@crockett36 I know that complicates the software. It will only be an issue if the sub gets a hit the second round. My advice is to play it out. If the sub gets a hit, I still get a return fire at a 2 under Game: roll dice.
L21 BM Giallo (Allies+20) vs AetV (Axis)
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 4 PUs; Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Japanese 1 armour moved from South Australia to New South Wales 1 submarine moved from 55 Sea Zone to 62 Sea Zone 1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 63 Sea Zone to 62 Sea Zone 3 fighters moved from New Zealand to New South Wales Combat - ANZAC Non Combat Move - ANZAC 2 fighters moved from New South Wales to 62 Sea Zone Place Units - ANZAC 1 carrier and 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 4 PUs; Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Japanese 1 armour moved from South Australia to New South Wales 1 submarine moved from 55 Sea Zone to 62 Sea Zone 1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 63 Sea Zone to 62 Sea Zone 3 fighters moved from New Zealand to New South Wales Combat - ANZAC Non Combat Move - ANZAC 2 fighters moved from New South Wales to 62 Sea Zone Place Units - ANZAC 1 carrier and 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 fighters, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Novgorod to Vologda 1 armour moved from Novgorod to Karelia Germans take Karelia from Russians 1 armour moved from Karelia to Novgorod 1 infantry moved from Belarus to Smolensk 1 fighter moved from Novgorod to Vologda 1 fighter moved from Novgorod to Smolensk 1 armour moved from Volgograd to Caucasus Germans take Caucasus from Russians 1 armour moved from Caucasus to Volgograd 1 infantry moved from Volgograd to Tambov 1 infantry moved from Volgograd to Rostov 1 fighter and 1 tactical_bomber moved from Volgograd to Tambov 1 bomber moved from Volgograd to Rostov 1 bomber moved from Ukraine to Smolensk 1 tactical_bomber moved from Novgorod to Vologda 1 tactical_bomber moved from Ukraine to Rostov 1 mech_infantry moved from Eastern Poland to Smolensk Combat - Germans Battle in Tambov Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 0/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Battle in Rostov Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Smolensk, round 2 : 1/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Smolensk to Ukraine 1 fighter moved from Smolensk to Novgorod 1 fighter and 1 tactical_bomber moved from Vologda to Novgorod 2 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine 1 armour and 1 mech_infantry moved from Poland to Novgorod 7 mech_infantrys moved from Germany to Eastern Poland 1 bomber and 1 tactical_bomber moved from Rostov to Ukraine 1 fighter and 1 tactical_bomber moved from Tambov to Ukraine 2 infantry moved from Western Germany to Germany Place Units - Germans 2 infantry placed in Volgograd 1 armour and 2 mech_infantrys placed in Ukraine 2 infantry placed in Novgorod 2 fighters and 6 infantry placed in Western Germany Turning on Edit Mode EDIT: Adding units owned by Germans to Western Germany: 1 aaGun EDIT: Removing units owned by Germans from France: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Belarus: 1 infantry EDIT: Removing units owned by Germans from Novgorod: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3 Germans collect 49 PUs (2 lost to blockades); end with 49 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUsCombat Hit Differential Summary :
Russians regular : 2,67 Germans regular : -1,50 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Russians Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Russia to Archangel Russians take Archangel from Germans 1 infantry moved from Bryansk to Western Ukraine 1 mech_infantry moved from Bryansk to Caucasus Russians take Caucasus from Germans 1 fighter moved from Russia to Western Ukraine 1 tactical_bomber moved from Bryansk to Volgograd 2 fighters moved from Russia to Volgograd 1 fighter moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 infantry moved from Tambov to Volgograd 1 infantry moved from Russia to Samara Russians take Samara from Italians 2 mech_infantrys moved from Bryansk to Volgograd 1 armour moved from Bryansk to Volgograd Combat - Russians Battle in Western Ukraine Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine 1 fighter owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Volgograd Russians attack with 1 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 armour, 1 factory_minor and 3 infantry; Italians defend with 1 armour Russians roll dice for 1 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/7 hits, 2,67 expected hits Germans roll dice for 2 armour and 3 infantry in Volgograd, round 2 : 4/5 hits, 2,00 expected hits 2 mech_infantrys owned by the Russians, 1 infantry owned by the Russians, 1 armour owned by the Russians and 2 infantry owned by the Germans lost in Volgograd 1 tactical_bomber owned by the Russians and 2 fighters owned by the Russians retreated Germans win with 2 armour and 1 infantry remaining. Battle score for attacker is -11 Casualties for Russians: 1 armour, 1 infantry and 2 mech_infantrys Casualties for Germans: 2 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Russians win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Western Ukraine to Bryansk 1 fighter moved from Smolensk to Bryansk 1 artillery and 2 infantry moved from Russia to Bryansk 2 aaGuns moved from Bryansk to Russia 2 fighters and 1 tactical_bomber moved from Volgograd to Russia 2 fighters moved from Bryansk to Russia Place Units - Russians 1 artillery and 5 infantry placed in Russia Turn Complete - Russians Russians collect 12 PUs; end with 12 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 15 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 17 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 23 PUsCombat Hit Differential Summary :
Germans regular : 2,67 Russians regular : -2,33 -
Hi Giallo, you have every right to deny my request, but I have to ask you if it is possible to pull my G Fleet to my Ita Navy.
I totally forgot about them on my G turn and you have allready rolled combat dice. -
@aequitas-et-veritas No problem, I see it was the idea to put both fleets together
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 2 artilleries, 3 destroyers, 1 fighter, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Malaya to Shan State 3 fighters and 1 tactical_bomber moved from 37 Sea Zone to Shan State 1 fighter moved from French Indo China to Kwangsi 1 fighter moved from Kwangtung to Kwangsi 2 bombers moved from French Indo China to Kwangsi 1 bomber moved from French Indo China to Kwangsi 1 destroyer moved from 6 Sea Zone to 24 Sea Zone 1 destroyer moved from 24 Sea Zone to 25 Sea Zone 4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Urals to Vologda Japanese take Vologda from Russians 1 armour moved from Urals to Archangel 1 infantry moved from French Indo China to Kwangsi Combat - Japanese Battle in Kwangsi Japanese attack with 3 bombers, 2 fighters and 1 infantry British defend with 1 infantry Japanese roll dice for 3 bombers, 2 fighters and 1 infantry in Kwangsi, round 2 : 5/6 hits, 3,17 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi Japanese win with 3 bombers and 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Archangel Japanese attack with 1 armour Russians defend with 1 mech_infantry Japanese roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0,50 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 armour owned by the Japanese lost in Archangel Russians win with no units remaining. Battle score for attacker is -2 Casualties for Japanese: 1 armour Casualties for Russians: 1 mech_infantry Battle in Shan State Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/6 hits, 2,50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 25 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 25 Sea Zone, round 2 : 4/9 hits, 5,00 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 transports moved from 19 Sea Zone to 6 Sea Zone 2 armour moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 2 armour and 2 infantry moved from 19 Sea Zone to Kiangsu 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 artillery moved from Shantung to Anhwe 3 bombers and 2 fighters moved from Kwangsi to French Indo China 3 fighters and 1 tactical_bomber moved from Shan State to French Indo China 1 marine moved from Malaya to 37 Sea Zone 2 artilleries moved from Malaya to 37 Sea Zone 6 infantry moved from Malaya to 37 Sea Zone 2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 6 infantry, 1 marine and 4 transports moved from 37 Sea Zone to 36 Sea Zone 2 artilleries, 6 infantry and 1 marine moved from 36 Sea Zone to French Indo China 1 armour and 1 mech_infantry moved from Kwangtung to Anhwe 3 fighters and 1 tactical_bomber moved from French Indo China to 36 Sea Zone 4 fighters and 4 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 1 infantry moved from Suiyuyan to Kansu 1 mech_infantry moved from Kansu to Suiyuyan Place Units - Japanese 3 infantry placed in Malaya 2 artilleries and 1 tactical_bomber placed in French Indo China 3 destroyers placed in 6 Sea Zone 1 fighter and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Turning on Edit Mode EDIT: Adding units owned by Germans to 95 Sea Zone: 1 battleship, 1 carrier and 1 cruiser EDIT: Adding units owned by Italians to 95 Sea Zone: 2 fighters EDIT: Removing units owned by Germans from 96 Sea Zone: 1 battleship, 1 carrier and 1 cruiser EDIT: Removing units owned by Italians from 96 Sea Zone: 2 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0,67 Americans regular : -0,33 Japanese regular : 1,83 UK_Pacific regular : 0,67 Russians regular : 0,67 -
TripleA Manual Gamesave Post: Americans round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 6 armour, 1 battleship and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 mech_infantry moved from Finland to Novgorod Russians take Karelia from Germans 3 artilleries moved from Norway to 112 Sea Zone 3 artilleries, 1 battleship, 3 carriers, 3 destroyers, 1 fighter, 1 tactical_bomber and 7 transports moved from 112 Sea Zone to 127 Sea Zone 1 marine moved from Finland to 127 Sea Zone 4 artilleries and 7 infantry moved from Finland to 127 Sea Zone 7 artilleries, 7 infantry and 1 marine moved from 127 Sea Zone to Novgorod 2 bombers moved from Norway to Novgorod 4 fighters moved from Finland to Novgorod 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone 1 bomber moved from Gibraltar to Algeria 2 mech_infantrys moved from Morocco to Algeria 1 artillery moved from Finland to Vyborg Russians take Vyborg from GermansCombat Hit Differential Summary :
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@aequitas-et-veritas scramble?
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No scramble.
Thank you. -
TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 6 armour, 1 battleship and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 mech_infantry moved from Finland to Novgorod Russians take Karelia from Germans 3 artilleries moved from Norway to 112 Sea Zone 3 artilleries, 1 battleship, 3 carriers, 3 destroyers, 1 fighter, 1 tactical_bomber and 7 transports moved from 112 Sea Zone to 127 Sea Zone 1 marine moved from Finland to 127 Sea Zone 4 artilleries and 7 infantry moved from Finland to 127 Sea Zone 7 artilleries, 7 infantry and 1 marine moved from 127 Sea Zone to Novgorod 2 bombers moved from Norway to Novgorod 4 fighters moved from Finland to Novgorod 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone 1 bomber moved from Gibraltar to Algeria 2 mech_infantrys moved from Morocco to Algeria 1 artillery moved from Finland to Vyborg Russians take Vyborg from Germans Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Novgorod Americans attack with 1 armour, 7 artilleries, 2 bombers, 4 fighters, 7 infantry, 1 marine and 1 mech_infantry Germans defend with 1 airfield, 2 armour, 1 factory_minor, 2 fighters, 1 harbour, 12 infantry, 3 mech_infantrys and 1 tactical_bomber Americans roll dice for 1 battleship in Novgorod, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 armour, 7 artilleries, 2 bombers, 4 fighters, 7 infantry, 1 marine and 1 mech_infantry in Novgorod, round 2 : 6/23 hits, 9,00 expected hits Germans roll dice for 2 armour, 2 fighters, 12 infantry, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 8/20 hits, 7,83 expected hits 7 infantry owned by the Germans, 7 infantry owned by the Americans and 1 artillery owned by the Americans lost in Novgorod Americans roll dice for 1 armour, 6 artilleries, 2 bombers, 4 fighters, 1 marine and 1 mech_infantry in Novgorod, round 3 : 6/15 hits, 6,50 expected hits Germans roll dice for 2 armour, 2 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 3 : 4/13 hits, 5,50 expected hits 5 infantry owned by the Germans, 4 artilleries owned by the Americans and 1 mech_infantry owned by the Germans lost in Novgorod Americans roll dice for 1 armour, 2 artilleries, 2 bombers, 4 fighters, 1 marine and 1 mech_infantry in Novgorod, round 4 : 5/11 hits, 5,17 expected hits Germans roll dice for 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 4 : 4/7 hits, 3,50 expected hits 2 armour owned by the Germans, 1 tactical_bomber owned by the Germans, 2 artilleries owned by the Americans, 1 marine owned by the Americans, 2 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Americans lost in Novgorod Americans roll dice for 1 armour, 2 bombers and 4 fighters in Novgorod, round 5 : 2/7 hits, 3,83 expected hits Germans roll dice for 2 fighters in Novgorod, round 5 : 2/2 hits, 1,33 expected hits 2 fighters owned by the Germans and 2 fighters owned by the Americans lost in Novgorod Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Novgorod from Germans with 1 armour, 2 bombers and 2 fighters remaining. Battle score for attacker is 13 Casualties for Americans: 7 artilleries, 2 fighters, 7 infantry, 1 marine and 1 mech_infantry Casualties for Germans: 2 armour, 2 fighters, 12 infantry, 3 mech_infantrys and 1 tactical_bomber Battle in Algeria Americans attack with 1 bomber and 2 mech_infantrys Italians defend with 1 infantry Americans roll dice for 1 bomber and 2 mech_infantrys in Algeria, round 2 : 1/3 hits, 1,00 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 25 Sea Zone Americans attack with 2 fighters and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 12 carriers, 3 cruisers, 6 destroyers, 13 fighters, 1 infantry, 3 submarines, 7 tactical_bombers and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to Hawaiian Islands 2 tactical_bombers moved from Western United States to Hawaiian Islands 2 bombers moved from Novgorod to Finland 2 fighters moved from Novgorod to Bryansk 1 destroyer moved from 16 Sea Zone to 25 Sea Zone 1 bomber moved from Algeria to Gibraltar Place Units - Americans 3 armour placed in Finland 3 armour placed in Norway 1 battleship and 2 tactical_bombers placed in 10 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUsCombat Hit Differential Summary :
Americans regular : -6,50 Japanese regular : -0,33 Italians regular : -0,33 Germans regular : -0,17 -
TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 artilleries and 2 infantry moved from Tsinghai to Kansu 2 artilleries and 2 infantry moved from Hopei to Anhwe Combat - Chinese Battle in Kansu Chinese attack with 2 artilleries and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 2 infantry in Kansu, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 2 artilleries and 2 infantry Japanese defend with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry Chinese roll dice for 2 artilleries and 2 infantry in Anhwe, round 2 : 0/4 hits, 1,33 expected hits Japanese roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Anhwe, round 2 : 2/6 hits, 2,17 expected hits 2 infantry owned by the Chinese lost in Anhwe 2 artilleries owned by the Chinese retreated to Hopei Japanese win with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese Place Units - Chinese 1 artillery and 3 infantry placed in Hopei Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUsCombat Hit Differential Summary :
Chinese regular : -1,67 Japanese regular : -0,50 -
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 6 armour, 1 battleship and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 mech_infantry moved from Finland to Novgorod Russians take Karelia from Germans 3 artilleries moved from Norway to 112 Sea Zone 3 artilleries, 1 battleship, 3 carriers, 3 destroyers, 1 fighter, 1 tactical_bomber and 7 transports moved from 112 Sea Zone to 127 Sea Zone 1 marine moved from Finland to 127 Sea Zone 4 artilleries and 7 infantry moved from Finland to 127 Sea Zone 7 artilleries, 7 infantry and 1 marine moved from 127 Sea Zone to Novgorod 2 bombers moved from Norway to Novgorod 4 fighters moved from Finland to Novgorod 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone 1 bomber moved from Gibraltar to Algeria 2 mech_infantrys moved from Morocco to Algeria 1 artillery moved from Finland to Vyborg Russians take Vyborg from Germans Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Novgorod Americans attack with 1 armour, 7 artilleries, 2 bombers, 4 fighters, 7 infantry, 1 marine and 1 mech_infantry Germans defend with 1 airfield, 2 armour, 1 factory_minor, 2 fighters, 1 harbour, 12 infantry, 3 mech_infantrys and 1 tactical_bomber Americans roll dice for 1 battleship in Novgorod, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 armour, 7 artilleries, 2 bombers, 4 fighters, 7 infantry, 1 marine and 1 mech_infantry in Novgorod, round 2 : 6/23 hits, 9,00 expected hits Germans roll dice for 2 armour, 2 fighters, 12 infantry, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 8/20 hits, 7,83 expected hits 7 infantry owned by the Germans, 7 infantry owned by the Americans and 1 artillery owned by the Americans lost in Novgorod Americans roll dice for 1 armour, 6 artilleries, 2 bombers, 4 fighters, 1 marine and 1 mech_infantry in Novgorod, round 3 : 6/15 hits, 6,50 expected hits Germans roll dice for 2 armour, 2 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 3 : 4/13 hits, 5,50 expected hits 5 infantry owned by the Germans, 4 artilleries owned by the Americans and 1 mech_infantry owned by the Germans lost in Novgorod Americans roll dice for 1 armour, 2 artilleries, 2 bombers, 4 fighters, 1 marine and 1 mech_infantry in Novgorod, round 4 : 5/11 hits, 5,17 expected hits Germans roll dice for 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 4 : 4/7 hits, 3,50 expected hits 2 armour owned by the Germans, 1 tactical_bomber owned by the Germans, 2 artilleries owned by the Americans, 1 marine owned by the Americans, 2 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Americans lost in Novgorod Americans roll dice for 1 armour, 2 bombers and 4 fighters in Novgorod, round 5 : 2/7 hits, 3,83 expected hits Germans roll dice for 2 fighters in Novgorod, round 5 : 2/2 hits, 1,33 expected hits 2 fighters owned by the Germans and 2 fighters owned by the Americans lost in Novgorod Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Novgorod from Germans with 1 armour, 2 bombers and 2 fighters remaining. Battle score for attacker is 13 Casualties for Americans: 7 artilleries, 2 fighters, 7 infantry, 1 marine and 1 mech_infantry Casualties for Germans: 2 armour, 2 fighters, 12 infantry, 3 mech_infantrys and 1 tactical_bomber Battle in Algeria Americans attack with 1 bomber and 2 mech_infantrys Italians defend with 1 infantry Americans roll dice for 1 bomber and 2 mech_infantrys in Algeria, round 2 : 1/3 hits, 1,00 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 25 Sea Zone Americans attack with 2 fighters and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 12 carriers, 3 cruisers, 6 destroyers, 13 fighters, 1 infantry, 3 submarines, 7 tactical_bombers and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to Hawaiian Islands 2 tactical_bombers moved from Western United States to Hawaiian Islands 2 bombers moved from Novgorod to Finland 2 fighters moved from Novgorod to Bryansk 1 destroyer moved from 16 Sea Zone to 25 Sea Zone 1 bomber moved from Algeria to Gibraltar Place Units - Americans 3 armour placed in Finland 3 armour placed in Norway 1 battleship and 2 tactical_bombers placed in 10 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 artilleries and 2 infantry moved from Tsinghai to Kansu 2 artilleries and 2 infantry moved from Hopei to Anhwe Combat - Chinese Battle in Kansu Chinese attack with 2 artilleries and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 2 infantry in Kansu, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 2 artilleries and 2 infantry Japanese defend with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry Chinese roll dice for 2 artilleries and 2 infantry in Anhwe, round 2 : 0/4 hits, 1,33 expected hits Japanese roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Anhwe, round 2 : 2/6 hits, 2,17 expected hits 2 infantry owned by the Chinese lost in Anhwe 2 artilleries owned by the Chinese retreated to Hopei Japanese win with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese Place Units - Chinese 1 artillery and 3 infantry placed in Hopei Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 3 bombers; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Yunnan to Kwangtung UK_Pacific take Kwangtung from Japanese 1 infantry moved from Yunnan to Shan State 1 tactical_bomber moved from Yunnan to Shan State 1 fighter moved from India to Shan State 3 armour and 3 mech_infantrys moved from Eastern Persia to Kazakhstan Russians take Kazakhstan from Japanese Combat - British Battle in Shan State British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Shan State to Yunnan 2 armour moved from India to Yunnan 2 armour and 3 mech_infantrys moved from West India to India 5 fighters moved from India to Yunnan 2 fighters moved from Egypt to Bryansk 3 tactical_bombers moved from Egypt to Bryansk 1 artillery and 2 infantry moved from Iraq to Trans-Jordan 1 battleship moved from 112 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from Norway to 112 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 aaGun and 1 infantry moved from 127 Sea Zone to Novgorod 2 infantry moved from Norway to Finland 1 aaGun moved from Norway to Finland Place Units - British 3 bombers placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Chinese regular : -1,67 Americans regular : -6,50 Japanese regular : -1,17 Italians regular : -0,33 Germans regular : -0,17 British regular : 0,67 -
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Italians Italians buy 1 carrier and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Volgograd to Tambov Italians take Tambov from Russians 1 armour moved from Tambov to Volgograd 1 armour moved from Ukraine to Rostov Italians take Rostov from Russians 1 armour moved from Rostov to Volgograd 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 artillery moved from Crete to 99 Sea Zone 1 artillery moved from 99 Sea Zone to Cyprus 1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Algeria 2 fighters moved from Southern Italy to Algeria 2 fighters moved from 95 Sea Zone to Algeria 1 bomber moved from Southern Italy to Algeria Combat - Italians Battle in Cyprus Battle in Algeria Italians attack with 1 artillery, 1 bomber, 4 fighters and 1 infantry Americans defend with 2 mech_infantrys Italians roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in Algeria, round 2 : 4/7 hits, 3,33 expected hits Americans roll dice for 2 mech_infantrys in Algeria, round 2 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Americans lost in Algeria Italians win, taking Cyprus from British, taking Algeria from Americans with 1 artillery, 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 2 mech_infantrys Non Combat Move - Italians 1 infantry moved from Libya to Tunisia 1 bomber moved from Algeria to Southern Italy 4 fighters moved from Algeria to 95 Sea Zone 1 armour and 2 mech_infantrys moved from Romania to Ukraine 1 fighter and 2 mech_infantrys moved from Ukraine to Volgograd 1 mech_infantry moved from Northern Italy to Romania Place Units - Italians 1 carrier placed in 95 Sea Zone 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUsCombat Hit Differential Summary :
Americans regular : -0,67 Italians regular : 0,67 -
TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 armour, 3 artilleries, 4 fighters, 1 infantry and 1 mech_infantry moved from New South Wales to Queensland 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea 2 infantry moved from Iraq to Northwest Persia Non Combat Move - ANZAC 2 aaGuns moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 factory_minor placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 armour, 3 artilleries, 4 fighters, 1 infantry and 1 mech_infantry moved from New South Wales to Queensland 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea 2 infantry moved from Iraq to Northwest Persia Non Combat Move - ANZAC 2 aaGuns moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 factory_minor placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 2 infantry moved from Iraq to Northwest Persia 2 infantry moved from Finland to Vyborg Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans repair damage of 18x factory_major; Remaining resources: 48 PUs; Germans buy 12 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from France to Normandy Bordeaux 3 infantry moved from France to Holland Belgium 1 fighter moved from Western Germany to Normandy Bordeaux 1 fighter moved from Western Germany to Holland Belgium 1 mech_infantry moved from Ukraine to Caucasus 1 infantry moved from Volgograd to Caucasus 2 bombers moved from Ukraine to Novgorod 1 infantry moved from Belarus to Archangel Germans take Archangel from Russians 3 mech_infantrys moved from Eastern Poland to Novgorod 1 mech_infantry moved from Eastern Poland to Novgorod 1 fighter and 2 tactical_bombers moved from Ukraine to Caucasus Combat - Germans Battle in Novgorod Germans attack with 2 bombers and 4 mech_infantrys British defend with 1 aaGun and 1 infantry; Americans defend with 1 armour; Russians defend with 1 airfield, 1 factory_minor and 1 harbour British roll AA dice in Novgorod : 0/2 hits, 0,33 expected hits Germans roll dice for 2 bombers and 4 mech_infantrys in Novgorod, round 2 : 2/6 hits, 2,00 expected hits Russians roll dice for 1 aaGun, 1 armour and 1 infantry in Novgorod, round 2 : 1/2 hits, 0,83 expected hits 1 aaGun owned by the British, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Novgorod Germans roll dice for 2 bombers and 3 mech_infantrys in Novgorod, round 3 : 1/5 hits, 1,83 expected hits Russians roll dice for 1 armour in Novgorod, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Americans lost in Novgorod Germans win, taking Novgorod from Russians with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Germans: 1 mech_infantry Casualties for British: 1 aaGun and 1 infantry Casualties for Americans: 1 armour Battle in Normandy Bordeaux Germans attack with 1 fighter and 3 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1,00 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Holland Belgium Germans attack with 1 fighter and 3 infantry Americans defend with 1 infantry Germans roll dice for 1 fighter and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1,00 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Caucasus Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers Russians defend with 1 mech_infantry Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Caucasus, round 2 : 1/5 hits, 2,00 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 1 infantry moved from Ukraine to Rostov 1 mech_infantry moved from Ukraine to Tambov 2 mech_infantrys moved from Western Germany to Poland 7 infantry moved from Germany to Poland 8 infantry moved from Western Germany to Germany 1 fighter moved from Holland Belgium to Western Germany 1 fighter moved from Normandy Bordeaux to Western Germany 1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 95 Sea Zone to 99 Sea Zone 1 fighter and 2 tactical_bombers moved from Caucasus to Ukraine 2 bombers moved from Novgorod to Ukraine Place Units - Germans 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Ukraine 6 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5 Germans collect 49 PUs (1 lost to blockades); end with 49 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUsCombat Hit Differential Summary :
Americans regular : -0,67 British AA : -0,33 Russians regular : -0,67 Germans regular : -1,83 -
TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Russians Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Russia to Eastern Poland 1 armour and 1 mech_infantry moved from Bryansk to Eastern Poland Russians take Belarus from Italians 1 fighter moved from Russia to Eastern Poland 1 armour moved from Bryansk to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Bryansk 1 infantry moved from Bryansk to Rostov 1 fighter moved from Russia to Rostov 2 infantry moved from Russia to Vologda 1 fighter moved from Russia to Vologda Combat - Russians Battle in Rostov Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov 1 fighter owned by the Russians retreated Italians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Eastern Poland Russians attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 3 mech_infantrys Russians roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 2 : 0/5 hits, 2,33 expected hits Germans roll dice for 3 mech_infantrys in Eastern Poland, round 2 : 1/3 hits, 1,00 expected hits 1 mech_infantry owned by the Russians lost in Eastern Poland Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Eastern Poland, round 3 : 1/4 hits, 2,17 expected hits Germans roll dice for 3 mech_infantrys in Eastern Poland, round 3 : 0/3 hits, 1,00 expected hits 1 mech_infantry owned by the Germans lost in Eastern Poland Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Eastern Poland, round 4 : 3/4 hits, 2,17 expected hits Germans roll dice for 2 mech_infantrys in Eastern Poland, round 4 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Russians: 1 mech_infantry Casualties for Germans: 3 mech_infantrys Battle in Vologda Russians attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Vologda Russians win, taking Vologda from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 fighter moved from Vologda to Russia 2 fighters and 1 tactical_bomber moved from Eastern Poland to Bryansk 1 fighter moved from Rostov to Russia 1 artillery moved from Russia to Bryansk 3 infantry moved from Russia to Bryansk 1 aaGun moved from Russia to Bryansk Place Units - Russians 2 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 11 PUs; end with 11 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 13 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 15 PUsCombat Hit Differential Summary :
Japanese regular : 0,67 Italians regular : 0,67 Germans regular : -1,67 Russians regular : -3,17 -
TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from French Indo China to Kwangsi Japanese take Kwangsi from Chinese 1 armour moved from Kiangsu to Hopei 1 infantry moved from Anhwe to Chahar Japanese take Chahar from Chinese 1 armour, 2 artilleries and 1 mech_infantry moved from Anhwe to Hopei 3 bombers moved from French Indo China to Hopei 3 fighters and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung 1 infantry moved from French Indo China to Shan State 2 fighters and 1 tactical_bomber moved from French Indo China to Shan State 1 infantry moved from French Indo China to Shan State 1 infantry moved from Anhwe to Hopei 1 armour moved from Kiangsu to Kwangtung Combat - Japanese Battle in Kwangtung Japanese attack with 1 armour, 3 fighters and 1 tactical_bomber British defend with 1 armour; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 3 fighters and 1 tactical_bomber in Kwangtung, round 2 : 4/5 hits, 2,67 expected hits UK_Pacific roll dice for 1 armour in Kwangtung, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese and 1 armour owned by the British lost in Kwangtung Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 armour Casualties for British: 1 armour Battle in Hopei Japanese attack with 2 armour, 2 artilleries, 3 bombers, 1 infantry and 1 mech_infantry Chinese defend with 3 artilleries and 3 infantry Japanese roll dice for 2 armour, 2 artilleries, 3 bombers, 1 infantry and 1 mech_infantry in Hopei, round 2 : 3/9 hits, 4,33 expected hits Chinese roll dice for 3 artilleries and 3 infantry in Hopei, round 2 : 2/6 hits, 2,00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the Chinese lost in Hopei Japanese roll dice for 2 armour, 1 artillery, 3 bombers and 1 mech_infantry in Hopei, round 3 : 4/7 hits, 3,67 expected hits Chinese roll dice for 3 artilleries in Hopei, round 3 : 1/3 hits, 1,00 expected hits 1 artillery owned by the Japanese and 3 artilleries owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 2 armour, 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 2 artilleries and 1 infantry Casualties for Chinese: 3 artilleries and 3 infantry Battle in Shan State Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 2,00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Shan State to 36 Sea Zone 1 tactical_bomber moved from Kwangtung to 36 Sea Zone 2 fighters moved from Kwangtung to 36 Sea Zone 1 fighter moved from Kwangtung to French Indo China 2 fighters moved from Shan State to French Indo China 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 battleship moved from 36 Sea Zone to 35 Sea Zone 1 marine moved from Japan to 6 Sea Zone 2 battleships, 10 carriers, 1 cruiser, 8 destroyers, 10 fighters, 1 marine, 2 submarines and 10 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 2 transports moved from 19 Sea Zone to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 4 infantry moved from 19 Sea Zone to Kiangsu 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Kiangsi 1 marine moved from 35 Sea Zone to Philippines 3 bombers moved from Hopei to French Indo China Place Units - Japanese 3 infantry placed in Malaya 1 armour and 2 mech_infantrys placed in French Indo China Japanese undo move 1. 2 infantry and 1 mech_infantry placed in Malaya 1 fighter and 4 infantry placed in Japan 1 carrier and 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Chinese regular : 0,00 Japanese regular : -0,67 UK_Pacific regular : 0,17 -
TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 2 armour, 1 artillery, 1 carrier, 3 fighters, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 armour moved from Finland to Novgorod 1 artillery moved from Vyborg to Novgorod 2 bombers moved from Finland to Novgorod 3 transports moved from 127 Sea Zone to 126 Sea Zone 3 armour moved from Norway to 126 Sea Zone 3 armour and 3 transports moved from 126 Sea Zone to 127 Sea Zone 1 armour moved from 127 Sea Zone to Nenetsia 1 fighter moved from Bryansk to Archangel 1 fighter moved from Bryansk to Archangel 1 armour moved from 127 Sea Zone to Archangel 1 armour moved from 127 Sea Zone to Novgorod 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone 1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria 1 mech_infantry moved from Morocco to Algeria 1 bomber moved from Gibraltar to Algeria Combat - Americans Battle in Nenetsia Battle in Novgorod Americans attack with 4 armour, 1 artillery and 2 bombers Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys Americans roll dice for 1 battleship in Novgorod, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 4 armour, 1 artillery and 2 bombers in Novgorod, round 2 : 5/7 hits, 3,67 expected hits Germans roll dice for 3 mech_infantrys in Novgorod, round 2 : 0/3 hits, 1,00 expected hits 3 mech_infantrys owned by the Germans lost in Novgorod Americans win, taking Nenetsia from Japanese, taking Novgorod from Germans with 4 armour, 1 artillery and 2 bombers remaining. Battle score for attacker is 12 Casualties for Germans: 3 mech_infantrys Battle in Archangel Americans attack with 1 armour and 2 fighters Germans defend with 1 infantry Americans roll dice for 1 armour and 2 fighters in Archangel, round 2 : 2/3 hits, 1,50 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel Americans win, taking Archangel from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Algeria Americans attack with 1 bomber, 1 infantry and 2 mech_infantrys Italians defend with 1 artillery and 1 infantry Americans roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Algeria, round 2 : 1/4 hits, 1,17 expected hits Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria Americans roll dice for 1 bomber and 2 mech_infantrys in Algeria, round 3 : 1/3 hits, 1,00 expected hits Italians roll dice for 1 artillery in Algeria, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - Americans 1 bomber moved from Algeria to Gibraltar 2 fighters moved from Hawaiian Islands to 54 Sea Zone 2 tactical_bombers moved from Hawaiian Islands to 54 Sea Zone 1 battleship, 2 carriers and 2 tactical_bombers moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 2 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone 1 transport moved from 110 Sea Zone to 102 Sea Zone 1 aaGun moved from Finland to 127 Sea Zone 1 aaGun moved from 127 Sea Zone to Novgorod 2 fighters moved from Archangel to 127 Sea Zone 2 bombers moved from Novgorod to Finland 2 bombers moved from Finland to Norway Place Units - Americans 3 fighters placed in Finland 2 armour and 1 mech_infantry placed in Norway 1 carrier and 2 transports placed in 10 Sea Zone 1 artillery and 3 infantry placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Americans regular : 2,00 Italians regular : 0,00 Germans regular : -1,33





