PtV AAGamerz13 v 666 (axis +11)


  • @666 no scramble there lol. need those for defense


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 15 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Korea to Southern Manchuria
                  Chinese take Southern Manchuria from Japanese
            1 armour moved from Southern Manchuria to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Northern Belarus to Baltic States
                  Russians take Baltic States from Germans
            1 infantry moved from Northern Belarus to Leningrad
                  Russians take Leningrad from Germans
            1 mech_infantry moved from Smolensk to Yaroslavl
            1 fighter moved from Russia to Finland
    
        Combat - Russians
            Battle in Finland
                Russians attack with 1 fighter
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter in Finland, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Russians lost in Finland
                Germans win with 1 infantry remaining. Battle score for attacker is -10
                Casualties for Russians: 1 fighter
    
        Non Combat Move - Russians
            3 infantry moved from Samara to Stalingrad
            1 mech_infantry moved from Russia to Samara
            2 armour moved from Russia to Samara
            1 infantry moved from Stalingrad to Northern Caucasus
            2 infantry moved from Russia to Samara
            4 artilleries moved from Northern Belarus to Smolensk
            2 aaGuns moved from Northern Belarus to Smolensk
            23 infantry moved from Northern Belarus to Smolensk
            2 infantry moved from Smolensk to Novgorod
            1 infantry moved from Smolensk to Northern Belarus
            1 infantry moved from Southern Belarus to Smolensk
            8 infantry moved from Russia to Smolensk
            1 infantry moved from Northern Manchuria to Korea
            1 aaGun moved from Amur to Korea
            8 infantry moved from Amur to Korea
            1 aaGun and 2 infantry moved from Amur to Siberia
            1 tactical_bomber moved from Stalingrad to Russia
    
        Place Units - Russians
            10 infantry placed in Russia
            2 infantry placed in Stalingrad
            3 infantry placed in Siberia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,6
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4
            Russians collect 37 PUs (4 lost to blockades); end with 37 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : -0.50
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 factory_minor, 1 fighter and 13 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Japan to 7 Sea Zone
            2 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Jehol
            1 marine moved from Kyushu to 7 Sea Zone
            1 battleship and 1 marine moved from 7 Sea Zone to 20 Sea Zone
            3 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsi to Anhwe
            1 infantry moved from Japan to 7 Sea Zone
            1 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Southern Manchuria
            1 tactical_bomber moved from Japan to Jehol
            2 fighters and 1 tactical_bomber moved from Japan to Anhwe
            1 tactical_bomber moved from Kweichow to Anhwe
            2 artilleries and 1 infantry moved from Kwangtung to Hunan
            1 armour and 1 mech_infantry moved from French Indo China to Hunan
            1 artillery moved from Kwangtung to Hunan
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            2 infantry moved from French Indo China to Shan State
            1 bomber moved from Malaya to Shan State
            2 tactical_bombers moved from Davao to Yunnan
            1 infantry moved from Davao to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 47 Sea Zone
            1 infantry moved from 47 Sea Zone to New Britain
            1 marine moved from Solomon Islands to 55 Sea Zone
            1 marine moved from 55 Sea Zone to New Guinea
            1 submarine moved from 55 Sea Zone to 64 Sea Zone
            1 submarine moved from 55 Sea Zone to 50 Sea Zone
            5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 50 Sea Zone
            5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 64 Sea Zone
            1 infantry moved from Queensland to South Australia
                  Japanese take South Australia from ANZAC
    
        Combat - Japanese
            Battle in Southern Manchuria
            Battle in New Guinea
            Battle in New Britain
            Battle in Jehol
                Japanese attack with 2 infantry and 1 tactical_bomber
                Russians defend with 1 armour
                    Japanese roll dice for 1 battleship in Jehol, round 2 : 1/1 hits, 0.67 expected hits
                    Chinese roll dice for 1 armour in Jehol, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Jehol
                Japanese win, taking Southern Manchuria from Chinese, taking New Guinea from ANZAC, taking New Britain from ANZAC, taking Jehol from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 armour
            Battle in 64 Sea Zone
                Japanese attack with 5 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 64 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 5 fighters and 1 tactical_bomber in 64 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
                    Americans roll dice for 1 destroyer in 64 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 64 Sea Zone
                Japanese win, taking 64 Sea Zone from Neutral with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 50 Sea Zone
                Japanese attack with 5 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 5 fighters and 1 tactical_bomber in 50 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
                    Americans roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 50 Sea Zone
                Japanese win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Anhwe
                Japanese attack with 2 fighters, 4 infantry and 2 tactical_bombers
                Chinese defend with 4 infantry
                    Japanese roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Anhwe, round 2 : 1/8 hits, 3.00 expected hits
                    Chinese roll dice for 4 infantry in Anhwe, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Anhwe, round 3 : 3/7 hits, 2.83 expected hits
                    Chinese roll dice for 3 infantry in Anhwe, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 4 infantry
            Battle in Hunan
                Japanese attack with 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry in Hunan, round 2 : 0/6 hits, 2.17 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry in Hunan, round 3 : 3/6 hits, 2.17 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 1/5 hits, 1.83 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                    Japanese roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Yunnan, round 3 : 2/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Shan State
                Japanese attack with 1 bomber and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 submarine moved from 38 Sea Zone to 76 Sea Zone
            1 infantry moved from Davao to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 aaGun moved from Caroline Islands to 35 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 35 Sea Zone to 55 Sea Zone
            1 aaGun and 1 infantry moved from 55 Sea Zone to Queensland
            4 transports moved from 55 Sea Zone to 36 Sea Zone
            3 fighters moved from 50 Sea Zone to Queensland
            2 fighters and 1 tactical_bomber moved from 50 Sea Zone to 55 Sea Zone
            5 fighters moved from 64 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from 64 Sea Zone to 55 Sea Zone
            2 tactical_bombers moved from Yunnan to French Indo China
            1 infantry moved from Kwangtung to Kiangsi
            1 marine moved from 20 Sea Zone to Shantung
            2 infantry moved from Japan to 7 Sea Zone
            2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Kwangsi
            1 aaGun moved from Kwangtung to Kwangsi
            1 artillery moved from French Indo China to Kwangsi
            1 bomber moved from Shan State to French Indo China
            1 tactical_bomber moved from Jehol to Kiangsu
            2 fighters and 2 tactical_bombers moved from Anhwe to Kiangsu
            1 tactical_bomber moved from Davao to 55 Sea Zone
            1 destroyer moved from 7 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in Queensland
            1 artillery and 2 infantry placed in Kiangsu
            1 artillery and 2 infantry placed in Kwangtung
            1 fighter and 9 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 55 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kwangsi: 1 aaGun
            EDIT: Adding units owned by Japanese to Hunan: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.50
    Americans regular : -0.67
    Japanese regular : -3.17
    UK_Pacific regular : -0.33
    

    Territory Summary for Japanese :

    Marshall Islands : 1 infantry
    Kyushu : 2 aaGuns and 2 infantry
    Southern Manchuria : 1 flag, 1 infantry
    Kiangsu : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 2 fighters, 2 infantry and 3 tactical_bombers
    Shantung : 1 flag, 1 marine
    Caroline Islands : 1 airfield, 1 harbour and 2 infantry
    Jehol : 1 flag, 1 infantry
    Japan : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 9 infantry
    Kwangsi : 1 flag, 1 artillery and 2 infantry
    Fukien : 1 flag
    Davao : 1 flag, 1 airfield and 1 harbour
    Midway : 1 flag, 1 airfield and 1 infantry
    Manilla : 1 flag
    Guam : 1 flag, 1 airfield
    Wake Island : 1 flag, 1 airfield
    Anhwe : 1 flag, 2 infantry
    Kweichow : 1 flag, 1 infantry
    Kiangsi : 1 flag, 1 infantry
    Hunan : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry
    Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
    Yunnan : 1 flag, 1 artillery and 1 infantry
    Shan State : 1 flag, 2 infantry
    Malaya : 1 flag, 1 harbour
    Borneo : 1 flag
    Solomon Islands : 1 flag
    South Australia : 1 flag, 1 infantry
    New Guinea : 1 flag, 1 marine
    New Britain : 1 flag, 1 infantry
    Northern Australia : 1 flag
    Queensland : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 6 infantry and 3 marines
    French Indo China : 1 flag, 1 artillery, 1 bomber and 2 tactical_bombers
    Sumatra : 1 flag
    64 Sea Zone : 1 flag, 1 submarine
    76 Sea Zone : 1 submarine
    Java : 1 flag
    5 Sea Zone : 1 submarine
    50 Sea Zone : 1 submarine
    47 Sea Zone : 1 transport
    Dutch New Guinea : 1 flag
    45 Sea Zone : 1 flag
    37 Sea Zone : 1 transport
    Celebes : 1 flag
    6 Sea Zone : 1 destroyer and 1 submarine
    36 Sea Zone : 1 carrier and 4 transports
    20 Sea Zone : 1 battleship and 2 transports
    55 Sea Zone : 1 flag, 1 battleship, 6 carriers, 3 cruisers, 3 destroyers, 7 fighters, 3 tactical_bombers and 1 transport
    

    Production/PUs Summary :

    Germans : 46 / 61
    Russians : 41 / 42
    Japanese : 55 / 73
    Americans : 50 / 74
    Chinese : 12 / 16
    British : 41 / 43
    UK_Pacific : 7 / 12
    Italians : 17 / 30
    ANZAC : 6 / 8
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 factory_minor, 1 fighter and 13 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Japan to 7 Sea Zone
            2 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Jehol
            1 marine moved from Kyushu to 7 Sea Zone
            1 battleship and 1 marine moved from 7 Sea Zone to 20 Sea Zone
            3 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsi to Anhwe
            1 infantry moved from Japan to 7 Sea Zone
            1 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Southern Manchuria
            1 tactical_bomber moved from Japan to Jehol
            2 fighters and 1 tactical_bomber moved from Japan to Anhwe
            1 tactical_bomber moved from Kweichow to Anhwe
            2 artilleries and 1 infantry moved from Kwangtung to Hunan
            1 armour and 1 mech_infantry moved from French Indo China to Hunan
            1 artillery moved from Kwangtung to Hunan
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            2 infantry moved from French Indo China to Shan State
            1 bomber moved from Malaya to Shan State
            2 tactical_bombers moved from Davao to Yunnan
            1 infantry moved from Davao to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 47 Sea Zone
            1 infantry moved from 47 Sea Zone to New Britain
            1 marine moved from Solomon Islands to 55 Sea Zone
            1 marine moved from 55 Sea Zone to New Guinea
            1 submarine moved from 55 Sea Zone to 64 Sea Zone
            1 submarine moved from 55 Sea Zone to 50 Sea Zone
            5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 50 Sea Zone
            5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 64 Sea Zone
            1 infantry moved from Queensland to South Australia
                  Japanese take South Australia from ANZAC
    
        Combat - Japanese
            Battle in Southern Manchuria
            Battle in New Guinea
            Battle in New Britain
            Battle in Jehol
                Japanese attack with 2 infantry and 1 tactical_bomber
                Russians defend with 1 armour
                    Japanese roll dice for 1 battleship in Jehol, round 2 : 1/1 hits, 0.67 expected hits
                    Chinese roll dice for 1 armour in Jehol, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Jehol
                Japanese win, taking Southern Manchuria from Chinese, taking New Guinea from ANZAC, taking New Britain from ANZAC, taking Jehol from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 armour
            Battle in 64 Sea Zone
                Japanese attack with 5 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 64 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 5 fighters and 1 tactical_bomber in 64 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
                    Americans roll dice for 1 destroyer in 64 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 64 Sea Zone
                Japanese win, taking 64 Sea Zone from Neutral with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 50 Sea Zone
                Japanese attack with 5 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 5 fighters and 1 tactical_bomber in 50 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
                    Americans roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 50 Sea Zone
                Japanese win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Anhwe
                Japanese attack with 2 fighters, 4 infantry and 2 tactical_bombers
                Chinese defend with 4 infantry
                    Japanese roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Anhwe, round 2 : 1/8 hits, 3.00 expected hits
                    Chinese roll dice for 4 infantry in Anhwe, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Anhwe, round 3 : 3/7 hits, 2.83 expected hits
                    Chinese roll dice for 3 infantry in Anhwe, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 4 infantry
            Battle in Hunan
                Japanese attack with 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry in Hunan, round 2 : 0/6 hits, 2.17 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry in Hunan, round 3 : 3/6 hits, 2.17 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 1/5 hits, 1.83 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                    Japanese roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Yunnan, round 3 : 2/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Shan State
                Japanese attack with 1 bomber and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 submarine moved from 38 Sea Zone to 76 Sea Zone
            1 infantry moved from Davao to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 aaGun moved from Caroline Islands to 35 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 35 Sea Zone to 55 Sea Zone
            1 aaGun and 1 infantry moved from 55 Sea Zone to Queensland
            4 transports moved from 55 Sea Zone to 36 Sea Zone
            3 fighters moved from 50 Sea Zone to Queensland
            2 fighters and 1 tactical_bomber moved from 50 Sea Zone to 55 Sea Zone
            5 fighters moved from 64 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from 64 Sea Zone to 55 Sea Zone
            2 tactical_bombers moved from Yunnan to French Indo China
            1 infantry moved from Kwangtung to Kiangsi
            1 marine moved from 20 Sea Zone to Shantung
            2 infantry moved from Japan to 7 Sea Zone
            2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Kwangsi
            1 aaGun moved from Kwangtung to Kwangsi
            1 artillery moved from French Indo China to Kwangsi
            1 bomber moved from Shan State to French Indo China
            1 tactical_bomber moved from Jehol to Kiangsu
            2 fighters and 2 tactical_bombers moved from Anhwe to Kiangsu
            1 tactical_bomber moved from Davao to 55 Sea Zone
            1 destroyer moved from 7 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in Queensland
            1 artillery and 2 infantry placed in Kiangsu
            1 artillery and 2 infantry placed in Kwangtung
            1 fighter and 9 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 55 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kwangsi: 1 aaGun
            EDIT: Adding units owned by Japanese to Hunan: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.50
    Americans regular : -0.67
    Japanese regular : -3.17
    UK_Pacific regular : -0.33
    

    Territory Summary for Japanese :

    Marshall Islands : 1 infantry
    Kyushu : 2 aaGuns and 2 infantry
    Southern Manchuria : 1 flag, 1 infantry
    Kiangsu : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 2 fighters, 2 infantry and 3 tactical_bombers
    Shantung : 1 flag, 1 marine
    Caroline Islands : 1 airfield, 1 harbour and 2 infantry
    Jehol : 1 flag, 1 infantry
    Japan : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 9 infantry
    Kwangsi : 1 flag, 1 artillery and 2 infantry
    Fukien : 1 flag
    Davao : 1 flag, 1 airfield and 1 harbour
    Midway : 1 flag, 1 airfield and 1 infantry
    Manilla : 1 flag
    Guam : 1 flag, 1 airfield
    Wake Island : 1 flag, 1 airfield
    Anhwe : 1 flag, 2 infantry
    Kweichow : 1 flag, 1 infantry
    Kiangsi : 1 flag, 1 infantry
    Hunan : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry
    Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
    Yunnan : 1 flag, 1 artillery and 1 infantry
    Shan State : 1 flag, 2 infantry
    Malaya : 1 flag, 1 harbour
    Borneo : 1 flag
    Solomon Islands : 1 flag
    South Australia : 1 flag, 1 infantry
    New Guinea : 1 flag, 1 marine
    New Britain : 1 flag, 1 infantry
    Northern Australia : 1 flag
    Queensland : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 6 infantry and 3 marines
    French Indo China : 1 flag, 1 artillery, 1 bomber and 2 tactical_bombers
    Sumatra : 1 flag
    64 Sea Zone : 1 flag, 1 submarine
    76 Sea Zone : 1 submarine
    Java : 1 flag
    5 Sea Zone : 1 submarine
    50 Sea Zone : 1 submarine
    47 Sea Zone : 1 transport
    Dutch New Guinea : 1 flag
    45 Sea Zone : 1 flag
    37 Sea Zone : 1 transport
    Celebes : 1 flag
    6 Sea Zone : 1 destroyer and 1 submarine
    36 Sea Zone : 1 carrier and 4 transports
    20 Sea Zone : 1 battleship and 2 transports
    55 Sea Zone : 1 flag, 1 battleship, 6 carriers, 3 cruisers, 3 destroyers, 7 fighters, 3 tactical_bombers and 1 transport
    

    Production/PUs Summary :

    Germans : 46 / 61
    Russians : 41 / 42
    Japanese : 55 / 73
    Americans : 50 / 74
    Chinese : 12 / 16
    British : 41 / 43
    UK_Pacific : 7 / 12
    Italians : 17 / 30
    ANZAC : 6 / 8
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 infantry, 10 submarines and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 27 Sea Zone to 47 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Midway
            5 fighters moved from 27 Sea Zone to Midway
            1 fighter moved from Hawaiian Islands to Midway
    
        Combat - Americans
            Battle in 47 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 47 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in Midway
                Americans attack with 6 fighters, 1 infantry and 1 mech_infantry
                Japanese defend with 1 airfield and 1 infantry
                    Americans roll dice for 6 fighters, 1 infantry and 1 mech_infantry in Midway, round 2 : 3/8 hits, 3.33 expected hits
                    Japanese roll dice for 1 infantry in Midway, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway
                Americans win, taking Midway from Japanese with 6 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 carrier and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            6 fighters moved from Midway to 27 Sea Zone
            1 infantry and 1 transport moved from 68 Sea Zone to 88 Sea Zone
            1 infantry moved from 88 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 fighter moved from 93 Sea Zone to United Kingdom
            3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 3 submarines and 2 transports moved from 93 Sea Zone to 112 Sea Zone
    
        Place Units - Americans
            6 submarines placed in 104 Sea Zone
            4 submarines placed in 11 Sea Zone
            1 transport placed in 11 Sea Zone
            2 infantry placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 87 Sea Zone. Rolls: 3,3
            Americans collect 50 PUs (2 lost to blockades); end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Japanese regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            5 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
            3 infantry moved from Chahar to Jehol
    
        Combat - Chinese
            Battle in Jehol
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Jehol, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                Chinese win, taking Jehol from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 5 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 2/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Tsinghai
            1 infantry moved from Shansi to Inner Mongolia
            1 infantry moved from Shansi to Inner Mongolia
            1 infantry moved from Hopei to Szechwan
            2 infantry moved from Szechwan to Tsinghai
    
        Place Units - Chinese
            5 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 15 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.17
    Japanese regular : -1.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 infantry, 10 submarines and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 27 Sea Zone to 47 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Midway
            5 fighters moved from 27 Sea Zone to Midway
            1 fighter moved from Hawaiian Islands to Midway
    
        Combat - Americans
            Battle in 47 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 47 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in Midway
                Americans attack with 6 fighters, 1 infantry and 1 mech_infantry
                Japanese defend with 1 airfield and 1 infantry
                    Americans roll dice for 6 fighters, 1 infantry and 1 mech_infantry in Midway, round 2 : 3/8 hits, 3.33 expected hits
                    Japanese roll dice for 1 infantry in Midway, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway
                Americans win, taking Midway from Japanese with 6 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 carrier and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            6 fighters moved from Midway to 27 Sea Zone
            1 infantry and 1 transport moved from 68 Sea Zone to 88 Sea Zone
            1 infantry moved from 88 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 fighter moved from 93 Sea Zone to United Kingdom
            3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 3 submarines and 2 transports moved from 93 Sea Zone to 112 Sea Zone
    
        Place Units - Americans
            6 submarines placed in 104 Sea Zone
            4 submarines placed in 11 Sea Zone
            1 transport placed in 11 Sea Zone
            2 infantry placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 87 Sea Zone. Rolls: 3,3
            Americans collect 50 PUs (2 lost to blockades); end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Eastern United States: 1 mech_infantry
            EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            5 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
            3 infantry moved from Chahar to Jehol
    
        Combat - Chinese
            Battle in Jehol
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Jehol, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                Chinese win, taking Jehol from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 5 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 2/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Tsinghai
            1 infantry moved from Shansi to Inner Mongolia
            1 infantry moved from Shansi to Inner Mongolia
            1 infantry moved from Hopei to Szechwan
            2 infantry moved from Szechwan to Tsinghai
    
        Place Units - Chinese
            5 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 15 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 4 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Norway to Finland
            1 artillery and 2 infantry moved from Burma to Shan State
            1 fighter moved from Burma to Shan State
            1 infantry moved from Ethiopia to 78 Sea Zone
            1 infantry and 1 transport moved from 78 Sea Zone to 100 Sea Zone
            1 infantry moved from Egypt to 100 Sea Zone
            1 infantry moved from 100 Sea Zone to Crete
            1 infantry moved from 100 Sea Zone to Crete
            1 infantry moved from Tobruk to Libya
                  British take Libya from Italians
    
        Combat - British
            Battle in Crete
            Battle in Finland
                British attack with 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 infantry in Finland, round 3 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Finland, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Finland
                1 infantry owned by the British retreated to Norway
                Germans win, taking Crete from Italians with 1 infantry remaining. Battle score for attacker is -3
                Casualties for British: 1 infantry
            Battle in Shan State
                British attack with 1 artillery, 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    British roll dice for 1 artillery, 1 fighter and 2 infantry in Shan State, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for British: 2 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            1 fighter moved from Shan State to Burma
            1 aaGun moved from Burma to Yunnan
            1 armour moved from Burma to Yunnan
            6 infantry moved from Burma to Yunnan
            3 infantry moved from Eastern India to Burma
            1 destroyer moved from 82 Sea Zone to 79 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 78 Sea Zone to 79 Sea Zone
            1 mech_infantry moved from Ethiopia to Egypt
            1 infantry moved from Southern Persia to Baluchistan
            1 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Syria to Iraq
            1 infantry moved from Alexandria to Tobruk
            1 armour moved from French West Africa to French Central Africa
            1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 93 Sea Zone to 112 Sea Zone
            1 fighter moved from 112 Sea Zone to United Kingdom
            1 fighter moved from 112 Sea Zone to United Kingdom
            1 carrier and 1 destroyer moved from 109 Sea Zone to 112 Sea Zone
    
        Place Units - British
            3 submarines placed in 112 Sea Zone
            1 destroyer placed in 113 Sea Zone
            2 infantry and 1 mech_infantry placed in Southern Persia
            2 infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,5
            British collect 39 PUs (3 lost to blockades); end with 39 PUs
    
        Place Units - UK_Pacific
            4 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 8 PUs; end with 8 PUs
            Some Units in Eastern India change ownership: 4 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1.17
    Americans regular : -0.33
    Japanese regular : 1.00
    Germans regular : 0.33
    British regular : 0.00
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Manual Gamesave Post: Italians round 6

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 87 Sea Zone to 88 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 fighter moved from 94 Sea Zone to 113 Sea Zone
            1 fighter moved from Gibraltar to 113 Sea Zone
            1 bomber moved from Malta to 113 Sea Zone
            1 fighter moved from Malta to 100 Sea Zone
            1 armour moved from Rostov to Tambov
                  Italians take Tambov from Russians
            1 armour moved from Tambov to Kursk
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @aagamerz13 sz113 scramble?


  • @666 nothx

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 87 Sea Zone to 88 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 fighter moved from 94 Sea Zone to 113 Sea Zone
            1 fighter moved from Gibraltar to 113 Sea Zone
            1 bomber moved from Malta to 113 Sea Zone
            1 fighter moved from Malta to 100 Sea Zone
            1 armour moved from Rostov to Tambov
                  Italians take Tambov from Russians
            1 armour moved from Tambov to Kursk
    
        Combat - Italians
            Battle in 100 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 100 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for British: 1 transport
            Battle in 88 Sea Zone
                Italians attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 88 Sea Zone
                Italians win with 1 submarine remaining. Battle score for attacker is 6
                Casualties for Americans: 1 transport
            Battle in 113 Sea Zone
                Italians attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters
                British defend with 1 destroyer
                    Italians roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters in 113 Sea Zone, round 2 : 2/8 hits, 3.83 expected hits
                    British roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 113 Sea Zone
                Italians win with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
            1 bomber moved from 113 Sea Zone to Western Germany
            2 fighters moved from 113 Sea Zone to Normandy Bordeaux
            1 artillery and 1 infantry moved from Algeria to Tunisia
            1 infantry and 1 transport moved from 94 Sea Zone to 113 Sea Zone
            1 infantry and 1 transport moved from 94 Sea Zone to 113 Sea Zone
            1 fighter moved from 100 Sea Zone to Malta
            1 transport moved from 94 Sea Zone to 97 Sea Zone
            2 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Tunisia
            1 transport moved from 94 Sea Zone to 113 Sea Zone
            6 infantry moved from Southern France to Normandy Bordeaux
            1 aaGun moved from Southern France to Normandy Bordeaux
            3 infantry moved from Northern Italy to Southern France
            2 infantry moved from Southern France to Normandy Bordeaux
            1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry moved from Rostov to Ukraine
            1 mech_infantry moved from Ukraine to Kursk
    
        Place Units - Italians
            1 fighter and 2 tactical_bombers placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.83
    British regular : -0.33
    

    Territory Summary for Italians :

    Western Germany : 1 bomber
    Western Ukraine : 1 flag
    Tambov : 1 flag
    Eastern Poland : 1 flag, 1 infantry
    Kursk : 1 flag, 1 armour and 1 mech_infantry
    Ukraine : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 infantry and 1 mech_infantry
    Rostov : 1 flag
    Gibraltar : 1 flag, 1 aaGun, 1 harbour and 1 infantry
    Cyprus : 1 flag
    Malta : 1 flag, 1 airfield and 1 fighter
    Northern Italy : 1 factory_major
    Southern Italy : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 2 tactical_bombers
    Southern France : 3 infantry
    Tunisia : 1 flag, 1 artillery and 3 infantry
    Algeria : 1 flag
    Normandy Bordeaux : 1 aaGun, 2 fighters and 8 infantry
    113 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 3 transports
    88 Sea Zone : 1 submarine
    96 Sea Zone : 1 transport
    

    Production/PUs Summary :

    Germans : 46 / 61
    Russians : 40 / 42
    Japanese : 52 / 73
    Americans : 52 / 72
    Chinese : 14 / 18
    British : 42 / 39
    UK_Pacific : 8 / 8
    Italians : 17 / 27
    ANZAC : 6 / 8
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 5,6
            ANZAC collect 6 PUs; end with 6 PUs
    
        Combat Move - French
            1 fighter moved from Norway to 112 Sea Zone
    
        Non Combat Move - French
            1 destroyer moved from 78 Sea Zone to 77 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @aagamerz13, Scramble orders? everything that can reach the allied fleet off the UK will attack it. What would you like to do?


  • @666 ok. post up to the combat so I can see what’s there


  • @aagamerz13 i need to see what Germany bought to decide.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Manual Gamesave Post: Germans round 7

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Eastern Poland to Baltic States
            1 infantry moved from Eastern Poland to Southern Belarus
            11 artilleries, 25 infantry and 1 mech_infantry moved from Eastern Poland to Northern Belarus
            2 armour and 2 mech_infantrys moved from Poland to Northern Belarus
            1 artillery and 2 infantry moved from Vyborg to Leningrad
            1 fighter and 1 tactical_bomber moved from Ukraine to Southern Belarus
            1 tactical_bomber moved from Eastern Poland to Baltic States
            1 fighter moved from Ukraine to Baltic States
            2 bombers moved from Algeria to 112 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters and 1 tactical_bomber moved from 94 Sea Zone to 112 Sea Zone
            4 tactical_bombers moved from Western Germany to 112 Sea Zone
            3 fighters moved from Gibraltar to 112 Sea Zone
            1 destroyer and 5 submarines moved from 116 Sea Zone to 112 Sea Zone
            1 submarine moved from 115 Sea Zone to 112 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @aagamerz13 scramble? I think it is in the 90% range with the scramble, probably 100% w/out, but I didn’t check.


  • @666 scramble the 2 uk fighters but not the us fighter

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Eastern Poland to Baltic States
            1 infantry moved from Eastern Poland to Southern Belarus
            11 artilleries, 25 infantry and 1 mech_infantry moved from Eastern Poland to Northern Belarus
            2 armour and 2 mech_infantrys moved from Poland to Northern Belarus
            1 artillery and 2 infantry moved from Vyborg to Leningrad
            1 fighter and 1 tactical_bomber moved from Ukraine to Southern Belarus
            1 tactical_bomber moved from Eastern Poland to Baltic States
            1 fighter moved from Ukraine to Baltic States
            2 bombers moved from Algeria to 112 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters and 1 tactical_bomber moved from 94 Sea Zone to 112 Sea Zone
            4 tactical_bombers moved from Western Germany to 112 Sea Zone
            3 fighters moved from Gibraltar to 112 Sea Zone
            1 destroyer and 5 submarines moved from 116 Sea Zone to 112 Sea Zone
            1 submarine moved from 115 Sea Zone to 112 Sea Zone
    
        Combat - Germans
            Americans scrambles 2 units out of United Kingdom to defend against the attack in 112 Sea Zone
            Battle in Leningrad
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 airfield, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Leningrad, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Leningrad
                Germans win, taking Leningrad from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Southern Belarus
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Southern Belarus
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Northern Belarus
                Germans attack with 2 armour, 11 artilleries, 25 infantry and 3 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour, 11 artilleries, 25 infantry and 3 mech_infantrys in Northern Belarus, round 2 : 9/41 hits, 11.50 expected hits
                    Russians roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Northern Belarus
                Germans win, taking Northern Belarus from Russians with 2 armour, 11 artilleries, 24 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 112 Sea Zone
                Germans attack with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 4 destroyers, 6 fighters, 6 submarines and 5 tactical_bombers
                British defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 4 submarines and 1 transport; French defend with 1 fighter; Americans defend with 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 submarines and 2 transports
                    Germans roll dice for 6 submarines in 112 Sea Zone, round 2 : 0/6 hits, 2.00 expected hits
                    Germans roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 4 destroyers, 6 fighters and 5 tactical_bombers in 112 Sea Zone, round 2 : 12/19 hits, 9.83 expected hits
                Units damaged: 3 carriers owned by the Americans
                    Americans roll dice for 7 submarines in 112 Sea Zone, round 2 : 2/7 hits, 1.17 expected hits
                Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans
                    Americans roll dice for 4 carriers, 2 cruisers, 4 destroyers, 6 fighters and 3 transports in 112 Sea Zone, round 2 : 7/16 hits, 7.00 expected hits
                Units damaged: 1 carrier owned by the Germans
                    3 submarines owned by the Americans, 6 submarines owned by the Germans, 4 submarines owned by the British and 1 carrier owned by the British lost in 112 Sea Zone
                    Germans roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 4 destroyers, 6 fighters and 5 tactical_bombers in 112 Sea Zone, round 3 : 12/19 hits, 9.83 expected hits
                    Americans roll dice for 3 carriers, 2 cruisers, 4 destroyers, 6 fighters and 3 transports in 112 Sea Zone, round 3 : 6/15 hits, 6.83 expected hits
                    4 destroyers owned by the Germans, 1 cruiser owned by the Americans, 2 destroyers owned by the British, 2 destroyers owned by the Americans, 1 cruiser owned by the British, 1 fighter owned by the Germans, 3 carriers owned by the Americans, 1 tactical_bomber owned by the Germans, 1 fighter owned by the French and 2 fighters owned by the British lost in 112 Sea Zone
                    Germans roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 5 fighters and 4 tactical_bombers in 112 Sea Zone, round 4 : 8/13 hits, 7.33 expected hits
                    Americans roll dice for 3 fighters and 3 transports in 112 Sea Zone, round 4 : 3/3 hits, 2.00 expected hits
                    1 transport owned by the British, 3 fighters owned by the Germans, 3 fighters owned by the Americans and 2 transports owned by the Americans lost in 112 Sea Zone
                Germans win, taking 112 Sea Zone from Neutral with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 120
                Casualties for Germans: 4 destroyers, 4 fighters, 6 submarines and 1 tactical_bomber
                Casualties for Americans: 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 submarines and 2 transports
                Casualties for British: 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 4 submarines and 1 transport
                Casualties for French: 1 fighter
    
        Non Combat Move - Germans
            3 tactical_bombers moved from 112 Sea Zone to Normandy Bordeaux
            2 fighters moved from 112 Sea Zone to 113 Sea Zone
            2 bombers moved from 112 Sea Zone to Normandy Bordeaux
            3 submarines moved from 95 Sea Zone to 93 Sea Zone
            2 transports moved from 94 Sea Zone to 113 Sea Zone
            1 artillery moved from Southern France to Normandy Bordeaux
            1 tactical_bomber moved from 112 Sea Zone to 113 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern Belarus to Western Ukraine
            5 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Rostov to Ukraine
            2 aaGuns moved from Eastern Poland to Northern Belarus
            1 fighter and 1 tactical_bomber moved from Baltic States to Germany
            1 artillery and 5 infantry moved from Germany to Poland
            2 infantry moved from Holland Belgium to Western Germany
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 aaGun and 1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 aaGun and 3 infantry moved from Southern France to Normandy Bordeaux
    
        Place Units - Germans
            1 carrier and 1 destroyer placed in 113 Sea Zone
            Germans undo move 1.
            1 carrier placed in 113 Sea Zone
            1 destroyer placed in 115 Sea Zone
            2 fighters placed in 113 Sea Zone
            2 artilleries and 3 infantry placed in Germany
            1 fighter could not land in 113 Sea Zone and was removed
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 4,6
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 53 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 113 Sea Zone: 1 tactical_bomber
            EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 tactical_bomber
            EDIT: Adding units owned by Germans to 113 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 1.00
    Russians regular : 0.67
    Germans regular : 3.00
    

    Territory Summary for Germans :

    Western Germany : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
    Holland Belgium : 1 aaGun and 2 infantry
    Poland : 1 artillery and 5 infantry
    Germany : 2 artilleries, 1 factory_major, 1 fighter, 3 infantry and 1 tactical_bomber
    Western Ukraine : 1 fighter and 1 tactical_bomber
    Karelia : 1 flag
    Archangel : 1 flag
    Bessarabia : 1 flag
    Ukraine : 5 armour, 2 artilleries, 4 infantry and 1 mech_infantry
    Vyborg : 1 flag
    Baltic States : 1 flag, 1 infantry
    Northern Belarus : 1 flag, 2 aaGuns, 2 armour, 11 artilleries, 24 infantry and 3 mech_infantrys
    Leningrad : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
    Gibraltar : 2 aaGuns and 4 infantry
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    Morocco : 1 flag, 1 airfield, 1 harbour and 2 infantry
    Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 2 bombers, 1 factory_minor, 1 harbour, 4 infantry and 4 tactical_bombers
    France : 1 flag, 1 airfield and 1 factory_minor
    115 Sea Zone : 1 destroyer
    Finland : 1 flag, 1 infantry
    Bulgaria : 1 flag, 1 infantry
    128 Sea Zone : 1 submarine
    Yugoslavia : 1 flag
    112 Sea Zone : 1 flag, 1 battleship, 2 carriers and 1 cruiser
    113 Sea Zone : 1 carrier, 4 fighters, 2 infantry and 2 transports
    93 Sea Zone : 3 submarines
    Greece : 1 flag
    

    Production/PUs Summary :

    Germans : 50 / 58
    Russians : 36 / 42
    Japanese : 52 / 73
    Americans : 52 / 72
    Chinese : 14 / 18
    British : 42 / 39
    UK_Pacific : 8 / 8
    Italians : 17 / 27
    ANZAC : 6 / 6
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame

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    @aagamerz13 I don’t know why the game destroys aircraft with higher movements than lower? G had 4 tac’s that attacked from W.Ger and they could all safely land in Norm. But the game kept one with fewer movements and that is why I edited one back in. Let me know if this doesn’t make sense.

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