TripleA Manual Gamesave Post: Americans round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Finland to Karelia
Russians take Karelia from Germans
1 armour moved from Karelia to Finland
1 fighter moved from Norway to Denmark
2 fighters moved from 112 Sea Zone to Denmark
1 bomber moved from United Kingdom to France
1 bomber moved from Norway to Denmark
1 fighter moved from 112 Sea Zone to Denmark
1 artillery moved from Northern Territory to 55 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
1 submarine moved from 55 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 10 fighters and 16 submarines moved from 55 Sea Zone to 42 Sea Zone
1 bomber moved from Northern Territory to 42 Sea Zone
2 bombers moved from Queensland to 42 Sea Zone
3 carriers, 1 destroyer, 2 submarines and 4 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Java to defend against the attack in 42 Sea Zone
Air Battle in Denmark
Americans attacks with 5 units heading to Denmark
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Denmark
Germans roll AA dice in Denmark : 0/1 hits, 0.17 expected hits
Bombing raid in Denmark rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in Denmark causes 6 damage total.
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Celebes
Americans roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Celebes
Americans win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Americans attack with 1 battleship, 3 bombers, 8 carriers, 2 cruisers, 5 destroyers, 9 fighters, 19 submarines, 4 tactical_bombers and 1 transport; ANZAC loiter and taunt
Japanese defend with 2 battleships, 10 carriers, 2 cruisers, 2 destroyers, 19 fighters, 3 submarines, 4 tactical_bombers and 1 transport
Americans roll dice for 19 submarines in 42 Sea Zone, round 2 : 7/19 hits, 6.33 expected hits
Units damaged: 5 carriers owned by the Japanese and 2 battleships owned by the Japanese
Americans roll dice for 1 battleship, 3 bombers, 8 carriers, 2 cruisers, 5 destroyers, 9 fighters, 4 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 15/24 hits, 12.50 expected hits
Combat Hit Differential Summary :
Americans regular : 3.17
Japanese regular : 0.33
Germans AA : -0.33
Savegame