Triple allied move done.
Italy may proceed when ready.
Godspeed :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Russians
Russians buy nothing; Remaining resources: 10 PUs;
Combat Move - Russians
Turn Complete - Russians
Russians collect 3 PUs; end with 13 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 armour, 1 factory_minor, 2 fighters, 7 mech_infantrys and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 mech_infantrys moved from West India to Persia
2 bombers moved from Sikang to Persia
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
3 fighters and 2 tactical_bombers moved from 42 Sea Zone to Celebes
1 tactical_bomber moved from 42 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
6 fighters and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
Combat - Japanese
Battle in Iwo Jima
Battle in Persia
Japanese attack with 2 bombers and 2 mech_infantrys
British defend with 2 infantry
Japanese roll dice for 2 bombers and 2 mech_infantrys in Persia, round 2 : 2/4 hits, 1.67 expected hits
British roll dice for 2 infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Persia
Japanese win, taking Iwo Jima from Americans, taking Persia from British with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 2 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 6 fighters, 1 tactical_bomber and 1 transport
Americans defend with 1 transport; ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 6 fighters, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 : 3/8 hits, 4.00 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 transport owned by the Americans and 1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 6 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine
Casualties for Americans: 1 transport
Battle in Celebes
Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Celebes, round 2 : 5/10 hits, 5.00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Japanese
6 fighters and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
4 fighters and 4 tactical_bombers moved from Celebes to 42 Sea Zone
1 carrier and 1 destroyer moved from 20 Sea Zone to 42 Sea Zone
1 fighter moved from 20 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 17 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
11 armour and 6 mech_infantrys moved from West India to Eastern Persia
3 armour and 4 mech_infantrys moved from India to Eastern Persia
7 mech_infantrys moved from Burma to West India
1 mech_infantry moved from Yunnan to India
1 mech_infantry moved from Hunan to Burma
3 armour moved from French Indo China to Burma
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 tactical_bomber moved from Szechwan to Manchuria
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Yunnan to Hunan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Sikang to Szechwan
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Tsinghai to Sikang
1 aaGun moved from Tsinghai to Kazakhstan
1 artillery moved from Tsinghai to Kazakhstan
2 bombers moved from Persia to West India
Place Units - Japanese
1 factory_minor placed in West India
2 armour and 1 mech_infantry placed in India
3 mech_infantrys placed in French Indo China
3 transports placed in 20 Sea Zone
3 mech_infantrys placed in Kiangsu
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 85 PUs; end with 86 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 89 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 99 PUs
Combat Hit Differential Summary :
Americans regular : -0.83
Japanese regular : -0.67
British regular : 0.33
@aagamerz13 gg so far surf. my last move till tomorrow evening. japan is rolling, see if uk can stop them in med
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 bomber, 4 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Norway to Finland
3 fighters and 1 tactical_bomber moved from 112 Sea Zone to Finland
1 bomber moved from United Kingdom to Germany
1 bomber moved from Wake Island to 17 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 bomber moved from Queensland to 44 Sea Zone
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Battle in 17 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese submerged
1 transport owned by the Japanese lost in 17 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Finland
Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry and 1 mech_infantry
Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Finland, round 2 : 1/6 hits, 2.50 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Finland
Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Finland, round 3 : 2/6 hits, 2.50 expected hits
Germans roll dice for 1 mech_infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in 44 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 44 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 44 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 44 Sea Zone
Americans roll dice for 1 bomber in 44 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 9
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - Americans
1 bomber moved from Germany to Norway
6 transports moved from 112 Sea Zone to 91 Sea Zone
3 infantry moved from Morocco to 91 Sea Zone
1 aaGun moved from Gibraltar to 91 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 aaGun and 3 infantry moved from 112 Sea Zone to Norway
1 submarine moved from 91 Sea Zone to 105 Sea Zone
3 fighters moved from Finland to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
2 fighters and 2 tactical_bombers moved from 31 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to Queensland
2 fighters and 1 tactical_bomber moved from Wake Island to Queensland
1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 31 Sea Zone to 26 Sea Zone
10 submarines moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from 17 Sea Zone to New Guinea
1 bomber moved from 44 Sea Zone to New Guinea
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Queensland
2 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Tobruk to Egypt
1 tactical_bomber moved from Finland to Norway
1 tactical_bomber moved from Norway to 112 Sea Zone
1 tactical_bomber moved from United Kingdom to Norway
Place Units - Americans
3 infantry placed in Eastern United States
1 armour and 2 infantry placed in Norway
Americans undo move 2.
Americans undo move 1.
1 armour and 2 infantry placed in Eastern United States
1 artillery, 1 bomber, 4 fighters and 1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
1 armour and 2 infantry placed in Norway
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : -3.67
Japanese regular : 0.00
Germans AA : -0.17
Germans regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 bomber, 4 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Norway to Finland
3 fighters and 1 tactical_bomber moved from 112 Sea Zone to Finland
1 bomber moved from United Kingdom to Germany
1 bomber moved from Wake Island to 17 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 bomber moved from Queensland to 44 Sea Zone
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Battle in 17 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese submerged
1 transport owned by the Japanese lost in 17 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Finland
Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry and 1 mech_infantry
Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Finland, round 2 : 1/6 hits, 2.50 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Finland
Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Finland, round 3 : 2/6 hits, 2.50 expected hits
Germans roll dice for 1 mech_infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in 44 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 44 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 44 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 44 Sea Zone
Americans roll dice for 1 bomber in 44 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 9
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - Americans
1 bomber moved from Germany to Norway
6 transports moved from 112 Sea Zone to 91 Sea Zone
3 infantry moved from Morocco to 91 Sea Zone
1 aaGun moved from Gibraltar to 91 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 aaGun and 3 infantry moved from 112 Sea Zone to Norway
1 submarine moved from 91 Sea Zone to 105 Sea Zone
3 fighters moved from Finland to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
2 fighters and 2 tactical_bombers moved from 31 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to Queensland
2 fighters and 1 tactical_bomber moved from Wake Island to Queensland
1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 31 Sea Zone to 26 Sea Zone
10 submarines moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from 17 Sea Zone to New Guinea
1 bomber moved from 44 Sea Zone to New Guinea
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Queensland
2 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Tobruk to Egypt
1 tactical_bomber moved from Finland to Norway
1 tactical_bomber moved from Norway to 112 Sea Zone
1 tactical_bomber moved from United Kingdom to Norway
Place Units - Americans
3 infantry placed in Eastern United States
1 armour and 2 infantry placed in Norway
Americans undo move 2.
Americans undo move 1.
1 armour and 2 infantry placed in Eastern United States
1 artillery, 1 bomber, 4 fighters and 1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
1 armour and 2 infantry placed in Norway
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 7 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Iraq to Persia
2 fighters moved from Iraq to Persia
Combat - British
Battle in Persia
British attack with 2 fighters and 1 infantry
Japanese defend with 1 mech_infantry
British roll dice for 2 fighters and 1 infantry in Persia, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Persia
British win, taking Persia from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
2 fighters moved from Persia to Iraq
1 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Egypt to Iraq
2 transports moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 3 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Trans-Jordan
1 transport moved from 98 Sea Zone to 72 Sea Zone
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 artillery moved from Alexandria to Egypt
1 bomber moved from Tobruk to Gibraltar
1 fighter moved from Gibraltar to United Kingdom
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
2 transports moved from 112 Sea Zone to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
3 infantry moved from 112 Sea Zone to Norway
1 aaGun moved from 112 Sea Zone to Norway
1 fighter moved from 98 Sea Zone to Iraq
1 tactical_bomber moved from 98 Sea Zone to Iraq
Place Units - British
3 infantry placed in Iraq
3 infantry placed in Egypt
1 infantry placed in Union of South Africa
2 tactical_bombers placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -3.67
Japanese regular : -0.33
Germans AA : -0.17
Germans regular : -1.00
British regular : -0.17
@aagamerz13 Your ‘gg’ comment initially threw me off…I thought you were going to concede ;)
Yes, I’ve fighting with Germany…but Japan is a multi headed monster that I have no answer for.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 bomber, 4 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Norway to Finland
3 fighters and 1 tactical_bomber moved from 112 Sea Zone to Finland
1 bomber moved from United Kingdom to Germany
1 bomber moved from Wake Island to 17 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 bomber moved from Queensland to 44 Sea Zone
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Battle in 17 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese submerged
1 transport owned by the Japanese lost in 17 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Finland
Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry and 1 mech_infantry
Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Finland, round 2 : 1/6 hits, 2.50 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Finland
Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Finland, round 3 : 2/6 hits, 2.50 expected hits
Germans roll dice for 1 mech_infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in 44 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 44 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 44 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 44 Sea Zone
Americans roll dice for 1 bomber in 44 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 9
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - Americans
1 bomber moved from Germany to Norway
6 transports moved from 112 Sea Zone to 91 Sea Zone
3 infantry moved from Morocco to 91 Sea Zone
1 aaGun moved from Gibraltar to 91 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 aaGun and 3 infantry moved from 112 Sea Zone to Norway
1 submarine moved from 91 Sea Zone to 105 Sea Zone
3 fighters moved from Finland to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
2 fighters and 2 tactical_bombers moved from 31 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to Queensland
2 fighters and 1 tactical_bomber moved from Wake Island to Queensland
1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 31 Sea Zone to 26 Sea Zone
10 submarines moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from 17 Sea Zone to New Guinea
1 bomber moved from 44 Sea Zone to New Guinea
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Queensland
2 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Tobruk to Egypt
1 tactical_bomber moved from Finland to Norway
1 tactical_bomber moved from Norway to 112 Sea Zone
1 tactical_bomber moved from United Kingdom to Norway
Place Units - Americans
3 infantry placed in Eastern United States
1 armour and 2 infantry placed in Norway
Americans undo move 2.
Americans undo move 1.
1 armour and 2 infantry placed in Eastern United States
1 artillery, 1 bomber, 4 fighters and 1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
1 armour and 2 infantry placed in Norway
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 7 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Iraq to Persia
2 fighters moved from Iraq to Persia
Combat - British
Battle in Persia
British attack with 2 fighters and 1 infantry
Japanese defend with 1 mech_infantry
British roll dice for 2 fighters and 1 infantry in Persia, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Persia
British win, taking Persia from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
2 fighters moved from Persia to Iraq
1 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Egypt to Iraq
2 transports moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 3 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Trans-Jordan
1 transport moved from 98 Sea Zone to 72 Sea Zone
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 artillery moved from Alexandria to Egypt
1 bomber moved from Tobruk to Gibraltar
1 fighter moved from Gibraltar to United Kingdom
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
2 transports moved from 112 Sea Zone to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
3 infantry moved from 112 Sea Zone to Norway
1 aaGun moved from 112 Sea Zone to Norway
1 fighter moved from 98 Sea Zone to Iraq
1 tactical_bomber moved from 98 Sea Zone to Iraq
Place Units - British
3 infantry placed in Iraq
3 infantry placed in Egypt
1 infantry placed in Union of South Africa
2 tactical_bombers placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 98 Sea Zone: 2 transports
EDIT: Adding units owned by British to 81 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -3.67
Japanese regular : -0.33
Germans AA : -0.17
Germans regular : -1.00
British regular : -0.17
Instead of dropping off units in SZ98, the transports go to SZ81.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Italians
Italians buy nothing; Remaining resources: 4 PUs;
Combat Move - Italians
2 fighters moved from Southern Italy to Bryansk
Non Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,4,3,1,2,2,4
Italians collect 2 PUs (8 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 armour and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 armour and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Celebes
ANZAC roll dice for 1 armour and 1 infantry in Celebes, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 infantry and 1 tactical_bomber placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67
ANZAC regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 armour and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 armour and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Celebes
ANZAC roll dice for 1 armour and 1 infantry in Celebes, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 infantry and 1 tactical_bomber placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67
ANZAC regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 20 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Northwest Persia to Persia
4 fighters moved from Bryansk to Persia
1 bomber moved from Bryansk to Persia
2 infantry moved from Vyborg to Finland
3 fighters moved from Novgorod to Finland
1 bomber moved from Bryansk to Finland
Combat - Germans
Battle in Persia
Germans attack with 1 bomber, 4 fighters and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber, 4 fighters and 1 infantry in Persia, round 2 : 2/6 hits, 2.83 expected hits
British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Germans and 1 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 4 fighters and 1 infantry remaining. Battle score for attacker is -11
Casualties for Germans: 1 bomber
Casualties for British: 1 infantry
Battle in Finland
Germans attack with 1 bomber, 3 fighters and 2 infantry
Americans defend with 2 infantry
Germans roll dice for 1 bomber, 3 fighters and 2 infantry in Finland, round 2 : 2/6 hits, 2.50 expected hits
Americans roll dice for 2 infantry in Finland, round 2 : 2/2 hits, 0.67 expected hits
1 fighter owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 fighter and 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Germans
1 bomber moved from Finland to Novgorod
2 fighters moved from Finland to Novgorod
2 mech_infantrys moved from Bryansk to Novgorod
2 infantry moved from Western Germany to Denmark
3 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
1 infantry moved from Tambov to Bryansk
1 infantry moved from Rostov to Bryansk
1 infantry moved from Volgograd to Tambov
2 infantry moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Western Germany to Southern Italy
4 fighters moved from Persia to Eastern Persia
1 infantry moved from France to Normandy Bordeaux
Place Units - Germans
3 infantry placed in Novgorod
1 destroyer placed in 110 Sea Zone
2 infantry placed in Normandy Bordeaux
2 infantry and 1 mech_infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Western Ukraine
7 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,5,3,4,1,6,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
Germans collect 59 PUs (5 lost to blockades); end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : 1.33
Germans regular : -1.33
British regular : 0.67
@aagamerz13 hi before u make ussr move i need to edit my germany move. will do it in two hours in case you play before then
@aagamerz13 no problem. Glad i got you worried about something
Seems like i got all the problems
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 20 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Northwest Persia to Persia
4 fighters moved from Bryansk to Persia
1 bomber moved from Bryansk to Persia
2 infantry moved from Vyborg to Finland
3 fighters moved from Novgorod to Finland
1 bomber moved from Bryansk to Finland
Combat - Germans
Battle in Persia
Germans attack with 1 bomber, 4 fighters and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber, 4 fighters and 1 infantry in Persia, round 2 : 2/6 hits, 2.83 expected hits
British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Germans and 1 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 4 fighters and 1 infantry remaining. Battle score for attacker is -11
Casualties for Germans: 1 bomber
Casualties for British: 1 infantry
Battle in Finland
Germans attack with 1 bomber, 3 fighters and 2 infantry
Americans defend with 2 infantry
Germans roll dice for 1 bomber, 3 fighters and 2 infantry in Finland, round 2 : 2/6 hits, 2.50 expected hits
Americans roll dice for 2 infantry in Finland, round 2 : 2/2 hits, 0.67 expected hits
1 fighter owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 fighter and 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Germans
1 bomber moved from Finland to Novgorod
2 fighters moved from Finland to Novgorod
2 mech_infantrys moved from Bryansk to Novgorod
2 infantry moved from Western Germany to Denmark
3 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
1 infantry moved from Tambov to Bryansk
1 infantry moved from Rostov to Bryansk
1 infantry moved from Volgograd to Tambov
2 infantry moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Western Germany to Southern Italy
4 fighters moved from Persia to Eastern Persia
1 infantry moved from France to Normandy Bordeaux
Place Units - Germans
3 infantry placed in Novgorod
1 destroyer placed in 110 Sea Zone
2 infantry placed in Normandy Bordeaux
2 infantry and 1 mech_infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Western Ukraine
7 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,5,3,4,1,6,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
Germans collect 59 PUs (5 lost to blockades); end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 110 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to Western Germany: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Denmark: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 1.33
Germans regular : -1.33
British regular : 0.67
@aagamerz13 no issues. forgot ussr planes in range of blocker so bought two mechs instead and reinforced denmark.
@aagamerz13 last save ready
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Russians
Russians buy nothing; Remaining resources: 20 PUs;
Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Norway to Western Germany
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
Combat - Russians
Combat Hit Differential Summary :