That’s what I thought. Thanks for clarifying!
Enigma (Allies) vs Cwglee51 (Axis) G40 Allies +18 bid
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 artillery, 1 bomber, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Germans 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 infantry moved from Poland to Baltic States 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 2 artilleries moved from Western Germany to 112 Sea Zone 1 artillery moved from Western Germany to 112 Sea Zone 3 artilleries and 3 transports moved from 112 Sea Zone to 115 Sea Zone 3 infantry moved from Finland to 115 Sea Zone 1 destroyer moved from 112 Sea Zone to 115 Sea Zone 1 cruiser moved from 112 Sea Zone to 115 Sea Zone 1 carrier moved from 112 Sea Zone to 115 Sea Zone 1 fighter moved from 112 Sea Zone to 115 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to 115 Sea Zone 1 submarine moved from 112 Sea Zone to 115 Sea Zone 3 infantry moved from 115 Sea Zone to Baltic States 3 artilleries moved from 115 Sea Zone to Baltic States 4 infantry moved from Poland to Baltic States 7 infantry moved from Poland to Baltic States 4 infantry moved from Romania to Eastern Poland Germans take Eastern Poland from Russians 1 infantry moved from Romania to Eastern Poland 3 infantry moved from Slovakia Hungary to Eastern Poland 2 artilleries moved from Slovakia Hungary to Eastern Poland 2 armour moved from Slovakia Hungary to Eastern Poland 1 armour moved from Poland to Eastern Poland 4 infantry moved from Poland to Eastern Poland 1 artillery moved from Poland to Eastern Poland 10 armour moved from Germany to Eastern Poland 7 mech_infantrys moved from Germany to Eastern Poland Combat - Germans Battle in 115 Sea Zone Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports Russians defend with 1 cruiser and 1 submarine Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 115 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Russians, 1 submarine owned by the Germans and 1 fighter owned by the Germans lost in 115 Sea Zone Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 3 transports in 115 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Germans and 1 cruiser owned by the Russians lost in 115 Sea Zone Germans win with 1 carrier, 1 cruiser, 1 destroyer and 3 transports remaining. Battle score for attacker is -9 Casualties for Germans: 1 fighter, 1 submarine and 1 tactical_bomber Casualties for Russians: 1 cruiser and 1 submarine Battle in Baltic States Germans attack with 3 artilleries and 15 infantry Russians defend with 1 infantry Germans roll dice for 3 artilleries and 15 infantry in Baltic States, round 2 : 0/18 hits, 4.00 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 artilleries and 15 infantry in Baltic States, round 3 : 5/18 hits, 4.00 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 3 artilleries and 14 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Western Germany to 115 Sea Zone 1 fighter moved from Southern Italy to 115 Sea Zone 1 fighter moved from Southern Italy to Algeria 4 tactical_bombers moved from Western Germany to Algeria 3 bombers moved from Western Germany to Algeria 1 aaGun moved from Poland to Baltic States 1 aaGun moved from Poland to Eastern Poland 1 artillery moved from Holland Belgium to France 1 artillery moved from Normandy Bordeaux to France Place Units - Germans 2 armour and 2 mech_infantrys placed in Germany 2 infantry placed in France 1 bomber placed in France 1 artillery and 3 infantry placed in Germany Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Russians regular : 2.17 Germans regular : -3.67
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians 3 infantry moved from Novgorod to Karelia 1 mech_infantry moved from Novgorod to Karelia 2 infantry moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Bessarabia 1 tactical_bomber moved from Novgorod to Bessarabia 1 fighter moved from Novgorod to Bessarabia 1 fighter moved from Novgorod to Karelia 1 fighter moved from Novgorod to Karelia 1 fighter moved from Novgorod to Karelia 16 infantry moved from Amur to Manchuria Combat - Russians Battle in Manchuria Russians attack with 16 infantry Japanese defend with 1 infantry Russians roll dice for 16 infantry in Manchuria, round 2 : 1/16 hits, 2,67 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 16 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Bessarabia Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/5 hits, 1,67 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Karelia Russians attack with 3 fighters, 3 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 3 fighters, 3 infantry and 1 mech_infantry in Karelia, round 2 : 4/7 hits, 2,17 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 3 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 infantry moved from Ukraine to Bryansk 2 aaGuns, 3 artilleries and 10 infantry moved from Western Ukraine to Bryansk 1 aaGun moved from Novgorod to Karelia 1 fighter moved from Bessarabia to Bryansk 1 tactical_bomber moved from Bessarabia to Bryansk 4 infantry moved from Russia to Bryansk 1 aaGun, 2 artilleries, 14 infantry and 1 mech_infantry moved from Belarus to Bryansk 2 armour moved from Novgorod to Smolensk 1 mech_infantry moved from Novgorod to Smolensk 1 infantry moved from Bryansk to Western Ukraine 2 aaGuns moved from Amur to Manchuria 1 mech_infantry moved from Bryansk to Smolensk 3 fighters moved from Karelia to Russia Place Units - Russians 2 infantry placed in Ukraine 1 fighter and 5 infantry placed in Russia 2 infantry placed in Novgorod Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33 Germans regular : -0,67 Russians regular : 0,50
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@enigma Forgot the russian sub. Can You move it to sz 125, if it’s OK?
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@enigma will do, in the office today so won’t be able to make next move for a few hours.
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@cwglee51 OK👍
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 destroyer, 1 factory_minor, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State 1 artillery moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from 37 Sea Zone to Sumatra 1 fighter moved from 37 Sea Zone to Java 1 tactical_bomber moved from 37 Sea Zone to Java 1 tactical_bomber moved from 37 Sea Zone to Java 1 artillery moved from Suiyuyan to Hopei 2 infantry moved from Suiyuyan to Hopei 1 infantry moved from Chahar to Hopei 1 infantry moved from Hunan to Kweichow 2 artilleries and 2 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Hunan to Yunnan 2 infantry moved from French Indo China to Yunnan 3 fighters moved from French Indo China to Philippines 2 bombers moved from French Indo China to Kweichow 1 fighter moved from French Indo China to Shan State 1 tactical_bomber moved from French Indo China to Shan State 2 fighters and 2 tactical_bombers moved from French Indo China to Kweichow 1 tactical_bomber moved from French Indo China to 45 Sea Zone Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Java, round 2 : 3/5 hits, 2.33 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in Sumatra Japanese attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 1/3 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 0/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 2/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 2 artilleries, 4 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries, 4 infantry and 1 mech_infantry in Yunnan, round 2 : 1/7 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kweichow Japanese attack with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 5/7 hits, 3.83 expected hits Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Battle in Hopei Japanese attack with 1 artillery and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 3 infantry in Hopei, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone 1 fighter moved from Sumatra to 37 Sea Zone 1 fighter moved from Java to 37 Sea Zone 2 tactical_bombers moved from Java to 37 Sea Zone 1 carrier moved from 37 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from 37 Sea Zone to French Indo China 1 fighter moved from Shan State to 35 Sea Zone 1 tactical_bomber moved from Shan State to French Indo China 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 submarine moved from 42 Sea Zone to 35 Sea Zone 2 destroyers moved from 36 Sea Zone to 35 Sea Zone 1 battleship and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 1 battleship moved from 37 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from Kweichow to French Indo China 2 fighters moved from Kweichow to French Indo China 2 bombers moved from Kweichow to French Indo China 1 aaGun moved from Jehol to Shantung 6 infantry moved from Jehol to Shantung Place Units - Japanese 1 destroyer placed in 6 Sea Zone 1 factory_minor placed in Malaya 1 fighter placed in Japan 1 infantry and 1 mech_infantry placed in French Indo China 4 infantry placed in Japan 1 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -0.17 UK_Pacific regular : 0.00 ANZAC regular : 0.33
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@Enigma Apologies forgot sub :confounded: go ahead and move to 125.
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TripleA Manual Gamesave Post: Americans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Western Germany 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 bomber moved from Midway to Korea 2 infantry moved from 6 Sea Zone to Korea 1 fighter moved from 7 Sea Zone to Korea 1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone 2 fighters moved from 33 Sea Zone to 6 Sea Zone 1 fighter moved from 91 Sea Zone to 94 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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@enigma No problem :-). Scramble in sz 6?
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@enigma no scramble
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Western Germany 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 bomber moved from Midway to Korea 2 infantry moved from 6 Sea Zone to Korea 1 fighter moved from 7 Sea Zone to Korea 1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone 2 fighters moved from 33 Sea Zone to 6 Sea Zone 1 fighter moved from 91 Sea Zone to 94 Sea Zone Combat - Americans Battle in Western Germany Americans attack with 1 infantry Germans defend with 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour 2 aaGuns owned by the Germans lost in Western Germany Americans converts factory_major into different units Americans win, taking Western Germany from Germans with 1 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 2 aaGuns Battle in 94 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 94 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 6 Sea Zone Americans attack with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win with 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Korea Americans attack with 1 bomber, 1 fighter and 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 bomber, 1 fighter and 2 infantry in Korea, round 2 : 2/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea Americans win, taking Korea from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Korea to Manchuria 1 destroyer moved from 16 Sea Zone to 19 Sea Zone 1 destroyer moved from 16 Sea Zone to 18 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 battleship, 1 carrier and 2 cruisers moved from 33 Sea Zone to 6 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Korea to 6 Sea Zone 1 carrier moved from 7 Sea Zone to 6 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 2 mech_infantrys moved from Central United States to 101 Sea Zone 1 artillery, 1 carrier, 2 fighters, 1 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 1 artillery, 1 carrier, 2 fighters, 3 infantry, 2 mech_infantrys and 3 transports moved from 88 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco 2 mech_infantrys moved from 91 Sea Zone to Morocco 3 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 94 Sea Zone to 91 Sea Zone Place Units - Americans 3 transports placed in 101 Sea Zone 1 armour, 1 artillery and 2 infantry placed in Eastern United States 1 destroyer and 1 submarine placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : 0,50 Japanese regular : 1,33
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese Combat - Chinese Non Combat Move - Chinese 1 artillery, 1 fighter and 6 infantry moved from Szechwan to Shensi Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Kweichow 2 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Western Germany 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 bomber moved from Midway to Korea 2 infantry moved from 6 Sea Zone to Korea 1 fighter moved from 7 Sea Zone to Korea 1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone 2 fighters moved from 33 Sea Zone to 6 Sea Zone 1 fighter moved from 91 Sea Zone to 94 Sea Zone Combat - Americans Battle in Western Germany Americans attack with 1 infantry Germans defend with 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour 2 aaGuns owned by the Germans lost in Western Germany Americans converts factory_major into different units Americans win, taking Western Germany from Germans with 1 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 2 aaGuns Battle in 94 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 94 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 6 Sea Zone Americans attack with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win with 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Korea Americans attack with 1 bomber, 1 fighter and 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 bomber, 1 fighter and 2 infantry in Korea, round 2 : 2/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea Americans win, taking Korea from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Korea to Manchuria 1 destroyer moved from 16 Sea Zone to 19 Sea Zone 1 destroyer moved from 16 Sea Zone to 18 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 battleship, 1 carrier and 2 cruisers moved from 33 Sea Zone to 6 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Korea to 6 Sea Zone 1 carrier moved from 7 Sea Zone to 6 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 2 mech_infantrys moved from Central United States to 101 Sea Zone 1 artillery, 1 carrier, 2 fighters, 1 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 1 artillery, 1 carrier, 2 fighters, 3 infantry, 2 mech_infantrys and 3 transports moved from 88 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco 2 mech_infantrys moved from 91 Sea Zone to Morocco 3 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 94 Sea Zone to 91 Sea Zone Place Units - Americans 3 transports placed in 101 Sea Zone 1 armour, 1 artillery and 2 infantry placed in Eastern United States 1 destroyer and 1 submarine placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese Combat - Chinese Non Combat Move - Chinese 1 artillery, 1 fighter and 6 infantry moved from Szechwan to Shensi Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Kweichow 2 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Purchase Units - British British buy 1 artillery, 1 carrier, 1 fighter and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour moved from 110 Sea Zone to Holland Belgium 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from United Kingdom to Holland Belgium 2 fighters moved from United Kingdom to Normandy Bordeaux 3 infantry moved from Egypt to Alexandria 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 artillery and 1 infantry moved from Iraq to 80 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland 1 armour and 1 mech_infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 armour and 1 mech_infantry moved from Italian Somaliland to British Somaliland 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 artillery moved from Kenya to Anglo Egyptian Sudan 1 bomber moved from Egypt to Anglo Egyptian Sudan 1 fighter and 1 tactical_bomber moved from Egypt to Alexandria 2 infantry moved from Burma to Shan State 1 fighter and 1 tactical_bomber moved from India to Shan State 1 fighter moved from India to 41 Sea Zone Combat - British Battle in 41 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in British Somaliland British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Italians defend with 1 artillery British roll dice for 1 cruiser in British Somaliland, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 artillery in British Somaliland, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in British Somaliland British win, taking British Somaliland from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Anglo Egyptian Sudan British attack with 1 artillery, 1 bomber and 3 infantry Italians defend with 1 infantry British roll dice for 1 artillery, 1 bomber and 3 infantry in Anglo Egyptian Sudan, round 2 : 2/5 hits, 1,67 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Alexandria British attack with 1 fighter, 3 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/5 hits, 1,67 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Shan State British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Normandy Bordeaux British attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,67 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Holland Belgium British attack with 1 armour, 2 fighters and 1 infantry Germans defend with 1 infantry British roll dice for 1 armour, 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1,67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 2 fighters moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Normandy Bordeaux to United Kingdom 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 bomber moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from Alexandria to Malta 1 tactical_bomber moved from Alexandria to Malta 1 bomber moved from Egypt to Malta 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 fighter moved from 41 Sea Zone to India 1 fighter moved from Shan State to India 1 tactical_bomber moved from Shan State to India 1 aaGun moved from Burma to India 1 infantry moved from Burma to India Place Units - British 1 carrier and 1 transport placed in 110 Sea Zone 1 artillery and 1 fighter placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6,6,1,3,3,4,1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2 UK_Pacific collect 3 PUs (4 lost to blockades); end with 3 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Americans regular : 0,50 Italians regular : -1,00 Japanese regular : 1,00 Germans regular : -0,67 British regular : 3,33
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Northern Italy to Western Germany 1 fighter moved from Southern Italy to Normandy Bordeaux 1 bomber moved from Southern Italy to Western Germany 2 infantry moved from Southern France to Normandy Bordeaux 1 artillery moved from Southern France to Normandy Bordeaux Combat - Italians Italians creates battle in territory 97 Sea Zone Battle in Western Germany Italians attack with 1 artillery and 1 bomber Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 artillery and 1 bomber in Western Germany, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Western Germany Italians win, taking Western Germany from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Normandy Bordeaux Italians attack with 1 artillery, 1 fighter and 2 infantry British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 3/4 hits, 1.33 expected hits British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians 1 cruiser moved from 97 Sea Zone to 95 Sea Zone 1 armour moved from Algeria to Tunisia 1 mech_infantry moved from Algeria to Tunisia 2 artilleries moved from Algeria to Tunisia 2 infantry moved from Libya to Tunisia 1 artillery moved from Libya to Tunisia 1 infantry moved from Greece to Albania 1 infantry moved from Greece to Bulgaria 1 bomber moved from Western Germany to France 1 fighter moved from Normandy Bordeaux to France 1 aaGun moved from Southern France to Normandy Bordeaux 1 aaGun moved from Northern Italy to Western Germany 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in Northern Italy Italians undo move 1. 1 armour and 1 mech_infantry placed in Southern Italy 1 artillery and 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5 Italians collect 17 PUs (2 lost to blockades); end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 1.67 British regular : 0.33
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 cruiser moved from 33 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 cruiser Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 cruiser remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from Caroline Islands to Queensland 2 fighters moved from New South Wales to Queensland 1 artillery moved from South Australia to New South Wales 1 infantry moved from New South Wales to South Australia 1 infantry moved from South Australia to New South Wales 1 infantry moved from New South Wales to South Australia 2 infantry moved from Egypt to Alexandria 2 aaGuns moved from South Australia to Queensland Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 cruiser moved from 33 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 cruiser Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 cruiser remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from Caroline Islands to Queensland 2 fighters moved from New South Wales to Queensland 1 artillery moved from South Australia to New South Wales 1 infantry moved from New South Wales to South Australia 1 infantry moved from South Australia to New South Wales 1 infantry moved from New South Wales to South Australia 2 infantry moved from Egypt to Alexandria 2 aaGuns moved from South Australia to Queensland Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 infantry moved from Egypt to Alexandria Turn Complete - French
Combat Hit Differential Summary :
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@Enigma - Need a rules clarification. W. Germany now has a minor IC, is there a rule that a major IC is converted to a minor and then if liberated and controlled by the previous owner it’s still a minor? Can’t find this anywhere in the book and AAA is treating W. Germany as a minor now.
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Ah nevermind right after posting I just found it. ok it is correctly a minor, mind if I make an edit on my purchase and placement of units?
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 7 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from 115 Sea Zone to 112 Sea Zone 1 fighter moved from 115 Sea Zone to Novgorod 1 bomber moved from France to Holland Belgium 2 infantry moved from France to Holland Belgium 1 artillery moved from France to Holland Belgium 2 transports moved from 115 Sea Zone to 114 Sea Zone 3 infantry moved from Germany to 114 Sea Zone 1 artillery moved from Germany to 114 Sea Zone 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 destroyer moved from 115 Sea Zone to 113 Sea Zone 1 cruiser moved from 115 Sea Zone to 113 Sea Zone 1 carrier moved from 115 Sea Zone to 113 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 1 infantry moved from 115 Sea Zone to Novgorod 1 artillery moved from 115 Sea Zone to Novgorod 14 infantry moved from Baltic States to Belarus 3 artilleries moved from Baltic States to Belarus 3 artilleries moved from Eastern Poland to Belarus 7 mech_infantrys moved from Eastern Poland to Belarus 13 armour moved from Eastern Poland to Belarus 11 infantry moved from Eastern Poland to Belarus 3 bombers moved from Algeria to Holland Belgium Combat - Germans Battle in 112 Sea Zone Germans attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 112 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Novgorod Germans attack with 1 artillery, 1 fighter and 3 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Novgorod, round 2 : 0/5 hits, 1.50 expected hits Russians roll dice for 2 infantry in Novgorod, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Novgorod Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Novgorod, round 3 : 2/3 hits, 1.17 expected hits Russians roll dice for 2 infantry in Novgorod, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Holland Belgium Germans attack with 1 artillery, 4 bombers and 2 infantry British defend with 1 armour and 1 infantry Germans roll dice for 1 artillery, 4 bombers and 2 infantry in Holland Belgium, round 2 : 4/7 hits, 3.50 expected hits British roll dice for 1 armour and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the British and 1 armour owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 artillery, 4 bombers and 2 infantry remaining. Battle score for attacker is 9 Casualties for British: 1 armour and 1 infantry Battle in Belarus Germans attack with 13 armour, 6 artilleries, 25 infantry and 7 mech_infantrys Russians defend with 2 infantry Germans roll dice for 13 armour, 6 artilleries, 25 infantry and 7 mech_infantrys in Belarus, round 2 : 15/51 hits, 14.83 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 13 armour, 6 artilleries, 24 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 2 armour and 2 mech_infantrys moved from Germany to Eastern Poland 1 fighter moved from 112 Sea Zone to 113 Sea Zone 1 fighter moved from Novgorod to 113 Sea Zone 1 aaGun moved from Baltic States to Belarus 4 bombers moved from Holland Belgium to Western Germany 4 tactical_bombers moved from Algeria to Western Germany 1 fighter moved from Algeria to Western Germany Place Units - Germans 1 armour and 1 mech_infantry placed in Western Germany 1 artillery and 2 infantry placed in France Germans undo move 2. Germans undo move 1. 1 artillery and 2 infantry placed in France 1 submarine placed in 113 Sea Zone 3 infantry placed in Western Germany 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry placed in Germany Turning on Edit Mode EDIT: Adding units owned by Germans to France: 4 bombers, 1 fighter and 4 tactical_bombers EDIT: Removing units owned by Germans from Western Germany: 4 bombers, 1 fighter and 4 tactical_bombers EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5 Germans collect 41 PUs (3 lost to blockades); end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Russians regular : 1.00 Germans regular : -0.00 British regular : -0.83
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@Enigma ok didn’t change buy, just edited Plane placement. :confused: