Bid spending:
41931 Game set-up.jpg
Viel Spaß und viel Glück uns beiden! :-)
@flyingbadger I didn’t go through with a previous move, I have stopped it before it started :)
I am clear now, you are right, carrier scrambles require a warship, airport scramble can defend transport as well.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Russia to Smolensk
1 fighter moved from Stalingrad to Russia
3 fighters moved from Russia to Smolensk
1 infantry moved from Stalingrad to Tambov
2 fighters and 1 tactical_bomber moved from Stalingrad to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 3 fighters and 1 infantry in Smolensk, round 2 : 3/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 fighters moved from Smolensk to Russia
2 fighters and 1 tactical_bomber moved from Tambov to Stalingrad
8 infantry moved from Samara to Stalingrad
1 infantry moved from Samara to Stalingrad
1 infantry moved from Samara to Russia
2 infantry moved from Buyant-Uhaa to Buryatia
1 infantry moved from Ulaanbaatar to Buryatia
1 infantry moved from Central Mongolia to Dzavhan
1 infantry moved from Tsagaan Olom to Dzavhan
2 infantry moved from Olgiy to Dzavhan
2 armour and 2 mech_infantrys moved from Russia to Stalingrad
Place Units - Russians
3 infantry placed in Stalingrad
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : 1.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 3 destroyers, 1 fighter, 8 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 units repaired.
1 mech_infantry moved from Southern Manchuria to Chahar
Japanese take Chahar from Chinese
1 armour moved from Southern Manchuria to Shansi
Japanese take Shansi from Chinese
1 infantry moved from Southern Manchuria to Northern Manchuria
1 infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Kweichow to Burma
1 armour, 7 artilleries, 17 infantry and 1 mech_infantry moved from Shan State to Burma
1 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from French Indo China to Shan State
1 artillery and 2 infantry moved from Malaya to Shan State
2 fighters moved from 132 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from Queensland to Western Australia
1 armour, 4 artilleries, 6 infantry and 2 marines moved from South Australia to Western Australia
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery and 1 infantry moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
1 bomber moved from Kiangsu to Davao
1 fighter moved from Kiangsu to French Indo China
1 destroyer moved from 132 Sea Zone to 55 Sea Zone
1 transport moved from 55 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 58 Sea Zone
1 artillery and 1 infantry moved from 58 Sea Zone to Western Australia
2 infantry moved from Queensland to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 132 Sea Zone
1 infantry moved from Amur to Northern Manchuria
Combat - Japanese
Battle in Alaska
Battle in Western Australia
Japanese attack with 1 armour, 5 artilleries, 1 fighter, 7 infantry, 2 marines and 1 tactical_bomber
ANZAC defend with 2 aaGuns, 3 artilleries and 10 infantry
ANZAC roll AA dice in Western Australia : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 armour, 5 artilleries, 1 fighter, 7 infantry, 2 marines and 1 tactical_bomber in Western Australia, round 2 : 3/17 hits, 5.67 expected hits
ANZAC roll dice for 2 aaGuns, 3 artilleries and 10 infantry in Western Australia, round 2 : 6/13 hits, 4.33 expected hits
4 infantry owned by the Japanese, 2 marines owned by the Japanese, 1 infantry owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in Western Australia
Japanese roll dice for 1 armour, 5 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Western Australia, round 3 : 3/11 hits, 4.33 expected hits
ANZAC roll dice for 3 artilleries and 9 infantry in Western Australia, round 3 : 4/12 hits, 4.00 expected hits
2 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 3 infantry owned by the ANZAC lost in Western Australia
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated
1 infantry owned by the Japanese, 3 artilleries owned by the Japanese and 1 armour owned by the Japanese retreated to South Australia
ANZAC win, taking Alaska from Americans with 3 artilleries and 6 infantry remaining. Battle score for attacker is -14
Casualties for Japanese: 2 artilleries, 6 infantry and 2 marines
Casualties for ANZAC: 2 aaGuns and 4 infantry
Non Combat Move - Japanese
2 infantry moved from 132 Sea Zone to Shan State
1 infantry moved from New South Wales to South Australia
1 fighter moved from Western Australia to Queensland
1 tactical_bomber moved from Western Australia to Queensland
1 marine moved from Queensland to South Australia
1 artillery and 1 infantry moved from Kyushu to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsu to Kiangsi
3 artilleries and 5 infantry moved from Kiangsu to Fukien
1 artillery and 1 infantry moved from 21 Sea Zone to Fukien
2 infantry moved from Midway to 25 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 7 Sea Zone
2 infantry moved from 7 Sea Zone to Japan
1 transport moved from 5 Sea Zone to 7 Sea Zone
1 fighter moved from Shan State to 132 Sea Zone
1 fighter moved from Shan State to 132 Sea Zone
1 cruiser moved from 55 Sea Zone to 34 Sea Zone
1 submarine moved from 7 Sea Zone to 25 Sea Zone
1 submarine moved from 7 Sea Zone to 25 Sea Zone
1 destroyer moved from 7 Sea Zone to 25 Sea Zone
1 destroyer moved from 7 Sea Zone to 34 Sea Zone
Place Units - Japanese
2 infantry placed in New South Wales
1 fighter and 3 tactical_bombers placed in Japan
2 infantry placed in Malaya
1 infantry placed in Southern Manchuria
1 armour and 1 infantry placed in French Indo China
3 destroyers placed in 7 Sea Zone
1 infantry placed in New South Wales
1 infantry placed in Japan
Japanese undo move 8.
1 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 101 PUs
Combat Hit Differential Summary :
Japanese regular : -4.00
ANZAC AA : -0.33
ANZAC regular : 1.67
@nikola1975 Interesting game, once again. Despite Italian disaster, Axis has managed to pull back and is looking threatening again.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 1 mech_infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Sardinia
Combat - Americans
Battle in Sardinia
Non Combat Move - Americans
1 transport moved from 93 Sea Zone to 104 Sea Zone
2 carriers and 3 transports moved from 97 Sea Zone to 94 Sea Zone
1 carrier, 1 cruiser and 2 destroyers moved from 98 Sea Zone to 94 Sea Zone
3 fighters moved from Western United States to 11 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
1 aaGun, 6 carriers, 3 destroyers, 8 fighters, 1 infantry, 5 submarines, 4 tactical_bombers and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 fighter moved from 97 Sea Zone to 94 Sea Zone
1 tactical_bomber moved from Southern Italy to 94 Sea Zone
1 fighter moved from 97 Sea Zone to Southern Italy
Place Units - Americans
2 infantry placed in Eastern United States
3 infantry placed in Southern Italy
1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber placed in Western United States
1 carrier, 1 destroyer and 2 submarines placed in 11 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Southern Italy: 1 infantry
EDIT: Adding units owned by Americans to Gibraltar: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 10 Presence In Axis Capital: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
1 fighter and 1 infantry moved from Szechwan to Yunnan
Combat - Chinese
Chinese creates battle in territory Kweichow
Battle in Yunnan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Kweichow from Japanese, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Hopei to Tsinghai
3 artilleries and 6 infantry moved from Hopei to Szechwan
Place Units - Chinese
4 infantry placed in Inner Mongolia
Turn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 1 mech_infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Sardinia
Combat - Americans
Battle in Sardinia
Non Combat Move - Americans
1 transport moved from 93 Sea Zone to 104 Sea Zone
2 carriers and 3 transports moved from 97 Sea Zone to 94 Sea Zone
1 carrier, 1 cruiser and 2 destroyers moved from 98 Sea Zone to 94 Sea Zone
3 fighters moved from Western United States to 11 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
1 aaGun, 6 carriers, 3 destroyers, 8 fighters, 1 infantry, 5 submarines, 4 tactical_bombers and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 fighter moved from 97 Sea Zone to 94 Sea Zone
1 tactical_bomber moved from Southern Italy to 94 Sea Zone
1 fighter moved from 97 Sea Zone to Southern Italy
Place Units - Americans
2 infantry placed in Eastern United States
3 infantry placed in Southern Italy
1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber placed in Western United States
1 carrier, 1 destroyer and 2 submarines placed in 11 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Southern Italy: 1 infantry
EDIT: Adding units owned by Americans to Gibraltar: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 10 Presence In Axis Capital: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
1 fighter and 1 infantry moved from Szechwan to Yunnan
Combat - Chinese
Chinese creates battle in territory Kweichow
Battle in Yunnan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Kweichow from Japanese, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Hopei to Tsinghai
3 artilleries and 6 infantry moved from Hopei to Szechwan
Place Units - Chinese
4 infantry placed in Inner Mongolia
Turn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs
Purchase Units - British
British buy 1 armour, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 artillery moved from Belgian Congo to French Equatorial Africa
British take French Equatorial Africa from Italians
Combat - British
Non Combat Move - British
6 infantry moved from Southern Persia to Baluchistan
1 fighter moved from Iraq to Eastern India
1 artillery and 1 infantry moved from Iraq to Southern Persia
2 infantry moved from Egypt to 83 Sea Zone
2 infantry and 1 transport moved from 83 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Western India
1 artillery and 1 infantry moved from Malta to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy
2 transports moved from 97 Sea Zone to 83 Sea Zone
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
4 artilleries moved from Belgian Congo to Anglo-Egyptian Sudan
7 infantry moved from Rhodesia to Belgian Congo
1 artillery and 1 infantry moved from Northern Caucasus to Southern Caucasus
1 aaGun and 1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from 97 Sea Zone to Iraq
Place Units - British
1 armour, 1 infantry and 1 mech_infantry placed in Southern Persia
1 fighter and 2 infantry placed in Iraq
2 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 5,4,4,3,1,5,3
British collect 26 PUs (7 lost to blockades); end with 26 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 29 PUs
Place Units - UK_Pacific
3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Combat Move - Italians
Non Combat Move - Italians
1 mech_infantry moved from Rostov to Kursk
Turn Complete - Italians
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Combat Move - ANZAC
Turn Complete - ANZAC
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Combat Move - ANZAC
Turn Complete - ANZAC
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 fighter, 1 infantry and 3 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Germans
1 unit repaired.
1 fighter and 1 tactical_bomber moved from Southern Belarus to Western Germany
2 bombers moved from Rostov to Southern Caucasus
1 armour and 1 mech_infantry moved from Rostov to Southern Caucasus
Germans take Northern Caucasus from Russians
11 armour, 17 artilleries, 40 infantry and 5 mech_infantrys moved from Southern Belarus to Bryansk
1 artillery and 1 infantry moved from Yugoslavia to Northern Italy
3 artilleries and 12 infantry moved from Austria to Northern Italy
Combat - Germans
Battle in Southern Caucasus
Germans attack with 1 armour, 2 bombers and 1 mech_infantry
British defend with 1 artillery and 1 infantry
Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Southern Caucasus, round 2 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Southern Caucasus, round 2 : 2/2 hits, 0.67 expected hits
1 armour owned by the Germans, 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Southern Caucasus
Germans win with 2 bombers remaining. Battle score for attacker is -4
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Bryansk
Germans attack with 11 armour, 17 artilleries, 40 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 11 armour, 17 artilleries, 40 infantry and 5 mech_infantrys in Bryansk, round 2 : 21/73 hits, 22.33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 11 armour, 17 artilleries, 39 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 aaGuns moved from Southern Belarus to Bryansk
1 fighter and 3 tactical_bombers moved from Rostov to Romania
1 armour moved from Romania to Northern Italy
2 fighters moved from France to Western Germany
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Western Germany
2 bombers moved from Southern Caucasus to Romania
1 armour and 1 mech_infantry moved from Ukraine to Bryansk
5 infantry moved from Rostov to Kursk
6 artilleries moved from Rostov to Kursk
3 armour and 3 mech_infantrys moved from Rostov to Kursk
6 armour and 1 mech_infantry moved from Ukraine to Kursk
1 infantry moved from Eastern Poland to Southern Belarus
2 infantry moved from Normandy Bordeaux to 113 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Western Germany
2 infantry moved from Romania to Eastern Poland
Place Units - Germans
1 fighter and 3 tactical_bombers placed in Western Germany
3 armour placed in Ukraine
2 armour and 1 infantry placed in Romania
Turn Complete - Germans
Germans collect 58 PUs; end with 59 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Russians regular : 2.00
Germans regular : -1.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Stalingrad to Northern Caucasus
Russians take Northern Caucasus from Germans
2 fighters, 1 infantry and 1 tactical_bomber moved from Stalingrad to Rostov
1 infantry moved from Yaroslavl to Vologda
Russians take Vologda from Germans
1 infantry moved from Buryatia to Amur
Russians take Amur from Japanese
Combat - Russians
Battle in Rostov
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 0/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 3 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Rostov to Stalingrad
3 armour and 3 mech_infantrys moved from Stalingrad to Russia
1 infantry moved from Smolensk to Russia
1 infantry moved from Tula to Russia
1 infantry moved from Tambov to Tula
1 infantry moved from Stalingrad to Tambov
2 aaGuns, 2 artilleries and 17 infantry moved from Buryatia to Yakut S.S.R.
5 infantry moved from Dzavhan to Tsagaan Olom
Place Units - Russians
3 infantry placed in Stalingrad
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : -1.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 armour, 3 artilleries, 7 infantry and 5 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Shansi to Kiangsi
1 infantry moved from Anhwe to Shansi
1 infantry moved from Kiangsu to Anhwe
4 artilleries and 6 infantry moved from Fukien to Kwangtung
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Hunan to Kweichow
1 fighter moved from French Indo China to Kweichow
1 armour moved from French Indo China to Burma
2 artilleries and 5 infantry moved from Shan State to Burma
1 transport moved from 21 Sea Zone to 132 Sea Zone
1 destroyer moved from 55 Sea Zone to 132 Sea Zone
1 transport moved from 58 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to French Indo China
1 carrier moved from 34 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Northern Manchuria to Amur
1 infantry moved from Northern Manchuria to Amur
1 infantry moved from Northern Manchuria to Amur
1 infantry moved from Northern Manchuria to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Southern Manchuria to Jehol
1 infantry moved from Kiangsi to Hunan
2 fighters moved from 132 Sea Zone to Yunnan
1 bomber moved from Davao to Kweichow
1 artillery moved from Alaska to British Columbia
Japanese take British Columbia from British
1 infantry moved from Alaska to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Aleutian Islands
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
1 fighter and 3 tactical_bombers moved from Japan to French Indo China
1 submarine moved from 7 Sea Zone to 35 Sea Zone
1 destroyer moved from 34 Sea Zone to 55 Sea Zone
1 destroyer moved from 33 Sea Zone to 31 Sea Zone
1 carrier and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
2 battleships and 1 cruiser moved from 34 Sea Zone to 35 Sea Zone
2 destroyers moved from 7 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 132 Sea Zone
2 carriers moved from 25 Sea Zone to 7 Sea Zone
1 destroyer moved from 25 Sea Zone to 32 Sea Zone
1 cruiser, 1 fighter, 2 submarines and 1 tactical_bomber moved from 25 Sea Zone to 7 Sea Zone
Combat - Japanese
Battle in Aleutian Islands
Battle in Kweichow
Japanese attack with 1 bomber, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Kweichow, round 2 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
1 fighter owned by the Japanese and 1 bomber owned by the Japanese retreated
Chinese win, taking Aleutian Islands from Americans with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Amur
Japanese attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Amur, round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Amur
Japanese roll dice for 1 artillery and 2 infantry in Amur, round 3 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Yunnan, round 2 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
Non Combat Move - Japanese
2 fighters moved from Yunnan to French Indo China
1 bomber and 1 fighter moved from Kweichow to French Indo China
1 infantry moved from Soviet Far East to Siberia
1 aaGun and 1 infantry moved from Japan to 7 Sea Zone
1 infantry moved from Japan to 7 Sea Zone
1 aaGun moved from Kyushu to 7 Sea Zone
3 infantry moved from New South Wales to South Australia
1 aaGun, 1 infantry and 1 transport moved from 7 Sea Zone to 21 Sea Zone
1 aaGun and 1 infantry moved from 21 Sea Zone to Kwangtung
1 aaGun, 1 infantry and 1 transport moved from 7 Sea Zone to 21 Sea Zone
1 aaGun and 1 infantry moved from 21 Sea Zone to Kwangtung
1 aaGun, 5 artilleries and 8 infantry moved from Northern Manchuria to Southern Manchuria
Place Units - Japanese
3 tactical_bombers placed in French Indo China
2 tactical_bombers placed in Malaya
1 artillery placed in Malaya
3 armour placed in New South Wales
1 artillery and 3 infantry placed in Japan
1 artillery and 2 infantry placed in Kiangsu
2 infantry placed in Southern Manchuria
Turn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 101 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Japanese regular : -0.17
Russians regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 submarine moved from 11 Sea Zone to 2 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from Western United States to British Columbia
1 submarine moved from 27 Sea Zone to 17 Sea Zone
Americans take 27 Sea Zone from Japanese
3 fighters and 3 tactical_bombers moved from 27 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone
6 carriers moved from 27 Sea Zone to 32 Sea Zone
3 destroyers moved from 27 Sea Zone to 32 Sea Zone
1 submarine moved from 27 Sea Zone to 31 Sea Zone
1 fighter moved from 27 Sea Zone to 32 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 31 Sea Zone
2 fighters moved from 27 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island
1 fighter moved from 27 Sea Zone to 32 Sea Zone
Combat - Americans
Battle in 2 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 17 Sea Zone
Americans attack with 5 fighters, 1 submarine and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 5 fighters and 3 tactical_bombers in 17 Sea Zone, round 2 : 4/8 hits, 4.50 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 31 Sea Zone
Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 2 tactical_bombers in 31 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 31 Sea Zone
Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 32 Sea Zone
Americans attack with 6 carriers, 3 destroyers, 2 fighters and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 6 carriers, 3 destroyers, 2 fighters and 1 transport in 32 Sea Zone, round 2 : 5/5 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 32 Sea Zone
Americans win with 6 carriers, 3 destroyers, 2 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Wake Island
Battle in British Columbia
Americans attack with 1 armour, 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery
Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in British Columbia, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in British Columbia, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in British Columbia, round 3 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in British Columbia, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in British Columbia
Americans win, taking Wake Island from Japanese, taking British Columbia from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
1 carrier, 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 32 Sea Zone
5 fighters and 3 tactical_bombers moved from 17 Sea Zone to 32 Sea Zone
1 aaGun moved from Western United States to 11 Sea Zone
1 aaGun and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 aaGun moved from 27 Sea Zone to Hawaiian Islands
2 infantry moved from Eastern United States to 104 Sea Zone
2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Gibraltar
1 infantry moved from Sardinia to 97 Sea Zone
3 transports moved from 94 Sea Zone to 97 Sea Zone
3 infantry moved from Southern Italy to 97 Sea Zone
2 armour moved from Southern Italy to 97 Sea Zone
2 mech_infantrys moved from Southern Italy to 97 Sea Zone
2 armour, 4 infantry, 2 mech_infantrys and 4 transports moved from 97 Sea Zone to 96 Sea Zone
2 armour, 4 infantry and 2 mech_infantrys moved from 96 Sea Zone to Algeria
1 cruiser moved from 94 Sea Zone to 97 Sea Zone
1 marine moved from Southern Italy to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Algeria
8 infantry moved from Southern Italy to Sicily
3 carriers moved from 94 Sea Zone to 93 Sea Zone
1 fighter moved from 94 Sea Zone to 93 Sea Zone
2 fighters moved from Gibraltar to 93 Sea Zone
1 tactical_bomber moved from 94 Sea Zone to 93 Sea Zone
2 destroyers moved from 94 Sea Zone to 93 Sea Zone
2 fighters and 1 tactical_bomber moved from Southern Italy to Gibraltar
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone
1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : 1.50
Japanese regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Kwangsi
Chinese take Kwangsi from Japanese
1 fighter and 1 infantry moved from Szechwan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 6 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Szechwan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Tsinghai to Szechwan
4 infantry moved from Inner Mongolia to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : -3.33
Japanese regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 submarine moved from 11 Sea Zone to 2 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from Western United States to British Columbia
1 submarine moved from 27 Sea Zone to 17 Sea Zone
Americans take 27 Sea Zone from Japanese
3 fighters and 3 tactical_bombers moved from 27 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone
6 carriers moved from 27 Sea Zone to 32 Sea Zone
3 destroyers moved from 27 Sea Zone to 32 Sea Zone
1 submarine moved from 27 Sea Zone to 31 Sea Zone
1 fighter moved from 27 Sea Zone to 32 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 31 Sea Zone
2 fighters moved from 27 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island
1 fighter moved from 27 Sea Zone to 32 Sea Zone
Combat - Americans
Battle in 2 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 17 Sea Zone
Americans attack with 5 fighters, 1 submarine and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 5 fighters and 3 tactical_bombers in 17 Sea Zone, round 2 : 4/8 hits, 4.50 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 31 Sea Zone
Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 2 tactical_bombers in 31 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 31 Sea Zone
Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 32 Sea Zone
Americans attack with 6 carriers, 3 destroyers, 2 fighters and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 6 carriers, 3 destroyers, 2 fighters and 1 transport in 32 Sea Zone, round 2 : 5/5 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 32 Sea Zone
Americans win with 6 carriers, 3 destroyers, 2 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Wake Island
Battle in British Columbia
Americans attack with 1 armour, 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery
Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in British Columbia, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in British Columbia, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in British Columbia, round 3 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in British Columbia, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in British Columbia
Americans win, taking Wake Island from Japanese, taking British Columbia from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
1 carrier, 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 32 Sea Zone
5 fighters and 3 tactical_bombers moved from 17 Sea Zone to 32 Sea Zone
1 aaGun moved from Western United States to 11 Sea Zone
1 aaGun and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 aaGun moved from 27 Sea Zone to Hawaiian Islands
2 infantry moved from Eastern United States to 104 Sea Zone
2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Gibraltar
1 infantry moved from Sardinia to 97 Sea Zone
3 transports moved from 94 Sea Zone to 97 Sea Zone
3 infantry moved from Southern Italy to 97 Sea Zone
2 armour moved from Southern Italy to 97 Sea Zone
2 mech_infantrys moved from Southern Italy to 97 Sea Zone
2 armour, 4 infantry, 2 mech_infantrys and 4 transports moved from 97 Sea Zone to 96 Sea Zone
2 armour, 4 infantry and 2 mech_infantrys moved from 96 Sea Zone to Algeria
1 cruiser moved from 94 Sea Zone to 97 Sea Zone
1 marine moved from Southern Italy to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Algeria
8 infantry moved from Southern Italy to Sicily
3 carriers moved from 94 Sea Zone to 93 Sea Zone
1 fighter moved from 94 Sea Zone to 93 Sea Zone
2 fighters moved from Gibraltar to 93 Sea Zone
1 tactical_bomber moved from 94 Sea Zone to 93 Sea Zone
2 destroyers moved from 94 Sea Zone to 93 Sea Zone
2 fighters and 1 tactical_bomber moved from Southern Italy to Gibraltar
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone
1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Kwangsi
Chinese take Kwangsi from Japanese
1 fighter and 1 infantry moved from Szechwan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 6 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Szechwan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Tsinghai to Szechwan
4 infantry moved from Inner Mongolia to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs
Purchase Units - British
British buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from French Equatorial Africa to French Central Africa
British take French Central Africa from Italians
1 artillery moved from Anglo-Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
Combat - British
Non Combat Move - British
3 aaGuns, 1 armour, 2 artilleries, 3 fighters, 25 infantry, 1 mech_infantry and 1 tactical_bomber moved from Eastern India to Western India
6 infantry moved from Baluchistan to Western India
1 armour and 1 mech_infantry moved from Southern Persia to Western India
1 transport moved from 81 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from Southern Persia to 82 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Western India
1 infantry moved from Southern Persia to Baluchistan
1 aaGun and 3 infantry moved from Iraq to Southern Persia
1 armour, 2 infantry and 1 mech_infantry moved from Egypt to 83 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 83 Sea Zone to 81 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 81 Sea Zone to Western India
2 infantry moved from Belgian Congo to French Equatorial Africa
5 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
3 artilleries moved from Anglo-Egyptian Sudan to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 armour and 1 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Algeria
1 carrier and 1 fighter moved from 97 Sea Zone to 94 Sea Zone
1 cruiser and 1 destroyer moved from 97 Sea Zone to 93 Sea Zone
2 marines moved from Southern Italy to 97 Sea Zone
1 battleship, 2 cruisers, 1 destroyer and 2 marines moved from 97 Sea Zone to 96 Sea Zone
2 marines moved from 96 Sea Zone to Algeria
1 aaGun, 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Southern Italy to Sicily
3 fighters and 1 tactical_bomber moved from Western India to Iraq
1 submarine moved from 40 Sea Zone to 81 Sea Zone
Place Units - British
3 infantry placed in Southern Persia
1 artillery and 1 infantry placed in United Kingdom
1 artillery and 2 infantry placed in Iraq
1 infantry placed in Egypt
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
1 artillery placed in Eastern India
1 submarine placed in 40 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Units Change Ownership
Some Units in Eastern India change ownership: 1 artillery
Some Units in 40 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Chinese regular : -3.33
Americans regular : 1.50
Japanese regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10
Combat Move - Italians
1 infantry moved from Northern Italy to Southern Italy
6 infantry moved from Northern Italy to Southern Italy
3 artilleries moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
3 armour moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
2 fighters moved from Northern Italy to Southern Italy
Combat - Italians
Battle in Southern Italy
Italians attack with 3 armour, 4 artilleries, 2 fighters and 9 infantry
British defend with 1 infantry; Americans defend with 1 airfield, 1 factory_minor and 1 harbour
Italians roll dice for 3 armour, 4 artilleries, 2 fighters and 9 infantry in Southern Italy, round 2 : 5/18 hits, 6.00 expected hits
Americans roll dice for 1 infantry in Southern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Southern Italy
Italians win, taking Southern Italy from Americans with 3 armour, 4 artilleries, 2 fighters and 9 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Southern Italy to Western Germany
1 aaGun moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : -1.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10
Combat Move - ANZAC
3 artilleries and 6 infantry moved from Western Australia to South Australia
Combat - ANZAC
Battle in South Australia
ANZAC attack with 3 artilleries and 6 infantry
Japanese defend with 1 armour, 3 artilleries, 5 infantry and 1 marine
ANZAC roll dice for 3 artilleries and 6 infantry in South Australia, round 2 : 1/9 hits, 2.50 expected hits
Japanese roll dice for 1 armour, 3 artilleries, 5 infantry and 1 marine in South Australia, round 2 : 4/10 hits, 3.50 expected hits
1 infantry owned by the Japanese and 4 infantry owned by the ANZAC lost in South Australia
ANZAC roll dice for 3 artilleries and 2 infantry in South Australia, round 3 : 3/5 hits, 1.67 expected hits
Japanese roll dice for 1 armour, 3 artilleries, 4 infantry and 1 marine in South Australia, round 3 : 2/9 hits, 3.17 expected hits
3 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in South Australia
3 artilleries owned by the ANZAC retreated to Western Australia
Japanese win with 1 armour, 3 artilleries, 1 infantry and 1 marine remaining. Battle score for attacker is -6
Casualties for ANZAC: 6 infantry
Casualties for Japanese: 4 infantry
Non Combat Move - ANZAC
1 cruiser and 2 submarines moved from 40 Sea Zone to 81 Sea Zone
3 fighters moved from Hawaiian Islands to Wake Island
Turn Complete - ANZAC
Combat Hit Differential Summary :
Japanese regular : -0.67
ANZAC regular : -0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10
Combat Move - ANZAC
3 artilleries and 6 infantry moved from Western Australia to South Australia
Combat - ANZAC
Battle in South Australia
ANZAC attack with 3 artilleries and 6 infantry
Japanese defend with 1 armour, 3 artilleries, 5 infantry and 1 marine
ANZAC roll dice for 3 artilleries and 6 infantry in South Australia, round 2 : 1/9 hits, 2.50 expected hits
Japanese roll dice for 1 armour, 3 artilleries, 5 infantry and 1 marine in South Australia, round 2 : 4/10 hits, 3.50 expected hits
1 infantry owned by the Japanese and 4 infantry owned by the ANZAC lost in South Australia
ANZAC roll dice for 3 artilleries and 2 infantry in South Australia, round 3 : 3/5 hits, 1.67 expected hits
Japanese roll dice for 1 armour, 3 artilleries, 4 infantry and 1 marine in South Australia, round 3 : 2/9 hits, 3.17 expected hits
3 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in South Australia
3 artilleries owned by the ANZAC retreated to Western Australia
Japanese win with 1 armour, 3 artilleries, 1 infantry and 1 marine remaining. Battle score for attacker is -6
Casualties for ANZAC: 6 infantry
Casualties for Japanese: 4 infantry
Non Combat Move - ANZAC
1 cruiser and 2 submarines moved from 40 Sea Zone to 81 Sea Zone
3 fighters moved from Hawaiian Islands to Wake Island
Turn Complete - ANZAC
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Northwest Persia to Iraq
1 fighter moved from Gibraltar to United Kingdom
1 destroyer moved from 40 Sea Zone to 81 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67
ANZAC regular : -0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 destroyer, 1 fighter and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 infantry moved from Kursk to Rostov
2 armour moved from Romania to Southern Belarus
1 tactical_bomber moved from Romania to Rostov
1 fighter moved from Romania to Rostov
1 submarine moved from 115 Sea Zone to 118 Sea Zone
1 tactical_bomber moved from Western Germany to 118 Sea Zone
1 fighter moved from Western Germany to 118 Sea Zone
1 tactical_bomber moved from Western Germany to 118 Sea Zone
1 tactical_bomber moved from Western Germany to 118 Sea Zone
1 tactical_bomber moved from Western Germany to 118 Sea Zone
1 destroyer moved from 115 Sea Zone to 118 Sea Zone
1 fighter moved from Western Germany to 118 Sea Zone
1 infantry moved from Southern Belarus to Bryansk
2 infantry moved from Eastern Poland to Southern Belarus
1 infantry moved from Romania to Eastern Poland
6 artilleries and 4 infantry moved from Kursk to Bryansk
2 tactical_bombers moved from Romania to Bryansk
3 armour moved from Ukraine to Kursk
3 armour and 1 mech_infantry moved from Northern Italy to Slovakia Hungary
6 infantry moved from Northern Italy to Austria
3 artilleries moved from Northern Italy to Austria
1 artillery moved from Northern Italy to Austria
1 infantry moved from Northern Italy to Austria
2 infantry moved from Northern Italy to Austria
1 infantry moved from Northern Italy to Austria
2 fighters moved from Western Germany to Southern Italy
1 artillery moved from Northern Italy to Austria
1 infantry moved from Northern Italy to Austria
1 artillery moved from Northern Italy to Austria
1 infantry moved from Northern Italy to Austria
2 bombers moved from Romania to Rostov
Combat - Germans
Battle in 118 Sea Zone
Germans attack with 1 destroyer, 2 fighters, 1 submarine and 4 tactical_bombers
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 1 submarine in 118 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Russians lost in 118 Sea Zone
Germans roll dice for 1 destroyer, 2 fighters and 4 tactical_bombers in 118 Sea Zone, round 2 : 5/7 hits, 3.67 expected hits
Russians roll dice for 1 cruiser in 118 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Russians lost in 118 Sea Zone
Germans win with 1 destroyer, 2 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Rostov
Germans attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/5 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Rostov to Bryansk
1 fighter and 1 tactical_bomber moved from Rostov to Kursk
2 fighters and 4 tactical_bombers moved from 118 Sea Zone to Leningrad
2 artilleries and 4 infantry moved from Western Germany to 115 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 115 Sea Zone to 118 Sea Zone
2 artilleries and 4 infantry moved from 118 Sea Zone to Leningrad
2 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 115 Sea Zone to 116 Sea Zone
2 tactical_bombers moved from Western Germany to Leningrad
1 fighter moved from Western Germany to Leningrad
Place Units - Germans
2 artilleries and 4 infantry placed in Germany
1 artillery and 2 infantry placed in Ukraine
2 armour and 1 infantry placed in Romania
3 infantry placed in Western Germany
1 infantry placed in France
1 destroyer placed in 116 Sea Zone
1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 67 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Russians regular : 0.17
Germans regular : 1.67