L21 BM Giallo (Allies+20) vs AetV (Axis)


  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Volgograd to Samara
                  Italians take Samara from Russians
            1 armour moved from Samara to Volgograd
            1 infantry moved from Tunisia to Algeria
            2 fighters moved from 96 Sea Zone to Algeria
            1 bomber moved from Southern Italy to Algeria
    
        Combat - Italians
            Battle in Algeria
                Italians attack with 1 bomber, 2 fighters and 1 infantry
                French defend with 3 infantry
                    Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Algeria, round 2 : 3/4 hits, 1,83 expected hits
                    French roll dice for 3 infantry in Algeria, round 2 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the French lost in Algeria
                Italians win, taking Algeria from French with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
                Casualties for French: 3 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Algeria to Southern Italy
            2 fighters moved from Algeria to 96 Sea Zone
            1 fighter moved from Western Germany to Southern Italy
            1 armour moved from Northern Italy to Romania
            2 mech_infantrys moved from Northern Italy to Romania
            1 aaGun and 2 infantry moved from Western Germany to Northern Italy
            1 infantry moved from Northern Italy to Southern Italy
            1 mech_infantry moved from Romania to Ukraine
            1 artillery moved from Bessarabia to Ukraine
            1 artillery moved from Malta to 96 Sea Zone
            1 artillery, 2 destroyers and 1 transport moved from 96 Sea Zone to 95 Sea Zone
            1 artillery moved from 95 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 submarine and 1 transport placed in 95 Sea Zone
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    French regular : -1,00
    Italians regular : 1,17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Japanese
            1 armour moved from South Australia to New South Wales
            1 submarine moved from 55 Sea Zone to 62 Sea Zone
            1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            3 fighters moved from New Zealand to New South Wales
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 fighters moved from New South Wales to 62 Sea Zone
    
        Place Units - ANZAC
            1 carrier and 1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Japanese
            1 armour moved from South Australia to New South Wales
            1 submarine moved from 55 Sea Zone to 62 Sea Zone
            1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            3 fighters moved from New Zealand to New South Wales
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 fighters moved from New South Wales to 62 Sea Zone
    
        Place Units - ANZAC
            1 carrier and 1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 fighters, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Novgorod to Vologda
            1 armour moved from Novgorod to Karelia
                  Germans take Karelia from Russians
            1 armour moved from Karelia to Novgorod
            1 infantry moved from Belarus to Smolensk
            1 fighter moved from Novgorod to Vologda
            1 fighter moved from Novgorod to Smolensk
            1 armour moved from Volgograd to Caucasus
                  Germans take Caucasus from Russians
            1 armour moved from Caucasus to Volgograd
            1 infantry moved from Volgograd to Tambov
            1 infantry moved from Volgograd to Rostov
            1 fighter and 1 tactical_bomber moved from Volgograd to Tambov
            1 bomber moved from Volgograd to Rostov
            1 bomber moved from Ukraine to Smolensk
            1 tactical_bomber moved from Novgorod to Vologda
            1 tactical_bomber moved from Ukraine to Rostov
            1 mech_infantry moved from Eastern Poland to Smolensk
    
        Combat - Germans
            Battle in Tambov
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 0/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated
                Russians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Smolensk, round 2 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 2/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Smolensk to Ukraine
            1 fighter moved from Smolensk to Novgorod
            1 fighter and 1 tactical_bomber moved from Vologda to Novgorod
            2 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
            1 armour and 1 mech_infantry moved from Poland to Novgorod
            7 mech_infantrys moved from Germany to Eastern Poland
            1 bomber and 1 tactical_bomber moved from Rostov to Ukraine
            1 fighter and 1 tactical_bomber moved from Tambov to Ukraine
            2 infantry moved from Western Germany to Germany
    
        Place Units - Germans
            2 infantry placed in Volgograd
            1 armour and 2 mech_infantrys placed in Ukraine
            2 infantry placed in Novgorod
            2 fighters and 6 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
            EDIT: Removing units owned by Germans from France: 1 aaGun
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Belarus: 1 infantry
            EDIT: Removing units owned by Germans from Novgorod: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
            Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 2,67
    Germans regular : -1,50
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Russia to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Bryansk to Western Ukraine
            1 mech_infantry moved from Bryansk to Caucasus
                  Russians take Caucasus from Germans
            1 fighter moved from Russia to Western Ukraine
            1 tactical_bomber moved from Bryansk to Volgograd
            2 fighters moved from Russia to Volgograd
            1 fighter moved from Russia to Smolensk
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Tambov to Volgograd
            1 infantry moved from Russia to Samara
                  Russians take Samara from Italians
            2 mech_infantrys moved from Bryansk to Volgograd
            1 armour moved from Bryansk to Volgograd
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                1 fighter owned by the Russians retreated
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Russians attack with 1 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 armour, 1 factory_minor and 3 infantry; Italians defend with 1 armour
                    Russians roll dice for 1 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/7 hits, 2,67 expected hits
                    Germans roll dice for 2 armour and 3 infantry in Volgograd, round 2 : 4/5 hits, 2,00 expected hits
                    2 mech_infantrys owned by the Russians, 1 infantry owned by the Russians, 1 armour owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
                1 tactical_bomber owned by the Russians and 2 fighters owned by the Russians retreated
                Germans win with 2 armour and 1 infantry remaining. Battle score for attacker is -11
                Casualties for Russians: 1 armour, 1 infantry and 2 mech_infantrys
                Casualties for Germans: 2 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                Russians win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Western Ukraine to Bryansk
            1 fighter moved from Smolensk to Bryansk
            1 artillery and 2 infantry moved from Russia to Bryansk
            2 aaGuns moved from Bryansk to Russia
            2 fighters and 1 tactical_bomber moved from Volgograd to Russia
            2 fighters moved from Bryansk to Russia
    
        Place Units - Russians
            1 artillery and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 12 PUs; end with 12 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 15 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 17 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 2,67
    Russians regular : -2,33
    

    Savegame


  • Hi Giallo, you have every right to deny my request, but I have to ask you if it is possible to pull my G Fleet to my Ita Navy.
    I totally forgot about them on my G turn and you have allready rolled combat dice.


  • @aequitas-et-veritas No problem, I see it was the idea to put both fleets together


  • TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 3 destroyers, 1 fighter, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Malaya to Shan State
            3 fighters and 1 tactical_bomber moved from 37 Sea Zone to Shan State
            1 fighter moved from French Indo China to Kwangsi
            1 fighter moved from Kwangtung to Kwangsi
            2 bombers moved from French Indo China to Kwangsi
            1 bomber moved from French Indo China to Kwangsi
            1 destroyer moved from 6 Sea Zone to 24 Sea Zone
            1 destroyer moved from 24 Sea Zone to 25 Sea Zone
            4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
            1 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 infantry moved from Urals to Vologda
                  Japanese take Vologda from Russians
            1 armour moved from Urals to Archangel
            1 infantry moved from French Indo China to Kwangsi
    
        Combat - Japanese
            Battle in Kwangsi
                Japanese attack with 3 bombers, 2 fighters and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 3 bombers, 2 fighters and 1 infantry in Kwangsi, round 2 : 5/6 hits, 3,17 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
                Japanese win with 3 bombers and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Archangel
                Japanese attack with 1 armour
                Russians defend with 1 mech_infantry
                    Japanese roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0,50 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians and 1 armour owned by the Japanese lost in Archangel
                Russians win with no units remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 armour
                Casualties for Russians: 1 mech_infantry
            Battle in Shan State
                Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/6 hits, 2,50 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 25 Sea Zone, round 2 : 4/9 hits, 5,00 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            2 transports moved from 19 Sea Zone to 6 Sea Zone
            2 armour moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            2 armour and 2 infantry moved from 19 Sea Zone to Kiangsu
            1 artillery and 1 infantry moved from Kiangsu to Anhwe
            1 artillery moved from Shantung to Anhwe
            3 bombers and 2 fighters moved from Kwangsi to French Indo China
            3 fighters and 1 tactical_bomber moved from Shan State to French Indo China
            1 marine moved from Malaya to 37 Sea Zone
            2 artilleries moved from Malaya to 37 Sea Zone
            6 infantry moved from Malaya to 37 Sea Zone
            2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 6 infantry, 1 marine and 4 transports moved from 37 Sea Zone to 36 Sea Zone
            2 artilleries, 6 infantry and 1 marine moved from 36 Sea Zone to French Indo China
            1 armour and 1 mech_infantry moved from Kwangtung to Anhwe
            3 fighters and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
            4 fighters and 4 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
            1 infantry moved from Suiyuyan to Kansu
            1 mech_infantry moved from Kansu to Suiyuyan
    
        Place Units - Japanese
            3 infantry placed in Malaya
            2 artilleries and 1 tactical_bomber placed in French Indo China
            3 destroyers placed in 6 Sea Zone
            1 fighter and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 95 Sea Zone: 1 battleship, 1 carrier and 1 cruiser
            EDIT: Adding units owned by Italians to 95 Sea Zone: 2 fighters
            EDIT: Removing units owned by Germans from 96 Sea Zone: 1 battleship, 1 carrier and 1 cruiser
            EDIT: Removing units owned by Italians from 96 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0,67
    Americans regular : -0,33
    Japanese regular : 1,83
    UK_Pacific regular : 0,67
    Russians regular : 0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Americans round 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 6 armour, 1 battleship and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 1 mech_infantry moved from Finland to Novgorod
                  Russians take Karelia from Germans
            3 artilleries moved from Norway to 112 Sea Zone
            3 artilleries, 1 battleship, 3 carriers, 3 destroyers, 1 fighter, 1 tactical_bomber and 7 transports moved from 112 Sea Zone to 127 Sea Zone
            1 marine moved from Finland to 127 Sea Zone
            4 artilleries and 7 infantry moved from Finland to 127 Sea Zone
            7 artilleries, 7 infantry and 1 marine moved from 127 Sea Zone to Novgorod
            2 bombers moved from Norway to Novgorod
            4 fighters moved from Finland to Novgorod
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
            1 bomber moved from Gibraltar to Algeria
            2 mech_infantrys moved from Morocco to Algeria
            1 artillery moved from Finland to Vyborg
                  Russians take Vyborg from Germans
    

    Combat Hit Differential Summary :

    Savegame



  • No scramble.
    Thank you.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 6 armour, 1 battleship and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 1 mech_infantry moved from Finland to Novgorod
                  Russians take Karelia from Germans
            3 artilleries moved from Norway to 112 Sea Zone
            3 artilleries, 1 battleship, 3 carriers, 3 destroyers, 1 fighter, 1 tactical_bomber and 7 transports moved from 112 Sea Zone to 127 Sea Zone
            1 marine moved from Finland to 127 Sea Zone
            4 artilleries and 7 infantry moved from Finland to 127 Sea Zone
            7 artilleries, 7 infantry and 1 marine moved from 127 Sea Zone to Novgorod
            2 bombers moved from Norway to Novgorod
            4 fighters moved from Finland to Novgorod
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
            1 bomber moved from Gibraltar to Algeria
            2 mech_infantrys moved from Morocco to Algeria
            1 artillery moved from Finland to Vyborg
                  Russians take Vyborg from Germans
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in Novgorod
                Americans attack with 1 armour, 7 artilleries, 2 bombers, 4 fighters, 7 infantry, 1 marine and 1 mech_infantry
                Germans defend with 1 airfield, 2 armour, 1 factory_minor, 2 fighters, 1 harbour, 12 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Americans roll dice for 1 battleship in Novgorod, round 2 : 1/1 hits, 0,67 expected hits
                    Americans roll dice for 1 armour, 7 artilleries, 2 bombers, 4 fighters, 7 infantry, 1 marine and 1 mech_infantry in Novgorod, round 2 : 6/23 hits, 9,00 expected hits
                    Germans roll dice for 2 armour, 2 fighters, 12 infantry, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 8/20 hits, 7,83 expected hits
                    7 infantry owned by the Germans, 7 infantry owned by the Americans and 1 artillery owned by the Americans lost in Novgorod
                    Americans roll dice for 1 armour, 6 artilleries, 2 bombers, 4 fighters, 1 marine and 1 mech_infantry in Novgorod, round 3 : 6/15 hits, 6,50 expected hits
                    Germans roll dice for 2 armour, 2 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 3 : 4/13 hits, 5,50 expected hits
                    5 infantry owned by the Germans, 4 artilleries owned by the Americans and 1 mech_infantry owned by the Germans lost in Novgorod
                    Americans roll dice for 1 armour, 2 artilleries, 2 bombers, 4 fighters, 1 marine and 1 mech_infantry in Novgorod, round 4 : 5/11 hits, 5,17 expected hits
                    Germans roll dice for 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 4 : 4/7 hits, 3,50 expected hits
                    2 armour owned by the Germans, 1 tactical_bomber owned by the Germans, 2 artilleries owned by the Americans, 1 marine owned by the Americans, 2 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Americans lost in Novgorod
                    Americans roll dice for 1 armour, 2 bombers and 4 fighters in Novgorod, round 5 : 2/7 hits, 3,83 expected hits
                    Germans roll dice for 2 fighters in Novgorod, round 5 : 2/2 hits, 1,33 expected hits
                    2 fighters owned by the Germans and 2 fighters owned by the Americans lost in Novgorod
                Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Novgorod from Germans with 1 armour, 2 bombers and 2 fighters remaining. Battle score for attacker is 13
                Casualties for Americans: 7 artilleries, 2 fighters, 7 infantry, 1 marine and 1 mech_infantry
                Casualties for Germans: 2 armour, 2 fighters, 12 infantry, 3 mech_infantrys and 1 tactical_bomber
            Battle in Algeria
                Americans attack with 1 bomber and 2 mech_infantrys
                Italians defend with 1 infantry
                    Americans roll dice for 1 bomber and 2 mech_infantrys in Algeria, round 2 : 1/3 hits, 1,00 expected hits
                    Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Algeria
                Americans win, taking Algeria from Italians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 25 Sea Zone
                Americans attack with 2 fighters and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 12 carriers, 3 cruisers, 6 destroyers, 13 fighters, 1 infantry, 3 submarines, 7 tactical_bombers and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            2 fighters and 2 tactical_bombers moved from 25 Sea Zone to Hawaiian Islands
            2 tactical_bombers moved from Western United States to Hawaiian Islands
            2 bombers moved from Novgorod to Finland
            2 fighters moved from Novgorod to Bryansk
            1 destroyer moved from 16 Sea Zone to 25 Sea Zone
            1 bomber moved from Algeria to Gibraltar
    
        Place Units - Americans
            3 armour placed in Finland
            3 armour placed in Norway
            1 battleship and 2 tactical_bombers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -6,50
    Japanese regular : -0,33
    Italians regular : -0,33
    Germans regular : -0,17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 artilleries and 2 infantry moved from Tsinghai to Kansu
            2 artilleries and 2 infantry moved from Hopei to Anhwe
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 2 artilleries and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries and 2 infantry in Kansu, round 2 : 1/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 2 artilleries and 2 infantry
                Japanese defend with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                    Chinese roll dice for 2 artilleries and 2 infantry in Anhwe, round 2 : 0/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Anhwe, round 2 : 2/6 hits, 2,17 expected hits
                    2 infantry owned by the Chinese lost in Anhwe
                2 artilleries owned by the Chinese retreated to Hopei
                Japanese win with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 artillery and 3 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,67
    Japanese regular : -0,50
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 6 armour, 1 battleship and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 1 mech_infantry moved from Finland to Novgorod
                  Russians take Karelia from Germans
            3 artilleries moved from Norway to 112 Sea Zone
            3 artilleries, 1 battleship, 3 carriers, 3 destroyers, 1 fighter, 1 tactical_bomber and 7 transports moved from 112 Sea Zone to 127 Sea Zone
            1 marine moved from Finland to 127 Sea Zone
            4 artilleries and 7 infantry moved from Finland to 127 Sea Zone
            7 artilleries, 7 infantry and 1 marine moved from 127 Sea Zone to Novgorod
            2 bombers moved from Norway to Novgorod
            4 fighters moved from Finland to Novgorod
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
            1 bomber moved from Gibraltar to Algeria
            2 mech_infantrys moved from Morocco to Algeria
            1 artillery moved from Finland to Vyborg
                  Russians take Vyborg from Germans
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in Novgorod
                Americans attack with 1 armour, 7 artilleries, 2 bombers, 4 fighters, 7 infantry, 1 marine and 1 mech_infantry
                Germans defend with 1 airfield, 2 armour, 1 factory_minor, 2 fighters, 1 harbour, 12 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Americans roll dice for 1 battleship in Novgorod, round 2 : 1/1 hits, 0,67 expected hits
                    Americans roll dice for 1 armour, 7 artilleries, 2 bombers, 4 fighters, 7 infantry, 1 marine and 1 mech_infantry in Novgorod, round 2 : 6/23 hits, 9,00 expected hits
                    Germans roll dice for 2 armour, 2 fighters, 12 infantry, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 8/20 hits, 7,83 expected hits
                    7 infantry owned by the Germans, 7 infantry owned by the Americans and 1 artillery owned by the Americans lost in Novgorod
                    Americans roll dice for 1 armour, 6 artilleries, 2 bombers, 4 fighters, 1 marine and 1 mech_infantry in Novgorod, round 3 : 6/15 hits, 6,50 expected hits
                    Germans roll dice for 2 armour, 2 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 3 : 4/13 hits, 5,50 expected hits
                    5 infantry owned by the Germans, 4 artilleries owned by the Americans and 1 mech_infantry owned by the Germans lost in Novgorod
                    Americans roll dice for 1 armour, 2 artilleries, 2 bombers, 4 fighters, 1 marine and 1 mech_infantry in Novgorod, round 4 : 5/11 hits, 5,17 expected hits
                    Germans roll dice for 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 4 : 4/7 hits, 3,50 expected hits
                    2 armour owned by the Germans, 1 tactical_bomber owned by the Germans, 2 artilleries owned by the Americans, 1 marine owned by the Americans, 2 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Americans lost in Novgorod
                    Americans roll dice for 1 armour, 2 bombers and 4 fighters in Novgorod, round 5 : 2/7 hits, 3,83 expected hits
                    Germans roll dice for 2 fighters in Novgorod, round 5 : 2/2 hits, 1,33 expected hits
                    2 fighters owned by the Germans and 2 fighters owned by the Americans lost in Novgorod
                Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Novgorod from Germans with 1 armour, 2 bombers and 2 fighters remaining. Battle score for attacker is 13
                Casualties for Americans: 7 artilleries, 2 fighters, 7 infantry, 1 marine and 1 mech_infantry
                Casualties for Germans: 2 armour, 2 fighters, 12 infantry, 3 mech_infantrys and 1 tactical_bomber
            Battle in Algeria
                Americans attack with 1 bomber and 2 mech_infantrys
                Italians defend with 1 infantry
                    Americans roll dice for 1 bomber and 2 mech_infantrys in Algeria, round 2 : 1/3 hits, 1,00 expected hits
                    Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Algeria
                Americans win, taking Algeria from Italians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 25 Sea Zone
                Americans attack with 2 fighters and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 12 carriers, 3 cruisers, 6 destroyers, 13 fighters, 1 infantry, 3 submarines, 7 tactical_bombers and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            2 fighters and 2 tactical_bombers moved from 25 Sea Zone to Hawaiian Islands
            2 tactical_bombers moved from Western United States to Hawaiian Islands
            2 bombers moved from Novgorod to Finland
            2 fighters moved from Novgorod to Bryansk
            1 destroyer moved from 16 Sea Zone to 25 Sea Zone
            1 bomber moved from Algeria to Gibraltar
    
        Place Units - Americans
            3 armour placed in Finland
            3 armour placed in Norway
            1 battleship and 2 tactical_bombers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 artilleries and 2 infantry moved from Tsinghai to Kansu
            2 artilleries and 2 infantry moved from Hopei to Anhwe
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 2 artilleries and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries and 2 infantry in Kansu, round 2 : 1/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 2 artilleries and 2 infantry
                Japanese defend with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                    Chinese roll dice for 2 artilleries and 2 infantry in Anhwe, round 2 : 0/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Anhwe, round 2 : 2/6 hits, 2,17 expected hits
                    2 infantry owned by the Chinese lost in Anhwe
                2 artilleries owned by the Chinese retreated to Hopei
                Japanese win with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 artillery and 3 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 3 bombers; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Yunnan to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
            1 infantry moved from Yunnan to Shan State
            1 tactical_bomber moved from Yunnan to Shan State
            1 fighter moved from India to Shan State
            3 armour and 3 mech_infantrys moved from Eastern Persia to Kazakhstan
                  Russians take Kazakhstan from Japanese
    
        Combat - British
            Battle in Shan State
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
            2 armour moved from India to Yunnan
            2 armour and 3 mech_infantrys moved from West India to India
            5 fighters moved from India to Yunnan
            2 fighters moved from Egypt to Bryansk
            3 tactical_bombers moved from Egypt to Bryansk
            1 artillery and 2 infantry moved from Iraq to Trans-Jordan
            1 battleship moved from 112 Sea Zone to 110 Sea Zone
            1 aaGun and 1 infantry moved from Norway to 112 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
            1 aaGun and 1 infantry moved from 127 Sea Zone to Novgorod
            2 infantry moved from Norway to Finland
            1 aaGun moved from Norway to Finland
    
        Place Units - British
            3 bombers placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1,67
    Americans regular : -6,50
    Japanese regular : -1,17
    Italians regular : -0,33
    Germans regular : -0,17
    British regular : 0,67
    

    Savegame


  • TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 carrier and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Volgograd to Tambov
                  Italians take Tambov from Russians
            1 armour moved from Tambov to Volgograd
            1 armour moved from Ukraine to Rostov
                  Italians take Rostov from Russians
            1 armour moved from Rostov to Volgograd
            1 transport moved from 95 Sea Zone to 99 Sea Zone
            1 artillery moved from Crete to 99 Sea Zone
            1 artillery moved from 99 Sea Zone to Cyprus
            1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
            2 fighters moved from Southern Italy to Algeria
            2 fighters moved from 95 Sea Zone to Algeria
            1 bomber moved from Southern Italy to Algeria
    
        Combat - Italians
            Battle in Cyprus
            Battle in Algeria
                Italians attack with 1 artillery, 1 bomber, 4 fighters and 1 infantry
                Americans defend with 2 mech_infantrys
                    Italians roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in Algeria, round 2 : 4/7 hits, 3,33 expected hits
                    Americans roll dice for 2 mech_infantrys in Algeria, round 2 : 0/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the Americans lost in Algeria
                Italians win, taking Cyprus from British, taking Algeria from Americans with 1 artillery, 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Americans: 2 mech_infantrys
    
        Non Combat Move - Italians
            1 infantry moved from Libya to Tunisia
            1 bomber moved from Algeria to Southern Italy
            4 fighters moved from Algeria to 95 Sea Zone
            1 armour and 2 mech_infantrys moved from Romania to Ukraine
            1 fighter and 2 mech_infantrys moved from Ukraine to Volgograd
            1 mech_infantry moved from Northern Italy to Romania
    
        Place Units - Italians
            1 carrier placed in 95 Sea Zone
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,67
    Italians regular : 0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 armour, 3 artilleries, 4 fighters, 1 infantry and 1 mech_infantry moved from New South Wales to Queensland
            2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Dutch New Guinea to New Guinea
            2 infantry moved from Iraq to Northwest Persia
    
        Non Combat Move - ANZAC
            2 aaGuns moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 armour, 3 artilleries, 4 fighters, 1 infantry and 1 mech_infantry moved from New South Wales to Queensland
            2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Dutch New Guinea to New Guinea
            2 infantry moved from Iraq to Northwest Persia
    
        Non Combat Move - ANZAC
            2 aaGuns moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
            2 infantry moved from Iraq to Northwest Persia
            2 infantry moved from Finland to Vyborg
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 18x factory_major; Remaining resources: 48 PUs; 
            Germans buy 12 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from France to Normandy Bordeaux
            3 infantry moved from France to Holland Belgium
            1 fighter moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Western Germany to Holland Belgium
            1 mech_infantry moved from Ukraine to Caucasus
            1 infantry moved from Volgograd to Caucasus
            2 bombers moved from Ukraine to Novgorod
            1 infantry moved from Belarus to Archangel
                  Germans take Archangel from Russians
            3 mech_infantrys moved from Eastern Poland to Novgorod
            1 mech_infantry moved from Eastern Poland to Novgorod
            1 fighter and 2 tactical_bombers moved from Ukraine to Caucasus
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 2 bombers and 4 mech_infantrys
                British defend with 1 aaGun and 1 infantry; Americans defend with 1 armour; Russians defend with 1 airfield, 1 factory_minor and 1 harbour
                    British roll AA dice in Novgorod : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 2 bombers and 4 mech_infantrys in Novgorod, round 2 : 2/6 hits, 2,00 expected hits
                    Russians roll dice for 1 aaGun, 1 armour and 1 infantry in Novgorod, round 2 : 1/2 hits, 0,83 expected hits
                    1 aaGun owned by the British, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Novgorod
                    Germans roll dice for 2 bombers and 3 mech_infantrys in Novgorod, round 3 : 1/5 hits, 1,83 expected hits
                    Russians roll dice for 1 armour in Novgorod, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Americans lost in Novgorod
                Germans win, taking Novgorod from Russians with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 aaGun and 1 infantry
                Casualties for Americans: 1 armour
            Battle in Normandy Bordeaux
                Germans attack with 1 fighter and 3 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1,00 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 fighter and 3 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 1 fighter and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1,00 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Caucasus
                Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Caucasus, round 2 : 1/5 hits, 2,00 expected hits
                    Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Germans
            1 infantry moved from Ukraine to Rostov
            1 mech_infantry moved from Ukraine to Tambov
            2 mech_infantrys moved from Western Germany to Poland
            7 infantry moved from Germany to Poland
            8 infantry moved from Western Germany to Germany
            1 fighter moved from Holland Belgium to Western Germany
            1 fighter moved from Normandy Bordeaux to Western Germany
            1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 95 Sea Zone to 99 Sea Zone
            1 fighter and 2 tactical_bombers moved from Caucasus to Ukraine
            2 bombers moved from Novgorod to Ukraine
    
        Place Units - Germans
            3 mech_infantrys placed in Volgograd
            3 mech_infantrys placed in Ukraine
            6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
            Germans collect 49 PUs (1 lost to blockades); end with 49 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,67
    British AA : -0,33
    Russians regular : -0,67
    Germans regular : -1,83
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Russia to Eastern Poland
            1 armour and 1 mech_infantry moved from Bryansk to Eastern Poland
                  Russians take Belarus from Italians
            1 fighter moved from Russia to Eastern Poland
            1 armour moved from Bryansk to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Bryansk
            1 infantry moved from Bryansk to Rostov
            1 fighter moved from Russia to Rostov
            2 infantry moved from Russia to Vologda
            1 fighter moved from Russia to Vologda
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                1 fighter owned by the Russians retreated
                Italians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Eastern Poland
                Russians attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 3 mech_infantrys
                    Russians roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 2 : 0/5 hits, 2,33 expected hits
                    Germans roll dice for 3 mech_infantrys in Eastern Poland, round 2 : 1/3 hits, 1,00 expected hits
                    1 mech_infantry owned by the Russians lost in Eastern Poland
                    Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Eastern Poland, round 3 : 1/4 hits, 2,17 expected hits
                    Germans roll dice for 3 mech_infantrys in Eastern Poland, round 3 : 0/3 hits, 1,00 expected hits
                    1 mech_infantry owned by the Germans lost in Eastern Poland
                    Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Eastern Poland, round 4 : 3/4 hits, 2,17 expected hits
                    Germans roll dice for 2 mech_infantrys in Eastern Poland, round 4 : 0/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 3 mech_infantrys
            Battle in Vologda
                Russians attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Vologda
                Russians win, taking Vologda from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Vologda to Russia
            2 fighters and 1 tactical_bomber moved from Eastern Poland to Bryansk
            1 fighter moved from Rostov to Russia
            1 artillery moved from Russia to Bryansk
            3 infantry moved from Russia to Bryansk
            1 aaGun moved from Russia to Bryansk
    
        Place Units - Russians
            2 artilleries and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 11 PUs; end with 11 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 13 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,67
    Italians regular : 0,67
    Germans regular : -1,67
    Russians regular : -3,17
    

    Savegame


  • TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from French Indo China to Kwangsi
                  Japanese take Kwangsi from Chinese
            1 armour moved from Kiangsu to Hopei
            1 infantry moved from Anhwe to Chahar
                  Japanese take Chahar from Chinese
            1 armour, 2 artilleries and 1 mech_infantry moved from Anhwe to Hopei
            3 bombers moved from French Indo China to Hopei
            3 fighters and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
            1 infantry moved from French Indo China to Shan State
            2 fighters and 1 tactical_bomber moved from French Indo China to Shan State
            1 infantry moved from French Indo China to Shan State
            1 infantry moved from Anhwe to Hopei
            1 armour moved from Kiangsu to Kwangtung
    
        Combat - Japanese
            Battle in Kwangtung
                Japanese attack with 1 armour, 3 fighters and 1 tactical_bomber
                British defend with 1 armour; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 armour, 3 fighters and 1 tactical_bomber in Kwangtung, round 2 : 4/5 hits, 2,67 expected hits
                    UK_Pacific roll dice for 1 armour in Kwangtung, round 2 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese and 1 armour owned by the British lost in Kwangtung
                Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 armour
                Casualties for British: 1 armour
            Battle in Hopei
                Japanese attack with 2 armour, 2 artilleries, 3 bombers, 1 infantry and 1 mech_infantry
                Chinese defend with 3 artilleries and 3 infantry
                    Japanese roll dice for 2 armour, 2 artilleries, 3 bombers, 1 infantry and 1 mech_infantry in Hopei, round 2 : 3/9 hits, 4,33 expected hits
                    Chinese roll dice for 3 artilleries and 3 infantry in Hopei, round 2 : 2/6 hits, 2,00 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the Chinese lost in Hopei
                    Japanese roll dice for 2 armour, 1 artillery, 3 bombers and 1 mech_infantry in Hopei, round 3 : 4/7 hits, 3,67 expected hits
                    Chinese roll dice for 3 artilleries in Hopei, round 3 : 1/3 hits, 1,00 expected hits
                    1 artillery owned by the Japanese and 3 artilleries owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 2 armour, 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 10
                Casualties for Japanese: 2 artilleries and 1 infantry
                Casualties for Chinese: 3 artilleries and 3 infantry
            Battle in Shan State
                Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 2,00 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from Shan State to 36 Sea Zone
            1 tactical_bomber moved from Kwangtung to 36 Sea Zone
            2 fighters moved from Kwangtung to 36 Sea Zone
            1 fighter moved from Kwangtung to French Indo China
            2 fighters moved from Shan State to French Indo China
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            1 battleship moved from 36 Sea Zone to 35 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            2 battleships, 10 carriers, 1 cruiser, 8 destroyers, 10 fighters, 1 marine, 2 submarines and 10 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
            2 transports moved from 19 Sea Zone to 6 Sea Zone
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            4 infantry moved from 19 Sea Zone to Kiangsu
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsu to Kiangsi
            1 marine moved from 35 Sea Zone to Philippines
            3 bombers moved from Hopei to French Indo China
    
        Place Units - Japanese
            3 infantry placed in Malaya
            1 armour and 2 mech_infantrys placed in French Indo China
            Japanese undo move 1.
            2 infantry and 1 mech_infantry placed in Malaya
            1 fighter and 4 infantry placed in Japan
            1 carrier and 1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,00
    Japanese regular : -0,67
    UK_Pacific regular : 0,17
    

    Savegame

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