Unbelievable dice in Alexandria.
PtV Nikola1975 (Axis+7) vs FlyingBadger (Allies) GAME #5
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@flyingbadger I didn’t go through with a previous move, I have stopped it before it started :)
I am clear now, you are right, carrier scrambles require a warship, airport scramble can defend transport as well.
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9 Purchase Units - Russians Russians buy 11 infantry; Remaining resources: 1 PUs; Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Russia to Smolensk 1 fighter moved from Stalingrad to Russia 3 fighters moved from Russia to Smolensk 1 infantry moved from Stalingrad to Tambov 2 fighters and 1 tactical_bomber moved from Stalingrad to Tambov Combat - Russians Battle in Tambov Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 3 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 3 fighters and 1 infantry in Smolensk, round 2 : 3/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters moved from Smolensk to Russia 2 fighters and 1 tactical_bomber moved from Tambov to Stalingrad 8 infantry moved from Samara to Stalingrad 1 infantry moved from Samara to Stalingrad 1 infantry moved from Samara to Russia 2 infantry moved from Buyant-Uhaa to Buryatia 1 infantry moved from Ulaanbaatar to Buryatia 1 infantry moved from Central Mongolia to Dzavhan 1 infantry moved from Tsagaan Olom to Dzavhan 2 infantry moved from Olgiy to Dzavhan 2 armour and 2 mech_infantrys moved from Russia to Stalingrad Place Units - Russians 3 infantry placed in Stalingrad 8 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : 1.50
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 armour, 3 destroyers, 1 fighter, 8 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 units repaired. 1 mech_infantry moved from Southern Manchuria to Chahar Japanese take Chahar from Chinese 1 armour moved from Southern Manchuria to Shansi Japanese take Shansi from Chinese 1 infantry moved from Southern Manchuria to Northern Manchuria 1 infantry moved from Kiangsu to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 armour moved from Kweichow to Burma 1 armour, 7 artilleries, 17 infantry and 1 mech_infantry moved from Shan State to Burma 1 infantry moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from French Indo China to Shan State 1 artillery and 2 infantry moved from Malaya to Shan State 2 fighters moved from 132 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from Queensland to Western Australia 1 armour, 4 artilleries, 6 infantry and 2 marines moved from South Australia to Western Australia 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 2 Sea Zone 1 artillery and 1 infantry moved from 2 Sea Zone to Alaska 1 bomber moved from Kiangsu to Davao 1 fighter moved from Kiangsu to French Indo China 1 destroyer moved from 132 Sea Zone to 55 Sea Zone 1 transport moved from 55 Sea Zone to 64 Sea Zone 1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 58 Sea Zone 1 artillery and 1 infantry moved from 58 Sea Zone to Western Australia 2 infantry moved from Queensland to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 132 Sea Zone 1 infantry moved from Amur to Northern Manchuria Combat - Japanese Battle in Alaska Battle in Western Australia Japanese attack with 1 armour, 5 artilleries, 1 fighter, 7 infantry, 2 marines and 1 tactical_bomber ANZAC defend with 2 aaGuns, 3 artilleries and 10 infantry ANZAC roll AA dice in Western Australia : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 armour, 5 artilleries, 1 fighter, 7 infantry, 2 marines and 1 tactical_bomber in Western Australia, round 2 : 3/17 hits, 5.67 expected hits ANZAC roll dice for 2 aaGuns, 3 artilleries and 10 infantry in Western Australia, round 2 : 6/13 hits, 4.33 expected hits 4 infantry owned by the Japanese, 2 marines owned by the Japanese, 1 infantry owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in Western Australia Japanese roll dice for 1 armour, 5 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Western Australia, round 3 : 3/11 hits, 4.33 expected hits ANZAC roll dice for 3 artilleries and 9 infantry in Western Australia, round 3 : 4/12 hits, 4.00 expected hits 2 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 3 infantry owned by the ANZAC lost in Western Australia 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated 1 infantry owned by the Japanese, 3 artilleries owned by the Japanese and 1 armour owned by the Japanese retreated to South Australia ANZAC win, taking Alaska from Americans with 3 artilleries and 6 infantry remaining. Battle score for attacker is -14 Casualties for Japanese: 2 artilleries, 6 infantry and 2 marines Casualties for ANZAC: 2 aaGuns and 4 infantry Non Combat Move - Japanese 2 infantry moved from 132 Sea Zone to Shan State 1 infantry moved from New South Wales to South Australia 1 fighter moved from Western Australia to Queensland 1 tactical_bomber moved from Western Australia to Queensland 1 marine moved from Queensland to South Australia 1 artillery and 1 infantry moved from Kyushu to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsu to Kiangsi 3 artilleries and 5 infantry moved from Kiangsu to Fukien 1 artillery and 1 infantry moved from 21 Sea Zone to Fukien 2 infantry moved from Midway to 25 Sea Zone 2 infantry and 1 transport moved from 25 Sea Zone to 7 Sea Zone 2 infantry moved from 7 Sea Zone to Japan 1 transport moved from 5 Sea Zone to 7 Sea Zone 1 fighter moved from Shan State to 132 Sea Zone 1 fighter moved from Shan State to 132 Sea Zone 1 cruiser moved from 55 Sea Zone to 34 Sea Zone 1 submarine moved from 7 Sea Zone to 25 Sea Zone 1 submarine moved from 7 Sea Zone to 25 Sea Zone 1 destroyer moved from 7 Sea Zone to 25 Sea Zone 1 destroyer moved from 7 Sea Zone to 34 Sea Zone Place Units - Japanese 2 infantry placed in New South Wales 1 fighter and 3 tactical_bombers placed in Japan 2 infantry placed in Malaya 1 infantry placed in Southern Manchuria 1 armour and 1 infantry placed in French Indo China 3 destroyers placed in 7 Sea Zone 1 infantry placed in New South Wales 1 infantry placed in Japan Japanese undo move 8. 1 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 73 PUs; end with 73 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 86 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 91 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 96 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 101 PUs
Combat Hit Differential Summary :
Japanese regular : -4.00 ANZAC AA : -0.33 ANZAC regular : 1.67
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@nikola1975 Interesting game, once again. Despite Italian disaster, Axis has managed to pull back and is looking threatening again.
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 1 mech_infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Sardinia Combat - Americans Battle in Sardinia Non Combat Move - Americans 1 transport moved from 93 Sea Zone to 104 Sea Zone 2 carriers and 3 transports moved from 97 Sea Zone to 94 Sea Zone 1 carrier, 1 cruiser and 2 destroyers moved from 98 Sea Zone to 94 Sea Zone 3 fighters moved from Western United States to 11 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone 1 aaGun, 6 carriers, 3 destroyers, 8 fighters, 1 infantry, 5 submarines, 4 tactical_bombers and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from 97 Sea Zone to 94 Sea Zone 1 tactical_bomber moved from Southern Italy to 94 Sea Zone 1 fighter moved from 97 Sea Zone to Southern Italy Place Units - Americans 2 infantry placed in Eastern United States 3 infantry placed in Southern Italy 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber placed in Western United States 1 carrier, 1 destroyer and 2 submarines placed in 11 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Southern Italy: 1 infantry EDIT: Adding units owned by Americans to Gibraltar: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 10 Presence In Axis Capital: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow 1 fighter and 1 infantry moved from Szechwan to Yunnan Combat - Chinese Chinese creates battle in territory Kweichow Battle in Yunnan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Kweichow from Japanese, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 1 infantry moved from Hopei to Tsinghai 3 artilleries and 6 infantry moved from Hopei to Szechwan Place Units - Chinese 4 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 11 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -0.67
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 1 mech_infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Sardinia Combat - Americans Battle in Sardinia Non Combat Move - Americans 1 transport moved from 93 Sea Zone to 104 Sea Zone 2 carriers and 3 transports moved from 97 Sea Zone to 94 Sea Zone 1 carrier, 1 cruiser and 2 destroyers moved from 98 Sea Zone to 94 Sea Zone 3 fighters moved from Western United States to 11 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone 1 aaGun, 6 carriers, 3 destroyers, 8 fighters, 1 infantry, 5 submarines, 4 tactical_bombers and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from 97 Sea Zone to 94 Sea Zone 1 tactical_bomber moved from Southern Italy to 94 Sea Zone 1 fighter moved from 97 Sea Zone to Southern Italy Place Units - Americans 2 infantry placed in Eastern United States 3 infantry placed in Southern Italy 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber placed in Western United States 1 carrier, 1 destroyer and 2 submarines placed in 11 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Southern Italy: 1 infantry EDIT: Adding units owned by Americans to Gibraltar: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 10 Presence In Axis Capital: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow 1 fighter and 1 infantry moved from Szechwan to Yunnan Combat - Chinese Chinese creates battle in territory Kweichow Battle in Yunnan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Kweichow from Japanese, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 1 infantry moved from Hopei to Tsinghai 3 artilleries and 6 infantry moved from Hopei to Szechwan Place Units - Chinese 4 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 11 PUs; end with 13 PUs Purchase Units - British British buy 1 armour, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; Combat Move - British 1 artillery moved from Belgian Congo to French Equatorial Africa British take French Equatorial Africa from Italians Combat - British Non Combat Move - British 6 infantry moved from Southern Persia to Baluchistan 1 fighter moved from Iraq to Eastern India 1 artillery and 1 infantry moved from Iraq to Southern Persia 2 infantry moved from Egypt to 83 Sea Zone 2 infantry and 1 transport moved from 83 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Western India 1 artillery and 1 infantry moved from Malta to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy 2 transports moved from 97 Sea Zone to 83 Sea Zone 1 armour and 1 mech_infantry moved from Belgian Congo to Egypt 4 artilleries moved from Belgian Congo to Anglo-Egyptian Sudan 7 infantry moved from Rhodesia to Belgian Congo 1 artillery and 1 infantry moved from Northern Caucasus to Southern Caucasus 1 aaGun and 1 infantry moved from Trans-Jordan to Iraq 1 fighter moved from 97 Sea Zone to Iraq Place Units - British 1 armour, 1 infantry and 1 mech_infantry placed in Southern Persia 1 fighter and 2 infantry placed in Iraq 2 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 5,4,4,3,1,5,3 British collect 26 PUs (7 lost to blockades); end with 26 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 29 PUs Place Units - UK_Pacific 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -0.67
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9 Combat Move - Italians Non Combat Move - Italians 1 mech_infantry moved from Rostov to Kursk Turn Complete - Italians
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9 Combat Move - ANZAC Turn Complete - ANZAC
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9 Combat Move - ANZAC Turn Complete - ANZAC Combat Move - French Non Combat Move - French 2 infantry moved from Egypt to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 1 fighter, 1 infantry and 3 tactical_bombers; Remaining resources: 1 PUs; Combat Move - Germans 1 unit repaired. 1 fighter and 1 tactical_bomber moved from Southern Belarus to Western Germany 2 bombers moved from Rostov to Southern Caucasus 1 armour and 1 mech_infantry moved from Rostov to Southern Caucasus Germans take Northern Caucasus from Russians 11 armour, 17 artilleries, 40 infantry and 5 mech_infantrys moved from Southern Belarus to Bryansk 1 artillery and 1 infantry moved from Yugoslavia to Northern Italy 3 artilleries and 12 infantry moved from Austria to Northern Italy Combat - Germans Battle in Southern Caucasus Germans attack with 1 armour, 2 bombers and 1 mech_infantry British defend with 1 artillery and 1 infantry Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Southern Caucasus, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Southern Caucasus, round 2 : 2/2 hits, 0.67 expected hits 1 armour owned by the Germans, 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Southern Caucasus Germans win with 2 bombers remaining. Battle score for attacker is -4 Casualties for Germans: 1 armour and 1 mech_infantry Casualties for British: 1 artillery and 1 infantry Battle in Bryansk Germans attack with 11 armour, 17 artilleries, 40 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans roll dice for 11 armour, 17 artilleries, 40 infantry and 5 mech_infantrys in Bryansk, round 2 : 21/73 hits, 22.33 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 11 armour, 17 artilleries, 39 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 aaGuns moved from Southern Belarus to Bryansk 1 fighter and 3 tactical_bombers moved from Rostov to Romania 1 armour moved from Romania to Northern Italy 2 fighters moved from France to Western Germany 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 115 Sea Zone 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Western Germany 2 bombers moved from Southern Caucasus to Romania 1 armour and 1 mech_infantry moved from Ukraine to Bryansk 5 infantry moved from Rostov to Kursk 6 artilleries moved from Rostov to Kursk 3 armour and 3 mech_infantrys moved from Rostov to Kursk 6 armour and 1 mech_infantry moved from Ukraine to Kursk 1 infantry moved from Eastern Poland to Southern Belarus 2 infantry moved from Normandy Bordeaux to 113 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Western Germany 2 infantry moved from Romania to Eastern Poland Place Units - Germans 1 fighter and 3 tactical_bombers placed in Western Germany 3 armour placed in Ukraine 2 armour and 1 infantry placed in Romania Turn Complete - Germans Germans collect 58 PUs; end with 59 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Russians regular : 2.00 Germans regular : -1.17
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Stalingrad to Northern Caucasus Russians take Northern Caucasus from Germans 2 fighters, 1 infantry and 1 tactical_bomber moved from Stalingrad to Rostov 1 infantry moved from Yaroslavl to Vologda Russians take Vologda from Germans 1 infantry moved from Buryatia to Amur Russians take Amur from Japanese Combat - Russians Battle in Rostov Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 0/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 3 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Rostov to Stalingrad 3 armour and 3 mech_infantrys moved from Stalingrad to Russia 1 infantry moved from Smolensk to Russia 1 infantry moved from Tula to Russia 1 infantry moved from Tambov to Tula 1 infantry moved from Stalingrad to Tambov 2 aaGuns, 2 artilleries and 17 infantry moved from Buryatia to Yakut S.S.R. 5 infantry moved from Dzavhan to Tsagaan Olom Place Units - Russians 3 infantry placed in Stalingrad 7 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : -1.67
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 3 armour, 3 artilleries, 7 infantry and 5 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Shansi to Kiangsi 1 infantry moved from Anhwe to Shansi 1 infantry moved from Kiangsu to Anhwe 4 artilleries and 6 infantry moved from Fukien to Kwangtung 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Hunan to Kweichow 1 fighter moved from French Indo China to Kweichow 1 armour moved from French Indo China to Burma 2 artilleries and 5 infantry moved from Shan State to Burma 1 transport moved from 21 Sea Zone to 132 Sea Zone 1 destroyer moved from 55 Sea Zone to 132 Sea Zone 1 transport moved from 58 Sea Zone to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to French Indo China 1 carrier moved from 34 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Northern Manchuria to Amur 1 infantry moved from Northern Manchuria to Amur 1 infantry moved from Northern Manchuria to Amur 1 infantry moved from Northern Manchuria to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Southern Manchuria to Jehol 1 infantry moved from Kiangsi to Hunan 2 fighters moved from 132 Sea Zone to Yunnan 1 bomber moved from Davao to Kweichow 1 artillery moved from Alaska to British Columbia Japanese take British Columbia from British 1 infantry moved from Alaska to 2 Sea Zone 1 infantry moved from 2 Sea Zone to Aleutian Islands 1 destroyer moved from 25 Sea Zone to 17 Sea Zone 1 fighter and 3 tactical_bombers moved from Japan to French Indo China 1 submarine moved from 7 Sea Zone to 35 Sea Zone 1 destroyer moved from 34 Sea Zone to 55 Sea Zone 1 destroyer moved from 33 Sea Zone to 31 Sea Zone 1 carrier and 1 submarine moved from 33 Sea Zone to 35 Sea Zone 2 battleships and 1 cruiser moved from 34 Sea Zone to 35 Sea Zone 2 destroyers moved from 7 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 132 Sea Zone 2 carriers moved from 25 Sea Zone to 7 Sea Zone 1 destroyer moved from 25 Sea Zone to 32 Sea Zone 1 cruiser, 1 fighter, 2 submarines and 1 tactical_bomber moved from 25 Sea Zone to 7 Sea Zone Combat - Japanese Battle in Aleutian Islands Battle in Kweichow Japanese attack with 1 bomber, 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Kweichow, round 2 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow 1 fighter owned by the Japanese and 1 bomber owned by the Japanese retreated Chinese win, taking Aleutian Islands from Americans with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Amur Japanese attack with 1 artillery and 3 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 3 infantry in Amur, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Amur Japanese roll dice for 1 artillery and 2 infantry in Amur, round 3 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Yunnan Japanese attack with 2 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Yunnan, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans Non Combat Move - Japanese 2 fighters moved from Yunnan to French Indo China 1 bomber and 1 fighter moved from Kweichow to French Indo China 1 infantry moved from Soviet Far East to Siberia 1 aaGun and 1 infantry moved from Japan to 7 Sea Zone 1 infantry moved from Japan to 7 Sea Zone 1 aaGun moved from Kyushu to 7 Sea Zone 3 infantry moved from New South Wales to South Australia 1 aaGun, 1 infantry and 1 transport moved from 7 Sea Zone to 21 Sea Zone 1 aaGun and 1 infantry moved from 21 Sea Zone to Kwangtung 1 aaGun, 1 infantry and 1 transport moved from 7 Sea Zone to 21 Sea Zone 1 aaGun and 1 infantry moved from 21 Sea Zone to Kwangtung 1 aaGun, 5 artilleries and 8 infantry moved from Northern Manchuria to Southern Manchuria Place Units - Japanese 3 tactical_bombers placed in French Indo China 2 tactical_bombers placed in Malaya 1 artillery placed in Malaya 3 armour placed in New South Wales 1 artillery and 3 infantry placed in Japan 1 artillery and 2 infantry placed in Kiangsu 2 infantry placed in Southern Manchuria Turn Complete - Japanese Japanese collect 73 PUs; end with 73 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 86 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 91 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 96 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 101 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : -0.17 Russians regular : 0.33
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 submarine moved from 11 Sea Zone to 2 Sea Zone 1 armour, 1 infantry and 1 mech_infantry moved from Western United States to British Columbia 1 submarine moved from 27 Sea Zone to 17 Sea Zone Americans take 27 Sea Zone from Japanese 3 fighters and 3 tactical_bombers moved from 27 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone 6 carriers moved from 27 Sea Zone to 32 Sea Zone 3 destroyers moved from 27 Sea Zone to 32 Sea Zone 1 submarine moved from 27 Sea Zone to 31 Sea Zone 1 fighter moved from 27 Sea Zone to 32 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 31 Sea Zone 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 31 Sea Zone 2 fighters moved from 27 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island 1 fighter moved from 27 Sea Zone to 32 Sea Zone Combat - Americans Battle in 2 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 17 Sea Zone Americans attack with 5 fighters, 1 submarine and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 5 fighters and 3 tactical_bombers in 17 Sea Zone, round 2 : 4/8 hits, 4.50 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 31 Sea Zone Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 2 tactical_bombers in 31 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 31 Sea Zone Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 32 Sea Zone Americans attack with 6 carriers, 3 destroyers, 2 fighters and 1 transport Japanese defend with 1 destroyer Americans roll dice for 6 carriers, 3 destroyers, 2 fighters and 1 transport in 32 Sea Zone, round 2 : 5/5 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 32 Sea Zone Americans win with 6 carriers, 3 destroyers, 2 fighters and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Wake Island Battle in British Columbia Americans attack with 1 armour, 1 infantry and 1 mech_infantry Japanese defend with 1 artillery Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in British Columbia, round 2 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 artillery in British Columbia, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in British Columbia, round 3 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 artillery in British Columbia, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in British Columbia Americans win, taking Wake Island from Japanese, taking British Columbia from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Americans 1 carrier, 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 32 Sea Zone 5 fighters and 3 tactical_bombers moved from 17 Sea Zone to 32 Sea Zone 1 aaGun moved from Western United States to 11 Sea Zone 1 aaGun and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 aaGun moved from 27 Sea Zone to Hawaiian Islands 2 infantry moved from Eastern United States to 104 Sea Zone 2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Gibraltar 1 infantry moved from Sardinia to 97 Sea Zone 3 transports moved from 94 Sea Zone to 97 Sea Zone 3 infantry moved from Southern Italy to 97 Sea Zone 2 armour moved from Southern Italy to 97 Sea Zone 2 mech_infantrys moved from Southern Italy to 97 Sea Zone 2 armour, 4 infantry, 2 mech_infantrys and 4 transports moved from 97 Sea Zone to 96 Sea Zone 2 armour, 4 infantry and 2 mech_infantrys moved from 96 Sea Zone to Algeria 1 cruiser moved from 94 Sea Zone to 97 Sea Zone 1 marine moved from Southern Italy to 97 Sea Zone 1 cruiser and 1 marine moved from 97 Sea Zone to 96 Sea Zone 1 marine moved from 96 Sea Zone to Algeria 8 infantry moved from Southern Italy to Sicily 3 carriers moved from 94 Sea Zone to 93 Sea Zone 1 fighter moved from 94 Sea Zone to 93 Sea Zone 2 fighters moved from Gibraltar to 93 Sea Zone 1 tactical_bomber moved from 94 Sea Zone to 93 Sea Zone 2 destroyers moved from 94 Sea Zone to 93 Sea Zone 2 fighters and 1 tactical_bomber moved from Southern Italy to Gibraltar Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : 1.50 Japanese regular : 0.33
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Kwangsi Chinese take Kwangsi from Japanese 1 fighter and 1 infantry moved from Szechwan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 6 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Szechwan 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Tsinghai to Szechwan 4 infantry moved from Inner Mongolia to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 12 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : -3.33 Japanese regular : -0.67
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 submarine moved from 11 Sea Zone to 2 Sea Zone 1 armour, 1 infantry and 1 mech_infantry moved from Western United States to British Columbia 1 submarine moved from 27 Sea Zone to 17 Sea Zone Americans take 27 Sea Zone from Japanese 3 fighters and 3 tactical_bombers moved from 27 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone 6 carriers moved from 27 Sea Zone to 32 Sea Zone 3 destroyers moved from 27 Sea Zone to 32 Sea Zone 1 submarine moved from 27 Sea Zone to 31 Sea Zone 1 fighter moved from 27 Sea Zone to 32 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 31 Sea Zone 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 31 Sea Zone 2 fighters moved from 27 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island 1 fighter moved from 27 Sea Zone to 32 Sea Zone Combat - Americans Battle in 2 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 17 Sea Zone Americans attack with 5 fighters, 1 submarine and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 5 fighters and 3 tactical_bombers in 17 Sea Zone, round 2 : 4/8 hits, 4.50 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 31 Sea Zone Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 2 tactical_bombers in 31 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 31 Sea Zone Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 32 Sea Zone Americans attack with 6 carriers, 3 destroyers, 2 fighters and 1 transport Japanese defend with 1 destroyer Americans roll dice for 6 carriers, 3 destroyers, 2 fighters and 1 transport in 32 Sea Zone, round 2 : 5/5 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 32 Sea Zone Americans win with 6 carriers, 3 destroyers, 2 fighters and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Wake Island Battle in British Columbia Americans attack with 1 armour, 1 infantry and 1 mech_infantry Japanese defend with 1 artillery Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in British Columbia, round 2 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 artillery in British Columbia, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in British Columbia, round 3 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 artillery in British Columbia, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in British Columbia Americans win, taking Wake Island from Japanese, taking British Columbia from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Americans 1 carrier, 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 32 Sea Zone 5 fighters and 3 tactical_bombers moved from 17 Sea Zone to 32 Sea Zone 1 aaGun moved from Western United States to 11 Sea Zone 1 aaGun and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 aaGun moved from 27 Sea Zone to Hawaiian Islands 2 infantry moved from Eastern United States to 104 Sea Zone 2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Gibraltar 1 infantry moved from Sardinia to 97 Sea Zone 3 transports moved from 94 Sea Zone to 97 Sea Zone 3 infantry moved from Southern Italy to 97 Sea Zone 2 armour moved from Southern Italy to 97 Sea Zone 2 mech_infantrys moved from Southern Italy to 97 Sea Zone 2 armour, 4 infantry, 2 mech_infantrys and 4 transports moved from 97 Sea Zone to 96 Sea Zone 2 armour, 4 infantry and 2 mech_infantrys moved from 96 Sea Zone to Algeria 1 cruiser moved from 94 Sea Zone to 97 Sea Zone 1 marine moved from Southern Italy to 97 Sea Zone 1 cruiser and 1 marine moved from 97 Sea Zone to 96 Sea Zone 1 marine moved from 96 Sea Zone to Algeria 8 infantry moved from Southern Italy to Sicily 3 carriers moved from 94 Sea Zone to 93 Sea Zone 1 fighter moved from 94 Sea Zone to 93 Sea Zone 2 fighters moved from Gibraltar to 93 Sea Zone 1 tactical_bomber moved from 94 Sea Zone to 93 Sea Zone 2 destroyers moved from 94 Sea Zone to 93 Sea Zone 2 fighters and 1 tactical_bomber moved from Southern Italy to Gibraltar Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Kwangsi Chinese take Kwangsi from Japanese 1 fighter and 1 infantry moved from Szechwan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 6 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Szechwan 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Tsinghai to Szechwan 4 infantry moved from Inner Mongolia to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 12 PUs; end with 13 PUs Purchase Units - British British buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from French Equatorial Africa to French Central Africa British take French Central Africa from Italians 1 artillery moved from Anglo-Egyptian Sudan to Ethiopia British take Ethiopia from Italians Combat - British Non Combat Move - British 3 aaGuns, 1 armour, 2 artilleries, 3 fighters, 25 infantry, 1 mech_infantry and 1 tactical_bomber moved from Eastern India to Western India 6 infantry moved from Baluchistan to Western India 1 armour and 1 mech_infantry moved from Southern Persia to Western India 1 transport moved from 81 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from Southern Persia to 82 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Western India 1 infantry moved from Southern Persia to Baluchistan 1 aaGun and 3 infantry moved from Iraq to Southern Persia 1 armour, 2 infantry and 1 mech_infantry moved from Egypt to 83 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 83 Sea Zone to 81 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 81 Sea Zone to Western India 2 infantry moved from Belgian Congo to French Equatorial Africa 5 infantry moved from Belgian Congo to Anglo-Egyptian Sudan 3 artilleries moved from Anglo-Egyptian Sudan to Egypt 1 infantry moved from Egypt to Trans-Jordan 1 armour and 1 infantry moved from Southern Italy to 97 Sea Zone 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 armour and 1 infantry moved from 96 Sea Zone to Algeria 1 carrier and 1 fighter moved from 97 Sea Zone to 94 Sea Zone 1 cruiser and 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 2 marines moved from Southern Italy to 97 Sea Zone 1 battleship, 2 cruisers, 1 destroyer and 2 marines moved from 97 Sea Zone to 96 Sea Zone 2 marines moved from 96 Sea Zone to Algeria 1 aaGun, 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Southern Italy to Sicily 3 fighters and 1 tactical_bomber moved from Western India to Iraq 1 submarine moved from 40 Sea Zone to 81 Sea Zone Place Units - British 3 infantry placed in Southern Persia 1 artillery and 1 infantry placed in United Kingdom 1 artillery and 2 infantry placed in Iraq 1 infantry placed in Egypt Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 1 artillery placed in Eastern India 1 submarine placed in 40 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Units Change Ownership Some Units in Eastern India change ownership: 1 artillery Some Units in 40 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Chinese regular : -3.33 Americans regular : 1.50 Japanese regular : -0.33
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10 Combat Move - Italians 1 infantry moved from Northern Italy to Southern Italy 6 infantry moved from Northern Italy to Southern Italy 3 artilleries moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 3 armour moved from Northern Italy to Southern Italy 1 artillery moved from Northern Italy to Southern Italy 2 fighters moved from Northern Italy to Southern Italy Combat - Italians Battle in Southern Italy Italians attack with 3 armour, 4 artilleries, 2 fighters and 9 infantry British defend with 1 infantry; Americans defend with 1 airfield, 1 factory_minor and 1 harbour Italians roll dice for 3 armour, 4 artilleries, 2 fighters and 9 infantry in Southern Italy, round 2 : 5/18 hits, 6.00 expected hits Americans roll dice for 1 infantry in Southern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Southern Italy Italians win, taking Southern Italy from Americans with 3 armour, 4 artilleries, 2 fighters and 9 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 2 fighters moved from Southern Italy to Western Germany 1 aaGun moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 artillery moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 artillery moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -1.00
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10 Combat Move - ANZAC 3 artilleries and 6 infantry moved from Western Australia to South Australia Combat - ANZAC Battle in South Australia ANZAC attack with 3 artilleries and 6 infantry Japanese defend with 1 armour, 3 artilleries, 5 infantry and 1 marine ANZAC roll dice for 3 artilleries and 6 infantry in South Australia, round 2 : 1/9 hits, 2.50 expected hits Japanese roll dice for 1 armour, 3 artilleries, 5 infantry and 1 marine in South Australia, round 2 : 4/10 hits, 3.50 expected hits 1 infantry owned by the Japanese and 4 infantry owned by the ANZAC lost in South Australia ANZAC roll dice for 3 artilleries and 2 infantry in South Australia, round 3 : 3/5 hits, 1.67 expected hits Japanese roll dice for 1 armour, 3 artilleries, 4 infantry and 1 marine in South Australia, round 3 : 2/9 hits, 3.17 expected hits 3 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in South Australia 3 artilleries owned by the ANZAC retreated to Western Australia Japanese win with 1 armour, 3 artilleries, 1 infantry and 1 marine remaining. Battle score for attacker is -6 Casualties for ANZAC: 6 infantry Casualties for Japanese: 4 infantry Non Combat Move - ANZAC 1 cruiser and 2 submarines moved from 40 Sea Zone to 81 Sea Zone 3 fighters moved from Hawaiian Islands to Wake Island Turn Complete - ANZAC
Combat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : -0.17
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10 Combat Move - ANZAC 3 artilleries and 6 infantry moved from Western Australia to South Australia Combat - ANZAC Battle in South Australia ANZAC attack with 3 artilleries and 6 infantry Japanese defend with 1 armour, 3 artilleries, 5 infantry and 1 marine ANZAC roll dice for 3 artilleries and 6 infantry in South Australia, round 2 : 1/9 hits, 2.50 expected hits Japanese roll dice for 1 armour, 3 artilleries, 5 infantry and 1 marine in South Australia, round 2 : 4/10 hits, 3.50 expected hits 1 infantry owned by the Japanese and 4 infantry owned by the ANZAC lost in South Australia ANZAC roll dice for 3 artilleries and 2 infantry in South Australia, round 3 : 3/5 hits, 1.67 expected hits Japanese roll dice for 1 armour, 3 artilleries, 4 infantry and 1 marine in South Australia, round 3 : 2/9 hits, 3.17 expected hits 3 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in South Australia 3 artilleries owned by the ANZAC retreated to Western Australia Japanese win with 1 armour, 3 artilleries, 1 infantry and 1 marine remaining. Battle score for attacker is -6 Casualties for ANZAC: 6 infantry Casualties for Japanese: 4 infantry Non Combat Move - ANZAC 1 cruiser and 2 submarines moved from 40 Sea Zone to 81 Sea Zone 3 fighters moved from Hawaiian Islands to Wake Island Turn Complete - ANZAC Combat Move - French Non Combat Move - French 2 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Northwest Persia to Iraq 1 fighter moved from Gibraltar to United Kingdom 1 destroyer moved from 40 Sea Zone to 81 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : -0.17
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 artilleries, 1 destroyer, 1 fighter and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Bryansk 1 infantry moved from Kursk to Rostov 2 armour moved from Romania to Southern Belarus 1 tactical_bomber moved from Romania to Rostov 1 fighter moved from Romania to Rostov 1 submarine moved from 115 Sea Zone to 118 Sea Zone 1 tactical_bomber moved from Western Germany to 118 Sea Zone 1 fighter moved from Western Germany to 118 Sea Zone 1 tactical_bomber moved from Western Germany to 118 Sea Zone 1 tactical_bomber moved from Western Germany to 118 Sea Zone 1 tactical_bomber moved from Western Germany to 118 Sea Zone 1 destroyer moved from 115 Sea Zone to 118 Sea Zone 1 fighter moved from Western Germany to 118 Sea Zone 1 infantry moved from Southern Belarus to Bryansk 2 infantry moved from Eastern Poland to Southern Belarus 1 infantry moved from Romania to Eastern Poland 6 artilleries and 4 infantry moved from Kursk to Bryansk 2 tactical_bombers moved from Romania to Bryansk 3 armour moved from Ukraine to Kursk 3 armour and 1 mech_infantry moved from Northern Italy to Slovakia Hungary 6 infantry moved from Northern Italy to Austria 3 artilleries moved from Northern Italy to Austria 1 artillery moved from Northern Italy to Austria 1 infantry moved from Northern Italy to Austria 2 infantry moved from Northern Italy to Austria 1 infantry moved from Northern Italy to Austria 2 fighters moved from Western Germany to Southern Italy 1 artillery moved from Northern Italy to Austria 1 infantry moved from Northern Italy to Austria 1 artillery moved from Northern Italy to Austria 1 infantry moved from Northern Italy to Austria 2 bombers moved from Romania to Rostov Combat - Germans Battle in 118 Sea Zone Germans attack with 1 destroyer, 2 fighters, 1 submarine and 4 tactical_bombers Russians defend with 1 cruiser and 1 submarine Germans roll dice for 1 submarine in 118 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Russians lost in 118 Sea Zone Germans roll dice for 1 destroyer, 2 fighters and 4 tactical_bombers in 118 Sea Zone, round 2 : 5/7 hits, 3.67 expected hits Russians roll dice for 1 cruiser in 118 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 118 Sea Zone Germans win with 1 destroyer, 2 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 17 Casualties for Russians: 1 cruiser and 1 submarine Battle in Rostov Germans attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/5 hits, 2.33 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Rostov to Bryansk 1 fighter and 1 tactical_bomber moved from Rostov to Kursk 2 fighters and 4 tactical_bombers moved from 118 Sea Zone to Leningrad 2 artilleries and 4 infantry moved from Western Germany to 115 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 115 Sea Zone to 118 Sea Zone 2 artilleries and 4 infantry moved from 118 Sea Zone to Leningrad 2 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 115 Sea Zone to 116 Sea Zone 2 tactical_bombers moved from Western Germany to Leningrad 1 fighter moved from Western Germany to Leningrad Place Units - Germans 2 artilleries and 4 infantry placed in Germany 1 artillery and 2 infantry placed in Ukraine 2 armour and 1 infantry placed in Romania 3 infantry placed in Western Germany 1 infantry placed in France 1 destroyer placed in 116 Sea Zone 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 67 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Russians regular : 0.17 Germans regular : 1.67