Forgot to Blitz Alexandria so I did it during NCM.
axis-dominion (allies+20) vsagamerz13 bm3 game3
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 artillery, 1 factory_minor, 11 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from Western Ukraine to Volgograd 3 armour, 1 artillery, 1 fighter, 9 infantry and 1 mech_infantry moved from Urals to Vologda 1 bomber moved from Japan to Iwo Jima 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 mech_infantry moved from Philippines to 35 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Celebes 2 infantry moved from Yunnan to Burma 1 tactical_bomber moved from Yunnan to Burma Combat - Japanese Air Battle in Volgograd Japanese attacks with 1 units heading to Volgograd Russians launches 1 interceptors out of Volgograd Attackers Fire, : 0/1 hits, 0.17 expected hits Defenders Fire, : 0/1 hits, 0.33 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Volgograd Russians roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Volgograd causes 5 damage total. Battle in Java Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 0/4 hits, 1.50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Java Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 3 : 1/3 hits, 1.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 1 fighter and 1 infantry in Java, round 4 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 infantry remaining. Battle score for attacker is -17 Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber Casualties for ANZAC: 1 artillery and 1 infantry Battle in Iwo Jima Japanese attack with 1 bomber and 2 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Iwo Jima, round 2 : 1/3 hits, 1.00 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Iwo Jima 1 bomber owned by the Japanese retreated ANZAC win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for ANZAC: 1 infantry Battle in Celebes Japanese attack with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers ANZAC defend with 1 artillery Japanese roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Celebes, round 2 : 3/8 hits, 3.83 expected hits ANZAC roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery Battle in Burma Japanese attack with 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Vologda Japanese attack with 3 armour, 1 artillery, 1 fighter, 9 infantry and 1 mech_infantry Russians defend with 2 artilleries and 3 infantry Japanese roll dice for 3 armour, 1 artillery, 1 fighter, 9 infantry and 1 mech_infantry in Vologda, round 2 : 5/15 hits, 4.17 expected hits Russians roll dice for 2 artilleries and 3 infantry in Vologda, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Japanese, 3 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Vologda Japanese win, taking Vologda from Russians with 3 armour, 1 artillery, 1 fighter, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 14 Casualties for Japanese: 1 infantry Casualties for Russians: 2 artilleries and 3 infantry Cleaning up after air battles Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by ANZAC from 44 Sea Zone: 1 transport EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 fighter moved from Vologda to Western Ukraine 1 bomber moved from Volgograd to Western Ukraine 1 aaGun moved from Urals to Vologda 1 fighter moved from Celebes to 35 Sea Zone 3 tactical_bombers moved from Celebes to 35 Sea Zone 2 fighters moved from Celebes to 35 Sea Zone 1 bomber moved from Iwo Jima to Japan 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Kwangtung to Kwangsi 1 tactical_bomber moved from Burma to 37 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 1 mech_infantry moved from Manchuria to Anhwe 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 mech_infantry moved from Kwangtung to Kiangsu 1 mech_infantry moved from Anhwe to Kiangsu 1 battleship and 1 submarine moved from 79 Sea Zone to 38 Sea Zone 1 fighter moved from Japan to Kiangsu 1 mech_infantry moved from Hunan to Kiangsu 1 armour moved from Yunnan to Hunan 1 mech_infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Yunnan to Kweichow 1 mech_infantry moved from Anhwe to Kiangsu Place Units - Japanese 3 transports placed in 37 Sea Zone 3 infantry placed in French Indo China Japanese undo move 2. 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in Kwangtung 1 factory_minor placed in Kiangsu 1 submarine placed in 6 Sea Zone 3 infantry placed in Manchuria 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Japanese regular : -1.33 Defenders Fire, : -0.33 UK_Pacific regular : 0.67 ANZAC regular : 3.33 Attackers Fire, : -0.17 Russians regular : -0.67 Russians AA : -0.17 -
before I do UK, letting u know I’m gonna move the American bomber to Bryansk, not Russia. that was a mistake.
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 1 battleship, 1 destroyer, 1 factory_minor, 5 infantry, 1 marine, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 fighter moved from 33 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Western Germany to Greater Southern Germany 2 fighters moved from Western Germany to Greater Southern Germany 1 marine moved from Norway to Finland Americans take Finland from Germans 1 bomber moved from Western Germany to Greater Southern Germany 2 infantry moved from Western Germany to Holland Belgium 2 bombers moved from Western Germany to Holland Belgium 1 submarine moved from 33 Sea Zone to 44 Sea Zone Combat - Americans Battle in 44 Sea Zone Americans attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 17 Sea Zone Americans attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese submerged 1 transport owned by the Japanese lost in 17 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Holland Belgium Americans attack with 2 bombers and 2 infantry Germans defend with 1 airfield and 2 infantry Americans roll dice for 2 bombers and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in Greater Southern Germany Americans attack with 1 bomber, 2 fighters and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 bomber, 2 fighters and 1 infantry in Greater Southern Germany, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Greater Southern Germany Americans win, taking Greater Southern Germany from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Celebes Americans attack with 1 artillery and 1 infantry Japanese defend with 1 mech_infantry Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Celebes Americans roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Celebes, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Celebes Japanese win with 1 mech_infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Greece from Germans to Americans EDIT: Turning off Edit Mode 1 armour, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 33 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone 1 fighter moved from 17 Sea Zone to 33 Sea Zone 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Western United States to Caroline Islands 1 carrier, 1 cruiser and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 98 Sea Zone to 99 Sea Zone 2 fighters moved from Greater Southern Germany to Bryansk 1 bomber moved from Greater Southern Germany to Russia 2 bombers moved from Holland Belgium to Western Germany 1 artillery moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery moved from 112 Sea Zone to Western Germany 1 transport moved from 112 Sea Zone to 103 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 3 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Greece 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 112 Sea Zone to 103 Sea Zone 1 fighter moved from 99 Sea Zone to Western Germany Place Units - Americans 1 factory_minor placed in Norway 3 infantry placed in Western Germany 1 transport placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 battleship and 1 destroyer placed in 10 Sea Zone 1 artillery, 1 infantry and 1 marine placed in Western United States 1 artillery and 1 infantry placed in Eastern United States 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 71 PUs; end with 72 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Shensi to Szechwan 3 infantry moved from Shensi to Kweichow 3 infantry moved from Suiyuyan to Hopei 2 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Kweichow Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Szechwan Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 2 infantry in Szechwan, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Chahar Chinese attack with 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar 1 infantry owned by the Chinese retreated to Suiyuyan Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is -2 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 1 armour, 1 factory_minor, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 1 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Russia: 1 bomber EDIT: Turning off Edit Mode 13 infantry moved from India to Burma 2 artilleries moved from India to Burma 1 artillery moved from India to Burma 3 infantry moved from Western Germany to Northern Italy 2 fighters moved from Western Germany to Northern Italy 3 fighters moved from Bryansk to Novgorod 2 infantry moved from Western Germany to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Novgorod 1 infantry moved from Western Germany to Northern Italy 1 fighter moved from Russia to Novgorod Combat - British Battle in Northern Italy British attack with 2 fighters and 4 infantry Italians defend with 1 airfield, 1 artillery, 1 factory_minor and 2 infantry British roll dice for 2 fighters and 4 infantry in Northern Italy, round 2 : 3/6 hits, 1.67 expected hits Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Northern Italy British win, taking Northern Italy from Italians with 2 fighters and 3 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in Novgorod British attack with 4 fighters and 2 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 4 fighters and 2 infantry in Novgorod, round 2 : 2/6 hits, 2.33 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod British win, taking Novgorod from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Burma British attack with 3 artilleries and 13 infantry Japanese defend with 1 infantry British roll dice for 3 artilleries and 13 infantry in Burma, round 2 : 3/16 hits, 3.67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 3 artilleries and 12 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 battleship, 2 cruisers and 2 destroyers moved from 80 Sea Zone to 39 Sea Zone 2 infantry moved from India to 39 Sea Zone 1 artillery moved from India to Burma 1 mech_infantry moved from Kenya to Egypt 1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan 2 fighters moved from Western Germany to Bryansk 4 fighters moved from Novgorod to Bryansk 2 fighters moved from Northern Italy to Western Germany 4 transports moved from 112 Sea Zone to 110 Sea Zone 8 infantry moved from United Kingdom to 110 Sea Zone 8 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone 8 infantry moved from 112 Sea Zone to Western Germany 1 transport moved from 98 Sea Zone to 99 Sea Zone 2 infantry moved from Persia to Eastern Persia 2 infantry moved from Iraq to Persia Place Units - British 1 factory_minor placed in Iraq 1 armour and 2 mech_infantrys placed in Persia 3 infantry placed in Egypt 3 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 1 infantryCombat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -1.50 Italians regular : 0.00 Japanese regular : 3.33 Germans regular : -0.33 British regular : 0.33 -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 1 battleship, 1 destroyer, 1 factory_minor, 5 infantry, 1 marine, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 fighter moved from 33 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Western Germany to Greater Southern Germany 2 fighters moved from Western Germany to Greater Southern Germany 1 marine moved from Norway to Finland Americans take Finland from Germans 1 bomber moved from Western Germany to Greater Southern Germany 2 infantry moved from Western Germany to Holland Belgium 2 bombers moved from Western Germany to Holland Belgium 1 submarine moved from 33 Sea Zone to 44 Sea Zone Combat - Americans Battle in 44 Sea Zone Americans attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 17 Sea Zone Americans attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese submerged 1 transport owned by the Japanese lost in 17 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Holland Belgium Americans attack with 2 bombers and 2 infantry Germans defend with 1 airfield and 2 infantry Americans roll dice for 2 bombers and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in Greater Southern Germany Americans attack with 1 bomber, 2 fighters and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 bomber, 2 fighters and 1 infantry in Greater Southern Germany, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Greater Southern Germany Americans win, taking Greater Southern Germany from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Celebes Americans attack with 1 artillery and 1 infantry Japanese defend with 1 mech_infantry Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Celebes Americans roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Celebes, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Celebes Japanese win with 1 mech_infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Greece from Germans to Americans EDIT: Turning off Edit Mode 1 armour, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 33 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone 1 fighter moved from 17 Sea Zone to 33 Sea Zone 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Western United States to Caroline Islands 1 carrier, 1 cruiser and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 98 Sea Zone to 99 Sea Zone 2 fighters moved from Greater Southern Germany to Bryansk 1 bomber moved from Greater Southern Germany to Russia 2 bombers moved from Holland Belgium to Western Germany 1 artillery moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery moved from 112 Sea Zone to Western Germany 1 transport moved from 112 Sea Zone to 103 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 3 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Greece 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 112 Sea Zone to 103 Sea Zone 1 fighter moved from 99 Sea Zone to Western Germany Place Units - Americans 1 factory_minor placed in Norway 3 infantry placed in Western Germany 1 transport placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 battleship and 1 destroyer placed in 10 Sea Zone 1 artillery, 1 infantry and 1 marine placed in Western United States 1 artillery and 1 infantry placed in Eastern United States 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 71 PUs; end with 72 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Shensi to Szechwan 3 infantry moved from Shensi to Kweichow 3 infantry moved from Suiyuyan to Hopei 2 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Kweichow Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Szechwan Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 2 infantry in Szechwan, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Chahar Chinese attack with 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar 1 infantry owned by the Chinese retreated to Suiyuyan Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is -2 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 1 armour, 1 factory_minor, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 1 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Russia: 1 bomber EDIT: Turning off Edit Mode 13 infantry moved from India to Burma 2 artilleries moved from India to Burma 1 artillery moved from India to Burma 3 infantry moved from Western Germany to Northern Italy 2 fighters moved from Western Germany to Northern Italy 3 fighters moved from Bryansk to Novgorod 2 infantry moved from Western Germany to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Novgorod 1 infantry moved from Western Germany to Northern Italy 1 fighter moved from Russia to Novgorod Combat - British Battle in Northern Italy British attack with 2 fighters and 4 infantry Italians defend with 1 airfield, 1 artillery, 1 factory_minor and 2 infantry British roll dice for 2 fighters and 4 infantry in Northern Italy, round 2 : 3/6 hits, 1.67 expected hits Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Northern Italy British win, taking Northern Italy from Italians with 2 fighters and 3 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in Novgorod British attack with 4 fighters and 2 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 4 fighters and 2 infantry in Novgorod, round 2 : 2/6 hits, 2.33 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod British win, taking Novgorod from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Burma British attack with 3 artilleries and 13 infantry Japanese defend with 1 infantry British roll dice for 3 artilleries and 13 infantry in Burma, round 2 : 3/16 hits, 3.67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 3 artilleries and 12 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 battleship, 2 cruisers and 2 destroyers moved from 80 Sea Zone to 39 Sea Zone 2 infantry moved from India to 39 Sea Zone 1 artillery moved from India to Burma 1 mech_infantry moved from Kenya to Egypt 1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan 2 fighters moved from Western Germany to Bryansk 4 fighters moved from Novgorod to Bryansk 2 fighters moved from Northern Italy to Western Germany 4 transports moved from 112 Sea Zone to 110 Sea Zone 8 infantry moved from United Kingdom to 110 Sea Zone 8 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone 8 infantry moved from 112 Sea Zone to Western Germany 1 transport moved from 98 Sea Zone to 99 Sea Zone 2 infantry moved from Persia to Eastern Persia 2 infantry moved from Iraq to Persia Place Units - British 1 factory_minor placed in Iraq 1 armour and 2 mech_infantrys placed in Persia 3 infantry placed in Egypt 3 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 1 infantry Turning on Edit Mode EDIT: Adding units owned by Americans to Bryansk: 1 bomber EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -1.50 Italians regular : 0.00 Japanese regular : 3.33 Germans regular : -0.33 British regular : 0.33 -
edited bomber back into Bryansk. use latest plz
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy nothing; Remaining resources: 3 PUs; Combat Move - Italians 1 artillery moved from Southern Italy to Northern Italy 1 armour moved from Southern Italy to Northern Italy 3 infantry moved from Southern Italy to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 1 armour, 1 artillery and 3 infantry British defend with 1 airfield, 1 factory_minor and 3 infantry Italians roll dice for 1 armour, 1 artillery and 3 infantry in Northern Italy, round 2 : 2/5 hits, 1.50 expected hits British roll dice for 3 infantry in Northern Italy, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the British lost in Northern Italy Italians roll dice for 1 armour, 1 artillery and 3 infantry in Northern Italy, round 3 : 2/5 hits, 1.50 expected hits British roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northern Italy Italians win, taking Northern Italy from British with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Non Combat Move - Italians 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Tobruk Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,4,6,3,4 Italians collect 6 PUs (3 lost to blockades); end with 9 PUsCombat Hit Differential Summary :
Italians regular : 1.00 British regular : -1.33 -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 33 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 aaGuns and 1 infantry moved from New South Wales to Queensland 1 fighter moved from Shensi to India Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 factory_minor placed in Queensland 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 16 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Egypt: 2 infantry EDIT: Adding units owned by ANZAC to Trans-Jordan: 2 infantry EDIT: Turning off Edit Mode Combat Move - French Non Combat Move - French 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 1 infantry moved from Caucasus to Rostov 1 infantry moved from 112 Sea Zone to Western Germany Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 1.33 -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 tactical_bomber moved from Urals to 127 Sea Zone 1 bomber and 2 fighters moved from Western Ukraine to Archangel 1 infantry moved from Eastern Poland to Belarus 2 infantry moved from Western Ukraine to Ukraine 2 infantry moved from Germany to Greater Southern Germany 1 tactical_bomber moved from Germany to Belarus 2 fighters moved from Western Ukraine to Ukraine 1 fighter moved from Western Ukraine to Belarus 1 fighter moved from Western Ukraine to Ukraine 1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter and 1 tactical_bomber moved from Germany to Greater Southern Germany 1 fighter moved from Germany to Holland Belgium Combat - Germans Battle in 127 Sea Zone Germans attack with 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 127 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Holland Belgium Germans attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 airfield and 1 infantry Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Greater Southern Germany Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Greater Southern Germany, round 2 : 1/4 hits, 1.50 expected hits Americans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Greater Southern Germany Germans win, taking Greater Southern Germany from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Ukraine Germans attack with 3 fighters and 2 infantry Russians defend with 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 3 fighters and 2 infantry in Ukraine, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Archangel Germans attack with 1 bomber and 2 fighters Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 fighters in Archangel, round 2 : 2/3 hits, 1.67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber and 2 fighters moved from Archangel to Vologda 1 tactical_bomber moved from 127 Sea Zone to Vologda 1 fighter and 1 tactical_bomber moved from Belarus to Vologda 2 aaGuns moved from Eastern Poland to Western Ukraine 1 armour moved from Western Ukraine to Eastern Poland 6 armour moved from Germany to Eastern Poland 2 mech_infantrys moved from Germany to Eastern Poland 1 fighter moved from Holland Belgium to Germany 1 fighter moved from Greater Southern Germany to Germany 1 tactical_bomber moved from Greater Southern Germany to Germany 3 fighters moved from Ukraine to Western Ukraine Place Units - Germans 1 armour and 2 artilleries placed in Western Ukraine 10 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5,4,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,2,6,1,4 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4 Germans collect 37 PUs (3 lost to blockades); end with 37 PUsCombat Hit Differential Summary :
Americans regular : 0.33 Russians regular : -0.33 Germans regular : 0.50 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Russians Russians repair damage of 12x factory_major; Remaining resources: 16 PUs; Russians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Ukraine 1 fighter moved from Volgograd to Ukraine 1 infantry moved from Novosibirsk to Urals Russians take Urals from Japanese 1 armour moved from Novosibirsk to Timguska Russians take Timguska from Japanese 1 armour moved from Timguska to Evenkiyskiy Russians take Evenkiyskiy from Japanese 1 armour moved from Novosibirsk to Yenisey Russians take Yenisey from Japanese 1 mech_infantry moved from Novosibirsk to Olgiy Russians take Olgiy from Japanese Combat - Russians Battle in Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Novosibirsk to Samara 2 armour moved from Volgograd to Russia 1 armour and 1 mech_infantry moved from Novosibirsk to Russia 3 artilleries moved from Bryansk to Russia 1 aaGun and 6 infantry moved from Shensi to Szechwan 1 fighter moved from Ukraine to Russia 1 infantry moved from Bryansk to Smolensk 10 infantry moved from Bryansk to Russia 1 submarine moved from 112 Sea Zone to 105 Sea Zone 1 aaGun and 11 infantry moved from Novosibirsk to Kazakhstan Place Units - Russians 1 fighter and 2 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUsCombat Hit Differential Summary :
Germans regular : -0.67 Russians regular : -0.67 -
TripleA Manual Gamesave Post: Japanese round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 carrier, 3 destroyers, 1 fighter and 8 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from Japan to Yenisey 1 armour moved from Vologda to Timguska Japanese take Novosibirsk from Russians Japanese take Timguska from Russians 1 artillery and 1 infantry moved from Vologda to Urals 1 armour and 1 mech_infantry moved from Vologda to Novgorod Japanese take Archangel from Russians 1 fighter moved from Western Ukraine to Novgorod 1 bomber moved from Western Ukraine to Novgorod 1 armour and 7 infantry moved from Vologda to Smolensk 1 mech_infantry moved from Anhwe to Kweichow 1 armour moved from Hunan to Kweichow 1 fighter moved from Kiangsu to Kweichow 1 fighter moved from Kwangtung to Kweichow 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to Java 1 fighter moved from 35 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 destroyer and 1 fighter Americans defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone 1 transport owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine and 1 transport Battle in 42 Sea Zone Japanese attack with 1 artillery, 1 destroyer, 1 infantry, 1 tactical_bomber and 1 transport ANZAC defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 5 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine and 1 transport Battle in Novgorod Japanese attack with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry British defend with 2 infantry; Russians defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 1 mech_infantry in Novgorod, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Novgorod Japanese win, taking Novgorod from Russians with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Kweichow Japanese attack with 1 armour, 2 fighters and 1 mech_infantry Chinese defend with 3 infantry Japanese roll dice for 1 armour, 2 fighters and 1 mech_infantry in Kweichow, round 2 : 2/4 hits, 1.67 expected hits Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow Japanese roll dice for 1 armour and 2 fighters in Kweichow, round 3 : 1/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 armour and 2 fighters remaining. Battle score for attacker is 5 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 3 infantry Battle in Java Japanese attack with 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 tactical_bomber in Java, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese lost in Java ANZAC win with 1 artillery and 1 infantry remaining. Battle score for attacker is -11 Casualties for Japanese: 1 tactical_bomber Battle in Yenisey Japanese attack with 1 bomber Russians defend with 1 armour Japanese roll dice for 1 bomber in Yenisey, round 2 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 armour in Yenisey, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Yenisey Japanese win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Urals Japanese attack with 1 artillery and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Urals, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Urals, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Urals Japanese win, taking Urals from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Japanese attack with 1 armour and 7 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 7 infantry in Smolensk, round 2 : 1/8 hits, 1.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Japanese win, taking Smolensk from Russians with 1 armour and 7 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - JapaneseCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.17 Japanese regular : -0.83 ANZAC regular : 1.17 Russians regular : -2.17 -
@aagamerz13 need to roll for inf/art in java as forgot to unload. will keep tac a live. and roll for rst of fight here if needed
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@aagamerz13 2 2s in java [dice 2d6<3]
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2d6<3: 2, 6; Hits: 1
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@dicebot 1 hit so tac and art left vs art
roll for tac/art
tac [dice 1d6<4]
art [dice 1d6<3]def art [dice 1d6<3]
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1d6<4: 6; Hits: 0
1d6<3: 6; Hits: 0
1d6<3: 4; Hits: 0 -
@dicebot
roll for tac/art
tac [dice 1d6<4]
art [dice 1d6<3]def art [dice 1d6<3]
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1d6<4: 5; Hits: 0
1d6<3: 6; Hits: 0
1d6<3: 4; Hits: 0 -
@dicebot
roll for tac/art
tac [dice 1d6<4]
art [dice 1d6<3]def art [dice 1d6<3]
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1d6<4: 3; Hits: 1
1d6<3: 4; Hits: 0
1d6<3: 2; Hits: 1 -
@dicebot take java with art los ing tac





