So start a new Game Thread and France should dial you in .
I will do it. The Thread
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12
Turn Complete - Dutch
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12
Combat Move - Thai
1 L.Fighter moved from Tokyo to sz7
6 Infantrys moved from Thailand to sz64
1 Infantry and 1 Marine moved from Bengal to sz64
7 Infantrys, 1 Marine and 4 Transports moved from sz64 to sz63
11 Infantrys moved from E.India to C.India
3 Mech.Infs moved from Bengal to C.India
7 Infantrys and 1 Marine moved from sz63 to C.India
4 Infantrys and 2 Mech.Infs moved from Phuket to Thailand
2 Mech.Infs moved from Thailand to Burma
2 Mech.Infs moved from Dheli to C.India
2 Artillerys and 2 Infantrys moved from Nagpur to C.India
1 Artillery and 2 Infantrys moved from Bhopa to India
2 Artillerys and 2 Elites moved from Dheli to W.India
1 Artillery, 1 Elite and 1 Marine moved from Dheli to Bhopal
Purchase Units - Thai
Thai buy 1 Elite and 13 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in Bhopal
Thai attack with 1 Artillery, 1 Elite and 1 Marine
British defend with 1 Infantry
Thai roll dice for 1 Artillery, 1 Elite and 1 Marine in Bhopal, round 2 : 0/3 hits, 1.33 expected hits
British roll dice for 1 Infantry in Bhopal, round 2 : 1/1 hits, 0.33 expected hits
1 Marine owned by the Thai lost in Bhopal
Thai roll dice for 1 Artillery and 1 Elite in Bhopal, round 3 : 2/2 hits, 1.00 expected hits
British roll dice for 1 Infantry in Bhopal, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British and 1 Artillery owned by the Thai lost in Bhopal
Thai win, taking Bhopal from British with 1 Elite remaining. Battle score for attacker is -5
Casualties for Thai: 1 Artillery and 1 Marine
Casualties for British: 1 Infantry
Battle in India
Thai attack with 1 Artillery and 2 Infantrys
British defend with 1 Infantry
Thai roll dice for 1 Artillery and 2 Infantrys in India, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 Infantry in India, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in India
Thai roll dice for 1 Artillery and 1 Infantry in India, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Infantry in India, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in India
Thai roll dice for 1 Artillery in India, round 4 : 1/1 hits, 0.33 expected hits
British roll dice for 1 Infantry in India, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British and 1 Artillery owned by the Thai lost in India
British win with no units remaining. Battle score for attacker is -6
Casualties for Thai: 1 Artillery and 2 Infantrys
Casualties for British: 1 Infantry
Battle in W.India
Thai attack with 2 Artillerys and 2 Elites
British defend with 1 Infantry
Thai roll dice for 2 Artillerys and 2 Elites in W.India, round 2 : 1/4 hits, 2.00 expected hits
British roll dice for 1 Infantry in W.India, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in W.India
Thai win, taking W.India from British with 2 Artillerys and 2 Elites remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in C.India
Thai attack with 2 Artillerys, 20 Infantrys, 1 Marine and 5 Mech.Infs
British defend with 1 Artillery and 2 Infantrys
Thai roll dice for 2 Artillerys, 20 Infantrys, 1 Marine and 5 Mech.Infs in C.India, round 2 : 5/28 hits, 7.17 expected hits
British roll dice for 1 Artillery and 2 Infantrys in C.India, round 2 : 0/3 hits, 1.00 expected hits
1 Artillery owned by the British and 2 Infantrys owned by the British lost in C.India
Thai win, taking C.India from British with 2 Artillerys, 20 Infantrys, 1 Marine and 5 Mech.Infs remaining. Battle score for attacker is 8
Casualties for British: 1 Artillery and 2 Infantrys
Battle in sz7
Thai attack with 1 L.Fighter
Americans defend with 1 Destroyer
Thai roll dice for 1 L.Fighter in sz7, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 Destroyer in sz7, round 2 : 0/1 hits, 0.50 expected hits
Thai roll dice for 1 L.Fighter in sz7, round 3 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 Destroyer in sz7, round 3 : 1/1 hits, 0.50 expected hits
1 Destroyer owned by the Americans and 1 L.Fighter owned by the Thai lost in sz7
Americans win with no units remaining. Battle score for attacker is -4
Casualties for Thai: 1 L.Fighter
Casualties for Americans: 1 Destroyer
Non Combat Move - Thai
Place Units - Thai
3 Infantrys placed in Dheli
1 Elite and 1 Infantry placed in Bengal
3 Infantrys placed in Thailand
6 Infantrys placed in Phuket
Turn Complete - Thai
Thai collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Thai regular : -4.33
British regular : 2.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12
Combat Move - Thai
1 L.Fighter moved from Tokyo to sz7
6 Infantrys moved from Thailand to sz64
1 Infantry and 1 Marine moved from Bengal to sz64
7 Infantrys, 1 Marine and 4 Transports moved from sz64 to sz63
11 Infantrys moved from E.India to C.India
3 Mech.Infs moved from Bengal to C.India
7 Infantrys and 1 Marine moved from sz63 to C.India
4 Infantrys and 2 Mech.Infs moved from Phuket to Thailand
2 Mech.Infs moved from Thailand to Burma
2 Mech.Infs moved from Dheli to C.India
2 Artillerys and 2 Infantrys moved from Nagpur to C.India
1 Artillery and 2 Infantrys moved from Bhopa to India
2 Artillerys and 2 Elites moved from Dheli to W.India
1 Artillery, 1 Elite and 1 Marine moved from Dheli to Bhopal
Purchase Units - Thai
Thai buy 1 Elite and 13 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in Bhopal
Thai attack with 1 Artillery, 1 Elite and 1 Marine
British defend with 1 Infantry
Thai roll dice for 1 Artillery, 1 Elite and 1 Marine in Bhopal, round 2 : 0/3 hits, 1.33 expected hits
British roll dice for 1 Infantry in Bhopal, round 2 : 1/1 hits, 0.33 expected hits
1 Marine owned by the Thai lost in Bhopal
Thai roll dice for 1 Artillery and 1 Elite in Bhopal, round 3 : 2/2 hits, 1.00 expected hits
British roll dice for 1 Infantry in Bhopal, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British and 1 Artillery owned by the Thai lost in Bhopal
Thai win, taking Bhopal from British with 1 Elite remaining. Battle score for attacker is -5
Casualties for Thai: 1 Artillery and 1 Marine
Casualties for British: 1 Infantry
Battle in India
Thai attack with 1 Artillery and 2 Infantrys
British defend with 1 Infantry
Thai roll dice for 1 Artillery and 2 Infantrys in India, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 Infantry in India, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in India
Thai roll dice for 1 Artillery and 1 Infantry in India, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Infantry in India, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in India
Thai roll dice for 1 Artillery in India, round 4 : 1/1 hits, 0.33 expected hits
British roll dice for 1 Infantry in India, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British and 1 Artillery owned by the Thai lost in India
British win with no units remaining. Battle score for attacker is -6
Casualties for Thai: 1 Artillery and 2 Infantrys
Casualties for British: 1 Infantry
Battle in W.India
Thai attack with 2 Artillerys and 2 Elites
British defend with 1 Infantry
Thai roll dice for 2 Artillerys and 2 Elites in W.India, round 2 : 1/4 hits, 2.00 expected hits
British roll dice for 1 Infantry in W.India, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in W.India
Thai win, taking W.India from British with 2 Artillerys and 2 Elites remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in C.India
Thai attack with 2 Artillerys, 20 Infantrys, 1 Marine and 5 Mech.Infs
British defend with 1 Artillery and 2 Infantrys
Thai roll dice for 2 Artillerys, 20 Infantrys, 1 Marine and 5 Mech.Infs in C.India, round 2 : 5/28 hits, 7.17 expected hits
British roll dice for 1 Artillery and 2 Infantrys in C.India, round 2 : 0/3 hits, 1.00 expected hits
1 Artillery owned by the British and 2 Infantrys owned by the British lost in C.India
Thai win, taking C.India from British with 2 Artillerys, 20 Infantrys, 1 Marine and 5 Mech.Infs remaining. Battle score for attacker is 8
Casualties for British: 1 Artillery and 2 Infantrys
Battle in sz7
Thai attack with 1 L.Fighter
Americans defend with 1 Destroyer
Thai roll dice for 1 L.Fighter in sz7, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 Destroyer in sz7, round 2 : 0/1 hits, 0.50 expected hits
Thai roll dice for 1 L.Fighter in sz7, round 3 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 Destroyer in sz7, round 3 : 1/1 hits, 0.50 expected hits
1 Destroyer owned by the Americans and 1 L.Fighter owned by the Thai lost in sz7
Americans win with no units remaining. Battle score for attacker is -4
Casualties for Thai: 1 L.Fighter
Casualties for Americans: 1 Destroyer
Non Combat Move - Thai
Place Units - Thai
3 Infantrys placed in Dheli
1 Elite and 1 Infantry placed in Bengal
3 Infantrys placed in Thailand
6 Infantrys placed in Phuket
Turn Complete - Thai
Thai collect 33 PUs; end with 33 PUs
Turning on Edit Mode
EDIT: Removing units owned by Thai from E.India: 1 AAGun
EDIT: Adding units owned by Thai to C.India: 1 AAGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.00
Thai regular : -4.33
British regular : 2.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12
Combat Move - British
1 Transport moved from sz50 to sz49
2 Infantrys moved from Moresby to sz49
2 Infantrys and 1 Transport moved from sz49 to sz50
2 Infantrys moved from sz50 to Nayumo
British take Nayumo from Yamamoto
Purchase Units - British
British buy 1 Bunker, 4 EarlyFighters and 3 Infantrys; Remaining resources: 0 PUs;
Combat - British
Non Combat Move - British
Place Units - British
1 Bunker, 4 EarlyFighters and 3 Infantrys placed in Calcutta
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12
Combat Move - Anzac
2 Artillerys moved from Derby to sz50
2 Artillerys moved from W.Australia to sz50
1 Infantry moved from W.Australia to sz50
1 Infantry moved from Derby to sz50
1 Artillery and 1 Infantry moved from sz50 to Flores
1 Artillery and 1 Infantry moved from sz50 to Soem
2 Artillerys moved from sz50 to Soem
2 EarlyFighters moved from sz50 to Soem
Purchase Units - Anzac
Anzac buy 4 Artillerys, 2 Infantrys and 1 S.Sub; Remaining resources: 1 PUs;
Combat - Anzac
Battle in Soem
Anzac attack with 3 Artillerys, 2 EarlyFighters and 1 Infantry
Hisaichi defend with 3 Infantrys and 2 Marines
Anzac roll dice for 1 Battleship in Soem, round 2 : 0/1 hits, 0.67 expected hits
Anzac roll dice for 3 Artillerys, 2 EarlyFighters and 1 Infantry in Soem, round 2 : 2/6 hits, 2.00 expected hits
Hisaichi roll dice for 3 Infantrys and 2 Marines in Soem, round 2 : 1/5 hits, 1.67 expected hits
1 Infantry owned by the Anzac and 2 Infantrys owned by the Hisaichi lost in Soem
Anzac roll dice for 3 Artillerys and 2 EarlyFighters in Soem, round 3 : 2/5 hits, 1.67 expected hits
Hisaichi roll dice for 1 Infantry and 2 Marines in Soem, round 3 : 1/3 hits, 1.00 expected hits
1 Artillery owned by the Anzac, 1 Infantry owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in Soem
Anzac roll dice for 2 Artillerys and 2 EarlyFighters in Soem, round 4 : 1/4 hits, 1.33 expected hits
Hisaichi roll dice for 1 Marine in Soem, round 4 : 0/1 hits, 0.33 expected hits
1 Marine owned by the Hisaichi lost in Soem
Anzac win, taking Soem from Hisaichi with 2 Artillerys and 2 EarlyFighters remaining. Battle score for attacker is 6
Casualties for Anzac: 1 Artillery and 1 Infantry
Casualties for Hisaichi: 3 Infantrys and 2 Marines
Battle in Flores
Anzac attack with 1 Artillery and 1 Infantry
Yamamoto defend with 2 Artillerys
Anzac roll dice for 1 Artillery and 1 Infantry in Flores, round 2 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 2 Artillerys in Flores, round 2 : 0/2 hits, 0.67 expected hits
Anzac roll dice for 1 Artillery and 1 Infantry in Flores, round 3 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 2 Artillerys in Flores, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Anzac lost in Flores
Anzac roll dice for 1 Artillery in Flores, round 4 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 2 Artillerys in Flores, round 4 : 2/2 hits, 0.67 expected hits
1 Artillery owned by the Anzac lost in Flores
Yamamoto win with 2 Artillerys remaining. Battle score for attacker is -6
Casualties for Anzac: 1 Artillery and 1 Infantry
Non Combat Move - Anzac
2 Artillerys and 1 Infantry moved from Darwin to Derby
3 Infantrys moved from Melbourne to S.W.Australia
1 EarlyFighter moved from Melbourne to Derby
2 EarlyFighters moved from Soem to sz50
Place Units - Anzac
2 Artillerys and 1 Infantry placed in W.Australia
2 Artillerys and 1 Infantry placed in Darwin
1 S.Sub placed in sz37
Turn Complete - Anzac
Anzac collect 27 PUs; end with 28 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.00
Anzac regular : -2.33
Hisaichi regular : -1.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12
Combat Move - Americans
5 Marines moved from Yakutsk to Vostok
3 Fighters moved from sz19 to Marcus
2 Infantrys moved from Wake to sz20
1 Infantry moved from Taka to sz20
1 B.Transport, 2 Destroyers and 3 Infantrys moved from sz20 to sz17
3 Infantrys moved from sz17 to Marcus
1 Elite moved from Pearl Harbor to sz25
1 Elite and 1 S.Sub moved from sz25 to sz19
1 Elite moved from sz19 to Wake
1 B29 moved from Pearl Harbor to sz17
Purchase Units - Americans
Americans buy 1 B29, 3 Destroyers, 1 Elite, 1 Fighter, 8 Marines and 1 S.Sub; Remaining resources: 0 PUs;
Combat - Americans
Battle in sz17
Americans attack with 1 B.Transport, 1 B29 and 2 Destroyers
Yamamoto defend with 1 B.Transport
Americans roll dice for 1 B.Transport, 1 B29 and 2 Destroyers in sz17, round 2 : 1/3 hits, 1.50 expected hits
Yamamoto roll dice for 1 B.Transport in sz17, round 2 : 0/1 hits, 0.17 expected hits
1 B.Transport owned by the Yamamoto lost in sz17
Americans win with 1 B.Transport, 1 B29 and 2 Destroyers remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 B.Transport
Battle in Marcus
Americans attack with 3 Fighters and 3 Infantrys
Yamamoto defend with 2 Artillerys, 1 Factory and 1 Marine
Americans roll dice for 3 Fighters and 3 Infantrys in Marcus, round 2 : 2/6 hits, 2.00 expected hits
Yamamoto roll dice for 2 Artillerys and 1 Marine in Marcus, round 2 : 0/3 hits, 1.00 expected hits
1 Marine owned by the Yamamoto and 1 Artillery owned by the Yamamoto lost in Marcus
Americans roll dice for 3 Fighters and 3 Infantrys in Marcus, round 3 : 4/6 hits, 2.00 expected hits
Yamamoto roll dice for 1 Artillery in Marcus, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in Marcus
Americans win, taking Marcus from Yamamoto with 3 Fighters and 3 Infantrys remaining. Battle score for attacker is 11
Casualties for Yamamoto: 2 Artillerys and 1 Marine
Battle in Vostok
Americans attack with 5 Marines
Masaharu defend with 1 AAGun, 1 Artillery and 1 Marine
Americans roll dice for 5 Marines in Vostok, round 2 : 2/5 hits, 1.67 expected hits
Masaharu roll dice for 1 Artillery and 1 Marine in Vostok, round 2 : 0/2 hits, 0.67 expected hits
1 Marine owned by the Masaharu and 1 Artillery owned by the Masaharu lost in Vostok
Americans win, taking Vostok from Masaharu with 5 Marines remaining. Battle score for attacker is 7
Casualties for Masaharu: 1 Artillery and 1 Marine
Non Combat Move - Americans
1 Destroyer moved from sz25 to sz20
8 Marines moved from Magadan to Yakutsk
3 Infantrys and 5 Marines moved from Palana to Magadan
1 B29 moved from sz17 to Wake
3 Fighters moved from Marcus to sz19
3 Marines moved from Seattle to sz6
2 B.Transports and 3 Marines moved from sz6 to sz4
2 B.Transports moved from sz4 to sz6
1 Infantry moved from Alaska to sz4
1 Infantry and 3 Marines moved from sz4 to Palana
8 Marines moved from Nor Cal to sz14
8 Marines moved from sz14 to Seattle
8 Marines moved from San Francisco to Nor Cal
Place Units - Americans
1 Destroyer placed in sz19
2 Destroyers placed in sz4
1 S.Sub placed in sz25
1 B29 and 1 Fighter placed in Pearl Harbor
1 Elite placed in Hilo
8 Marines placed in San Francisco
Turn Complete - Americans
Americans collect 85 PUs; end with 85 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.50
Americans regular : 1.83
Masaharu regular : -0.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12
Combat Move - Masaharu
4 Transports moved from sz1 to sz15
2 Artillerys, 1 Elite and 5 Infantrys moved from Akina to sz15
2 Artillerys, 1 Elite, 5 Infantrys and 4 Transports moved from sz15 to sz1
2 Artillerys, 1 Elite and 5 Infantrys moved from sz1 to Vostok
3 Infantrys moved from Amursk to Belogorsk
Purchase Units - Masaharu
Masaharu buy 2 Artillerys, 1 Elite and 8 Infantrys; Remaining resources: 0 PUs;
Combat - Masaharu
Battle in Vostok
Masaharu attack with 2 Artillerys, 1 Elite and 5 Infantrys
Americans defend with 5 Marines; Russians defend with 1 AAGun
Masaharu roll dice for 2 Artillerys, 1 Elite and 5 Infantrys in Vostok, round 2 : 2/8 hits, 2.33 expected hits
Russians roll dice for 5 Marines in Vostok, round 2 : 2/5 hits, 1.67 expected hits
2 Marines owned by the Americans and 2 Infantrys owned by the Masaharu lost in Vostok
Masaharu roll dice for 2 Artillerys, 1 Elite and 3 Infantrys in Vostok, round 3 : 3/6 hits, 2.00 expected hits
Russians roll dice for 3 Marines in Vostok, round 3 : 1/3 hits, 1.00 expected hits
3 Marines owned by the Americans and 1 Infantry owned by the Masaharu lost in Vostok
Masaharu win, taking Vostok from Russians with 2 Artillerys, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 9
Casualties for Masaharu: 3 Infantrys
Casualties for Americans: 5 Marines
Non Combat Move - Masaharu
Place Units - Masaharu
3 Infantrys placed in Amursk
2 Artillerys, 1 Elite and 5 Infantrys placed in Akina
Turn Complete - Masaharu
Masaharu collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Masaharu regular : 0.67
Russians regular : 0.33
@dawgoneit I think this one is over. Another?
@entek sure. you call sides.
@dawgoneit Evens I’ll be axis, odds I’ll be allies
dice=1d6
@dawgoneit Okay, apparently I don’t know how to roll on here. Do you know?
@entek 1d6:
@dawgoneit nope
@dawgoneit dice:1d6:
@dawgoneit :dice1d6:
@dawgoneit ;1d6;
@dawgoneit 1dice6:
@dawgoneit do you have a di handy? if not i do.
@dawgoneit Go for it
@entek its a 5