@simon33 No scrambles.
L21 Martin (X) - crockett36 (L+50) OOB 2nd ed
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@martin great turn but probably not enough to save the game. we forge on.
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14 Purchase Units - Italians Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry moved from Southern France to Spain 1 artillery moved from Rostov to Caucasus Combat - Italians Battle in Caucasus Italians attack with 1 artillery British defend with 1 mech_infantry Italians roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Caucasus Russians win with 1 mech_infantry remaining. Battle score for attacker is -4 Casualties for Italians: 1 artillery Battle in Spain Italians attack with 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry Americans defend with 1 aaGun, 1 armour, 6 artilleries, 1 factory_minor, 6 infantry and 3 mech_infantrys Americans roll AA dice in Spain : 0/1 hits, 0,17 expected hits Italians roll dice for 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry in Spain, round 2 : 2/8 hits, 2,33 expected hits Americans roll dice for 1 aaGun, 1 armour, 6 artilleries, 6 infantry and 3 mech_infantrys in Spain, round 2 : 4/16 hits, 5,50 expected hits 1 aaGun owned by the Americans, 1 infantry owned by the Americans and 4 infantry owned by the Italians lost in Spain Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in Spain, round 3 : 1/4 hits, 1,67 expected hits Americans roll dice for 1 armour, 6 artilleries, 5 infantry and 3 mech_infantrys in Spain, round 3 : 4/15 hits, 5,17 expected hits 1 mech_infantry owned by the Italians, 1 infantry owned by the Americans, 1 fighter owned by the Italians, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Spain Americans win with 1 armour, 6 artilleries, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is -25 Casualties for Italians: 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry Casualties for Americans: 1 aaGun and 2 infantry Non Combat Move - Italians 1 mech_infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 submarine placed in 95 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4 Italians collect 9 PUs (6 lost to blockades); end with 9 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs
Combat Hit Differential Summary :
Americans regular : -2,67 Italians regular : -1,33 Americans AA : -0,17 Russians regular : 0,67
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 5 PUs; Combat Move - ANZAC 4 armour, 5 artilleries, 4 fighters and 5 infantry moved from New South Wales to Queensland Combat - ANZAC Battle in Queensland ANZAC attack with 4 armour, 5 artilleries, 4 fighters and 5 infantry Japanese defend with 1 airfield, 1 harbour and 2 infantry ANZAC roll dice for 4 armour, 5 artilleries, 4 fighters and 5 infantry in Queensland, round 2 : 8/18 hits, 7.33 expected hits Japanese roll dice for 2 infantry in Queensland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Queensland ANZAC win, taking Queensland from Japanese with 4 armour, 5 artilleries, 4 fighters and 5 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 4 fighters moved from Queensland to Western Australia 2 aaGuns moved from New South Wales to Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,6,2,5,5,3,2,5 ANZAC collect 8 PUs (2 lost to blockades); end with 13 PUs Combat Move - French 1 infantry moved from Turkey to Greece French take Greece from Germans 1 fighter moved from Turkey to Russia Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : 0.67
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@crockett36 may the eyes that see all give sight and aim to my aa gunners!
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@crockett36 I have a slightly different view ;-)
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 destroyers, 2 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 3 armour, 4 artilleries, 1 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Southern France to Spain 3 mech_infantrys moved from France to Spain 2 artilleries and 10 infantry moved from France to Normandy Bordeaux 1 battleship, 1 carrier and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone 1 destroyer moved from 125 Sea Zone to 110 Sea Zone 1 bomber moved from Novgorod to 110 Sea Zone 1 fighter moved from Southern Italy to 110 Sea Zone 3 mech_infantrys moved from Ukraine to Russia 1 mech_infantry moved from Bryansk to Volgograd Germans take Volgograd from Russians 3 armour, 1 fighter and 1 tactical_bomber moved from Ukraine to Russia 2 artilleries moved from Bryansk to Russia 5 infantry moved from Bryansk to Russia 3 mech_infantrys moved from Bryansk to Russia 1 bomber and 2 tactical_bombers moved from Novgorod to Russia 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 armour moved from Bryansk to Caucasus Combat - Germans Battle in Normandy Bordeaux Germans attack with 2 artilleries and 10 infantry Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 2 artilleries and 10 infantry in Normandy Bordeaux, round 2 : 2/12 hits, 2,67 expected hits Americans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux Germans roll dice for 2 artilleries and 8 infantry in Normandy Bordeaux, round 3 : 2/10 hits, 2,33 expected hits Americans roll dice for 2 artilleries in Normandy Bordeaux, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 2 artilleries owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 artilleries and 7 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 3 infantry Casualties for Americans: 2 artilleries and 2 infantry Battle in Spain Germans attack with 3 armour, 4 artilleries, 1 infantry, 7 mech_infantrys and 1 tactical_bomber Americans defend with 1 armour, 6 artilleries, 1 factory_minor, 4 infantry and 3 mech_infantrys Germans roll dice for 3 armour, 4 artilleries, 1 infantry, 7 mech_infantrys and 1 tactical_bomber in Spain, round 2 : 5/16 hits, 5,50 expected hits Americans roll dice for 1 armour, 6 artilleries, 4 infantry and 3 mech_infantrys in Spain, round 2 : 2/14 hits, 4,83 expected hits 1 infantry owned by the Germans, 4 infantry owned by the Americans, 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Spain Germans roll dice for 3 armour, 4 artilleries, 6 mech_infantrys and 1 tactical_bomber in Spain, round 3 : 7/14 hits, 5,17 expected hits Americans roll dice for 1 armour, 6 artilleries and 2 mech_infantrys in Spain, round 3 : 1/9 hits, 3,17 expected hits 5 artilleries owned by the Americans, 1 mech_infantry owned by the Germans and 2 mech_infantrys owned by the Americans lost in Spain Germans roll dice for 3 armour, 4 artilleries, 5 mech_infantrys and 1 tactical_bomber in Spain, round 4 : 8/13 hits, 5,00 expected hits Americans roll dice for 1 armour and 1 artillery in Spain, round 4 : 1/2 hits, 0,83 expected hits 1 armour owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Spain Germans win, taking Spain from Americans with 3 armour, 4 artilleries, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 39 Casualties for Germans: 1 infantry and 3 mech_infantrys Casualties for Americans: 1 armour, 6 artilleries, 4 infantry and 3 mech_infantrys Battle in 110 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 carrier, 3 destroyers and 1 fighter Americans defend with 1 battleship, 1 carrier, 3 cruisers and 1 destroyer Germans roll dice for 1 battleship, 1 bomber, 1 carrier, 3 destroyers and 1 fighter in 110 Sea Zone, round 2 : 3/6 hits, 2,83 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 battleship, 1 carrier, 3 cruisers and 1 destroyer in 110 Sea Zone, round 2 : 2/6 hits, 2,83 expected hits Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans 1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 110 Sea Zone Germans roll dice for 1 battleship, 1 bomber, 1 carrier, 3 destroyers and 1 fighter in 110 Sea Zone, round 3 : 1/6 hits, 2,83 expected hits Americans roll dice for 1 battleship and 3 cruisers in 110 Sea Zone, round 3 : 1/4 hits, 2,17 expected hits 1 destroyer owned by the Germans and 1 cruiser owned by the Americans lost in 110 Sea Zone Germans roll dice for 1 battleship, 1 bomber, 1 carrier, 2 destroyers and 1 fighter in 110 Sea Zone, round 4 : 3/5 hits, 2,50 expected hits Americans roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 4 : 2/3 hits, 1,67 expected hits 2 destroyers owned by the Germans, 2 cruisers owned by the Americans and 1 battleship owned by the Americans lost in 110 Sea Zone Germans win with 1 battleship, 1 bomber, 1 carrier and 1 fighter remaining. Battle score for attacker is 56 Casualties for Americans: 1 battleship, 1 carrier, 3 cruisers and 1 destroyer Casualties for Germans: 3 destroyers Battle in Caucasus Germans attack with 1 armour British defend with 1 mech_infantry Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour in Caucasus, round 4 : 1/1 hits, 0,50 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 4 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Russia Germans attack with 3 armour, 2 artilleries, 1 bomber, 1 fighter, 5 infantry, 6 mech_infantrys and 3 tactical_bombers French defend with 1 fighter; Russians defend with 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 7 infantry, 1 mech_infantry and 1 tactical_bomber Russians roll AA dice in Russia : 1/5 hits, 0,83 expected hits 1 fighter owned by the Germans lost in Russia Germans roll dice for 3 armour, 2 artilleries, 1 bomber, 5 infantry, 6 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 9/20 hits, 7,00 expected hits Russians roll dice for 2 aaGuns, 2 armour, 2 artilleries, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 2 : 4/14 hits, 5,50 expected hits 7 infantry owned by the Russians, 4 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Russia Germans roll dice for 3 armour, 2 artilleries, 1 bomber, 1 infantry, 6 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 5/16 hits, 6,33 expected hits Russians roll dice for 2 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Russia, round 3 : 2/7 hits, 3,17 expected hits 1 mech_infantry owned by the Russians, 2 armour owned by the Russians, 2 artilleries owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia Germans roll dice for 3 armour, 2 artilleries, 1 bomber, 5 mech_infantrys and 3 tactical_bombers in Russia, round 4 : 5/14 hits, 6,00 expected hits Russians roll dice for 1 fighter and 1 tactical_bomber in Russia, round 4 : 2/2 hits, 1,17 expected hits 1 tactical_bomber owned by the Russians, 1 fighter owned by the French and 2 mech_infantrys owned by the Germans lost in Russia Germans captures 18PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 3 armour, 2 artilleries, 1 bomber, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 39 Casualties for Germans: 1 fighter, 5 infantry and 3 mech_infantrys Casualties for Russians: 2 aaGuns, 2 armour, 2 artilleries, 7 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for French: 1 fighter Non Combat Move - Germans 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 bomber moved from Russia to Novgorod 1 tactical_bomber moved from Russia to Ukraine 2 tactical_bombers moved from Russia to Ukraine 1 fighter moved from 110 Sea Zone to Holland Belgium 1 aaGun moved from France to Holland Belgium 1 bomber moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from Spain to Western Germany 1 infantry moved from Bulgaria to Albania 1 infantry moved from Novgorod to Belarus 2 infantry moved from Sweden to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Western Germany Place Units - Germans 2 destroyers and 1 submarine placed in 112 Sea Zone 1 armour and 2 mech_infantrys placed in Ukraine 1 armour and 2 mech_infantrys placed in Novgorod 1 infantry and 2 mech_infantrys placed in Romania 1 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3 Germans collect 61 PUs (2 lost to blockades); end with 79 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUs
Combat Hit Differential Summary :
Americans regular : -5,50 Russians regular : -2,83 Germans regular : 1,33 Russians AA : 0,17
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TripleA Manual Gamesave Post: Japanese round 15
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15 Purchase Units - Japanese
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15 Purchase Units - Japanese Japanese buy 3 artilleries, 3 destroyers, 6 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 mech_infantry moved from Hopei to Kansu Japanese take Kansu from Chinese 1 armour moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 armour moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese 1 armour moved from Szechwan to Kazakhstan 1 infantry moved from Szechwan to Shensi 3 mech_infantrys moved from Kweichow to Shensi 1 fighter and 1 tactical_bomber moved from Burma to Shensi 1 destroyer moved from 6 Sea Zone to 1 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 1 destroyer moved from 6 Sea Zone to 2 Sea Zone 1 artillery and 1 infantry moved from 2 Sea Zone to Alaska 1 destroyer moved from 6 Sea Zone to 15 Sea Zone 1 armour and 1 mech_infantry moved from Union of South Africa to Tanganyika Territory 1 artillery and 1 infantry moved from Burma to India 1 mech_infantry moved from Burma to India 1 fighter and 1 tactical_bomber moved from Burma to 39 Sea Zone 1 bomber moved from Yakut S.S.R. to Kazakhstan Combat - Japanese Battle in 1 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 1 Sea Zone Japanese win, taking 1 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 2 Sea Zone Japanese attack with 1 destroyer and 1 transport Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 1 transport in 2 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 2 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Japanese lost in 2 Sea Zone Americans roll dice for 1 submarine in 2 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits 1 transport owned by the Japanese lost in 2 Sea Zone 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Alaska Americans win with 1 submarine remaining. Battle score for attacker is -15 Casualties for Japanese: 1 destroyer and 1 transport Battle in Shensi Japanese attack with 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 1/6 hits, 1,83 expected hits Chinese roll dice for 4 infantry in Shensi, round 2 : 2/4 hits, 1,33 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shensi, round 3 : 1/4 hits, 1,50 expected hits Chinese roll dice for 3 infantry in Shensi, round 3 : 2/3 hits, 1,00 expected hits 2 mech_infantrys owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated Chinese win with 2 infantry remaining. Battle score for attacker is -9 Casualties for Japanese: 1 infantry and 3 mech_infantrys Casualties for Chinese: 2 infantry Battle in India Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry British defend with 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in India, round 2 : 1/3 hits, 0,83 expected hits UK_Pacific roll dice for 1 artillery in India, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in India Japanese captures 5PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in 39 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber British defend with 1 cruiser Japanese roll dice for 1 fighter and 1 tactical_bomber in 39 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits British roll dice for 1 cruiser in 39 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 fighter owned by the Japanese lost in 39 Sea Zone Japanese roll dice for 1 tactical_bomber in 39 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits British roll dice for 1 cruiser in 39 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits 1 tactical_bomber owned by the Japanese lost in 39 Sea Zone British win with 1 cruiser remaining. Battle score for attacker is -21 Casualties for Japanese: 1 fighter and 1 tactical_bomber Battle in 15 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 submarine Japanese roll dice for 1 destroyer in 15 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 15 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 15 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 15 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Japanese lost in 15 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Japanese: 1 destroyer Battle in Kazakhstan Japanese attack with 1 armour and 1 bomber British defend with 3 mech_infantrys Japanese roll dice for 1 armour and 1 bomber in Kazakhstan, round 2 : 0/2 hits, 1,17 expected hits Russians roll dice for 3 mech_infantrys in Kazakhstan, round 2 : 0/3 hits, 1,00 expected hits Japanese roll dice for 1 armour and 1 bomber in Kazakhstan, round 3 : 2/2 hits, 1,17 expected hits Russians roll dice for 3 mech_infantrys in Kazakhstan, round 3 : 1/3 hits, 1,00 expected hits 2 mech_infantrys owned by the British and 1 armour owned by the Japanese lost in Kazakhstan 1 bomber owned by the Japanese retreated Russians win with 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Japanese: 1 armour Casualties for British: 2 mech_infantrys Battle in Tanganyika Territory Japanese attack with 1 armour and 1 mech_infantry British defend with 2 mech_infantrys Japanese roll dice for 1 armour and 1 mech_infantry in Tanganyika Territory, round 2 : 1/2 hits, 0,67 expected hits British roll dice for 2 mech_infantrys in Tanganyika Territory, round 2 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the British lost in Tanganyika Territory Japanese roll dice for 1 armour and 1 mech_infantry in Tanganyika Territory, round 3 : 1/2 hits, 0,67 expected hits British roll dice for 1 mech_infantry in Tanganyika Territory, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Tanganyika Territory Japanese win, taking Tanganyika Territory from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for British: 2 mech_infantrys Non Combat Move - Japanese 1 artillery and 1 infantry moved from Burma to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Yunnan to Shan State 3 mech_infantrys moved from Shantung to Hopei 1 fighter and 1 tactical_bomber moved from Shensi to Hopei 2 tactical_bombers moved from Kweichow to Burma 3 mech_infantrys moved from Kiangsu to Hunan 1 artillery moved from Soviet Far East to Siberia 1 bomber moved from Kazakhstan to Szechwan 1 infantry moved from Yunnan to Szechwan 1 tactical_bomber moved from Burma to Szechwan 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 bomber moved from Japan to Philippines Place Units - Japanese 3 infantry placed in Union of South Africa 1 destroyer and 1 transport placed in 37 Sea Zone 1 artillery placed in Malaya 2 destroyers and 1 transport placed in 6 Sea Zone 1 transport placed in 6 Sea Zone 2 artilleries and 2 infantry placed in Japan 3 mech_infantrys placed in Shantung 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5 Japanese collect 81 PUs; end with 86 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
Chinese regular : 1,67 Americans regular : 2,33 Japanese regular : -3,50 UK_Pacific regular : -0,33 Russians regular : -1,00 British regular : 0,00
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TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15 Purchase Units - Americans Americans buy 8 artilleries, 8 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier, 1 tactical_bomber and 5 transports moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 87 Sea Zone to 89 Sea Zone 1 armour moved from French Equatorial Africa to Angola Americans take Angola from Japanese 1 armour moved from French Equatorial Africa to Tanganyika Territory 2 armour moved from French Equatorial Africa to Tanganyika Territory 2 armour moved from French Equatorial Africa to Rhodesia 1 fighter moved from Egypt to Eastern Persia 1 submarine moved from 15 Sea Zone to 16 Sea Zone 1 submarine moved from 16 Sea Zone to 6 Sea Zone 1 submarine moved from 10 Sea Zone to 1 Sea Zone 1 destroyer moved from 10 Sea Zone to 1 Sea Zone 2 armour moved from Western United States to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone 2 armour and 2 infantry moved from 3 Sea Zone to Soviet Far East 1 fighter moved from Eastern United States to 101 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to French West Africa 6 transports moved from 82 Sea Zone to 71 Sea Zone 1 fighter and 1 tactical_bomber moved from British Columbia to Western United States Combat - Americans Battle in Soviet Far East Battle in 6 Sea Zone Americans attack with 1 submarine Japanese defend with 2 destroyers and 2 transports Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 2 destroyers and 2 transports in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 2 transports in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 2 transports in 6 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone 2 transports owned by the Japanese lost in 6 Sea Zone Americans win, taking Soviet Far East from Japanese, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 30 Casualties for Japanese: 2 destroyers and 2 transports Battle in Tanganyika Territory Americans attack with 3 armour Japanese defend with 1 armour and 1 mech_infantry Americans roll dice for 3 armour in Tanganyika Territory, round 2 : 0/3 hits, 1.50 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Tanganyika Territory, round 2 : 1/2 hits, 0.83 expected hits 1 armour owned by the Americans lost in Tanganyika Territory Americans roll dice for 2 armour in Tanganyika Territory, round 3 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Tanganyika Territory, round 3 : 0/2 hits, 0.83 expected hits Americans roll dice for 2 armour in Tanganyika Territory, round 4 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Tanganyika Territory, round 4 : 1/2 hits, 0.83 expected hits 1 armour owned by the Americans lost in Tanganyika Territory 1 armour owned by the Americans retreated to Belgian Congo Japanese win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -12 Casualties for Americans: 2 armour Battle in 1 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 1 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 1 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 1 Sea Zone Americans win, taking 1 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans Place Units - Americans 3 transports placed in 101 Sea Zone 2 artilleries and 8 infantry placed in Eastern United States 6 artilleries placed in Central United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 3 armour and 3 mech_infantrys; Remaining resources: 5 PUs; Combat Move - British 1 mech_infantry moved from Kazakhstan to Russia 1 fighter and 1 tactical_bomber moved from Samara to Russia 2 mech_infantrys moved from Samara to Russia 2 fighters moved from West India to India 2 mech_infantrys moved from West India to India 1 armour moved from Iraq to Eastern Persia 1 mech_infantry moved from Iraq to Caucasus 1 fighter and 1 tactical_bomber moved from Iraq to Caucasus 3 armour moved from Rhodesia to Union of South Africa 1 infantry moved from Belgian Congo to Tanganyika Territory 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo 1 battleship, 1 carrier and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from Iraq to West India 2 armour moved from Eastern Persia to West India 1 transport moved from 87 Sea Zone to 89 Sea Zone 1 armour moved from West India to India Combat - British British creates battle in territory 97 Sea Zone Battle in Union of South Africa British attack with 3 armour Japanese defend with 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry British roll dice for 3 armour in Union of South Africa, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 3 infantry and 1 mech_infantry in Union of South Africa, round 2 : 1/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 1 armour owned by the British lost in Union of South Africa British roll dice for 2 armour in Union of South Africa, round 3 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Union of South Africa, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Union of South Africa British roll dice for 2 armour in Union of South Africa, round 4 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Union of South Africa, round 4 : 1/1 hits, 0.33 expected hits 1 armour owned by the British lost in Union of South Africa British roll dice for 1 armour in Union of South Africa, round 5 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Union of South Africa, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour in Union of South Africa, round 6 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Union of South Africa, round 6 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Union of South Africa British win, taking Union of South Africa from Japanese with 1 armour remaining. Battle score for attacker is 1 Casualties for British: 2 armour Casualties for Japanese: 3 infantry and 1 mech_infantry Battle in 97 Sea Zone British attack with 1 submarine Italians defend with 1 destroyer British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 97 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 submarine in 97 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 97 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 97 Sea Zone British win with 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in India British attack with 1 armour, 2 fighters and 2 mech_infantrys Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry British roll dice for 1 armour, 2 fighters and 2 mech_infantrys in India, round 2 : 1/5 hits, 1.83 expected hits Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in India, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in India British roll dice for 1 armour, 2 fighters and 1 mech_infantry in India, round 3 : 1/4 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in India, round 3 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese lost in India British roll dice for 1 armour, 2 fighters and 1 mech_infantry in India, round 4 : 1/4 hits, 1.67 expected hits Japanese roll dice for 1 artillery in India, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in India British win, taking India from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 3 Casualties for British: 2 mech_infantrys Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry Battle in Russia British attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber Germans defend with 1 airfield, 3 armour, 2 artilleries, 1 factory_minor and 2 mech_infantrys British roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 0/5 hits, 1.67 expected hits Germans roll dice for 3 armour, 2 artilleries and 2 mech_infantrys in Russia, round 2 : 4/7 hits, 2.83 expected hits 3 mech_infantrys owned by the British and 1 fighter owned by the British lost in Russia British roll dice for 1 tactical_bomber in Russia, round 3 : 1/1 hits, 0.50 expected hits Germans roll dice for 3 armour, 2 artilleries and 2 mech_infantrys in Russia, round 3 : 5/7 hits, 2.83 expected hits 1 tactical_bomber owned by the British and 1 mech_infantry owned by the Germans lost in Russia Germans win with 3 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is -29 Casualties for British: 1 fighter, 3 mech_infantrys and 1 tactical_bomber Casualties for Germans: 1 mech_infantry Battle in Caucasus British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 armour British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Tanganyika Territory British attack with 1 infantry Japanese defend with 1 armour and 1 mech_infantry British roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Tanganyika Territory, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the British lost in Tanganyika Territory Japanese win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Non Combat Move - British 1 bomber moved from Italian Somaliland to West India 2 fighters moved from India to 39 Sea Zone 1 fighter moved from Caucasus to Persia 1 tactical_bomber moved from Caucasus to Northwest Persia 1 tactical_bomber moved from Northwest Persia to Persia Place Units - British 3 mech_infantrys placed in Iraq 3 armour placed in Egypt Turn Complete - British British collect 38 PUs; end with 43 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Americans regular : -2.17 Italians regular : -1.00 Japanese regular : -3.00 Germans regular : 2.83 British regular : -4.33
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@crockett36 I resign. Again? Same terms?
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@crockett36 this was a lengthy match with ups and downs…
Sure, let’s play again - just give me a few weeks :-) I will send you a PM.
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@crockett36 when I look at the table, it is quite likely that we will play each other in the playoffs. I guess I can’t accept a bid of 50 in the Playoffs ;-)
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@martin hmm. Guess I better stop experimenting