Can we change title to semifinal or should we make a new separate post for our game with correct game-title?
L21 malmessi74 (allies +18) vs. feltmarskal (axis) OOB
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 7 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Amur to Korea Americans take Korea from Japanese 1 mech_infantry moved from Buryatia to Manchuria Chinese take Manchuria from Japanese 2 artilleries and 7 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 7 infantry and 5 transports moved from 91 Sea Zone to 112 Sea Zone 2 artilleries and 7 infantry moved from 112 Sea Zone to Norway 1 infantry moved from Southern France to Normandy Bordeaux Americans take Normandy Bordeaux from Germans Combat - Americans Battle in Norway Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 carrier, 2 destroyers and 2 fighters moved from 91 Sea Zone to 112 Sea Zone 1 armour, 2 artilleries, 16 infantry and 1 mech_infantry moved from Southern France to Northern Italy 1 infantry moved from Alexandria to Egypt 1 fighter moved from Queensland to Hawaiian Islands 1 artillery, 2 infantry and 2 mech_infantrys moved from Amur to 5 Sea Zone 1 fighter moved from Western United States to 15 Sea Zone 1 artillery, 2 battleships, 5 carriers, 1 cruiser, 9 destroyers, 9 fighters, 2 infantry, 2 mech_infantrys, 2 submarines, 1 tactical_bomber and 5 transports moved from 5 Sea Zone to 7 Sea Zone 1 fighter moved from 15 Sea Zone to 7 Sea Zone 1 carrier, 4 destroyers and 1 submarine moved from 10 Sea Zone to 7 Sea Zone 1 fighter moved from Western United States to 7 Sea Zone Place Units - Americans 3 infantry placed in Southern France 7 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,1,3,6,2,6,4,3,5,5,3,4,2,2,2,2,6,2,1,2,5,3,1,5,4,2,1,3,3,4,4,1,2,4,6,4,1,6,1 Americans collect 64 PUs (3 lost to blockades); end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 3 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 1 fighter and 6 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 2 PUs; Combat Move - British 2 infantry moved from Southern France to France 3 fighters moved from United Kingdom to France 1 fighter moved from 109 Sea Zone to France 1 fighter moved from 109 Sea Zone to France 2 infantry moved from Burma to Shan State 2 tactical_bombers moved from Burma to Shan State 3 fighters moved from Burma to Shan State 1 infantry moved from India to West India UK_Pacific take West India from Germans 1 fighter moved from 112 Sea Zone to France 1 fighter moved from 112 Sea Zone to France Combat - British Battle in France British attack with 7 fighters and 2 infantry Germans defend with 1 airfield, 3 artilleries and 1 factory_minor British roll dice for 7 fighters and 2 infantry in France, round 2 : 3/9 hits, 3,83 expected hits Germans roll dice for 3 artilleries in France, round 2 : 0/3 hits, 1,00 expected hits 3 artilleries owned by the Germans lost in France British win, taking France from Germans, taking Morocco from Americans, taking French Equatorial Africa from British, taking Normandy Bordeaux from Americans, taking French Central Africa from British, taking Algeria from Americans, taking Southern France from Americans, taking French West Africa from British, taking Tunisia from Americans with 7 fighters and 2 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 3 artilleries Battle in Shan State British attack with 3 fighters, 2 infantry and 2 tactical_bombers Japanese defend with 1 artillery and 1 infantry British roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 2/7 hits, 3,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By British: French has 4 infantry placed in France Non Combat Move - British 4 fighters moved from France to 112 Sea Zone 1 carrier moved from 109 Sea Zone to 112 Sea Zone 6 infantry moved from United Kingdom to 109 Sea Zone 1 cruiser, 2 destroyers, 6 infantry and 3 transports moved from 109 Sea Zone to 112 Sea Zone 6 infantry moved from 112 Sea Zone to Norway 3 fighters moved from France to Northern Italy 5 aaGuns, 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Southern France to Northern Italy 1 armour moved from French West Africa to French Equatorial Africa 1 infantry moved from French West Africa to 87 Sea Zone 1 infantry and 1 transport moved from 87 Sea Zone to 103 Sea Zone 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 3 fighters moved from Shan State to India 2 tactical_bombers moved from Shan State to India 3 aaGuns, 2 artilleries, 11 infantry and 1 mech_infantry moved from Burma to India 1 bomber moved from India to Egypt Place Units - British 3 infantry placed in Egypt 3 infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,5 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,3 British collect 26 PUs (2 lost to blockades); end with 27 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3 UK_Pacific collect 4 PUs (3 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Japanese regular : 0,33 Germans regular : -1,00 British regular : -2,00
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Italians Italians buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Eastern Poland to Germany 1 artillery moved from Belarus to Baltic States Non Combat Move - Italians Place Units - Italians 1 armour, 1 artillery and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5 Italians collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
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@feltmarskal When you move the 5 us tp to norway i must have the possibility to scramble whit my 3 fig , you have to rede you move, i see after i did italy no attack so easy to go back
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@feltmarskal
From the game notes I have seen:
Scrambling Fighters and/or Tactical bombers can be scrambled from any territory bordering a sea zone, with an operating airfield (less than 3 damage) to help defend the surrounding sea zone using their standard defense values.So I supposed it is different way to say what in PtV notes:
scramble one plane to battles in adjacent sea zones where there are defending surface warships or to battles in adjacent territories where there are defending unitsAre you sure that defender can scramble in an emptuy SZ with just landing transport ???
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 7 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Southern France to Normandy Bordeaux Americans take Normandy Bordeaux from Germans 1 mech_infantry moved from Buryatia to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Amur to Korea Americans take Korea from Japanese Combat - Americans Non Combat Move - Americans 2 artilleries and 7 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 7 infantry and 5 transports moved from 91 Sea Zone to 112 Sea Zone 3 aaGuns, 1 armour, 2 artilleries, 19 infantry and 1 mech_infantry moved from Southern France to Northern Italy 1 infantry moved from Alexandria to Egypt 1 artillery, 2 infantry and 2 mech_infantrys moved from Amur to 5 Sea Zone 1 artillery, 2 battleships, 5 carriers, 1 cruiser, 9 destroyers, 9 fighters, 2 infantry, 2 mech_infantrys, 2 submarines, 1 tactical_bomber and 5 transports moved from 5 Sea Zone to 7 Sea Zone 1 carrier, 4 destroyers and 1 submarine moved from 10 Sea Zone to 7 Sea Zone 2 fighters moved from Western United States to 7 Sea Zone 1 fighter moved from Queensland to Hawaiian Islands Place Units - Americans 3 infantry placed in Southern France 7 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,5,6,6,2,1,4,2,2,2,5,3,4,3,6,4,5,5,2,3,4,6,1,4,4,5,3,2,1,2,5,1,4,2,2,2,5,4,2 Americans collect 61 PUs (3 lost to blockades); end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 3 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 1 artillery, 6 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 2 PUs; Combat Move - British 6 infantry moved from United Kingdom to 109 Sea Zone 6 infantry and 3 transports moved from 109 Sea Zone to 112 Sea Zone 1 carrier moved from 109 Sea Zone to 112 Sea Zone 2 destroyers moved from 109 Sea Zone to 112 Sea Zone 1 cruiser moved from 109 Sea Zone to 112 Sea Zone 6 infantry moved from 112 Sea Zone to Norway 2 fighters moved from 112 Sea Zone to France 2 infantry moved from Southern France to France 2 fighters moved from 109 Sea Zone to France 1 infantry moved from India to West India UK_Pacific take West India from Germans 1 infantry moved from Burma to Shan State 2 tactical_bombers moved from Burma to Shan State 3 fighters moved from Burma to Shan State 3 fighters moved from United Kingdom to 112 Sea Zone 1 destroyer moved from 91 Sea Zone to 112 Sea Zone Combat - British Battle in Norway Battle in France British attack with 4 fighters and 2 infantry Germans defend with 1 airfield, 3 artilleries and 1 factory_minor British roll dice for 4 fighters and 2 infantry in France, round 2 : 2/6 hits, 2,33 expected hits Germans roll dice for 3 artilleries in France, round 2 : 1/3 hits, 1,00 expected hits 2 artilleries owned by the Germans and 1 infantry owned by the British lost in France 4 fighters owned by the British retreated 1 infantry owned by the British retreated to Southern France Germans win, taking Norway from Germans with 1 artillery remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Germans: 2 artilleries Battle in Shan State British attack with 3 fighters, 1 infantry and 2 tactical_bombers Japanese defend with 1 artillery and 1 infantry British roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 3/6 hits, 3,00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State British win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 3 fighters and 2 tactical_bombers moved from Shan State to India 3 aaGuns, 2 artilleries, 12 infantry and 1 mech_infantry moved from Burma to India 1 bomber moved from India to Egypt 1 armour moved from French West Africa to French Equatorial Africa 1 infantry moved from French West Africa to 87 Sea Zone 1 infantry and 1 transport moved from 87 Sea Zone to 103 Sea Zone 1 fighter moved from 112 Sea Zone to United Kingdom 1 fighter moved from France to 112 Sea Zone 1 fighter moved from France to 112 Sea Zone 1 fighter moved from France to Northern Italy 1 fighter moved from France to Northern Italy 2 aaGuns, 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Southern France to Northern Italy Place Units - British 1 transport placed in 109 Sea Zone 1 artillery placed in United Kingdom 3 infantry placed in Egypt 3 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,6 British collect 31 PUs (3 lost to blockades); end with 31 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1 UK_Pacific collect 3 PUs (3 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Japanese regular : 0,33 Germans regular : 0,00 British regular : -0,33
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@feltmarskal
Asked and you are right (I do not play global very often…)
Re played andnow you can play Italy again
Bye -
@feltmarskal
PS this time I did not scramble for you not for a misunderstood rule, it was a suicide ! -
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Italians Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 mech_infantry moved from Eastern Poland to Yugoslavia Italians take Yugoslavia from Russians 1 artillery moved from Belarus to Baltic States Combat - Italians Non Combat Move - Italians Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1 Italians collect 10 PUs (1 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 aaGuns, 3 artilleries and 6 infantry moved from Queensland to New South Wales 1 fighter moved from Burma to India 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines moved from 5 Sea Zone to 7 Sea Zone Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,3 ANZAC collect 6 PUs (4 lost to blockades); end with 6 PUs Combat Move - French 1 destroyer moved from 97 Sea Zone to 99 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 15 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from France to Northern Italy 12 artilleries, 3 fighters and 20 infantry moved from Western Germany to Northern Italy 4 mech_infantrys moved from Germany to Northern Italy 21 artilleries and 70 infantry moved from Greater Southern Germany to Northern Italy 5 mech_infantrys moved from Slovakia Hungary to Northern Italy 2 bombers moved from Iraq to Northern Italy 1 bomber moved from Iraq to Northern Italy 1 artillery and 1 infantry moved from Belarus to Smolensk 1 infantry moved from Novosibirsk to Timguska 1 artillery and 1 infantry moved from Belarus to Bryansk Combat - Germans Battle in Bryansk Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Germans roll dice for 1 artillery in Smolensk, round 3 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Northern Italy Germans attack with 34 artilleries, 3 bombers, 3 fighters, 90 infantry and 9 mech_infantrys British defend with 2 aaGuns, 1 armour, 2 artilleries, 2 fighters, 7 infantry and 1 mech_infantry; Americans defend with 3 aaGuns, 1 armour, 2 artilleries, 19 infantry and 1 mech_infantry; Russians defend with 3 aaGuns, 2 armour, 8 artilleries, 1 factory_minor, 57 infantry and 2 mech_infantrys Russians roll AA dice in Northern Italy : 0/6 hits, 1.00 expected hits Germans roll dice for 34 artilleries, 3 bombers, 3 fighters, 90 infantry and 9 mech_infantrys in Northern Italy, round 2 : 28/139 hits, 37.00 expected hits
Combat Hit Differential Summary :
Russians regular : 1.00 Germans regular : -7.67 Russians AA : -1.00
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@feltmarskal 28 casualties Russia UK USA
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@feltmarskal
All my useless Aa, then all brit inf and then 13 us inf… -
TripleA Manual Gamesave Post: Germans round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 15 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from France to Northern Italy 12 artilleries, 3 fighters and 20 infantry moved from Western Germany to Northern Italy 4 mech_infantrys moved from Germany to Northern Italy 21 artilleries and 70 infantry moved from Greater Southern Germany to Northern Italy 5 mech_infantrys moved from Slovakia Hungary to Northern Italy 2 bombers moved from Iraq to Northern Italy 1 bomber moved from Iraq to Northern Italy 1 artillery and 1 infantry moved from Belarus to Smolensk 1 infantry moved from Novosibirsk to Timguska 1 artillery and 1 infantry moved from Belarus to Bryansk Combat - Germans Battle in Bryansk Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Germans roll dice for 1 artillery in Smolensk, round 3 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Northern Italy Germans attack with 34 artilleries, 3 bombers, 3 fighters, 90 infantry and 9 mech_infantrys British defend with 2 aaGuns, 1 armour, 2 artilleries, 2 fighters, 7 infantry and 1 mech_infantry; Americans defend with 3 aaGuns, 1 armour, 2 artilleries, 19 infantry and 1 mech_infantry; Russians defend with 3 aaGuns, 2 armour, 8 artilleries, 1 factory_minor, 57 infantry and 2 mech_infantrys Russians roll AA dice in Northern Italy : 0/6 hits, 1.00 expected hits Germans roll dice for 34 artilleries, 3 bombers, 3 fighters, 90 infantry and 9 mech_infantrys in Northern Italy, round 2 : 28/139 hits, 37.00 expected hits Russians roll dice for 8 aaGuns, 4 armour, 12 artilleries, 2 fighters, 83 infantry and 4 mech_infantrys in Northern Italy, round 2 : 39/105 hits, 36.33 expected hits 2 aaGuns owned by the British, 3 aaGuns owned by the Americans, 39 infantry owned by the Germans, 3 aaGuns owned by the Russians, 13 infantry owned by the Americans and 7 infantry owned by the British lost in Northern Italy Germans roll dice for 34 artilleries, 3 bombers, 3 fighters, 51 infantry and 9 mech_infantrys in Northern Italy, round 3 : 29/100 hits, 30.50 expected hits
Combat Hit Differential Summary :
Russians regular : 3.67 Germans regular : -9.17 Russians AA : -1.00
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@feltmarskal 29 casualties this battel is not going my way
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@feltmarskal said in L21 malmessi74 (allies +18) vs. feltmarskal (axis) OOB:
@feltmarskal 29 casualties this battel is not going my way
You are right !
Save the best defending units, kill inf then art then mech then tank and fig, possibly save russian units but I think it won’t matter… -
@malmessi74 super
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 15 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from France to Northern Italy 12 artilleries, 3 fighters and 20 infantry moved from Western Germany to Northern Italy 4 mech_infantrys moved from Germany to Northern Italy 21 artilleries and 70 infantry moved from Greater Southern Germany to Northern Italy 5 mech_infantrys moved from Slovakia Hungary to Northern Italy 2 bombers moved from Iraq to Northern Italy 1 bomber moved from Iraq to Northern Italy 1 artillery and 1 infantry moved from Belarus to Smolensk 1 infantry moved from Novosibirsk to Timguska 1 artillery and 1 infantry moved from Belarus to Bryansk Combat - Germans Battle in Bryansk Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Germans roll dice for 1 artillery in Smolensk, round 3 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Northern Italy Germans attack with 34 artilleries, 3 bombers, 3 fighters, 90 infantry and 9 mech_infantrys British defend with 2 aaGuns, 1 armour, 2 artilleries, 2 fighters, 7 infantry and 1 mech_infantry; Americans defend with 3 aaGuns, 1 armour, 2 artilleries, 19 infantry and 1 mech_infantry; Russians defend with 3 aaGuns, 2 armour, 8 artilleries, 1 factory_minor, 57 infantry and 2 mech_infantrys Russians roll AA dice in Northern Italy : 0/6 hits, 1.00 expected hits Germans roll dice for 34 artilleries, 3 bombers, 3 fighters, 90 infantry and 9 mech_infantrys in Northern Italy, round 2 : 28/139 hits, 37.00 expected hits Russians roll dice for 8 aaGuns, 4 armour, 12 artilleries, 2 fighters, 83 infantry and 4 mech_infantrys in Northern Italy, round 2 : 39/105 hits, 36.33 expected hits 2 aaGuns owned by the British, 3 aaGuns owned by the Americans, 39 infantry owned by the Germans, 3 aaGuns owned by the Russians, 13 infantry owned by the Americans and 7 infantry owned by the British lost in Northern Italy Germans roll dice for 34 artilleries, 3 bombers, 3 fighters, 51 infantry and 9 mech_infantrys in Northern Italy, round 3 : 29/100 hits, 30.50 expected hits Russians roll dice for 4 armour, 12 artilleries, 2 fighters, 63 infantry and 4 mech_infantrys in Northern Italy, round 3 : 24/85 hits, 29.67 expected hits 23 infantry owned by the Russians, 24 infantry owned by the Germans and 6 infantry owned by the Americans lost in Northern Italy Germans roll dice for 34 artilleries, 3 bombers, 3 fighters, 27 infantry and 9 mech_infantrys in Northern Italy, round 4 : 21/76 hits, 26.50 expected hits Russians roll dice for 4 armour, 12 artilleries, 2 fighters, 34 infantry and 4 mech_infantrys in Northern Italy, round 4 : 23/56 hits, 20.00 expected hits 21 infantry owned by the Russians and 23 infantry owned by the Germans lost in Northern Italy Germans roll dice for 34 artilleries, 3 bombers, 3 fighters, 4 infantry and 9 mech_infantrys in Northern Italy, round 5 : 26/53 hits, 19.17 expected hits Russians roll dice for 4 armour, 12 artilleries, 2 fighters, 13 infantry and 4 mech_infantrys in Northern Italy, round 5 : 10/35 hits, 13.00 expected hits 2 mech_infantrys owned by the Russians, 13 infantry owned by the Russians, 1 mech_infantry owned by the British, 8 artilleries owned by the Russians, 4 infantry owned by the Germans, 1 artillery owned by the Americans, 6 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Americans lost in Northern Italy Germans roll dice for 34 artilleries, 3 bombers, 3 fighters and 3 mech_infantrys in Northern Italy, round 6 : 23/43 hits, 15.83 expected hits Russians roll dice for 4 armour, 3 artilleries and 2 fighters in Northern Italy, round 6 : 4/9 hits, 4.33 expected hits 2 armour owned by the Russians, 4 artilleries owned by the Germans, 1 armour owned by the Americans, 1 artillery owned by the Americans, 2 artilleries owned by the British, 2 fighters owned by the British and 1 armour owned by the British lost in Northern Italy Germans win, taking Northern Italy from Russians with 30 artilleries, 3 bombers, 3 fighters and 3 mech_infantrys remaining. Battle score for attacker is 87 Casualties for Germans: 4 artilleries, 90 infantry and 6 mech_infantrys Casualties for Americans: 3 aaGuns, 1 armour, 2 artilleries, 19 infantry and 1 mech_infantry Casualties for British: 2 aaGuns, 1 armour, 2 artilleries, 2 fighters, 7 infantry and 1 mech_infantry Casualties for Russians: 3 aaGuns, 2 armour, 8 artilleries, 57 infantry and 2 mech_infantrys Non Combat Move - Germans 3 fighters moved from Northern Italy to Western Germany 3 bombers moved from Northern Italy to Western Germany 3 infantry moved from Volgograd to Caucasus 2 mech_infantrys moved from Persia to Northwest Persia 2 mech_infantrys moved from Iraq to Northwest Persia 2 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia 1 infantry moved from Bulgaria to Greece 1 artillery and 1 infantry moved from Poland to Germany 1 aaGun moved from Western Germany to Germany 1 fighter moved from Western Germany to Germany 3 bombers moved from Western Germany to Germany Place Units - Germans 8 mech_infantrys placed in Germany 3 infantry placed in France 3 infantry placed in Novgorod 9 infantry placed in Western Germany Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 50 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians regular : -2.33 Germans regular : -0.67 Russians AA : -1.00
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@feltmarskal big battel, i do it to fast i planned it keep armour vehicles instead of ART, same results on the battel.
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13 Purchase Units - Russians Russians buy 11 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 artillery moved from Romania to Bulgaria Russians take Bulgaria from Germans 1 infantry moved from Romania to Slovakia Hungary Russians take Slovakia Hungary from Germans 1 infantry moved from Bessarabia to Eastern Poland Russians take Eastern Poland from Germans 2 infantry moved from Ukraine to Rostov 2 infantry moved from Russia to Bryansk 1 tactical_bomber moved from Bessarabia to Rostov 1 fighter moved from Russia to Rostov 2 fighters moved from Russia to Bryansk 1 infantry moved from Vologda to Novosibirsk Russians take Novosibirsk from Japanese 1 infantry moved from Vologda to Urals Russians take Urals from Italians 1 infantry moved from Vologda to Archangel Russians take Archangel from Italians 6 infantry moved from Vologda to Smolensk 1 artillery moved from Russia to Tambov 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Japanese 1 infantry moved from Samara to Volgograd Russians take Volgograd from Japanese 2 infantry moved from Samara to Tambov 1 infantry moved from Samara to Tambov Combat - Russians Battle in Bryansk Russians attack with 2 fighters and 2 infantry Germans defend with 1 artillery Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 2 : 3/4 hits, 1,33 expected hits Germans roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Tambov Russians attack with 1 artillery and 3 infantry Japanese defend with 1 artillery Russians roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 artillery in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Tambov Russians win, taking Tambov from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Japanese: 1 artillery Battle in Rostov Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Rostov Russians win, taking Rostov from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Smolensk Russians attack with 6 infantry Germans defend with 1 artillery Russians roll dice for 6 infantry in Smolensk, round 2 : 1/6 hits, 1,00 expected hits Germans roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 6 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Russians 2 fighters moved from Bryansk to Russia 1 fighter and 1 tactical_bomber moved from Rostov to Russia 1 aaGun, 2 artilleries and 13 infantry moved from Vologda to Archangel 6 infantry moved from Russia to Smolensk 1 aaGun moved from Samara to Tambov 6 infantry moved from Samara to Russia 7 infantry moved from Bessarabia to Ukraine 5 infantry moved from Samara to Tambov 1 infantry moved from Samara to Tambov 1 infantry moved from Western Ukraine to Ukraine Place Units - Russians 3 infantry placed in Ukraine 8 infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 34 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 48 PUs
Combat Hit Differential Summary :
Japanese regular : 0,33 Germans regular : -0,67 Russians regular : 2,17
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 destroyer, 4 fighters, 2 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Caucasus to Volgograd 1 mech_infantry moved from Northwest Persia to Volgograd 2 mech_infantrys moved from Szechwan to Kazakhstan 1 tactical_bomber moved from Sikang to Kazakhstan 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 4 transports moved from 20 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 4 fighters and 4 tactical_bombers moved from 6 Sea Zone to Manchuria 6 infantry moved from Japan to 6 Sea Zone 6 infantry moved from 6 Sea Zone to Korea 1 tactical_bomber moved from Japan to Korea 2 fighters moved from Japan to Korea 1 fighter moved from Sikang to Volgograd 2 fighters and 1 tactical_bomber moved from Shensi to Kazakhstan 1 bomber moved from Shensi to Manchuria 2 bombers moved from Sikang to Volgograd Combat - Japanese Battle in Manchuria Japanese attack with 1 artillery, 1 bomber, 4 fighters, 1 infantry and 4 tactical_bombers Americans defend with 1 mech_infantry; Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 1 bomber, 4 fighters, 1 infantry and 4 tactical_bombers in Manchuria, round 2 : 6/11 hits, 6.00 expected hits Chinese roll dice for 3 infantry and 1 mech_infantry in Manchuria, round 2 : 3/4 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 bomber owned by the Japanese, 3 infantry owned by the Chinese and 1 mech_infantry owned by the Americans lost in Manchuria Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is -6 Casualties for Japanese: 1 artillery, 1 bomber and 1 infantry Casualties for Chinese: 3 infantry Casualties for Americans: 1 mech_infantry Battle in Volgograd Japanese attack with 2 bombers, 1 fighter and 2 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Japanese roll dice for 2 bombers, 1 fighter and 2 mech_infantrys in Volgograd, round 2 : 4/5 hits, 2.17 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Japanese win, taking Volgograd from Russians with 2 bombers, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakhstan Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Kazakhstan, round 2 : 4/6 hits, 2.67 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Korea Japanese attack with 2 fighters, 6 infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 1 battleship in Korea, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Korea Japanese win, taking Korea from Americans with 2 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 2 fighters moved from Korea to Japan 4 fighters and 4 tactical_bombers moved from Manchuria to 6 Sea Zone 1 tactical_bomber moved from Korea to Japan 1 battleship and 2 carriers moved from 20 Sea Zone to 6 Sea Zone 1 infantry moved from Yenisey to Evenkiyskiy 2 armour and 1 mech_infantry moved from Malaya to Burma 1 infantry moved from Malaya to Shan State 2 artilleries and 1 infantry moved from Malaya to Shan State 1 aaGun, 5 artilleries and 12 infantry moved from Yunnan to Burma 1 tactical_bomber moved from Kazakhstan to Kweichow 1 fighter and 1 tactical_bomber moved from Kazakhstan to Szechwan 1 fighter moved from Kazakhstan to Szechwan 1 fighter moved from Volgograd to Tsinghai 2 bombers moved from Volgograd to Kweichow 1 submarine moved from 70 Sea Zone to 82 Sea Zone 1 armour moved from Szechwan to Tsinghai 4 mech_infantrys moved from Kweichow to Tsinghai 1 mech_infantry moved from Yunnan to Sikang 3 mech_infantrys moved from Kwangtung to Yunnan 3 mech_infantrys moved from Kiangsu to Hopei Place Units - Japanese 1 destroyer, 4 fighters and 4 submarines placed in 6 Sea Zone 2 mech_infantrys placed in Malaya Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67 Americans regular : -0.33 Japanese regular : 3.50 Russians regular : -0.67