L22 BM Me1945 (X) vs. farmboy (+20)
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@me1945 still figuring out the anzac turn but should post in a moment. I will be sending the sub and fig against your sub and destroyer in 41. I assume you won’t submerge but I’ll wait for confirmation
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TripleA Manual Gamesave Post: ANZAC round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from India to 41 Sea Zone 1 submarine moved from 39 Sea Zone to 41 Sea Zone Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer, 1 submarine and 1 transport
Combat Hit Differential Summary :
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NO submerge
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from India to 41 Sea Zone 1 submarine moved from 39 Sea Zone to 41 Sea Zone Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer, 1 submarine and 1 transport Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 fighter in 41 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 41 Sea Zone ANZAC roll dice for 1 fighter in 41 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 41 Sea Zone Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is -8 Casualties for ANZAC: 1 fighter and 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 infantry moved from Saudi Arabia to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea 1 cruiser and 1 submarine moved from 63 Sea Zone to 26 Sea Zone 2 fighters moved from New Zealand to New South Wales 1 destroyer moved from 63 Sea Zone to 61 Sea Zone 1 aaGun, 1 artillery, 3 fighters, 3 infantry and 1 marine moved from New South Wales to South Australia Place Units - ANZAC 1 armour, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 infantry moved from Egypt to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1.00 ANZAC regular : -0.33
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from India to 41 Sea Zone 1 submarine moved from 39 Sea Zone to 41 Sea Zone Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer, 1 submarine and 1 transport Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 fighter in 41 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 41 Sea Zone ANZAC roll dice for 1 fighter in 41 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 41 Sea Zone Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is -8 Casualties for ANZAC: 1 fighter and 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 infantry moved from Saudi Arabia to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea 1 cruiser and 1 submarine moved from 63 Sea Zone to 26 Sea Zone 2 fighters moved from New Zealand to New South Wales 1 destroyer moved from 63 Sea Zone to 61 Sea Zone 1 aaGun, 1 artillery, 3 fighters, 3 infantry and 1 marine moved from New South Wales to South Australia Place Units - ANZAC 1 armour, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 infantry moved from Egypt to Trans-Jordan Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 63 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 1.00 ANZAC regular : -0.33
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@me1945 changed the ANZAC sub ncm and reposted.
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 fighter, 2 infantry, 1 marine and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Eastern Poland to Archangel 1 bomber moved from Western Germany to Archangel 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 armour moved from Eastern Poland to Baltic States Germans take Baltic States from Russians 1 armour moved from Baltic States to Novgorod 1 armour moved from Eastern Poland to Belarus 1 armour moved from Belarus to Novgorod 1 destroyer moved from 110 Sea Zone to 123 Sea Zone 1 artillery moved from Western Germany to 112 Sea Zone 1 artillery and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 infantry moved from Finland to 127 Sea Zone 1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod 1 mech_infantry moved from Eastern Poland to Smolensk Germans take Smolensk from Russians 1 mech_infantry moved from Romania to Ukraine Germans take Ukraine from Russians 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland 1 fighter and 2 tactical_bombers moved from Finland to Novgorod 1 fighter moved from Western Germany to Novgorod 1 bomber moved from Western Germany to Novgorod Combat - Germans Battle in 123 Sea Zone Germans attack with 1 destroyer Russians defend with 1 submarine Germans roll dice for 1 destroyer in 123 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 123 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Germans lost in 123 Sea Zone Russians win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Germans: 1 destroyer Battle in Novgorod Germans attack with 2 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers Russians defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry Russians roll AA dice in Novgorod : 1/3 hits, 0.50 expected hits 1 fighter owned by the Germans lost in Novgorod Germans roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Novgorod, round 2 : 4/8 hits, 4.17 expected hits Russians roll dice for 1 aaGun, 2 artilleries and 4 infantry in Novgorod, round 2 : 1/6 hits, 2.00 expected hits 3 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Novgorod Germans roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter and 2 tactical_bombers in Novgorod, round 3 : 3/7 hits, 3.83 expected hits Russians roll dice for 2 artilleries and 1 infantry in Novgorod, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 artillery owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 2 armour, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 1 artillery, 1 fighter and 1 infantry Casualties for Russians: 1 aaGun, 2 artilleries and 4 infantry Battle in Archangel Germans attack with 1 armour, 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 destroyer moved from 112 Sea Zone to 127 Sea Zone 1 tactical_bomber moved from Novgorod to Belarus 1 fighter moved from Novgorod to Belarus 4 aaGuns, 5 artilleries and 26 infantry moved from Eastern Poland to Belarus 1 bomber moved from Novgorod to Eastern Poland 1 tactical_bomber moved from Novgorod to Eastern Poland 2 armour moved from Romania to Greece 1 mech_infantry moved from Romania to Greece 1 mech_infantry moved from Yugoslavia to Greece 1 infantry moved from Bulgaria to Greece 1 armour moved from Romania to Greece 1 armour moved from Romania to Eastern Poland 1 mech_infantry moved from Romania to Eastern Poland 2 armour and 4 mech_infantrys moved from Germany to Eastern Poland 1 bomber moved from Archangel to Eastern Poland 1 mech_infantry moved from Eastern Poland to Belarus 1 armour moved from Eastern Poland to Belarus 1 mech_infantry moved from Romania to Belarus 1 armour moved from Norway to Karelia 1 infantry moved from Norway to Finland 1 fighter moved from 110 Sea Zone to Spain 1 tactical_bomber moved from Gibraltar to Spain 1 mech_infantry moved from Gibraltar to Spain 1 tactical_bomber moved from Western Germany to Spain 1 fighter moved from Western Germany to Spain 1 infantry moved from Western Germany to France 1 aaGun moved from France to Western Germany 1 aaGun moved from France to Southern France 1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 110 Sea Zone to 112 Sea Zone 1 carrier moved from 94 Sea Zone to 97 Sea Zone Place Units - Germans 1 fighter placed in Western Germany 1 marine placed in Western Germany 2 infantry placed in Southern France 2 armour and 4 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Russians regular : -0.50 Germans regular : -1.67 Russians AA : 0.50
Territory Summary for Germans :
Gibraltar : 1 flag, 1 airfield and 1 harbour Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 marine Germany : 2 armour, 1 factory_major and 4 mech_infantrys Belarus : 4 aaGuns, 1 armour, 5 artilleries, 1 fighter, 26 infantry, 2 mech_infantrys and 1 tactical_bomber Karelia : 1 flag, 1 armour and 1 infantry Baltic States : 1 flag Vyborg : 1 flag, 1 infantry Archangel : 1 flag, 1 armour and 1 mech_infantry Eastern Poland : 3 armour, 2 bombers, 4 mech_infantrys and 1 tactical_bomber Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry Western Ukraine : 1 flag Novgorod : 1 flag, 1 airfield, 2 armour, 1 factory_minor and 1 harbour Smolensk : 1 flag, 1 mech_infantry 112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 1 submarine 125 Sea Zone : 1 submarine Bulgaria : 1 flag Greece : 3 armour, 1 infantry and 2 mech_infantrys 97 Sea Zone : 1 carrier 127 Sea Zone : 1 destroyer and 1 transport Yugoslavia : 1 flag Spain : 2 fighters, 1 mech_infantry and 2 tactical_bombers Finland : 1 flag, 3 infantry
Production/PUs Summary :
Germans : 54 / 59 Russians : 26 / 47 Japanese : 57 / 68 Americans : 56 / 81 Chinese : 7 / 11 British : 34 / 42 UK_Pacific : 7 / 9 Italians : 22 / 32 ANZAC : 12 / 18 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 3 / 0
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@me1945 one thing that is a bit weird is that during this German turn and my ANZAC turn, some of hte dice rolls aren’t showing up in my email. On the ANZAC turn, I couldn’t find your destroyer roll and here the Russian sub didn’t show up in my email. Are you having the same problem?
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@farmboy No, I see both rolls you mentioned.
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@me1945 I’m not concerned. I saw the Anzac rolls of course, and the roll I missed on Germany’s turn, benefited me. But I just haven’t had this problem before. If the rolls don’t show up in the inbox I usually find them in spam.
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Purchase Units - Russians Russians buy 5 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 mech_infantrys moved from Vologda to Archangel 1 fighter and 1 tactical_bomber moved from Novosibirsk to Archangel 1 fighter moved from Russia to Ukraine 1 fighter moved from Russia to Smolensk 2 infantry moved from Russia to Smolensk 2 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 14 infantry moved from Buryatia to Amur Combat - Russians Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Ukraine Russians attack with 1 fighter and 3 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter and 3 infantry in Ukraine, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Archangel Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 armour and 1 mech_infantry Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 3 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 armour in Archangel, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 armour and 1 mech_infantry Battle in Amur Russians attack with 14 infantry Japanese defend with 1 infantry Russians roll dice for 14 infantry in Amur, round 2 : 2/14 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Amur Russians win, taking Amur from Japanese with 14 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 aaGuns moved from Buryatia to Amur 2 infantry moved from Tsagaan Olom to Kansu 3 infantry moved from Olgiy to Kansu 1 armour moved from Szechwan to Kazakhstan 1 armour moved from Vologda to Bryansk 7 infantry moved from Russia to Bryansk 1 fighter moved from Smolensk to Bryansk 1 fighter moved from Ukraine to Bryansk 1 tactical_bomber moved from Archangel to Bryansk 1 fighter moved from Archangel to Russia 3 infantry moved from Timguska to Novosibirsk 1 submarine moved from 123 Sea Zone to 109 Sea Zone 1 armour moved from Kazakhstan to Russia Place Units - Russians 3 mech_infantrys placed in Volgograd 5 artilleries and 5 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 armour EDIT: Adding units owned by Russians to Turkey: 1 armour EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : -1.33 Russians regular : -0.83
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@farmboy said in L22 BM Me1945 (X) vs. farmboy (+20):
@me1945 I’m not concerned. I saw the Anzac rolls of course, and the roll I missed on Germany’s turn, benefited me. But I just haven’t had this problem before. If the rolls don’t show up in the inbox I usually find them in spam.
The Rus SS roll should be in the Junk:blush:
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@me1945 I’ll trade you that Russian sub roll for your Japanese sub roll on the Anzac turn :)
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 1 fighter, 1 harbour, 1 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 61 Sea Zone 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Kweichow to Shensi 1 mech_infantry moved from Hopei to Yunnan 1 artillery moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Burma 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 artillery moved from 39 Sea Zone to Ceylon 1 marine moved from Borneo to 43 Sea Zone 1 cruiser and 1 marine moved from 43 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Shan State 1 battleship moved from 37 Sea Zone to 38 Sea Zone 1 cruiser moved from 42 Sea Zone to 38 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Burma 1 artillery moved from 38 Sea Zone to Burma 1 fighter moved from Kwangsi to Burma 2 fighters moved from Hopei to Shensi 1 tactical_bomber moved from Anhwe to Shensi 1 bomber moved from Kwangsi to Shensi 1 fighter and 2 tactical_bombers moved from Hunan to Yunnan 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Shan State 1 infantry moved from Malaya to Shan State 1 infantry moved from Celebes to 44 Sea Zone 1 armour and 1 infantry moved from Kwangtung to 20 Sea Zone 1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from 37 Sea Zone to Shan State 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State 1 tactical_bomber moved from Hunan to Yunnan 1 bomber moved from Kwangsi to Yunnan Combat - Japanese Battle in Ceylon Battle in 61 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 61 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 61 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 61 Sea Zone Japanese win, taking Ceylon from UK_Pacific with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Yunnan Japanese attack with 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 3 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 : 3/8 hits, 3.33 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Battle in Burma Japanese attack with 1 artillery, 1 fighter and 3 infantry British defend with 1 aaGun and 2 infantry British roll AA dice in Burma : 1/1 hits, 0.17 expected hits 1 fighter owned by the Japanese lost in Burma Japanese roll dice for 1 battleship and 1 cruiser in Burma, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 3 infantry in Burma, round 2 : 1/4 hits, 1.00 expected hits UK_Pacific roll dice for 1 aaGun and 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the British and 1 infantry owned by the British lost in Burma Japanese roll dice for 1 artillery and 2 infantry in Burma, round 3 : 2/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is -5 Casualties for Japanese: 1 fighter and 2 infantry Casualties for British: 1 aaGun and 2 infantry Battle in Shan State Japanese attack with 1 armour, 2 fighters, 3 infantry, 1 marine and 2 tactical_bombers British defend with 1 artillery and 2 infantry Japanese roll dice for 1 cruiser in Shan State, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 armour, 2 fighters, 3 infantry, 1 marine and 2 tactical_bombers in Shan State, round 2 : 4/9 hits, 3.67 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits 1 artillery owned by the British and 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 fighters, 3 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for British: 1 artillery and 2 infantry Battle in Shensi Japanese attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 3/5 hits, 2.50 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 3 carriers moved from 42 Sea Zone to 38 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 61 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Japan 2 tactical_bombers moved from Shan State to 38 Sea Zone 2 fighters moved from Shan State to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to 38 Sea Zone 1 fighter moved from Caroline Islands to Kwangsi 1 fighter moved from Caroline Islands to Kwangsi 1 infantry moved from Buyant-Uhaa to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from Jehol to Anhwe 2 transports moved from 37 Sea Zone to 36 Sea Zone 1 artillery moved from Kwangtung to Kwangsi 1 artillery moved from Hunan to Kweichow 1 bomber moved from Yunnan to Kweichow 1 bomber moved from Shensi to Kweichow 2 tactical_bombers moved from Yunnan to Hunan 1 submarine moved from 41 Sea Zone to 37 Sea Zone 1 submarine moved from 45 Sea Zone to 56 Sea Zone 2 infantry moved from Buyant-Uhaa to Manchuria 1 fighter moved from Shensi to Kweichow 1 fighter and 1 tactical_bomber moved from Shensi to Kweichow 1 tactical_bomber moved from Hunan to Kweichow Place Units - Japanese 1 harbour placed in French Indo China 1 artillery, 1 infantry and 1 marine placed in Japan 2 artilleries placed in Manchuria 1 fighter placed in Manchuria 1 carrier and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Kwangsi: 1 fighter EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 0.83 British AA : 0.83 UK_Pacific regular : 0.00 ANZAC regular : -0.33
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 4 infantry Shantung : 1 flag Kwangsi : 1 flag, 2 artilleries and 1 fighter Kiangsu : 1 flag Kiangsi : 1 flag Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 1 infantry, 1 marine and 1 tactical_bomber Jehol : 1 flag Manchuria : 1 flag, 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 3 infantry and 2 mech_infantrys Yunnan : 1 flag, 2 infantry and 1 mech_infantry Suiyuyan : 1 flag, 1 infantry Kweichow : 1 flag, 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers Hunan : 1 flag, 1 artillery and 1 tactical_bomber Hopei : 1 flag, 1 infantry Szechwan : 1 flag, 1 artillery Chahar : 1 flag, 1 infantry Anhwe : 1 flag, 1 infantry Ceylon : 1 flag, 1 artillery Shan State : 1 flag, 1 armour, 3 infantry and 1 marine Burma : 1 flag, 1 artillery and 1 infantry Malaya : 1 flag, 1 harbour Borneo : 1 flag Kwangtung : 1 flag, 1 harbour Philippines : 1 flag, 1 airfield and 1 harbour French Indo China : 1 flag, 1 harbour Celebes : 1 flag Java : 1 flag Sumatra : 1 flag 42 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber 41 Sea Zone : 1 flag 37 Sea Zone : 1 flag, 1 cruiser, 1 destroyer, 1 submarine and 2 transports 36 Sea Zone : 2 transports 39 Sea Zone : 1 transport 38 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 2 transports 6 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 1 submarine and 1 transport Buyant-Uhaa : 1 flag 56 Sea Zone : 1 submarine
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TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 carrier and 2 fighters moved from 86 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from 64 Sea Zone to 91 Sea Zone 1 carrier, 1 destroyer and 1 fighter moved from 101 Sea Zone to 91 Sea Zone 1 bomber and 1 fighter moved from British Guiana to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar Combat - Americans
Combat Hit Differential Summary :
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@farmboy Posting this but assuming no scramble in 91
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 carrier and 2 fighters moved from 86 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from 64 Sea Zone to 91 Sea Zone 1 carrier, 1 destroyer and 1 fighter moved from 101 Sea Zone to 91 Sea Zone 1 bomber and 1 fighter moved from British Guiana to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar Combat - Americans Battle in Morocco Battle in Gibraltar Non Combat Move - Americans 2 infantry moved from Brazil to French Guiana 1 mech_infantry moved from Argentina to French Guiana 5 infantry moved from Argentina to Brazil 4 infantry moved from Chile to 66 Sea Zone 4 infantry and 2 transports moved from 66 Sea Zone to 63 Sea Zone 4 infantry moved from 63 Sea Zone to New Zealand 1 mech_infantry moved from Southeast Mexico to Colombia Americans take Colombia from Neutral_True 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 submarine moved from 89 Sea Zone to 91 Sea Zone 1 submarine moved from 89 Sea Zone to 92 Sea Zone 1 carrier moved from 64 Sea Zone to 91 Sea Zone 2 fighters moved from 64 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 16 Sea Zone to 26 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 63 Sea Zone to 54 Sea Zone 1 aaGun moved from Central United States to Western United States 2 aaGuns moved from Eastern United States to Central United States 2 fighters moved from 26 Sea Zone to Queensland 1 submarine moved from 64 Sea Zone to 26 Sea Zone 1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 64 Sea Zone to 63 Sea Zone 1 infantry and 1 mech_infantry moved from Southeast Mexico to 64 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 64 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from 91 Sea Zone to 89 Sea Zone 1 bomber moved from 91 Sea Zone to United Kingdom Place Units - Americans 1 transport placed in 101 Sea Zone 1 infantry placed in Central United States 2 fighters, 1 infantry and 1 tactical_bomber placed in Western United States 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
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@me1945 will come back to finish this later (possibly tomorrow). Might revisit the US ncms a little too. If you did want to scramble, we can do that too.
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@farmboy No scramble
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 3/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Szechwan to Shensi 2 infantry moved from Sikang to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : 2.17 Japanese regular : 0.67