@simon33 Sorry. Travelling. Will continue on Sunday or Monday.
Re Nornandy. Yes, sorry, I wanted to write a note (that you edit it) with a savegame but forgot.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry moved from Southern France to Spain
1 artillery moved from Rostov to Caucasus
Combat - Italians
Battle in Caucasus
Italians attack with 1 artillery
British defend with 1 mech_infantry
Italians roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Caucasus
Russians win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery
Battle in Spain
Italians attack with 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry
Americans defend with 1 aaGun, 1 armour, 6 artilleries, 1 factory_minor, 6 infantry and 3 mech_infantrys
Americans roll AA dice in Spain : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry in Spain, round 2 : 2/8 hits, 2,33 expected hits
Americans roll dice for 1 aaGun, 1 armour, 6 artilleries, 6 infantry and 3 mech_infantrys in Spain, round 2 : 4/16 hits, 5,50 expected hits
1 aaGun owned by the Americans, 1 infantry owned by the Americans and 4 infantry owned by the Italians lost in Spain
Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in Spain, round 3 : 1/4 hits, 1,67 expected hits
Americans roll dice for 1 armour, 6 artilleries, 5 infantry and 3 mech_infantrys in Spain, round 3 : 4/15 hits, 5,17 expected hits
1 mech_infantry owned by the Italians, 1 infantry owned by the Americans, 1 fighter owned by the Italians, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Spain
Americans win with 1 armour, 6 artilleries, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is -25
Casualties for Italians: 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry
Casualties for Americans: 1 aaGun and 2 infantry
Non Combat Move - Italians
1 mech_infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 submarine placed in 95 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4
Italians collect 9 PUs (6 lost to blockades); end with 9 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs
Combat Hit Differential Summary :
Americans regular : -2,67
Italians regular : -1,33
Americans AA : -0,17
Russians regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 5 PUs;
Combat Move - ANZAC
4 armour, 5 artilleries, 4 fighters and 5 infantry moved from New South Wales to Queensland
Combat - ANZAC
Battle in Queensland
ANZAC attack with 4 armour, 5 artilleries, 4 fighters and 5 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
ANZAC roll dice for 4 armour, 5 artilleries, 4 fighters and 5 infantry in Queensland, round 2 : 8/18 hits, 7.33 expected hits
Japanese roll dice for 2 infantry in Queensland, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Queensland
ANZAC win, taking Queensland from Japanese with 4 armour, 5 artilleries, 4 fighters and 5 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
4 fighters moved from Queensland to Western Australia
2 aaGuns moved from New South Wales to Queensland
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,6,2,5,5,3,2,5
ANZAC collect 8 PUs (2 lost to blockades); end with 13 PUs
Combat Move - French
1 infantry moved from Turkey to Greece
French take Greece from Germans
1 fighter moved from Turkey to Russia
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67
ANZAC regular : 0.67
@crockett36 may the eyes that see all give sight and aim to my aa gunners!
@crockett36 I have a slightly different view ;-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 destroyers, 2 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour, 4 artilleries, 1 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Southern France to Spain
3 mech_infantrys moved from France to Spain
2 artilleries and 10 infantry moved from France to Normandy Bordeaux
1 battleship, 1 carrier and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 bomber moved from Novgorod to 110 Sea Zone
1 fighter moved from Southern Italy to 110 Sea Zone
3 mech_infantrys moved from Ukraine to Russia
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
3 armour, 1 fighter and 1 tactical_bomber moved from Ukraine to Russia
2 artilleries moved from Bryansk to Russia
5 infantry moved from Bryansk to Russia
3 mech_infantrys moved from Bryansk to Russia
1 bomber and 2 tactical_bombers moved from Novgorod to Russia
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Bryansk to Caucasus
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 artilleries and 10 infantry
Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 artilleries and 10 infantry in Normandy Bordeaux, round 2 : 2/12 hits, 2,67 expected hits
Americans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,33 expected hits
2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 2 artilleries and 8 infantry in Normandy Bordeaux, round 3 : 2/10 hits, 2,33 expected hits
Americans roll dice for 2 artilleries in Normandy Bordeaux, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 2 artilleries owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 artilleries and 7 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 3 infantry
Casualties for Americans: 2 artilleries and 2 infantry
Battle in Spain
Germans attack with 3 armour, 4 artilleries, 1 infantry, 7 mech_infantrys and 1 tactical_bomber
Americans defend with 1 armour, 6 artilleries, 1 factory_minor, 4 infantry and 3 mech_infantrys
Germans roll dice for 3 armour, 4 artilleries, 1 infantry, 7 mech_infantrys and 1 tactical_bomber in Spain, round 2 : 5/16 hits, 5,50 expected hits
Americans roll dice for 1 armour, 6 artilleries, 4 infantry and 3 mech_infantrys in Spain, round 2 : 2/14 hits, 4,83 expected hits
1 infantry owned by the Germans, 4 infantry owned by the Americans, 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Spain
Germans roll dice for 3 armour, 4 artilleries, 6 mech_infantrys and 1 tactical_bomber in Spain, round 3 : 7/14 hits, 5,17 expected hits
Americans roll dice for 1 armour, 6 artilleries and 2 mech_infantrys in Spain, round 3 : 1/9 hits, 3,17 expected hits
5 artilleries owned by the Americans, 1 mech_infantry owned by the Germans and 2 mech_infantrys owned by the Americans lost in Spain
Germans roll dice for 3 armour, 4 artilleries, 5 mech_infantrys and 1 tactical_bomber in Spain, round 4 : 8/13 hits, 5,00 expected hits
Americans roll dice for 1 armour and 1 artillery in Spain, round 4 : 1/2 hits, 0,83 expected hits
1 armour owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Spain
Germans win, taking Spain from Americans with 3 armour, 4 artilleries, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 39
Casualties for Germans: 1 infantry and 3 mech_infantrys
Casualties for Americans: 1 armour, 6 artilleries, 4 infantry and 3 mech_infantrys
Battle in 110 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 carrier, 3 destroyers and 1 fighter
Americans defend with 1 battleship, 1 carrier, 3 cruisers and 1 destroyer
Germans roll dice for 1 battleship, 1 bomber, 1 carrier, 3 destroyers and 1 fighter in 110 Sea Zone, round 2 : 3/6 hits, 2,83 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 1 carrier, 3 cruisers and 1 destroyer in 110 Sea Zone, round 2 : 2/6 hits, 2,83 expected hits
Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans
1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 110 Sea Zone
Germans roll dice for 1 battleship, 1 bomber, 1 carrier, 3 destroyers and 1 fighter in 110 Sea Zone, round 3 : 1/6 hits, 2,83 expected hits
Americans roll dice for 1 battleship and 3 cruisers in 110 Sea Zone, round 3 : 1/4 hits, 2,17 expected hits
1 destroyer owned by the Germans and 1 cruiser owned by the Americans lost in 110 Sea Zone
Germans roll dice for 1 battleship, 1 bomber, 1 carrier, 2 destroyers and 1 fighter in 110 Sea Zone, round 4 : 3/5 hits, 2,50 expected hits
Americans roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 4 : 2/3 hits, 1,67 expected hits
2 destroyers owned by the Germans, 2 cruisers owned by the Americans and 1 battleship owned by the Americans lost in 110 Sea Zone
Germans win with 1 battleship, 1 bomber, 1 carrier and 1 fighter remaining. Battle score for attacker is 56
Casualties for Americans: 1 battleship, 1 carrier, 3 cruisers and 1 destroyer
Casualties for Germans: 3 destroyers
Battle in Caucasus
Germans attack with 1 armour
British defend with 1 mech_infantry
Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 armour in Caucasus, round 4 : 1/1 hits, 0,50 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 4 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Russia
Germans attack with 3 armour, 2 artilleries, 1 bomber, 1 fighter, 5 infantry, 6 mech_infantrys and 3 tactical_bombers
French defend with 1 fighter; Russians defend with 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Russians roll AA dice in Russia : 1/5 hits, 0,83 expected hits
1 fighter owned by the Germans lost in Russia
Germans roll dice for 3 armour, 2 artilleries, 1 bomber, 5 infantry, 6 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 9/20 hits, 7,00 expected hits
Russians roll dice for 2 aaGuns, 2 armour, 2 artilleries, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 2 : 4/14 hits, 5,50 expected hits
7 infantry owned by the Russians, 4 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Russia
Germans roll dice for 3 armour, 2 artilleries, 1 bomber, 1 infantry, 6 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 5/16 hits, 6,33 expected hits
Russians roll dice for 2 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Russia, round 3 : 2/7 hits, 3,17 expected hits
1 mech_infantry owned by the Russians, 2 armour owned by the Russians, 2 artilleries owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia
Germans roll dice for 3 armour, 2 artilleries, 1 bomber, 5 mech_infantrys and 3 tactical_bombers in Russia, round 4 : 5/14 hits, 6,00 expected hits
Russians roll dice for 1 fighter and 1 tactical_bomber in Russia, round 4 : 2/2 hits, 1,17 expected hits
1 tactical_bomber owned by the Russians, 1 fighter owned by the French and 2 mech_infantrys owned by the Germans lost in Russia
Germans captures 18PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 3 armour, 2 artilleries, 1 bomber, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 39
Casualties for Germans: 1 fighter, 5 infantry and 3 mech_infantrys
Casualties for Russians: 2 aaGuns, 2 armour, 2 artilleries, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for French: 1 fighter
Non Combat Move - Germans
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 bomber moved from Russia to Novgorod
1 tactical_bomber moved from Russia to Ukraine
2 tactical_bombers moved from Russia to Ukraine
1 fighter moved from 110 Sea Zone to Holland Belgium
1 aaGun moved from France to Holland Belgium
1 bomber moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from Spain to Western Germany
1 infantry moved from Bulgaria to Albania
1 infantry moved from Novgorod to Belarus
2 infantry moved from Sweden to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Western Germany
Place Units - Germans
2 destroyers and 1 submarine placed in 112 Sea Zone
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
1 infantry and 2 mech_infantrys placed in Romania
1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
Germans collect 61 PUs (2 lost to blockades); end with 79 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUs
Combat Hit Differential Summary :
Americans regular : -5,50
Russians regular : -2,83
Germans regular : 1,33
Russians AA : 0,17
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15
Purchase Units - Japanese
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 3 artilleries, 3 destroyers, 6 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 mech_infantry moved from Hopei to Kansu
Japanese take Kansu from Chinese
1 armour moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Szechwan to Kazakhstan
1 infantry moved from Szechwan to Shensi
3 mech_infantrys moved from Kweichow to Shensi
1 fighter and 1 tactical_bomber moved from Burma to Shensi
1 destroyer moved from 6 Sea Zone to 1 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 destroyer moved from 6 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
1 destroyer moved from 6 Sea Zone to 15 Sea Zone
1 armour and 1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 artillery and 1 infantry moved from Burma to India
1 mech_infantry moved from Burma to India
1 fighter and 1 tactical_bomber moved from Burma to 39 Sea Zone
1 bomber moved from Yakut S.S.R. to Kazakhstan
Combat - Japanese
Battle in 1 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 1 Sea Zone
Japanese win, taking 1 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 2 Sea Zone
Japanese attack with 1 destroyer and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 transport in 2 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 2 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Japanese lost in 2 Sea Zone
Americans roll dice for 1 submarine in 2 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
1 transport owned by the Japanese lost in 2 Sea Zone
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Alaska
Americans win with 1 submarine remaining. Battle score for attacker is -15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Shensi
Japanese attack with 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 1/6 hits, 1,83 expected hits
Chinese roll dice for 4 infantry in Shensi, round 2 : 2/4 hits, 1,33 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shensi, round 3 : 1/4 hits, 1,50 expected hits
Chinese roll dice for 3 infantry in Shensi, round 3 : 2/3 hits, 1,00 expected hits
2 mech_infantrys owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated
Chinese win with 2 infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 1 infantry and 3 mech_infantrys
Casualties for Chinese: 2 infantry
Battle in India
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
British defend with 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in India, round 2 : 1/3 hits, 0,83 expected hits
UK_Pacific roll dice for 1 artillery in India, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in 39 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 cruiser
Japanese roll dice for 1 fighter and 1 tactical_bomber in 39 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
British roll dice for 1 cruiser in 39 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 fighter owned by the Japanese lost in 39 Sea Zone
Japanese roll dice for 1 tactical_bomber in 39 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
British roll dice for 1 cruiser in 39 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
1 tactical_bomber owned by the Japanese lost in 39 Sea Zone
British win with 1 cruiser remaining. Battle score for attacker is -21
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Battle in 15 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer in 15 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 15 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer in 15 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 15 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Japanese lost in 15 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in Kazakhstan
Japanese attack with 1 armour and 1 bomber
British defend with 3 mech_infantrys
Japanese roll dice for 1 armour and 1 bomber in Kazakhstan, round 2 : 0/2 hits, 1,17 expected hits
Russians roll dice for 3 mech_infantrys in Kazakhstan, round 2 : 0/3 hits, 1,00 expected hits
Japanese roll dice for 1 armour and 1 bomber in Kazakhstan, round 3 : 2/2 hits, 1,17 expected hits
Russians roll dice for 3 mech_infantrys in Kazakhstan, round 3 : 1/3 hits, 1,00 expected hits
2 mech_infantrys owned by the British and 1 armour owned by the Japanese lost in Kazakhstan
1 bomber owned by the Japanese retreated
Russians win with 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour
Casualties for British: 2 mech_infantrys
Battle in Tanganyika Territory
Japanese attack with 1 armour and 1 mech_infantry
British defend with 2 mech_infantrys
Japanese roll dice for 1 armour and 1 mech_infantry in Tanganyika Territory, round 2 : 1/2 hits, 0,67 expected hits
British roll dice for 2 mech_infantrys in Tanganyika Territory, round 2 : 0/2 hits, 0,67 expected hits
1 mech_infantry owned by the British lost in Tanganyika Territory
Japanese roll dice for 1 armour and 1 mech_infantry in Tanganyika Territory, round 3 : 1/2 hits, 0,67 expected hits
British roll dice for 1 mech_infantry in Tanganyika Territory, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Tanganyika Territory
Japanese win, taking Tanganyika Territory from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Non Combat Move - Japanese
1 artillery and 1 infantry moved from Burma to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Yunnan to Shan State
3 mech_infantrys moved from Shantung to Hopei
1 fighter and 1 tactical_bomber moved from Shensi to Hopei
2 tactical_bombers moved from Kweichow to Burma
3 mech_infantrys moved from Kiangsu to Hunan
1 artillery moved from Soviet Far East to Siberia
1 bomber moved from Kazakhstan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 tactical_bomber moved from Burma to Szechwan
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 bomber moved from Japan to Philippines
Place Units - Japanese
3 infantry placed in Union of South Africa
1 destroyer and 1 transport placed in 37 Sea Zone
1 artillery placed in Malaya
2 destroyers and 1 transport placed in 6 Sea Zone
1 transport placed in 6 Sea Zone
2 artilleries and 2 infantry placed in Japan
3 mech_infantrys placed in Shantung
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5
Japanese collect 81 PUs; end with 86 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
Chinese regular : 1,67
Americans regular : 2,33
Japanese regular : -3,50
UK_Pacific regular : -0,33
Russians regular : -1,00
British regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 8 artilleries, 8 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier, 1 tactical_bomber and 5 transports moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 87 Sea Zone to 89 Sea Zone
1 armour moved from French Equatorial Africa to Angola
Americans take Angola from Japanese
1 armour moved from French Equatorial Africa to Tanganyika Territory
2 armour moved from French Equatorial Africa to Tanganyika Territory
2 armour moved from French Equatorial Africa to Rhodesia
1 fighter moved from Egypt to Eastern Persia
1 submarine moved from 15 Sea Zone to 16 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 submarine moved from 10 Sea Zone to 1 Sea Zone
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
2 armour moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
2 armour and 2 infantry moved from 3 Sea Zone to Soviet Far East
1 fighter moved from Eastern United States to 101 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to French West Africa
6 transports moved from 82 Sea Zone to 71 Sea Zone
1 fighter and 1 tactical_bomber moved from British Columbia to Western United States
Combat - Americans
Battle in Soviet Far East
Battle in 6 Sea Zone
Americans attack with 1 submarine
Japanese defend with 2 destroyers and 2 transports
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 2 destroyers and 2 transports in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 2 transports in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 2 transports in 6 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
2 transports owned by the Japanese lost in 6 Sea Zone
Americans win, taking Soviet Far East from Japanese, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 30
Casualties for Japanese: 2 destroyers and 2 transports
Battle in Tanganyika Territory
Americans attack with 3 armour
Japanese defend with 1 armour and 1 mech_infantry
Americans roll dice for 3 armour in Tanganyika Territory, round 2 : 0/3 hits, 1.50 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Tanganyika Territory, round 2 : 1/2 hits, 0.83 expected hits
1 armour owned by the Americans lost in Tanganyika Territory
Americans roll dice for 2 armour in Tanganyika Territory, round 3 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Tanganyika Territory, round 3 : 0/2 hits, 0.83 expected hits
Americans roll dice for 2 armour in Tanganyika Territory, round 4 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Tanganyika Territory, round 4 : 1/2 hits, 0.83 expected hits
1 armour owned by the Americans lost in Tanganyika Territory
1 armour owned by the Americans retreated to Belgian Congo
Japanese win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for Americans: 2 armour
Battle in 1 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 1 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 1 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 1 Sea Zone
Americans win, taking 1 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
Place Units - Americans
3 transports placed in 101 Sea Zone
2 artilleries and 8 infantry placed in Eastern United States
6 artilleries placed in Central United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British buy 3 armour and 3 mech_infantrys; Remaining resources: 5 PUs;
Combat Move - British
1 mech_infantry moved from Kazakhstan to Russia
1 fighter and 1 tactical_bomber moved from Samara to Russia
2 mech_infantrys moved from Samara to Russia
2 fighters moved from West India to India
2 mech_infantrys moved from West India to India
1 armour moved from Iraq to Eastern Persia
1 mech_infantry moved from Iraq to Caucasus
1 fighter and 1 tactical_bomber moved from Iraq to Caucasus
3 armour moved from Rhodesia to Union of South Africa
1 infantry moved from Belgian Congo to Tanganyika Territory
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 battleship, 1 carrier and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from Iraq to West India
2 armour moved from Eastern Persia to West India
1 transport moved from 87 Sea Zone to 89 Sea Zone
1 armour moved from West India to India
Combat - British
British creates battle in territory 97 Sea Zone
Battle in Union of South Africa
British attack with 3 armour
Japanese defend with 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
British roll dice for 3 armour in Union of South Africa, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 3 infantry and 1 mech_infantry in Union of South Africa, round 2 : 1/4 hits, 1.33 expected hits
2 infantry owned by the Japanese and 1 armour owned by the British lost in Union of South Africa
British roll dice for 2 armour in Union of South Africa, round 3 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Union of South Africa, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Union of South Africa
British roll dice for 2 armour in Union of South Africa, round 4 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Union of South Africa, round 4 : 1/1 hits, 0.33 expected hits
1 armour owned by the British lost in Union of South Africa
British roll dice for 1 armour in Union of South Africa, round 5 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 mech_infantry in Union of South Africa, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour in Union of South Africa, round 6 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 mech_infantry in Union of South Africa, round 6 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Union of South Africa
British win, taking Union of South Africa from Japanese with 1 armour remaining. Battle score for attacker is 1
Casualties for British: 2 armour
Casualties for Japanese: 3 infantry and 1 mech_infantry
Battle in 97 Sea Zone
British attack with 1 submarine
Italians defend with 1 destroyer
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 submarine in 97 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 97 Sea Zone
British win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in India
British attack with 1 armour, 2 fighters and 2 mech_infantrys
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
British roll dice for 1 armour, 2 fighters and 2 mech_infantrys in India, round 2 : 1/5 hits, 1.83 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in India, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in India
British roll dice for 1 armour, 2 fighters and 1 mech_infantry in India, round 3 : 1/4 hits, 1.67 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in India, round 3 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese lost in India
British roll dice for 1 armour, 2 fighters and 1 mech_infantry in India, round 4 : 1/4 hits, 1.67 expected hits
Japanese roll dice for 1 artillery in India, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in India
British win, taking India from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Russia
British attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 airfield, 3 armour, 2 artilleries, 1 factory_minor and 2 mech_infantrys
British roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 0/5 hits, 1.67 expected hits
Germans roll dice for 3 armour, 2 artilleries and 2 mech_infantrys in Russia, round 2 : 4/7 hits, 2.83 expected hits
3 mech_infantrys owned by the British and 1 fighter owned by the British lost in Russia
British roll dice for 1 tactical_bomber in Russia, round 3 : 1/1 hits, 0.50 expected hits
Germans roll dice for 3 armour, 2 artilleries and 2 mech_infantrys in Russia, round 3 : 5/7 hits, 2.83 expected hits
1 tactical_bomber owned by the British and 1 mech_infantry owned by the Germans lost in Russia
Germans win with 3 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is -29
Casualties for British: 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Casualties for Germans: 1 mech_infantry
Battle in Caucasus
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Tanganyika Territory
British attack with 1 infantry
Japanese defend with 1 armour and 1 mech_infantry
British roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Tanganyika Territory, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the British lost in Tanganyika Territory
Japanese win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Non Combat Move - British
1 bomber moved from Italian Somaliland to West India
2 fighters moved from India to 39 Sea Zone
1 fighter moved from Caucasus to Persia
1 tactical_bomber moved from Caucasus to Northwest Persia
1 tactical_bomber moved from Northwest Persia to Persia
Place Units - British
3 mech_infantrys placed in Iraq
3 armour placed in Egypt
Turn Complete - British
British collect 38 PUs; end with 43 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Americans regular : -2.17
Italians regular : -1.00
Japanese regular : -3.00
Germans regular : 2.83
British regular : -4.33
@crockett36 I resign. Again? Same terms?
@crockett36 this was a lengthy match with ups and downs…
Sure, let’s play again - just give me a few weeks :-) I will send you a PM.
@crockett36 when I look at the table, it is quite likely that we will play each other in the playoffs. I guess I can’t accept a bid of 50 in the Playoffs ;-)
@martin hmm. Guess I better stop experimenting