@Ragnell804 I am travelling over the weekend. Please expect my turn on Sunday.
Have a good weekend!
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Combat Move - British
1 submarine moved from 91 Sea Zone to 112 Sea Zone
4 fighters moved from United Kingdom to 112 Sea Zone
1 bomber moved from Gibraltar to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from India to 41 Sea Zone
1 armour moved from Yunnan to French Indo China
1 infantry moved from Yunnan to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
1 artillery moved from Yunnan to Shan State
1 infantry moved from Yunnan to Shan State
1 fighter moved from India to Shan State
1 mech_infantry moved from Yunnan to Anhwe
Chinese take Anhwe from Japanese
2 infantry moved from Tanganyika Territory to 72 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
2 infantry moved from Persia to Iraq
1 armour moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Ethiopia
British take Ethiopia from Italians
1 artillery and 1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
Combat - British
Combat Hit Differential Summary :
@enigma Scramble i sz 112?
@enigma godmorgen og nej tak til scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 1 fighter, 2 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 33 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 121 Sea Zone to 106 Sea Zone
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 6 Sea Zone
Americans attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Korea
Non Combat Move - Americans
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 carrier moved from 33 Sea Zone to 16 Sea Zone
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 carrier and 2 submarines moved from 30 Sea Zone to 54 Sea Zone
1 battleship and 2 cruisers moved from 33 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
1 transport moved from 33 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 carrier, 2 fighters, 1 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
1 armour, 1 carrier, 2 fighters, 3 infantry, 2 mech_infantrys and 3 transports moved from 88 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 bomber moved from Eastern United States to Hawaiian Islands
Place Units - Americans
3 transports placed in 101 Sea Zone
1 artillery and 2 infantry placed in Eastern United States
2 destroyers and 2 submarines placed in 10 Sea Zone
1 artillery and 1 fighter placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Eastern United States: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Yunnan to Hunan
1 artillery moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
Place Units - Chinese
1 artillery and 4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Purchase Units - British
British buy 1 carrier and 2 transports; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 91 Sea Zone to 112 Sea Zone
4 fighters moved from United Kingdom to 112 Sea Zone
1 bomber moved from Gibraltar to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from India to 41 Sea Zone
1 armour moved from Yunnan to French Indo China
1 infantry moved from Yunnan to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
1 artillery moved from Yunnan to Shan State
1 infantry moved from Yunnan to Shan State
1 fighter moved from India to Shan State
1 mech_infantry moved from Yunnan to Anhwe
Chinese take Anhwe from Japanese
2 infantry moved from Tanganyika Territory to 72 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
2 infantry moved from Persia to Iraq
1 armour moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Ethiopia
British take Ethiopia from Italians
1 artillery and 1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
Combat - British
Battle in Holland Belgium
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win, taking Holland Belgium from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Anglo Egyptian Sudan
British attack with 1 artillery, 1 fighter and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 fighter, 4 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0,50 expected hits
British roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Iraq, round 2 : 1/6 hits, 1,83 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 3 : 2/4 hits, 1,50 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in 112 Sea Zone
British attack with 1 bomber, 1 destroyer, 4 fighters and 1 submarine
Germans defend with 1 cruiser
British roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the Germans lost in 112 Sea Zone
British win with 1 bomber, 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in Shan State
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 2 : 3/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in French Indo China
British attack with 1 armour, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 armour, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
British win, taking French Indo China from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Gibraltar to 110 Sea Zone
3 fighters moved from 112 Sea Zone to United Kingdom
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from 112 Sea Zone to United Kingdom
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
1 artillery moved from India to Burma
1 fighter moved from 41 Sea Zone to India
1 fighter moved from Shan State to India
1 tactical_bomber moved from French Indo China to Yunnan
2 infantry moved from India to Burma
Place Units - British
1 carrier and 1 transport placed in 110 Sea Zone
1 transport placed in 106 Sea Zone
Turn Complete - British
British collect 36 PUs; end with 38 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,3,6
UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : -0,17
Americans regular : -1,67
Italians regular : -0,33
Japanese regular : 1,33
Neutral_Axis regular : 0,67
British regular : 2,17
@enigma Morgen og morgen… :face_with_rolling_eyes:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 infantry moved from Northern Italy to France
1 artillery moved from Southern Italy to Northern Italy
1 artillery moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Slovakia Hungary to Eastern Poland
1 aaGun moved from Slovakia Hungary to Eastern Poland
Place Units - Italians
3 infantry placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 cruiser moved from 33 Sea Zone to 16 Sea Zone
3 fighters moved from Caroline Islands to Queensland
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Combat Move - French
2 infantry moved from Tunisia to Libya
Combat - French
Battle in Libya
French attack with 2 infantry
Italians defend with 1 infantry
French roll dice for 2 infantry in Libya, round 2 : 0/2 hits, 0,33 expected hits
Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0,33 expected hits
French roll dice for 2 infantry in Libya, round 3 : 0/2 hits, 0,33 expected hits
Italians roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0,33 expected hits
French roll dice for 2 infantry in Libya, round 4 : 0/2 hits, 0,33 expected hits
Italians roll dice for 1 infantry in Libya, round 4 : 0/1 hits, 0,33 expected hits
French roll dice for 2 infantry in Libya, round 5 : 1/2 hits, 0,33 expected hits
Italians roll dice for 1 infantry in Libya, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Libya
French win, taking Libya from Italians with 1 infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -0,33
French regular : -0,33
Japanese regular : 0,67
ANZAC regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
8 armour moved from Eastern Poland to Belarus
4 artilleries moved from Eastern Poland to Belarus
10 infantry moved from Eastern Poland to Belarus
2 infantry moved from Eastern Poland to Western Ukraine
20 infantry moved from Eastern Poland to Belarus
2 artilleries moved from Poland to Baltic States
4 mech_infantrys moved from Germany to Baltic States
2 bombers moved from Southern Italy to Western Ukraine
2 fighters and 2 tactical_bombers moved from Western Germany to 112 Sea Zone
2 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium
7 infantry moved from Karelia to Novgorod
2 artilleries moved from Karelia to Novgorod
1 infantry moved from Karelia to Novgorod
Combat - Germans
Battle in Novgorod
Germans attack with 2 artilleries and 8 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 artilleries and 8 infantry in Novgorod, round 2 : 0/10 hits, 2,33 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 artilleries and 8 infantry in Novgorod, round 3 : 1/10 hits, 2,33 expected hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 8 armour, 4 artilleries and 30 infantry
Russians defend with 3 infantry
Germans roll dice for 8 armour, 4 artilleries and 30 infantry in Belarus, round 2 : 7/42 hits, 11,00 expected hits
Russians roll dice for 3 infantry in Belarus, round 2 : 0/3 hits, 1,00 expected hits
3 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 8 armour, 4 artilleries and 30 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Western Ukraine, round 2 : 2/4 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 2 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 3/7 hits, 3,17 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 112 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
British defend with 1 destroyer and 1 submarine
1 submarine owned by the British submerged
Germans roll dice for 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 4/4 hits, 2,33 expected hits
British roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 112 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Baltic States
Germans attack with 2 artilleries and 4 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 2 artilleries and 4 mech_infantrys in Baltic States, round 2 : 1/6 hits, 1,67 expected hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Germans roll dice for 2 artilleries and 3 mech_infantrys in Baltic States, round 3 : 3/5 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
3 aaGuns moved from Eastern Poland to Belarus
8 artilleries moved from Poland to Eastern Poland
2 infantry moved from Greece to Bulgaria
2 mech_infantrys moved from Greater Southern Germany to Romania
1 aaGun moved from Western Germany to Germany
1 tactical_bomber moved from Holland Belgium to Eastern Poland
1 fighter moved from Holland Belgium to Eastern Poland
1 fighter moved from 112 Sea Zone to Germany
1 tactical_bomber moved from 112 Sea Zone to Germany
1 fighter moved from Holland Belgium to Western Germany
2 tactical_bombers moved from Holland Belgium to Western Germany
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
10 infantry moved from Germany to Poland
1 infantry moved from Karelia to Finland
2 bombers moved from Western Ukraine to Eastern Poland
Place Units - Germans
4 mech_infantrys placed in Germany
1 artillery placed in France
7 infantry placed in Western Germany
1 fighter placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Russians regular : -1,00
Germans regular : -5,00
British regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
3 fighters moved from Smolensk to Western Ukraine
1 tactical_bomber moved from Smolensk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
Combat - Russians
Battle in Western Ukraine
Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/7 hits, 2,67 expected hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
3 fighters moved from Western Ukraine to Smolensk
1 tactical_bomber moved from Western Ukraine to Smolensk
1 infantry moved from Ukraine to Bessarabia
1 fighter moved from Volgograd to Smolensk
9 infantry moved from Russia to Smolensk
1 aaGun moved from Bryansk to Russia
3 artilleries moved from Bryansk to Smolensk
1 aaGun moved from Bryansk to Smolensk
10 infantry moved from Bryansk to Smolensk
1 armour and 1 mech_infantry moved from Sikang to Volgograd
2 artilleries moved from Archangel to Smolensk
1 aaGun moved from Archangel to Smolensk
4 infantry moved from Archangel to Smolensk
2 infantry moved from Archangel to Smolensk
2 aaGuns and 18 infantry moved from Amur to Korea
1 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Smolensk
Place Units - Russians
10 infantry placed in Russia
1 mech_infantry placed in Volgograd
2 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Ukraine: 1 infantry
EDIT: Removing units owned by Russians from Smolensk: 1 infantry
EDIT: Adding units owned by Russians to Bryansk: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0,67
Russians regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 fighter, 8 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer and 1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 bomber moved from Kwangsi to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
1 fighter moved from 35 Sea Zone to 46 Sea Zone
1 infantry moved from Malaya to Shan State
1 infantry moved from Kwangsi to French Indo China
1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
1 fighter moved from Kwangsi to Shan State
1 fighter moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Manchuria to Anhwe
1 fighter moved from 37 Sea Zone to 6 Sea Zone
1 destroyer moved from 22 Sea Zone to 6 Sea Zone
Japanese take 17 Sea Zone from Americans
1 destroyer moved from 21 Sea Zone to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 battleship moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 6 Sea Zone
Japanese win with 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Celebes
Battle in 42 Sea Zone
Japanese attack with 1 bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Celebes from Dutch with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 55 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 55 Sea Zone
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 55 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
ANZAC roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Java
Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Battle in French Indo China
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 armour
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/4 hits, 1,83 expected hits
UK_Pacific roll dice for 1 armour in French Indo China, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Japanese and 1 armour owned by the British lost in French Indo China
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour
Battle in Shan State
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 artillery
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 3/4 hits, 1,83 expected hits
UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in Shan State
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery
Battle in Hunan
Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Hunan, round 2 : 4/5 hits, 2,50 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/3 hits, 1,33 expected hits
Chinese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Shan State to Kwangsi
2 fighters and 1 tactical_bomber moved from French Indo China to Kwangsi
3 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kiangsu to Kwangsi
1 tactical_bomber moved from 35 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Anhwe to Manchuria
2 fighters and 2 tactical_bombers moved from Hunan to Manchuria
1 fighter moved from 46 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 bomber moved from 42 Sea Zone to Kwangsi
1 fighter moved from 35 Sea Zone to Japan
Place Units - Japanese
1 fighter placed in Japan
1 mech_infantry placed in Kiangsu
3 infantry placed in Kwangtung
2 infantry placed in Kiangsu
3 infantry placed in Shantung
2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00
Americans regular : -0,33
Japanese regular : 2,33
UK_Pacific regular : 1,17
ANZAC regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 bomber, 2 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 bomber moved from Hawaiian Islands to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in 55 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 submarines
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 2 submarines in 46 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 bomber and 1 destroyer in 46 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 46 Sea Zone
Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - Americans
2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 bomber moved from 46 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Korea
1 carrier moved from 16 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 armour, 3 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour moved from 110 Sea Zone to Normandy Bordeaux
2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from 91 Sea Zone to Morocco
3 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 armour, 1 artillery and 3 infantry placed in Eastern United States
3 transports placed in 101 Sea Zone
2 destroyers and 1 submarine placed in 10 Sea Zone
1 bomber placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,2,4,5,4,5
Americans collect 52 PUs (3 lost to blockades); end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : 0,00
Japanese regular : 0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
1 fighter moved from Yunnan to Anhwe
2 infantry moved from Yunnan to Hunan
1 artillery moved from Yunnan to Hunan
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Yunnan
Place Units - Chinese
1 artillery and 2 infantry placed in Hopei
1 artillery and 1 infantry placed in Yunnan
Chinese undo move 1.
1 artillery and 2 infantry placed in Hopei
Chinese undo move 2.
Chinese undo move 1.
2 artilleries and 3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Combat Hit Differential Summary :
Chinese regular : 1,50
Japanese regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 bomber, 2 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 bomber moved from Hawaiian Islands to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in 55 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 submarines
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 2 submarines in 46 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 bomber and 1 destroyer in 46 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 46 Sea Zone
Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - Americans
2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 bomber moved from 46 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Korea
1 carrier moved from 16 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 armour, 3 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour moved from 110 Sea Zone to Normandy Bordeaux
2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from 91 Sea Zone to Morocco
3 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 armour, 1 artillery and 3 infantry placed in Eastern United States
3 transports placed in 101 Sea Zone
2 destroyers and 1 submarine placed in 10 Sea Zone
1 bomber placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,2,4,5,4,5
Americans collect 52 PUs (3 lost to blockades); end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
1 fighter moved from Yunnan to Anhwe
2 infantry moved from Yunnan to Hunan
1 artillery moved from Yunnan to Hunan
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Yunnan
Place Units - Chinese
1 artillery and 2 infantry placed in Hopei
1 artillery and 1 infantry placed in Yunnan
Chinese undo move 1.
1 artillery and 2 infantry placed in Hopei
Chinese undo move 2.
Chinese undo move 1.
2 artilleries and 3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Purchase Units - British
British buy 1 cruiser, 2 destroyers and 1 fighter; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
1 fighter moved from India to 42 Sea Zone
1 mech_infantry moved from Yunnan to Malaya
1 fighter moved from India to Malaya
1 tactical_bomber moved from Yunnan to Malaya
Combat - British
Battle in 42 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
British attack with 1 bomber, 5 fighters and 3 infantry
Germans defend with 2 infantry
British roll dice for 1 bomber, 5 fighters and 3 infantry in Holland Belgium, round 2 : 4/9 hits, 3,67 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 bomber, 5 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Malaya
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 harbour
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 armour in Malaya, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
1 artillery and 2 infantry moved from Burma to Yunnan
1 fighter moved from 42 Sea Zone to Northern Territory
1 aaGun and 6 infantry moved from India to Burma
3 fighters moved from Holland Belgium to United Kingdom
2 fighters moved from Holland Belgium to 110 Sea Zone
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Ethiopia to Egypt
2 infantry moved from Iraq to 80 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 bomber moved from Holland Belgium to Gibraltar
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 112 Sea Zone to 110 Sea Zone
Place Units - British
1 cruiser and 2 destroyers placed in 110 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Place Units - UK_Pacific
2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs
Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 1,50
Americans regular : 0,00
Japanese regular : 0,00
Germans regular : -0,67
British regular : 1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
1 artillery moved from Eastern Poland to Bessarabia
1 bomber moved from Southern Italy to Bessarabia
1 armour and 1 mech_infantry moved from Alexandria to Libya
Combat - Italians
Battle in Bessarabia
Italians attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Bessarabia, round 2 : 2/4 hits, 1,50 expected hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 2 infantry
Battle in Libya
Italians attack with 1 armour and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Libya, round 2 : 1/2 hits, 0,67 expected hits
French roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the French lost in Libya
Italians win, taking Libya from French with 1 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for French: 1 infantry
Non Combat Move - Italians
2 armour moved from Eastern Poland to Belarus
1 aaGun moved from Eastern Poland to Belarus
1 bomber moved from Bessarabia to Belarus
2 infantry moved from France to Northern Italy
1 aaGun moved from Southern France to Northern Italy
2 infantry moved from Albania to Yugoslavia
2 infantry moved from Alexandria to Tobruk
2 artilleries moved from Alexandria to Tobruk
Place Units - Italians
2 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
French regular : 0,67
Italians regular : 0,83
Russians regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry moved from Egypt to Alexandria
Combat - ANZAC
Battle in Alexandria
ANZAC attack with 2 infantry
Italians defend with 1 infantry
ANZAC roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0,33 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 2 infantry in Alexandria, round 3 : 0/2 hits, 0,33 expected hits
Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 2 infantry in Alexandria, round 4 : 0/2 hits, 0,33 expected hits
Italians roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 2 infantry in Alexandria, round 5 : 0/2 hits, 0,33 expected hits
Italians roll dice for 1 infantry in Alexandria, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Alexandria
1 infantry owned by the ANZAC retreated to Egypt
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantry
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 4 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 5 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Java, round 5 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 cruiser moved from 16 Sea Zone to 26 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1,33
Italians regular : -0,33
ANZAC regular : -2,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 15 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
4 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Germany to Holland Belgium
3 fighters and 3 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 artillery and 2 infantry moved from France to Normandy Bordeaux
3 infantry moved from Southern France to Normandy Bordeaux
2 mech_infantrys moved from Romania to Ukraine
3 mech_infantrys moved from Baltic States to Western Ukraine
8 artilleries moved from Eastern Poland to Western Ukraine
5 infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
1 bomber moved from Eastern Poland to Ukraine
1 bomber moved from Eastern Poland to Bryansk
Combat - Germans
Battle in Western Ukraine
Germans attack with 8 artilleries and 3 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 8 artilleries and 3 mech_infantrys in Western Ukraine, round 2 : 2/11 hits, 3,67 expected hits
Russians roll dice for 3 infantry in Western Ukraine, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Russians lost in Western Ukraine
Germans roll dice for 8 artilleries and 3 mech_infantrys in Western Ukraine, round 3 : 3/11 hits, 3,67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 8 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Bryansk
Germans attack with 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber
Russians defend with 5 infantry
Germans roll dice for 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/8 hits, 2,67 expected hits
Russians roll dice for 5 infantry in Bryansk, round 2 : 2/5 hits, 1,67 expected hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 3 : 0/6 hits, 2,33 expected hits
Russians roll dice for 2 infantry in Bryansk, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 4 : 2/5 hits, 2,17 expected hits
Russians roll dice for 2 infantry in Bryansk, round 4 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 4 infantry
Casualties for Russians: 5 infantry
Battle in Ukraine
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Ukraine, round 2 : 2/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 3 fighters, 5 infantry and 3 tactical_bombers
French defend with 1 factory_minor and 1 harbour; Americans defend with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
Germans roll dice for 1 artillery, 3 fighters, 5 infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 : 3/12 hits, 4,83 expected hits
French roll dice for 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 0/8 hits, 2,83 expected hits
3 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 3 fighters, 5 infantry and 3 tactical_bombers in Normandy Bordeaux, round 3 : 5/12 hits, 4,83 expected hits
French roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 3 : 2/5 hits, 1,83 expected hits
2 infantry owned by the Germans, 1 armour owned by the Americans, 1 infantry owned by the Americans, 1 artillery owned by the Americans and 2 mech_infantrys owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Americans: 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
Casualties for Germans: 2 infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber
British defend with 3 infantry
Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/6 hits, 1,83 expected hits
British roll dice for 3 infantry in Holland Belgium, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the British lost in Holland Belgium
Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 2/6 hits, 1,83 expected hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Germans
3 tactical_bombers moved from Normandy Bordeaux to Western Germany
3 fighters moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Holland Belgium to Germany
1 fighter moved from Holland Belgium to Germany
4 mech_infantrys moved from Germany to Eastern Poland
6 infantry moved from Poland to Eastern Poland
2 artilleries moved from Novgorod to Belarus
6 infantry moved from Novgorod to Belarus
2 artilleries moved from Baltic States to Belarus
1 fighter moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Belarus
1 bomber moved from Bryansk to Eastern Poland
1 bomber moved from Ukraine to Eastern Poland
4 infantry moved from Poland to Germany
2 infantry moved from Bulgaria to Romania
Place Units - Germans
1 fighter, 1 infantry and 1 mech_infantry placed in Novgorod
3 infantry placed in Southern France
3 infantry placed in France
7 infantry placed in Western Germany
1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Germans collect 56 PUs (1 lost to blockades); end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
French regular : -2,67
Russians regular : -0,67
Germans regular : -4,83
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 mech_infantrys moved from Volgograd to Ukraine
1 artillery moved from Smolensk to Archangel
1 infantry moved from Smolensk to Archangel
1 artillery moved from Smolensk to Bryansk
1 infantry moved from Smolensk to Bryansk
1 tactical_bomber moved from Smolensk to Ukraine
1 fighter moved from Smolensk to Ukraine
1 fighter moved from Smolensk to Archangel
1 fighter moved from Smolensk to Archangel
1 fighter moved from Smolensk to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 2 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 3/5 hits, 1,67 expected hits
Germans roll dice for 2 mech_infantrys in Ukraine, round 2 : 0/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Archangel
Russians attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Archangel, round 2 : 2/4 hits, 1,67 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Archangel to Russia
1 fighter moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
1 aaGun moved from Smolensk to Bryansk
2 mech_infantrys moved from Smolensk to Russia
1 armour moved from Smolensk to Russia
2 aaGuns, 3 artilleries and 30 infantry moved from Smolensk to Russia
1 infantry moved from Smolensk to Archangel
Place Units - Russians
10 infantry placed in Russia
1 armour placed in Volgograd
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : -1,33
Russians regular : 1,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
1 battleship and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
2 infantry moved from Kwangsi to Hunan
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 bomber moved from Kwangsi to Malaya
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
4 fighters and 2 tactical_bombers moved from Kwangsi to Hunan
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Japanese attack with 1 bomber and 2 infantry
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 bomber and 2 infantry in Malaya, round 2 : 2/3 hits, 1,00 expected hits
UK_Pacific roll dice for 1 mech_infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Hunan
Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 : 3/8 hits, 3,67 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Korea
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber; Russians defend with 2 aaGuns and 18 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Korea, round 2 : 2/3 hits, 1,83 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in Korea, round 2 : 3/4 hits, 1,33 expected hits
Americans roll dice for 2 aaGuns, 1 artillery, 1 fighter, 19 infantry and 1 tactical_bomber in Korea, round 2 : 3/22 hits, 7,83 expected hits
2 infantry owned by the Japanese, 5 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Korea
Japanese roll dice for 1 artillery in Korea, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 aaGuns, 1 artillery, 1 fighter, 14 infantry and 1 tactical_bomber in Korea, round 3 : 5/17 hits, 6,17 expected hits
1 artillery owned by the Japanese lost in Korea
Americans win with 2 aaGuns, 1 artillery, 1 fighter, 14 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 2 artilleries and 2 infantry
Casualties for Russians: 5 infantry
Non Combat Move - Japanese
3 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kiangsu to Kwangsi
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 bomber moved from Malaya to Kwangsi
1 fighter moved from Hunan to 35 Sea Zone
3 fighters moved from Hunan to Kwangsi
2 tactical_bombers moved from Hunan to Anhwe
3 infantry moved from Shantung to Anhwe
2 infantry moved from Kiangsu to Anhwe
1 tactical_bomber moved from Japan to Manchuria
1 fighter moved from Manchuria to Japan
Place Units - Japanese
2 artilleries and 2 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
3 infantry placed in Kwangtung
3 mech_infantrys placed in Kiangsu
2 infantry and 1 mech_infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00
Americans regular : -6,00
Japanese regular : 1,83
UK_Pacific regular : -0,33
@Enigma Jeg fjernede russisk infanteri i Korea (jeg lavede et lille skinangreb med bombardment). Hvis du hellere ville miste antiair eller amerikanere, så må du selvfølgelig gerne efterredigere.
@vampyrelayer Jep, sidder lige og griner af de fuldstændig latterlige terninger. Det er sgu’ for useriøst at du mistede mindre end mig i det angreb - ramte jeg seks i to runder med 2’ere og fly? TripleA når det er værst. Syntes eller spillet indtil nu har været forskånet for den slags, måske bortset fra de latterlig mange 6’ere, der pludselig kom lige i træk i sidste runde… Nå, et tripleA vilkår. Godt du ikke gik all in, så kunne det jo nærmest være afgørende :-). Det er fint med de tab du valgte.