W@W captain walker vs dawgoneit (axis) #2

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    TripleA Turn Summary: British round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - British
            1 Tank moved from Munster to 18 Sea Zone
            1 Artillery moved from Wales to 18 Sea Zone
            4 Infantrys moved from Manchester to 18 Sea Zone
            1 Artillery, 1 Battleship, 1 Cruiser, 1 Destroyer, 4 Infantrys, 1 Submarine, 1 T.Boat, 1 Tank and 2 Transports moved from 18 Sea Zone to 20 Sea Zone
            1 Artillery, 4 Infantrys and 1 Tank moved from 20 Sea Zone to Belgium
            1 Submarine moved from 56 Sea Zone to 51 Sea Zone
            1 Infantry moved from Crete to 56 Sea Zone
            1 Infantry and 1 T.Boat moved from 56 Sea Zone to 51 Sea Zone
            1 Infantry moved from 51 Sea Zone to Rhodes
            1 Adv.Fighter and 1 Fighter moved from 56 Sea Zone to 51 Sea Zone
            2 Fighters moved from Darfur to 51 Sea Zone
            1 Destroyer moved from 56 Sea Zone to 51 Sea Zone
            1 Fighter moved from Banjarmasin to 111 Sea Zone
            2 Infantrys and 1 Tank moved from Burma to N.Thailand
    
        Purchase Units - British
            British buy 4 Artillerys, 3 Destroyers, 1 Elite, 9 Infantrys, 1 Mot.Inf, 2 Submarines, 1 T.Boat, 2 Tanks and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 111 Sea Zone
                British attack with 1 Fighter
                Hisaichi defend with 1 T.Boat
                    British roll dice for 1 Fighter in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 T.Boat in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 Fighter in 111 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 T.Boat in 111 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the Hisaichi lost in 111 Sea Zone
                British win with 1 Fighter remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 T.Boat
            Battle in 51 Sea Zone
                British attack with 1 Adv.Fighter, 1 Destroyer, 3 Fighters, 1 Submarine and 1 T.Boat
                Italians defend with 1 Destroyer and 1 Submarine
                    British roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Adv.Fighter, 1 Destroyer, 3 Fighters and 1 T.Boat in 51 Sea Zone, round 2 : 2/6 hits, 2.17 expected hits
                    Italians roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Submarine owned by the Italians and 1 Destroyer owned by the Italians lost in 51 Sea Zone
                British win with 1 Adv.Fighter, 1 Destroyer, 3 Fighters, 1 Submarine and 1 T.Boat remaining. Battle score for attacker is 15
                Casualties for Italians: 1 Destroyer and 1 Submarine
            Battle in Rhodes
            Battle in Belgium
                British attack with 1 Artillery, 4 Infantrys and 1 Tank
                Neutral defend with 3 Infantrys
                    British roll dice for 1 Battleship and 1 Cruiser in Belgium, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Belgium, round 2 : 0/6 hits, 1.67 expected hits
                    Neutral roll dice for 3 Infantrys in Belgium, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral lost in Belgium
                    British roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Belgium, round 3 : 0/6 hits, 1.67 expected hits
                    Neutral roll dice for 1 Infantry in Belgium, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Belgium
                    British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Belgium, round 4 : 1/5 hits, 1.50 expected hits
                    Neutral roll dice for 1 Infantry in Belgium, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Belgium
                British loses 0 PUs for violating Belgiums neutrality.
                British win, taking Rhodes from Italians, taking Belgium from Neutral with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Neutral: 3 Infantrys
                Casualties for British: 1 Infantry
            Battle in N.Thailand
                British attack with 2 Infantrys and 1 Tank
                Thai defend with 1 Artillery and 1 Infantry
                    British roll dice for 2 Infantrys and 1 Tank in N.Thailand, round 2 : 1/3 hits, 0.83 expected hits
                    Thai roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Thai lost in N.Thailand
                    British roll dice for 2 Infantrys and 1 Tank in N.Thailand, round 3 : 0/3 hits, 0.83 expected hits
                    Thai roll dice for 1 Artillery in N.Thailand, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 Infantrys and 1 Tank in N.Thailand, round 4 : 1/3 hits, 0.83 expected hits
                    Thai roll dice for 1 Artillery in N.Thailand, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Thai lost in N.Thailand
                British win, taking N.Thailand from Thai with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Thai: 1 Artillery and 1 Infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from 122 Sea Zone: 1 Submarine
            EDIT: Adding units owned by Anzac to 122 Sea Zone: 1 Submarine
            EDIT: Turning off Edit Mode
            1 Tank moved from Burma to Yunnan
            2 Mot.Infs and 1 Tank moved from Assam to Yunnan
            1 Infantry moved from Assam to Burma
            2 Infantrys moved from Calcutta to Assam
            1 Artillery and 3 Infantrys moved from Bihar to Assam
            2 Infantrys moved from Hyderabad to Calcutta
            1 Adv.Fighter moved from Madras to Banjarmasin
            1 Fighter moved from 111 Sea Zone to Banjarmasin
            1 AAGun and 1 Infantry moved from Kenya to Italian East Africa
            1 Artillery and 3 Infantrys moved from Darfur to New Valley
            1 Artillery, 5 Infantrys and 1 Tank moved from Lower Egypt to New Valley
            1 Infantry moved from Mersa Matruh to New Valley
            1 Adv.Fighter and 1 Fighter moved from 51 Sea Zone to New Valley
            2 Fighters moved from 51 Sea Zone to 56 Sea Zone
            1 Infantry moved from Cairo to 56 Sea Zone
            1 Infantry moved from 56 Sea Zone to Mersa Matruh
            2 Infantrys moved from Cairo to Lower Egypt
            1 Destroyer and 1 Transport moved from 72 Sea Zone to 71 Sea Zone
    
        Place Units - British
            1 T.Boat placed in 21 Sea Zone
            1 Destroyer and 1 Submarine placed in 20 Sea Zone
            1 Destroyer and 1 Submarine placed in 56 Sea Zone
            1 Destroyer and 1 Transport placed in 58 Sea Zone
            1 Artillery, 1 Elite and 1 Infantry placed in Italian East Africa
            1 Artillery and 3 Infantrys placed in Cairo
            3 Infantrys and 1 Mot.Inf placed in Madras
            1 Artillery, 2 Infantrys and 1 Tank placed in Delhi
            1 Artillery and 1 Tank placed in Wales
    
        Turn Complete - British
            British collect 102 PUs; end with 102 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    Thai regular : -1.33
    Neutral regular : -0.67
    British regular : -3.67
    Hisaichi regular : -0.33
    

    Territory Summary for British :

    London : 1 AAGun and 1 Factory
    British Guiana : 1 Infantry
    Koryakia : 2 Infantrys
    Italian East Africa : 1 flag, 1 AAGun, 1 Artillery, 1 Elite, 1 Factory and 3 Infantrys
    Yunnan : 2 Mot.Infs and 2 Tanks
    New Valley : 1 Adv.Fighter, 2 Artillerys, 1 Fighter, 9 Infantrys and 3 Tanks
    Rhodes : 1 flag, 1 Infantry
    Assam : 1 AAGun, 3 Artillerys and 5 Infantrys
    Vancouver : 1 AAGun and 1 Factory
    Burma : 1 Infantry
    Baluchistan : 1 Artillery
    Bombay : 1 AAGun and 1 Factory
    Yukon : 1 Infantry
    Dover : 2 Infantrys
    Wales : 1 AAGun, 1 Artillery, 1 Factory, 3 Fighters, 4 Infantrys and 1 Tank
    Mersa Matruh : 1 Infantry
    Calcutta : 2 Infantrys
    Quebec : 1 Infantry and 1 Tank
    Fiji : 1 Artillery and 1 Infantry
    Manchester : 1 AAGun, 1 Bomber, 1 Factory, 2 Infantrys and 1 Tank
    Madras : 1 AAGun, 1 Factory, 10 Infantrys and 1 Mot.Inf
    Montreal : 1 AAGun, 1 Factory and 2 Infantrys
    Delhi : 1 Artillery, 1 Factory, 2 Infantrys and 1 Tank
    Malta : 3 Bunkers
    Nauru : 1 Infantry
    Tarawa : 1 Infantry
    Cairo : 1 AAGun, 1 Artillery, 1 Factory and 5 Infantrys
    Lower Egypt : 2 Infantrys
    Gibraltar : 1 Bunker and 2 Infantrys
    Banjarmasin : 1 Adv.Fighter and 1 Fighter
    N.Thailand : 1 flag, 2 Infantrys and 1 Tank
    Alaska : 1 Infantry and 1 Tank
    Attu : 1 Infantry
    Cape Town : 1 Factory
    Dublin : 1 flag
    Crete : 1 flag, 1 AAGun
    W.Iran : 1 flag, 1 AAGun, 1 Factory, 2 Infantrys and 1 Tank
    Belgium : 1 flag, 1 Artillery, 3 Infantrys and 1 Tank
    Greenland : 1 Fighter
    Munster : 1 flag
    21 Sea Zone : 1 T.Boat
    20 Sea Zone : 1 Battleship, 1 Cruiser, 2 Destroyers, 2 Submarines, 1 T.Boat and 2 Transports
    56 Sea Zone : 1 Battleship, 1 Carrier, 2 Cruisers, 2 Destroyers, 2 Fighters, 2 Submarines and 4 Transports
    51 Sea Zone : 1 Destroyer, 1 Submarine and 1 T.Boat
    71 Sea Zone : 1 Destroyer and 1 Transport
    58 Sea Zone : 1 Cruiser, 1 Destroyer and 2 Transports
    63 Sea Zone : 1 Submarine
    

    Production/PUs Summary :

    Germans : 90 / 97
    Russians : 90 / 98
    Italians : 54 / 56
    French : 31 / 33
    Yamamoto : 81 / 83
    Chinese : 22 / 26
    Hisaichi : 75 / 75
    British : 102 / 102
    Anzac : 29 / 33
    Dutch : 10 / 24
    Finns : 14 / 14
    Romanians : 17 / 18
    Thai : 23 / 25
    Americans : 99 / 99
    

    Savegame

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    TripleA Turn Summary: Anzac round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Anzac
            1 Adv.Fighter moved from Canberra to 70 Sea Zone
            1 Submarine moved from 122 Sea Zone to 70 Sea Zone
            1 Artillery and 2 Infantrys moved from Port Moresby to West Papua
            1 Fighter moved from Wellington to 70 Sea Zone
    
        Purchase Units - Anzac
            Anzac buy 1 Adv.Fighter, 2 Artillerys, 1 Elite, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in West Papua
                Anzac attack with 1 Artillery and 2 Infantrys
                Hisaichi defend with 1 Tank
                    Anzac roll dice for 1 Artillery and 2 Infantrys in West Papua, round 2 : 2/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Tank in West Papua, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Anzac and 1 Tank owned by the Hisaichi lost in West Papua
                Anzac win, taking West Papua from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for Anzac: 1 Infantry
                Casualties for Hisaichi: 1 Tank
            Battle in 70 Sea Zone
                Anzac attack with 1 Adv.Fighter, 1 Fighter and 1 Submarine
                Hisaichi defend with 1 Battleship
                    Anzac roll dice for 1 Submarine in 70 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Battleship owned by the Hisaichi lost in 70 Sea Zone
                Anzac win with 1 Adv.Fighter, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 20
                Casualties for Hisaichi: 1 Battleship
    
        Non Combat Move - Anzac
            3 Infantrys moved from New South Wales to South Australia
            1 Adv.Fighter and 1 Fighter moved from 70 Sea Zone to South Australia
            1 Tank moved from Canberra to South Australia
    
        Place Units - Anzac
            1 Artillery and 2 Infantrys placed in Townsville
            Anzac undo move 1.
            1 Artillery, 1 Elite and 1 Infantry placed in Townsville
            1 Adv.Fighter, 1 Artillery and 1 Infantry placed in Port Moresby
            2 Infantrys and 1 Tank placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 31 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Anzac regular : 1.83
    Hisaichi regular : 0.50
    

    Territory Summary for Anzac :

    West Papua : 1 Artillery and 1 Infantry
    Port Moresby : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Factory, 7 Infantrys and 1 Tank
    Wellington : 1 AAGun, 1 Artillery, 1 Factory and 4 Infantrys
    Bougainville : 1 Infantry
    Canberra : 1 AAGun, 1 Bunker, 1 Factory, 13 Infantrys and 1 Tank
    Townsville : 1 AAGun, 1 Artillery, 1 Bunker, 1 Elite, 1 Factory, 8 Infantrys and 1 Tank
    Guadalcanal : 1 Infantry
    South Australia : 1 Adv.Fighter, 1 Fighter, 3 Infantrys and 1 Tank
    New Ireland : 1 Artillery
    Banjarmasin : 2 Fighters
    70 Sea Zone : 1 Submarine
    

    Production/PUs Summary :

    Germans : 90 / 97
    Russians : 90 / 98
    Italians : 54 / 56
    French : 31 / 33
    Yamamoto : 81 / 83
    Chinese : 22 / 26
    Hisaichi : 73 / 75
    British : 102 / 102
    Anzac : 31 / 31
    Dutch : 10 / 24
    Finns : 14 / 14
    Romanians : 17 / 18
    Thai : 23 / 25
    Americans : 99 / 99
    

    Savegame

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    TripleA Turn Summary: Dutch round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Dutch
            1 Elite moved from Banjarmasin to West Borneo
            1 Fighter moved from Banjarmasin to West Borneo
            1 Tank moved from Banjarmasin to East And South Borneo
            1 Infantry moved from Banjarmasin to East And South Borneo
            1 Infantry moved from Banjarmasin to West Borneo
    
        Purchase Units - Dutch
            Dutch buy 2 ArmoredCars, 1 Bunker, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in East And South Borneo
                Dutch attack with 1 Infantry and 1 Tank
                Thai defend with 1 Artillery
                    Dutch roll dice for 1 Infantry and 1 Tank in East And South Borneo, round 2 : 1/2 hits, 0.67 expected hits
                    Thai roll dice for 1 Artillery in East And South Borneo, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch and 1 Artillery owned by the Thai lost in East And South Borneo
                Dutch win, taking East And South Borneo from Thai with 1 Tank remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
                Casualties for Thai: 1 Artillery
            Battle in West Borneo
                Dutch attack with 1 Elite, 1 Fighter and 1 Infantry
                Thai defend with 1 Infantry
                    Dutch roll dice for 1 Elite, 1 Fighter and 1 Infantry in West Borneo, round 2 : 0/3 hits, 0.83 expected hits
                    Thai roll dice for 1 Infantry in West Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Elite, 1 Fighter and 1 Infantry in West Borneo, round 3 : 1/3 hits, 0.83 expected hits
                    Thai roll dice for 1 Infantry in West Borneo, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in West Borneo
                Dutch win, taking West Borneo from Thai with 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
    
        Non Combat Move - Dutch
            1 Fighter moved from West Borneo to Banjarmasin
            2 Artillerys and 1 Marine moved from Suriname to Amazon
    
        Place Units - Dutch
            2 ArmoredCars and 1 Tank placed in Suriname
            1 Bunker and 3 Infantrys placed in Banjarmasin
    
        Turn Complete - Dutch
            Dutch collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Thai regular : 0.00
    Dutch regular : -0.33
    

    Territory Summary for Dutch :

    Jilolo : 1 Infantry
    West Borneo : 1 Elite and 1 Infantry
    East And South Borneo : 1 Tank
    Banjarmasin : 1 AAGun, 1 Bunker, 1 Factory, 1 Fighter, 15 Infantrys and 3 Tanks
    Suriname : 2 ArmoredCars, 1 Factory and 1 Tank
    Amazon : 1 flag, 2 Artillerys, 1 Infantry, 1 Marine and 1 Tank
    

    Production/PUs Summary :

    Germans : 90 / 97
    Russians : 90 / 98
    Italians : 54 / 56
    French : 31 / 33
    Yamamoto : 81 / 83
    Chinese : 22 / 26
    Hisaichi : 73 / 75
    British : 102 / 102
    Anzac : 31 / 31
    Dutch : 15 / 15
    Finns : 14 / 14
    Romanians : 17 / 18
    Thai : 18 / 25
    Americans : 99 / 99
    

    Savegame

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    TripleA Turn Summary: Finns round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Finns
            1 Fighter, 2 Infantrys and 1 Tank moved from Oulu to N.Karelia
            6 Infantrys moved from Tampere to Oulu
            6 Infantrys moved from Helsinki to Tampere
            1 Infantry moved from Kotka to Oulu
    
        Purchase Units - Finns
            Finns buy 2 Elites and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in N.Karelia
                Finns attack with 1 Fighter, 2 Infantrys and 1 Tank
                Russians defend with 2 Infantrys
                    Finns roll dice for 1 Fighter, 2 Infantrys and 1 Tank in N.Karelia, round 2 : 4/4 hits, 1.17 expected hits
                    Russians roll dice for 2 Infantrys in N.Karelia, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians lost in N.Karelia
                Finns win, taking N.Karelia from Russians with 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
    
        Non Combat Move - Finns
            1 Fighter moved from N.Karelia to Oulu
    
        Place Units - Finns
            2 Elites and 4 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 2.83
    Russians regular : -0.67
    

    Savegame

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    TripleA Turn Summary: Romanians round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Romanians
            1 Artillery and 2 Infantrys moved from Odessa to Donetsk
            1 Fighter moved from Vinnytsia to Donetsk
            1 Tank moved from Odessa to Kiev
            1 Tank moved from Odessa to Donetsk
            2 Elites moved from E.Romania to Vinnytsia
            2 Tanks moved from Bucharest to Odessa
            2 Elites moved from Bucharest to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 1 Elite and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Donetsk
                Romanians attack with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank
                Russians defend with 1 Artillery, 1 Elite and 1 Infantry
                    Romanians roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Donetsk, round 2 : 0/5 hits, 1.67 expected hits
                    Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Donetsk, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Romanians lost in Donetsk
                    Romanians roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Donetsk, round 3 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Donetsk, round 3 : 0/3 hits, 1.00 expected hits
                    1 Elite owned by the Russians and 1 Infantry owned by the Russians lost in Donetsk
                    Romanians roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Donetsk, round 4 : 0/4 hits, 1.50 expected hits
                    Russians roll dice for 1 Artillery in Donetsk, round 4 : 0/1 hits, 0.33 expected hits
                    Romanians roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Donetsk, round 5 : 0/4 hits, 1.50 expected hits
                    Russians roll dice for 1 Artillery in Donetsk, round 5 : 0/1 hits, 0.33 expected hits
                    Romanians roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Donetsk, round 6 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 Artillery in Donetsk, round 6 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
                Romanians win, taking Donetsk from Russians with 1 Artillery, 1 Fighter and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Romanians: 2 Infantrys
                Casualties for Russians: 1 Artillery, 1 Elite and 1 Infantry
    
        Non Combat Move - Romanians
            1 Fighter moved from Donetsk to Kiev
    
        Place Units - Romanians
            1 Elite and 3 Tanks placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -4.67
    Russians regular : -1.00
    

    Savegame

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    TripleA Turn Summary: Thai round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Thai
            1 Destroyer and 1 Submarine moved from 110 Sea Zone to 70 Sea Zone
            1 Transport moved from 110 Sea Zone to 105 Sea Zone
            1 Artillery and 1 Marine moved from Bangkok to 105 Sea Zone
            1 Artillery, 1 Marine and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
            1 Infantry moved from Western Australia to 67 Sea Zone
            1 Infantry and 1 Transport moved from 67 Sea Zone to 110 Sea Zone
            1 Artillery, 1 Infantry and 1 Marine moved from 110 Sea Zone to West Borneo
            2 Tanks moved from Bangkok to N.Thailand
            1 T.Boat moved from 110 Sea Zone to 105 Sea Zone
            2 Artillerys, 4 Infantrys and 1 Tank moved from S.Thailand to N.Thailand
    
        Purchase Units - Thai
            Thai buy 1 Elite, 1 Infantry and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in West Borneo
                Thai attack with 1 Artillery, 1 Infantry and 1 Marine
                Dutch defend with 1 Elite and 1 Infantry
                    Thai roll dice for 1 Artillery, 1 Infantry and 1 Marine in West Borneo, round 2 : 0/3 hits, 1.17 expected hits
                    Dutch roll dice for 1 Elite and 1 Infantry in West Borneo, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Thai lost in West Borneo
                    Thai roll dice for 1 Artillery and 1 Marine in West Borneo, round 3 : 0/2 hits, 1.00 expected hits
                    Dutch roll dice for 1 Elite and 1 Infantry in West Borneo, round 3 : 0/2 hits, 0.67 expected hits
                    Thai roll dice for 1 Artillery and 1 Marine in West Borneo, round 4 : 2/2 hits, 1.00 expected hits
                    Dutch roll dice for 1 Elite and 1 Infantry in West Borneo, round 4 : 0/2 hits, 0.67 expected hits
                    1 Elite owned by the Dutch and 1 Infantry owned by the Dutch lost in West Borneo
                Thai win, taking West Borneo from Dutch with 1 Artillery and 1 Marine remaining. Battle score for attacker is 3
                Casualties for Thai: 1 Infantry
                Casualties for Dutch: 1 Elite and 1 Infantry
            Battle in 70 Sea Zone
                Thai attack with 1 Destroyer and 1 Submarine
                Anzac defend with 1 Submarine
                    Thai roll dice for 1 Submarine in 70 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 Submarine in 70 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Destroyer in 70 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Submarine owned by the Thai lost in 70 Sea Zone
                    Anzac roll dice for 1 Submarine in 70 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Destroyer in 70 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Anzac lost in 70 Sea Zone
                Thai win with 1 Destroyer remaining. Battle score for attacker is 0
                Casualties for Thai: 1 Submarine
                Casualties for Anzac: 1 Submarine
            Battle in N.Thailand
                Thai attack with 2 Artillerys, 4 Infantrys and 3 Tanks
                British defend with 2 Infantrys and 1 Tank
                    Thai roll dice for 2 Artillerys, 4 Infantrys and 3 Tanks in N.Thailand, round 2 : 3/9 hits, 3.17 expected hits
                    British roll dice for 2 Infantrys and 1 Tank in N.Thailand, round 2 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Thai, 1 Tank owned by the British and 2 Infantrys owned by the British lost in N.Thailand
                Thai win, taking N.Thailand from British with 2 Artillerys, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 7
                Casualties for Thai: 1 Infantry
                Casualties for British: 2 Infantrys and 1 Tank
    
        Non Combat Move - Thai
    
        Place Units - Thai
            1 Elite, 1 Infantry and 4 Tanks placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Anzac regular : 0.33
    Thai regular : -1.33
    British regular : -0.17
    Dutch regular : -1.00
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Americans
            4 Infantrys moved from Washington to 13 Sea Zone
            1 B.Transport and 4 Infantrys moved from 13 Sea Zone to 32 Sea Zone
            2 Infantrys and 2 Marines moved from South Atlantic USA to 26 Sea Zone
            1 B.Transport, 1 Destroyer, 2 Infantrys and 2 Marines moved from 26 Sea Zone to 32 Sea Zone
            6 Infantrys and 2 Marines moved from 32 Sea Zone to Bahia
            2 Bombers moved from Northeast USA to Bahia
            1 Fighter moved from Suriname to Bahia
            1 Infantry and 3 Tanks moved from Amazon to Bahia
            1 Infantry moved from Jaluit to 96 Sea Zone
            1 Cruiser and 1 Infantry moved from 96 Sea Zone to 103 Sea Zone
            1 Infantry moved from 103 Sea Zone to Eniwetok
                  Americans take Eniwetok from Yamamoto
            1 Elite moved from Kwajalein to 96 Sea Zone
            1 Cruiser and 1 Elite moved from 96 Sea Zone to 103 Sea Zone
            1 Elite moved from 103 Sea Zone to Rongelap
            1 Artillery and 1 Infantry moved from Kwajalein to 96 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 96 Sea Zone to 103 Sea Zone
            1 Artillery and 1 Infantry moved from 103 Sea Zone to Kusaie
            1 Artillery and 1 Infantry moved from Kwajalein to 96 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 96 Sea Zone to 103 Sea Zone
            1 Artillery and 1 Infantry moved from 103 Sea Zone to Rongelap
            2 Infantrys moved from Kwajalein to 96 Sea Zone
            2 Infantrys and 1 Transport moved from 96 Sea Zone to 103 Sea Zone
            2 Infantrys moved from 103 Sea Zone to Kusaie
            1 Battleship moved from 96 Sea Zone to 103 Sea Zone
            2 Fighters moved from 96 Sea Zone to Rongelap
            2 Fighters moved from 96 Sea Zone to Kusaie
            1 Bomber moved from Kwajalein to Kusaie
            2 Carriers, 4 Destroyers and 1 Submarine moved from 96 Sea Zone to 103 Sea Zone
            1 Submarine moved from 72 Sea Zone to 75 Sea Zone
            1 Destroyer and 1 Transport moved from 72 Sea Zone to 71 Sea Zone
            1 B.Transport, 1 Destroyer and 2 Transports moved from 119 Sea Zone to 125 Sea Zone
            3 Artillerys, 5 Infantrys and 3 Tanks moved from Santiago to S.Chile
    
        Purchase Units - Americans
            Americans buy 1 Adv.Fighter, 2 Artillerys, 1 Battleship, 1 Bomber, 1 Cruiser, 2 Destroyers, 1 Elite, 5 Infantrys and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 75 Sea Zone
                Americans attack with 1 Submarine
                Yamamoto defend with 1 B.Transport
                    Americans roll dice for 1 Submarine in 75 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 B.Transport in 75 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 Submarine in 75 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                1 B.Transport owned by the Yamamoto lost in 75 Sea Zone
                Americans win with 1 Submarine remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 B.Transport
            Battle in Bahia
                Americans attack with 2 Bombers, 1 Fighter, 7 Infantrys, 2 Marines and 3 Tanks
                Neutral defend with 3 Infantrys and 1 Tank
                    Americans roll dice for 2 Bombers, 1 Fighter, 7 Infantrys, 2 Marines and 3 Tanks in Bahia, round 2 : 6/15 hits, 5.33 expected hits
                    Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 1/4 hits, 1.50 expected hits
                    1 Infantry owned by the Americans, 1 Tank owned by the Neutral and 3 Infantrys owned by the Neutral lost in Bahia
                Americans loses 0 PUs for violating Bahias neutrality.
                Americans win, taking Bahia from Neutral with 2 Bombers, 1 Fighter, 6 Infantrys, 2 Marines and 3 Tanks remaining. Battle score for attacker is 9
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 3 Infantrys and 1 Tank
            Battle in Rongelap
                Americans attack with 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Battleship in Rongelap, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto lost in Rongelap
                Americans win, taking Rongelap from Yamamoto with 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Kusaie
                Americans attack with 1 Artillery, 1 Bomber, 2 Fighters and 3 Infantrys
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 2 Cruisers in Kusaie, round 2 : 1/2 hits, 1.00 expected hits
                    1 Infantry owned by the Yamamoto lost in Kusaie
                Americans win, taking Kusaie from Yamamoto with 1 Artillery, 1 Bomber, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in S.Chile
                Americans attack with 3 Artillerys, 5 Infantrys and 3 Tanks
                Neutral defend with 1 Fighter and 2 Infantrys
                    Americans roll dice for 3 Artillerys, 5 Infantrys and 3 Tanks in S.Chile, round 2 : 3/11 hits, 3.83 expected hits
                    Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 : 2/3 hits, 1.17 expected hits
                    1 Fighter owned by the Neutral, 2 Infantrys owned by the Americans and 2 Infantrys owned by the Neutral lost in S.Chile
                Americans loses 0 PUs for violating S.Chiles neutrality.
                Americans win, taking S.Chile from Neutral with 3 Artillerys, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 8
                Casualties for Americans: 2 Infantrys
                Casualties for Neutral: 1 Fighter and 2 Infantrys
    
        Non Combat Move - Americans
            2 Bombers moved from Bahia to Amazon
            1 Fighter moved from Bahia to Amazon
            1 Infantry moved from South Central USA to South Atlantic USA
            2 Infantrys moved from Pearl Harbor to 91 Sea Zone
            2 Adv.Fighters, 1 Carrier, 1 Destroyer, 2 Infantrys, 1 Submarine and 1 Transport moved from 91 Sea Zone to 96 Sea Zone
            2 Infantrys moved from 96 Sea Zone to Kwajalein
            2 Fighters moved from Rongelap to 103 Sea Zone
            2 Fighters moved from Kusaie to 103 Sea Zone
            1 Bomber moved from Kusaie to Kwajalein
            1 Adv.Fighter moved from San Francisco to Johnston
            1 Elite and 1 Infantry moved from San Francisco to 83 Sea Zone
            1 Destroyer, 1 Elite, 1 Infantry and 1 Transport moved from 83 Sea Zone to 91 Sea Zone
            1 Elite and 1 Infantry moved from 91 Sea Zone to Pearl Harbor
    
        Place Units - Americans
            1 Battleship, 1 Cruiser and 1 Destroyer placed in 125 Sea Zone
            1 Destroyer and 1 Submarine placed in 91 Sea Zone
            1 Bomber placed in Pearl Harbor
            1 Artillery, 1 Elite and 1 Infantry placed in Alaska
            1 Artillery and 2 Infantrys placed in South Atlantic USA
            1 Adv.Fighter placed in San Francisco
            1 Infantry placed in Washington
            1 Infantry placed in South Central USA
    
        Turn Complete - Americans
            Americans collect 106 PUs; end with 106 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.17
    Americans regular : 0.50
    Neutral regular : 0.33
    

    Territory Summary for Americans :

    Koryakia : 1 Artillery and 1 Infantry
    Kusaie : 1 flag, 1 Artillery and 3 Infantrys
    Kwajalein : 1 flag, 1 Artillery, 1 Bomber and 2 Infantrys
    Eniwetok : 1 flag, 1 Infantry
    Rongelap : 1 flag, 1 Artillery, 1 Elite and 1 Infantry
    Jaluit : 1 flag
    New Caledonia : 1 Infantry
    Washington : 1 AAGun, 1 Factory and 2 Infantrys
    San Francisco : 1 AAGun, 1 Adv.Fighter, 1 Factory and 2 Infantrys
    Pearl Harbor : 1 AAGun, 1 Bomber, 1 Elite, 1 Factory and 2 Infantrys
    Christmas : 1 Infantry
    South Central USA : 1 AAGun, 1 Factory and 1 Infantry
    Wake : 1 Artillery, 1 Fighter and 1 Infantry
    Alaska : 1 Artillery, 1 Elite, 1 Factory and 1 Infantry
    Johnston : 1 Adv.Fighter
    Palmyra : 1 Infantry
    Kermandec : 1 Infantry
    South Atlantic USA : 1 AAGun, 1 Artillery, 1 Factory and 4 Infantrys
    Bahia : 1 flag, 6 Infantrys, 2 Marines and 3 Tanks
    W.Mexico : 1 flag
    Peru : 1 flag
    Central America : 1 flag
    Amazon : 2 Bombers and 1 Fighter
    S.Chile : 1 flag, 3 Artillerys, 3 Infantrys and 3 Tanks
    E.Mexico : 1 flag
    N.Chile : 1 flag
    Santiago : 1 flag, 1 AAGun and 1 Factory
    32 Sea Zone : 2 B.Transports and 1 Destroyer
    91 Sea Zone : 2 Destroyers, 1 Submarine and 1 Transport
    125 Sea Zone : 1 B.Transport, 1 Battleship, 1 Cruiser, 2 Destroyers and 2 Transports
    71 Sea Zone : 1 Destroyer and 1 Transport
    75 Sea Zone : 1 Submarine
    103 Sea Zone : 1 Battleship, 2 Carriers, 2 Cruisers, 4 Destroyers, 4 Fighters, 1 Submarine and 3 Transports
    96 Sea Zone : 2 Adv.Fighters, 1 Carrier, 1 Destroyer, 1 Submarine and 1 Transport
    

    Production/PUs Summary :

    Germans : 90 / 97
    Russians : 87 / 98
    Italians : 54 / 56
    French : 31 / 33
    Yamamoto : 78 / 83
    Chinese : 22 / 26
    Hisaichi : 73 / 75
    British : 100 / 102
    Anzac : 31 / 31
    Dutch : 12 / 15
    Finns : 15 / 15
    Romanians : 19 / 19
    Thai : 23 / 23
    Americans : 106 / 106
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Germans
            4 Submarines moved from 34 Sea Zone to 32 Sea Zone
            4 Infantrys moved from Rhine to Belgium
            1 Elite moved from Lorraine to Belgium
            3 Infantrys moved from Bavaria to Rhine
            2 Fighters moved from 22 Sea Zone to 21 Sea Zone
            1 Submarine moved from 22 Sea Zone to 21 Sea Zone
            1 Submarine moved from 22 Sea Zone to 21 Sea Zone
            1 Infantry moved from Languedoc to Aquitaine
            1 Artillery moved from Orleanais to Aquitaine
            3 Infantrys moved from Burgundy to Picardy
            1 Artillery and 2 Infantrys moved from Paris to Normandy
            1 Artillery, 1 Elite and 3 Infantrys moved from Paris to Picardy
            1 ArmoredCar moved from Orleanais to Normandy
            2 ArmoredCars, 1 Artillery and 11 Tanks moved from Orleanais to Brittany
            1 Artillery and 2 Infantrys moved from Lithuania to Minsk
            2 Infantrys moved from Lithuania to Latvia
            1 Artillery moved from East Prussia to Latvia
            1 Artillery and 2 Infantrys moved from Lapland to Murmansk
            1 Infantry moved from Brest to Kiev
            2 HeavyTanks and 2 Tanks moved from Warsaw to Kiev
            1 Bomber moved from Vinnytsia to Minsk
            1 ArmoredCar moved from Kiev to Crimea
                  Germans take Crimea from Russians
    
        Purchase Units - Germans
            Germans buy 1 Elite, 5 Infantrys, 5 JetFighters and 4 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 21 Sea Zone
                Germans attack with 2 Fighters and 2 Submarines
                British defend with 1 T.Boat
                    Germans roll dice for 2 Submarines in 21 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                1 T.Boat owned by the British lost in 21 Sea Zone
                Germans win with 2 Fighters and 2 Submarines remaining. Battle score for attacker is 6
                Casualties for British: 1 T.Boat
            Battle in 32 Sea Zone
                Germans attack with 4 Submarines
                Americans defend with 2 B.Transports and 1 Destroyer
                    Germans roll dice for 4 Submarines in 32 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
                    Americans roll dice for 2 B.Transports and 1 Destroyer in 32 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits
                2 B.Transports owned by the Americans lost in 32 Sea Zone
                    Germans roll dice for 4 Submarines in 32 Sea Zone, round 3 : 2/4 hits, 1.33 expected hits
                    Americans roll dice for 1 Destroyer in 32 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans lost in 32 Sea Zone
                Germans win with 4 Submarines remaining. Battle score for attacker is 24
                Casualties for Americans: 2 B.Transports and 1 Destroyer
            Battle in Normandy
                Germans attack with 1 ArmoredCar, 1 Artillery and 2 Infantrys
                French defend with 1 Factory and 1 Tank
                    Germans roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Normandy, round 2 : 0/4 hits, 1.17 expected hits
                    French roll dice for 1 Tank in Normandy, round 2 : 1/1 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Germans lost in Normandy
                    Germans roll dice for 1 Artillery and 2 Infantrys in Normandy, round 3 : 0/3 hits, 0.83 expected hits
                    French roll dice for 1 Tank in Normandy, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Germans lost in Normandy
                    Germans roll dice for 1 Artillery and 1 Infantry in Normandy, round 4 : 2/2 hits, 0.67 expected hits
                    French roll dice for 1 Tank in Normandy, round 4 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the French lost in Normandy
                Germans win, taking Normandy from French with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 1 ArmoredCar and 1 Infantry
                Casualties for French: 1 Tank
            Battle in Brittany
                Germans attack with 2 ArmoredCars, 1 Artillery and 11 Tanks
                French defend with 1 Infantry
                    Germans roll dice for 2 ArmoredCars, 1 Artillery and 11 Tanks in Brittany, round 2 : 8/14 hits, 6.50 expected hits
                    French roll dice for 1 Infantry in Brittany, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Brittany
                Germans win, taking Brittany from French with 2 ArmoredCars, 1 Artillery and 11 Tanks remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Minsk
                Germans attack with 1 Artillery, 1 Bomber and 2 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Minsk, round 2 : 0/4 hits, 1.50 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Minsk
                    Germans roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Minsk, round 3 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Minsk
                Germans win, taking Minsk from Russians with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Aquitaine
                Germans attack with 1 Artillery and 1 Infantry
                French defend with 2 AAGuns and 1 Infantry
                    Germans roll dice for 1 Artillery and 1 Infantry in Aquitaine, round 2 : 2/2 hits, 0.67 expected hits
                    French roll dice for 1 Infantry in Aquitaine, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Aquitaine
                Germans win, taking Aquitaine from French with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for French: 1 Infantry
            Battle in Belgium
                Germans attack with 1 Elite and 4 Infantrys
                British defend with 1 Artillery, 3 Infantrys and 1 Tank
                    Germans roll dice for 1 Elite and 4 Infantrys in Belgium, round 2 : 1/5 hits, 1.00 expected hits
                    British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Belgium, round 2 : 2/5 hits, 1.83 expected hits
                    2 Infantrys owned by the Germans and 1 Infantry owned by the British lost in Belgium
                1 Elite owned by the Germans and 2 Infantrys owned by the Germans retreated to Rhine
                British win with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is -2
                Casualties for Germans: 2 Infantrys
                Casualties for British: 1 Infantry
            Battle in Latvia
                Germans attack with 1 Artillery and 2 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 2 Infantrys in Latvia, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                Germans win, taking Latvia from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Murmansk
                Germans attack with 1 Artillery and 2 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 2 Infantrys in Murmansk, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Murmansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Murmansk
                    Germans roll dice for 1 Artillery and 1 Infantry in Murmansk, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Murmansk, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Murmansk
                Germans win, taking Murmansk from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Picardy
                Germans attack with 1 Artillery, 1 Elite and 6 Infantrys
                French defend with 1 Bunker
                    Germans roll dice for 1 Artillery, 1 Elite and 6 Infantrys in Picardy, round 2 : 1/8 hits, 1.83 expected hits
                Units damaged: 1 Bunker owned by the French
                    French roll dice for 1 Bunker in Picardy, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Germans lost in Picardy
                    Germans roll dice for 1 Artillery, 1 Elite and 5 Infantrys in Picardy, round 3 : 2/7 hits, 1.67 expected hits
                    French roll dice for 1 Bunker in Picardy, round 3 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the French lost in Picardy
                Germans win, taking Picardy from French with 1 Artillery, 1 Elite and 5 Infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 Infantry
                Casualties for French: 1 Bunker
    
        Non Combat Move - Germans
            5 Mech.Infs moved from Bohemia to Kiev
            3 Artillerys, 6 Infantrys and 2 Mech.Infs moved from Vinnytsia to Kiev
            1 Infantry moved from Krakow to Vinnytsia
            1 Bomber moved from Minsk to Vinnytsia
            2 Infantrys moved from Lithuania to Brest
            2 Stukas moved from Lapland to Kiev
            1 Carrier, 5 Destroyers, 1 S.Submarine and 4 Submarines moved from 22 Sea Zone to 23 Sea Zone
            3 Transports moved from 24 Sea Zone to 23 Sea Zone
            5 Infantrys moved from Pomerania to 23 Sea Zone
            4 Infantrys and 3 Transports moved from 23 Sea Zone to 24 Sea Zone
            4 Infantrys moved from 24 Sea Zone to East Prussia
            1 Infantry and 1 S.Submarine moved from 23 Sea Zone to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to East Prussia
            2 Fighters moved from 21 Sea Zone to Danzig
            2 Infantrys moved from East Prussia to Danzig
    
        Place Units - Germans
            5 JetFighters placed in Bohemia
            4 Mech.Infs placed in Warsaw
            3 Infantrys placed in Paris
            1 Elite and 2 Infantrys placed in Bavaria
            Germans undo move 4.
            1 Elite placed in Rhine
            2 Infantrys placed in Bavaria
    
        Turn Complete - Germans
            Germans collect 105 PUs; end with 105 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    French regular : 0.83
    Russians regular : 0.33
    Germans regular : 3.17
    British regular : 0.17
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Russians
            1 Artillery and 1 Infantry moved from Georgia to 54 Sea Zone
            1 Artillery and 1 Infantry moved from 54 Sea Zone to Crimea
            1 Artillery and 2 Infantrys moved from Rostov to Donetsk
            1 Bomber moved from Kursk to Donetsk
            1 Adv.Fighter moved from Yaroslavl to Donetsk
            1 Artillery and 1 Infantry moved from S.Karelia to Vyborg
            1 Artillery and 2 Infantrys moved from Leningrad to Latvia
            1 Fighter moved from Leningrad to Latvia
            1 Fighter moved from Leningrad to Minsk
            1 Artillery and 2 Infantrys moved from Kursk to Minsk
            1 Infantry moved from Leningrad to Latvia
            1 Infantry moved from Novgorod to Latvia
            1 Artillery and 1 Infantry moved from Olyokminsk to N.Buryat Mongolia
            2 Infantrys moved from Olyokminsk to Yakutsk
            1 Adv.Fighter and 1 Fighter moved from Olyokminsk to Yakutsk
            3 Artillerys, 12 Infantrys, 1 Mot.Inf and 6 Tanks moved from Olyokminsk to N.Buryat Mongolia
            1 Infantry moved from Irkutsk to N.Buryat Mongolia
            1 Mot.Inf moved from Evenkia to N.Buryat Mongolia
            1 Infantry moved from Leningrad to Vyborg
    
        Purchase Units - Russians
            Russians buy 4 Artillerys, 1 Bunker, 29 Infantrys and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Vyborg
                Russians attack with 1 Artillery and 2 Infantrys
                Finns defend with 1 Infantry
                    Russians roll dice for 1 Artillery and 2 Infantrys in Vyborg, round 2 : 2/3 hits, 0.83 expected hits
                    Finns roll dice for 1 Infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Vyborg
                Russians win, taking Vyborg from Finns with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Finns: 1 Infantry
            Battle in N.Buryat Mongolia
                Russians attack with 4 Artillerys, 14 Infantrys, 2 Mot.Infs and 6 Tanks
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 4 Artillerys, 14 Infantrys, 2 Mot.Infs and 6 Tanks in N.Buryat Mongolia, round 2 : 7/26 hits, 7.67 expected hits
                    Hisaichi roll dice for 1 Infantry in N.Buryat Mongolia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in N.Buryat Mongolia
                Russians win, taking N.Buryat Mongolia from Hisaichi with 4 Artillerys, 13 Infantrys, 2 Mot.Infs and 6 Tanks remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in Donetsk
                Russians attack with 1 Adv.Fighter, 1 Artillery, 1 Bomber and 2 Infantrys
                Romanians defend with 1 Artillery and 1 Tank
                    Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bomber and 2 Infantrys in Donetsk, round 2 : 2/5 hits, 2.00 expected hits
                    Romanians roll dice for 1 Artillery and 1 Tank in Donetsk, round 2 : 0/2 hits, 0.83 expected hits
                    1 Artillery owned by the Romanians and 1 Tank owned by the Romanians lost in Donetsk
                Russians win, taking Donetsk from Romanians with 1 Adv.Fighter, 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 9
                Casualties for Romanians: 1 Artillery and 1 Tank
            Battle in Crimea
                Russians attack with 1 Artillery and 1 Infantry
                Germans defend with 1 ArmoredCar
                    Russians roll dice for 1 Artillery and 1 Infantry in Crimea, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 ArmoredCar in Crimea, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Germans lost in Crimea
                Russians win, taking Crimea from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 ArmoredCar
            Battle in Minsk
                Russians attack with 1 Artillery, 1 Fighter and 2 Infantrys
                Germans defend with 1 Artillery and 1 Infantry
                    Russians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Minsk, round 2 : 1/4 hits, 1.17 expected hits
                    Germans roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
                    Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Minsk, round 3 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 1 Artillery in Minsk, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Minsk, round 4 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 Artillery in Minsk, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Germans lost in Minsk
                Russians win, taking Minsk from Germans with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Artillery and 1 Infantry
            Battle in Latvia
                Russians attack with 1 Artillery, 1 Fighter and 4 Infantrys
                Germans defend with 1 Artillery and 2 Infantrys
                    Russians roll dice for 1 Artillery, 1 Fighter and 4 Infantrys in Latvia, round 2 : 2/6 hits, 1.50 expected hits
                    Germans roll dice for 1 Artillery and 2 Infantrys in Latvia, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Germans lost in Latvia
                    Russians roll dice for 1 Artillery, 1 Fighter and 4 Infantrys in Latvia, round 3 : 1/6 hits, 1.50 expected hits
                    Germans roll dice for 1 Artillery in Latvia, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Germans lost in Latvia
                Russians win, taking Latvia from Germans with 1 Artillery, 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 8
                Casualties for Germans: 1 Artillery and 2 Infantrys
            Battle in Yakutsk
                Russians attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Yakutsk, round 2 : 1/4 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Infantry in Yakutsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Yakutsk
                Russians win, taking Yakutsk from Hisaichi with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Russians
            1 Adv.Fighter and 1 Fighter moved from Yakutsk to Olyokminsk
            1 AAGun moved from Olyokminsk to N.Buryat Mongolia
            1 Artillery and 4 Infantrys moved from Evenkia to Olyokminsk
            1 Tank moved from Sibirsky to Olyokminsk
            1 Artillery and 4 Infantrys moved from Sibirsky to Evenkia
            3 Infantrys moved from Krasnoyarsk to Irkutsk
            3 Infantrys moved from Novosibirsk to Krasnoyarsk
            3 Infantrys moved from Sverdlovsk to Novosibirsk
            1 Mech.Rocket and 1 Mot.Inf moved from Sverdlovsk to Gorky
            1 Adv.Fighter moved from Donetsk to Kursk
            5 Infantrys moved from Rostov to Kursk
            1 Bomber moved from Donetsk to Kursk
            9 Infantrys moved from Yaroslavl to Kursk
            1 Tank moved from Stalingrad to Kursk
            1 Tank moved from Moscow to Kursk
            1 Artillery and 4 Infantrys moved from Moscow to Yaroslavl
            4 Infantrys moved from Moscow to Yaroslavl
            1 Artillery and 3 Infantrys moved from Stalingrad to Rostov
            2 Infantrys moved from Georgia to Rostov
            2 Infantrys moved from Astrakhan to Georgia
            2 Infantrys moved from Chimkent to 126 Sea Zone
            2 Infantrys moved from 126 Sea Zone to Astrakhan
            2 Infantrys moved from Tashkent to Chimkent
            1 Artillery and 2 Infantrys moved from Arkhangelsk to S.Karelia
            1 Tank moved from Arkhangelsk to Leningrad
            1 Fighter moved from Minsk to Leningrad
            1 Fighter moved from Latvia to Leningrad
    
        Place Units - Russians
            1 Bunker placed in Kursk
            1 Artillery and 2 Infantrys placed in Georgia
            1 Artillery, 3 Infantrys and 1 Tank placed in Stalingrad
            2 Infantrys placed in Tashkent
            1 Artillery, 4 Infantrys and 1 Tank placed in Sibirsky
            4 Infantrys placed in Leningrad
            4 Infantrys placed in Arkhangelsk
            1 Artillery, 7 Infantrys and 2 Tanks placed in Moscow
            3 Infantrys placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 93 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -0.83
    Finns regular : 0.67
    Germans regular : -1.83
    Russians regular : -0.50
    Hisaichi regular : 0.33
    

    Territory Summary for Russians :

    Okhotsk : 1 Infantry
    Irkutsk : 3 Infantrys
    Evenkia : 1 Artillery and 4 Infantrys
    Novosibirsk : 3 Infantrys
    Arkhangelsk : 1 AAGun, 1 Factory and 4 Infantrys
    Donetsk : 1 Artillery and 2 Infantrys
    Olyokminsk : 1 Adv.Fighter, 1 Artillery, 1 Fighter, 4 Infantrys and 1 Tank
    Astrakhan : 2 Infantrys
    Krasnoyarsk : 3 Infantrys
    Gorky : 1 Mech.Rocket and 1 Mot.Inf
    Stalingrad : 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
    Moscow : 1 AAGun, 1 Artillery, 1 Factory, 7 Infantrys and 2 Tanks
    Kursk : 1 AAGun, 1 Adv.Fighter, 3 Artillerys, 1 Bomber, 1 Bunker, 27 Infantrys and 11 Tanks
    Crimea : 1 Artillery and 1 Infantry
    Yakutsk : 2 Infantrys
    Kamchatka : 1 Bunker
    Latvia : 1 Artillery and 4 Infantrys
    Leningrad : 1 AAGun, 2 Artillerys, 2 Bunkers, 1 Factory, 2 Fighters, 18 Infantrys and 4 Tanks
    Tashkent : 1 Factory and 2 Infantrys
    Sverdlovsk : 1 AAGun, 1 Factory and 3 Infantrys
    Estonia : 1 Infantry
    N.Sakhalin : 1 Bunker
    Sibirsky : 1 Artillery, 1 Factory, 4 Infantrys and 1 Tank
    Georgia : 1 AAGun, 1 Artillery, 1 Factory and 4 Infantrys
    Chimkent : 2 Infantrys
    Rostov : 1 Artillery and 5 Infantrys
    N.Buryat Mongolia : 1 AAGun, 4 Artillerys, 13 Infantrys, 2 Mot.Infs and 6 Tanks
    Yaroslavl : 1 Artillery and 8 Infantrys
    S.Karelia : 1 Artillery and 3 Infantrys
    Minsk : 1 Artillery and 1 Infantry
    Vyborg : 1 flag, 1 Artillery and 1 Infantry
    Azerbaijan : 1 flag
    Khobdo : 1 flag
    54 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
    126 Sea Zone : 1 Transport
    

    Production/PUs Summary :

    Germans : 100 / 105
    Russians : 93 / 93
    Italians : 54 / 56
    French : 22 / 33
    Yamamoto : 78 / 83
    Chinese : 22 / 26
    Hisaichi : 70 / 75
    British : 100 / 102
    Anzac : 31 / 31
    Dutch : 12 / 15
    Finns : 13 / 15
    Romanians : 17 / 19
    Thai : 23 / 23
    Americans : 106 / 106
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Italians
            1 ArmoredCar moved from N.Algeria to S.Algeria
                  Italians take S.Algeria from French
            1 ArmoredCar moved from S.Algeria to S.Tunisia
            1 Infantry moved from S.Tunisia to S.Algeria
            1 Infantry moved from N.Tunisia to N.Algeria
            1 ArmoredCar and 1 Tank moved from N.Algeria to N.Tunisia
            1 Infantry moved from Tunis to N.Tunisia
            2 ArmoredCars, 4 Artillerys, 2 Infantrys and 3 Tanks moved from Kufra to New Valley
            2 ArmoredCars and 1 Tank moved from Hun to New Valley
            1 Fighter and 1 Tank moved from Tobruk to New Valley
            1 Destroyer moved from 48 Sea Zone to 51 Sea Zone
            1 Destroyer moved from 48 Sea Zone to 51 Sea Zone
            4 Fighters moved from 48 Sea Zone to 51 Sea Zone
            1 Artillery and 1 Tank moved from Greece to 48 Sea Zone
            1 Artillery, 1 Tank and 5 Transports moved from 48 Sea Zone to 46 Sea Zone
            8 Infantrys moved from Rome to 46 Sea Zone
            1 Artillery, 8 Infantrys, 1 Tank and 5 Transports moved from 46 Sea Zone to 48 Sea Zone
            1 Artillery, 8 Infantrys and 1 Tank moved from 48 Sea Zone to Tobruk
            9 Infantrys moved from Tobruk to Kufra
            2 ArmoredCars and 1 Tank moved from Tunis to N.Tunisia
    
        Purchase Units - Italians
            Italians buy 4 ArmoredCars, 1 Destroyer, 5 Infantrys, 2 Submarines and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in New Valley
                Italians attack with 4 ArmoredCars, 4 Artillerys, 1 Fighter, 2 Infantrys and 5 Tanks
                British defend with 1 Adv.Fighter, 2 Artillerys, 1 Fighter, 9 Infantrys and 3 Tanks
                    Italians roll dice for 4 ArmoredCars, 4 Artillerys, 1 Fighter, 2 Infantrys and 5 Tanks in New Valley, round 2 : 12/16 hits, 6.17 expected hits
                    British roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Fighter, 9 Infantrys and 3 Tanks in New Valley, round 2 : 9/16 hits, 6.33 expected hits
                    4 ArmoredCars owned by the Italians, 1 Tank owned by the British, 2 Artillerys owned by the British, 3 Artillerys owned by the Italians, 2 Infantrys owned by the Italians and 9 Infantrys owned by the British lost in New Valley
                    Italians roll dice for 1 Artillery, 1 Fighter and 5 Tanks in New Valley, round 3 : 5/7 hits, 3.17 expected hits
                    British roll dice for 1 Adv.Fighter, 1 Fighter and 2 Tanks in New Valley, round 3 : 4/4 hits, 2.17 expected hits
                    1 Fighter owned by the British, 1 Fighter owned by the Italians, 2 Tanks owned by the British, 2 Tanks owned by the Italians, 1 Artillery owned by the Italians and 1 Adv.Fighter owned by the British lost in New Valley
                Italians win, taking New Valley from British with 3 Tanks remaining. Battle score for attacker is 5
                Casualties for Italians: 4 ArmoredCars, 4 Artillerys, 1 Fighter, 2 Infantrys and 2 Tanks
                Casualties for British: 1 Adv.Fighter, 2 Artillerys, 1 Fighter, 9 Infantrys and 3 Tanks
            Battle in 51 Sea Zone
                Italians attack with 2 Destroyers and 4 Fighters
                British defend with 1 Destroyer, 1 Submarine and 1 T.Boat
                    British roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 Destroyers and 4 Fighters in 51 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits
                    British roll dice for 1 Destroyer and 1 T.Boat in 51 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                    1 Submarine owned by the British and 1 T.Boat owned by the British lost in 51 Sea Zone
                    Italians roll dice for 2 Destroyers and 4 Fighters in 51 Sea Zone, round 3 : 2/6 hits, 2.00 expected hits
                    British roll dice for 1 Destroyer in 51 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the British lost in 51 Sea Zone
                Italians win with 2 Destroyers and 4 Fighters remaining. Battle score for attacker is 21
                Casualties for British: 1 Destroyer, 1 Submarine and 1 T.Boat
    
        Non Combat Move - Italians
            4 Fighters moved from 51 Sea Zone to 48 Sea Zone
            1 Carrier moved from 46 Sea Zone to 48 Sea Zone
    
        Place Units - Italians
            1 Destroyer and 2 Submarines placed in 46 Sea Zone
            2 ArmoredCars and 1 Tank placed in Hun
            2 ArmoredCars, 1 Infantry and 1 Tank placed in Tunis
            4 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 56 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 7.67
    British regular : 3.33
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - French
            1 Fighter moved from Dover to 21 Sea Zone
    
        Purchase Units - French
            French buy 1 Adv.Fighter, 1 Bunker, 1 Elite, 4 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in 21 Sea Zone
                French attack with 1 Fighter
                Germans defend with 2 Submarines
                    French roll dice for 1 Fighter in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 Fighter owned by the French retreated
    
        Non Combat Move - French
            1 Fighter moved from 21 Sea Zone to Dover
            2 Infantrys moved from Churchill to 1 Sea Zone
            1 Destroyer, 2 Infantrys and 1 Transport moved from 1 Sea Zone to 8 Sea Zone
            2 Infantrys moved from 8 Sea Zone to Greenland
            1 Artillery and 3 Infantrys moved from Syria to Palestine
            1 Tank moved from Syria to Lower Egypt
    
        Place Units - French
            1 Bunker placed in French Equatorial Africa
            2 Infantrys placed in Syria
            1 Adv.Fighter, 1 Elite and 2 Infantrys placed in E.Morocco
            1 Transport placed in 1 Sea Zone
    
        Turn Complete - French
            French collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    

    Territory Summary for French :

    Corsica : 1 Infantry
    Churchill : 1 AAGun, 1 Factory and 1 Infantry
    Syria : 1 AAGun, 1 Adv.Fighter, 1 Factory and 2 Infantrys
    French Equatorial Africa : 1 Bunker and 2 Infantrys
    E.Morocco : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 2 Elites, 1 Factory, 8 Infantrys and 2 Tanks
    French Guiana : 1 Infantry
    Madagascar : 1 Infantry
    Darfur : 1 Infantry
    Dover : 1 Fighter
    Palestine : 1 Artillery and 3 Infantrys
    Lower Egypt : 1 Tank
    Greenland : 1 flag, 1 Artillery and 3 Infantrys
    8 Sea Zone : 1 Destroyer and 1 Transport
    1 Sea Zone : 1 Transport
    

    Production/PUs Summary :

    Germans : 100 / 105
    Russians : 93 / 93
    Italians : 56 / 56
    French : 21 / 21
    Yamamoto : 78 / 83
    Chinese : 22 / 26
    Hisaichi : 70 / 75
    British : 99 / 102
    Anzac : 31 / 31
    Dutch : 12 / 15
    Finns : 13 / 15
    Romanians : 17 / 19
    Thai : 23 / 23
    Americans : 106 / 106
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Yamamoto round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Yamamoto
            1 ArmoredCar moved from Aroe to 112 Sea Zone
            1 ArmoredCar and 1 T.Boat moved from 112 Sea Zone to 113 Sea Zone
            1 ArmoredCar moved from 113 Sea Zone to Merauke
                  Yamamoto take Merauke from Dutch
            3 Infantrys moved from Davao to 107 Sea Zone
            3 Infantrys, 1 T.Boat and 1 Transport moved from 107 Sea Zone to 108 Sea Zone
            1 Tank moved from Hollandia to West Papua
            3 Artillerys, 1 Elite, 2 Marines and 1 Tank moved from Sumatra to 110 Sea Zone
            1 Infantry moved from Kwangsi to N.French Indochina
            1 Destroyer moved from 85 Sea Zone to 75 Sea Zone
            2 Bombers moved from Hupeh to 75 Sea Zone
            3 ArmoredCars moved from Vladivostok to 84 Sea Zone
            1 ArmoredCar moved from Chubu to 84 Sea Zone
            4 ArmoredCars and 1 B.Transport moved from 84 Sea Zone to 75 Sea Zone
            4 ArmoredCars moved from 75 Sea Zone to Okhotsk
            3 Artillerys, 1 Elite, 2 Marines and 1 Tank moved from 110 Sea Zone to East And South Borneo
            3 Infantrys moved from 108 Sea Zone to West Papua
            1 B.Carrier, 1 Carrier and 5 Fighters moved from 107 Sea Zone to 101 Sea Zone
            1 Submarine moved from 85 Sea Zone to 101 Sea Zone
            1 Artillery and 2 Infantrys moved from Khabarovsk to Ayan
            1 Infantry moved from Chahar to Suiyuan
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Artillerys, 1 B.Transport, 4 Destroyers, 8 Infantrys and 2 S.Submarines; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in East And South Borneo
                Yamamoto attack with 3 Artillerys, 1 Elite, 2 Marines and 1 Tank
                Dutch defend with 1 Tank
                    Yamamoto roll dice for 3 Artillerys, 1 Elite, 2 Marines and 1 Tank in East And South Borneo, round 2 : 4/7 hits, 3.33 expected hits
                    Dutch roll dice for 1 Tank in East And South Borneo, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Dutch lost in East And South Borneo
                Yamamoto win, taking East And South Borneo from Dutch with 3 Artillerys, 1 Elite, 2 Marines and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Dutch: 1 Tank
            Battle in 75 Sea Zone
                Yamamoto attack with 1 B.Transport, 2 Bombers and 1 Destroyer
                Americans defend with 1 Submarine
                    Americans roll dice for 1 Submarine in 75 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 B.Transport, 2 Bombers and 1 Destroyer in 75 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    1 Submarine owned by the Americans and 1 Destroyer owned by the Yamamoto lost in 75 Sea Zone
                Yamamoto win with 1 B.Transport and 2 Bombers remaining. Battle score for attacker is -1
                Casualties for Yamamoto: 1 Destroyer
                Casualties for Americans: 1 Submarine
            Battle in Okhotsk
                Yamamoto attack with 4 ArmoredCars
                Russians defend with 1 Infantry
                    Yamamoto roll dice for 4 ArmoredCars in Okhotsk, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Infantry in Okhotsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Okhotsk
                Yamamoto win, taking Okhotsk from Russians with 4 ArmoredCars remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in West Papua
                Yamamoto attack with 3 Infantrys and 1 Tank
                Anzac defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 3 Infantrys and 1 Tank in West Papua, round 2 : 2/4 hits, 1.00 expected hits
                    Anzac roll dice for 1 Artillery and 1 Infantry in West Papua, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac, 1 Artillery owned by the Anzac and 1 Infantry owned by the Yamamoto lost in West Papua
                Yamamoto win, taking West Papua from Anzac with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Infantry
                Casualties for Anzac: 1 Artillery and 1 Infantry
    
        Non Combat Move - Yamamoto
            2 Bombers moved from 75 Sea Zone to Chubu
    
        Place Units - Yamamoto
            Turning on Edit Mode
            EDIT: Removing units owned by Yamamoto from 110 Sea Zone: 1 Transport
            EDIT: Adding units owned by Yamamoto to 107 Sea Zone: 1 Transport
            EDIT: Turning off Edit Mode
            2 Artillerys and 4 Infantrys placed in Malaya
            4 Infantrys placed in Davao
            1 B.Transport placed in 84 Sea Zone
            4 Destroyers and 2 S.Submarines placed in 85 Sea Zone
    
        Turn Complete - Yamamoto
            Yamamoto collect 84 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 2.67
    Americans regular : 0.67
    Anzac regular : 0.33
    Russians regular : -0.33
    Dutch regular : -0.50
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Chinese
            1 Infantry moved from Kweichow to Hupeh
                  Chinese take Hupeh from Yamamoto
            1 Infantry moved from Szechwan to Shensi
            1 Artillery and 2 Infantrys moved from Lanchow to Shensi
            2 ArmoredCars and 2 Tanks moved from Gobi Altai to Shensi
            1 Artillery and 2 Infantrys moved from Ningsia to Shensi
    
        Purchase Units - Chinese
            Chinese buy 2 Artillerys, 7 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 2 ArmoredCars, 2 Artillerys, 5 Infantrys and 2 Tanks
                Hisaichi defend with 1 AAGun, 1 Artillery and 4 Tanks
                    Chinese roll dice for 2 ArmoredCars, 2 Artillerys, 5 Infantrys and 2 Tanks in Shensi, round 2 : 4/11 hits, 3.50 expected hits
                    Hisaichi roll dice for 1 Artillery and 4 Tanks in Shensi, round 2 : 2/5 hits, 2.33 expected hits
                    3 Tanks owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Shensi
                    Chinese roll dice for 2 ArmoredCars, 2 Artillerys, 3 Infantrys and 2 Tanks in Shensi, round 3 : 4/9 hits, 3.17 expected hits
                    Hisaichi roll dice for 1 Tank in Shensi, round 3 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi and 1 ArmoredCar owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Hisaichi with 1 ArmoredCar, 2 Artillerys, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 16
                Casualties for Chinese: 1 ArmoredCar and 2 Infantrys
                Casualties for Hisaichi: 1 Artillery and 4 Tanks
    
        Non Combat Move - Chinese
            1 Artillery and 3 Infantrys moved from E.Qinghai to Ningsia
            1 Artillery and 1 Infantry moved from E.Qinghai to Lanchow
            2 Artillerys, 1 Elite and 3 Infantrys moved from Hsining to E.Qinghai
            2 Tanks moved from Urumqi to Gobi Altai
            2 Infantrys moved from Urumqi to E.Sinkiang
    
        Place Units - Chinese
            2 Artillerys and 4 Infantrys placed in Hsining
            3 Infantrys and 1 Tank placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Hisaichi regular : 0.17
    

    Territory Summary for Chinese :

    E.Qinghai : 2 Artillerys, 1 Elite and 3 Infantrys
    Hupeh : 1 Infantry
    E.Sinkiang : 2 Infantrys
    Urumqi : 1 Factory, 3 Infantrys and 1 Tank
    Lanchow : 1 Artillery and 1 Infantry
    Shensi : 1 AAGun, 1 ArmoredCar, 2 Artillerys, 3 Infantrys and 2 Tanks
    Ningsia : 1 AAGun, 1 Artillery and 3 Infantrys
    Hsining : 2 Artillerys, 1 Factory and 4 Infantrys
    Gobi Altai : 1 flag, 2 Tanks
    

    Production/PUs Summary :

    Germans : 100 / 105
    Russians : 92 / 93
    Italians : 56 / 56
    French : 21 / 21
    Yamamoto : 81 / 84
    Chinese : 27 / 27
    Hisaichi : 68 / 75
    British : 99 / 102
    Anzac : 29 / 31
    Dutch : 9 / 15
    Finns : 13 / 15
    Romanians : 17 / 19
    Thai : 23 / 23
    Americans : 106 / 106
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Hisaichi round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Hisaichi
            2 ArmoredCars and 1 Tank moved from Suiyuan to Hupeh
            1 ArmoredCar moved from Hunan to Kweichow
                  Hisaichi take Kweichow from Chinese
            1 ArmoredCar moved from Kweichow to Szechwan
                  Hisaichi take Szechwan from Chinese
            3 ArmoredCars moved from Hunan to Yunnan
            1 Bomber moved from Hunan to Yunnan
            1 Infantry moved from Suiyuan to Shansi
            1 Infantry moved from Hunan to N.French Indochina
            2 Elites moved from N.French Indochina to Yunnan
            1 Artillery and 1 Tank moved from Tanimbar to 113 Sea Zone
            1 ArmoredCar and 2 Artillerys moved from Timor to 113 Sea Zone
            2 Artillerys, 1 Tank and 3 Transports moved from 113 Sea Zone to 67 Sea Zone
            1 ArmoredCar and 1 Tank moved from Flores to 67 Sea Zone
            1 ArmoredCar, 1 Artillery, 2 Destroyers and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            1 Infantry moved from Flores to 67 Sea Zone
            1 ArmoredCar moved from Broome to Western Australia
            2 ArmoredCars moved from Broome to 67 Sea Zone
            4 ArmoredCars, 3 Artillerys, 1 Carrier, 2 Destroyers, 1 Fighter, 1 Infantry, 1 Submarine, 2 Tanks and 6 Transports moved from 67 Sea Zone to 110 Sea Zone
            4 ArmoredCars, 3 Artillerys, 1 Infantry and 2 Tanks moved from 110 Sea Zone to East And South Borneo
            2 Infantrys moved from Hong Kong to 92 Sea Zone
            2 ArmoredCars moved from Hong Kong to 92 Sea Zone
            2 ArmoredCars, 1 B.Transport and 2 Infantrys moved from 92 Sea Zone to 110 Sea Zone
            2 ArmoredCars and 2 Infantrys moved from 110 Sea Zone to East And South Borneo
            1 ArmoredCar moved from Hong Kong to Hunan
            1 Artillery, 1 Infantry, 10 Mech.Infs and 6 Tanks moved from Ayan to N.Buryat Mongolia
            1 Infantry moved from Heilungchiang to Ayan
            2 Fighters moved from Chita to N.Buryat Mongolia
            2 Infantrys moved from S.Buryat Mongolia to N.Buryat Mongolia
            2 Infantrys moved from Heilungchiang to Ayan
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 B.Transport, 1 Bomber, 1 Bunker, 1 Elite, 5 Infantrys, 7 Marines and 1 Mech.Inf; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Hupeh
                Hisaichi attack with 2 ArmoredCars and 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 2 ArmoredCars and 1 Tank in Hupeh, round 2 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Hupeh
                Hisaichi win, taking Hupeh from Chinese with 2 ArmoredCars and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Yunnan
                Hisaichi attack with 3 ArmoredCars, 1 Bomber and 2 Elites
                British defend with 2 Mot.Infs and 2 Tanks
                    Hisaichi roll dice for 3 ArmoredCars, 1 Bomber and 2 Elites in Yunnan, round 2 : 4/6 hits, 2.33 expected hits
                    Chinese roll dice for 2 Mot.Infs and 2 Tanks in Yunnan, round 2 : 0/4 hits, 2.00 expected hits
                2 Mot.Infs owned by the British and 2 Tanks owned by the British lost in Yunnan
                Hisaichi win, taking Yunnan from Chinese with 3 ArmoredCars, 1 Bomber and 2 Elites remaining. Battle score for attacker is 20
                Casualties for British: 2 Mot.Infs and 2 Tanks
            Battle in N.Buryat Mongolia
                Hisaichi attack with 1 Artillery, 2 Fighters, 3 Infantrys, 10 Mech.Infs and 6 Tanks
                Russians defend with 1 AAGun, 4 Artillerys, 13 Infantrys, 2 Mot.Infs and 6 Tanks
                    Russians roll AA dice in N.Buryat Mongolia : 0/2 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery, 2 Fighters, 3 Infantrys, 10 Mech.Infs and 6 Tanks in N.Buryat Mongolia, round 2 : 13/22 hits, 8.33 expected hits
                    Russians roll dice for 4 Artillerys, 13 Infantrys, 2 Mot.Infs and 6 Tanks in N.Buryat Mongolia, round 2 : 9/25 hits, 9.67 expected hits
                    13 Infantrys owned by the Russians, 5 Mech.Infs owned by the Hisaichi, 3 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in N.Buryat Mongolia
                    Hisaichi roll dice for 2 Fighters, 5 Mech.Infs and 6 Tanks in N.Buryat Mongolia, round 3 : 4/13 hits, 5.33 expected hits
                    Russians roll dice for 4 Artillerys, 2 Mot.Infs and 6 Tanks in N.Buryat Mongolia, round 3 : 6/12 hits, 5.33 expected hits
                    4 Artillerys owned by the Russians, 1 Fighter owned by the Hisaichi and 5 Mech.Infs owned by the Hisaichi lost in N.Buryat Mongolia
                    Hisaichi roll dice for 1 Fighter and 6 Tanks in N.Buryat Mongolia, round 4 : 2/7 hits, 3.33 expected hits
                    Russians roll dice for 2 Mot.Infs and 6 Tanks in N.Buryat Mongolia, round 4 : 3/8 hits, 4.00 expected hits
                    2 Tanks owned by the Hisaichi, 1 Fighter owned by the Hisaichi and 2 Mot.Infs owned by the Russians lost in N.Buryat Mongolia
                    Hisaichi roll dice for 4 Tanks in N.Buryat Mongolia, round 5 : 2/4 hits, 2.00 expected hits
                    Russians roll dice for 6 Tanks in N.Buryat Mongolia, round 5 : 2/6 hits, 3.00 expected hits
                    2 Tanks owned by the Hisaichi and 2 Tanks owned by the Russians lost in N.Buryat Mongolia
                2 Tanks owned by the Hisaichi retreated to Ayan
                Russians win with 4 Tanks remaining. Battle score for attacker is -44
                Casualties for Hisaichi: 1 Artillery, 2 Fighters, 3 Infantrys, 10 Mech.Infs and 4 Tanks
                Casualties for Russians: 4 Artillerys, 13 Infantrys, 2 Mot.Infs and 2 Tanks
    
        Non Combat Move - Hisaichi
            1 Mech.Inf moved from Changchun to Chita
            2 Mech.Infs moved from Changchun to Ayan
            2 ArmoredCars and 1 Tank moved from Peking to Anhwei
            1 Bomber moved from Yunnan to Malaya
    
        Place Units - Hisaichi
            1 B.Transport placed in 92 Sea Zone
            4 Marines placed in Hong Kong
            1 Bomber placed in Hong Kong
            1 Bunker and 3 Marines placed in Broome
            1 Elite and 2 Infantrys placed in Peking
            3 Infantrys and 1 Mech.Inf placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 76 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2.33
    Russians regular : -2.00
    Russians AA : -0.33
    Hisaichi regular : 4.50
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: British round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - British
            1 Transport moved from 20 Sea Zone to 18 Sea Zone
            1 Infantry and 1 Tank moved from Wales to 18 Sea Zone
            1 Transport moved from 20 Sea Zone to 18 Sea Zone
            1 Artillery and 1 Infantry moved from Wales to 18 Sea Zone
            1 Cruiser moved from 20 Sea Zone to 18 Sea Zone
            1 Infantry moved from Manchester to 18 Sea Zone
            1 Infantry moved from Wales to 20 Sea Zone
            1 Infantry moved from 20 Sea Zone to Normandy
            1 Cruiser and 1 Infantry moved from 18 Sea Zone to 20 Sea Zone
            1 Infantry moved from 20 Sea Zone to Normandy
            1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 18 Sea Zone to 20 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from 20 Sea Zone to Picardy
            1 Artillery, 1 Infantry and 1 Tank moved from Belgium to Picardy
            1 Bomber moved from Manchester to Picardy
            1 Fighter moved from Wales to Normandy
            2 Fighters moved from Wales to Picardy
            2 Infantrys moved from W.Iran to 58 Sea Zone
            1 Infantry moved from Italian East Africa to 58 Sea Zone
            1 Infantry moved from Italian East Africa to 58 Sea Zone
            4 Infantrys and 2 Transports moved from 58 Sea Zone to 66 Sea Zone
            2 Infantrys moved from 66 Sea Zone to Sumatra
                  Dutch take Sumatra from Yamamoto
            2 Infantrys moved from 66 Sea Zone to Java
                  Dutch take Java from Yamamoto
            1 Submarine moved from 63 Sea Zone to 70 Sea Zone
            1 Adv.Fighter moved from Banjarmasin to 70 Sea Zone
            1 Fighter moved from Banjarmasin to 70 Sea Zone
            2 Submarines moved from 56 Sea Zone to 51 Sea Zone
            2 Fighters moved from 56 Sea Zone to 51 Sea Zone
    
        Purchase Units - British
            British buy 4 ArmoredCars, 2 Artillerys, 1 Carrier, 14 Infantrys, 1 Mot.Inf, 2 Submarines and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Normandy
                British attack with 1 Fighter and 2 Infantrys
                Germans defend with 1 Artillery, 1 Factory and 1 Infantry
                    British roll dice for 1 Battleship and 1 Cruiser in Normandy, round 2 : 1/2 hits, 1.17 expected hits
                    1 Infantry owned by the Germans lost in Normandy
                    British roll dice for 1 Fighter and 2 Infantrys in Normandy, round 2 : 0/3 hits, 0.67 expected hits
                    Germans roll dice for 1 Artillery in Normandy, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Fighter and 2 Infantrys in Normandy, round 3 : 0/3 hits, 0.67 expected hits
                    Germans roll dice for 1 Artillery in Normandy, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Fighter and 2 Infantrys in Normandy, round 4 : 2/3 hits, 0.67 expected hits
                    Germans roll dice for 1 Artillery in Normandy, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Germans lost in Normandy
                British win, taking Normandy from Germans with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 Artillery and 1 Infantry
            Battle in Picardy
                British attack with 2 Artillerys, 1 Bomber, 2 Fighters, 3 Infantrys and 2 Tanks
                Germans defend with 1 Artillery, 1 Elite and 5 Infantrys
                    British roll dice for 2 Artillerys, 1 Bomber, 2 Fighters, 3 Infantrys and 2 Tanks in Picardy, round 2 : 4/10 hits, 3.83 expected hits
                    Germans roll dice for 1 Artillery, 1 Elite and 5 Infantrys in Picardy, round 2 : 3/7 hits, 2.33 expected hits
                    4 Infantrys owned by the Germans and 3 Infantrys owned by the British lost in Picardy
                    British roll dice for 2 Artillerys, 1 Bomber, 2 Fighters and 2 Tanks in Picardy, round 3 : 3/7 hits, 3.00 expected hits
                    Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Picardy, round 3 : 0/3 hits, 1.00 expected hits
                    1 Elite owned by the Germans, 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Picardy
                British win, taking Picardy from Germans with 2 Artillerys, 1 Bomber, 2 Fighters and 2 Tanks remaining. Battle score for attacker is 11
                Casualties for British: 3 Infantrys
                Casualties for Germans: 1 Artillery, 1 Elite and 5 Infantrys
            Battle in 70 Sea Zone
                British attack with 1 Adv.Fighter, 1 Fighter and 1 Submarine
                Thai defend with 1 Destroyer
                    British roll dice for 1 Submarine in 70 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Destroyer in 70 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the British and 1 Destroyer owned by the Thai lost in 70 Sea Zone
                British win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 1
                Casualties for British: 1 Submarine
                Casualties for Thai: 1 Destroyer
            Battle in 51 Sea Zone
                British attack with 2 Fighters and 2 Submarines
                Italians defend with 2 Destroyers
                    British roll dice for 2 Submarines in 51 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 2 Fighters in 51 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 2 Destroyers in 51 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    1 Destroyer owned by the Italians lost in 51 Sea Zone
                    British roll dice for 2 Submarines in 51 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    British roll dice for 2 Fighters in 51 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Destroyer in 51 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Italians lost in 51 Sea Zone
                British win with 2 Fighters and 2 Submarines remaining. Battle score for attacker is 16
                Casualties for Italians: 2 Destroyers
    
        Non Combat Move - British
            2 Fighters moved from 51 Sea Zone to 56 Sea Zone
            1 Artillery and 3 Infantrys moved from Cairo to Lower Egypt
            1 Infantry moved from Lower Egypt to Nubia
            1 Artillery, 1 Elite and 1 Infantry moved from Italian East Africa to Kordofan
            1 Tank moved from W.Iran to Palestine
            2 Fighters moved from Picardy to 20 Sea Zone
            1 Bomber moved from Picardy to Wales
            1 Fighter moved from Normandy to Wales
            2 Infantrys moved from Koryakia to Kolyma
            1 Infantry and 1 Tank moved from Alaska to 71 Sea Zone
            1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
            1 Infantry and 1 Tank moved from 72 Sea Zone to Koryakia
            2 Infantrys moved from Calcutta to Assam
            1 Mot.Inf moved from Madras to Assam
            1 Tank moved from Delhi to Assam
            1 Artillery and 2 Infantrys moved from Delhi to Bihar
            5 Infantrys moved from Madras to Hyderabad
            1 Adv.Fighter and 1 Fighter moved from 70 Sea Zone to South Australia
    
        Place Units - British
            1 Carrier placed in 20 Sea Zone
            2 Submarines placed in 56 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank placed in Cairo
            2 ArmoredCars and 1 Tank placed in Italian East Africa
            2 ArmoredCars and 1 Tank placed in W.Iran
            1 Artillery, 3 Infantrys and 1 Tank placed in Delhi
            4 Infantrys and 1 Mot.Inf placed in Madras
            3 Infantrys placed in Wales
            2 Infantrys placed in Manchester
    
        Turn Complete - British
            British collect 99 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.00
    Thai regular : 0.67
    Germans regular : -1.33
    British regular : 0.00
    

    Territory Summary for British :

    London : 1 AAGun and 1 Factory
    British Guiana : 1 Infantry
    Koryakia : 1 Infantry and 1 Tank
    Kolyma : 2 Infantrys
    Italian East Africa : 1 flag, 1 AAGun, 2 ArmoredCars, 1 Factory and 1 Tank
    Normandy : 2 Infantrys
    Picardy : 2 Artillerys and 2 Tanks
    Rhodes : 1 flag, 1 Infantry
    Assam : 1 AAGun, 3 Artillerys, 7 Infantrys, 1 Mot.Inf and 1 Tank
    Vancouver : 1 AAGun and 1 Factory
    Burma : 1 Infantry
    Baluchistan : 1 Artillery
    Kordofan : 1 Artillery, 1 Elite and 1 Infantry
    Bombay : 1 AAGun and 1 Factory
    Yukon : 1 Infantry
    Dover : 2 Infantrys
    Hyderabad : 5 Infantrys
    Wales : 1 AAGun, 1 Bomber, 1 Factory, 1 Fighter and 4 Infantrys
    Mersa Matruh : 1 Infantry
    Quebec : 1 Infantry and 1 Tank
    Fiji : 1 Artillery and 1 Infantry
    Manchester : 1 AAGun, 1 Factory, 3 Infantrys and 1 Tank
    Nubia : 1 Infantry
    Madras : 1 AAGun, 1 Factory, 9 Infantrys and 1 Mot.Inf
    Montreal : 1 AAGun, 1 Factory and 2 Infantrys
    Delhi : 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
    Malta : 3 Bunkers
    Bihar : 1 Artillery and 2 Infantrys
    Nauru : 1 Infantry
    Tarawa : 1 Infantry
    Cairo : 1 AAGun, 1 Artillery, 1 Factory, 4 Infantrys and 1 Tank
    Palestine : 1 Tank
    Lower Egypt : 1 Artillery and 4 Infantrys
    Gibraltar : 1 Bunker and 2 Infantrys
    South Australia : 1 Adv.Fighter and 1 Fighter
    Sumatra : 2 Infantrys
    Java : 2 Infantrys
    Attu : 1 Infantry
    Cape Town : 1 Factory
    Dublin : 1 flag
    Crete : 1 flag, 1 AAGun
    W.Iran : 1 flag, 1 AAGun, 2 ArmoredCars, 1 Factory and 1 Tank
    Belgium : 1 flag, 1 Infantry
    Greenland : 1 Fighter
    Munster : 1 flag
    20 Sea Zone : 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers, 2 Fighters, 2 Submarines, 1 T.Boat and 2 Transports
    56 Sea Zone : 1 Battleship, 1 Carrier, 2 Cruisers, 2 Destroyers, 2 Fighters, 2 Submarines and 4 Transports
    51 Sea Zone : 2 Submarines
    66 Sea Zone : 2 Transports
    58 Sea Zone : 1 Cruiser and 1 Destroyer
    72 Sea Zone : 1 Destroyer and 1 Transport
    

    Production/PUs Summary :

    Germans : 95 / 105
    Russians : 92 / 93
    Italians : 56 / 56
    French : 26 / 21
    Yamamoto : 77 / 84
    Chinese : 19 / 27
    Hisaichi : 76 / 76
    British : 99 / 99
    Anzac : 29 / 31
    Dutch : 13 / 15
    Finns : 13 / 15
    Romanians : 17 / 19
    Thai : 23 / 23
    Americans : 106 / 106
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Anzac round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Anzac
            2 Infantrys moved from South Australia to Western Australia
            1 Adv.Fighter and 1 Fighter moved from South Australia to Western Australia
            1 Artillery and 3 Infantrys moved from Port Moresby to West Papua
            1 Adv.Fighter and 1 Tank moved from Port Moresby to West Papua
    
        Purchase Units - Anzac
            Anzac buy 1 Adv.Fighter, 2 Artillerys, 1 Elite, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in West Papua
                Anzac attack with 1 Adv.Fighter, 1 Artillery, 3 Infantrys and 1 Tank
                Yamamoto defend with 2 Infantrys and 1 Tank
                    Anzac roll dice for 1 Adv.Fighter, 1 Artillery, 3 Infantrys and 1 Tank in West Papua, round 2 : 4/6 hits, 2.00 expected hits
                    Yamamoto roll dice for 2 Infantrys and 1 Tank in West Papua, round 2 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Anzac, 2 Infantrys owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in West Papua
                Anzac win, taking West Papua from Yamamoto with 1 Adv.Fighter, 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 7
                Casualties for Anzac: 1 Infantry
                Casualties for Yamamoto: 2 Infantrys and 1 Tank
            Battle in Western Australia
                Anzac attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
                Hisaichi defend with 1 ArmoredCar
                    Anzac roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Western Australia, round 2 : 1/4 hits, 1.17 expected hits
                    Thai roll dice for 1 ArmoredCar in Western Australia, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Hisaichi lost in Western Australia
                Anzac win, taking Western Australia from Thai with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 ArmoredCar
    
        Non Combat Move - Anzac
            1 Adv.Fighter and 1 Fighter moved from Western Australia to Townsville
            1 Artillery moved from Townsville to Northern Territory
            1 Elite moved from Townsville to Northern Territory
            4 Infantrys moved from Townsville to Northern Territory
            3 Infantrys moved from Canberra to New South Wales
            1 Adv.Fighter moved from West Papua to Port Moresby
    
        Place Units - Anzac
            1 Artillery, 1 Infantry and 1 Tank placed in Port Moresby
            1 Artillery, 1 Elite and 1 Infantry placed in Townsville
            1 Adv.Fighter and 1 Infantry placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.17
    Anzac regular : 1.83
    Thai regular : -0.17
    

    Territory Summary for Anzac :

    New South Wales : 3 Infantrys
    Western Australia : 2 Infantrys
    West Papua : 1 Artillery, 2 Infantrys and 1 Tank
    Port Moresby : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Factory, 5 Infantrys and 1 Tank
    Wellington : 1 AAGun, 1 Artillery, 1 Factory and 4 Infantrys
    Northern Territory : 1 Artillery, 1 Elite and 4 Infantrys
    Bougainville : 1 Infantry
    Canberra : 1 AAGun, 1 Adv.Fighter, 1 Bunker, 1 Factory, 11 Infantrys and 1 Tank
    Townsville : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Bunker, 1 Elite, 1 Factory, 1 Fighter, 5 Infantrys and 1 Tank
    Guadalcanal : 1 Infantry
    South Australia : 1 Infantry and 1 Tank
    New Ireland : 1 Artillery
    Banjarmasin : 2 Fighters
    

    Production/PUs Summary :

    Germans : 95 / 105
    Russians : 92 / 93
    Italians : 56 / 56
    French : 26 / 21
    Yamamoto : 75 / 84
    Chinese : 19 / 27
    Hisaichi : 76 / 76
    British : 99 / 99
    Anzac : 33 / 33
    Dutch : 13 / 15
    Finns : 13 / 15
    Romanians : 17 / 19
    Thai : 21 / 23
    Americans : 106 / 106
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Dutch round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Dutch
            2 Infantrys and 1 Tank moved from Banjarmasin to West Borneo
            1 Fighter moved from Banjarmasin to West Borneo
            2 Artillerys, 1 Infantry, 1 Marine and 1 Tank moved from Amazon to Rio De Janeiro
            2 ArmoredCars and 1 Tank moved from Suriname to Rio De Janeiro
    
        Purchase Units - Dutch
            Dutch buy 1 Bunker, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Rio De Janeiro
                Dutch attack with 2 ArmoredCars, 2 Artillerys, 1 Infantry, 1 Marine and 2 Tanks
                Neutral defend with 1 Artillery and 2 Infantrys
                    Dutch roll dice for 2 ArmoredCars, 2 Artillerys, 1 Infantry, 1 Marine and 2 Tanks in Rio De Janeiro, round 2 : 6/8 hits, 3.33 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 1/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral, 1 Artillery owned by the Neutral and 1 Infantry owned by the Dutch lost in Rio De Janeiro
                Dutch loses 0 PUs for violating Rio De Janeiros neutrality.
                Dutch win, taking Rio De Janeiro from Neutral with 2 ArmoredCars, 2 Artillerys, 1 Marine and 2 Tanks remaining. Battle score for attacker is 6
                Casualties for Dutch: 1 Infantry
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in West Borneo
                Dutch attack with 1 Fighter, 2 Infantrys and 1 Tank
                Thai defend with 1 Artillery and 1 Marine
                    Dutch roll dice for 1 Fighter, 2 Infantrys and 1 Tank in West Borneo, round 2 : 0/4 hits, 1.17 expected hits
                    Thai roll dice for 1 Artillery and 1 Marine in West Borneo, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Dutch lost in West Borneo
                    Dutch roll dice for 1 Fighter, 1 Infantry and 1 Tank in West Borneo, round 3 : 1/3 hits, 1.00 expected hits
                    Thai roll dice for 1 Artillery and 1 Marine in West Borneo, round 3 : 2/2 hits, 0.67 expected hits
                    1 Fighter owned by the Dutch, 1 Infantry owned by the Dutch and 1 Artillery owned by the Thai lost in West Borneo
                    Dutch roll dice for 1 Tank in West Borneo, round 4 : 1/1 hits, 0.50 expected hits
                    Thai roll dice for 1 Marine in West Borneo, round 4 : 0/1 hits, 0.33 expected hits
                    1 Marine owned by the Thai lost in West Borneo
                Dutch win, taking West Borneo from Thai with 1 Tank remaining. Battle score for attacker is -4
                Casualties for Dutch: 1 Fighter and 2 Infantrys
                Casualties for Thai: 1 Artillery and 1 Marine
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            1 Bunker and 3 Infantrys placed in Banjarmasin
            1 Elite placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Thai regular : 1.33
    Neutral regular : 0.00
    Dutch regular : 2.00
    

    Territory Summary for Dutch :

    Jilolo : 1 Infantry
    West Borneo : 1 Tank
    Banjarmasin : 1 AAGun, 2 Bunkers, 1 Factory, 16 Infantrys and 2 Tanks
    Suriname : 1 Elite and 1 Factory
    Rio De Janeiro : 1 flag, 2 ArmoredCars, 2 Artillerys, 1 Marine and 2 Tanks
    Amazon : 1 flag
    

    Production/PUs Summary :

    Germans : 95 / 105
    Russians : 92 / 93
    Italians : 56 / 56
    French : 26 / 21
    Yamamoto : 75 / 84
    Chinese : 19 / 27
    Hisaichi : 76 / 76
    British : 99 / 99
    Anzac : 33 / 33
    Dutch : 18 / 18
    Finns : 13 / 15
    Romanians : 17 / 19
    Thai : 18 / 23
    Americans : 106 / 106
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Finns round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Finns
            3 Infantrys moved from Oulu to Vyborg
            1 Tank moved from N.Karelia to Vyborg
            1 Fighter moved from Oulu to Vyborg
            4 Infantrys moved from Oulu to N.Karelia
            6 Infantrys moved from Tampere to Oulu
            2 Elites and 4 Infantrys moved from Helsinki to Tampere
    
        Purchase Units - Finns
            Finns buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Vyborg
                Finns attack with 1 Fighter, 3 Infantrys and 1 Tank
                Russians defend with 1 Artillery and 1 Infantry
                    Finns roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Vyborg, round 2 : 3/5 hits, 1.33 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Vyborg, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Vyborg
                Finns win, taking Vyborg from Russians with 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Artillery and 1 Infantry
    
        Non Combat Move - Finns
            1 Fighter moved from Vyborg to Oulu
    
        Place Units - Finns
            2 Artillerys and 4 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 1.67
    Russians regular : -0.67
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Romanians round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Romanians
            1 Fighter and 1 Tank moved from Kiev to Minsk
            2 Elites moved from Vinnytsia to Donetsk
            2 Tanks moved from Odessa to Donetsk
            2 Elites moved from E.Romania to Odessa
            3 Tanks moved from Bucharest to Vinnytsia
            1 Elite moved from Bucharest to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 1 Elite and 3 Tanks; Remaining resources: 1 PUs; 
    
        Combat - Romanians
            Battle in Donetsk
                Romanians attack with 2 Elites and 2 Tanks
                Russians defend with 1 Artillery and 2 Infantrys
                    Romanians roll dice for 2 Elites and 2 Tanks in Donetsk, round 2 : 3/4 hits, 1.67 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 2 Elites owned by the Romanians lost in Donetsk
                Romanians win, taking Donetsk from Russians with 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Romanians: 2 Elites
                Casualties for Russians: 1 Artillery and 2 Infantrys
            Battle in Minsk
                Romanians attack with 1 Fighter and 1 Tank
                Russians defend with 1 Artillery and 1 Infantry
                    Romanians roll dice for 1 Fighter and 1 Tank in Minsk, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 1/2 hits, 0.67 expected hits
                    1 Tank owned by the Romanians lost in Minsk
                1 Fighter owned by the Romanians retreated
                Russians win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -5
                Casualties for Romanians: 1 Tank
    
        Non Combat Move - Romanians
            1 Fighter moved from Minsk to Kiev
    
        Place Units - Romanians
            1 Elite and 3 Tanks placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 19 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 0.50
    Russians regular : 1.33
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Thai round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Thai
            2 Artillerys, 3 Infantrys and 3 Tanks moved from N.Thailand to Burma
            1 Infantry moved from S.Thailand to Burma
            4 Tanks moved from Bangkok to Burma
            1 Transport moved from 110 Sea Zone to 105 Sea Zone
            1 Artillery, 1 Elite and 1 Marine moved from Bangkok to 105 Sea Zone
            1 Artillery, 1 Elite, 1 Marine, 1 T.Boat and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
            1 Transport moved from 110 Sea Zone to 105 Sea Zone
            1 Infantry moved from Bangkok to S.Thailand
            1 Artillery, 1 Elite and 1 Marine moved from 110 Sea Zone to West Borneo
    
        Purchase Units - Thai
            Thai buy 2 Artillerys, 2 Elites and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Burma
                Thai attack with 2 Artillerys, 4 Infantrys and 7 Tanks
                British defend with 1 Infantry
                    Thai roll dice for 2 Artillerys, 4 Infantrys and 7 Tanks in Burma, round 2 : 7/13 hits, 5.17 expected hits
                    British roll dice for 1 Infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Burma
                Thai win, taking Burma from British with 2 Artillerys, 3 Infantrys and 7 Tanks remaining. Battle score for attacker is 0
                Casualties for Thai: 1 Infantry
                Casualties for British: 1 Infantry
            Battle in West Borneo
                Thai attack with 1 Artillery, 1 Elite and 1 Marine
                Dutch defend with 1 Tank
                    Thai roll dice for 1 Artillery, 1 Elite and 1 Marine in West Borneo, round 2 : 1/3 hits, 1.33 expected hits
                    Dutch roll dice for 1 Tank in West Borneo, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Dutch lost in West Borneo
                Thai win, taking West Borneo from Dutch with 1 Artillery, 1 Elite and 1 Marine remaining. Battle score for attacker is 5
                Casualties for Dutch: 1 Tank
    
        Non Combat Move - Thai
    
        Place Units - Thai
            2 Artillerys, 2 Elites and 2 Tanks placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Thai regular : 1.50
    Dutch regular : -0.50
    British regular : 0.67
    

    Savegame

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