TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 4 Germans Combat Move - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 6
Purchase Units - British
British buy 2 armour, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - British
5 infantry moved from United Kingdom to 109 Sea Zone
2 armour moved from United Kingdom to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
2 armour, 1 artillery, 1 battleship, 1 carrier, 4 destroyers, 2 fighters, 7 infantry and 5 transports moved from 109 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
5 infantry moved from 112 Sea Zone to Western Germany
2 fighters moved from 112 Sea Zone to Western Germany
2 armour moved from 112 Sea Zone to Western Germany
1 artillery moved from 112 Sea Zone to Western Germany
1 bomber moved from United Kingdom to Western Germany
3 fighters moved from United Kingdom to Western Germany
1 fighter moved from Eastern Persia to Russia
1 tactical_bomber moved from Eastern Persia to Russia
2 destroyers moved from 81 Sea Zone to 80 Sea Zone
1 cruiser moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
Combat - British
Battle in Denmark
Battle in 80 Sea Zone
British attack with 1 cruiser and 2 destroyers
Japanese defend with 2 destroyers
British roll dice for 1 cruiser and 2 destroyers in 80 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 2 destroyers in 80 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 destroyer owned by the British lost in 80 Sea Zone
British roll dice for 1 cruiser and 1 destroyer in 80 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 2 destroyers in 80 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
1 destroyer owned by the British and 1 destroyer owned by the Japanese lost in 80 Sea Zone
British roll dice for 1 cruiser in 80 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 80 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the British and 1 destroyer owned by the Japanese lost in 80 Sea Zone
Japanese win, taking Denmark from Germans with no units remaining. Battle score for attacker is -12
Casualties for British: 1 cruiser and 2 destroyers
Casualties for Japanese: 2 destroyers
Battle in Western Germany
British attack with 2 armour, 1 artillery, 1 bomber, 5 fighters and 5 infantry
Germans defend with 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 8 infantry
Germans roll AA dice in Western Germany : 2/6 hits, 1.00 expected hits
2 fighters owned by the British lost in Western Germany
British roll dice for 1 battleship in Western Germany, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 2 armour, 1 artillery, 1 bomber, 3 fighters and 5 infantry in Western Germany, round 2 : 5/12 hits, 4.50 expected hits
Germans roll dice for 3 aaGuns, 1 armour and 8 infantry in Western Germany, round 2 : 2/9 hits, 3.17 expected hits
3 aaGuns owned by the Germans, 3 infantry owned by the Germans and 2 infantry owned by the British lost in Western Germany
British roll dice for 2 armour, 1 artillery, 1 bomber, 3 fighters and 3 infantry in Western Germany, round 3 : 2/10 hits, 4.17 expected hits
Germans roll dice for 1 armour and 5 infantry in Western Germany, round 3 : 3/6 hits, 2.17 expected hits
2 infantry owned by the Germans and 3 infantry owned by the British lost in Western Germany
British roll dice for 2 armour, 1 artillery, 1 bomber and 3 fighters in Western Germany, round 4 : 2/7 hits, 3.50 expected hits
Germans roll dice for 1 armour and 3 infantry in Western Germany, round 4 : 0/4 hits, 1.50 expected hits
2 infantry owned by the Germans lost in Western Germany
British roll dice for 2 armour, 1 artillery, 1 bomber and 3 fighters in Western Germany, round 5 : 5/7 hits, 3.50 expected hits
Germans roll dice for 1 armour and 1 infantry in Western Germany, round 5 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Germans, 1 armour owned by the Germans and 1 artillery owned by the British lost in Western Germany
British converts factory_major into different units
British win, taking Western Germany from Germans with 2 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 artillery, 2 fighters and 5 infantry
Casualties for Germans: 3 aaGuns, 1 armour and 8 infantry
Trigger Allies Africa Objective: Setting switch to true for conditionAttachment_Allies_Africa_Objective_Switch attached to UK_Pacific
Non Combat Move - British
1 bomber moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to Norway
2 fighters moved from Western Germany to 112 Sea Zone
Place Units - British
3 transports placed in 109 Sea Zone
2 armour and 3 infantry placed in United Kingdom
Turn Complete - British
Note to players Americans, British, Chinese, French, Germans, Italians, Japanese, Russians and UK_Pacific: The Allies have achieved a Victory Objective - The Allied powers control all non-neutral territories on the continent of Africa.
British collect 37 PUs; end with 37 PUs
Objective British Colonies: British met a national objective for an additional 5 PUs; end with 42 PUs
Objective British Commonwealth: British met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Japanese regular : 1.33
Germans AA : 1.00
Germans regular : -1.67
British regular : -1.83
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
3 infantry moved from Northern Italy to Western Germany
1 bomber and 1 fighter moved from Southern Italy to Western Germany
Combat - Italians
Battle in Western Germany
Italians attack with 1 bomber, 1 fighter and 3 infantry
British defend with 1 airfield, 2 armour, 1 factory_minor and 1 harbour
Italians roll dice for 1 bomber, 1 fighter and 3 infantry in Western Germany, round 2 : 1/5 hits, 1.67 expected hits
British roll dice for 2 armour in Western Germany, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Italians and 1 armour owned by the British lost in Western Germany
Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Western Germany, round 3 : 2/4 hits, 1.50 expected hits
British roll dice for 1 armour in Western Germany, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Italians and 1 armour owned by the British lost in Western Germany
Italians win, taking Western Germany from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Casualties for British: 2 armour
Non Combat Move - Italians
1 bomber and 1 fighter moved from Western Germany to Germany
1 armour moved from Northern Italy to Germany
Place Units - Italians
2 infantry placed in Northern Italy
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : -0.17
British regular : 0.50
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 armour, 1 fighter and 3 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Russia to Tambov
18 infantry moved from Novosibirsk to Samara
3 fighters and 1 tactical_bomber moved from Russia to Samara
2 artilleries moved from Russia to Samara
1 cruiser and 1 submarine moved from 113 Sea Zone to 110 Sea Zone
Combat - Russians
Battle in Samara
Russians attack with 2 artilleries, 3 fighters, 18 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 2 artilleries, 3 fighters, 18 infantry and 1 tactical_bomber in Samara, round 2 : 5/24 hits, 6.17 expected hits
Germans roll dice for 1 armour in Samara, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 artilleries, 3 fighters, 17 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Samara to Russia
2 aaGuns moved from Novosibirsk to Samara
Place Units - Russians
2 armour, 1 fighter and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 23 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans regular : 0.50
Russians regular : -1.17
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 bombers, 7 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
4 infantry moved from Morocco to 91 Sea Zone
1 bomber moved from Norway to France
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Norway to Western Germany
1 fighter moved from Norway to Western Germany
1 armour moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Western Germany
1 infantry moved from 112 Sea Zone to Western Germany
1 bomber moved from Morocco to Western Germany
5 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Normandy Bordeaux
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 submarines and 2 transports
Japanese defend with 1 destroyer
Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking Normandy Bordeaux from Italians, taking 6 Sea Zone from Japanese with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 submarines and 2 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Western Germany
Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Germans defend with 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 1 infantry
Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Western Germany, round 2 : 1/5 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Western Germany
Americans win, taking Western Germany from Germans with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Korea
Non Combat Move - Americans
1 aaGun moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
1 bomber moved from Western Germany to Denmark
1 bomber moved from France to Norway
1 fighter moved from Western Germany to Denmark
1 fighter moved from Western Germany to Norway
1 artillery moved from Norway to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 armour, 1 carrier, 1 infantry, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Denmark
1 battleship moved from 91 Sea Zone to 110 Sea Zone
1 battleship moved from 110 Sea Zone to 112 Sea Zone
1 battleship moved from 92 Sea Zone to 91 Sea Zone
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 carrier and 1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone
1 transport moved from 109 Sea Zone to 91 Sea Zone
2 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 destroyer, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 6 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to 110 Sea Zone
Place Units - Americans
4 transports placed in 101 Sea Zone
3 bombers placed in Norway
7 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 70 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Americans regular : -1.33
Japanese regular : -0.33
Germans AA : -0.17
Germans regular : -0.33
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 6
Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Eastern Persia to Russia
1 cruiser and 1 destroyer moved from 92 Sea Zone to 95 Sea Zone
Combat - French
Battle in 95 Sea Zone
French attack with 1 cruiser and 1 destroyer
Germans defend with 2 submarines
French roll dice for 1 cruiser and 1 destroyer in 95 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 2 submarines in 95 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 95 Sea Zone
French roll dice for 1 cruiser and 1 destroyer in 95 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 95 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 95 Sea Zone
French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
French regular : 0.33
Germans regular : -0.50
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 62 PUs;
Germans buy 5 armour, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
23 armour, 5 artilleries, 2 bombers, 4 fighters, 12 infantry, 2 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia
5 armour moved from Western Ukraine to Russia
1 infantry moved from Smolensk to Russia
2 armour moved from Novgorod to Smolensk
3 armour moved from Ukraine to Russia
3 armour moved from Volgograd to Tambov
1 artillery moved from Novgorod to Karelia
Germans take Karelia from Russians
1 armour moved from Northern Italy to Western Germany
2 armour moved from Southern Italy to Western Germany
3 infantry moved from France to Western Germany
Combat - Germans
Battle in Tambov
Germans attack with 3 armour
Russians defend with 1 infantry
Germans roll dice for 3 armour in Tambov, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 2 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Western Germany
Germans attack with 3 armour and 3 infantry
Americans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 armour and 3 infantry in Western Germany, round 2 : 1/6 hits, 2.00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Western Germany, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Western Germany
Germans roll dice for 3 armour and 3 infantry in Western Germany, round 3 : 0/6 hits, 2.00 expected hits
Americans roll dice for 1 artillery in Western Germany, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 armour and 3 infantry in Western Germany, round 4 : 2/6 hits, 2.00 expected hits
Americans roll dice for 1 artillery in Western Germany, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Western Germany
Germans win, taking Western Germany from Americans with 3 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Germans: 1 infantry
Battle in Russia
Germans attack with 31 armour, 5 artilleries, 2 bombers, 4 fighters, 13 infantry, 2 mech_infantrys and 4 tactical_bombers
British defend with 1 fighter and 1 tactical_bomber; French defend with 1 fighter; Russians defend with 2 aaGuns, 1 airfield, 22 armour, 1 factory_major, 4 fighters, 30 infantry, 3 mech_infantrys and 1 tactical_bomber
Russians roll AA dice in Russia : 3/6 hits, 1.00 expected hits
3 fighters owned by the Germans lost in Russia
Germans roll dice for 31 armour, 5 artilleries, 2 bombers, 1 fighter, 13 infantry, 2 mech_infantrys and 4 tactical_bombers in Russia, round 2 : 31/58 hits, 25.00 expected hits
Russians roll dice for 2 aaGuns, 22 armour, 6 fighters, 30 infantry, 3 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 24/63 hits, 27.00 expected hits
29 infantry owned by the Russians, 5 artilleries owned by the Germans, 13 infantry owned by the Germans, 4 armour owned by the Germans, 2 aaGuns owned by the Russians and 2 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 27 armour, 2 bombers, 1 fighter and 4 tactical_bombers in Russia, round 3 : 21/34 hits, 18.00 expected hits
Russians roll dice for 22 armour, 6 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 16/34 hits, 17.33 expected hits
3 mech_infantrys owned by the Russians, 1 infantry owned by the Russians, 17 armour owned by the Russians and 16 armour owned by the Germans lost in Russia
Germans roll dice for 11 armour, 2 bombers, 1 fighter and 4 tactical_bombers in Russia, round 4 : 10/18 hits, 10.00 expected hits
Russians roll dice for 5 armour, 6 fighters and 2 tactical_bombers in Russia, round 4 : 8/13 hits, 7.50 expected hits
1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 5 armour owned by the Russians, 1 tactical_bomber owned by the British, 8 armour owned by the Germans and 1 fighter owned by the British lost in Russia
Germans roll dice for 3 armour, 2 bombers, 1 fighter and 4 tactical_bombers in Russia, round 5 : 4/10 hits, 6.00 expected hits
Russians roll dice for 3 fighters in Russia, round 5 : 1/3 hits, 2.00 expected hits
2 fighters owned by the Russians, 1 armour owned by the Germans and 1 fighter owned by the French lost in Russia
Germans captures 26PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 2 armour, 2 bombers, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 55
Casualties for Germans: 29 armour, 5 artilleries, 3 fighters, 13 infantry and 2 mech_infantrys
Casualties for Russians: 2 aaGuns, 22 armour, 4 fighters, 30 infantry, 3 mech_infantrys and 1 tactical_bomber
Casualties for British: 1 fighter and 1 tactical_bomber
Casualties for French: 1 fighter
Trigger Axis Europe Objective: Setting switch to true for conditionAttachment_Axis_Europe_Objective_Switch attached to Germans
Trigger Moscow Objective: Setting switch to true for conditionAttachment_Moscow_Objective_Switch attached to Germans
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
1 armour moved from Northwest Persia to Iraq
Germans take Iraq from Neutral_Axis
2 bombers, 1 fighter and 4 tactical_bombers moved from Russia to Bryansk
Place Units - Germans
3 armour placed in France
Germans undo move 1.
3 armour placed in Volgograd
2 armour and 1 mech_infantry placed in Ukraine
8 infantry placed in Germany
1 mech_infantry placed in Germany
Turn Complete - Germans
Note to players Americans, British, Chinese, French, Germans, Italians, Japanese, Russians and UK_Pacific: The Axis have achieved a Victory Objective - The Axis powers control Moscow.
Note to players Americans, British, Chinese, French, Germans, Italians, Japanese, Russians and UK_Pacific: The Axis have achieved a Victory Objective - The Axis powers control a total of 7 victory cities on the Europe side of the map.
Germans collect 55 PUs; end with 81 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 85 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : -4.17
Germans regular : 3.50
Russians AA : 2.00
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 7
Purchase Units - UK_Pacific
UK_Pacific repair damage of 8x factory_major; Remaining resources: 27 PUs;
UK_Pacific buy 2 armour and 5 infantry; Remaining resources: 0 PUs;
Combat Move - UK_Pacific
5 infantry moved from India to Burma
1 artillery moved from India to Burma
5 armour moved from India to Burma
1 tactical_bomber moved from India to Burma
1 fighter moved from India to Burma
1 cruiser moved from 41 Sea Zone to 38 Sea Zone
Combat - UK_Pacific
Battle in 38 Sea Zone
UK_Pacific attack with 1 cruiser
Japanese defend with 1 cruiser, 1 destroyer and 1 transport
UK_Pacific roll dice for 1 cruiser in 38 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 cruiser, 1 destroyer and 1 transport in 38 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 cruiser owned by the UK_Pacific lost in 38 Sea Zone
Japanese win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is -12
Casualties for UK_Pacific: 1 cruiser
Battle in Burma
UK_Pacific attack with 5 armour, 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber
Japanese defend with 3 armour, 1 artillery, 2 infantry and 1 mech_infantry
UK_Pacific roll dice for 5 armour, 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Burma, round 2 : 6/13 hits, 5.00 expected hits
Japanese roll dice for 3 armour, 1 artillery, 2 infantry and 1 mech_infantry in Burma, round 2 : 1/7 hits, 2.83 expected hits
2 infantry owned by the Japanese, 1 infantry owned by the UK_Pacific, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 armour owned by the Japanese lost in Burma
UK_Pacific roll dice for 5 armour, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Burma, round 3 : 5/12 hits, 4.83 expected hits
Japanese roll dice for 1 armour in Burma, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the UK_Pacific and 1 armour owned by the Japanese lost in Burma
UK_Pacific win, taking Burma from Japanese with 5 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for UK_Pacific: 2 infantry
Casualties for Japanese: 3 armour, 1 artillery, 2 infantry and 1 mech_infantry
Non Combat Move - UK_Pacific
1 fighter moved from Burma to India
1 tactical_bomber moved from Burma to India
Place Units - UK_Pacific
2 armour and 5 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,1
UK_Pacific collect 26 PUs (1 lost to blockades); end with 26 PUs
Objective UK Pacific Outer Perimeter: UK_Pacific met a national objective for an additional 5 PUs; end with 31 PUs
Objective UK Pacific Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Japanese regular : -1.17
UK_Pacific regular : 0.67
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 2 bombers and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
1 artillery moved from Kazakhstan to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery moved from Kazakhstan to Turkmenistan
Japanese take Turkmenistan from Russians
9 infantry moved from Kweichow to Yunnan
1 armour moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 armour moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
3 bombers moved from French Indo China to Korea
2 infantry moved from Manchuria to Korea
Combat - Japanese
Battle in Korea
Japanese attack with 3 bombers and 2 infantry
Americans defend with 1 aaGun, 1 artillery and 4 infantry
Americans roll AA dice in Korea : 0/3 hits, 0.50 expected hits
Japanese roll dice for 3 bombers and 2 infantry in Korea, round 2 : 1/5 hits, 2.33 expected hits
Americans roll dice for 1 aaGun, 1 artillery and 4 infantry in Korea, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Japanese and 1 aaGun owned by the Americans lost in Korea
Japanese roll dice for 3 bombers and 1 infantry in Korea, round 3 : 1/4 hits, 2.17 expected hits
Americans roll dice for 1 artillery and 4 infantry in Korea, round 3 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea
Japanese roll dice for 3 bombers in Korea, round 4 : 3/3 hits, 2.00 expected hits
Americans roll dice for 1 artillery and 3 infantry in Korea, round 4 : 1/4 hits, 1.33 expected hits
1 bomber owned by the Japanese and 3 infantry owned by the Americans lost in Korea
Japanese roll dice for 2 bombers in Korea, round 5 : 1/2 hits, 1.33 expected hits
Americans roll dice for 1 artillery in Korea, round 5 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Japanese and 1 artillery owned by the Americans lost in Korea
Japanese win with 1 bomber remaining. Battle score for attacker is -9
Casualties for Japanese: 2 bombers and 2 infantry
Casualties for Americans: 1 aaGun, 1 artillery and 4 infantry
Non Combat Move - Japanese
1 bomber moved from Korea to Manchuria
Place Units - Japanese
1 armour and 2 bombers placed in French Indo China
2 armour placed in Japan
1 transport placed in 19 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,6,5,3,3,4,2,4,6,5,2,4,6,3
Japanese collect 41 PUs (8 lost to blockades); end with 43 PUs
Combat Hit Differential Summary :
Americans regular : -1.00
Japanese regular : -1.83
Americans AA : -0.50
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 7
Purchase Units - British
British buy 5 armour and 5 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 armour moved from United Kingdom to 109 Sea Zone
1 armour moved from United Kingdom to 109 Sea Zone
4 infantry moved from United Kingdom to 109 Sea Zone
2 armour, 4 infantry and 3 transports moved from 109 Sea Zone to 113 Sea Zone
2 fighters moved from 112 Sea Zone to Germany
1 fighter moved from Norway to Germany
1 bomber moved from United Kingdom to Germany
2 armour moved from 113 Sea Zone to Germany
4 destroyers moved from 112 Sea Zone to 113 Sea Zone
1 battleship moved from 112 Sea Zone to 113 Sea Zone
4 infantry moved from 113 Sea Zone to Germany
5 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
Combat - British
Battle in Germany
British attack with 2 armour, 1 bomber, 3 fighters and 4 infantry
Germans defend with 3 aaGuns, 1 factory_major, 8 infantry and 1 mech_infantry; Italians defend with 1 armour, 1 bomber and 1 fighter
Germans roll AA dice in Germany : 0/4 hits, 0.67 expected hits
British roll dice for 1 battleship in Germany, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 2 armour, 1 bomber, 3 fighters and 4 infantry in Germany, round 2 : 3/10 hits, 3.83 expected hits
Germans roll dice for 3 aaGuns, 1 armour, 1 bomber, 1 fighter, 8 infantry and 1 mech_infantry in Germany, round 2 : 6/12 hits, 4.33 expected hits
3 aaGuns owned by the Germans, 1 bomber owned by the Italians, 4 infantry owned by the British and 2 armour owned by the British lost in Germany
1 bomber owned by the British and 3 fighters owned by the British retreated
Germans win with 1 armour, 1 fighter, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 2 armour and 4 infantry
Casualties for Germans: 3 aaGuns
Casualties for Italians: 1 bomber
Non Combat Move - British
3 fighters moved from Germany to Denmark
1 bomber moved from Germany to Norway
Place Units - British
5 armour and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 34 PUs
Objective British Colonies: British met a national objective for an additional 5 PUs; end with 39 PUs
Objective British Commonwealth: British met a national objective for an additional 5 PUs; end with 44 PUs
Objective British Mediterranean Theater: British met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans AA : -0.67
Germans regular : 1.67
British regular : -0.50
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
Combat - Italians
Non Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Combat Hit Differential Summary :