@crockett36 I know that complicates the software. It will only be an issue if the sub gets a hit the second round. My advice is to play it out. If the sub gets a hit, I still get a return fire at a 2 under Game: roll dice.
L21 BM Giallo (Allies+20) vs AetV (Axis)
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No scramble.
Thank you. -
TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 6 armour, 1 battleship and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 mech_infantry moved from Finland to Novgorod Russians take Karelia from Germans 3 artilleries moved from Norway to 112 Sea Zone 3 artilleries, 1 battleship, 3 carriers, 3 destroyers, 1 fighter, 1 tactical_bomber and 7 transports moved from 112 Sea Zone to 127 Sea Zone 1 marine moved from Finland to 127 Sea Zone 4 artilleries and 7 infantry moved from Finland to 127 Sea Zone 7 artilleries, 7 infantry and 1 marine moved from 127 Sea Zone to Novgorod 2 bombers moved from Norway to Novgorod 4 fighters moved from Finland to Novgorod 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone 1 bomber moved from Gibraltar to Algeria 2 mech_infantrys moved from Morocco to Algeria 1 artillery moved from Finland to Vyborg Russians take Vyborg from Germans Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Novgorod Americans attack with 1 armour, 7 artilleries, 2 bombers, 4 fighters, 7 infantry, 1 marine and 1 mech_infantry Germans defend with 1 airfield, 2 armour, 1 factory_minor, 2 fighters, 1 harbour, 12 infantry, 3 mech_infantrys and 1 tactical_bomber Americans roll dice for 1 battleship in Novgorod, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 armour, 7 artilleries, 2 bombers, 4 fighters, 7 infantry, 1 marine and 1 mech_infantry in Novgorod, round 2 : 6/23 hits, 9,00 expected hits Germans roll dice for 2 armour, 2 fighters, 12 infantry, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 8/20 hits, 7,83 expected hits 7 infantry owned by the Germans, 7 infantry owned by the Americans and 1 artillery owned by the Americans lost in Novgorod Americans roll dice for 1 armour, 6 artilleries, 2 bombers, 4 fighters, 1 marine and 1 mech_infantry in Novgorod, round 3 : 6/15 hits, 6,50 expected hits Germans roll dice for 2 armour, 2 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 3 : 4/13 hits, 5,50 expected hits 5 infantry owned by the Germans, 4 artilleries owned by the Americans and 1 mech_infantry owned by the Germans lost in Novgorod Americans roll dice for 1 armour, 2 artilleries, 2 bombers, 4 fighters, 1 marine and 1 mech_infantry in Novgorod, round 4 : 5/11 hits, 5,17 expected hits Germans roll dice for 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 4 : 4/7 hits, 3,50 expected hits 2 armour owned by the Germans, 1 tactical_bomber owned by the Germans, 2 artilleries owned by the Americans, 1 marine owned by the Americans, 2 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Americans lost in Novgorod Americans roll dice for 1 armour, 2 bombers and 4 fighters in Novgorod, round 5 : 2/7 hits, 3,83 expected hits Germans roll dice for 2 fighters in Novgorod, round 5 : 2/2 hits, 1,33 expected hits 2 fighters owned by the Germans and 2 fighters owned by the Americans lost in Novgorod Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Novgorod from Germans with 1 armour, 2 bombers and 2 fighters remaining. Battle score for attacker is 13 Casualties for Americans: 7 artilleries, 2 fighters, 7 infantry, 1 marine and 1 mech_infantry Casualties for Germans: 2 armour, 2 fighters, 12 infantry, 3 mech_infantrys and 1 tactical_bomber Battle in Algeria Americans attack with 1 bomber and 2 mech_infantrys Italians defend with 1 infantry Americans roll dice for 1 bomber and 2 mech_infantrys in Algeria, round 2 : 1/3 hits, 1,00 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 25 Sea Zone Americans attack with 2 fighters and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 12 carriers, 3 cruisers, 6 destroyers, 13 fighters, 1 infantry, 3 submarines, 7 tactical_bombers and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to Hawaiian Islands 2 tactical_bombers moved from Western United States to Hawaiian Islands 2 bombers moved from Novgorod to Finland 2 fighters moved from Novgorod to Bryansk 1 destroyer moved from 16 Sea Zone to 25 Sea Zone 1 bomber moved from Algeria to Gibraltar Place Units - Americans 3 armour placed in Finland 3 armour placed in Norway 1 battleship and 2 tactical_bombers placed in 10 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUsCombat Hit Differential Summary :
Americans regular : -6,50 Japanese regular : -0,33 Italians regular : -0,33 Germans regular : -0,17 -
TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 artilleries and 2 infantry moved from Tsinghai to Kansu 2 artilleries and 2 infantry moved from Hopei to Anhwe Combat - Chinese Battle in Kansu Chinese attack with 2 artilleries and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 2 infantry in Kansu, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 2 artilleries and 2 infantry Japanese defend with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry Chinese roll dice for 2 artilleries and 2 infantry in Anhwe, round 2 : 0/4 hits, 1,33 expected hits Japanese roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Anhwe, round 2 : 2/6 hits, 2,17 expected hits 2 infantry owned by the Chinese lost in Anhwe 2 artilleries owned by the Chinese retreated to Hopei Japanese win with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese Place Units - Chinese 1 artillery and 3 infantry placed in Hopei Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUsCombat Hit Differential Summary :
Chinese regular : -1,67 Japanese regular : -0,50 -
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 6 armour, 1 battleship and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 mech_infantry moved from Finland to Novgorod Russians take Karelia from Germans 3 artilleries moved from Norway to 112 Sea Zone 3 artilleries, 1 battleship, 3 carriers, 3 destroyers, 1 fighter, 1 tactical_bomber and 7 transports moved from 112 Sea Zone to 127 Sea Zone 1 marine moved from Finland to 127 Sea Zone 4 artilleries and 7 infantry moved from Finland to 127 Sea Zone 7 artilleries, 7 infantry and 1 marine moved from 127 Sea Zone to Novgorod 2 bombers moved from Norway to Novgorod 4 fighters moved from Finland to Novgorod 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone 1 bomber moved from Gibraltar to Algeria 2 mech_infantrys moved from Morocco to Algeria 1 artillery moved from Finland to Vyborg Russians take Vyborg from Germans Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Novgorod Americans attack with 1 armour, 7 artilleries, 2 bombers, 4 fighters, 7 infantry, 1 marine and 1 mech_infantry Germans defend with 1 airfield, 2 armour, 1 factory_minor, 2 fighters, 1 harbour, 12 infantry, 3 mech_infantrys and 1 tactical_bomber Americans roll dice for 1 battleship in Novgorod, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 armour, 7 artilleries, 2 bombers, 4 fighters, 7 infantry, 1 marine and 1 mech_infantry in Novgorod, round 2 : 6/23 hits, 9,00 expected hits Germans roll dice for 2 armour, 2 fighters, 12 infantry, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 8/20 hits, 7,83 expected hits 7 infantry owned by the Germans, 7 infantry owned by the Americans and 1 artillery owned by the Americans lost in Novgorod Americans roll dice for 1 armour, 6 artilleries, 2 bombers, 4 fighters, 1 marine and 1 mech_infantry in Novgorod, round 3 : 6/15 hits, 6,50 expected hits Germans roll dice for 2 armour, 2 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 3 : 4/13 hits, 5,50 expected hits 5 infantry owned by the Germans, 4 artilleries owned by the Americans and 1 mech_infantry owned by the Germans lost in Novgorod Americans roll dice for 1 armour, 2 artilleries, 2 bombers, 4 fighters, 1 marine and 1 mech_infantry in Novgorod, round 4 : 5/11 hits, 5,17 expected hits Germans roll dice for 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 4 : 4/7 hits, 3,50 expected hits 2 armour owned by the Germans, 1 tactical_bomber owned by the Germans, 2 artilleries owned by the Americans, 1 marine owned by the Americans, 2 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Americans lost in Novgorod Americans roll dice for 1 armour, 2 bombers and 4 fighters in Novgorod, round 5 : 2/7 hits, 3,83 expected hits Germans roll dice for 2 fighters in Novgorod, round 5 : 2/2 hits, 1,33 expected hits 2 fighters owned by the Germans and 2 fighters owned by the Americans lost in Novgorod Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Novgorod from Germans with 1 armour, 2 bombers and 2 fighters remaining. Battle score for attacker is 13 Casualties for Americans: 7 artilleries, 2 fighters, 7 infantry, 1 marine and 1 mech_infantry Casualties for Germans: 2 armour, 2 fighters, 12 infantry, 3 mech_infantrys and 1 tactical_bomber Battle in Algeria Americans attack with 1 bomber and 2 mech_infantrys Italians defend with 1 infantry Americans roll dice for 1 bomber and 2 mech_infantrys in Algeria, round 2 : 1/3 hits, 1,00 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 25 Sea Zone Americans attack with 2 fighters and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 12 carriers, 3 cruisers, 6 destroyers, 13 fighters, 1 infantry, 3 submarines, 7 tactical_bombers and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to Hawaiian Islands 2 tactical_bombers moved from Western United States to Hawaiian Islands 2 bombers moved from Novgorod to Finland 2 fighters moved from Novgorod to Bryansk 1 destroyer moved from 16 Sea Zone to 25 Sea Zone 1 bomber moved from Algeria to Gibraltar Place Units - Americans 3 armour placed in Finland 3 armour placed in Norway 1 battleship and 2 tactical_bombers placed in 10 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 artilleries and 2 infantry moved from Tsinghai to Kansu 2 artilleries and 2 infantry moved from Hopei to Anhwe Combat - Chinese Battle in Kansu Chinese attack with 2 artilleries and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 2 infantry in Kansu, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 2 artilleries and 2 infantry Japanese defend with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry Chinese roll dice for 2 artilleries and 2 infantry in Anhwe, round 2 : 0/4 hits, 1,33 expected hits Japanese roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Anhwe, round 2 : 2/6 hits, 2,17 expected hits 2 infantry owned by the Chinese lost in Anhwe 2 artilleries owned by the Chinese retreated to Hopei Japanese win with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese Place Units - Chinese 1 artillery and 3 infantry placed in Hopei Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 3 bombers; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Yunnan to Kwangtung UK_Pacific take Kwangtung from Japanese 1 infantry moved from Yunnan to Shan State 1 tactical_bomber moved from Yunnan to Shan State 1 fighter moved from India to Shan State 3 armour and 3 mech_infantrys moved from Eastern Persia to Kazakhstan Russians take Kazakhstan from Japanese Combat - British Battle in Shan State British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Shan State to Yunnan 2 armour moved from India to Yunnan 2 armour and 3 mech_infantrys moved from West India to India 5 fighters moved from India to Yunnan 2 fighters moved from Egypt to Bryansk 3 tactical_bombers moved from Egypt to Bryansk 1 artillery and 2 infantry moved from Iraq to Trans-Jordan 1 battleship moved from 112 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from Norway to 112 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 aaGun and 1 infantry moved from 127 Sea Zone to Novgorod 2 infantry moved from Norway to Finland 1 aaGun moved from Norway to Finland Place Units - British 3 bombers placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Chinese regular : -1,67 Americans regular : -6,50 Japanese regular : -1,17 Italians regular : -0,33 Germans regular : -0,17 British regular : 0,67 -
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Italians Italians buy 1 carrier and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Volgograd to Tambov Italians take Tambov from Russians 1 armour moved from Tambov to Volgograd 1 armour moved from Ukraine to Rostov Italians take Rostov from Russians 1 armour moved from Rostov to Volgograd 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 artillery moved from Crete to 99 Sea Zone 1 artillery moved from 99 Sea Zone to Cyprus 1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Algeria 2 fighters moved from Southern Italy to Algeria 2 fighters moved from 95 Sea Zone to Algeria 1 bomber moved from Southern Italy to Algeria Combat - Italians Battle in Cyprus Battle in Algeria Italians attack with 1 artillery, 1 bomber, 4 fighters and 1 infantry Americans defend with 2 mech_infantrys Italians roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in Algeria, round 2 : 4/7 hits, 3,33 expected hits Americans roll dice for 2 mech_infantrys in Algeria, round 2 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Americans lost in Algeria Italians win, taking Cyprus from British, taking Algeria from Americans with 1 artillery, 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 2 mech_infantrys Non Combat Move - Italians 1 infantry moved from Libya to Tunisia 1 bomber moved from Algeria to Southern Italy 4 fighters moved from Algeria to 95 Sea Zone 1 armour and 2 mech_infantrys moved from Romania to Ukraine 1 fighter and 2 mech_infantrys moved from Ukraine to Volgograd 1 mech_infantry moved from Northern Italy to Romania Place Units - Italians 1 carrier placed in 95 Sea Zone 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUsCombat Hit Differential Summary :
Americans regular : -0,67 Italians regular : 0,67 -
TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 armour, 3 artilleries, 4 fighters, 1 infantry and 1 mech_infantry moved from New South Wales to Queensland 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea 2 infantry moved from Iraq to Northwest Persia Non Combat Move - ANZAC 2 aaGuns moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 factory_minor placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 armour, 3 artilleries, 4 fighters, 1 infantry and 1 mech_infantry moved from New South Wales to Queensland 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea 2 infantry moved from Iraq to Northwest Persia Non Combat Move - ANZAC 2 aaGuns moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 factory_minor placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 2 infantry moved from Iraq to Northwest Persia 2 infantry moved from Finland to Vyborg Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans repair damage of 18x factory_major; Remaining resources: 48 PUs; Germans buy 12 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from France to Normandy Bordeaux 3 infantry moved from France to Holland Belgium 1 fighter moved from Western Germany to Normandy Bordeaux 1 fighter moved from Western Germany to Holland Belgium 1 mech_infantry moved from Ukraine to Caucasus 1 infantry moved from Volgograd to Caucasus 2 bombers moved from Ukraine to Novgorod 1 infantry moved from Belarus to Archangel Germans take Archangel from Russians 3 mech_infantrys moved from Eastern Poland to Novgorod 1 mech_infantry moved from Eastern Poland to Novgorod 1 fighter and 2 tactical_bombers moved from Ukraine to Caucasus Combat - Germans Battle in Novgorod Germans attack with 2 bombers and 4 mech_infantrys British defend with 1 aaGun and 1 infantry; Americans defend with 1 armour; Russians defend with 1 airfield, 1 factory_minor and 1 harbour British roll AA dice in Novgorod : 0/2 hits, 0,33 expected hits Germans roll dice for 2 bombers and 4 mech_infantrys in Novgorod, round 2 : 2/6 hits, 2,00 expected hits Russians roll dice for 1 aaGun, 1 armour and 1 infantry in Novgorod, round 2 : 1/2 hits, 0,83 expected hits 1 aaGun owned by the British, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Novgorod Germans roll dice for 2 bombers and 3 mech_infantrys in Novgorod, round 3 : 1/5 hits, 1,83 expected hits Russians roll dice for 1 armour in Novgorod, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Americans lost in Novgorod Germans win, taking Novgorod from Russians with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Germans: 1 mech_infantry Casualties for British: 1 aaGun and 1 infantry Casualties for Americans: 1 armour Battle in Normandy Bordeaux Germans attack with 1 fighter and 3 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1,00 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Holland Belgium Germans attack with 1 fighter and 3 infantry Americans defend with 1 infantry Germans roll dice for 1 fighter and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1,00 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Caucasus Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers Russians defend with 1 mech_infantry Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Caucasus, round 2 : 1/5 hits, 2,00 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 1 infantry moved from Ukraine to Rostov 1 mech_infantry moved from Ukraine to Tambov 2 mech_infantrys moved from Western Germany to Poland 7 infantry moved from Germany to Poland 8 infantry moved from Western Germany to Germany 1 fighter moved from Holland Belgium to Western Germany 1 fighter moved from Normandy Bordeaux to Western Germany 1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 95 Sea Zone to 99 Sea Zone 1 fighter and 2 tactical_bombers moved from Caucasus to Ukraine 2 bombers moved from Novgorod to Ukraine Place Units - Germans 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Ukraine 6 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5 Germans collect 49 PUs (1 lost to blockades); end with 49 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUsCombat Hit Differential Summary :
Americans regular : -0,67 British AA : -0,33 Russians regular : -0,67 Germans regular : -1,83 -
TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Russians Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Russia to Eastern Poland 1 armour and 1 mech_infantry moved from Bryansk to Eastern Poland Russians take Belarus from Italians 1 fighter moved from Russia to Eastern Poland 1 armour moved from Bryansk to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Bryansk 1 infantry moved from Bryansk to Rostov 1 fighter moved from Russia to Rostov 2 infantry moved from Russia to Vologda 1 fighter moved from Russia to Vologda Combat - Russians Battle in Rostov Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov 1 fighter owned by the Russians retreated Italians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Eastern Poland Russians attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 3 mech_infantrys Russians roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 2 : 0/5 hits, 2,33 expected hits Germans roll dice for 3 mech_infantrys in Eastern Poland, round 2 : 1/3 hits, 1,00 expected hits 1 mech_infantry owned by the Russians lost in Eastern Poland Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Eastern Poland, round 3 : 1/4 hits, 2,17 expected hits Germans roll dice for 3 mech_infantrys in Eastern Poland, round 3 : 0/3 hits, 1,00 expected hits 1 mech_infantry owned by the Germans lost in Eastern Poland Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Eastern Poland, round 4 : 3/4 hits, 2,17 expected hits Germans roll dice for 2 mech_infantrys in Eastern Poland, round 4 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Russians: 1 mech_infantry Casualties for Germans: 3 mech_infantrys Battle in Vologda Russians attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Vologda Russians win, taking Vologda from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 fighter moved from Vologda to Russia 2 fighters and 1 tactical_bomber moved from Eastern Poland to Bryansk 1 fighter moved from Rostov to Russia 1 artillery moved from Russia to Bryansk 3 infantry moved from Russia to Bryansk 1 aaGun moved from Russia to Bryansk Place Units - Russians 2 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 11 PUs; end with 11 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 13 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 15 PUsCombat Hit Differential Summary :
Japanese regular : 0,67 Italians regular : 0,67 Germans regular : -1,67 Russians regular : -3,17 -
TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from French Indo China to Kwangsi Japanese take Kwangsi from Chinese 1 armour moved from Kiangsu to Hopei 1 infantry moved from Anhwe to Chahar Japanese take Chahar from Chinese 1 armour, 2 artilleries and 1 mech_infantry moved from Anhwe to Hopei 3 bombers moved from French Indo China to Hopei 3 fighters and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung 1 infantry moved from French Indo China to Shan State 2 fighters and 1 tactical_bomber moved from French Indo China to Shan State 1 infantry moved from French Indo China to Shan State 1 infantry moved from Anhwe to Hopei 1 armour moved from Kiangsu to Kwangtung Combat - Japanese Battle in Kwangtung Japanese attack with 1 armour, 3 fighters and 1 tactical_bomber British defend with 1 armour; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 3 fighters and 1 tactical_bomber in Kwangtung, round 2 : 4/5 hits, 2,67 expected hits UK_Pacific roll dice for 1 armour in Kwangtung, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese and 1 armour owned by the British lost in Kwangtung Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 armour Casualties for British: 1 armour Battle in Hopei Japanese attack with 2 armour, 2 artilleries, 3 bombers, 1 infantry and 1 mech_infantry Chinese defend with 3 artilleries and 3 infantry Japanese roll dice for 2 armour, 2 artilleries, 3 bombers, 1 infantry and 1 mech_infantry in Hopei, round 2 : 3/9 hits, 4,33 expected hits Chinese roll dice for 3 artilleries and 3 infantry in Hopei, round 2 : 2/6 hits, 2,00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the Chinese lost in Hopei Japanese roll dice for 2 armour, 1 artillery, 3 bombers and 1 mech_infantry in Hopei, round 3 : 4/7 hits, 3,67 expected hits Chinese roll dice for 3 artilleries in Hopei, round 3 : 1/3 hits, 1,00 expected hits 1 artillery owned by the Japanese and 3 artilleries owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 2 armour, 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 2 artilleries and 1 infantry Casualties for Chinese: 3 artilleries and 3 infantry Battle in Shan State Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 2,00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Shan State to 36 Sea Zone 1 tactical_bomber moved from Kwangtung to 36 Sea Zone 2 fighters moved from Kwangtung to 36 Sea Zone 1 fighter moved from Kwangtung to French Indo China 2 fighters moved from Shan State to French Indo China 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 battleship moved from 36 Sea Zone to 35 Sea Zone 1 marine moved from Japan to 6 Sea Zone 2 battleships, 10 carriers, 1 cruiser, 8 destroyers, 10 fighters, 1 marine, 2 submarines and 10 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 2 transports moved from 19 Sea Zone to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 4 infantry moved from 19 Sea Zone to Kiangsu 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Kiangsi 1 marine moved from 35 Sea Zone to Philippines 3 bombers moved from Hopei to French Indo China Place Units - Japanese 3 infantry placed in Malaya 1 armour and 2 mech_infantrys placed in French Indo China Japanese undo move 1. 2 infantry and 1 mech_infantry placed in Malaya 1 fighter and 4 infantry placed in Japan 1 carrier and 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Chinese regular : 0,00 Japanese regular : -0,67 UK_Pacific regular : 0,17 -
TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 2 armour, 1 artillery, 1 carrier, 3 fighters, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 armour moved from Finland to Novgorod 1 artillery moved from Vyborg to Novgorod 2 bombers moved from Finland to Novgorod 3 transports moved from 127 Sea Zone to 126 Sea Zone 3 armour moved from Norway to 126 Sea Zone 3 armour and 3 transports moved from 126 Sea Zone to 127 Sea Zone 1 armour moved from 127 Sea Zone to Nenetsia 1 fighter moved from Bryansk to Archangel 1 fighter moved from Bryansk to Archangel 1 armour moved from 127 Sea Zone to Archangel 1 armour moved from 127 Sea Zone to Novgorod 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone 1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria 1 mech_infantry moved from Morocco to Algeria 1 bomber moved from Gibraltar to Algeria Combat - Americans Battle in Nenetsia Battle in Novgorod Americans attack with 4 armour, 1 artillery and 2 bombers Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys Americans roll dice for 1 battleship in Novgorod, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 4 armour, 1 artillery and 2 bombers in Novgorod, round 2 : 5/7 hits, 3,67 expected hits Germans roll dice for 3 mech_infantrys in Novgorod, round 2 : 0/3 hits, 1,00 expected hits 3 mech_infantrys owned by the Germans lost in Novgorod Americans win, taking Nenetsia from Japanese, taking Novgorod from Germans with 4 armour, 1 artillery and 2 bombers remaining. Battle score for attacker is 12 Casualties for Germans: 3 mech_infantrys Battle in Archangel Americans attack with 1 armour and 2 fighters Germans defend with 1 infantry Americans roll dice for 1 armour and 2 fighters in Archangel, round 2 : 2/3 hits, 1,50 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel Americans win, taking Archangel from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Algeria Americans attack with 1 bomber, 1 infantry and 2 mech_infantrys Italians defend with 1 artillery and 1 infantry Americans roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Algeria, round 2 : 1/4 hits, 1,17 expected hits Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria Americans roll dice for 1 bomber and 2 mech_infantrys in Algeria, round 3 : 1/3 hits, 1,00 expected hits Italians roll dice for 1 artillery in Algeria, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - Americans 1 bomber moved from Algeria to Gibraltar 2 fighters moved from Hawaiian Islands to 54 Sea Zone 2 tactical_bombers moved from Hawaiian Islands to 54 Sea Zone 1 battleship, 2 carriers and 2 tactical_bombers moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 2 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone 1 transport moved from 110 Sea Zone to 102 Sea Zone 1 aaGun moved from Finland to 127 Sea Zone 1 aaGun moved from 127 Sea Zone to Novgorod 2 fighters moved from Archangel to 127 Sea Zone 2 bombers moved from Novgorod to Finland 2 bombers moved from Finland to Norway Place Units - Americans 3 fighters placed in Finland 2 armour and 1 mech_infantry placed in Norway 1 carrier and 2 transports placed in 10 Sea Zone 1 artillery and 3 infantry placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Americans regular : 2,00 Italians regular : 0,00 Germans regular : -1,33 -
TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Yunnan to Kweichow 2 artilleries and 8 infantry moved from Yunnan to Kweichow 2 artilleries and 2 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 2 artilleries and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 artilleries and 2 infantry in Suiyuyan, round 2 : 0/4 hits, 1,33 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 2 artilleries and 1 infantry in Suiyuyan, round 3 : 2/3 hits, 1,00 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese Place Units - Chinese 2 artilleries and 2 infantry placed in Shensi Chinese undo move 1. 2 artilleries and 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUsCombat Hit Differential Summary :
Chinese regular : -0,33 Japanese regular : 0,33 -
TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 2 armour, 1 artillery, 1 carrier, 3 fighters, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 armour moved from Finland to Novgorod 1 artillery moved from Vyborg to Novgorod 2 bombers moved from Finland to Novgorod 3 transports moved from 127 Sea Zone to 126 Sea Zone 3 armour moved from Norway to 126 Sea Zone 3 armour and 3 transports moved from 126 Sea Zone to 127 Sea Zone 1 armour moved from 127 Sea Zone to Nenetsia 1 fighter moved from Bryansk to Archangel 1 fighter moved from Bryansk to Archangel 1 armour moved from 127 Sea Zone to Archangel 1 armour moved from 127 Sea Zone to Novgorod 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone 1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria 1 mech_infantry moved from Morocco to Algeria 1 bomber moved from Gibraltar to Algeria Combat - Americans Battle in Nenetsia Battle in Novgorod Americans attack with 4 armour, 1 artillery and 2 bombers Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys Americans roll dice for 1 battleship in Novgorod, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 4 armour, 1 artillery and 2 bombers in Novgorod, round 2 : 5/7 hits, 3,67 expected hits Germans roll dice for 3 mech_infantrys in Novgorod, round 2 : 0/3 hits, 1,00 expected hits 3 mech_infantrys owned by the Germans lost in Novgorod Americans win, taking Nenetsia from Japanese, taking Novgorod from Germans with 4 armour, 1 artillery and 2 bombers remaining. Battle score for attacker is 12 Casualties for Germans: 3 mech_infantrys Battle in Archangel Americans attack with 1 armour and 2 fighters Germans defend with 1 infantry Americans roll dice for 1 armour and 2 fighters in Archangel, round 2 : 2/3 hits, 1,50 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel Americans win, taking Archangel from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Algeria Americans attack with 1 bomber, 1 infantry and 2 mech_infantrys Italians defend with 1 artillery and 1 infantry Americans roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Algeria, round 2 : 1/4 hits, 1,17 expected hits Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria Americans roll dice for 1 bomber and 2 mech_infantrys in Algeria, round 3 : 1/3 hits, 1,00 expected hits Italians roll dice for 1 artillery in Algeria, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - Americans 1 bomber moved from Algeria to Gibraltar 2 fighters moved from Hawaiian Islands to 54 Sea Zone 2 tactical_bombers moved from Hawaiian Islands to 54 Sea Zone 1 battleship, 2 carriers and 2 tactical_bombers moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 2 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone 1 transport moved from 110 Sea Zone to 102 Sea Zone 1 aaGun moved from Finland to 127 Sea Zone 1 aaGun moved from 127 Sea Zone to Novgorod 2 fighters moved from Archangel to 127 Sea Zone 2 bombers moved from Novgorod to Finland 2 bombers moved from Finland to Norway Place Units - Americans 3 fighters placed in Finland 2 armour and 1 mech_infantry placed in Norway 1 carrier and 2 transports placed in 10 Sea Zone 1 artillery and 3 infantry placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Yunnan to Kweichow 2 artilleries and 8 infantry moved from Yunnan to Kweichow 2 artilleries and 2 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 2 artilleries and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 artilleries and 2 infantry in Suiyuyan, round 2 : 0/4 hits, 1,33 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 2 artilleries and 1 infantry in Suiyuyan, round 3 : 2/3 hits, 1,00 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese Place Units - Chinese 2 artilleries and 2 infantry placed in Shensi Chinese undo move 1. 2 artilleries and 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 9 artilleries; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 mech_infantry moved from Finland to Novgorod 1 armour moved from Kazakhstan to Timguska Russians take Novosibirsk from Italians Russians take Timguska from Japanese 2 armour and 2 mech_infantrys moved from Kazakhstan to Volgograd 1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd 1 mech_infantry moved from Kazakhstan to Tambov 1 tactical_bomber moved from Bryansk to Tambov 1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus 2 infantry moved from Northwest Persia to Caucasus 2 armour moved from Yunnan to Hopei 4 fighters and 1 tactical_bomber moved from Yunnan to Hopei 2 infantry moved from Yunnan to Shan State 2 fighters moved from Yunnan to Shan State 1 fighter moved from Gibraltar to 94 Sea Zone 1 bomber moved from United Kingdom to Germany Combat - British Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0,17 expected hits Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Germany causes 8 damage total. Battle in 94 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 94 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Hopei British attack with 2 armour, 4 fighters and 1 tactical_bomber Japanese defend with 2 armour and 1 mech_infantry British roll dice for 2 armour, 4 fighters and 1 tactical_bomber in Hopei, round 2 : 2/7 hits, 3,67 expected hits Japanese roll dice for 2 armour and 1 mech_infantry in Hopei, round 2 : 2/3 hits, 1,33 expected hits 1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese, 1 fighter owned by the British and 1 armour owned by the British lost in Hopei British roll dice for 1 armour, 3 fighters and 1 tactical_bomber in Hopei, round 3 : 4/5 hits, 2,67 expected hits Japanese roll dice for 1 armour in Hopei, round 3 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese and 1 armour owned by the British lost in Hopei British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for British: 2 armour and 1 fighter Casualties for Japanese: 2 armour and 1 mech_infantry Battle in Tambov British attack with 1 mech_infantry and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 1 mech_infantry and 1 tactical_bomber in Tambov, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Tambov British win, taking Tambov from Italians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Volgograd British attack with 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 armour, 1 factory_minor and 3 mech_infantrys; Italians defend with 2 armour, 1 fighter and 2 mech_infantrys British roll dice for 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 3/6 hits, 2,50 expected hits Germans roll dice for 3 armour, 1 fighter and 5 mech_infantrys in Volgograd, round 2 : 4/9 hits, 3,83 expected hits 2 mech_infantrys owned by the British, 3 mech_infantrys owned by the Germans and 2 armour owned by the British lost in Volgograd 1 tactical_bomber owned by the British and 1 fighter owned by the British retreated Germans win with 3 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is -8 Casualties for British: 2 armour and 2 mech_infantrys Casualties for Germans: 3 mech_infantrys Battle in Shan State British attack with 2 fighters and 2 infantry Japanese defend with 2 infantry British roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State 2 fighters owned by the British retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 2 infantry Casualties for Japanese: 1 infantry Battle in Caucasus British attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry and 1 mech_infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 2 infantry Casualties for Germans: 1 infantry and 1 mech_infantry Non Combat Move - British 1 fighter moved from Volgograd to Russia 1 tactical_bomber moved from Volgograd to Bryansk 1 tactical_bomber moved from Tambov to Bryansk 1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk 1 fighter moved from 127 Sea Zone to Russia 1 tactical_bomber moved from 127 Sea Zone to Russia 1 transport moved from 127 Sea Zone to 126 Sea Zone 1 aaGun and 1 infantry moved from Norway to 126 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone 1 aaGun and 1 infantry moved from 127 Sea Zone to Novgorod 1 battleship moved from 110 Sea Zone to 112 Sea Zone 1 marine moved from Norway to 112 Sea Zone 1 battleship and 1 marine moved from 112 Sea Zone to 109 Sea Zone 1 marine moved from 109 Sea Zone to United Kingdom 1 bomber moved from Germany to Norway 1 fighter moved from 94 Sea Zone to Gibraltar 1 aaGun moved from Tsinghai to Shensi 3 fighters and 1 tactical_bomber moved from Hopei to Kweichow 2 fighters moved from Shan State to India 1 aaGun, 8 artilleries and 4 infantry moved from Yunnan to Burma 6 infantry moved from India to Burma 2 infantry moved from India to Burma 8 infantry moved from India to Burma 2 infantry moved from Trans-Jordan to Egypt 1 artillery moved from Trans-Jordan to Iraq Place Units - British 3 artilleries placed in Iraq 3 artilleries placed in Persia 3 artilleries placed in Egypt Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in India change ownership: 1 artillery and 3 infantryCombat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : 2,00 Japanese regular : 2,83 Italians regular : -0,33 Germans AA : -0,17 Germans regular : 0,17 British regular : 0,67 -
TripleA Manual Gamesave Post: Italians round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Italians Italians buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Romania to Eastern Poland 1 armour moved from Ukraine to Eastern Poland 1 armour moved from Volgograd to Kazakhstan Italians take Kazakhstan from Russians 1 armour moved from Kazakhstan to Volgograd 2 fighters moved from 99 Sea Zone to 92 Sea Zone 1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 95 Sea Zone to 92 Sea Zone 1 bomber moved from Southern Italy to 92 Sea Zone 1 artillery moved from Cyprus to 99 Sea Zone 1 artillery and 1 transport moved from 99 Sea Zone to 94 Sea Zone 1 infantry moved from Tunisia to Algeria 1 artillery moved from 94 Sea Zone to Algeria 1 mech_infantry moved from Ukraine to Tambov 1 fighter moved from Volgograd to Tambov Combat - ItaliansCombat Hit Differential Summary :
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Do you like to scramble ?
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@aequitas-et-veritas yes please 3 uk fig
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Italians Italians buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Romania to Eastern Poland 1 armour moved from Ukraine to Eastern Poland 1 armour moved from Volgograd to Kazakhstan Italians take Kazakhstan from Russians 1 armour moved from Kazakhstan to Volgograd 2 fighters moved from 99 Sea Zone to 92 Sea Zone 1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 95 Sea Zone to 92 Sea Zone 1 bomber moved from Southern Italy to 92 Sea Zone 1 artillery moved from Cyprus to 99 Sea Zone 1 artillery and 1 transport moved from 99 Sea Zone to 94 Sea Zone 1 infantry moved from Tunisia to Algeria 1 artillery moved from 94 Sea Zone to Algeria 1 mech_infantry moved from Ukraine to Tambov 1 fighter moved from Volgograd to Tambov Combat - Italians French scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone Battle in Algeria Italians attack with 1 artillery and 1 infantry Americans defend with 2 mech_infantrys Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits, 0,67 expected hits Americans roll dice for 2 mech_infantrys in Algeria, round 2 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Americans lost in Algeria Italians roll dice for 1 artillery and 1 infantry in Algeria, round 3 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 mech_infantry in Algeria, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Americans lost in Algeria Italians win, taking Algeria from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 2 mech_infantrys Battle in Eastern Poland Italians attack with 1 armour and 1 mech_infantry Russians defend with 1 armour Italians roll dice for 1 armour and 1 mech_infantry in Eastern Poland, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 armour in Eastern Poland, round 2 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the Italians and 1 armour owned by the Russians lost in Eastern Poland Italians win, taking Eastern Poland from Russians with 1 armour remaining. Battle score for attacker is 2 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 armour Battle in Tambov Italians attack with 1 fighter and 1 mech_infantry British defend with 1 mech_infantry Italians roll dice for 1 fighter and 1 mech_infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 fighter and 1 mech_infantry in Tambov, round 3 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Tambov Italians win, taking Tambov from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in 92 Sea Zone Italians attack with 1 bomber, 1 carrier, 2 destroyers, 4 fighters and 1 submarine British defend with 1 destroyer and 3 fighters; French defend with 1 cruiser and 1 destroyer; Americans defend with 1 transport Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber, 1 carrier, 2 destroyers and 4 fighters in 92 Sea Zone, round 2 : 5/7 hits, 3,33 expected hits French roll dice for 1 cruiser, 2 destroyers, 3 fighters and 1 transport in 92 Sea Zone, round 2 : 2/6 hits, 3,17 expected hits 1 destroyer owned by the French, 1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 cruiser owned by the French, 1 fighter owned by the Italians and 2 fighters owned by the British lost in 92 Sea Zone 1 bomber owned by the Italians and 3 fighters owned by the Italians retreated 1 destroyer owned by the Italians, 1 submarine owned by the Italians and 1 carrier owned by the Italians retreated to 93 Sea Zone French win with 1 fighter and 1 transport remaining. Battle score for attacker is 30 Casualties for Italians: 1 destroyer and 1 fighter Casualties for British: 1 destroyer and 2 fighters Casualties for French: 1 cruiser and 1 destroyer Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar Non Combat Move - Italians Turning on Edit Mode EDIT: Adding units owned by Italians to 94 Sea Zone: 1 carrier, 1 destroyer and 1 submarine EDIT: Removing units owned by Italians from 93 Sea Zone: 1 carrier, 1 destroyer and 1 submarine EDIT: Turning off Edit Mode 1 fighter moved from Tambov to Volgograd 1 mech_infantry moved from Ukraine to Volgograd 2 fighters moved from 92 Sea Zone to 94 Sea Zone 1 fighter moved from 92 Sea Zone to Tunisia 1 bomber moved from 92 Sea Zone to Southern Italy 1 aaGun moved from Greece to Bulgaria Place Units - Italians 1 mech_infantry placed in Northern Italy 2 fighters placed in Southern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUsCombat Hit Differential Summary :
Americans regular : -1,00 French regular : -1,17 Italians regular : 2,00 Russians regular : -0,17 -
I had to Edit my Ita Fleet, bc i wasn’t paying close enough attention on wich route the game gave me. It was clear to me going via the route sz 94 not sz 93.
Regardless of my thinking, if you should have an issue with that, please let me know.
I would then kindly ask you to allow me to swap my Casualties choice.
Best regardsAetV
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@aequitas-et-veritas That’s fine
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TripleA Turn Summary: ANZAC round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Germans 1 destroyer moved from 54 Sea Zone to 37 Sea Zone ANZAC take 42 Sea Zone from Japanese Combat - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 transport moved from 54 Sea Zone to 46 Sea Zone 2 infantry moved from New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 carrier placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 fighter EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :





