@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Still need your email to put into the game to get dice rolls
ok i’ll put it in the allied turn
@me1945 also on the anzac turn, I will send my sub and fig against your destroyer and sub in 41. My assumption would be that the sub fights but I thought I should check. We will probably need to fight that in real time too, but if the sub doesn’t fight or if I start with 2 hits (or 0) than it might end up being fairly straightforward.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 harbour and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
2 fighters moved from Eastern United States to British Guiana
1 carrier and 1 fighter moved from 101 Sea Zone to 86 Sea Zone
1 fighter moved from Eastern United States to 86 Sea Zone
2 submarines moved from 101 Sea Zone to 89 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 66 Sea Zone
1 infantry and 1 mech_infantry moved from 66 Sea Zone to Argentina
Americans take Argentina from Neutral_True
2 infantry and 1 transport moved from 63 Sea Zone to 66 Sea Zone
2 infantry moved from 66 Sea Zone to Chile
Americans take Chile from Neutral_True
1 mech_infantry moved from Western United States to Southeast Mexico
1 mech_infantry moved from Western United States to Southeast Mexico
1 bomber moved from Western United States to British Guiana
1 fighter and 1 tactical_bomber moved from 63 Sea Zone to 64 Sea Zone
1 carrier moved from 63 Sea Zone to 64 Sea Zone
1 submarine moved from 63 Sea Zone to 64 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
1 infantry moved from 64 Sea Zone to Southeast Mexico
1 aaGun moved from Central United States to Southeast Mexico
1 submarine moved from 62 Sea Zone to 63 Sea Zone
1 cruiser and 1 destroyer moved from 63 Sea Zone to 26 Sea Zone
1 cruiser moved from 26 Sea Zone to 64 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 63 Sea Zone to 64 Sea Zone
1 carrier and 1 fighter moved from 26 Sea Zone to 64 Sea Zone
1 fighter moved from Hawaiian Islands to 64 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
1 harbour placed in Southeast Mexico
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 4 infantry moved from Szechwan to Yunnan
3 infantry moved from Szechwan to Shensi
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 5 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Szechwan to Sikang
1 fighter moved from Yunnan to Sikang
Place Units - Chinese
3 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Purchase Units - British
British buy 4 marines, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
1 artillery and 2 infantry moved from Burma to Shan State
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
3 infantry moved from Angola to Belgian Congo
3 infantry moved from Mozambique to Tanganyika Territory
1 submarine moved from 81 Sea Zone to 96 Sea Zone
1 fighter and 2 tactical_bombers moved from Egypt to 96 Sea Zone
1 fighter moved from Trans-Jordan to 96 Sea Zone
Combat - British
Battle in 96 Sea Zone
British attack with 2 fighters, 1 submarine and 2 tactical_bombers
Germans defend with 1 destroyer
British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 fighters and 2 tactical_bombers in 96 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
Germans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the British lost in 96 Sea Zone
British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Germans: 1 destroyer
Battle in Belgian Congo
British attack with 1 artillery and 3 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 3 infantry in Belgian Congo, round 2 : 0/4 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 3 infantry in Belgian Congo, round 3 : 0/4 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Belgian Congo, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 3 infantry in Belgian Congo, round 4 : 0/4 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Belgian Congo, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 3 infantry in Belgian Congo, round 5 : 1/4 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Belgian Congo, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Tanganyika Territory
British attack with 3 infantry
Italians defend with 1 infantry
British roll dice for 3 infantry in Tanganyika Territory, round 2 : 0/3 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Tanganyika Territory
British roll dice for 2 infantry in Tanganyika Territory, round 3 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Tanganyika Territory
1 infantry owned by the British retreated to Mozambique
Italians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Battle in Shan State
British attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery
British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 battleship, 1 cruiser and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 armour moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 armour moved from Northwest Persia to Turkey
1 infantry moved from Iraq to Turkey
1 mech_infantry moved from Iraq to Greece
British take Greece from Neutral_Allies
3 infantry moved from Afghanistan to West India
2 fighters and 2 tactical_bombers moved from 96 Sea Zone to Malta
2 submarines moved from 106 Sea Zone to 89 Sea Zone
1 transport moved from 106 Sea Zone to 89 Sea Zone
1 carrier moved from 106 Sea Zone to 89 Sea Zone
1 fighter moved from 106 Sea Zone to United Kingdom
1 fighter moved from 106 Sea Zone to 89 Sea Zone
1 armour and 3 infantry moved from Venezuela to British Guiana
1 artillery and 7 infantry moved from Burma to India
1 infantry moved from Afghanistan to West India
1 armour moved from India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 mech_infantry moved from Afghanistan to Eastern Persia
1 destroyer moved from 123 Sea Zone to 106 Sea Zone
1 submarine moved from 124 Sea Zone to 117 Sea Zone
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from British Guiana: 1 fighter
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
2 marines placed in Quebec
1 transport placed in 106 Sea Zone
2 marines placed in Egypt
1 submarine placed in 98 Sea Zone
1 transport placed in 71 Sea Zone
Turn Complete - British
British collect 38 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
1 artillery, 3 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Malta: 2 fighters and 2 tactical_bombers
EDIT: Adding units owned by British to Turkey: 2 fighters and 2 tactical_bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Quebec: 1 artillery
EDIT: Adding units owned by British to Southeast Mexico: 1 infantry
EDIT: Removing units owned by British from Quebec: 1 infantry
EDIT: Adding units owned by British to Quebec: 1 artillery
EDIT: Removing units owned by British from 106 Sea Zone: 1 cruiser
EDIT: Removing units owned by British from 89 Sea Zone: 1 fighter
EDIT: Adding units owned by British to 89 Sea Zone: 1 cruiser
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Southeast Mexico: 1 infantry
EDIT: Adding units owned by British to Quebec: 1 infantry
EDIT: Removing units owned by British from Quebec: 1 marine
EDIT: Adding units owned by British to Union of South Africa: 1 marine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Turkey: 1 tactical_bomber
EDIT: Adding units owned by British to Egypt: 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : -0.33
Italians regular : 0.00
Japanese regular : -1.00
Germans regular : 0.67
British regular : -5.33
@me1945 I made one more UK NCM change. I’m doing a lot of these after the fact. Partly that is because your early neutral crush has had me more uncertain than normal. You don’t need to indulge me in this though so feel free to ignore this last change. And see the comments below.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 infantry moved from Tanganyika Territory to Rhodesia
Italians take Rhodesia from British
1 artillery moved from Italian Somaliland to Kenya
1 mech_infantry moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Eastern Poland to Belarus
Italians take Belarus from Russians
2 infantry moved from Bulgaria to Greece
1 mech_infantry moved from Romania to Greece
1 infantry moved from Morocco to 92 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries and 2 infantry moved from 97 Sea Zone to Greece
1 bomber moved from Western Germany to Greece
1 battleship moved from 95 Sea Zone to 97 Sea Zone
1 cruiser moved from 92 Sea Zone to 97 Sea Zone
Combat - Italians
Battle in Greece
Italians attack with 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry
British defend with 4 infantry and 1 mech_infantry
Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry in Greece, round 2 : 2/8 hits, 2.50 expected hits
British roll dice for 4 infantry and 1 mech_infantry in Greece, round 2 : 1/5 hits, 1.67 expected hits
3 infantry owned by the British and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry in Greece, round 3 : 1/7 hits, 2.33 expected hits
British roll dice for 1 infantry and 1 mech_infantry in Greece, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry in Greece, round 4 : 0/6 hits, 2.17 expected hits
British roll dice for 1 mech_infantry in Greece, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry in Greece, round 5 : 2/6 hits, 2.17 expected hits
British roll dice for 1 mech_infantry in Greece, round 5 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Greece
Italians win, taking Greece from British with 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Italians: 2 infantry
Casualties for British: 4 infantry and 1 mech_infantry
Battle in Kenya
Italians attack with 1 artillery
British defend with 1 infantry
Italians roll dice for 1 artillery in Kenya, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kenya
Italians win, taking Kenya from British with 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 aaGun and 1 infantry moved from Gibraltar to Spain
2 armour moved from Portugal to Spain
1 aaGun, 1 artillery and 2 infantry moved from Southern France to Spain
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
1 aaGun moved from Yugoslavia to Albania
1 infantry moved from Yugoslavia to Albania
1 bomber moved from Greece to Southern Italy
1 mech_infantry moved from Algeria to Tunisia
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 artillery and 1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : -3.67
British regular : -1.33
@me1945 still figuring out the anzac turn but should post in a moment. I will be sending the sub and fig against your sub and destroyer in 41. I assume you won’t submerge but I’ll wait for confirmation
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from India to 41 Sea Zone
1 submarine moved from 39 Sea Zone to 41 Sea Zone
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer, 1 submarine and 1 transport
Combat Hit Differential Summary :
NO submerge
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from India to 41 Sea Zone
1 submarine moved from 39 Sea Zone to 41 Sea Zone
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer, 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 fighter in 41 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 41 Sea Zone
ANZAC roll dice for 1 fighter in 41 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 41 Sea Zone
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 fighter and 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
3 infantry moved from Saudi Arabia to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea
1 cruiser and 1 submarine moved from 63 Sea Zone to 26 Sea Zone
2 fighters moved from New Zealand to New South Wales
1 destroyer moved from 63 Sea Zone to 61 Sea Zone
1 aaGun, 1 artillery, 3 fighters, 3 infantry and 1 marine moved from New South Wales to South Australia
Place Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1.00
ANZAC regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from India to 41 Sea Zone
1 submarine moved from 39 Sea Zone to 41 Sea Zone
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer, 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 fighter in 41 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 41 Sea Zone
ANZAC roll dice for 1 fighter in 41 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 41 Sea Zone
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 fighter and 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
3 infantry moved from Saudi Arabia to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea
1 cruiser and 1 submarine moved from 63 Sea Zone to 26 Sea Zone
2 fighters moved from New Zealand to New South Wales
1 destroyer moved from 63 Sea Zone to 61 Sea Zone
1 aaGun, 1 artillery, 3 fighters, 3 infantry and 1 marine moved from New South Wales to South Australia
Place Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 63 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 1.00
ANZAC regular : -0.33
@me1945 changed the ANZAC sub ncm and reposted.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 fighter, 2 infantry, 1 marine and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Eastern Poland to Archangel
1 bomber moved from Western Germany to Archangel
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 armour moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Novgorod
1 armour moved from Eastern Poland to Belarus
1 armour moved from Belarus to Novgorod
1 destroyer moved from 110 Sea Zone to 123 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from Finland to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Romania to Ukraine
Germans take Ukraine from Russians
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 fighter and 2 tactical_bombers moved from Finland to Novgorod
1 fighter moved from Western Germany to Novgorod
1 bomber moved from Western Germany to Novgorod
Combat - Germans
Battle in 123 Sea Zone
Germans attack with 1 destroyer
Russians defend with 1 submarine
Germans roll dice for 1 destroyer in 123 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 123 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Germans lost in 123 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Germans: 1 destroyer
Battle in Novgorod
Germans attack with 2 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Russians roll AA dice in Novgorod : 1/3 hits, 0.50 expected hits
1 fighter owned by the Germans lost in Novgorod
Germans roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Novgorod, round 2 : 4/8 hits, 4.17 expected hits
Russians roll dice for 1 aaGun, 2 artilleries and 4 infantry in Novgorod, round 2 : 1/6 hits, 2.00 expected hits
3 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Novgorod
Germans roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter and 2 tactical_bombers in Novgorod, round 3 : 3/7 hits, 3.83 expected hits
Russians roll dice for 2 artilleries and 1 infantry in Novgorod, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 artillery owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 2 armour, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery, 1 fighter and 1 infantry
Casualties for Russians: 1 aaGun, 2 artilleries and 4 infantry
Battle in Archangel
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 destroyer moved from 112 Sea Zone to 127 Sea Zone
1 tactical_bomber moved from Novgorod to Belarus
1 fighter moved from Novgorod to Belarus
4 aaGuns, 5 artilleries and 26 infantry moved from Eastern Poland to Belarus
1 bomber moved from Novgorod to Eastern Poland
1 tactical_bomber moved from Novgorod to Eastern Poland
2 armour moved from Romania to Greece
1 mech_infantry moved from Romania to Greece
1 mech_infantry moved from Yugoslavia to Greece
1 infantry moved from Bulgaria to Greece
1 armour moved from Romania to Greece
1 armour moved from Romania to Eastern Poland
1 mech_infantry moved from Romania to Eastern Poland
2 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Archangel to Eastern Poland
1 mech_infantry moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Belarus
1 mech_infantry moved from Romania to Belarus
1 armour moved from Norway to Karelia
1 infantry moved from Norway to Finland
1 fighter moved from 110 Sea Zone to Spain
1 tactical_bomber moved from Gibraltar to Spain
1 mech_infantry moved from Gibraltar to Spain
1 tactical_bomber moved from Western Germany to Spain
1 fighter moved from Western Germany to Spain
1 infantry moved from Western Germany to France
1 aaGun moved from France to Western Germany
1 aaGun moved from France to Southern France
1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 94 Sea Zone to 97 Sea Zone
Place Units - Germans
1 fighter placed in Western Germany
1 marine placed in Western Germany
2 infantry placed in Southern France
2 armour and 4 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Russians regular : -0.50
Germans regular : -1.67
Russians AA : 0.50
Territory Summary for Germans :
Gibraltar : 1 flag, 1 airfield and 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 marine
Germany : 2 armour, 1 factory_major and 4 mech_infantrys
Belarus : 4 aaGuns, 1 armour, 5 artilleries, 1 fighter, 26 infantry, 2 mech_infantrys and 1 tactical_bomber
Karelia : 1 flag, 1 armour and 1 infantry
Baltic States : 1 flag
Vyborg : 1 flag, 1 infantry
Archangel : 1 flag, 1 armour and 1 mech_infantry
Eastern Poland : 3 armour, 2 bombers, 4 mech_infantrys and 1 tactical_bomber
Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 2 armour, 1 factory_minor and 1 harbour
Smolensk : 1 flag, 1 mech_infantry
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 1 submarine
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 3 armour, 1 infantry and 2 mech_infantrys
97 Sea Zone : 1 carrier
127 Sea Zone : 1 destroyer and 1 transport
Yugoslavia : 1 flag
Spain : 2 fighters, 1 mech_infantry and 2 tactical_bombers
Finland : 1 flag, 3 infantry
Production/PUs Summary :
Germans : 54 / 59
Russians : 26 / 47
Japanese : 57 / 68
Americans : 56 / 81
Chinese : 7 / 11
British : 34 / 42
UK_Pacific : 7 / 9
Italians : 22 / 32
ANZAC : 12 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 3 / 0
@me1945 one thing that is a bit weird is that during this German turn and my ANZAC turn, some of hte dice rolls aren’t showing up in my email. On the ANZAC turn, I couldn’t find your destroyer roll and here the Russian sub didn’t show up in my email. Are you having the same problem?
@farmboy No, I see both rolls you mentioned.
@me1945 I’m not concerned. I saw the Anzac rolls of course, and the roll I missed on Germany’s turn, benefited me. But I just haven’t had this problem before. If the rolls don’t show up in the inbox I usually find them in spam.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 5 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 mech_infantrys moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Novosibirsk to Archangel
1 fighter moved from Russia to Ukraine
1 fighter moved from Russia to Smolensk
2 infantry moved from Russia to Smolensk
2 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
14 infantry moved from Buryatia to Amur
Combat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Ukraine
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 3 infantry in Ukraine, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Archangel
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 3 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 armour in Archangel, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Amur
Russians attack with 14 infantry
Japanese defend with 1 infantry
Russians roll dice for 14 infantry in Amur, round 2 : 2/14 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 14 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Buryatia to Amur
2 infantry moved from Tsagaan Olom to Kansu
3 infantry moved from Olgiy to Kansu
1 armour moved from Szechwan to Kazakhstan
1 armour moved from Vologda to Bryansk
7 infantry moved from Russia to Bryansk
1 fighter moved from Smolensk to Bryansk
1 fighter moved from Ukraine to Bryansk
1 tactical_bomber moved from Archangel to Bryansk
1 fighter moved from Archangel to Russia
3 infantry moved from Timguska to Novosibirsk
1 submarine moved from 123 Sea Zone to 109 Sea Zone
1 armour moved from Kazakhstan to Russia
Place Units - Russians
3 mech_infantrys placed in Volgograd
5 artilleries and 5 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 armour
EDIT: Adding units owned by Russians to Turkey: 1 armour
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : -1.33
Russians regular : -0.83
@farmboy said in L22 BM Me1945 (X) vs. farmboy (+20):
@me1945 I’m not concerned. I saw the Anzac rolls of course, and the roll I missed on Germany’s turn, benefited me. But I just haven’t had this problem before. If the rolls don’t show up in the inbox I usually find them in spam.
The Rus SS roll should be in the Junk:blush:
@me1945 I’ll trade you that Russian sub roll for your Japanese sub roll on the Anzac turn :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 fighter, 1 harbour, 1 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 61 Sea Zone
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Kweichow to Shensi
1 mech_infantry moved from Hopei to Yunnan
1 artillery moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to Ceylon
1 marine moved from Borneo to 43 Sea Zone
1 cruiser and 1 marine moved from 43 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Shan State
1 battleship moved from 37 Sea Zone to 38 Sea Zone
1 cruiser moved from 42 Sea Zone to 38 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 artillery moved from 38 Sea Zone to Burma
1 fighter moved from Kwangsi to Burma
2 fighters moved from Hopei to Shensi
1 tactical_bomber moved from Anhwe to Shensi
1 bomber moved from Kwangsi to Shensi
1 fighter and 2 tactical_bombers moved from Hunan to Yunnan
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Shan State
1 infantry moved from Malaya to Shan State
1 infantry moved from Celebes to 44 Sea Zone
1 armour and 1 infantry moved from Kwangtung to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Shan State
1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 tactical_bomber moved from Hunan to Yunnan
1 bomber moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Ceylon
Battle in 61 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 61 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer in 61 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 61 Sea Zone
Japanese win, taking Ceylon from UK_Pacific with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Yunnan
Japanese attack with 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 : 3/8 hits, 3.33 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Burma
Japanese attack with 1 artillery, 1 fighter and 3 infantry
British defend with 1 aaGun and 2 infantry
British roll AA dice in Burma : 1/1 hits, 0.17 expected hits
1 fighter owned by the Japanese lost in Burma
Japanese roll dice for 1 battleship and 1 cruiser in Burma, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Burma, round 2 : 1/4 hits, 1.00 expected hits
UK_Pacific roll dice for 1 aaGun and 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 aaGun owned by the British and 1 infantry owned by the British lost in Burma
Japanese roll dice for 1 artillery and 2 infantry in Burma, round 3 : 2/3 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is -5
Casualties for Japanese: 1 fighter and 2 infantry
Casualties for British: 1 aaGun and 2 infantry
Battle in Shan State
Japanese attack with 1 armour, 2 fighters, 3 infantry, 1 marine and 2 tactical_bombers
British defend with 1 artillery and 2 infantry
Japanese roll dice for 1 cruiser in Shan State, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 armour, 2 fighters, 3 infantry, 1 marine and 2 tactical_bombers in Shan State, round 2 : 4/9 hits, 3.67 expected hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits
1 artillery owned by the British and 2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 fighters, 3 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Battle in Shensi
Japanese attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 3/5 hits, 2.50 expected hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
3 carriers moved from 42 Sea Zone to 38 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 61 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
2 tactical_bombers moved from Shan State to 38 Sea Zone
2 fighters moved from Shan State to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 38 Sea Zone
1 fighter moved from Caroline Islands to Kwangsi
1 fighter moved from Caroline Islands to Kwangsi
1 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Jehol to Anhwe
2 transports moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from Kwangtung to Kwangsi
1 artillery moved from Hunan to Kweichow
1 bomber moved from Yunnan to Kweichow
1 bomber moved from Shensi to Kweichow
2 tactical_bombers moved from Yunnan to Hunan
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 submarine moved from 45 Sea Zone to 56 Sea Zone
2 infantry moved from Buyant-Uhaa to Manchuria
1 fighter moved from Shensi to Kweichow
1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
1 tactical_bomber moved from Hunan to Kweichow
Place Units - Japanese
1 harbour placed in French Indo China
1 artillery, 1 infantry and 1 marine placed in Japan
2 artilleries placed in Manchuria
1 fighter placed in Manchuria
1 carrier and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 1 fighter
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 0.83
British AA : 0.83
UK_Pacific regular : 0.00
ANZAC regular : -0.33
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 4 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 2 artilleries and 1 fighter
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 1 infantry, 1 marine and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag, 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 3 infantry and 2 mech_infantrys
Yunnan : 1 flag, 2 infantry and 1 mech_infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers
Hunan : 1 flag, 1 artillery and 1 tactical_bomber
Hopei : 1 flag, 1 infantry
Szechwan : 1 flag, 1 artillery
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 infantry
Ceylon : 1 flag, 1 artillery
Shan State : 1 flag, 1 armour, 3 infantry and 1 marine
Burma : 1 flag, 1 artillery and 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 harbour
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
41 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
36 Sea Zone : 2 transports
39 Sea Zone : 1 transport
38 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 2 transports
6 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 1 submarine and 1 transport
Buyant-Uhaa : 1 flag
56 Sea Zone : 1 submarine
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 carrier and 2 fighters moved from 86 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 64 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 101 Sea Zone to 91 Sea Zone
1 bomber and 1 fighter moved from British Guiana to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
Combat - Americans
Combat Hit Differential Summary :
@farmboy Posting this but assuming no scramble in 91