@mike64 said in G40 OOB Mike64 vs JCat GAME 1:
mike-vs-jcat-g40 FRENCH 2.tsvg
Hey Mike… Got time for a call? I wanna chat about this game… Please remember that I am complete NEW NEW GREEN so I’m having to pick up lots of stuff fast
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 4
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
3 infantry moved from Finland to Norway
1 fighter and 2 tactical_bombers moved from Western Germany to Norway
1 fighter moved from Western Germany to Norway
1 fighter moved from Germany to 97 Sea Zone
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat - Germans
Battle in 97 Sea Zone
Germans attack with 1 fighter; Italians loiter and taunt
British defend with 1 submarine
1 submarine owned by the British Submerged
Battle in Norway
Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 2 infantry
Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Norway, round 2 : 4/7 hits, 2.83 expected hits
British roll dice for 2 infantry in Norway, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Norway
Germans winGermans win with 1 fighter remaining, taking Norway from British with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Germans
9 mech_infantrys moved from Germany to Baltic States
1 aaGun, 2 artilleries and 5 infantry moved from Eastern Poland to Baltic States
3 armour moved from Romania to Baltic States
1 armour moved from Yugoslavia to Poland
2 infantry moved from Bulgaria to Romania
1 infantry moved from Greece to 97 Sea Zone
1 fighter moved from 97 Sea Zone to Southern Italy
2 tactical_bombers moved from Norway to Western Germany
2 fighters moved from Norway to Western Germany
2 mech_infantrys moved from Western Germany to Poland
1 bomber moved from Egypt to Southern Italy
1 bomber moved from Egypt to Baltic States
Place Units - Germans
1 submarine placed in 105 Sea Zone
1 destroyer placed in 113 Sea Zone
3 infantry placed in Western Germany
3 armour and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4,3,6,6,2,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3
Germans collect 46 PUs (6 lost to blockades); end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans regular : 1.17
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 4
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
3 infantry moved from Finland to Norway
1 fighter and 2 tactical_bombers moved from Western Germany to Norway
1 fighter moved from Western Germany to Norway
1 fighter moved from Germany to 97 Sea Zone
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat - Germans
Battle in 97 Sea Zone
Germans attack with 1 fighter; Italians loiter and taunt
British defend with 1 submarine
1 submarine owned by the British Submerged
Battle in Norway
Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 2 infantry
Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Norway, round 2 : 4/7 hits, 2.83 expected hits
British roll dice for 2 infantry in Norway, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Norway
Germans winGermans win with 1 fighter remaining, taking Norway from British with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Germans
9 mech_infantrys moved from Germany to Baltic States
1 aaGun, 2 artilleries and 5 infantry moved from Eastern Poland to Baltic States
3 armour moved from Romania to Baltic States
1 armour moved from Yugoslavia to Poland
2 infantry moved from Bulgaria to Romania
1 infantry moved from Greece to 97 Sea Zone
1 fighter moved from 97 Sea Zone to Southern Italy
2 tactical_bombers moved from Norway to Western Germany
2 fighters moved from Norway to Western Germany
2 mech_infantrys moved from Western Germany to Poland
1 bomber moved from Egypt to Southern Italy
1 bomber moved from Egypt to Baltic States
Place Units - Germans
1 submarine placed in 105 Sea Zone
1 destroyer placed in 113 Sea Zone
3 infantry placed in Western Germany
3 armour and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4,3,6,6,2,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3
Germans collect 46 PUs (6 lost to blockades); end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Baltic States: 1 fighter
EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Finland: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 1.17
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 4
Combat Move - Russians
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
1 fighter moved from Belarus to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
1 fighter moved from Belarus to Western Ukraine
Purchase Units - Russians
Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Novgorod
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 3 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 aaGuns, 2 armour, 5 artilleries, 33 infantry and 4 mech_infantrys moved from Belarus to Smolensk
1 artillery moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Novgorod to Smolensk
1 fighter moved from Novgorod to Smolensk
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Smolensk to Russia
8 infantry moved from Russia to Smolensk
6 infantry moved from Bryansk to Smolensk
1 aaGun and 14 infantry moved from Yenisey to Timguska
Place Units - Russians
3 infantry placed in Ukraine
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 4
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 artilleries, 3 infantry and 1 mech_infantry moved from Suiyuyan to Shensi
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Kiangsu to Chahar
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Kweichow
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from 35 Sea Zone to 17 Sea Zone
1 bomber moved from Kwangsi to 34 Sea Zone
1 bomber moved from Kwangsi to 33 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone
Purchase Units - Japanese
Japanese buy 2 carriers, 2 destroyers and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 33 Sea Zone
Japanese attack with 1 bomber
Americans defend with 2 transports
2 transports owned by the Americans lost in 33 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Sumatra
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone
Japanese win, taking Sumatra from UK_Pacific with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
British defend with 1 battleship
Japanese roll dice for 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
British roll dice for 1 battleship in 42 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 destroyer owned by the Japanese and 1 battleship owned by the British lost in 42 Sea Zone
Japanese win with 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 12
Casualties for Japanese: 1 destroyer
Casualties for British: 1 battleship
Battle in Java
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Celebes
Japanese win, taking Java from ANZAC, taking Celebes from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 34 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 tactical_bomber
ANZAC defend with 1 cruiser and 1 transport
Japanese roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
ANZAC roll dice for 1 cruiser and 1 transport in 34 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the ANZAC and 1 destroyer owned by the Japanese lost in 34 Sea Zone
1 transport owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in Shensi
Japanese attack with 2 artilleries, 3 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Shensi, round 2 : 3/6 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
4 infantry moved from Manchuria to Korea
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 6 Sea Zone
1 bomber moved from 33 Sea Zone to 22 Sea Zone
1 bomber moved from 22 Sea Zone to Marianas
1 bomber moved from 34 Sea Zone to Philippines
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 6 Sea Zone to Japan
2 fighters moved from Kwangsi to 6 Sea Zone
1 artillery, 2 infantry and 1 marine moved from Kwangtung to Kwangsi
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Kwangsi
Place Units - Japanese
2 carriers and 2 destroyers placed in 6 Sea Zone
1 mech_infantry placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 3 tactical_bombers
EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 tactical_bombers
EDIT: Adding units owned by Japanese to Japan: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 fighter
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 63 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 0.50
Japanese regular : 3.00
ANZAC regular : 0.50
UK_Pacific regular : 0.67
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 4
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry, 2 tactical_bombers and 2 transports moved from 7 Sea Zone to 25 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Hawaiian Islands to Midway
1 fighter moved from Queensland to 25 Sea Zone
1 mech_infantry moved from Western United States to Eastern United States
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 harbour, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 42 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 42 Sea Zone to 54 Sea Zone
1 marine moved from 25 Sea Zone to Midway
1 mech_infantry moved from 25 Sea Zone to Midway
3 infantry moved from 25 Sea Zone to Midway
2 artilleries moved from 25 Sea Zone to Midway
Place Units - Americans
1 harbour placed in Midway
1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to Sikang
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Combat Move - British
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 125 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Scotland to United Kingdom
1 armour and 2 infantry moved from Scotland to United Kingdom
1 infantry moved from Rhodesia to Tanganyika Territory
British take Tanganyika Territory from Italians
2 infantry moved from Rhodesia to Belgian Congo
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour, 1 artillery, 1 bomber, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 mech_infantry moved from Iraq to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
2 artilleries and 24 infantry moved from India to Burma
Purchase Units - British
British buy 1 armour, 1 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - British
British creates battle in territory 97 Sea Zone
Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Normandy Bordeaux
Battle in 97 Sea Zone
British attack with 1 submarine
Germans defend with 2 fighters and 1 infantry; Italians defend with 1 destroyer and 1 transport
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer, 2 fighters and 1 transport in 97 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
1 destroyer owned by the Italians and 1 submarine owned by the British lost in 97 Sea Zone
Italians win, taking Normandy Bordeaux from Germans with 2 fighters and 1 transport remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer
Battle in Burma
British attack with 2 artilleries and 24 infantry
Japanese defend with 1 infantry
British roll dice for 2 artilleries and 24 infantry in Burma, round 2 : 7/26 hits, 5.00 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 artilleries and 24 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Egypt
British attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 fighters and 2 tactical_bombers; Italians defend with 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
British roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 7/15 hits, 5.17 expected hits
Italians roll dice for 1 armour, 2 artilleries, 3 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Egypt, round 2 : 3/13 hits, 5.83 expected hits
1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians, 4 infantry owned by the Italians and 3 infantry owned by the British lost in Egypt
British roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 3 : 3/12 hits, 4.67 expected hits
Italians roll dice for 1 armour, 3 fighters and 2 tactical_bombers in Egypt, round 3 : 3/6 hits, 3.50 expected hits
2 tactical_bombers owned by the Germans, 3 infantry owned by the British and 1 armour owned by the Italians lost in Egypt
British roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 4 : 4/9 hits, 4.17 expected hits
Italians roll dice for 3 fighters in Egypt, round 4 : 1/3 hits, 2.00 expected hits
1 mech_infantry owned by the British, 2 fighters owned by the Germans and 1 fighter owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 60
Casualties for British: 6 infantry and 1 mech_infantry
Casualties for Italians: 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry
Casualties for Germans: 2 fighters and 2 tactical_bombers
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - British
1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 fighter moved from Trans-Jordan to Persia
1 tactical_bomber moved from Trans-Jordan to Persia
1 fighter moved from Trans-Jordan to Syria
1 mech_infantry moved from Persia to Syria
1 armour moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 armour moved from Northwest Persia to Iraq
1 mech_infantry moved from Persia to Trans-Jordan
1 artillery and 1 infantry moved from 88 Sea Zone to French Guiana
1 aaGun moved from India to Burma
1 aaGun moved from Scotland to United Kingdom
Place Units - British
2 submarines placed in 110 Sea Zone
1 infantry placed in Persia
1 armour and 2 mech_infantrys placed in Iraq
2 mech_infantrys placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3
British collect 31 PUs (2 lost to blockades); end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
Place Units - UK_Pacific
2 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 armour and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : 0.67
Italians regular : -3.00
Japanese regular : 0.00
British regular : 2.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 4
Combat Move - Italians
2 armour moved from Baltic States to Belarus
1 mech_infantry moved from Romania to Belarus
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Western Germany to Belarus
Purchase Units - Italians
Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in Gibraltar
Battle in Belarus
Italians attack with 2 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Belarus, round 2 : 3/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Gibraltar from British, taking Belarus from Russians with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Belarus to Eastern Poland
2 aaGuns and 5 infantry moved from Romania to Eastern Poland
Place Units - Italians
2 fighters and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : 1.17
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 4
Combat Move - Italians
2 armour moved from Baltic States to Belarus
1 mech_infantry moved from Romania to Belarus
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Western Germany to Belarus
Purchase Units - Italians
Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in Gibraltar
Battle in Belarus
Italians attack with 2 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Belarus, round 2 : 3/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Gibraltar from British, taking Belarus from Russians with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Belarus to Eastern Poland
2 aaGuns and 5 infantry moved from Romania to Eastern Poland
Place Units - Italians
2 fighters and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : 1.17
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 4
Combat Move - ANZAC
1 fighter moved from India to 41 Sea Zone
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 3 PUs;
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 41 Sea Zone to India
4 infantry moved from South Australia to Queensland
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
1 destroyer moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from Belgian Congo to Tanganyika Territory
1 infantry moved from Trans-Jordan to Iraq
Combat - French
Battle in 44 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
French win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 5
Research Technology - Germans
Combat Move - Germans
1 battleship, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 105 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from France to Normandy Bordeaux
1 fighter and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 fighter moved from Southern Italy to 110 Sea Zone
1 bomber moved from Southern Italy to 110 Sea Zone
1 fighter moved from Southern Italy to Gibraltar
1 bomber moved from Baltic States to 110 Sea Zone
1 fighter moved from Finland to 110 Sea Zone
1 infantry moved from Vyborg to Novgorod
1 armour and 2 mech_infantrys moved from Poland to Novgorod
1 mech_infantry moved from Baltic States to Archangel
Germans take Archangel from Russians
1 armour moved from Baltic States to Novgorod
1 fighter moved from Baltic States to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Baltic States to Western Ukraine
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 5
Research Technology - Germans
Combat Move - Germans
1 battleship, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 105 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from France to Normandy Bordeaux
1 fighter and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 fighter moved from Southern Italy to 110 Sea Zone
1 bomber moved from Southern Italy to 110 Sea Zone
1 fighter moved from Southern Italy to Gibraltar
1 bomber moved from Baltic States to 110 Sea Zone
1 fighter moved from Finland to 110 Sea Zone
1 infantry moved from Vyborg to Novgorod
1 armour and 2 mech_infantrys moved from Poland to Novgorod
1 mech_infantry moved from Baltic States to Archangel
Germans take Archangel from Russians
1 armour moved from Baltic States to Novgorod
1 fighter moved from Baltic States to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Baltic States to Western Ukraine
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Germans attack with 1 battleship, 2 bombers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters, 3 submarines and 1 transport
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 2 bombers, 1 cruiser, 1 destroyer, 3 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 6/10 hits, 5.67 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 3 submarines in 110 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 110 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the Germans, 1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British and 3 submarines owned by the British lost in 110 Sea Zone
Germans roll dice for 1 battleship, 2 bombers, 1 cruiser, 3 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 : 6/9 hits, 5.33 expected hits
British roll dice for 1 battleship, 3 fighters and 1 transport in 110 Sea Zone, round 3 : 3/4 hits, 2.67 expected hits
1 transport owned by the British, 3 fighters owned by the Germans, 1 battleship owned by the British and 3 fighters owned by the British lost in 110 Sea Zone
Germans win with 1 battleship, 2 bombers, 1 cruiser and 2 tactical_bombers remaining. Battle score for attacker is 51
Casualties for Germans: 1 destroyer, 3 fighters and 1 submarine
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer, 3 fighters, 3 submarines and 1 transport
Battle in Normandy Bordeaux
Germans attack with 2 artilleries and 2 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.33 expected hits
British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1.00 expected hits
British roll dice for 2 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 4 : 3/3 hits, 1.00 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Novgorod
Germans attack with 2 armour, 1 infantry and 2 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Novgorod, round 2 : 1/5 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Western Ukraine, round 3 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 fighter and 1 mech_infantry in Western Ukraine, round 4 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Germans
1 fighter moved from Western Ukraine to Belarus
3 aaGuns, 9 armour, 5 artilleries, 21 infantry and 19 mech_infantrys moved from Baltic States to Belarus
2 infantry moved from Romania to Eastern Poland
3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Finland to Karelia
1 transport moved from 113 Sea Zone to 112 Sea Zone
3 infantry moved from Norway to Finland
2 tactical_bombers moved from 110 Sea Zone to Western Germany
1 bomber moved from 110 Sea Zone to Western Germany
1 bomber moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 92 Sea Zone to Gibraltar
Place Units - Germans
1 destroyer placed in 112 Sea Zone
1 fighter placed in Western Germany
3 armour and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
Germans collect 50 PUs (3 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : 0.50
British regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 5
Research Technology - Germans
Combat Move - Germans
1 battleship, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 105 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from France to Normandy Bordeaux
1 fighter and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 fighter moved from Southern Italy to 110 Sea Zone
1 bomber moved from Southern Italy to 110 Sea Zone
1 fighter moved from Southern Italy to Gibraltar
1 bomber moved from Baltic States to 110 Sea Zone
1 fighter moved from Finland to 110 Sea Zone
1 infantry moved from Vyborg to Novgorod
1 armour and 2 mech_infantrys moved from Poland to Novgorod
1 mech_infantry moved from Baltic States to Archangel
Germans take Archangel from Russians
1 armour moved from Baltic States to Novgorod
1 fighter moved from Baltic States to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Baltic States to Western Ukraine
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Germans attack with 1 battleship, 2 bombers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters, 3 submarines and 1 transport
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 2 bombers, 1 cruiser, 1 destroyer, 3 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 6/10 hits, 5.67 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 3 submarines in 110 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 110 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the Germans, 1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British and 3 submarines owned by the British lost in 110 Sea Zone
Germans roll dice for 1 battleship, 2 bombers, 1 cruiser, 3 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 : 6/9 hits, 5.33 expected hits
British roll dice for 1 battleship, 3 fighters and 1 transport in 110 Sea Zone, round 3 : 3/4 hits, 2.67 expected hits
1 transport owned by the British, 3 fighters owned by the Germans, 1 battleship owned by the British and 3 fighters owned by the British lost in 110 Sea Zone
Germans win with 1 battleship, 2 bombers, 1 cruiser and 2 tactical_bombers remaining. Battle score for attacker is 51
Casualties for Germans: 1 destroyer, 3 fighters and 1 submarine
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer, 3 fighters, 3 submarines and 1 transport
Battle in Normandy Bordeaux
Germans attack with 2 artilleries and 2 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.33 expected hits
British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1.00 expected hits
British roll dice for 2 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 4 : 3/3 hits, 1.00 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Novgorod
Germans attack with 2 armour, 1 infantry and 2 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Novgorod, round 2 : 1/5 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Western Ukraine, round 3 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 fighter and 1 mech_infantry in Western Ukraine, round 4 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Germans
1 fighter moved from Western Ukraine to Belarus
3 aaGuns, 9 armour, 5 artilleries, 21 infantry and 19 mech_infantrys moved from Baltic States to Belarus
2 infantry moved from Romania to Eastern Poland
3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Finland to Karelia
1 transport moved from 113 Sea Zone to 112 Sea Zone
3 infantry moved from Norway to Finland
2 tactical_bombers moved from 110 Sea Zone to Western Germany
1 bomber moved from 110 Sea Zone to Western Germany
1 bomber moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 92 Sea Zone to Gibraltar
Place Units - Germans
1 destroyer placed in 112 Sea Zone
1 fighter placed in Western Germany
3 armour and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
Germans collect 50 PUs (3 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : 0.50
British regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 5
Combat Move - Russians
1 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Archangel
1 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
1 fighter moved from Russia to Archangel
1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Russia to Western Ukraine
1 submarine moved from 125 Sea Zone to 110 Sea Zone
Purchase Units - Russians
Russians buy 4 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Archangel
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 0/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 3 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in 110 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 battleship and 1 cruiser
Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship and 1 cruiser in 110 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
1 submarine owned by the Russians lost in 110 Sea Zone
Germans win with 1 battleship and 1 cruiser remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Non Combat Move - Russians
2 aaGuns, 2 armour, 6 artilleries, 46 infantry and 4 mech_infantrys moved from Smolensk to Bryansk
1 mech_infantry moved from Bryansk to Ukraine
1 mech_infantry moved from Bryansk to Ukraine
7 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Archangel to Bryansk
1 fighter moved from Archangel to Bryansk
1 fighter moved from Western Ukraine to Bryansk
2 artilleries moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 aaGun and 14 infantry moved from Timguska to Novosibirsk
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
3 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans regular : 0.83
Russians regular : -2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 5
Combat Move - Japanese
2 artilleries, 3 infantry and 1 mech_infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Kweichow to Tsinghai
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Chahar to Suiyuyan
1 infantry moved from Kweichow to Shensi
1 infantry moved from Anhwe to Chahar
1 infantry moved from Hunan to Anhwe
1 mech_infantry moved from Kiangsu to Kweichow
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Hunan
1 artillery moved from Yunnan to Hunan
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to Iwo Jima
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 factory_minor, 3 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Iwo Jima
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
Americans defend with 1 armour
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Iwo Jima, round 2 : 4/8 hits, 4.17 expected hits
Americans roll dice for 1 armour in Iwo Jima, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armour
Battle in Tsinghai
Japanese attack with 2 artilleries, 4 infantry and 2 mech_infantrys
Chinese defend with 1 fighter and 3 infantry
Japanese roll dice for 2 artilleries, 4 infantry and 2 mech_infantrys in Tsinghai, round 2 : 2/8 hits, 2.00 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 2 : 2/4 hits, 1.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 2 artilleries, 2 infantry and 2 mech_infantrys in Tsinghai, round 3 : 2/6 hits, 1.67 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 0/2 hits, 1.00 expected hits
1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 fighter and 3 infantry
Non Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Kwangsi
1 battleship, 2 carriers, 1 fighter and 2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
1 armour moved from Malaya to French Indo China
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 bomber moved from Philippines to Kwangsi
1 bomber moved from Marianas to Kwangsi
3 fighters moved from Iwo Jima to 6 Sea Zone
3 tactical_bombers moved from Iwo Jima to 6 Sea Zone
Place Units - Japanese
2 destroyers, 1 submarine and 2 transports placed in 6 Sea Zone
1 factory_minor placed in Kwangtung
1 infantry and 2 mech_infantrys placed in Kiangsu
1 artillery and 2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3
Japanese collect 57 PUs (6 lost to blockades); end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 0.50
Japanese regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 5
Combat Move - Americans
1 infantry moved from Midway to 25 Sea Zone
1 artillery moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 fighter moved from 25 Sea Zone to 17 Sea Zone
1 bomber moved from Western United States to Caroline Islands
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in 17 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Iwo Jima
Americans roll dice for 1 artillery in Iwo Jima, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Iwo Jima, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 artillery owned by the Americans lost in Iwo Jima
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 bomber moved from Midway to Caroline Islands
1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from Midway to 25 Sea Zone
1 artillery, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 infantry, 1 marine, 1 mech_infantry, 2 tactical_bombers and 2 transports moved from 25 Sea Zone to 33 Sea Zone
1 fighter moved from 17 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
2 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship, 1 carrier, 2 cruisers and 2 fighters moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from 10 Sea Zone to Hawaiian Islands
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 carrier, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
Combat Move - British
1 bomber moved from Trans-Jordan to 92 Sea Zone
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Tanganyika Territory to Kenya
1 infantry moved from Belgian Congo to Kenya
1 armour moved from Belgian Congo to Kenya
1 armour moved from Belgian Congo to Kenya
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Egypt to Tobruk
British take Alexandria from Italians
British take Tobruk from Italians
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 artillery moved from Burma to Shan State
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Shan State
1 artillery moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
1 armour moved from India to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
6 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 armour moved from India to Yunnan
1 fighter moved from Persia to India
1 tactical_bomber moved from Persia to India
2 mech_infantrys moved from Persia to West India
2 artilleries moved from Egypt to Alexandria
1 mech_infantry moved from Trans-Jordan to Alexandria
1 mech_infantry moved from Syria to Egypt
1 fighter moved from Syria to Tunisia
1 infantry moved from Persia to Eastern Persia
1 armour moved from Iraq to Eastern Persia
1 mech_infantry moved from Iraq to Eastern Persia
1 armour moved from Iraq to Northwest Persia
1 mech_infantry moved from Iraq to Northwest Persia
Purchase Units - British
British buy 1 fighter, 2 infantry and 3 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in 92 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Kenya
British attack with 2 armour and 2 infantry
Italians defend with 1 infantry
British roll dice for 2 armour and 2 infantry in Kenya, round 2 : 3/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 2 armour, 1 artillery, 17 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 2 armour, 1 artillery, 17 infantry and 1 mech_infantry in Yunnan, round 2 : 6/21 hits, 4.50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 armour, 1 artillery, 17 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 aaGun moved from Burma to Yunnan
3 infantry moved from Burma to India
1 artillery and 1 infantry moved from French Guiana to Brazil
British take Brazil from Neutral_Allies
1 transport moved from 88 Sea Zone to 86 Sea Zone
1 bomber moved from 92 Sea Zone to Tunisia
Place Units - British
3 submarines placed in 98 Sea Zone
1 fighter placed in United Kingdom
2 infantry placed in Persia
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 0.00
Italians regular : -0.33
Japanese regular : 0.33
British regular : 3.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 5
Combat Move - Italians
2 armour and 1 mech_infantry moved from Belarus to Archangel
1 bomber moved from Eastern Poland to Russia
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;
Combat - Italians
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Battle in Archangel
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Italians win, taking Archangel from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Russia to Novgorod
1 infantry moved from Eastern Poland to Belarus
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern Italy
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : -0.17
Russians regular : -0.33
Russians AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 5
Combat Move - Italians
2 armour and 1 mech_infantry moved from Belarus to Archangel
1 bomber moved from Eastern Poland to Russia
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;
Combat - Italians
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Battle in Archangel
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Italians win, taking Archangel from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Russia to Novgorod
1 infantry moved from Eastern Poland to Belarus
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern Italy
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : -0.17
Russians regular : -0.33
Russians AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 5
Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to Caroline Islands
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 2 PUs;
Combat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
1 fighter moved from Trans-Jordan to Tunisia
1 infantry moved from Iraq to Persia
1 infantry moved from Tanganyika Territory to Kenya
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
1 unit repaired.
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 battleship and 1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Gibraltar to Morocco
1 infantry moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
9 armour, 5 artilleries, 1 fighter, 21 infantry and 19 mech_infantrys moved from Belarus to Smolensk
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 2 infantry, 8 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 91 Sea Zone
Germans win with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Morocco
Germans attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 mech_infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Morocco, round 2 : 2/3 hits, 1.17 expected hits
French roll dice for 1 mech_infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Morocco
Germans win, taking Morocco from French with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Smolensk
Germans attack with 9 armour, 5 artilleries, 1 fighter, 21 infantry and 19 mech_infantrys
Russians defend with 7 infantry
Germans roll dice for 9 armour, 5 artilleries, 1 fighter, 21 infantry and 19 mech_infantrys in Smolensk, round 2 : 17/55 hits, 14.17 expected hits
Russians roll dice for 7 infantry in Smolensk, round 2 : 3/7 hits, 2.33 expected hits
7 infantry owned by the Russians and 3 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 9 armour, 5 artilleries, 1 fighter, 18 infantry and 19 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 3 infantry
Casualties for Russians: 7 infantry
Non Combat Move - Germans
1 fighter moved from Smolensk to Novgorod
2 armour and 2 mech_infantrys moved from Novgorod to Smolensk
3 aaGuns moved from Belarus to Smolensk
3 armour and 3 mech_infantrys moved from Eastern Poland to Smolensk
3 armour moved from Germany to Eastern Poland
5 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Novgorod to Archangel
2 infantry moved from Karelia to Novgorod
3 infantry moved from Finland to Karelia
1 bomber moved from Holland Belgium to Novgorod
1 bomber moved from Western Germany to Novgorod
1 fighter and 2 tactical_bombers moved from Western Germany to Novgorod
1 aaGun and 3 infantry moved from Western Germany to Northern Italy
1 fighter moved from Morocco to Gibraltar
Place Units - Germans
2 submarines placed in 110 Sea Zone
1 artillery and 2 infantry placed in Novgorod
1 armour and 8 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 bomber
EDIT: Changing ownership of Western Germany from Germans to Germans
EDIT: Adding units owned by Germans to Western Germany: 1 bomber
EDIT: Removing units owned by Germans from Northern Italy: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Archangel: 1 infantry
EDIT: Adding units owned by Germans to Belarus: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : -0.33
Russians regular : 0.67
Germans regular : 3.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 6
Combat Move - Russians
1 artillery and 1 infantry moved from Western Ukraine to Bessarabia
6 infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Belarus
2 fighters moved from Bryansk to Belarus
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
2 armour, 8 artilleries, 37 infantry and 2 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Novosibirsk to Vologda
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 36 PUs;
Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Bessarabia
Russians attack with 2 artilleries and 7 infantry
Germans defend with 1 infantry
Russians roll dice for 2 artilleries and 7 infantry in Bessarabia, round 2 : 1/9 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 artilleries and 6 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry; Italians defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 2.00 expected hits
Italians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Italians lost in Belarus
Russians win, taking Belarus from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Belarus to Russia
2 mech_infantrys moved from Ukraine to Russia
1 aaGun and 13 infantry moved from Novosibirsk to Samara
2 aaGuns moved from Bryansk to Russia
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
2 artilleries and 4 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
Germans regular : 0.67
Russians regular : -1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 6
Combat Move - Japanese
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Sumatra
1 artillery moved from Hunan to Kwangsi
1 infantry moved from Hunan to Kwangsi
1 mech_infantry moved from Kweichow to Kwangsi
2 mech_infantrys moved from Kiangsu to Kwangsi
1 infantry moved from Hopei to Kweichow
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Tsinghai to Hopei
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Shensi to Szechwan
1 mech_infantry moved from Tsinghai to Shensi
2 artilleries and 1 infantry moved from Tsinghai to Sikang
1 bomber moved from Kwangsi to Szechwan
1 bomber moved from Kwangsi to Sikang
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 tactical_bomber moved from Japan to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 cruiser and 1 destroyer moved from 36 Sea Zone to 41 Sea Zone
Purchase Units - Japanese
Japanese buy 1 airfield, 1 fighter, 3 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 cruiser, 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 16 Sea Zone
Japanese attack with 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 tactical_bomber in 16 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 16 Sea Zone
Japanese roll dice for 1 tactical_bomber in 16 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Szechwan
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 1.83 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Sikang
Japanese attack with 2 artilleries, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries, 1 bomber and 1 infantry in Sikang, round 2 : 3/4 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Sikang to Kwangsi
1 bomber moved from Szechwan to Kwangsi
1 aaGun moved from Kweichow to Anhwe
1 armour moved from French Indo China to Kwangsi
1 carrier moved from 36 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 aaGun and 2 infantry moved from Japan to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 aaGun, 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi
1 aaGun moved from 36 Sea Zone to Kwangsi
1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from 36 Sea Zone to Kwangsi
1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to Kiangsu
Place Units - Japanese
1 airfield placed in Kwangsi
3 mech_infantrys placed in Kwangtung
Japanese undo move 2.
3 infantry placed in Kwangtung
3 mech_infantrys placed in Kiangsu
3 submarines placed in 6 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3
Japanese collect 58 PUs (4 lost to blockades); end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 0.33
Japanese regular : 1.33
ANZAC regular : 0.33