That’s what I thought. Thanks for clarifying!
Enigma (Allies) vs Cwglee51 (Axis) G40 Allies +18 bid
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 destroyer, 1 factory_minor, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Manchuria to 6 Sea Zone 1 mech_infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 1 cruiser, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone 1 mech_infantry moved from 112 Sea Zone to Denmark 1 artillery moved from 112 Sea Zone to Norway 1 armour moved from 112 Sea Zone to Norway 1 infantry moved from 112 Sea Zone to Norway 1 infantry moved from 112 Sea Zone to Denmark 1 infantry moved from 112 Sea Zone to Norway 1 battleship, 2 carriers, 2 cruisers and 1 destroyer moved from 6 Sea Zone to 23 Sea Zone Americans take 17 Sea Zone from Japanese 1 transport moved from 6 Sea Zone to 8 Sea Zone Combat - Americans Battle in Denmark Battle in 6 Sea Zone Americans attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking Denmark from Germans with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Norway Americans attack with 1 armour, 1 artillery and 2 infantry Germans defend with 3 infantry Americans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 armour, 1 artillery and 2 infantry in Norway, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 3 infantry in Norway, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway Americans roll dice for 1 armour, 1 artillery and 1 infantry in Norway, round 3 : 0/3 hits, 1,17 expected hits Germans roll dice for 2 infantry in Norway, round 3 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 armour, 1 artillery and 1 infantry in Norway, round 4 : 1/3 hits, 1,17 expected hits Germans roll dice for 2 infantry in Norway, round 4 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Norway Americans roll dice for 1 armour, 1 artillery and 1 infantry in Norway, round 5 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Norway, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Norway Americans win, taking Norway from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Germans: 3 infantry Non Combat Move - Americans 2 carriers and 4 fighters moved from 91 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Korea 1 fighter moved from 6 Sea Zone to Korea 1 bomber moved from 6 Sea Zone to Korea 2 fighters moved from 6 Sea Zone to 23 Sea Zone 1 destroyer moved from 26 Sea Zone to 23 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 23 Sea Zone 1 infantry moved from Korea to Manchuria 1 armour moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 factory_minor placed in Korea 1 destroyer and 1 submarine placed in 10 Sea Zone 1 submarine and 3 transports placed in 101 Sea Zone 1 artillery, 1 bomber and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : -1,67 Japanese regular : 0,67 Germans regular : -1,67
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese 1 artillery moved from Shensi to Szechwan 8 infantry moved from Shensi to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 artillery and 8 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 8 infantry in Szechwan, round 2 : 2/9 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 artillery and 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Manchuria to Jehol Place Units - Chinese Turning on Edit Mode EDIT: Removing units owned by Chinese from Shensi: 1 fighter EDIT: Adding units owned by Chinese to Tsinghai: 1 fighter EDIT: Turning off Edit Mode 4 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : 0,17 Japanese regular : -0,33
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 destroyer, 1 factory_minor, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Manchuria to 6 Sea Zone 1 mech_infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 1 cruiser, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone 1 mech_infantry moved from 112 Sea Zone to Denmark 1 artillery moved from 112 Sea Zone to Norway 1 armour moved from 112 Sea Zone to Norway 1 infantry moved from 112 Sea Zone to Norway 1 infantry moved from 112 Sea Zone to Denmark 1 infantry moved from 112 Sea Zone to Norway 1 battleship, 2 carriers, 2 cruisers and 1 destroyer moved from 6 Sea Zone to 23 Sea Zone Americans take 17 Sea Zone from Japanese 1 transport moved from 6 Sea Zone to 8 Sea Zone Combat - Americans Battle in Denmark Battle in 6 Sea Zone Americans attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking Denmark from Germans with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Norway Americans attack with 1 armour, 1 artillery and 2 infantry Germans defend with 3 infantry Americans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 armour, 1 artillery and 2 infantry in Norway, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 3 infantry in Norway, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway Americans roll dice for 1 armour, 1 artillery and 1 infantry in Norway, round 3 : 0/3 hits, 1,17 expected hits Germans roll dice for 2 infantry in Norway, round 3 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 armour, 1 artillery and 1 infantry in Norway, round 4 : 1/3 hits, 1,17 expected hits Germans roll dice for 2 infantry in Norway, round 4 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Norway Americans roll dice for 1 armour, 1 artillery and 1 infantry in Norway, round 5 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Norway, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Norway Americans win, taking Norway from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Germans: 3 infantry Non Combat Move - Americans 2 carriers and 4 fighters moved from 91 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Korea 1 fighter moved from 6 Sea Zone to Korea 1 bomber moved from 6 Sea Zone to Korea 2 fighters moved from 6 Sea Zone to 23 Sea Zone 1 destroyer moved from 26 Sea Zone to 23 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 23 Sea Zone 1 infantry moved from Korea to Manchuria 1 armour moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 factory_minor placed in Korea 1 destroyer and 1 submarine placed in 10 Sea Zone 1 submarine and 3 transports placed in 101 Sea Zone 1 artillery, 1 bomber and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese 1 artillery moved from Shensi to Szechwan 8 infantry moved from Shensi to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 artillery and 8 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 8 infantry in Szechwan, round 2 : 2/9 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 artillery and 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Manchuria to Jehol Place Units - Chinese Turning on Edit Mode EDIT: Removing units owned by Chinese from Shensi: 1 fighter EDIT: Adding units owned by Chinese to Tsinghai: 1 fighter EDIT: Turning off Edit Mode 4 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Purchase Units - British British buy 2 artilleries, 2 bombers and 1 fighter; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 97 Sea Zone to 95 Sea Zone British take 97 Sea Zone from Italians 1 tactical_bomber moved from Malta to 95 Sea Zone 1 fighter moved from Malta to 95 Sea Zone 1 bomber moved from Malta to 95 Sea Zone 1 armour and 1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan British take Ethiopia from Italians 1 mech_infantry moved from India to Yunnan Chinese take Yunnan from Japanese Combat - British Battle in 95 Sea Zone British attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber Italians defend with 1 cruiser British roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 2 : 3/3 hits, 1,83 expected hits Italians roll dice for 1 cruiser in 95 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 cruiser owned by the Italians and 1 submarine owned by the British lost in 95 Sea Zone British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Casualties for Italians: 1 cruiser Non Combat Move - British 1 artillery and 1 infantry moved from British Somaliland to 76 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 artillery moved from 81 Sea Zone to Egypt 1 infantry moved from 81 Sea Zone to Egypt 1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt 1 bomber, 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Malta 2 artilleries moved from United Kingdom to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 2 artilleries and 2 infantry moved from 112 Sea Zone to Norway 1 carrier, 1 destroyer and 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from United Kingdom to Denmark 2 fighters moved from United Kingdom to Norway 1 aaGun moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 aaGun and 1 infantry moved from 112 Sea Zone to Denmark 1 infantry moved from India to Burma Place Units - British 2 artilleries, 2 bombers and 1 fighter placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6 UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0,17 Americans regular : -1,67 Italians regular : 0,50 Japanese regular : 0,33 Germans regular : -1,67 British regular : 0,83
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@enigma Can you supply Order of loss?
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@cwglee51 Take out DD and cruiser. No hits on carriers.
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from France to 112 Sea Zone 1 bomber moved from France to 112 Sea Zone 3 artilleries moved from Tunisia to Algeria 2 infantry moved from Tunisia to Algeria 1 armour moved from Tunisia to Algeria 1 mech_infantry moved from Tunisia to Algeria Combat - Italians Battle in 112 Sea Zone Italians attack with 1 bomber and 1 fighter British defend with 1 carrier, 1 destroyer, 2 fighters and 3 transports; Americans defend with 2 carriers, 1 cruiser, 4 fighters and 3 transports Italians roll dice for 1 bomber and 1 fighter in 112 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 3 carriers, 1 cruiser, 1 destroyer, 6 fighters and 6 transports in 112 Sea Zone, round 2 : 4/11 hits, 5.83 expected hits 1 cruiser owned by the Americans, 1 destroyer owned by the British, 1 bomber owned by the Italians and 1 fighter owned by the Italians lost in 112 Sea Zone Americans win with 3 carriers, 6 fighters and 6 transports remaining. Battle score for attacker is -2 Casualties for Italians: 1 bomber and 1 fighter Casualties for Americans: 1 cruiser Casualties for British: 1 destroyer Battle in Algeria Italians attack with 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry Americans defend with 1 mech_infantry Italians roll dice for 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry in Algeria, round 2 : 3/7 hits, 2.50 expected hits Americans roll dice for 1 mech_infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Algeria Italians win, taking Algeria from Americans with 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Non Combat Move - Italians 1 mech_infantry moved from Southern Italy to Western Germany 1 armour moved from Southern Italy to Western Germany 1 infantry moved from Northern Italy to France 1 artillery moved from Northern Italy to France 1 artillery moved from Southern Italy to Northern Italy 1 infantry moved from Albania to Yugoslavia Place Units - Italians 1 armour, 1 infantry and 1 mech_infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Americans regular : -2.17 Italians regular : 1.33
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 2 infantry moved from Alexandria to Tobruk ANZAC take Tobruk from Italians 1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 1 fighter moved from Queensland to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 destroyer, 1 fighter, 1 submarine and 1 transport Japanese defend with 1 submarine ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 fighter moved from 42 Sea Zone to Dutch New Guinea Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 1,00
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 2 infantry moved from Alexandria to Tobruk ANZAC take Tobruk from Italians 1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 1 fighter moved from Queensland to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 destroyer, 1 fighter, 1 submarine and 1 transport Japanese defend with 1 submarine ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 fighter moved from 42 Sea Zone to Dutch New Guinea Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from Alexandria to Tobruk 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 cruiser moved from 91 Sea Zone to 112 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 1,00
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@enigma need OOL again:
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@cwglee51 1. hit on UK carrier, take out US carriers and french cruiser
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and once more
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@cwglee51 Take out a UK and a US fighter
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 2 bombers, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod 1 armour moved from Belarus to Archangel Germans take Archangel from Russians 1 armour moved from Archangel to Smolensk 12 armour and 7 mech_infantrys moved from Belarus to Smolensk 24 infantry moved from Belarus to Smolensk 6 artilleries moved from Belarus to Smolensk 2 fighters moved from 113 Sea Zone to 112 Sea Zone 4 bombers and 1 fighter moved from France to 112 Sea Zone 4 tactical_bombers moved from France to 112 Sea Zone 1 artillery moved from Germany to 113 Sea Zone 1 infantry moved from Germany to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Denmark 3 infantry moved from Western Germany to Denmark 1 armour and 1 mech_infantry moved from Germany to Denmark Combat - Germans Battle in 112 Sea Zone Germans attack with 4 bombers, 3 fighters and 4 tactical_bombers British defend with 1 carrier, 2 fighters and 3 transports; French defend with 1 cruiser; Americans defend with 2 carriers, 4 fighters and 3 transports Germans roll dice for 4 bombers, 3 fighters and 4 tactical_bombers in 112 Sea Zone, round 2 : 6/11 hits, 6.67 expected hits Units damaged: 1 carrier owned by the British Americans roll dice for 3 carriers, 1 cruiser, 6 fighters and 6 transports in 112 Sea Zone, round 2 : 5/10 hits, 5.50 expected hits 1 cruiser owned by the French, 2 fighters owned by the Germans, 2 carriers owned by the Americans and 3 tactical_bombers owned by the Germans lost in 112 Sea Zone Germans roll dice for 4 bombers, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 3 : 2/6 hits, 3.83 expected hits Americans roll dice for 1 carrier, 6 fighters and 6 transports in 112 Sea Zone, round 3 : 5/7 hits, 4.33 expected hits 3 bombers owned by the Germans, 1 fighter owned by the Germans, 1 fighter owned by the Americans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 112 Sea Zone 1 bomber owned by the Germans retreated Americans win with 1 carrier, 4 fighters and 6 transports remaining. Battle score for attacker is -46 Casualties for Germans: 3 bombers, 3 fighters and 4 tactical_bombers Casualties for Americans: 2 carriers and 1 fighter Casualties for French: 1 cruiser Casualties for British: 1 fighter Battle in Novgorod Germans attack with 2 armour and 2 mech_infantrys Russians defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour Germans roll dice for 2 armour and 2 mech_infantrys in Novgorod, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 armour in Novgorod, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Smolensk Germans attack with 13 armour, 6 artilleries, 24 infantry and 7 mech_infantrys Russians defend with 1 infantry Germans roll dice for 13 armour, 6 artilleries, 24 infantry and 7 mech_infantrys in Smolensk, round 2 : 18/50 hits, 14.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 13 armour, 6 artilleries, 24 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Denmark Germans attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry British defend with 1 aaGun, 1 fighter and 1 infantry; Americans defend with 1 infantry and 1 mech_infantry Germans roll dice for 1 cruiser in Denmark, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Denmark, round 2 : 1/7 hits, 1.83 expected hits Americans roll dice for 1 aaGun, 1 fighter, 2 infantry and 1 mech_infantry in Denmark, round 2 : 1/4 hits, 1.67 expected hits 1 aaGun owned by the British and 1 infantry owned by the Germans lost in Denmark Germans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Denmark, round 3 : 2/6 hits, 1.67 expected hits Americans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Denmark, round 3 : 3/4 hits, 1.67 expected hits 3 infantry owned by the Germans, 1 infantry owned by the Americans and 1 infantry owned by the British lost in Denmark Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Denmark, round 4 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 fighter and 1 mech_infantry in Denmark, round 4 : 1/2 hits, 1.00 expected hits 1 artillery owned by the Germans, 1 fighter owned by the British and 1 mech_infantry owned by the Americans lost in Denmark Germans win, taking Denmark from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 artillery and 4 infantry Casualties for British: 1 aaGun, 1 fighter and 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry 3 fighters owned by the Americans and 1 fighter owned by the British forced to land in Norway Non Combat Move - Germans 1 bomber moved from 112 Sea Zone to Western Germany 2 infantry moved from Holland Belgium to Western Germany 1 artillery moved from Holland Belgium to Western Germany 1 infantry moved from Germany to Western Germany 1 artillery moved from Germany to Western Germany 1 aaGun moved from Belarus to Smolensk Place Units - Germans 2 bombers placed in France 1 artillery and 2 infantry placed in Western Germany 1 armour, 1 infantry and 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 38 PUs; end with 38 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Americans regular : 0.83 Russians regular : -0.83 Germans regular : 0.33
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@Enigma - Well that was my chance, no dice luck to be found, that’ll do it on this game. You’re a better player than I am for sure!
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@cwglee51 Well, that was a chance for you to take. Strange, because I’ve tried out two calculators with different results. But it was close to 50/50 and yes, you didn’t have the luck. Good game. I’m off to bed now, Want a renatch…? Then let me know :-).
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@enigma yeh let me sleep on it. Played it twice prior locally and had 4 bombers and a tac left. I f’d up buy anyway and didn’t have fighters🤷🏼♂️
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@cwglee51 OK:+1: Maybe I’ll hear from You :-)