Bretters VS Iron Stitch G40 alt universe


  • triplea_37590_17Japan.tsvg

    J17 is complete


  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 10 artilleries and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With British ANZAC
                Germans succeeds on action: Political Action Germans To War With British ANZAC: Changing Relationship for Germans and British from Neutrality to War
                Germans succeeds on action: Political Action Germans To War With British ANZAC: Changing Relationship for Germans and ANZAC from Neutrality to War
    
        Combat Move - Germans
            1 destroyer moved from 25 Sea Zone to 22 Sea Zone
            1 submarine moved from 6 Sea Zone to 22 Sea Zone
            1 battleship moved from 25 Sea Zone to 22 Sea Zone
            1 fighter moved from G6 to 22 Sea Zone
            1 tactical_bomber moved from 24 Sea Zone to 22 Sea Zone
            1 bomber moved from G5 to UK5
            1 battleship moved from 60 Sea Zone to 70 Sea Zone
            1 cruiser moved from 71 Sea Zone to 70 Sea Zone
            1 infantry moved from G19 to 60 Sea Zone
            1 artillery moved from G19 to 60 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 70 Sea Zone
            1 infantry moved from 70 Sea Zone to UK14
            1 artillery moved from 70 Sea Zone to UK14
            1 armour moved from G18 to PA9
            1 mech_infantry moved from G18 to PA9
            1 mech_infantry moved from G18 to PA9
            1 artillery moved from G17 to PA9
            1 armour moved from G17 to PA9
            1 infantry moved from G17 to PA9
            1 infantry moved from G17 to PA9
            1 infantry moved from G17 to PA9
            1 bomber moved from G15 to UK14
            1 artillery, 3 infantry and 1 mech_infantry moved from G13 to PA5
            1 armour moved from G10 to PA5
            1 mech_infantry moved from G11 to PA5
            1 mech_infantry moved from G11 to PA5
            1 armour moved from G11 to PA5
            1 armour moved from G11 to PA5
            1 fighter moved from 24 Sea Zone to 40 Sea Zone
            1 submarine moved from 38 Sea Zone to 40 Sea Zone
            1 submarine moved from 47 Sea Zone to 40 Sea Zone
            1 submarine moved from 97 Sea Zone to 95 Sea Zone
            1 submarine moved from 56 Sea Zone to 35 Sea Zone
            1 submarine moved from 37 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from G13 to 40 Sea Zone
            1 fighter moved from G13 to 40 Sea Zone
            1 tactical_bomber moved from G5 to 40 Sea Zone
            1 fighter moved from G5 to 40 Sea Zone
            1 tactical_bomber moved from G5 to 40 Sea Zone
            1 artillery moved from G4 to 24 Sea Zone
            1 artillery and 1 transport moved from 24 Sea Zone to 8 Sea Zone
            1 infantry moved from G1 to 8 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to UK5
            1 artillery moved from 22 Sea Zone to UK5
            1 carrier moved from 24 Sea Zone to 22 Sea Zone
            1 cruiser moved from 24 Sea Zone to 22 Sea Zone
            3 infantry moved from G16 to IN8
            1 fighter moved from G15 to IN8
            1 tactical_bomber moved from G15 to IN8
            1 infantry moved from G4 to PA3
            1 infantry moved from G4 to PA3
            1 infantry moved from G4 to PA3
            1 mech_infantry moved from G5 to PA3
            1 fighter moved from G5 to PA3
            1 armour moved from G7 to PA3
    
        Combat - Germans
            Battle in 95 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 95 Sea Zone
                Germans win, taking 95 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in UK14
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 fighter, 1 harbour and 1 infantry
                    Germans roll dice for 1 battleship and 1 cruiser in UK14, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 fighter and 1 infantry in UK14, round 2 : 0/2 hits, 1.00 expected hits
                    1 infantry owned by the British and 1 fighter owned by the British lost in UK14
                Germans win, taking UK14 from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 13
                Casualties for British: 1 fighter and 1 infantry
            Battle in 35 Sea Zone
                Germans attack with 2 submarines
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 submarines in 35 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 submarines in 35 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 submarines in 35 Sea Zone, round 5 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 35 Sea Zone
                    Germans roll dice for 1 submarine in 35 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 35 Sea Zone
                British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12
                Casualties for Germans: 2 submarines
            Battle in 22 Sea Zone
                Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                British defend with 1 battleship, 1 cruiser and 1 destroyer
                    Germans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 22 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 22 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 destroyer owned by the British, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 22 Sea Zone
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 22 Sea Zone, round 3 : 4/5 hits, 2.67 expected hits
                    British roll dice for 1 battleship in 22 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 destroyer owned by the Germans and 1 battleship owned by the British lost in 22 Sea Zone
                Germans win, taking 22 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 26
                Casualties for Germans: 1 destroyer and 1 submarine
                Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
            Battle in 40 Sea Zone
                Germans attack with 3 fighters, 2 submarines and 3 tactical_bombers
                British defend with 1 cruiser, 1 destroyer and 1 transport
                    Germans roll dice for 2 submarines in 40 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 3 fighters and 3 tactical_bombers in 40 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
                    British roll dice for 1 cruiser, 1 destroyer and 1 transport in 40 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    1 destroyer owned by the British, 1 transport owned by the British and 1 cruiser owned by the British lost in 40 Sea Zone
                Germans win, taking 40 Sea Zone from Neutral with 3 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 27
                Casualties for British: 1 cruiser, 1 destroyer and 1 transport
            Battle in IN8
                Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Independent_Neutral defend with 1 independent_neutral_free and 2 infantry
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in IN8, round 2 : 2/5 hits, 1.67 expected hits
                    Independent_Neutral roll dice for 2 infantry in IN8, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Independent_Neutral lost in IN8
                Germans converts independent_neutral_free into different units
                Germans win, taking IN8 from Independent_Neutral with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Independent_Neutral: 2 infantry
            Battle in PA3
                Germans attack with 1 armour, 1 fighter, 3 infantry and 1 mech_infantry
                Pro_Allies defend with 3 infantry
                    Germans roll dice for 1 armour, 1 fighter, 3 infantry and 1 mech_infantry in PA3, round 2 : 1/6 hits, 1.67 expected hits
                    Pro_Allies roll dice for 3 infantry in PA3, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Pro_Allies lost in PA3
                    Germans roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in PA3, round 3 : 0/5 hits, 1.50 expected hits
                    Pro_Allies roll dice for 2 infantry in PA3, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in PA3, round 4 : 1/5 hits, 1.50 expected hits
                    Pro_Allies roll dice for 2 infantry in PA3, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Pro_Allies lost in PA3
                    Germans roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in PA3, round 5 : 3/5 hits, 1.50 expected hits
                    Pro_Allies roll dice for 1 infantry in PA3, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Pro_Allies lost in PA3
                Germans win, taking PA3 from Pro_Allies with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Pro_Allies: 3 infantry
            Battle in PA5
                Germans attack with 3 armour, 1 artillery, 3 infantry and 3 mech_infantrys
                Pro_Allies defend with 4 infantry
                    Germans roll dice for 3 armour, 1 artillery, 3 infantry and 3 mech_infantrys in PA5, round 2 : 3/10 hits, 3.00 expected hits
                    Pro_Allies roll dice for 4 infantry in PA5, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Germans and 3 infantry owned by the Pro_Allies lost in PA5
                    Germans roll dice for 3 armour, 1 artillery, 2 infantry and 3 mech_infantrys in PA5, round 3 : 3/9 hits, 2.83 expected hits
                    Pro_Allies roll dice for 1 infantry in PA5, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Pro_Allies lost in PA5
                Germans win, taking PA5 from Pro_Allies with 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
                Casualties for Pro_Allies: 4 infantry
            Battle in PA9
                Germans attack with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys
                Pro_Allies defend with 2 infantry
                    Germans roll dice for 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys in PA9, round 2 : 2/8 hits, 2.33 expected hits
                    Pro_Allies roll dice for 2 infantry in PA9, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Pro_Allies lost in PA9
                Germans win, taking PA9 from Pro_Allies with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Pro_Allies: 2 infantry
            Battle in UK5
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in UK5, round 2 : 2/3 hits, 1.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in UK5, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in UK5
                Germans converts factory_minor into different units
                Germans win, taking UK5 from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
            Trigger Axis Attack Independent Neutral IN8: French has 1 french_escalation_tracker placed in FCap
    
        Non Combat Move - Germans
            Trigger French Escalation 2: Setting switch to true for conditionAttachment_French_Escalation_2_Switch attached to French
            1 bomber moved from UK5 to G5
            1 bomber moved from UK14 to G20
            1 fighter moved from G17 to I5
            1 infantry moved from G21 to PX5
                  Germans take PX5 from Pro_Axis
            1 infantry moved from G21 to PX5
            1 aaGun moved from G21 to PX5
            1 infantry moved from G18 to G17
            1 infantry moved from G16 to PX6
                  Germans take PX6 from Pro_Axis
            2 aaGuns, 2 artilleries and 2 infantry moved from G15 to G16
            1 fighter and 1 tactical_bomber moved from IN8 to G15
            1 infantry moved from G10 to G13
            1 infantry moved from G10 to G13
            2 artilleries and 3 infantry moved from G11 to G9
            1 infantry moved from G19 to G15
            1 aaGun moved from G19 to G15
            1 infantry moved from G2 to PX2
                  Germans take PX2 from Pro_Axis
            1 infantry moved from G2 to PX2
            1 infantry moved from G2 to PX2
            1 fighter moved from PA3 to G5
            1 fighter moved from 40 Sea Zone to G13
            1 fighter moved from 40 Sea Zone to G13
            1 tactical_bomber moved from 40 Sea Zone to G13
            1 tactical_bomber moved from 40 Sea Zone to G13
            1 fighter moved from 40 Sea Zone to G13
            1 tactical_bomber moved from 40 Sea Zone to G13
            1 infantry moved from G8 to PX3
                  Germans take PX3 from Pro_Axis
            5 infantry moved from G8 to G7
            1 mech_infantry moved from G6 to G5
            1 mech_infantry moved from G6 to G5
            1 armour moved from G6 to G5
            1 armour moved from G6 to G5
            1 armour moved from G6 to G5
            1 aaGun, 2 artilleries and 6 infantry moved from G6 to G5
            3 infantry moved from G7 to G5
            1 destroyer moved from 59 Sea Zone to 71 Sea Zone
    
        Place Units - Germans
            10 artilleries placed in G5
            1 mech_infantry placed in G21
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 58 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Units generate 3 PUs; Germans end with 66 PUs
    

    Combat Hit Differential Summary :

    Pro_Allies regular : -2.00
    Germans regular : -2.33
    British regular : -1.33
    Independent_Neutral regular : -0.67
    

    Savegame


  • triplea_37590_1USSR.tsvg

    USSR 1 complete


  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 4 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Japanese
    
        Non Combat Move - Japanese
            1 destroyer and 1 submarine moved from 65 Sea Zone to 76 Sea Zone
            1 transport moved from 109 Sea Zone to 106 Sea Zone
            1 infantry moved from J5 to 106 Sea Zone
            1 artillery moved from J5 to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 107 Sea Zone
            1 transport moved from 107 Sea Zone to 106 Sea Zone
            1 infantry moved from J5 to 106 Sea Zone
            1 artillery moved from J6 to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 107 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 108 Sea Zone to 107 Sea Zone
            1 destroyer moved from 109 Sea Zone to 107 Sea Zone
            1 fighter moved from J5 to J11
            1 transport moved from 91 Sea Zone to 106 Sea Zone
            1 infantry moved from J5 to 106 Sea Zone
            1 armour moved from J6 to 106 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 107 Sea Zone
            1 bomber moved from J6 to J11
            2 fighters and 2 tactical_bombers moved from J6 to J11
            1 battleship, 1 carrier, 1 cruiser and 1 fighter moved from 91 Sea Zone to 107 Sea Zone
            1 bomber moved from J9 to J11
            2 fighters and 2 tactical_bombers moved from J9 to J11
            1 fighter moved from J14 to J11
            1 tactical_bomber moved from J14 to J11
            1 submarine moved from 93 Sea Zone to 91 Sea Zone
            1 armour moved from J3 to J4
            1 artillery and 2 infantry moved from J2 to J3
            1 mech_infantry moved from J9 to J3
            1 armour moved from J9 to J3
            1 aaGun and 3 infantry moved from J9 to J2
            1 artillery and 3 infantry moved from J1 to J2
            1 infantry moved from J8 to J9
            1 artillery and 3 infantry moved from J7 to J6
            1 infantry moved from J5 to J6
            1 aaGun, 1 artillery and 2 infantry moved from J13 to J14
            1 infantry moved from J15 to J14
            1 mech_infantry moved from J15 to J14
    
        Place Units - Japanese
            4 transports placed in 91 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 30 PUs; end with 32 PUs
            Objective Japanese 1 Trade With America And France: Japanese met a national objective for an additional 10 PUs; end with 42 PUs
            Objective Japanese 2 Trade With China: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • triplea_37590_1UK(1).tsvg

    US/China/UK 1 complete


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 3 artilleries; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 artillery and 3 infantry moved from I3 to PA12
            1 artillery and 4 infantry moved from I4 to PA12
            3 infantry moved from I2 to UK22
            1 infantry moved from UK21 to UK22
            1 artillery moved from UK21 to UK22
            1 infantry moved from UK21 to UK22
            2 infantry moved from UK21 to UK22
            1 armour moved from I2 to PA12
            1 artillery moved from I1 to 72 Sea Zone
            1 infantry moved from I1 to 72 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 61 Sea Zone
            1 artillery moved from 61 Sea Zone to PA12
            1 infantry moved from 61 Sea Zone to PA12
            1 cruiser, 1 destroyer and 1 submarine moved from 74 Sea Zone to 98 Sea Zone
            1 submarine moved from 85 Sea Zone to 98 Sea Zone
            1 cruiser moved from 86 Sea Zone to 98 Sea Zone
            1 infantry moved from I7 to 86 Sea Zone
            1 artillery moved from I5 to 86 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 98 Sea Zone
            1 battleship moved from 86 Sea Zone to 98 Sea Zone
            1 destroyer moved from 75 Sea Zone to 98 Sea Zone
            1 carrier moved from 75 Sea Zone to 98 Sea Zone
            1 infantry moved from I5 to 75 Sea Zone
            1 armour moved from I5 to 75 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 75 Sea Zone to 98 Sea Zone
            1 armour moved from 98 Sea Zone to UK30
            1 artillery moved from 98 Sea Zone to UK30
            1 infantry moved from 98 Sea Zone to UK30
            1 infantry moved from 98 Sea Zone to UK30
            1 tactical_bomber moved from I5 to UK30
            1 fighter moved from I5 to UK30
            1 tactical_bomber moved from 75 Sea Zone to UK22
            1 fighter moved from I1 to UK22
            1 bomber moved from I1 to PA12
    
        Combat - Italians
            Battle in PA12
                Italians attack with 1 armour, 3 artilleries, 1 bomber and 8 infantry
                Pro_Allies defend with 3 infantry
                    Italians roll dice for 1 armour, 3 artilleries, 1 bomber and 8 infantry in PA12, round 2 : 3/13 hits, 4.00 expected hits
                    Pro_Allies roll dice for 3 infantry in PA12, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Pro_Allies and 1 infantry owned by the Italians lost in PA12
                Italians win, taking PA12 from Pro_Allies with 1 armour, 3 artilleries, 1 bomber and 7 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 infantry
                Casualties for Pro_Allies: 3 infantry
            Battle in UK22
                Italians attack with 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber
                British defend with 3 infantry
                    Italians roll dice for 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber in UK22, round 2 : 2/10 hits, 2.83 expected hits
                    British roll dice for 3 infantry in UK22, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the British and 2 infantry owned by the Italians lost in UK22
                    Italians roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in UK22, round 3 : 2/8 hits, 2.50 expected hits
                    British roll dice for 1 infantry in UK22, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in UK22
                Italians win, taking UK22 from British with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 2 infantry
                Casualties for British: 3 infantry
            Battle in UK30
                Italians attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 airfield, 1 fighter, 1 harbour and 3 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in UK30, round 2 : 3/3 hits, 1.67 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in UK30, round 2 : 1/6 hits, 2.50 expected hits
                    British roll dice for 1 fighter and 3 infantry in UK30, round 2 : 0/4 hits, 1.67 expected hits
                    1 fighter owned by the British and 3 infantry owned by the British lost in UK30
                Italians win, taking UK30 from British with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 19
                Casualties for British: 1 fighter and 3 infantry
    
        Non Combat Move - Italians
            1 fighter moved from UK30 to 98 Sea Zone
            1 tactical_bomber moved from UK30 to 98 Sea Zone
            1 aaGun moved from I1 to I5
            1 aaGun moved from UK21 to UK22
            1 aaGun moved from I4 to PA12
            1 mech_infantry moved from I2 to PX7
                  Italians take PX7 from Pro_Axis
            1 mech_infantry moved from UK21 to I4
            1 armour moved from UK21 to I4
            1 mech_infantry moved from I1 to I4
            1 bomber moved from PA12 to I1
            1 infantry moved from I6 to I5
            1 infantry moved from I6 to I5
            1 tactical_bomber moved from UK22 to I4
            1 fighter moved from UK22 to I5
    
        Place Units - Italians
            1 artillery placed in I1
            2 artilleries placed in I5
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -2.50
    Pro_Allies regular : 0.00
    British regular : -1.00
    

    Savegame


  • triplea_37590_1France(1).tsvg

    Franzac 1 is complete


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 2
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 destroyer, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Russians
                Germans succeeds on action: Political Action Germans To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            6 infantry moved from PX2 to R1
            1 bomber moved from G5 to R1
            2 artilleries and 3 infantry moved from G9 to PA4
            5 infantry moved from G7 to R8
            3 armour and 2 mech_infantrys moved from G5 to PA4
            14 artilleries and 20 infantry moved from G5 to R8
            1 mech_infantry moved from PA3 to G7
            1 armour moved from PA3 to G7
            1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 22 Sea Zone to 24 Sea Zone
            1 fighter moved from G13 to G5
            1 tactical_bomber moved from G13 to G5
            3 armour and 3 mech_infantrys moved from PA5 to G11
            3 infantry moved from IN8 to PA11
            1 fighter moved from G15 to PA11
            1 tactical_bomber moved from G15 to PA11
            2 artilleries and 2 infantry moved from G16 to IN8
            2 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from PA9 to UK13
            4 infantry moved from PX5 to PA9
            1 infantry moved from G17 to PA9
            1 mech_infantry moved from G21 to PA9
            1 artillery moved from UK14 to 70 Sea Zone
            1 infantry moved from UK14 to 70 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 70 Sea Zone to 84 Sea Zone
            1 infantry moved from 84 Sea Zone to PA14
            1 artillery moved from 84 Sea Zone to PA14
            1 destroyer moved from 71 Sea Zone to 84 Sea Zone
            1 submarine moved from 95 Sea Zone to 84 Sea Zone
            1 bomber moved from G20 to UK13
            4 infantry moved from PX6 to IN8
            1 infantry moved from G15 to G16
            1 infantry moved from G13 to PA5
            1 infantry moved from G13 to PA5
            2 infantry moved from PA3 to G4
            4 infantry moved from PX3 to G7
            1 fighter moved from I5 to PA9
            1 tactical_bomber moved from G13 to PA9
            1 fighter moved from G13 to G15
            1 fighter moved from G13 to G15
            1 tactical_bomber moved from G13 to G5
    
        Combat - Germans
            Battle in PA14
                Germans attack with 1 artillery and 1 infantry
                Pro_Allies defend with 2 infantry
                    Germans roll dice for 1 battleship and 1 cruiser in PA14, round 2 : 2/2 hits, 1.17 expected hits
                    Pro_Allies roll dice for 2 infantry in PA14, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the Pro_Allies lost in PA14
                Germans win, taking PA14 from Pro_Allies with 1 artillery remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Pro_Allies: 2 infantry
            Battle in PA4
                Germans attack with 3 armour, 2 artilleries, 3 infantry and 2 mech_infantrys
                Pro_Allies defend with 3 infantry
                    Germans roll dice for 3 armour, 2 artilleries, 3 infantry and 2 mech_infantrys in PA4, round 2 : 2/10 hits, 3.33 expected hits
                    Pro_Allies roll dice for 3 infantry in PA4, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the Pro_Allies lost in PA4
                    Germans roll dice for 3 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in PA4, round 3 : 3/9 hits, 3.17 expected hits
                    Pro_Allies roll dice for 1 infantry in PA4, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Pro_Allies lost in PA4
                Germans win, taking PA4 from Pro_Allies with 3 armour, 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Pro_Allies: 3 infantry
            Battle in PA11
                Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Pro_Allies defend with 2 infantry
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in PA11, round 2 : 2/5 hits, 1.67 expected hits
                    Pro_Allies roll dice for 2 infantry in PA11, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the Pro_Allies lost in PA11
                Germans win, taking PA11 from Pro_Allies with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Pro_Allies: 2 infantry
            Battle in R8
                Germans attack with 14 artilleries and 25 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 14 artilleries and 25 infantry in R8, round 2 : 11/39 hits, 11.17 expected hits
                    Russians roll dice for 1 infantry in R8, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in R8
                Germans win, taking R8 from Russians with 14 artilleries and 24 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in R1
                Germans attack with 1 bomber and 6 infantry
                Russians defend with 3 infantry
                    Germans roll dice for 1 bomber and 6 infantry in R1, round 2 : 3/7 hits, 1.67 expected hits
                    Russians roll dice for 3 infantry in R1, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in R1
                Germans win, taking R1 from Russians with 1 bomber and 5 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
            Battle in UK13
                Germans attack with 2 armour, 1 artillery, 1 bomber, 3 infantry and 2 mech_infantrys
                British defend with 1 aaGun, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    British roll AA dice in UK13 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 2 armour, 1 artillery, 1 bomber, 3 infantry and 2 mech_infantrys in UK13, round 2 : 3/9 hits, 3.00 expected hits
                    British roll dice for 1 aaGun, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in UK13, round 2 : 1/5 hits, 1.83 expected hits
                    1 aaGun owned by the British, 1 infantry owned by the Germans and 2 infantry owned by the British lost in UK13
                    Germans roll dice for 2 armour, 1 artillery, 1 bomber, 2 infantry and 2 mech_infantrys in UK13, round 3 : 3/8 hits, 2.83 expected hits
                    British roll dice for 1 armour, 1 artillery and 1 mech_infantry in UK13, round 3 : 1/3 hits, 1.17 expected hits
                    1 mech_infantry owned by the British, 1 infantry owned by the Germans, 1 artillery owned by the British and 1 armour owned by the British lost in UK13
                Germans win, taking UK13 from British with 2 armour, 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 19
                Casualties for Germans: 2 infantry
                Casualties for British: 1 aaGun, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
    
        Non Combat Move - Germans
            1 artillery and 1 infantry moved from PA5 to PX4
                  Germans take PX4 from Pro_Axis
            1 bomber moved from UK13 to PA9
            1 aaGun moved from PX5 to PA9
            1 aaGun moved from G15 to G16
            1 fighter moved from PA11 to IN8
            1 tactical_bomber moved from PA11 to IN8
            2 aaGuns moved from G16 to IN8
            1 bomber moved from R1 to G5
            1 aaGun moved from G5 to R8
    
        Place Units - Germans
            1 destroyer and 1 submarine placed in 24 Sea Zone
            2 armour and 6 mech_infantrys placed in G5
            1 armour placed in G15
            1 armour and 1 mech_infantry placed in G21
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 5,2,2,3
                Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 3
                Rolling for Convoy Blockade Damage in 58 Sea Zone. Rolls: 2
            Germans collect 58 PUs (11 lost to blockades); end with 58 PUs
            Objective Germans 6 North Sea Resources: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    British AA : -0.17
    Pro_Allies regular : 0.33
    Russians regular : 0.67
    Germans regular : 1.00
    British regular : -1.00
    

    Savegame


  • triplea_37590_2Rus(1).tsvg

    Russia two is complete


  • TripleA Manual Gamesave Post: Japanese round 2

    TripleA Manual Gamesave Post for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With British ANZAC
                Japanese succeeds on action: Political Action Japanese To War With British ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
    
        Combat Move - Japanese
            1 armour, 1 artillery and 6 infantry moved from J4 to UK16
                  Japanese take UK16 from British
            1 armour moved from J3 to UK16
            1 mech_infantry moved from J3 to UK16
            1 artillery and 2 infantry moved from J3 to J4
            1 artillery and 6 infantry moved from J2 to J3
            1 infantry moved from J9 to J2
            1 tactical_bomber moved from J11 to 102 Sea Zone
            1 armour, 2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 infantry, 2 tactical_bombers and 3 transports moved from 107 Sea Zone to 102 Sea Zone
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With British ANZAC
                Japanese succeeds on action: Political Action Japanese To War With British ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
    
        Combat Move - Japanese
            1 armour, 1 artillery and 6 infantry moved from J4 to UK16
                  Japanese take UK16 from British
            1 armour moved from J3 to UK16
            1 mech_infantry moved from J3 to UK16
            1 artillery and 2 infantry moved from J3 to J4
            1 artillery and 6 infantry moved from J2 to J3
            1 infantry moved from J9 to J2
            1 tactical_bomber moved from J11 to 102 Sea Zone
            1 armour, 2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 infantry, 2 tactical_bombers and 3 transports moved from 107 Sea Zone to 102 Sea Zone
    
        Combat - Japanese
            Battle in 102 Sea Zone
                Japanese attack with 1 armour, 2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 infantry, 3 tactical_bombers and 3 transports
                British defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport
                    Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 tactical_bombers and 3 transports in 102 Sea Zone, round 2 : 7/13 hits, 6.83 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport in 102 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    2 destroyers owned by the British, 1 cruiser owned by the British, 2 destroyers owned by the Japanese, 1 fighter owned by the British and 1 carrier owned by the British lost in 102 Sea Zone
                    Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 3 transports in 102 Sea Zone, round 3 : 6/11 hits, 6.17 expected hits
                    British roll dice for 1 battleship and 1 transport in 102 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    1 transport owned by the British and 1 battleship owned by the British lost in 102 Sea Zone
                Japanese win, taking 102 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 3 transports remaining. Battle score for attacker is 65
                Casualties for Japanese: 2 destroyers
                Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport
    
        Non Combat Move - Japanese
            1 transport moved from 91 Sea Zone to 108 Sea Zone
            1 artillery moved from J6 to 108 Sea Zone
            1 infantry moved from J6 to 108 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 107 Sea Zone
            1 transport moved from 91 Sea Zone to 108 Sea Zone
            1 infantry and 1 mech_infantry moved from J6 to 108 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 108 Sea Zone to 107 Sea Zone
            1 artillery moved from J14 to 91 Sea Zone
            1 artillery and 1 transport moved from 91 Sea Zone to 108 Sea Zone
            1 infantry moved from J6 to 108 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 107 Sea Zone
            1 artillery moved from J14 to 91 Sea Zone
            1 artillery and 1 transport moved from 91 Sea Zone to 108 Sea Zone
            1 infantry moved from J6 to 108 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 107 Sea Zone
            1 fighter moved from J11 to J14
            1 fighter moved from J11 to J14
            1 tactical_bomber moved from J11 to J14
            1 aaGun moved from J2 to J3
            1 destroyer moved from 76 Sea Zone to 91 Sea Zone
            1 submarine moved from 76 Sea Zone to 91 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            3 artilleries, 4 infantry and 1 mech_infantry moved from 107 Sea Zone to J11
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 92 Sea Zone
            1 armour and 2 mech_infantrys placed in J9
            1 infantry placed in J14
    
        Turn Complete - Japanese
            Japanese collect 31 PUs; end with 31 PUs
            Objective Japanese 2 Trade With China: Japanese met a national objective for an additional 5 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.00
    British regular : 0.50
    

    Savegame


  • triplea_37590_2UK(1).tsvg

    USA, China & UK 2 complete

    No Battles


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Russians
                Italians succeeds on action: Political Action Italians To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Italians
            2 infantry and 1 mech_infantry moved from PX7 to PA13
            1 armour moved from I4 to PA13
            1 tactical_bomber moved from I4 to PA13
            1 bomber moved from I1 to PA13
            1 mech_infantry moved from I4 to R28
                  Italians take R28 from Russians
            1 mech_infantry moved from I4 to R28
            1 armour moved from PA12 to R28
            3 artilleries and 7 infantry moved from PA12 to R28
            1 transport moved from 61 Sea Zone to 60 Sea Zone
            1 infantry moved from I1 to 60 Sea Zone
            1 artillery moved from I1 to 60 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
            1 artillery moved from 61 Sea Zone to R28
            1 infantry moved from 61 Sea Zone to R28
            1 artillery and 5 infantry moved from UK22 to I4
            1 armour, 1 artillery and 2 infantry moved from UK30 to 98 Sea Zone
            1 battleship moved from 98 Sea Zone to 101 Sea Zone
            1 cruiser moved from 98 Sea Zone to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 117 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 101 Sea Zone
            1 cruiser moved from 98 Sea Zone to 117 Sea Zone
            1 infantry moved from 117 Sea Zone to PA15
            1 armour moved from 117 Sea Zone to PA15
            1 submarine moved from 98 Sea Zone to 95 Sea Zone
            1 submarine moved from 98 Sea Zone to 70 Sea Zone
            1 destroyer moved from 98 Sea Zone to 101 Sea Zone
            1 destroyer moved from 98 Sea Zone to 117 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 117 Sea Zone
            1 artillery moved from 101 Sea Zone to UK31
            1 infantry moved from 101 Sea Zone to UK31
    
        Combat - Italians
            Battle in PA13
                Italians attack with 1 armour, 1 bomber, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Pro_Allies defend with 3 infantry
                    Italians roll dice for 1 armour, 1 bomber, 2 infantry, 1 mech_infantry and 1 tactical_bomber in PA13, round 2 : 3/6 hits, 2.33 expected hits
                    Pro_Allies roll dice for 3 infantry in PA13, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Pro_Allies lost in PA13
                Italians win, taking PA13 from Pro_Allies with 1 armour, 1 bomber, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Pro_Allies: 3 infantry
            Battle in UK31
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 aaGun and 1 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in UK31, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in UK31, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 aaGun and 1 infantry in UK31, round 2 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the British lost in UK31
                    Italians roll dice for 1 artillery and 1 infantry in UK31, round 3 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in UK31, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in UK31
                Italians win, taking UK31 from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                Casualties for British: 1 aaGun and 1 infantry
            Battle in PA15
                Italians attack with 1 armour and 1 infantry
                Pro_Allies defend with 1 infantry
                    Italians roll dice for 1 cruiser in PA15, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 armour and 1 infantry in PA15, round 2 : 0/2 hits, 0.67 expected hits
                    Pro_Allies roll dice for 1 infantry in PA15, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in PA15
                    Italians roll dice for 1 armour in PA15, round 3 : 0/1 hits, 0.50 expected hits
                    Pro_Allies roll dice for 1 infantry in PA15, round 3 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Italians lost in PA15
                Pro_Allies win with 1 infantry remaining. Battle score for attacker is -9
                Casualties for Italians: 1 armour and 1 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from UK22 to I4
            1 aaGun moved from PA12 to R28
            4 infantry moved from I1 to I2
            1 infantry moved from I5 to I1
            1 artillery moved from I5 to I1
            1 tactical_bomber moved from PA13 to I4
            1 fighter moved from I5 to I4
            1 bomber moved from PA13 to I4
    
        Place Units - Italians
            1 armour and 2 mech_infantrys placed in I1
            2 mech_infantrys placed in I5
    
        Turn Complete - Italians
            Italians collect 24 PUs; end with 24 PUs
            Objective Italians 4 Amphibious Ambitions: Italians met a national objective for an additional 3 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.50
    Pro_Allies regular : 0.33
    British regular : -0.67
    

    Savegame


  • triplea_37590_2Franzac(1).tsvg

    Franzac two is complete


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 3
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 3 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 infantry moved from IN8 to PA10
            1 armour moved from G15 to IN8
            1 artillery moved from IN8 to PA10
            1 infantry moved from IN8 to PA10
            1 fighter moved from IN8 to PA10
            1 tactical_bomber moved from IN8 to PA10
            1 artillery and 3 infantry moved from PX4 to UK12
            2 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from UK13 to UK12
            1 mech_infantry moved from PA9 to UK12
            1 infantry moved from PA9 to PA8
            1 infantry moved from PA9 to PA8
            3 infantry moved from PA9 to PA8
            1 fighter moved from PA9 to UK12
            1 tactical_bomber moved from PA9 to UK12
            1 infantry moved from PA5 to PX4
            1 infantry moved from PA5 to PX4
            1 fighter moved from G15 to G5
            1 infantry moved from R8 to R9
                  Germans take R9 from Russians
            14 artilleries and 23 infantry moved from R8 to R11
            3 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from PA4 to R11
            1 mech_infantry moved from G7 to R11
            1 armour moved from G7 to R11
            2 armour and 6 mech_infantrys moved from G5 to R11
            4 infantry moved from G7 to R8
            1 infantry moved from PA11 to R23
                  Germans take R23 from Russians
            1 infantry moved from G16 to IN8
            1 fighter moved from G15 to G5
    
        Combat - Germans
            Battle in UK12
                Germans attack with 2 armour, 2 artilleries, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber
                British defend with 3 infantry
                    Germans roll dice for 2 armour, 2 artilleries, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber in UK12, round 2 : 2/13 hits, 4.33 expected hits
                    British roll dice for 3 infantry in UK12, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the British lost in UK12
                    Germans roll dice for 2 armour, 2 artilleries, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber in UK12, round 3 : 5/13 hits, 4.33 expected hits
                    British roll dice for 1 infantry in UK12, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in UK12
                Germans win, taking UK12 from British with 2 armour, 2 artilleries, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for British: 3 infantry
            Battle in R11
                Germans attack with 6 armour, 16 artilleries, 25 infantry and 9 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 6 armour, 16 artilleries, 25 infantry and 9 mech_infantrys in R11, round 2 : 13/56 hits, 16.67 expected hits
                    Russians roll dice for 1 infantry in R11, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in R11
                Germans win, taking R11 from Russians with 6 armour, 16 artilleries, 24 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in PA10
                Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Pro_Allies defend with 3 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in PA10, round 2 : 3/5 hits, 2.00 expected hits
                    Pro_Allies roll dice for 3 infantry in PA10, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans and 3 infantry owned by the Pro_Allies lost in PA10
                Germans win, taking PA10 from Pro_Allies with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Pro_Allies: 3 infantry
            Battle in PA8
                Germans attack with 5 infantry
                Pro_Allies defend with 1 infantry
                    Germans roll dice for 5 infantry in PA8, round 2 : 0/5 hits, 0.83 expected hits
                    Pro_Allies roll dice for 1 infantry in PA8, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 5 infantry in PA8, round 3 : 0/5 hits, 0.83 expected hits
                    Pro_Allies roll dice for 1 infantry in PA8, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 5 infantry in PA8, round 4 : 0/5 hits, 0.83 expected hits
                    Pro_Allies roll dice for 1 infantry in PA8, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 5 infantry in PA8, round 5 : 1/5 hits, 0.83 expected hits
                    Pro_Allies roll dice for 1 infantry in PA8, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Pro_Allies lost in PA8
                Germans win, taking PA8 from Pro_Allies with 5 infantry remaining. Battle score for attacker is 3
                Casualties for Pro_Allies: 1 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Changing ownership of UK20 from British to Germans
            EDIT: Adding units owned by Germans to UK20: 1 artillery
            EDIT: Removing units owned by Germans from PA14: 1 artillery
            EDIT: Turning off Edit Mode
            1 aaGun moved from PA9 to PA8
            1 fighter moved from UK12 to PA9
            1 tactical_bomber moved from UK12 to PA9
            1 mech_infantry moved from G21 to PA9
            1 armour moved from G21 to PA9
            1 bomber moved from PA9 to G15
            1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 84 Sea Zone to 71 Sea Zone
            1 infantry moved from PA11 to IN8
            3 armour and 3 mech_infantrys moved from G11 to PA4
            1 infantry moved from G4 to 24 Sea Zone
            1 infantry moved from G4 to 24 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 24 Sea Zone to 25 Sea Zone
            1 infantry moved from 25 Sea Zone to G2
            1 infantry moved from 25 Sea Zone to G2
            1 infantry moved from R1 to PX2
            1 infantry moved from R1 to PX2
            1 aaGun moved from R8 to R11
            1 aaGun moved from G16 to IN8
            1 fighter moved from PA10 to G15
            1 tactical_bomber moved from PA10 to G15
    
        Place Units - Germans
            1 destroyer and 1 submarine placed in 25 Sea Zone
            2 infantry placed in G5
            6 mech_infantrys placed in G5
            1 infantry and 2 mech_infantrys placed in G21
            2 mech_infantrys placed in G15
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,1,5,3,3,6,5,3,6,1,4,5,2,4,6,5
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3,2,3,4,6,4,3,1,2,5
            Germans collect 68 PUs (8 lost to blockades); end with 68 PUs
            Objective Germans 6 North Sea Resources: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 3 Control Western Wall: Germans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Pro_Allies regular : -1.33
    Russians regular : 0.67
    Germans regular : -6.67
    British regular : -1.33
    

    Savegame


  • triplea_37590_3Rus(1).tsvg

    Russia 3 is complete


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            1 armour moved from UK16 to UK15
                  Japanese take UK15 from British
            1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from UK16 to UK17
                  Japanese take UK17 from British
            1 armour moved from UK15 to UK17
            1 armour, 2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 infantry, 3 tactical_bombers and 3 transports moved from 102 Sea Zone to 103 Sea Zone
            1 infantry moved from 103 Sea Zone to UK28
            1 artillery moved from 103 Sea Zone to UK28
            3 fighters and 3 tactical_bombers moved from 103 Sea Zone to UK28
            1 infantry moved from 103 Sea Zone to UK29
            1 artillery moved from 103 Sea Zone to UK29
            1 infantry moved from 103 Sea Zone to UK29
            1 armour moved from 103 Sea Zone to UK29
            1 mech_infantry moved from J11 to 107 Sea Zone
            1 artillery moved from J11 to 107 Sea Zone
            1 artillery moved from J11 to 107 Sea Zone
            1 artillery moved from J11 to 107 Sea Zone
            1 infantry moved from J11 to 107 Sea Zone
            1 infantry moved from J11 to 107 Sea Zone
            1 infantry moved from J11 to 107 Sea Zone
            1 infantry moved from J11 to 107 Sea Zone
            3 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 107 Sea Zone to 103 Sea Zone
            3 artilleries, 4 infantry and 1 mech_infantry moved from 103 Sea Zone to UK29
    
        Combat - Japanese
            Battle in UK29
            Battle in UK28
                Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 battleships in UK28, round 2 : 2/2 hits, 1.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in UK28, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in UK28
                Japanese win, taking UK29 from British, taking UK28 from British with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            3 fighters and 3 tactical_bombers moved from UK28 to 103 Sea Zone
            1 fighter moved from J11 to J6
            1 fighter moved from J11 to J6
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from J2 to J3
            1 artillery and 2 infantry moved from J4 to UK16
            1 aaGun, 1 artillery and 6 infantry moved from J3 to J4
            1 armour and 2 mech_infantrys moved from J9 to J3
    
        Place Units - Japanese
            3 submarines and 2 transports placed in 92 Sea Zone
            1 artillery placed in J14
    
        Turn Complete - Japanese
            Japanese collect 37 PUs; end with 37 PUs
            Objective Japanese 2 Trade With China: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    British regular : -0.67
    

    Savegame


  • triplea_37590_3UK Complete(2).tsvg

    USA, China & UK complete


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 aaGun, 2 destroyers and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from PA13 to UK23
                  Italians take UK23 from British
            1 armour moved from PA13 to UK24
                  Italians take UK24 from British
            1 armour moved from UK24 to UK26
                  Italians take UK26 from British
            1 infantry moved from PA13 to R32
                  Italians take R32 from Russians
            1 mech_infantry moved from PA13 to UK25
                  Italians take UK25 from British
            1 infantry moved from UK31 to 101 Sea Zone
            1 artillery moved from UK31 to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone
            1 infantry moved from 103 Sea Zone to UK28
            1 artillery moved from 103 Sea Zone to UK28
            1 submarine moved from 95 Sea Zone to 98 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 87 Sea Zone
            1 cruiser moved from 117 Sea Zone to 87 Sea Zone
            1 bomber moved from I4 to UK28
            1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 117 Sea Zone to 87 Sea Zone
            1 armour, 4 artilleries, 8 infantry and 2 mech_infantrys moved from R28 to R29
    
        Combat - Italians
            Battle in R29
                Italians attack with 1 armour, 4 artilleries, 8 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour, 4 artilleries, 8 infantry and 2 mech_infantrys in R29, round 2 : 4/15 hits, 4.17 expected hits
                    Russians roll dice for 1 infantry in R29, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in R29
                Italians win, taking R29 from Russians with 1 armour, 4 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in UK28
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in UK28, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 infantry in UK28, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in UK28
                Italians win, taking UK28 from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from UK28 to UK29
            1 aaGun, 1 artillery and 5 infantry moved from I4 to PA12
            1 transport moved from 61 Sea Zone to 60 Sea Zone
            1 infantry moved from I1 to 60 Sea Zone
            1 artillery moved from I1 to 60 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
            1 aaGun moved from R28 to R29
            1 infantry moved from 61 Sea Zone to R28
            1 artillery moved from 61 Sea Zone to R28
            1 armour moved from I1 to I4
            2 mech_infantrys moved from I1 to I4
            4 infantry moved from I2 to I1
            1 mech_infantry moved from I5 to I2
            1 mech_infantry moved from I5 to I2
            1 fighter moved from 87 Sea Zone to I5
            1 tactical_bomber moved from 87 Sea Zone to I5
    
        Place Units - Italians
            1 aaGun placed in I5
            2 destroyers placed in 87 Sea Zone
            1 submarine placed in 75 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from I4: 1 fighter
            EDIT: Removing units owned by Italians from I4: 1 tactical_bomber
            EDIT: Adding units owned by Italians to I5: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from I2: 1 mech_infantry
            EDIT: Removing units owned by Italians from I2: 1 mech_infantry
            EDIT: Adding units owned by Italians to I5: 2 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from I4: 1 mech_infantry
            EDIT: Adding units owned by Italians to I5: 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 34 PUs; end with 34 PUs
            Objective Italians 4 Amphibious Ambitions: Italians met a national objective for an additional 3 PUs; end with 37 PUs
            Objective Italians 2 Southern Wall: Italians met a national objective for an additional 3 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.50
    Russians regular : 0.67
    British regular : -0.33
    

    Savegame


  • triplea_37590_3Fra(2).tsvg

    Anzac & France 3 complete

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