Enigma (Allies) vs Cwglee51 (Axis) G40 Allies +18 bid


  • @Enigma mind moving 1 DD from 35 to 36? Forgot to cover that!


  • @cwglee51 That’s OK. Scramble in sz 106 against 1 sub and 5 planes? Or do You need a manual savegame?


  • @enigma I can move your DD.


  • @enigma you mean SZ 6? (not 106) No scramble there =)


  • @cwglee51 Yes, of course :-)


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 destroyer, 1 factory_minor, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Manchuria to 6 Sea Zone
            1 mech_infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 artillery, 1 cruiser, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
            1 mech_infantry moved from 112 Sea Zone to Denmark
            1 artillery moved from 112 Sea Zone to Norway
            1 armour moved from 112 Sea Zone to Norway
            1 infantry moved from 112 Sea Zone to Norway
            1 infantry moved from 112 Sea Zone to Denmark
            1 infantry moved from 112 Sea Zone to Norway
            1 battleship, 2 carriers, 2 cruisers and 1 destroyer moved from 6 Sea Zone to 23 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 transport moved from 6 Sea Zone to 8 Sea Zone
    
        Combat - Americans
            Battle in Denmark
            Battle in 6 Sea Zone
                Americans attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking Denmark from Germans with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Norway
                Americans attack with 1 armour, 1 artillery and 2 infantry
                Germans defend with 3 infantry
                    Americans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 armour, 1 artillery and 2 infantry in Norway, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 3 infantry in Norway, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway
                    Americans roll dice for 1 armour, 1 artillery and 1 infantry in Norway, round 3 : 0/3 hits, 1,17 expected hits
                    Germans roll dice for 2 infantry in Norway, round 3 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 armour, 1 artillery and 1 infantry in Norway, round 4 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 2 infantry in Norway, round 4 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Norway
                    Americans roll dice for 1 armour, 1 artillery and 1 infantry in Norway, round 5 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Norway, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Norway
                Americans win, taking Norway from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 infantry
                Casualties for Germans: 3 infantry
    
        Non Combat Move - Americans
            2 carriers and 4 fighters moved from 91 Sea Zone to 112 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to Korea
            1 fighter moved from 6 Sea Zone to Korea
            1 bomber moved from 6 Sea Zone to Korea
            2 fighters moved from 6 Sea Zone to 23 Sea Zone
            1 destroyer moved from 26 Sea Zone to 23 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to 23 Sea Zone
            1 infantry moved from Korea to Manchuria
            1 armour moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 factory_minor placed in Korea
            1 destroyer and 1 submarine placed in 10 Sea Zone
            1 submarine and 3 transports placed in 101 Sea Zone
            1 artillery, 1 bomber and 4 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1,67
    Japanese regular : 0,67
    Germans regular : -1,67
    

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
            1 infantry moved from Shensi to Hopei
                  Chinese take Hopei from Japanese
            1 artillery moved from Shensi to Szechwan
            8 infantry moved from Shensi to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 artillery and 8 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 8 infantry in Szechwan, round 2 : 2/9 hits, 1,83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 artillery and 8 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Manchuria to Jehol
    
        Place Units - Chinese
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Shensi: 1 fighter
            EDIT: Adding units owned by Chinese to Tsinghai: 1 fighter
            EDIT: Turning off Edit Mode
            4 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,17
    Japanese regular : -0,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 destroyer, 1 factory_minor, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Manchuria to 6 Sea Zone
            1 mech_infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 artillery, 1 cruiser, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
            1 mech_infantry moved from 112 Sea Zone to Denmark
            1 artillery moved from 112 Sea Zone to Norway
            1 armour moved from 112 Sea Zone to Norway
            1 infantry moved from 112 Sea Zone to Norway
            1 infantry moved from 112 Sea Zone to Denmark
            1 infantry moved from 112 Sea Zone to Norway
            1 battleship, 2 carriers, 2 cruisers and 1 destroyer moved from 6 Sea Zone to 23 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 transport moved from 6 Sea Zone to 8 Sea Zone
    
        Combat - Americans
            Battle in Denmark
            Battle in 6 Sea Zone
                Americans attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking Denmark from Germans with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Norway
                Americans attack with 1 armour, 1 artillery and 2 infantry
                Germans defend with 3 infantry
                    Americans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 armour, 1 artillery and 2 infantry in Norway, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 3 infantry in Norway, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway
                    Americans roll dice for 1 armour, 1 artillery and 1 infantry in Norway, round 3 : 0/3 hits, 1,17 expected hits
                    Germans roll dice for 2 infantry in Norway, round 3 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 armour, 1 artillery and 1 infantry in Norway, round 4 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 2 infantry in Norway, round 4 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Norway
                    Americans roll dice for 1 armour, 1 artillery and 1 infantry in Norway, round 5 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Norway, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Norway
                Americans win, taking Norway from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 infantry
                Casualties for Germans: 3 infantry
    
        Non Combat Move - Americans
            2 carriers and 4 fighters moved from 91 Sea Zone to 112 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to Korea
            1 fighter moved from 6 Sea Zone to Korea
            1 bomber moved from 6 Sea Zone to Korea
            2 fighters moved from 6 Sea Zone to 23 Sea Zone
            1 destroyer moved from 26 Sea Zone to 23 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to 23 Sea Zone
            1 infantry moved from Korea to Manchuria
            1 armour moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 factory_minor placed in Korea
            1 destroyer and 1 submarine placed in 10 Sea Zone
            1 submarine and 3 transports placed in 101 Sea Zone
            1 artillery, 1 bomber and 4 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
            1 infantry moved from Shensi to Hopei
                  Chinese take Hopei from Japanese
            1 artillery moved from Shensi to Szechwan
            8 infantry moved from Shensi to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 artillery and 8 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 8 infantry in Szechwan, round 2 : 2/9 hits, 1,83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 artillery and 8 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Manchuria to Jehol
    
        Place Units - Chinese
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Shensi: 1 fighter
            EDIT: Adding units owned by Chinese to Tsinghai: 1 fighter
            EDIT: Turning off Edit Mode
            4 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 2 bombers and 1 fighter; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 submarine moved from 97 Sea Zone to 95 Sea Zone
                  British take 97 Sea Zone from Italians
            1 tactical_bomber moved from Malta to 95 Sea Zone
            1 fighter moved from Malta to 95 Sea Zone
            1 bomber moved from Malta to 95 Sea Zone
            1 armour and 1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan
                  British take Ethiopia from Italians
            1 mech_infantry moved from India to Yunnan
                  Chinese take Yunnan from Japanese
    
        Combat - British
            Battle in 95 Sea Zone
                British attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                Italians defend with 1 cruiser
                    British roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 2 : 3/3 hits, 1,83 expected hits
                    Italians roll dice for 1 cruiser in 95 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 cruiser owned by the Italians and 1 submarine owned by the British lost in 95 Sea Zone
                British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
                Casualties for Italians: 1 cruiser
    
        Non Combat Move - British
            1 artillery and 1 infantry moved from British Somaliland to 76 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 artillery moved from 81 Sea Zone to Egypt
            1 infantry moved from 81 Sea Zone to Egypt
            1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt
            1 bomber, 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Malta
            2 artilleries moved from United Kingdom to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
            2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
            1 carrier, 1 destroyer and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
            1 fighter moved from United Kingdom to Denmark
            2 fighters moved from United Kingdom to Norway
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 aaGun and 1 infantry moved from 112 Sea Zone to Denmark
            1 infantry moved from India to Burma
    
        Place Units - British
            2 artilleries, 2 bombers and 1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6
            UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
            Some Units in India change ownership: 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0,17
    Americans regular : -1,67
    Italians regular : 0,50
    Japanese regular : 0,33
    Germans regular : -1,67
    British regular : 0,83
    

    Savegame


  • @enigma Can you supply Order of loss?

    f5a2ad20-4d09-4c01-a3ab-bf72223d8ad3-image.png


  • @cwglee51 Take out DD and cruiser. No hits on carriers.


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter moved from France to 112 Sea Zone
            1 bomber moved from France to 112 Sea Zone
            3 artilleries moved from Tunisia to Algeria
            2 infantry moved from Tunisia to Algeria
            1 armour moved from Tunisia to Algeria
            1 mech_infantry moved from Tunisia to Algeria
    
        Combat - Italians
            Battle in 112 Sea Zone
                Italians attack with 1 bomber and 1 fighter
                British defend with 1 carrier, 1 destroyer, 2 fighters and 3 transports; Americans defend with 2 carriers, 1 cruiser, 4 fighters and 3 transports
                    Italians roll dice for 1 bomber and 1 fighter in 112 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 3 carriers, 1 cruiser, 1 destroyer, 6 fighters and 6 transports in 112 Sea Zone, round 2 : 4/11 hits, 5.83 expected hits
                    1 cruiser owned by the Americans, 1 destroyer owned by the British, 1 bomber owned by the Italians and 1 fighter owned by the Italians lost in 112 Sea Zone
                Americans win with 3 carriers, 6 fighters and 6 transports remaining. Battle score for attacker is -2
                Casualties for Italians: 1 bomber and 1 fighter
                Casualties for Americans: 1 cruiser
                Casualties for British: 1 destroyer
            Battle in Algeria
                Italians attack with 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry
                Americans defend with 1 mech_infantry
                    Italians roll dice for 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry in Algeria, round 2 : 3/7 hits, 2.50 expected hits
                    Americans roll dice for 1 mech_infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Algeria
                Italians win, taking Algeria from Americans with 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
    
        Non Combat Move - Italians
            1 mech_infantry moved from Southern Italy to Western Germany
            1 armour moved from Southern Italy to Western Germany
            1 infantry moved from Northern Italy to France
            1 artillery moved from Northern Italy to France
            1 artillery moved from Southern Italy to Northern Italy
            1 infantry moved from Albania to Yugoslavia
    
        Place Units - Italians
            1 armour, 1 infantry and 1 mech_infantry placed in Southern Italy
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2.17
    Italians regular : 1.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Alexandria to Tobruk
                  ANZAC take Tobruk from Italians
            1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 artillery moved from 42 Sea Zone to Java
            1 fighter moved from Queensland to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 destroyer, 1 fighter, 1 submarine and 1 transport
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            1 fighter moved from 42 Sea Zone to Dutch New Guinea
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : 1,00
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Alexandria to Tobruk
                  ANZAC take Tobruk from Italians
            1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 artillery moved from 42 Sea Zone to Java
            1 fighter moved from Queensland to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 destroyer, 1 fighter, 1 submarine and 1 transport
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            1 fighter moved from 42 Sea Zone to Dutch New Guinea
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 infantry moved from Alexandria to Tobruk
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 cruiser moved from 91 Sea Zone to 112 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : 1,00
    

    Savegame


  • @enigma need OOL again:
    855ff44f-542a-4727-91e9-d03916840ce3-image.png


  • @cwglee51 1. hit on UK carrier, take out US carriers and french cruiser


  • @enigma f2dec465-344f-4fee-8ceb-5f5ff9017c36-image.png

    and once more


  • @cwglee51 Take out a UK and a US fighter


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 artillery, 2 bombers, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod
            1 armour moved from Belarus to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Archangel to Smolensk
            12 armour and 7 mech_infantrys moved from Belarus to Smolensk
            24 infantry moved from Belarus to Smolensk
            6 artilleries moved from Belarus to Smolensk
            2 fighters moved from 113 Sea Zone to 112 Sea Zone
            4 bombers and 1 fighter moved from France to 112 Sea Zone
            4 tactical_bombers moved from France to 112 Sea Zone
            1 artillery moved from Germany to 113 Sea Zone
            1 infantry moved from Germany to 113 Sea Zone
            1 artillery and 1 infantry moved from 113 Sea Zone to Denmark
            3 infantry moved from Western Germany to Denmark
            1 armour and 1 mech_infantry moved from Germany to Denmark
    
        Combat - Germans
            Battle in 112 Sea Zone
                Germans attack with 4 bombers, 3 fighters and 4 tactical_bombers
                British defend with 1 carrier, 2 fighters and 3 transports; French defend with 1 cruiser; Americans defend with 2 carriers, 4 fighters and 3 transports
                    Germans roll dice for 4 bombers, 3 fighters and 4 tactical_bombers in 112 Sea Zone, round 2 : 6/11 hits, 6.67 expected hits
                Units damaged: 1 carrier owned by the British
                    Americans roll dice for 3 carriers, 1 cruiser, 6 fighters and 6 transports in 112 Sea Zone, round 2 : 5/10 hits, 5.50 expected hits
                    1 cruiser owned by the French, 2 fighters owned by the Germans, 2 carriers owned by the Americans and 3 tactical_bombers owned by the Germans lost in 112 Sea Zone
                    Germans roll dice for 4 bombers, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 3 : 2/6 hits, 3.83 expected hits
                    Americans roll dice for 1 carrier, 6 fighters and 6 transports in 112 Sea Zone, round 3 : 5/7 hits, 4.33 expected hits
                    3 bombers owned by the Germans, 1 fighter owned by the Germans, 1 fighter owned by the Americans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 112 Sea Zone
                1 bomber owned by the Germans retreated
                Americans win with 1 carrier, 4 fighters and 6 transports remaining. Battle score for attacker is -46
                Casualties for Germans: 3 bombers, 3 fighters and 4 tactical_bombers
                Casualties for Americans: 2 carriers and 1 fighter
                Casualties for French: 1 cruiser
                Casualties for British: 1 fighter
            Battle in Novgorod
                Germans attack with 2 armour and 2 mech_infantrys
                Russians defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                    Germans roll dice for 2 armour and 2 mech_infantrys in Novgorod, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 armour in Novgorod, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
            Battle in Smolensk
                Germans attack with 13 armour, 6 artilleries, 24 infantry and 7 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 13 armour, 6 artilleries, 24 infantry and 7 mech_infantrys in Smolensk, round 2 : 18/50 hits, 14.67 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 13 armour, 6 artilleries, 24 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Denmark
                Germans attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
                British defend with 1 aaGun, 1 fighter and 1 infantry; Americans defend with 1 infantry and 1 mech_infantry
                    Germans roll dice for 1 cruiser in Denmark, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Denmark, round 2 : 1/7 hits, 1.83 expected hits
                    Americans roll dice for 1 aaGun, 1 fighter, 2 infantry and 1 mech_infantry in Denmark, round 2 : 1/4 hits, 1.67 expected hits
                    1 aaGun owned by the British and 1 infantry owned by the Germans lost in Denmark
                    Germans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Denmark, round 3 : 2/6 hits, 1.67 expected hits
                    Americans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Denmark, round 3 : 3/4 hits, 1.67 expected hits
                    3 infantry owned by the Germans, 1 infantry owned by the Americans and 1 infantry owned by the British lost in Denmark
                    Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Denmark, round 4 : 2/3 hits, 1.17 expected hits
                    Americans roll dice for 1 fighter and 1 mech_infantry in Denmark, round 4 : 1/2 hits, 1.00 expected hits
                    1 artillery owned by the Germans, 1 fighter owned by the British and 1 mech_infantry owned by the Americans lost in Denmark
                Germans win, taking Denmark from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 1 artillery and 4 infantry
                Casualties for British: 1 aaGun, 1 fighter and 1 infantry
                Casualties for Americans: 1 infantry and 1 mech_infantry
                3 fighters owned by the Americans and 1 fighter owned by the British forced to land in Norway
    
        Non Combat Move - Germans
            1 bomber moved from 112 Sea Zone to Western Germany
            2 infantry moved from Holland Belgium to Western Germany
            1 artillery moved from Holland Belgium to Western Germany
            1 infantry moved from Germany to Western Germany
            1 artillery moved from Germany to Western Germany
            1 aaGun moved from Belarus to Smolensk
    
        Place Units - Germans
            2 bombers placed in France
            1 artillery and 2 infantry placed in Western Germany
            1 armour, 1 infantry and 2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 38 PUs; end with 38 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.83
    Russians regular : -0.83
    Germans regular : 0.33
    

    Savegame


  • @Enigma - Well that was my chance, no dice luck to be found, that’ll do it on this game. You’re a better player than I am for sure!


  • @cwglee51 Well, that was a chance for you to take. Strange, because I’ve tried out two calculators with different results. But it was close to 50/50 and yes, you didn’t have the luck. Good game. I’m off to bed now, Want a renatch…? Then let me know :-).

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