Thx! Enjoyed the game, well played. Dice were unkind to you, especially the AA hits.
L21 BM4 Surfer (X) vs. Sovietishcat (L+18)
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 factory_minor, 1 fighter, 12 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 2 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 armour moved from Volgograd to Samara Germans take Samara from Russians 1 armour moved from Samara to Volgograd 1 fighter and 1 tactical_bomber moved from Novgorod to Kazakhstan 1 mech_infantry moved from Volgograd to Kazakhstan 1 submarine moved from 109 Sea Zone to 104 Sea Zone 2 bombers moved from Western Germany to 104 Sea Zone 1 bomber moved from Western Germany to 104 Sea Zone Combat - Germans Battle in Kazakhstan Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 1 mech_infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Kazakhstan Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for British: 1 mech_infantry Battle in 104 Sea Zone Germans attack with 3 bombers and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 bombers in 104 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 3 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Germans 3 bombers moved from 104 Sea Zone to Western Germany 1 artillery and 10 infantry moved from France to Southern France 3 infantry moved from Switzerland to France 4 infantry moved from Western Germany to France 1 aaGun moved from Western Germany to France 3 artilleries moved from Ukraine to Bryansk 3 mech_infantrys moved from Volgograd to Northwest Persia 1 infantry moved from Caucasus to Northwest Persia 1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd 1 mech_infantry moved from Bryansk to Volgograd 1 mech_infantry moved from Western Ukraine to Bryansk 3 mech_infantrys moved from Eastern Poland to Bryansk 3 infantry moved from Belarus to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 1 tactical_bomber moved from Novgorod to Western Germany 1 fighter moved from Southern Italy to Western Germany 1 fighter moved from Western Germany to Novgorod Place Units - Germans 1 factory_minor placed in Rostov 3 infantry placed in Volgograd 1 artillery placed in Ukraine 3 mech_infantrys placed in Novgorod 1 submarine placed in 112 Sea Zone 3 infantry placed in France 1 fighter and 6 infantry placed in Western Germany Turn Complete - Germans Germans collect 59 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : 0.67 Germans regular : 0.33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 2 armour and 2 mech_infantrys moved from Kwangsi to Kiangsi 2 fighters and 1 tactical_bomber moved from India to Persia Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Russians collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Russians round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 2 armour and 2 mech_infantrys moved from Kwangsi to Kiangsi 2 fighters and 1 tactical_bomber moved from India to Persia Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Russians collect 5 PUs; end with 5 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 99 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 81 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@surfer Please use second file posted
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 2 fighters, 6 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Java to 21 Sea Zone 1 fighter moved from Java to 42 Sea Zone 1 tactical_bomber moved from Java to 42 Sea Zone 1 tactical_bomber moved from Java to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 34 Sea Zone 1 submarine moved from 35 Sea Zone to 21 Sea Zone 1 fighter moved from Java to 34 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone 1 fighter moved from Java to 45 Sea Zone 1 fighter moved from Java to 45 Sea Zone 1 fighter moved from 35 Sea Zone to 19 Sea Zone 1 fighter moved from Japan to 17 Sea Zone 1 infantry moved from Novosibirsk to Urals Japanese take Urals from Russians 1 bomber moved from Japan to Kweichow 1 infantry moved from Shensi to Kweichow 1 infantry moved from Tsinghai to Kazakhstan Japanese take Kazakhstan from Russians 2 fighters and 3 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 19 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 19 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kweichow Japanese attack with 1 bomber and 1 infantry British defend with 1 mech_infantry Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in 20 Sea Zone Japanese attack with 2 fighters and 3 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 2 fighters and 3 tactical_bombers in 20 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 20 Sea Zone Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 45 Sea Zone Japanese attack with 2 fighters and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 45 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 42 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 34 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 34 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 21 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 21 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 21 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 fighter moved from 17 Sea Zone to Japan 2 artilleries and 3 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 3 infantry and 4 transports moved from 35 Sea Zone to 19 Sea Zone 2 artilleries and 3 infantry moved from 19 Sea Zone to Kiangsu 3 infantry moved from Shantung to Kiangsu 1 mech_infantry moved from Hopei to Kiangsu 1 bomber moved from Kweichow to Kiangsu 1 mech_infantry moved from Chahar to Kiangsu 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Suiyuyan to Chahar 1 infantry moved from Shensi to Suiyuyan 1 mech_infantry moved from Sikang to Hopei 1 infantry moved from Shensi to Sikang 1 armour moved from Timguska to Shensi 1 transport moved from 5 Sea Zone to 3 Sea Zone 1 fighter moved from 19 Sea Zone to Kiangsu 2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Kiangsu 1 tactical_bomber moved from 20 Sea Zone to Kiangsu 1 tactical_bomber moved from 21 Sea Zone to Kiangsu 1 fighter moved from 21 Sea Zone to 19 Sea Zone 1 fighter moved from 34 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to Kiangsu 1 fighter moved from 45 Sea Zone to 19 Sea Zone 1 fighter moved from 45 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 19 Sea Zone 1 fighter moved from Japan to 19 Sea Zone 1 tactical_bomber moved from Kiangsu to 19 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to Java 1 fighter moved from 42 Sea Zone to Java Place Units - Japanese 1 armour and 2 infantry placed in Kiangsu 3 infantry placed in Shantung 2 fighters, 1 infantry and 2 tactical_bombers placed in Japan 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,6,4,4,3,4,6,2,2,3,4,2,4,4,3,1,6,1,4,3,5,2,3 Japanese collect 49 PUs (8 lost to blockades); end with 49 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.33 Japanese regular : -4.50 ANZAC regular : -1.00
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@Sovietishcat If you try to take Kiangsu with Chinese, save 1 AA…unless the battle goes horribly wrong after 3 rounds.
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@surfer I’d like to keep my China troops just a little bit longer no point for sacrifice attack at this point!
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 3 carriers, 1 destroyer, 1 factory_minor, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Korea to Amur Russians take Amur from Japanese 5 fighters and 1 tactical_bomber moved from 6 Sea Zone to Shantung 2 marines moved from Portugal to 91 Sea Zone 2 cruisers and 2 marines moved from 91 Sea Zone to 92 Sea Zone 2 marines moved from 92 Sea Zone to Algeria 1 submarine moved from 92 Sea Zone to 104 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 bomber moved from Spain to Algeria 1 fighter moved from Gibraltar to 104 Sea Zone 1 fighter moved from Gibraltar to 104 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Siberia 1 mech_infantry moved from Spain to Holland Belgium Americans take Holland Belgium from Germans Combat - Americans Battle in Siberia Battle in Shantung Americans attack with 5 fighters and 1 tactical_bomber Japanese defend with 1 factory_minor and 3 infantry Americans roll dice for 5 fighters and 1 tactical_bomber in Shantung, round 2 : 6/6 hits, 3,17 expected hits Japanese roll dice for 3 infantry in Shantung, round 2 : 3/3 hits, 1,00 expected hits 3 infantry owned by the Japanese and 3 fighters owned by the Americans lost in Shantung Americans win, taking Siberia from Japanese with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -21 Casualties for Americans: 3 fighters Casualties for Japanese: 3 infantry Battle in Algeria Americans attack with 1 bomber and 2 marines Italians defend with 1 mech_infantry Americans roll dice for 2 cruisers in Algeria, round 2 : 0/2 hits, 1,00 expected hits Americans roll dice for 1 bomber and 2 marines in Algeria, round 2 : 2/3 hits, 1,33 expected hits Italians roll dice for 1 mech_infantry in Algeria, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians and 1 marine owned by the Americans lost in Algeria Americans win, taking Algeria from Italians with 1 bomber and 1 marine remaining. Battle score for attacker is -1 Casualties for Americans: 1 marine Casualties for Italians: 1 mech_infantry Battle in 104 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 submarine in 104 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 2 fighters and 1 tactical_bomber moved from Shantung to Kiangsi 1 artillery and 3 infantry moved from Manchuria to Korea 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 2 submarines moved from 6 Sea Zone to 25 Sea Zone 1 carrier moved from 26 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone 1 tactical_bomber moved from 25 Sea Zone to Midway 2 fighters moved from Western United States to 25 Sea Zone 1 mech_infantry moved from Colombia to Brazil Americans take Brazil from Neutral_Allies 1 carrier moved from 91 Sea Zone to 92 Sea Zone 1 bomber moved from Algeria to Spain 1 artillery and 1 infantry moved from Portugal to Spain 1 fighter moved from 104 Sea Zone to Gibraltar 1 fighter moved from 104 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to Gibraltar 1 fighter moved from Eastern United States to Spain 1 aaGun, 1 armour, 7 infantry and 1 marine moved from Central United States to 101 Sea Zone 1 aaGun, 1 armour, 7 infantry, 1 marine and 5 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 1 armour, 7 infantry and 1 marine moved from 91 Sea Zone to Spain 1 submarine moved from 81 Sea Zone to 80 Sea Zone 1 aaGun moved from Central America to Colombia Place Units - Americans 1 destroyer placed in 91 Sea Zone 2 carriers placed in 92 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States Americans undo move 3. 1 fighter and 1 tactical_bomber placed in Eastern United States 1 carrier placed in 10 Sea Zone 1 factory_minor placed in Korea Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2 Americans collect 59 PUs (3 lost to blockades); end with 59 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Kiangsi to Anhwe 1 fighter moved from Kiangsi to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Kiangsi Place Units - Chinese 2 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Purchase Units - British British buy 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Rhodesia to Angola British take Angola from Italians 1 mech_infantry moved from Persia to Turkey British take Turkey from Italians 1 mech_infantry moved from Shan State to Kweichow 1 fighter and 1 tactical_bomber moved from Kiangsi to Kweichow 1 mech_infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese Combat - British Battle in Kweichow British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow British win, taking Kweichow from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsi 1 mech_infantry moved from Siam to Yunnan 2 mech_infantrys moved from West India to Persia 1 fighter moved from India to Kiangsi 1 fighter moved from Egypt to Persia 1 battleship, 1 carrier and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone 2 fighters moved from 98 Sea Zone to Persia 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Spain 1 infantry moved from Gibraltar to Spain 2 mech_infantrys moved from India to West India 1 artillery moved from Union of South Africa to Rhodesia 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 aaGun and 1 infantry moved from India to Burma 1 artillery moved from India to Burma 1 artillery and 6 infantry moved from India to West India 1 infantry moved from Trans-Jordan to 98 Sea Zone 2 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Spain Place Units - British 1 armour and 2 mech_infantrys placed in Egypt 1 artillery and 2 infantry placed in Persia 2 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,6 British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in India change ownership: 1 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 0,17 Americans regular : 1,50 Italians regular : 0,67 Japanese regular : 1,33 Germans regular : -0,17 British regular : -0,33
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 infantry moved from Belgian Congo to Tanganyika Territory 1 artillery, 9 infantry and 1 mech_infantry moved from Northwest Persia to Turkey Combat - Italians Battle in Tanganyika Territory Italians attack with 3 infantry French defend with 1 infantry Italians roll dice for 3 infantry in Tanganyika Territory, round 2 : 1/3 hits, 0.50 expected hits British roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Tanganyika Territory Italians win, taking Tanganyika Territory from British with 2 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for French: 1 infantry Battle in Turkey Italians attack with 1 artillery, 9 infantry and 1 mech_infantry British defend with 1 mech_infantry Italians roll dice for 1 artillery, 9 infantry and 1 mech_infantry in Turkey, round 2 : 3/11 hits, 2.17 expected hits British roll dice for 1 mech_infantry in Turkey, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Turkey Italians win, taking Turkey from British with 1 artillery, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 mech_infantry moved from Ukraine to Caucasus 1 mech_infantry moved from Bessarabia to Rostov 1 artillery moved from Ukraine to Rostov 2 armour moved from Caucasus to Turkey 1 armour moved from Southern France to Southern Italy 1 infantry moved from Northern Italy to Southern France 1 artillery moved from Yugoslavia to Northern Italy 1 mech_infantry moved from Northern Italy to Romania Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 4 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 25 PUs; end with 25 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : 1.33 British regular : 1.33
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I forgot my bomber in Japan. I want to sink the DD in SZ6
attack for bomber
[dice 1d6] -
1d6: 2
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defense for DD
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[dice 1d6]
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1d6: 1
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Oh well, killed DD…
bye, Italian far east bomber force. -
TripleA Manual Gamesave Post: Italians round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 infantry moved from Belgian Congo to Tanganyika Territory 1 artillery, 9 infantry and 1 mech_infantry moved from Northwest Persia to Turkey Combat - Italians Battle in Tanganyika Territory Italians attack with 3 infantry French defend with 1 infantry Italians roll dice for 3 infantry in Tanganyika Territory, round 2 : 1/3 hits, 0.50 expected hits British roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Tanganyika Territory Italians win, taking Tanganyika Territory from British with 2 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for French: 1 infantry Battle in Turkey Italians attack with 1 artillery, 9 infantry and 1 mech_infantry British defend with 1 mech_infantry Italians roll dice for 1 artillery, 9 infantry and 1 mech_infantry in Turkey, round 2 : 3/11 hits, 2.17 expected hits British roll dice for 1 mech_infantry in Turkey, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Turkey Italians win, taking Turkey from British with 1 artillery, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 mech_infantry moved from Ukraine to Caucasus 1 mech_infantry moved from Bessarabia to Rostov 1 artillery moved from Ukraine to Rostov 2 armour moved from Caucasus to Turkey 1 armour moved from Southern France to Southern Italy 1 infantry moved from Northern Italy to Southern France 1 artillery moved from Yugoslavia to Northern Italy 1 mech_infantry moved from Northern Italy to Romania Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 4 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 25 PUs; end with 25 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 6 Sea Zone: 1 destroyer EDIT: Removing units owned by Italians from Japan: 1 bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 1.33 British regular : 1.33
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 marine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo British take Belgian Congo from Italians 1 infantry moved from Anglo Egyptian Sudan to Ethiopia ANZAC take Ethiopia from Italians 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese Combat - ANZAC Trigger Chinese Destroy Factories Shantung ANZAC: has removed 1 factory_minor owned by Chinese in Shantung Non Combat Move - ANZAC 1 fighter moved from Queensland to 25 Sea Zone 1 infantry moved from New South Wales to Queensland 1 cruiser moved from 26 Sea Zone to 6 Sea Zone 1 artillery moved from Jehol to Manchuria Place Units - ANZAC 1 fighter and 1 marine placed in Queensland Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from Spain to United Kingdom Turn Complete - French
Combat Hit Differential Summary :
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@surfer I am glad the Italian bomber is gone, gives USA a little break…
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 6 artilleries, 1 fighter, 3 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from France to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 infantry moved from Northwest Persia to Iraq Germans take Iraq from British 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 mech_infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/6 hits, 2.67 expected hits Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Non Combat Move - Germans 2 fighters moved from Holland Belgium to Western Germany 2 tactical_bombers moved from Holland Belgium to Western Germany 1 fighter and 2 tactical_bombers moved from Novgorod to Western Germany 1 infantry moved from Volgograd to Caucasus 2 infantry moved from Volgograd to Rostov 1 artillery moved from Ukraine to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 1 infantry moved from Nenetsia to Vologda 1 infantry moved from Nenetsia to Archangel 1 infantry moved from Vologda to Novosibirsk 1 mech_infantry moved from Volgograd to Tsinghai 1 mech_infantry moved from Northwest Persia to Caucasus 2 mech_infantrys moved from Northwest Persia to Caucasus 1 fighter moved from Southern Italy to Southern France 9 infantry moved from France to Southern France 1 transport moved from 112 Sea Zone to 113 Sea Zone 2 infantry moved from Sweden to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Western Germany 1 bomber moved from Western Germany to Volgograd Place Units - Germans 2 armour and 1 infantry placed in Volgograd 3 artilleries placed in Rostov 3 artilleries placed in Ukraine 3 mech_infantrys placed in Novgorod 2 infantry and 1 mech_infantry placed in France 1 fighter and 1 mech_infantry placed in Western Germany 1 submarine placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2 Germans collect 59 PUs (2 lost to blockades); end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Germans regular : 0.33
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Russians Non Combat Move - Russians 1 tactical_bomber moved from Persia to Russia 1 submarine moved from 81 Sea Zone to 72 Sea Zone Place Units - Russians 1 infantry placed in Russia Turn Complete - Russians Russians collect 5 PUs; end with 7 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 9 PUs
Combat Hit Differential Summary :