@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
PtV Nikola1975 (Axis+7) vs FlyingBadger (Allies) GAME #5
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@nikola1975 I guess you are aware of it, but Allies need to take one victory city this round.
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 27 Sea Zone to 17 Sea Zone 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 17 Sea Zone 8 fighters and 4 tactical_bombers moved from 32 Sea Zone to 17 Sea Zone 6 carriers and 3 destroyers moved from 32 Sea Zone to 24 Sea Zone 3 submarines moved from 27 Sea Zone to 24 Sea Zone 1 carrier and 1 destroyer moved from 27 Sea Zone to 24 Sea Zone 1 submarine moved from 31 Sea Zone to 24 Sea Zone 1 transport moved from 32 Sea Zone to 24 Sea Zone 2 marines moved from Hawaiian Islands to 27 Sea Zone 2 marines and 1 transport moved from 27 Sea Zone to 24 Sea Zone 1 armour and 1 mech_infantry moved from British Columbia to Alaska Americans take Alaska from Japanese 1 armour and 1 mech_infantry moved from Alaska to British Columbia 1 submarine moved from 2 Sea Zone to 16 Sea Zone 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 11 Sea Zone 1 bomber moved from Western United States to Wake Island 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 27 Sea Zone 2 armour, 4 infantry, 1 marine and 2 mech_infantrys moved from Algeria to 96 Sea Zone 2 armour, 1 cruiser, 4 infantry, 1 marine, 2 mech_infantrys and 4 transports moved from 96 Sea Zone to 97 Sea Zone 2 fighters and 1 tactical_bomber moved from Gibraltar to 97 Sea Zone 2 infantry moved from Gibraltar to 93 Sea Zone 3 carriers, 2 destroyers, 3 fighters, 2 infantry, 1 tactical_bomber and 1 transport moved from 93 Sea Zone to 97 Sea Zone 2 fighters moved from 97 Sea Zone to Southern Italy 1 tactical_bomber moved from 97 Sea Zone to Southern Italy 2 armour, 6 infantry, 1 marine and 2 mech_infantrys moved from 97 Sea Zone to Southern Italy Combat - Americans Battle in Southern Italy Americans attack with 2 armour, 2 fighters, 6 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber Germans defend with 2 fighters; Italians defend with 1 aaGun, 1 airfield, 3 armour, 6 artilleries, 1 factory_minor, 1 harbour and 14 infantry Italians roll AA dice in Southern Italy : 1/3 hits, 0.50 expected hits 1 fighter owned by the Americans lost in Southern Italy Americans roll dice for 1 cruiser in Southern Italy, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 2 armour, 1 fighter, 6 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber in Southern Italy, round 2 : 6/13 hits, 4.17 expected hits Italians roll dice for 1 aaGun, 3 armour, 6 artilleries, 2 fighters and 14 infantry in Southern Italy, round 2 : 7/25 hits, 9.50 expected hits 1 aaGun owned by the Italians, 6 infantry owned by the Americans, 1 marine owned by the Americans and 6 infantry owned by the Italians lost in Southern Italy Americans roll dice for 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Southern Italy, round 3 : 5/6 hits, 2.83 expected hits Italians roll dice for 3 armour, 6 artilleries, 2 fighters and 8 infantry in Southern Italy, round 3 : 10/19 hits, 7.50 expected hits 1 tactical_bomber owned by the Americans, 2 armour owned by the Americans, 1 fighter owned by the Americans, 5 infantry owned by the Italians and 2 mech_infantrys owned by the Americans lost in Southern Italy Italians win with 3 armour, 6 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is -37 Casualties for Americans: 2 armour, 2 fighters, 6 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber Casualties for Italians: 1 aaGun and 11 infantry Battle in 17 Sea Zone Americans attack with 9 fighters, 1 submarine and 5 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 9 fighters and 5 tactical_bombers in 17 Sea Zone, round 2 : 6/14 hits, 7.83 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win with 9 fighters and 5 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 9 fighters and 5 tactical_bombers moved from 17 Sea Zone to 24 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 2 marines moved from 24 Sea Zone to Wake Island Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 11 Sea Zone 1 artillery, 1 fighter and 3 infantry placed in Western United States 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans regular : 2.33 Japanese regular : 0.67 Italians regular : 0.00 Italians AA : 0.50
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@nikola1975 said in PtV Nikola1975 (Axis+7) vs FlyingBadger (Allies) GAME #5:
@nikola1975 I guess you are aware of it, but Allies need to take one victory city this round.
Yeah, turning India into a deadzone was maybe my best hope there. I think forgetting to move the infantry in from Sicily for the attack on Italy seals this game :disappointed: not my finest performance.
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Hopei 1 fighter moved from Szechwan to Hopei 5 artilleries and 18 infantry moved from Szechwan to Yunnan 4 infantry moved from Tsinghai to Inner Mongolia Combat - Chinese Battle in Inner Mongolia Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Inner Mongolia, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 5 artilleries and 18 infantry Japanese defend with 1 infantry Chinese roll dice for 5 artilleries and 18 infantry in Yunnan, round 2 : 4/23 hits, 5.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 5 artilleries and 18 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Inner Mongolia 1 fighter moved from Inner Mongolia to Kansu Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : 0.00
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 27 Sea Zone to 17 Sea Zone 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 17 Sea Zone 8 fighters and 4 tactical_bombers moved from 32 Sea Zone to 17 Sea Zone 6 carriers and 3 destroyers moved from 32 Sea Zone to 24 Sea Zone 3 submarines moved from 27 Sea Zone to 24 Sea Zone 1 carrier and 1 destroyer moved from 27 Sea Zone to 24 Sea Zone 1 submarine moved from 31 Sea Zone to 24 Sea Zone 1 transport moved from 32 Sea Zone to 24 Sea Zone 2 marines moved from Hawaiian Islands to 27 Sea Zone 2 marines and 1 transport moved from 27 Sea Zone to 24 Sea Zone 1 armour and 1 mech_infantry moved from British Columbia to Alaska Americans take Alaska from Japanese 1 armour and 1 mech_infantry moved from Alaska to British Columbia 1 submarine moved from 2 Sea Zone to 16 Sea Zone 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 11 Sea Zone 1 bomber moved from Western United States to Wake Island 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 27 Sea Zone 2 armour, 4 infantry, 1 marine and 2 mech_infantrys moved from Algeria to 96 Sea Zone 2 armour, 1 cruiser, 4 infantry, 1 marine, 2 mech_infantrys and 4 transports moved from 96 Sea Zone to 97 Sea Zone 2 fighters and 1 tactical_bomber moved from Gibraltar to 97 Sea Zone 2 infantry moved from Gibraltar to 93 Sea Zone 3 carriers, 2 destroyers, 3 fighters, 2 infantry, 1 tactical_bomber and 1 transport moved from 93 Sea Zone to 97 Sea Zone 2 fighters moved from 97 Sea Zone to Southern Italy 1 tactical_bomber moved from 97 Sea Zone to Southern Italy 2 armour, 6 infantry, 1 marine and 2 mech_infantrys moved from 97 Sea Zone to Southern Italy Combat - Americans Battle in Southern Italy Americans attack with 2 armour, 2 fighters, 6 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber Germans defend with 2 fighters; Italians defend with 1 aaGun, 1 airfield, 3 armour, 6 artilleries, 1 factory_minor, 1 harbour and 14 infantry Italians roll AA dice in Southern Italy : 1/3 hits, 0.50 expected hits 1 fighter owned by the Americans lost in Southern Italy Americans roll dice for 1 cruiser in Southern Italy, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 2 armour, 1 fighter, 6 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber in Southern Italy, round 2 : 6/13 hits, 4.17 expected hits Italians roll dice for 1 aaGun, 3 armour, 6 artilleries, 2 fighters and 14 infantry in Southern Italy, round 2 : 7/25 hits, 9.50 expected hits 1 aaGun owned by the Italians, 6 infantry owned by the Americans, 1 marine owned by the Americans and 6 infantry owned by the Italians lost in Southern Italy Americans roll dice for 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Southern Italy, round 3 : 5/6 hits, 2.83 expected hits Italians roll dice for 3 armour, 6 artilleries, 2 fighters and 8 infantry in Southern Italy, round 3 : 10/19 hits, 7.50 expected hits 1 tactical_bomber owned by the Americans, 2 armour owned by the Americans, 1 fighter owned by the Americans, 5 infantry owned by the Italians and 2 mech_infantrys owned by the Americans lost in Southern Italy Italians win with 3 armour, 6 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is -37 Casualties for Americans: 2 armour, 2 fighters, 6 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber Casualties for Italians: 1 aaGun and 11 infantry Battle in 17 Sea Zone Americans attack with 9 fighters, 1 submarine and 5 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 9 fighters and 5 tactical_bombers in 17 Sea Zone, round 2 : 6/14 hits, 7.83 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win with 9 fighters and 5 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 9 fighters and 5 tactical_bombers moved from 17 Sea Zone to 24 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 2 marines moved from 24 Sea Zone to Wake Island Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 11 Sea Zone 1 artillery, 1 fighter and 3 infantry placed in Western United States 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Hopei 1 fighter moved from Szechwan to Hopei 5 artilleries and 18 infantry moved from Szechwan to Yunnan 4 infantry moved from Tsinghai to Inner Mongolia Combat - Chinese Battle in Inner Mongolia Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Inner Mongolia, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 5 artilleries and 18 infantry Japanese defend with 1 infantry Chinese roll dice for 5 artilleries and 18 infantry in Yunnan, round 2 : 4/23 hits, 5.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 5 artilleries and 18 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Inner Mongolia 1 fighter moved from Inner Mongolia to Kansu Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Purchase Units - British British buy 3 armour, 1 artillery, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 armour, 1 infantry and 2 marines moved from Algeria to 96 Sea Zone 1 armour, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry, 2 marines and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Sicily to Southern Italy 1 carrier moved from 94 Sea Zone to 97 Sea Zone 1 fighter moved from 94 Sea Zone to Southern Italy 1 cruiser and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone 1 armour, 1 infantry and 1 marine moved from 97 Sea Zone to Southern Italy 1 marine moved from 97 Sea Zone to Southern Italy 1 artillery moved from French Central Africa to Nigeria British take Nigeria from Italians 2 infantry moved from French Equatorial Africa to French Central Africa 1 artillery moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 5 infantry moved from Anglo-Egyptian Sudan to Ethiopia 3 transports moved from 81 Sea Zone to 78 Sea Zone 3 fighters and 1 tactical_bomber moved from Iraq to Southern Italy 3 fighters moved from Iraq to Eastern India 1 artillery and 3 infantry moved from Western India to Eastern India 1 fighter moved from Iraq to Eastern India 2 fighters moved from Iraq to Southern Italy 1 infantry moved from Baluchistan to Western India 6 infantry moved from Southern Persia to Baluchistan 1 artillery and 2 infantry moved from Iraq to Southern Persia 1 submarine moved from 40 Sea Zone to 81 Sea Zone 1 infantry moved from Trans-Jordan to Iraq 3 artilleries and 1 infantry moved from Egypt to Trans-Jordan Combat - British Battle in Southern Italy British attack with 2 armour, 2 artilleries, 6 fighters, 5 infantry, 2 marines, 1 mech_infantry and 1 tactical_bomber Germans defend with 2 fighters; Italians defend with 1 airfield, 3 armour, 6 artilleries, 1 factory_minor, 1 harbour and 3 infantry British roll dice for 1 battleship and 3 cruisers in Southern Italy, round 2 : 1/4 hits, 2.17 expected hits British roll dice for 2 armour, 2 artilleries, 6 fighters, 5 infantry, 2 marines, 1 mech_infantry and 1 tactical_bomber in Southern Italy, round 2 : 7/19 hits, 7.50 expected hits Italians roll dice for 3 armour, 6 artilleries, 2 fighters and 3 infantry in Southern Italy, round 2 : 4/14 hits, 5.83 expected hits 5 artilleries owned by the Italians, 3 infantry owned by the Italians and 4 infantry owned by the British lost in Southern Italy British roll dice for 2 armour, 2 artilleries, 6 fighters, 1 infantry, 2 marines, 1 mech_infantry and 1 tactical_bomber in Southern Italy, round 3 : 8/15 hits, 6.67 expected hits Italians roll dice for 3 armour, 1 artillery and 2 fighters in Southern Italy, round 3 : 5/6 hits, 3.17 expected hits 1 mech_infantry owned by the British, 1 marine owned by the British, 2 fighters owned by the Germans, 1 artillery owned by the Italians, 2 artilleries owned by the British, 1 infantry owned by the British and 3 armour owned by the Italians lost in Southern Italy British destroys 16PUs while taking Italians capital British win, taking Southern Italy from Italians with 2 armour, 6 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 38 Casualties for British: 2 artilleries, 5 infantry, 1 marine and 1 mech_infantry Casualties for Italians: 3 armour, 6 artilleries and 3 infantry Casualties for Germans: 2 fighters Battle in Eastern India British attack with 1 artillery, 4 fighters and 3 infantry Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry British roll dice for 1 artillery, 4 fighters and 3 infantry in Eastern India, round 2 : 3/8 hits, 3.00 expected hits Japanese roll dice for 1 artillery and 2 infantry in Eastern India, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Eastern India British win, taking Eastern India from Japanese with 1 artillery, 4 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - British 4 fighters moved from Eastern India to Western India 1 aaGun moved from Southern Persia to Baluchistan 1 aaGun moved from Sicily to Southern Italy 3 aaGuns, 3 armour, 2 artilleries, 33 infantry and 3 mech_infantrys moved from Western India to Eastern India 2 fighters moved from Southern Italy to 97 Sea Zone 4 fighters and 1 tactical_bomber moved from Southern Italy to Sicily Place Units - British 2 armour and 1 mech_infantry placed in Southern Persia 1 armour, 1 artillery and 1 mech_infantry placed in Iraq 3 infantry placed in Egypt Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : 2.33 Japanese regular : 0.67 Italians regular : 0.00 British regular : -0.33 Italians AA : 0.50
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 11 Combat Move - Italians 1 mech_infantry moved from Kursk to Rostov Combat - Italians Battle in Rostov Italians attack with 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Rostov Russians win with 1 infantry remaining. Battle score for attacker is -5 Casualties for Italians: 1 mech_infantry Non Combat Move - Italians Turn Complete - Italians
Combat Hit Differential Summary :
Italians regular : -0.17 Russians regular : 0.67
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 11 Combat Move - ANZAC 1 artillery moved from Western Australia to Northern Australia ANZAC take Northern Australia from Japanese 1 artillery moved from Western Australia to South Australia ANZAC take South Australia from Japanese Combat - ANZAC Non Combat Move - ANZAC Turn Complete - ANZAC
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 11 Combat Move - ANZAC 1 artillery moved from Western Australia to Northern Australia ANZAC take Northern Australia from Japanese 1 artillery moved from Western Australia to South Australia ANZAC take South Australia from Japanese Combat - ANZAC Non Combat Move - ANZAC Turn Complete - ANZAC Combat Move - French Non Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from United Kingdom to Gibraltar 1 destroyer moved from 81 Sea Zone to 39 Sea Zone EDIT: 1 cruiser moved from 81 Sea Zone to 42 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 2 artilleries, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Leningrad to Vologda Germans take Vologda from Russians 1 artillery and 1 infantry moved from Leningrad to Vologda 2 infantry moved from Leningrad to Vologda 2 armour moved from Southern Belarus to Russia 1 fighter and 1 tactical_bomber moved from Kursk to Russia 3 fighters and 6 tactical_bombers moved from Leningrad to Russia 1 armour moved from Kursk to Tula Germans take Tula from Russians 1 armour moved from Tula to Russia 11 armour and 4 mech_infantrys moved from Kursk to Russia 1 artillery and 2 infantry moved from Ukraine to Rostov 2 infantry moved from Southern Belarus to Smolensk 2 armour moved from Romania to Ukraine 3 armour and 1 mech_infantry moved from Slovakia Hungary to Southern Belarus 1 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Romania to Bessarabia 12 armour, 23 artilleries, 2 bombers, 10 infantry, 6 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia 1 submarine moved from 116 Sea Zone to 112 Sea Zone 1 submarine moved from 116 Sea Zone to 112 Sea Zone 1 submarine moved from 118 Sea Zone to 115 Sea Zone 1 destroyer moved from 118 Sea Zone to 115 Sea Zone 2 carriers moved from 116 Sea Zone to 115 Sea Zone 1 cruiser moved from 116 Sea Zone to 115 Sea Zone 2 destroyers moved from 116 Sea Zone to 115 Sea Zone Combat - Germans Battle in Rostov Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Russia Germans attack with 26 armour, 23 artilleries, 2 bombers, 4 fighters, 10 infantry, 10 mech_infantrys and 9 tactical_bombers Russians defend with 4 aaGuns, 1 airfield, 3 armour, 14 artilleries, 1 factory_major, 5 fighters, 14 infantry, 3 mech_infantrys and 1 tactical_bomber Russians roll AA dice in Russia : 4/12 hits, 2.00 expected hits 4 fighters owned by the Germans lost in Russia Germans roll dice for 26 armour, 23 artilleries, 2 bombers, 10 infantry, 10 mech_infantrys and 9 tactical_bombers in Russia, round 2 : 31/80 hits, 34.33 expected hits Russians roll dice for 4 aaGuns, 3 armour, 14 artilleries, 5 fighters, 14 infantry, 3 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 22/40 hits, 16.17 expected hits 14 infantry owned by the Russians, 13 artilleries owned by the Russians, 12 artilleries owned by the Germans, 10 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Russia Germans roll dice for 26 armour, 11 artilleries, 2 bombers, 10 mech_infantrys and 9 tactical_bombers in Russia, round 3 : 29/58 hits, 27.00 expected hits Russians roll dice for 3 armour, 1 artillery, 5 fighters, 3 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 7/13 hits, 7.17 expected hits 3 mech_infantrys owned by the Russians, 1 tactical_bomber owned by the Russians, 5 fighters owned by the Russians, 3 armour owned by the Russians, 1 artillery owned by the Russians and 7 artilleries owned by the Germans lost in Russia Germans captures 32PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 26 armour, 4 artilleries, 2 bombers, 10 mech_infantrys and 9 tactical_bombers remaining. Battle score for attacker is 65 Casualties for Germans: 19 artilleries, 4 fighters and 10 infantry Casualties for Russians: 4 aaGuns, 3 armour, 14 artilleries, 5 fighters, 14 infantry, 3 mech_infantrys and 1 tactical_bomber triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 2 bombers moved from Russia to Romania 2 tactical_bombers moved from Russia to Ukraine 2 tactical_bombers moved from Russia to Smolensk 1 tactical_bomber moved from Russia to Southern Belarus 1 tactical_bomber moved from Russia to Southern Belarus 1 tactical_bomber moved from Russia to Southern Belarus 1 tactical_bomber moved from Russia to Southern Belarus 1 tactical_bomber moved from Russia to Smolensk 6 artilleries and 12 infantry moved from Austria to Northern Italy 1 fighter moved from Western Germany to Northern Italy 3 transports moved from 118 Sea Zone to 117 Sea Zone 2 artilleries and 4 infantry moved from Germany to 117 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 117 Sea Zone to 115 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone 1 artillery and 1 infantry moved from 118 Sea Zone to Leningrad 1 artillery and 3 infantry moved from 115 Sea Zone to Western Germany 3 infantry moved from Western Germany to France Place Units - Germans 3 armour placed in Ukraine 3 armour placed in Romania 2 artilleries and 4 infantry placed in Western Germany 1 fighter placed in Western Germany 1 submarine placed in 115 Sea Zone Turn Complete - Germans Germans collect 62 PUs; end with 94 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 97 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 102 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 105 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 115 PUs
Combat Hit Differential Summary :
Russians regular : 6.33 Germans regular : -1.17 Russians AA : 2.00
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 12 Combat Move - Russians 1 infantry moved from Yaroslavl to Russia 1 artillery and 30 infantry moved from Samara to Russia 1 infantry moved from Tambov to Rostov 1 artillery and 1 infantry moved from Stalingrad to Rostov Combat - Russians Battle in Russia Russians attack with 1 artillery and 31 infantry Germans defend with 1 airfield, 26 armour, 4 artilleries, 1 factory_minor and 10 mech_infantrys Russians roll dice for 1 artillery and 31 infantry in Russia, round 2 : 3/32 hits, 5.67 expected hits Germans roll dice for 26 armour, 4 artilleries and 10 mech_infantrys in Russia, round 2 : 20/40 hits, 19.33 expected hits 20 infantry owned by the Russians and 3 artilleries owned by the Germans lost in Russia Russians roll dice for 1 artillery and 11 infantry in Russia, round 3 : 2/12 hits, 2.33 expected hits Germans roll dice for 26 armour, 1 artillery and 10 mech_infantrys in Russia, round 3 : 15/37 hits, 18.33 expected hits 11 infantry owned by the Russians, 1 artillery owned by the Germans, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Russia Germans win with 26 armour and 9 mech_infantrys remaining. Battle score for attacker is -76 Casualties for Russians: 1 artillery and 31 infantry Casualties for Germans: 4 artilleries and 1 mech_infantry Battle in Rostov Russians attack with 1 artillery and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 2 aaGuns, 2 artilleries and 16 infantry moved from Buryatia to Buyant-Uhaa 5 infantry moved from Central Mongolia to Buyant-Uhaa Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -2.33 Russians regular : -1.83
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@flyingbadger Sorry, I thought I was waiting for your move, somehow I missed this one. Will play today.
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 3 artilleries, 2 carriers, 4 fighters and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 2 infantry moved from Kwangsi to Yunnan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsi to Hunan 1 armour moved from Kwangtung to Yunnan 3 armour, 1 artillery and 3 infantry moved from French Indo China to Yunnan 1 artillery and 2 infantry moved from Shan State to Yunnan 1 bomber moved from Manilla to Yunnan 2 tactical_bombers moved from French Indo China to Yunnan 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 4 submarines and 4 tactical_bombers moved from 35 Sea Zone to 7 Sea Zone 2 fighters and 1 tactical_bomber moved from French Indo China to 7 Sea Zone 2 submarines moved from 64 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from Burma to Yunnan 1 fighter moved from Burma to 39 Sea Zone 4 tactical_bombers moved from Malaya to Yunnan 1 fighter moved from Malaya to Yunnan 1 armour moved from Burma to Yunnan 2 armour, 8 artilleries, 20 infantry and 1 mech_infantry moved from Burma to Yunnan 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from New South Wales to South Australia 1 artillery moved from New South Wales to South Australia 2 armour moved from New South Wales to Northern Australia 1 mech_infantry moved from New South Wales to Northern Australia 1 infantry moved from Sakha to Buryatia Japanese take Buryatia from Russians 6 artilleries and 12 infantry moved from Northern Manchuria to Southern Manchuria 1 infantry moved from Kiangsu to Kiangsi 2 transports moved from 37 Sea Zone to 21 Sea Zone 1 artillery moved from Fukien to 21 Sea Zone 1 artillery moved from Kwangtung to 21 Sea Zone 2 infantry moved from Kwangtung to 21 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 21 Sea Zone to 37 Sea Zone 1 armour and 3 infantry moved from Japan to 6 Sea Zone 1 armour, 3 infantry and 2 transports moved from 6 Sea Zone to 37 Sea Zone 1 destroyer moved from 132 Sea Zone to 39 Sea Zone Combat - Japanese Battle in 39 Sea Zone Japanese attack with 1 destroyer and 1 fighter French defend with 1 destroyer Japanese roll dice for 1 destroyer and 1 fighter in 39 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 39 Sea Zone 1 fighter owned by the Japanese retreated French win with 1 destroyer remaining. Battle score for attacker is -8 Casualties for Japanese: 1 destroyer Battle in Yunnan Japanese attack with 7 armour, 10 artilleries, 1 bomber, 1 fighter, 27 infantry, 1 mech_infantry and 7 tactical_bombers Chinese defend with 5 artilleries and 22 infantry Japanese roll dice for 7 armour, 10 artilleries, 1 bomber, 1 fighter, 27 infantry, 1 mech_infantry and 7 tactical_bombers in Yunnan, round 2 : 16/54 hits, 19.00 expected hits Chinese roll dice for 5 artilleries and 22 infantry in Yunnan, round 2 : 8/27 hits, 9.00 expected hits 8 infantry owned by the Japanese and 16 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 7 armour, 10 artilleries, 1 bomber, 1 fighter, 19 infantry, 1 mech_infantry and 7 tactical_bombers in Yunnan, round 3 : 13/46 hits, 17.67 expected hits Chinese roll dice for 5 artilleries and 6 infantry in Yunnan, round 3 : 3/11 hits, 3.67 expected hits 3 infantry owned by the Japanese, 6 infantry owned by the Chinese and 5 artilleries owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 7 armour, 10 artilleries, 1 bomber, 1 fighter, 16 infantry, 1 mech_infantry and 7 tactical_bombers remaining. Battle score for attacker is 53 Casualties for Japanese: 11 infantry Casualties for Chinese: 5 artilleries and 22 infantry Battle in Northern Australia Japanese attack with 2 armour and 1 mech_infantry ANZAC defend with 1 artillery Japanese roll dice for 2 armour and 1 mech_infantry in Northern Australia, round 2 : 3/3 hits, 1.33 expected hits ANZAC roll dice for 1 artillery in Northern Australia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Northern Australia Japanese win, taking Northern Australia from ANZAC with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in South Australia Japanese attack with 2 artilleries and 1 infantry ANZAC defend with 1 artillery Japanese roll dice for 2 artilleries and 1 infantry in South Australia, round 2 : 0/3 hits, 1.00 expected hits ANZAC roll dice for 1 artillery in South Australia, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 artilleries and 1 infantry in South Australia, round 3 : 1/3 hits, 1.00 expected hits ANZAC roll dice for 1 artillery in South Australia, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in South Australia Japanese win, taking South Australia from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Non Combat Move - Japanese 1 fighter moved from 39 Sea Zone to 132 Sea Zone 1 tactical_bomber moved from Yunnan to 132 Sea Zone 1 fighter moved from Yunnan to Kwangtung 6 tactical_bombers moved from Yunnan to Kwangtung 1 bomber moved from Yunnan to Kwangtung 1 aaGun moved from Northern Manchuria to Southern Manchuria 1 armour, 2 artilleries and 5 infantry moved from 37 Sea Zone to French Indo China 1 artillery and 2 infantry moved from Malaya to Shan State Place Units - Japanese 2 carriers placed in 7 Sea Zone 3 fighters placed in Japan 1 fighter placed in 7 Sea Zone 1 artillery and 1 infantry placed in Southern Manchuria 3 infantry placed in New South Wales 1 artillery and 2 infantry placed in Malaya 1 artillery and 2 infantry placed in French Indo China 1 infantry placed in Southern Manchuria 1 infantry placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3 Japanese collect 72 PUs (3 lost to blockades); end with 72 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 85 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Chinese regular : -1.67 French regular : 0.67 Japanese regular : -7.83 ANZAC regular : -1.00
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@nikola1975 Those poor Chinese partisans died to save colonial power. Ah, that world…
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 12 Purchase Units - Americans Americans buy 3 destroyers, 3 fighters, 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone 1 artillery, 1 infantry and 2 marines moved from Wake Island to 24 Sea Zone 1 artillery, 1 infantry, 2 marines and 2 transports moved from 24 Sea Zone to 34 Sea Zone 2 artilleries, 2 infantry and 2 marines moved from 34 Sea Zone to Caroline Islands 7 carriers, 4 destroyers, 9 fighters, 4 submarines and 5 tactical_bombers moved from 24 Sea Zone to 34 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 27 Sea Zone to 34 Sea Zone 1 bomber moved from Wake Island to Hawaiian Islands 1 artillery and 3 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 carrier, 3 infantry, 1 submarine and 2 transports moved from 11 Sea Zone to 28 Sea Zone 1 tactical_bomber moved from Eastern United States to 28 Sea Zone 1 fighter moved from Western United States to 28 Sea Zone 1 armour and 1 mech_infantry moved from British Columbia to Central United States 1 destroyer moved from 11 Sea Zone to 28 Sea Zone 1 submarine moved from 16 Sea Zone to 27 Sea Zone 8 infantry moved from Sicily to Southern Italy Combat - Americans Battle in Caroline Islands Americans attack with 2 artilleries, 2 infantry and 2 marines Japanese defend with 1 aaGun, 1 airfield and 1 harbour 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 2 artilleries, 2 infantry and 2 marines remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Non Combat Move - Americans 1 artillery and 3 infantry moved from 28 Sea Zone to Hawaiian Islands 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 5 transports moved from 97 Sea Zone to 93 Sea Zone 1 fighter moved from 28 Sea Zone to Hawaiian Islands Place Units - Americans 3 destroyers and 2 submarines placed in 11 Sea Zone 3 fighters placed in Western United States 1 infantry placed in Central United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 10 Presence In Axis Capital: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 4 infantry moved from Inner Mongolia to Kansu Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 12 Purchase Units - Americans Americans buy 3 destroyers, 3 fighters, 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone 1 artillery, 1 infantry and 2 marines moved from Wake Island to 24 Sea Zone 1 artillery, 1 infantry, 2 marines and 2 transports moved from 24 Sea Zone to 34 Sea Zone 2 artilleries, 2 infantry and 2 marines moved from 34 Sea Zone to Caroline Islands 7 carriers, 4 destroyers, 9 fighters, 4 submarines and 5 tactical_bombers moved from 24 Sea Zone to 34 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 27 Sea Zone to 34 Sea Zone 1 bomber moved from Wake Island to Hawaiian Islands 1 artillery and 3 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 carrier, 3 infantry, 1 submarine and 2 transports moved from 11 Sea Zone to 28 Sea Zone 1 tactical_bomber moved from Eastern United States to 28 Sea Zone 1 fighter moved from Western United States to 28 Sea Zone 1 armour and 1 mech_infantry moved from British Columbia to Central United States 1 destroyer moved from 11 Sea Zone to 28 Sea Zone 1 submarine moved from 16 Sea Zone to 27 Sea Zone 8 infantry moved from Sicily to Southern Italy Combat - Americans Battle in Caroline Islands Americans attack with 2 artilleries, 2 infantry and 2 marines Japanese defend with 1 aaGun, 1 airfield and 1 harbour 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 2 artilleries, 2 infantry and 2 marines remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Non Combat Move - Americans 1 artillery and 3 infantry moved from 28 Sea Zone to Hawaiian Islands 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 5 transports moved from 97 Sea Zone to 93 Sea Zone 1 fighter moved from 28 Sea Zone to Hawaiian Islands Place Units - Americans 3 destroyers and 2 submarines placed in 11 Sea Zone 3 fighters placed in Western United States 1 infantry placed in Central United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 10 Presence In Axis Capital: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 4 infantry moved from Inner Mongolia to Kansu Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Eastern India to Burma UK_Pacific take Burma from Japanese 2 infantry moved from French Central Africa to French West Africa British take French West Africa from Italians 1 artillery moved from Nigeria to French West Africa Combat - British Non Combat Move - British 1 artillery moved from Italian Somaliland to 78 Sea Zone 5 infantry moved from Ethiopia to 78 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 78 Sea Zone to 81 Sea Zone 3 aaGuns, 3 armour, 3 artilleries, 34 infantry and 3 mech_infantrys moved from Eastern India to Burma 4 fighters and 1 infantry moved from Western India to Eastern India 1 artillery and 5 infantry moved from 81 Sea Zone to Western India 1 aaGun and 6 infantry moved from Baluchistan to Western India 2 armour and 1 mech_infantry moved from Southern Persia to Western India 1 armour and 1 mech_infantry moved from Iraq to Baluchistan 1 artillery and 2 infantry moved from Southern Persia to Northwest Persia 1 artillery and 1 infantry moved from Iraq to Northwest Persia 3 artilleries and 1 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Egypt to Trans-Jordan 1 marine moved from Southern Italy to 97 Sea Zone 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 marine and 1 transport moved from 97 Sea Zone to 93 Sea Zone 2 fighters moved from 97 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from Sicily to 93 Sea Zone 3 fighters moved from Sicily to Southern Italy Place Units - British 3 infantry placed in Southern Italy 1 armour and 1 mech_infantry placed in Southern Persia 1 infantry placed in Southern Persia 1 artillery and 1 infantry placed in Iraq 1 artillery placed in Iraq 2 artilleries and 1 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 6,4,1,4 British collect 39 PUs (1 lost to blockades); end with 39 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 3 infantry
Combat Hit Differential Summary :
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@nikola1975 said in PtV Nikola1975 (Axis+7) vs FlyingBadger (Allies) GAME #5:
@nikola1975 Those poor Chinese partisans died to save colonial power. Ah, that world…
They didn’t mind, they hated the Japanese slightly more than us…
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 12 Combat Move - Italians Combat - Italians Turn Complete - Italians
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 12 Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 42 Sea Zone to 81 Sea Zone 3 fighters moved from Wake Island to Caroline Islands Turn Complete - ANZAC
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 12 Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 42 Sea Zone to 81 Sea Zone 3 fighters moved from Wake Island to Caroline Islands Turn Complete - ANZAC Combat Move - French Non Combat Move - French 1 destroyer moved from 39 Sea Zone to 81 Sea Zone Turn Complete - French
Combat Hit Differential Summary :