilleries and 7 infantry
Non Combat Move - Americans
3 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to Norway
1 aaGun moved from Norway to Finland
1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
5 transports moved from 91 Sea Zone to 101 Sea Zone
2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 battleship, 2 carriers and 2 cruisers moved from 41 Sea Zone to 42 Sea Zone
1 bomber moved from 43 Sea Zone to Java
1 fighter moved from 43 Sea Zone to 42 Sea Zone
2 fighters moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 bomber moved from 44 Sea Zone to Java
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
2 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 fighter moved from Western United States to Hawaiian Islands
Place Units - Americans
1 armour and 2 infantry placed in Finland
1 armour and 2 infantry placed in Norway
Americans undo move 2.
1 armour, 1 artillery and 1 infantry placed in Norway
1 artillery and 1 infantry placed in Western United States
2 destroyers and 1 transport placed in 10 Sea Zone
4 artilleries and 4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : -0,67
Japanese regular : -0,67
Germans regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Americans from Queensland: 1 fighter
EDIT: Adding units owned by Americans to 62 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 infantry moved from Hunan to Kweichow
1 artillery moved from Hunan to Kweichow
3 infantry moved from Hunan to Kiangsi
1 fighter moved from Hunan to Kiangsi
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kiangsi, round 2 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 3 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Hunan
Place Units - Chinese
5 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : 0,50
Japanese regular : 1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Americans from Queensland: 1 fighter
EDIT: Adding units owned by Americans to 62 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 infantry moved from Hunan to Kweichow
1 artillery moved from Hunan to Kweichow
3 infantry moved from Hunan to Kiangsi
1 fighter moved from Hunan to Kiangsi
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kiangsi, round 2 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 3 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Hunan
Place Units - Chinese
5 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Hunan: 7 artilleries and 17 infantry
EDIT: Adding units owned by Chinese to Yunnan: 7 artilleries and 17 infantry
EDIT: Removing units owned by Chinese from Hunan: 1 fighter
EDIT: Adding units owned by Chinese to Yunnan: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,50
Japanese regular : 1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 armour, 6 artilleries, 2 destroyers, 8 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 4 fighters and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries moved from Norway to 112 Sea Zone
1 mech_infantry moved from Norway to 112 Sea Zone
3 infantry moved from Norway to 112 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 destroyer moved from 41 Sea Zone to 43 Sea Zone
1 destroyer moved from 41 Sea Zone to 36 Sea Zone
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
2 fighters moved from 41 Sea Zone to 36 Sea Zone
1 fighter moved from Java to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from Queensland to 44 Sea Zone
1 bomber moved from Java to 44 Sea Zone
1 bomber moved from Java to 43 Sea Zone
1 submarine moved from 42 Sea Zone to 36 Sea Zone
1 submarine moved from 42 Sea Zone to 43 Sea Zone
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 transport
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 transport in 43 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 transport in 43 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Japanese with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 44 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 44 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 36 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 36 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 36 Sea Zone
Americans win, taking 36 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Borneo
Battle in Normandy Bordeaux
Americans attack with 1 armour, 3 artilleries, 4 fighters, 7 infantry and 1 mech_infantry
Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 7 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 armour, 3 artilleries, 4 fighters, 7 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 5/16 hits, 5,33 expected hits
Germans roll dice for 2 artilleries and 7 infantry in Normandy Bordeaux, round 2 : 2/9 hits, 3,00 expected hits
6 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 1 armour, 3 artilleries, 4 fighters, 5 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 7/14 hits, 5,00 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1,00 expected hits
2 artilleries owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Borneo from Japanese, taking Normandy Bordeaux from Germans with 1 armour, 3 artilleries, 4 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 20
Casualties for Americans: 3 infantry
Casualties for Germans: 2 artilleries and 7 infantry
Non Combat Move - Americans
3 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to Norway
1 aaGun moved from Norway to Finland
1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
5 transports moved from 91 Sea Zone to 101 Sea Zone
2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 battleship, 2 carriers and 2 cruisers moved from 41 Sea Zone to 42 Sea Zone
1 bomber moved from 43 Sea Zone to Java
1 fighter moved from 43 Sea Zone to 42 Sea Zone
2 fighters moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 bomber moved from 44 Sea Zone to Java
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
2 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 fighter moved from Western United States to Hawaiian Islands
Place Units - Americans
1 armour and 2 infantry placed in Finland
1 armour and 2 infantry placed in Norway
Americans undo move 2.
1 armour, 1 artillery and 1 infantry placed in Norway
1 artillery and 1 infantry placed in Western United States
2 destroyers and 1 transport placed in 10 Sea Zone
4 artilleries and 4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Americans from Queensland: 1 fighter
EDIT: Adding units owned by Americans to 62 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 infantry moved from Hunan to Kweichow
1 artillery moved from Hunan to Kweichow
3 infantry moved from Hunan to Kiangsi
1 fighter moved from Hunan to Kiangsi
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kiangsi, round 2 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 3 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Hunan
Place Units - Chinese
5 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Hunan: 7 artilleries and 17 infantry
EDIT: Adding units owned by Chinese to Yunnan: 7 artilleries and 17 infantry
EDIT: Removing units owned by Chinese from Hunan: 1 fighter
EDIT: Adding units owned by Chinese to Yunnan: 1 fighter
EDIT: Turning off Edit Mode
Purchase Units - British
British buy 1 armour, 1 artillery, 7 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
2 armour moved from Hunan to Kiangsu
1 mech_infantry moved from Hunan to Kiangsu
1 tactical_bomber moved from Hunan to Kiangsu
1 infantry moved from Yunnan to French Indo China
2 fighters moved from Hunan to French Indo China
1 mech_infantry moved from Hunan to Kiangsu
1 armour and 1 mech_infantry moved from Libya to Algeria
British take Tunisia from Italians
1 bomber moved from Egypt to Algeria
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 fighter moved from Gibraltar to Holland Belgium
Combat - British
Battle in Holland Belgium
British attack with 5 fighters and 2 infantry
Germans defend with 2 infantry
British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits
British roll dice for 5 fighters and 2 infantry in Holland Belgium, round 2 : 1/7 hits, 2,83 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Algeria
British attack with 1 armour, 1 bomber and 1 mech_infantry
Italians defend with 1 armour
British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Algeria, round 2 : 2/3 hits, 1,33 expected hits
Italians roll dice for 1 armour in Algeria, round 2 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Algeria
British win, taking Algeria from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 armour
Battle in Kiangsu
British attack with 2 armour, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 factory_minor and 3 infantry
British roll dice for 2 armour, 2 mech_infantrys and 1 tactical_bomber in Kiangsu, round 2 : 2/5 hits, 2,00 expected hits
Japanese roll dice for 3 infantry in Kiangsu, round 2 : 1/3 hits, 1,00 expected hits
2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kiangsu
British roll dice for 2 armour, 1 mech_infantry and 1 tactical_bomber in Kiangsu, round 3 : 3/4 hits, 1,83 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kiangsu
British win, taking Kiangsu from Japanese with 2 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 mech_infantry
Casualties for Japanese: 3 infantry
Battle in French Indo China
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in French Indo China, round 2 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Chinese Destroy Factories Kiangsu British: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - British
2 fighters moved from French Indo China to Yunnan
3 aaGuns and 1 artillery moved from Hunan to Yunnan
3 infantry moved from Burma to Yunnan
2 mech_infantrys moved from India to Yunnan
1 infantry moved from India to Burma
1 tactical_bomber moved from Kiangsu to Kweichow
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
3 fighters moved from United Kingdom to Finland
2 fighters moved from Norway to Finland
1 armour moved from Norway to Finland
2 aaGuns moved from United Kingdom to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns moved from 110 Sea Zone to Normandy Bordeaux
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 80 Sea Zone to 81 Sea Zone
5 infantry moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Alexandria to Persia
1 fighter moved from Iraq to Persia
1 infantry moved from Iraq to Persia
1 artillery moved from Iraq to Persia
1 artillery moved from Libya to Tobruk
2 infantry moved from Libya to Tobruk
1 bomber moved from Algeria to Gibraltar
Place Units - British
1 transport placed in 110 Sea Zone
1 artillery and 7 infantry placed in United Kingdom
1 armour and 1 mech_infantry placed in Egypt
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
Place Units - UK_Pacific
3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs
Some Units in India change ownership: 3 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 0,50
Americans regular : -0,67
Italians regular : 0,50
Japanese regular : -0,33
Germans regular : -1,67
British regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Bryansk to Urals
Combat - Italians
Battle in Urals
Italians attack with 1 bomber
Russians defend with 1 mech_infantry
Italians roll dice for 1 bomber in Urals, round 2 : 1/1 hits, 0,67 expected hits
Russians roll dice for 1 mech_infantry in Urals, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians and 1 bomber owned by the Italians lost in Urals
Russians win with no units remaining. Battle score for attacker is -8
Casualties for Italians: 1 bomber
Casualties for Russians: 1 mech_infantry
Non Combat Move - Italians
3 artilleries and 6 infantry moved from France to Northern Italy
1 artillery and 6 infantry moved from Western Germany to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Northern Italy to Southern Italy
5 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 fighter placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,4,3
Italians collect 5 PUs (7 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Italians regular : 0,33
Russians regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 factory_minor; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Hunan to Yunnan
1 fighter moved from Hunan to 42 Sea Zone
1 carrier and 1 fighter moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 transport moved from 54 Sea Zone to 42 Sea Zone
1 cruiser moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 factory_minor placed in Queensland
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Persia to Northwest Persia
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 fighters and 3 tactical_bombers moved from Western Germany to Finland
1 fighter and 1 tactical_bomber moved from Germany to Finland
3 mech_infantrys moved from Novgorod to Finland
1 artillery and 2 infantry moved from Vyborg to Finland
1 armour and 1 mech_infantry moved from Tsinghai to Vologda
1 armour moved from Sikang to Samara
2 infantry moved from Bryansk to Tambov
1 infantry moved from Volgograd to Samara
2 armour and 1 mech_infantry moved from Volgograd to Samara
1 mech_infantry moved from Caucasus to Samara
1 artillery and 1 infantry moved from Bryansk to Smolensk
1 artillery moved from France to Holland Belgium
2 infantry moved from France to Holland Belgium
1 artillery and 1 infantry moved from Bryansk to Smolensk
1 artillery and 1 infantry moved from Bryansk to Tambov
1 armour moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Vologda
2 bombers moved from Bryansk to Finland
1 artillery and 1 infantry moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
British defend with 2 infantry
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0,83 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 artillery in Holland Belgium, round 4 : 1/1 hits, 0,33 expected hits
British roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Battle in Tambov
Germans attack with 2 artilleries and 4 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 artilleries and 4 infantry in Tambov, round 2 : 3/6 hits, 1,67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Samara
Germans attack with 3 armour, 1 infantry and 2 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 3 armour, 1 infantry and 2 mech_infantrys in Samara, round 2 : 2/6 hits, 2,00 expected hits
Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 1/3 hits, 1,00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans roll dice for 3 armour and 2 mech_infantrys in Samara, round 3 : 3/5 hits, 1,83 expected hits
Russians roll dice for 1 artillery in Samara, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Vologda
Germans attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 2/5 hits, 2,33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda
Germans roll dice for 2 fighters and 1 tactical_bomber in Vologda, round 3 : 2/3 hits, 1,67 expected hits
Russians roll dice for 1 artillery in Vologda, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians and 1 fighter owned by the Germans lost in Vologda
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for Germans: 1 armour, 1 fighter and 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Smolensk
Germans attack with 1 armour, 2 artilleries and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour, 2 artilleries and 2 infantry in Smolensk, round 2 : 3/5 hits, 1,83 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Finland
Germans attack with 1 artillery, 2 bombers, 4 fighters, 2 infantry, 3 mech_infantrys and 4 tactical_bombers
British defend with 1 armour and 5 fighters; Americans defend with 1 aaGun, 1 armour, 1 factory_minor and 2 infantry
Americans roll AA dice in Finland : 0/3 hits, 0,50 expected hits
Germans roll dice for 1 artillery, 2 bombers, 4 fighters, 2 infantry, 3 mech_infantrys and 4 tactical_bombers in Finland, round 2 : 8/16 hits, 7,33 expected hits
Americans roll dice for 1 aaGun, 2 armour, 5 fighters and 2 infantry in Finland, round 2 : 6/9 hits, 5,00 expected hits
1 artillery owned by the Germans, 1 aaGun owned by the Americans, 1 fighter owned by the Germans, 2 infantry owned by the Germans, 1 armour owned by the Americans, 2 infantry owned by the Americans, 2 mech_infantrys owned by the Germans, 3 fighters owned by the British and 1 armour owned by the British lost in Finland
Germans roll dice for 2 bombers, 3 fighters, 1 mech_infantry and 4 tactical_bombers in Finland, round 3 : 5/10 hits, 5,50 expected hits
Americans roll dice for 2 fighters in Finland, round 3 : 2/2 hits, 1,33 expected hits
1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 2 fighters owned by the British lost in Finland
Germans win, taking Finland from Americans with 2 bombers, 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Germans: 1 artillery, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for Americans: 1 aaGun, 1 armour and 2 infantry
Casualties for British: 1 armour and 5 fighters
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 tactical_bombers moved from Finland to Novgorod
1 fighter moved from Finland to Novgorod
2 bombers moved from Finland to Novgorod
1 tactical_bomber moved from Finland to Karelia
1 fighter moved from Finland to Karelia
1 fighter and 1 tactical_bomber moved from Vologda to Bryansk
3 infantry moved from Ukraine to Bryansk
1 infantry moved from Volgograd to Caucasus
5 infantry moved from France to Western Germany
Place Units - Germans
3 armour placed in Volgograd
3 armour placed in Ukraine
1 artillery placed in Western Germany
1 infantry placed in Germany
3 infantry placed in Novgorod
7 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Karelia: 1 fighter
EDIT: Removing units owned by Germans from Karelia: 1 tactical_bomber
EDIT: Adding units owned by Germans to Novgorod: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,4,1
Germans collect 55 PUs (7 lost to blockades); end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : 1,67
Americans AA : -0,50
Russians regular : 1,00
Germans regular : 4,00
British regular : 0,67
@vampyrelayer Flyene fra Tyskland kan vist ikke nå til Leningrad…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Russia to Samara
2 infantry moved from Russia to Samara
1 tactical_bomber moved from Russia to Samara
4 fighters moved from Russia to Samara
Combat - Russians
Battle in Samara
Russians attack with 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 3 armour and 1 mech_infantry
Russians roll dice for 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber in Samara, round 2 : 2/8 hits, 3,50 expected hits
Germans roll dice for 3 armour and 1 mech_infantry in Samara, round 2 : 3/4 hits, 1,83 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Samara
Russians roll dice for 4 fighters and 1 tactical_bomber in Samara, round 3 : 3/5 hits, 2,67 expected hits
Germans roll dice for 2 armour in Samara, round 3 : 1/2 hits, 1,00 expected hits
1 tactical_bomber owned by the Russians and 2 armour owned by the Germans lost in Samara
Russians win with 4 fighters remaining. Battle score for attacker is 1
Casualties for Russians: 1 artillery, 2 infantry and 1 tactical_bomber
Casualties for Germans: 3 armour and 1 mech_infantry
Non Combat Move - Russians
4 fighters moved from Samara to Russia
Place Units - Russians
2 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Germans regular : 1,17
Russians regular : -1,17
@enigma Redigerer du dem selv tilbage til Karelia eller Vyborg…