@Daaras I’m not quite sure I have heard both on this forum.
Nikola1975 (Allies) vs Simon33 (Axis+6) PtV
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 16 Purchase Units - Americans Americans buy 2 armour, 2 artilleries, 2 destroyers, 20 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 9 artilleries and 10 infantry moved from Southern France to Northern Italy 9 armour and 5 mech_infantrys moved from Southern France to Northern Italy 1 infantry moved from Libya to Tobruk Americans take Tobruk from Italians 1 armour moved from Tunisia to Libya Combat - Americans Battle in Northern Italy Americans attack with 9 armour, 9 artilleries, 10 infantry and 5 mech_infantrys Italians defend with 1 factory_minor and 2 infantry Americans roll dice for 9 armour, 9 artilleries, 10 infantry and 5 mech_infantrys in Northern Italy, round 2 : 14/33 hits, 12.33 expected hits Italians roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Northern Italy Americans win, taking Northern Italy from Italians with 9 armour, 9 artilleries, 10 infantry and 5 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - Americans 2 bombers moved from Southern France to Greece 1 artillery and 1 infantry moved from Morocco to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone 1 infantry moved from Morocco to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone 1 artillery moved from Algeria to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone 2 artilleries and 2 infantry moved from 97 Sea Zone to Northern Italy 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 carrier and 2 destroyers moved from 95 Sea Zone to 97 Sea Zone 2 tactical_bombers moved from Algeria to 97 Sea Zone 4 fighters and 4 tactical_bombers moved from Southern France to Greece 1 transport moved from 93 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Northern Italy 1 artillery and 1 infantry moved from Norway to Finland 1 aaGun, 2 artilleries and 3 infantry moved from Eastern United States to 104 Sea Zone 1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone 1 submarine moved from 104 Sea Zone to 93 Sea Zone 1 aaGun, 2 artilleries and 3 infantry moved from 93 Sea Zone to Morocco 1 fighter and 2 tactical_bombers moved from 28 Sea Zone to Hawaiian Islands 6 fighters and 6 tactical_bombers moved from Hawaiian Islands to Queensland 1 fighter and 1 tactical_bomber moved from 11 Sea Zone to Hawaiian Islands 1 carrier moved from 11 Sea Zone to 28 Sea Zone 5 transports moved from 28 Sea Zone to 11 Sea Zone 2 submarines moved from 28 Sea Zone to 11 Sea Zone 1 destroyer moved from 28 Sea Zone to 11 Sea Zone 1 destroyer moved from 28 Sea Zone to 11 Sea Zone 1 submarine moved from 28 Sea Zone to 11 Sea Zone 1 submarine moved from 28 Sea Zone to 11 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 93 Sea Zone: 7 transports EDIT: Adding units owned by Americans to 104 Sea Zone: 7 transports EDIT: Turning off Edit Mode 2 armour, 2 artilleries and 6 infantry placed in Eastern United States 4 infantry placed in Central United States 10 infantry placed in Western United States Americans undo move 3. 1 submarine placed in 95 Sea Zone 2 destroyers placed in 11 Sea Zone 8 infantry placed in Western United States 2 infantry placed in Central United States Americans undo move 6. 1 infantry placed in Central United States 1 infantry placed in Southern France Turn Complete - Americans Americans collect 69 PUs; end with 69 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 1 destroyer, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 16 PUs; Combat Move - British 3 carriers moved from 95 Sea Zone to 97 Sea Zone 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 2 infantry moved from Southern France to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Sardinia 2 artilleries and 4 infantry moved from Rhodesia to Belgian Congo British take Belgian Congo from Germans 1 artillery moved from Tanganyika Territory to Belgian Congo 1 infantry moved from Tanganyika Territory to Kenya British take Kenya from Germans 1 infantry moved from Southern Persia to Northeast Persia British take Northeast Persia from Italians 10 artilleries and 22 infantry moved from Southern Persia to Iraq British take Iraq from Germans 2 fighters and 1 tactical_bomber moved from 95 Sea Zone to 97 Sea Zone 1 fighter moved from Southern France to Norway 1 fighter moved from Southern France to 97 Sea Zone Combat - British Battle in Sardinia Non Combat Move - British 3 aaGuns, 5 artilleries and 19 infantry moved from Southern France to Northern Italy 2 transports moved from 95 Sea Zone to 97 Sea Zone 3 aaGuns moved from Southern Persia to Iraq 1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 74 Sea Zone to 73 Sea Zone 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Union of South Africa to Rhodesia 2 fighters moved from 97 Sea Zone to Northern Italy Place Units - British 1 destroyer and 1 submarine placed in 73 Sea Zone 1 infantry placed in Union of South Africa 1 tactical_bomber placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 48 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 51 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 1.67 Italians regular : -0.67
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TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 16 Purchase Units - Italians Italians buy 2 armour, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Ethiopia to 78 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 infantry and 2 transports moved from 78 Sea Zone to 74 Sea Zone 1 infantry moved from 74 Sea Zone to French Madagascar Combat - Italians Battle in 74 Sea Zone Italians attack with 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 2 transports French defend with 1 destroyer Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 2 transports in 74 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits French roll dice for 1 destroyer in 74 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the French and 1 fighter owned by the Italians lost in 74 Sea Zone Italians win, taking 74 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers and 2 transports remaining. Battle score for attacker is -2 Casualties for Italians: 1 fighter Casualties for French: 1 destroyer Battle in French Madagascar Non Combat Move - Italians Turning on Edit Mode EDIT: Changing unit hit damage for these Italians owned units to: battleship = 1 EDIT: Adding units owned by Italians to 74 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 2 infantry moved from Egypt to Anglo-Egyptian Sudan 1 fighter moved from Southern Italy to Anglo-Egyptian Sudan 3 fighters moved from Southern Italy to Western Germany 1 infantry moved from Poland to Germany 1 artillery moved from Western Germany to Austria 3 fighters moved from Southern Italy to Germany Place Units - Italians 1 destroyer placed in 97 Sea Zone 2 armour and 1 mech_infantry placed in Southern Caucasus Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4,6,5 Italians collect 9 PUs (2 lost to blockades); end with 9 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 11 PUs
Combat Hit Differential Summary :
French regular : 0.67 Italians regular : -1.17
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TripleA Turn Summary: French round 16
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 armour and 2 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 armour, 1 artillery and 1 infantry moved from New South Wales to Queensland 1 transport moved from 65 Sea Zone to 28 Sea Zone 1 destroyer moved from 65 Sea Zone to 28 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 1 armour and 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 3,5,6,2,2,2,4,6,2,1,2,5,6,2,1,2,1,1,5,6,3,6,1,3,3,5,4,1,4,1,4,6,5,2,1,6,3,4,1,1,6,3 ANZAC collect 8 PUs (2 lost to blockades); end with 9 PUs Combat Move - French 2 infantry moved from Southern France to Northern Italy Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 20 infantry; Remaining resources: 1 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 armour, 18 artilleries and 46 infantry moved from Normandy Bordeaux to Southern France 1 armour and 1 mech_infantry moved from Leningrad to Smolensk Germans take Novgorod from Russians Germans take Smolensk from Russians 3 bombers moved from Leningrad to Russia Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 1/3 hits, 0.50 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 6,7 and causes: 13 damage to unit: factory_major Bombing raid in Russia causes 13 damage total. Battle in Southern France Germans attack with 1 armour, 18 artilleries and 46 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 18 artilleries and 46 infantry in Southern France, round 2 : 16/65 hits, 17.17 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 armour, 18 artilleries and 46 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans 1 aaGun moved from Normandy Bordeaux to Southern France 18 artilleries and 8 infantry moved from Western Germany to Austria 9 infantry moved from Germany to Austria 1 fighter and 1 tactical_bomber moved from Southern Italy to Northern Belarus 1 aaGun, 21 artilleries and 42 infantry moved from Northern Belarus to Smolensk 2 bombers moved from Russia to Leningrad 1 infantry moved from Leningrad to Northern Belarus 1 tactical_bomber moved from 118 Sea Zone to Leningrad 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 118 Sea Zone to 116 Sea Zone 1 submarine moved from 116 Sea Zone to 128 Sea Zone 2 aaGuns moved from Western Germany to Austria 3 armour and 3 infantry moved from Egypt to Anglo-Egyptian Sudan 2 fighters moved from Germany to Leningrad 2 fighters moved from Western Germany to Leningrad 3 infantry moved from Romania to Slovakia Hungary Place Units - Germans 10 infantry placed in Germany 10 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2,6,3 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 6,4 Germans collect 47 PUs (2 lost to blockades); end with 48 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Germans regular : -1.17 Russians AA : 0.50
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 20 infantry; Remaining resources: 1 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 armour, 18 artilleries and 46 infantry moved from Normandy Bordeaux to Southern France 1 armour and 1 mech_infantry moved from Leningrad to Smolensk Germans take Novgorod from Russians Germans take Smolensk from Russians 3 bombers moved from Leningrad to Russia Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 1/3 hits, 0.50 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 6,7 and causes: 13 damage to unit: factory_major Bombing raid in Russia causes 13 damage total. Battle in Southern France Germans attack with 1 armour, 18 artilleries and 46 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 18 artilleries and 46 infantry in Southern France, round 2 : 16/65 hits, 17.17 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 armour, 18 artilleries and 46 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans 1 aaGun moved from Normandy Bordeaux to Southern France 18 artilleries and 8 infantry moved from Western Germany to Austria 9 infantry moved from Germany to Austria 1 fighter and 1 tactical_bomber moved from Southern Italy to Northern Belarus 1 aaGun, 21 artilleries and 42 infantry moved from Northern Belarus to Smolensk 2 bombers moved from Russia to Leningrad 1 infantry moved from Leningrad to Northern Belarus 1 tactical_bomber moved from 118 Sea Zone to Leningrad 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 118 Sea Zone to 116 Sea Zone 1 submarine moved from 116 Sea Zone to 128 Sea Zone 2 aaGuns moved from Western Germany to Austria 3 armour and 3 infantry moved from Egypt to Anglo-Egyptian Sudan 2 fighters moved from Germany to Leningrad 2 fighters moved from Western Germany to Leningrad 3 infantry moved from Romania to Slovakia Hungary Place Units - Germans 10 infantry placed in Germany 10 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2,6,3 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 6,4 Germans collect 47 PUs (2 lost to blockades); end with 48 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 aaGun EDIT: Adding units owned by Germans to Austria: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.33 Germans regular : -1.17 Russians AA : 0.50
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Moved the other AA Gun into Austria.
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@simon33 Hm, I might have made a fatal mistake in Moscow. I underestimated your strength a bit. It will be tight.
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TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 17 Purchase Units - Russians Russians repair damage of 10x factory_major; Remaining resources: 18 PUs; Russians buy 1 armour and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 artilleries and 27 infantry moved from Samara to Russia 2 fighters and 2 tactical_bombers moved from Northern Caucasus to Russia 1 infantry moved from Komi to Gorky 6 infantry moved from Bessarabia to Romania Russians take Romania from Germans 3 artilleries moved from Bessarabia to Romania 39 infantry moved from Bessarabia to Eastern Poland Russians take Eastern Poland from Italians 15 artilleries moved from Bessarabia to Eastern Poland 2 armour moved from Northern Caucasus to Tambov 7 artilleries and 14 infantry moved from Northern Caucasus to Stalingrad 2 artilleries and 1 infantry moved from Ukraine to Rostov 1 submarine moved from 99 Sea Zone to 97 Sea Zone Combat - Russians Battle in 97 Sea Zone British loiter and taunt; Americans loiter and taunt; Russians attack with 1 submarine Italians defend with 1 destroyer Russians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Russians lost in 97 Sea Zone Italians win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Non Combat Move - Russians 2 aaGuns moved from Samara to Russia 1 aaGun moved from Northern Caucasus to Stalingrad 2 aaGuns moved from Bessarabia to Eastern Poland Place Units - Russians 1 armour and 4 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 Russians regular : -0.33
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TripleA Move Summary: Japanese round 17
TripleA Move Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 17 Purchase Units - Japanese Japanese buy 2 artilleries, 2 carriers, 4 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Solomon Islands to 55 Sea Zone 2 infantry moved from New Britain to 47 Sea Zone 2 infantry and 1 transport moved from 47 Sea Zone to 64 Sea Zone 2 infantry moved from 64 Sea Zone to New South Wales 9 fighters and 3 tactical_bombers moved from 55 Sea Zone to New South Wales 1 infantry and 1 transport moved from 55 Sea Zone to 64 Sea Zone 1 infantry moved from 64 Sea Zone to New South Wales 2 tactical_bombers moved from 47 Sea Zone to New South Wales 1 infantry moved from Timguska to Komi Japanese take Komi from Russians
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Scramble to NSW?
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@simon33 Meh. Don’t know what I was thinking. Defending northern territory.
No scramble. -
TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 17 Purchase Units - Japanese Japanese buy 2 artilleries, 2 carriers, 4 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Solomon Islands to 55 Sea Zone 2 infantry moved from New Britain to 47 Sea Zone 2 infantry and 1 transport moved from 47 Sea Zone to 64 Sea Zone 2 infantry moved from 64 Sea Zone to New South Wales 9 fighters and 3 tactical_bombers moved from 55 Sea Zone to New South Wales 1 infantry and 1 transport moved from 55 Sea Zone to 64 Sea Zone 1 infantry moved from 64 Sea Zone to New South Wales 2 tactical_bombers moved from 47 Sea Zone to New South Wales 1 infantry moved from Timguska to Komi Japanese take Komi from Russians Combat - Japanese Battle in New South Wales Japanese attack with 9 fighters, 3 infantry and 5 tactical_bombers ANZAC defend with 1 armour, 1 factory_minor, 1 harbour and 2 infantry Japanese roll dice for 9 fighters, 3 infantry and 5 tactical_bombers in New South Wales, round 2 : 10/17 hits, 8.33 expected hits ANZAC roll dice for 1 armour and 2 infantry in New South Wales, round 2 : 0/3 hits, 1.17 expected hits 1 armour owned by the ANZAC and 2 infantry owned by the ANZAC lost in New South Wales Japanese captures 9PUs while taking ANZAC capital Japanese win, taking New South Wales from ANZAC with 9 fighters, 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 armour and 2 infantry triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC Non Combat Move - Japanese 9 fighters and 5 tactical_bombers moved from New South Wales to 64 Sea Zone 6 carriers moved from 55 Sea Zone to 64 Sea Zone 1 carrier and 1 destroyer moved from 47 Sea Zone to 64 Sea Zone 2 battleships, 3 cruisers and 5 destroyers moved from 55 Sea Zone to 35 Sea Zone 12 submarines moved from 34 Sea Zone to 35 Sea Zone 1 destroyer moved from 132 Sea Zone to 40 Sea Zone 1 aaGun, 1 artillery and 1 infantry moved from Timguska to Northern Sinkiang 1 armour and 2 mech_infantrys moved from Timguska to Kazakhstan 1 armour, 10 artilleries and 10 infantry moved from Western Sinkiang to Kazakhstan 3 infantry moved from Eastern Sinkiang to Western Sinkiang 1 infantry moved from Kansu to Northern Sinkiang 3 infantry moved from Tsinghai to Eastern Sinkiang 1 artillery and 1 infantry moved from Inner Mongolia to Kansu 1 infantry moved from Chahar to Inner Mongolia 1 infantry moved from Jehol to Chahar 2 infantry moved from Szechwan to Tsinghai 2 infantry moved from Hopei to Tsinghai 1 artillery moved from Anhwe to Hopei 2 infantry moved from Jehol to Anhwe 1 infantry moved from Yunnan to Szechwan 1 aaGun, 2 armour, 16 artilleries, 14 infantry and 2 mech_infantrys moved from Burma to Shan State 1 artillery and 5 infantry moved from French Indo China to Shan State 4 infantry moved from Japan to 7 Sea Zone 5 carriers, 1 destroyer, 5 fighters, 4 infantry, 7 submarines, 3 tactical_bombers and 2 transports moved from 7 Sea Zone to 35 Sea Zone 4 infantry moved from 35 Sea Zone to Caroline Islands 1 bomber moved from Davao to Caroline Islands 3 carriers, 3 fighters and 3 tactical_bombers moved from 47 Sea Zone to 35 Sea Zone 1 carrier and 2 fighters moved from 47 Sea Zone to 35 Sea Zone Place Units - Japanese 2 transports placed in 40 Sea Zone 1 fighter placed in Eastern India 2 carriers placed in 7 Sea Zone 1 artillery, 2 fighters and 3 infantry placed in Japan 1 artillery, 1 fighter and 1 infantry placed in Southern Manchuria Japanese undo move 5. 1 artillery and 1 infantry placed in Southern Manchuria 1 fighter placed in 7 Sea Zone Japanese undo move 4. 2 fighters placed in 7 Sea Zone 1 artillery and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 89 PUs; end with 98 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 101 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 106 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 116 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 121 PUs
Combat Hit Differential Summary :
Japanese regular : 1.67 ANZAC regular : -1.17
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@simon33 Well done! I think it is time to surrender this one :)
You played very good with Japan. It seems it’s getting very difficult to play against a first turn Japan attack, if the player is aggressive and good as you are. It would require very heavy US investment to Pacific to overpower IJN and that is probably what should be done and leave UK and Soviet Union to try and survive for themselves.
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@nikola1975 If you want to play another one, I am for :)
What do you think of the game?
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Thanks for the game! I think it was mainly the extreme dice C1+UK1 failing to retake Yunnan which made it unduly difficult. That allowed me to fly down planes, enough to prevent you from reopening the Burma Rd, which doesn’t usually happen in PtV.
If my Western defence had been better, Europe would not have given me so much trouble. My defence improved later especially given that Germany didn’t really need to win, just not die. A consistent weakness of my Axis game.
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Oh actually you only sent 1inf UK1 to Yunnan and didn’t lose a plane. Maybe you weren’t aware of the consequences. Might be a learning experience for you there.
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@simon33 Yes, this could have made a difference. Do you think it was that decisive? That little detail could help a lot?
I still think it would be difficult to break the fleet without huge investment. I will have to try both next time.
If you have time for another game, we can play again?
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Yeah that little detail is pretty important. In this game it cost you the Burma road when otherwise you probably would have had it for 5rounds or so