TripleA Turn Summary: Federation round 9
TripleA Turn Summary for game: Star Trek: Dilithium War, version: 1.0.4
Game History
Round: 9
Combat Move - Federation
1 Security-Force moved from Planet 20 to Orbit 20
1 Escort-Cruiser and 1 Security-Force moved from Orbit 20 to Orbit 21
Federation take SZ 55 from Cardassians
1 Light-Cruiser and 1 Security-Force moved from SZ 35 to Orbit 21
1 Light-Cruiser moved from SZ 46 to Orbit 21
2 Security-Forces moved from Orbit 21 to Planet 21
1 Scout-Ship-C moved from Orbit 26 to Orbit 21
1 Scout-Ship-C moved from Orbit 26 to Orbit 21
1 Scout-Ship-C moved from Orbit 26 to Orbit 21
4 Security-Forces moved from Planet 13 to Orbit 13
4 Security-Forces and 1 Transport-Vessel moved from Orbit 13 to Orbit 19
Federation take SZ 42 from AI
4 Security-Forces moved from Orbit 19 to Planet 19
1 Scout-Ship-C moved from SZ 33 to Orbit 19
6 Scout-Ship-Cs moved from Orbit 13 to Orbit 19
1 Escort-Cruiser moved from SZ 47 to SZ 86
1 Scout-Ship-C moved from Orbit 26 to SZ 86
Combat - Federation
Battle in SZ 86
Federation attack with 1 Escort-Cruiser and 1 Scout-Ship-C
Klingons defend with 1 Scout-Ship
Federation roll dice for 1 Scout-Ship-C in SZ 86, round 2 : 0/1 hits, 0.30 expected hits
Federation roll dice for 1 Escort-Cruiser in SZ 86, round 2 : 1/1 hits, 0.40 expected hits
Klingons roll dice for 1 Scout-Ship in SZ 86, round 2 : 1/1 hits, 0.30 expected hits
1 Scout-Ship-C owned by the Federation and 1 Scout-Ship owned by the Klingons lost in SZ 86
Federation win, taking SZ 86 from Klingons with 1 Escort-Cruiser remaining. Battle score for attacker is 0
Casualties for Federation: 1 Scout-Ship-C
Casualties for Klingons: 1 Scout-Ship
Battle in Orbit 19
Federation attack with 7 Scout-Ship-Cs and 1 Transport-Vessel
Cardassians defend with 2 Light-Cruisers
Federation roll dice for 7 Scout-Ship-Cs in Orbit 19, round 2 : 1/7 hits, 2.10 expected hits
1 Light-Cruiser owned by the Cardassians lost in Orbit 19
Federation roll dice for 1 Transport-Vessel in Orbit 19, round 2 : 0/1 hits, 0.20 expected hits
Cardassians roll dice for 1 Light-Cruiser in Orbit 19, round 2 : 0/1 hits, 0.40 expected hits
Federation roll dice for 7 Scout-Ship-Cs in Orbit 19, round 3 : 0/7 hits, 2.10 expected hits
Federation roll dice for 1 Transport-Vessel in Orbit 19, round 3 : 0/1 hits, 0.20 expected hits
Cardassians roll dice for 1 Light-Cruiser in Orbit 19, round 3 : 1/1 hits, 0.40 expected hits
1 Scout-Ship-C owned by the Federation lost in Orbit 19
Federation roll dice for 6 Scout-Ship-Cs in Orbit 19, round 4 : 1/6 hits, 1.80 expected hits
1 Light-Cruiser owned by the Cardassians lost in Orbit 19
Federation win with 6 Scout-Ship-Cs and 1 Transport-Vessel remaining. Battle score for attacker is 0
Casualties for Cardassians: 2 Light-Cruisers
Casualties for Federation: 1 Scout-Ship-C
Battle in Planet 19
Federation attack with 4 Security-Forces
Cardassians defend with 1 Security-Force
Federation roll dice for 4 Security-Forces in Planet 19, round 2 : 1/4 hits, 1.60 expected hits
Cardassians roll dice for 1 Security-Force in Planet 19, round 2 : 0/1 hits, 0.50 expected hits
1 Security-Force owned by the Cardassians lost in Planet 19
Federation win, taking Planet 19 from Cardassians with 4 Security-Forces remaining. Battle score for attacker is 0
Casualties for Cardassians: 1 Security-Force
Battle in Planet 21
Federation attack with 2 Security-Forces
Cardassians defend with 1 Security-Force
Federation roll dice for 2 Security-Forces in Planet 21, round 2 : 0/2 hits, 0.80 expected hits
Cardassians roll dice for 1 Security-Force in Planet 21, round 2 : 0/1 hits, 0.50 expected hits
Federation roll dice for 2 Security-Forces in Planet 21, round 3 : 2/2 hits, 0.80 expected hits
Cardassians roll dice for 1 Security-Force in Planet 21, round 3 : 1/1 hits, 0.50 expected hits
1 Security-Force owned by the Cardassians and 1 Security-Force owned by the Federation lost in Planet 21
Federation win, taking Planet 21 from Cardassians with 1 Security-Force remaining. Battle score for attacker is 0
Casualties for Federation: 1 Security-Force
Casualties for Cardassians: 1 Security-Force
Non Combat Move - Federation
Acquire Technology - Federation
Federation spend 40 on tech rolls
Federation roll 9,6,8,10 for Transport-Vessel-Warp-Upgrade and gets 1 hit
Federation discover Transport-Vessel-Warp-Upgrade
Implement Technology - Federation
Federation activating Transport-Vessel-Warp-Upgrade
Call Reinforcements - Federation
Federation buy 4 Scout-Ship-Cs, 2 Security-Forces and 1 Transport-Vessel; Remaining resources: 1 Command; 98 Engineering; 0 PUs; 4 Dilithium;
Place Reinforcements - Federation
2 Security-Forces placed in Planet 13
4 Scout-Ship-Cs and 1 Transport-Vessel placed in Orbit 13
Turn Complete - Federation
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet Radan
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Vulcan Outpost
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Dominion Outpost
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Federation Outpost
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Klingon Outpost
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Cardassian Outpost
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Romulan Outpost
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 01
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 02
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 03
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 04
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 05
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 06
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 07
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 08
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 09
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 10
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 11
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 12
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 13
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 14
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 15
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 16
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 17
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 18
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 19
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 20
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 21
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 22
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 23
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 24
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 25
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 26
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 27
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 28
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 29
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 30
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 31
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 32
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 33
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 34
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 35
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 36
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 37
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 38
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 39
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 40
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 41
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 42
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 43
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 44
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 45
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 46
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 47
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 48
Trigger Planet 07 captured by Federation: Federation captures territory Planet 07 Place
Trigger Planet 19 captured by Federation: Federation captures territory Planet 19 Place
Trigger Planet 18 captured by Federation: Federation captures territory Planet 18 Place
Trigger Planet 20 captured by Federation: Federation captures territory Planet 20 Place
Trigger Planet 10 captured by Federation: Federation captures territory Planet 10 Place
Trigger Planet 13 captured by Federation: Federation captures territory Planet 13 Place
Trigger Planet 06 captured by Federation: Federation captures territory Planet 06 Place
Trigger Planet 21 captured by Federation: Federation captures territory Planet 21 Place
Trigger Planet 12 captured by Federation: Federation captures territory Planet 12 Place
Trigger Planet 03 captured by Federation: Federation captures territory Planet 03 Place
Trigger Planet 14 captured by Federation: Federation captures territory Planet 14 Place
Federation collect 0 PUs; end with 0 PUs
Units generate 48 Engineering; Federation end with 146 Engineering
Units generate 33 Command; Federation end with 34 Command
Units generate 37 PUs; Federation end with 37 PUs
Units generate 4 Dilithium; Federation end with 8 Dilithium
Combat Hit Differential Summary :
Klingons regular : 0.70
Cardassians regular : -0.30
Federation regular : -4.30
Savegame