@surfer Scramble? You have 6 planes!
axis-dominion (allies+20) vsagamerz13 bm3 game3
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@axis-dominion ur move
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 armour, 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 marine moved from Western Germany to 112 Sea Zone 1 marine moved from 112 Sea Zone to Norway 1 bomber moved from Russia to Norway 1 fighter moved from 112 Sea Zone to Norway 1 infantry moved from Western Germany to Northern Italy 1 bomber moved from United Kingdom to Northern Italy 1 bomber moved from United Kingdom to Northern Italy 1 fighter moved from 112 Sea Zone to Norway 4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone 1 fighter moved from Wake Island to 17 Sea Zone 1 fighter moved from Caroline Islands to 17 Sea Zone Combat - Americans Battle in Northern Italy Americans attack with 2 bombers and 1 infantry Italians defend with 1 airfield, 1 factory_minor and 1 infantry Americans roll dice for 2 bombers and 1 infantry in Northern Italy, round 2 : 1/3 hits, 1.50 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy Americans win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Battle in 17 Sea Zone Americans attack with 6 fighters and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine 1 submarine owned by the Japanese submerged Americans roll dice for 6 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 1/7 hits, 3.67 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Norway Americans attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 marine Germans defend with 2 infantry Americans roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 marine in Norway, round 2 : 1/6 hits, 2.67 expected hits Germans roll dice for 2 infantry in Norway, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Norway Americans roll dice for 1 bomber, 2 fighters and 1 marine in Norway, round 3 : 0/4 hits, 2.00 expected hits Germans roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 2 fighters and 1 marine in Norway, round 4 : 2/4 hits, 2.00 expected hits Germans roll dice for 1 infantry in Norway, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Norway Americans win, taking Norway from Germans with 1 bomber, 2 fighters and 1 marine remaining. Battle score for attacker is -1 Casualties for Americans: 1 artillery and 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Americans 2 bombers moved from Northern Italy to Western Germany 1 bomber moved from Norway to Western Germany 2 fighters moved from Norway to Western Germany 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 102 Sea Zone to 101 Sea Zone 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 carrier moved from 98 Sea Zone to 99 Sea Zone 2 fighters moved from Ukraine to 99 Sea Zone 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 1 carrier, 1 cruiser and 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 fighter moved from Ukraine to Bryansk 6 fighters and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 armour, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from Western United States to Hawaiian Islands Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 112 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 105 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 armour and 2 infantry placed in Western Germany 1 artillery and 1 infantry placed in Central United States 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 armour and 1 infantry placed in Western United States 1 fighter and 1 tactical_bomber placed in Western United States 1 bomber placed in Western United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Szechwan 1 fighter moved from Tsinghai to Szechwan 5 infantry moved from Kansu to Suiyuyan 3 infantry moved from Kansu to Shensi 2 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Suiyuyan Chinese attack with 5 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 5 infantry in Suiyuyan, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 5 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 fighter in Szechwan, round 4 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Szechwan Japanese win with no units remaining. Battle score for attacker is -12 Casualties for Chinese: 1 fighter and 2 infantry Casualties for Japanese: 1 mech_infantry Battle in Shensi Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Shensi, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 4 infantry in Shensi, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Shensi, round 4 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Shensi, round 5 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 1 factory_minor and 9 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Western Germany to Northern Italy British take Northern Italy from Italians 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 4 fighters moved from Western Germany to Holland Belgium 1 artillery, 1 infantry and 1 mech_infantry moved from Tanganyika Territory to Kenya 1 infantry moved from Belgian Congo to Kenya 1 infantry moved from India to Burma Combat - British Battle in Holland Belgium British attack with 4 fighters and 2 infantry Germans defend with 1 airfield and 1 infantry British roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 4/6 hits, 2.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kenya British attack with 1 artillery, 2 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Kenya, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya British win, taking Kenya from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 4 fighters moved from Holland Belgium to Western Germany 1 infantry moved from Denmark to Western Germany 5 transports moved from 112 Sea Zone to 110 Sea Zone 10 infantry moved from United Kingdom to 110 Sea Zone 10 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone 10 infantry moved from 112 Sea Zone to Western Germany 2 infantry moved from Rostov to Bryansk 2 fighters moved from Ukraine to Bryansk 1 fighter moved from Ukraine to Bryansk 1 fighter moved from Ukraine to Russia 2 infantry moved from Iraq to Persia 2 infantry moved from Trans-Jordan to Iraq 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 2 cruisers, 1 destroyer and 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 battleship moved from 98 Sea Zone to 80 Sea Zone Place Units - British Turning on Edit Mode EDIT: Adding units owned by Americans to 98 Sea Zone: 1 carrier, 1 destroyer and 2 fighters EDIT: Removing units owned by Americans from 99 Sea Zone: 1 carrier, 1 destroyer and 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 80 Sea Zone: 1 transport EDIT: Adding units owned by British to 98 Sea Zone: 1 transport EDIT: Turning off Edit Mode 9 infantry placed in United Kingdom 1 factory_minor placed in Persia Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3 UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Chinese regular : -2.67 Americans regular : -6.83 Japanese regular : 1.00 Italians regular : 1.33 Germans regular : 0.33 British regular : 1.67 -
@axis-dominion said in axis-dominion (allies+20) vsagamerz13 bm3 game3:
hopefully you learned a valuable lesson this game, not to be so damn reckless with the germans and neglect all your defense, and not to depend on the luck of the dice. you seem to have some skill, but it always upsets me when intermediate level players like yourself rely too much on luck and not dig into and develop your skill further. you have potential, but not with this kind of reckless gambling play
Thx for good advice. It’s definitely a balancing act between defending germany from early attacks vs being aggressive enough to not lose war of attrition. Right now, I’m erring on the side of being overly aggressive. The defense should improve over more games.
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to Northern Italy 1 artillery moved from Southern Italy to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 1 artillery and 2 infantry British defend with 1 airfield, 1 factory_minor and 1 infantry Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 3 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northern Italy Italians win, taking Northern Italy from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria Place Units - Italians 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,2,6,3,5 Italians collect 1 PU (8 lost to blockades); end with 3 PUsCombat Hit Differential Summary :
Italians regular : -0.67 British regular : -0.67 -
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 2 fighters moved from Tsinghai to Kweichow Combat - ANZAC Battle in Kweichow ANZAC attack with 2 fighters Japanese defend with 1 artillery ANZAC roll dice for 2 fighters in Kweichow, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 fighters in Kweichow, round 3 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in Kweichow ANZAC win with 1 fighter remaining. Battle score for attacker is -6 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 artillery Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Kweichow to Shensi 2 infantry moved from Anglo Egyptian Sudan to Egypt Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 19 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French Non Combat Move - French Turning on Edit Mode EDIT: Removing units owned by Germans from 126 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 fighter moved from Western Germany to 112 Sea Zone 2 infantry moved from Morocco to 92 Sea Zone 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Russia to Bryansk 1 infantry moved from Morocco to 91 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : -0.33 -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 15 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Archangel to Vologda 1 infantry moved from Belarus to Smolensk 1 bomber moved from Western Ukraine to Russia 1 fighter moved from Western Ukraine to Russia 1 infantry moved from Western Ukraine to Ukraine Germans take Ukraine from Russians 1 infantry moved from Germany to Greater Southern Germany Germans take Greater Southern Germany from Americans 2 infantry moved from France to Holland Belgium 1 fighter moved from Western Ukraine to Smolensk 1 tactical_bomber moved from Western Ukraine to Vologda 2 fighters and 2 tactical_bombers moved from Germany to Holland Belgium Combat - Germans Germans creates battle in territory 113 Sea Zone Air Battle in Russia Germans attacks with 2 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Russia causes 7 damage total. Battle in Holland Belgium Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 airfield and 2 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/6 hits, 2.67 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 113 Sea Zone Germans attack with 1 submarine Russians defend with 1 cruiser and 1 submarine 1 submarine owned by the Germans submerged Battle in Smolensk Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk 1 fighter owned by the Germans retreated Russians winRussians winRussians win with 1 cruiser and 1 submarine remaining with 1 cruiser and 1 submarine remaining with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Battle in Vologda Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 tactical_bomber moved from Vologda to Urals 1 fighter moved from Smolensk to Western Ukraine 1 bomber and 1 fighter moved from Russia to Western Ukraine 3 aaGuns moved from Belarus to Eastern Poland 1 infantry moved from Western Ukraine to Eastern Poland 2 fighters and 2 tactical_bombers moved from Holland Belgium to Germany 2 aaGuns, 3 artilleries and 8 infantry moved from France to Normandy Bordeaux 2 fighters moved from Germany to Western Ukraine 1 fighter moved from Germany to Western Ukraine 1 fighter moved from Germany to Western Ukraine Place Units - Germans 3 infantry placed in Western Ukraine 10 infantry placed in Germany 1 infantry placed in Novgorod 1 infantry placed in Normandy Bordeaux Turn Complete - Germans Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3,3,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,1,1,4,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2 Germans collect 39 PUs (9 lost to blockades); end with 39 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 44 PUsCombat Hit Differential Summary :
Russians regular : 0.33 Germans regular : -1.17 British regular : -0.67 Russians AA : -0.17 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy 2 armour and 1 fighter; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Ukraine 1 artillery moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Belarus Russians take Belarus from Germans 1 infantry moved from Smolensk to Archangel Russians take Archangel from Germans 2 artilleries and 3 infantry moved from Samara to Vologda 2 armour and 1 mech_infantry moved from Volgograd to Novosibirsk 1 infantry moved from Russia to Vologda 1 infantry moved from Samara to Novosibirsk 1 armour and 1 mech_infantry moved from Russia to Novosibirsk 1 infantry moved from Russia to Vologda 10 infantry moved from Kansu to Novosibirsk 2 infantry moved from Kansu to Novosibirsk 1 infantry moved from Kansu to Novosibirsk Combat - Russians Russians creates battle in territory 113 Sea Zone Battle in Ukraine Russians attack with 1 artillery and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Novosibirsk Russians attack with 3 armour, 14 infantry and 2 mech_infantrys Japanese defend with 1 artillery and 1 infantry Russians roll dice for 3 armour, 14 infantry and 2 mech_infantrys in Novosibirsk, round 2 : 2/19 hits, 4.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 3 armour, 13 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Vologda Russians attack with 2 artilleries and 5 infantry Germans defend with 2 infantry Russians roll dice for 2 artilleries and 5 infantry in Vologda, round 2 : 1/7 hits, 1.83 expected hits Germans roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians roll dice for 2 artilleries and 4 infantry in Vologda, round 3 : 1/6 hits, 1.67 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 aaGun moved from Kansu to Shensi 1 aaGun moved from Tsinghai to Novosibirsk 1 infantry moved from Tsinghai to Shensi 3 infantry moved from Kansu to Shensi 2 infantry moved from Kansu to Shensi 1 cruiser moved from 113 Sea Zone to 112 Sea Zone 1 submarine moved from 113 Sea Zone to 112 Sea Zone Place Units - Russians 2 armour and 1 fighter placed in Volgograd Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUsCombat Hit Differential Summary :
Japanese regular : 0.33 Germans regular : 1.67 Russians regular : -3.50 -
TripleA Manual Gamesave Post: Japanese round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 artillery, 1 factory_minor, 11 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from Western Ukraine to Volgograd 3 armour, 1 artillery, 1 fighter, 9 infantry and 1 mech_infantry moved from Urals to Vologda 1 bomber moved from Japan to Iwo Jima 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 mech_infantry moved from Philippines to 35 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Celebes 2 infantry moved from Yunnan to Burma 1 tactical_bomber moved from Yunnan to Burma Combat - Japanese Air Battle in VolgogradCombat Hit Differential Summary :
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@aagamerz13 intercept?
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 artillery, 1 factory_minor, 11 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from Western Ukraine to Volgograd 3 armour, 1 artillery, 1 fighter, 9 infantry and 1 mech_infantry moved from Urals to Vologda 1 bomber moved from Japan to Iwo Jima 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 mech_infantry moved from Philippines to 35 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Celebes 2 infantry moved from Yunnan to Burma 1 tactical_bomber moved from Yunnan to Burma Combat - Japanese Air Battle in Volgograd Japanese attacks with 1 units heading to Volgograd Russians launches 1 interceptors out of Volgograd Attackers Fire, : 0/1 hits, 0.17 expected hits Defenders Fire, : 0/1 hits, 0.33 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Volgograd Russians roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Volgograd causes 5 damage total. Battle in Java Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 0/4 hits, 1.50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Java Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 3 : 1/3 hits, 1.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 1 fighter and 1 infantry in Java, round 4 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 infantry remaining. Battle score for attacker is -17 Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber Casualties for ANZAC: 1 artillery and 1 infantry Battle in Iwo Jima Japanese attack with 1 bomber and 2 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Iwo Jima, round 2 : 1/3 hits, 1.00 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Iwo Jima 1 bomber owned by the Japanese retreated ANZAC win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for ANZAC: 1 infantry Battle in Celebes Japanese attack with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers ANZAC defend with 1 artillery Japanese roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Celebes, round 2 : 3/8 hits, 3.83 expected hits ANZAC roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery Battle in Burma Japanese attack with 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Vologda Japanese attack with 3 armour, 1 artillery, 1 fighter, 9 infantry and 1 mech_infantry Russians defend with 2 artilleries and 3 infantry Japanese roll dice for 3 armour, 1 artillery, 1 fighter, 9 infantry and 1 mech_infantry in Vologda, round 2 : 5/15 hits, 4.17 expected hits Russians roll dice for 2 artilleries and 3 infantry in Vologda, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Japanese, 3 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Vologda Japanese win, taking Vologda from Russians with 3 armour, 1 artillery, 1 fighter, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 14 Casualties for Japanese: 1 infantry Casualties for Russians: 2 artilleries and 3 infantry Cleaning up after air battles Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by ANZAC from 44 Sea Zone: 1 transport EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 fighter moved from Vologda to Western Ukraine 1 bomber moved from Volgograd to Western Ukraine 1 aaGun moved from Urals to Vologda 1 fighter moved from Celebes to 35 Sea Zone 3 tactical_bombers moved from Celebes to 35 Sea Zone 2 fighters moved from Celebes to 35 Sea Zone 1 bomber moved from Iwo Jima to Japan 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Kwangtung to Kwangsi 1 tactical_bomber moved from Burma to 37 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 1 mech_infantry moved from Manchuria to Anhwe 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 mech_infantry moved from Kwangtung to Kiangsu 1 mech_infantry moved from Anhwe to Kiangsu 1 battleship and 1 submarine moved from 79 Sea Zone to 38 Sea Zone 1 fighter moved from Japan to Kiangsu 1 mech_infantry moved from Hunan to Kiangsu 1 armour moved from Yunnan to Hunan 1 mech_infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Yunnan to Kweichow 1 mech_infantry moved from Anhwe to Kiangsu Place Units - Japanese 3 transports placed in 37 Sea Zone 3 infantry placed in French Indo China Japanese undo move 2. 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in Kwangtung 1 factory_minor placed in Kiangsu 1 submarine placed in 6 Sea Zone 3 infantry placed in Manchuria 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Japanese regular : -1.33 Defenders Fire, : -0.33 UK_Pacific regular : 0.67 ANZAC regular : 3.33 Attackers Fire, : -0.17 Russians regular : -0.67 Russians AA : -0.17 -
before I do UK, letting u know I’m gonna move the American bomber to Bryansk, not Russia. that was a mistake.
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 1 battleship, 1 destroyer, 1 factory_minor, 5 infantry, 1 marine, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 fighter moved from 33 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Western Germany to Greater Southern Germany 2 fighters moved from Western Germany to Greater Southern Germany 1 marine moved from Norway to Finland Americans take Finland from Germans 1 bomber moved from Western Germany to Greater Southern Germany 2 infantry moved from Western Germany to Holland Belgium 2 bombers moved from Western Germany to Holland Belgium 1 submarine moved from 33 Sea Zone to 44 Sea Zone Combat - Americans Battle in 44 Sea Zone Americans attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 17 Sea Zone Americans attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese submerged 1 transport owned by the Japanese lost in 17 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Holland Belgium Americans attack with 2 bombers and 2 infantry Germans defend with 1 airfield and 2 infantry Americans roll dice for 2 bombers and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in Greater Southern Germany Americans attack with 1 bomber, 2 fighters and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 bomber, 2 fighters and 1 infantry in Greater Southern Germany, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Greater Southern Germany Americans win, taking Greater Southern Germany from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Celebes Americans attack with 1 artillery and 1 infantry Japanese defend with 1 mech_infantry Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Celebes Americans roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Celebes, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Celebes Japanese win with 1 mech_infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Greece from Germans to Americans EDIT: Turning off Edit Mode 1 armour, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 33 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone 1 fighter moved from 17 Sea Zone to 33 Sea Zone 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Western United States to Caroline Islands 1 carrier, 1 cruiser and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 98 Sea Zone to 99 Sea Zone 2 fighters moved from Greater Southern Germany to Bryansk 1 bomber moved from Greater Southern Germany to Russia 2 bombers moved from Holland Belgium to Western Germany 1 artillery moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery moved from 112 Sea Zone to Western Germany 1 transport moved from 112 Sea Zone to 103 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 3 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Greece 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 112 Sea Zone to 103 Sea Zone 1 fighter moved from 99 Sea Zone to Western Germany Place Units - Americans 1 factory_minor placed in Norway 3 infantry placed in Western Germany 1 transport placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 battleship and 1 destroyer placed in 10 Sea Zone 1 artillery, 1 infantry and 1 marine placed in Western United States 1 artillery and 1 infantry placed in Eastern United States 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 71 PUs; end with 72 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Shensi to Szechwan 3 infantry moved from Shensi to Kweichow 3 infantry moved from Suiyuyan to Hopei 2 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Kweichow Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Szechwan Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 2 infantry in Szechwan, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Chahar Chinese attack with 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar 1 infantry owned by the Chinese retreated to Suiyuyan Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is -2 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 1 armour, 1 factory_minor, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 1 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Russia: 1 bomber EDIT: Turning off Edit Mode 13 infantry moved from India to Burma 2 artilleries moved from India to Burma 1 artillery moved from India to Burma 3 infantry moved from Western Germany to Northern Italy 2 fighters moved from Western Germany to Northern Italy 3 fighters moved from Bryansk to Novgorod 2 infantry moved from Western Germany to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Novgorod 1 infantry moved from Western Germany to Northern Italy 1 fighter moved from Russia to Novgorod Combat - British Battle in Northern Italy British attack with 2 fighters and 4 infantry Italians defend with 1 airfield, 1 artillery, 1 factory_minor and 2 infantry British roll dice for 2 fighters and 4 infantry in Northern Italy, round 2 : 3/6 hits, 1.67 expected hits Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Northern Italy British win, taking Northern Italy from Italians with 2 fighters and 3 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in Novgorod British attack with 4 fighters and 2 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 4 fighters and 2 infantry in Novgorod, round 2 : 2/6 hits, 2.33 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod British win, taking Novgorod from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Burma British attack with 3 artilleries and 13 infantry Japanese defend with 1 infantry British roll dice for 3 artilleries and 13 infantry in Burma, round 2 : 3/16 hits, 3.67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 3 artilleries and 12 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 battleship, 2 cruisers and 2 destroyers moved from 80 Sea Zone to 39 Sea Zone 2 infantry moved from India to 39 Sea Zone 1 artillery moved from India to Burma 1 mech_infantry moved from Kenya to Egypt 1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan 2 fighters moved from Western Germany to Bryansk 4 fighters moved from Novgorod to Bryansk 2 fighters moved from Northern Italy to Western Germany 4 transports moved from 112 Sea Zone to 110 Sea Zone 8 infantry moved from United Kingdom to 110 Sea Zone 8 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone 8 infantry moved from 112 Sea Zone to Western Germany 1 transport moved from 98 Sea Zone to 99 Sea Zone 2 infantry moved from Persia to Eastern Persia 2 infantry moved from Iraq to Persia Place Units - British 1 factory_minor placed in Iraq 1 armour and 2 mech_infantrys placed in Persia 3 infantry placed in Egypt 3 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 1 infantryCombat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -1.50 Italians regular : 0.00 Japanese regular : 3.33 Germans regular : -0.33 British regular : 0.33 -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 1 battleship, 1 destroyer, 1 factory_minor, 5 infantry, 1 marine, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 fighter moved from 33 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Western Germany to Greater Southern Germany 2 fighters moved from Western Germany to Greater Southern Germany 1 marine moved from Norway to Finland Americans take Finland from Germans 1 bomber moved from Western Germany to Greater Southern Germany 2 infantry moved from Western Germany to Holland Belgium 2 bombers moved from Western Germany to Holland Belgium 1 submarine moved from 33 Sea Zone to 44 Sea Zone Combat - Americans Battle in 44 Sea Zone Americans attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 17 Sea Zone Americans attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese submerged 1 transport owned by the Japanese lost in 17 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Holland Belgium Americans attack with 2 bombers and 2 infantry Germans defend with 1 airfield and 2 infantry Americans roll dice for 2 bombers and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in Greater Southern Germany Americans attack with 1 bomber, 2 fighters and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 bomber, 2 fighters and 1 infantry in Greater Southern Germany, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Greater Southern Germany Americans win, taking Greater Southern Germany from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Celebes Americans attack with 1 artillery and 1 infantry Japanese defend with 1 mech_infantry Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Celebes Americans roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Celebes, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Celebes Japanese win with 1 mech_infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Greece from Germans to Americans EDIT: Turning off Edit Mode 1 armour, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 33 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone 1 fighter moved from 17 Sea Zone to 33 Sea Zone 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Western United States to Caroline Islands 1 carrier, 1 cruiser and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 98 Sea Zone to 99 Sea Zone 2 fighters moved from Greater Southern Germany to Bryansk 1 bomber moved from Greater Southern Germany to Russia 2 bombers moved from Holland Belgium to Western Germany 1 artillery moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery moved from 112 Sea Zone to Western Germany 1 transport moved from 112 Sea Zone to 103 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 3 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Greece 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 112 Sea Zone to 103 Sea Zone 1 fighter moved from 99 Sea Zone to Western Germany Place Units - Americans 1 factory_minor placed in Norway 3 infantry placed in Western Germany 1 transport placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 battleship and 1 destroyer placed in 10 Sea Zone 1 artillery, 1 infantry and 1 marine placed in Western United States 1 artillery and 1 infantry placed in Eastern United States 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 71 PUs; end with 72 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Shensi to Szechwan 3 infantry moved from Shensi to Kweichow 3 infantry moved from Suiyuyan to Hopei 2 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Kweichow Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Szechwan Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 2 infantry in Szechwan, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Chahar Chinese attack with 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar 1 infantry owned by the Chinese retreated to Suiyuyan Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is -2 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 1 armour, 1 factory_minor, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 1 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Russia: 1 bomber EDIT: Turning off Edit Mode 13 infantry moved from India to Burma 2 artilleries moved from India to Burma 1 artillery moved from India to Burma 3 infantry moved from Western Germany to Northern Italy 2 fighters moved from Western Germany to Northern Italy 3 fighters moved from Bryansk to Novgorod 2 infantry moved from Western Germany to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Novgorod 1 infantry moved from Western Germany to Northern Italy 1 fighter moved from Russia to Novgorod Combat - British Battle in Northern Italy British attack with 2 fighters and 4 infantry Italians defend with 1 airfield, 1 artillery, 1 factory_minor and 2 infantry British roll dice for 2 fighters and 4 infantry in Northern Italy, round 2 : 3/6 hits, 1.67 expected hits Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Northern Italy British win, taking Northern Italy from Italians with 2 fighters and 3 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in Novgorod British attack with 4 fighters and 2 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 4 fighters and 2 infantry in Novgorod, round 2 : 2/6 hits, 2.33 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod British win, taking Novgorod from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Burma British attack with 3 artilleries and 13 infantry Japanese defend with 1 infantry British roll dice for 3 artilleries and 13 infantry in Burma, round 2 : 3/16 hits, 3.67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 3 artilleries and 12 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 battleship, 2 cruisers and 2 destroyers moved from 80 Sea Zone to 39 Sea Zone 2 infantry moved from India to 39 Sea Zone 1 artillery moved from India to Burma 1 mech_infantry moved from Kenya to Egypt 1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan 2 fighters moved from Western Germany to Bryansk 4 fighters moved from Novgorod to Bryansk 2 fighters moved from Northern Italy to Western Germany 4 transports moved from 112 Sea Zone to 110 Sea Zone 8 infantry moved from United Kingdom to 110 Sea Zone 8 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone 8 infantry moved from 112 Sea Zone to Western Germany 1 transport moved from 98 Sea Zone to 99 Sea Zone 2 infantry moved from Persia to Eastern Persia 2 infantry moved from Iraq to Persia Place Units - British 1 factory_minor placed in Iraq 1 armour and 2 mech_infantrys placed in Persia 3 infantry placed in Egypt 3 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 1 infantry Turning on Edit Mode EDIT: Adding units owned by Americans to Bryansk: 1 bomber EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -1.50 Italians regular : 0.00 Japanese regular : 3.33 Germans regular : -0.33 British regular : 0.33 -
edited bomber back into Bryansk. use latest plz
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy nothing; Remaining resources: 3 PUs; Combat Move - Italians 1 artillery moved from Southern Italy to Northern Italy 1 armour moved from Southern Italy to Northern Italy 3 infantry moved from Southern Italy to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 1 armour, 1 artillery and 3 infantry British defend with 1 airfield, 1 factory_minor and 3 infantry Italians roll dice for 1 armour, 1 artillery and 3 infantry in Northern Italy, round 2 : 2/5 hits, 1.50 expected hits British roll dice for 3 infantry in Northern Italy, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the British lost in Northern Italy Italians roll dice for 1 armour, 1 artillery and 3 infantry in Northern Italy, round 3 : 2/5 hits, 1.50 expected hits British roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northern Italy Italians win, taking Northern Italy from British with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Non Combat Move - Italians 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Tobruk Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,4,6,3,4 Italians collect 6 PUs (3 lost to blockades); end with 9 PUsCombat Hit Differential Summary :
Italians regular : 1.00 British regular : -1.33 -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 33 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 aaGuns and 1 infantry moved from New South Wales to Queensland 1 fighter moved from Shensi to India Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 factory_minor placed in Queensland 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 16 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Egypt: 2 infantry EDIT: Adding units owned by ANZAC to Trans-Jordan: 2 infantry EDIT: Turning off Edit Mode Combat Move - French Non Combat Move - French 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 1 infantry moved from Caucasus to Rostov 1 infantry moved from 112 Sea Zone to Western Germany Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 1.33 -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 tactical_bomber moved from Urals to 127 Sea Zone 1 bomber and 2 fighters moved from Western Ukraine to Archangel 1 infantry moved from Eastern Poland to Belarus 2 infantry moved from Western Ukraine to Ukraine 2 infantry moved from Germany to Greater Southern Germany 1 tactical_bomber moved from Germany to Belarus 2 fighters moved from Western Ukraine to Ukraine 1 fighter moved from Western Ukraine to Belarus 1 fighter moved from Western Ukraine to Ukraine 1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter and 1 tactical_bomber moved from Germany to Greater Southern Germany 1 fighter moved from Germany to Holland Belgium Combat - Germans Battle in 127 Sea Zone Germans attack with 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 127 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Holland Belgium Germans attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 airfield and 1 infantry Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Greater Southern Germany Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Greater Southern Germany, round 2 : 1/4 hits, 1.50 expected hits Americans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Greater Southern Germany Germans win, taking Greater Southern Germany from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Ukraine Germans attack with 3 fighters and 2 infantry Russians defend with 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 3 fighters and 2 infantry in Ukraine, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Archangel Germans attack with 1 bomber and 2 fighters Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 fighters in Archangel, round 2 : 2/3 hits, 1.67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber and 2 fighters moved from Archangel to Vologda 1 tactical_bomber moved from 127 Sea Zone to Vologda 1 fighter and 1 tactical_bomber moved from Belarus to Vologda 2 aaGuns moved from Eastern Poland to Western Ukraine 1 armour moved from Western Ukraine to Eastern Poland 6 armour moved from Germany to Eastern Poland 2 mech_infantrys moved from Germany to Eastern Poland 1 fighter moved from Holland Belgium to Germany 1 fighter moved from Greater Southern Germany to Germany 1 tactical_bomber moved from Greater Southern Germany to Germany 3 fighters moved from Ukraine to Western Ukraine Place Units - Germans 1 armour and 2 artilleries placed in Western Ukraine 10 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5,4,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,2,6,1,4 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4 Germans collect 37 PUs (3 lost to blockades); end with 37 PUsCombat Hit Differential Summary :
Americans regular : 0.33 Russians regular : -0.33 Germans regular : 0.50 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Russians Russians repair damage of 12x factory_major; Remaining resources: 16 PUs; Russians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Ukraine 1 fighter moved from Volgograd to Ukraine 1 infantry moved from Novosibirsk to Urals Russians take Urals from Japanese 1 armour moved from Novosibirsk to Timguska Russians take Timguska from Japanese 1 armour moved from Timguska to Evenkiyskiy Russians take Evenkiyskiy from Japanese 1 armour moved from Novosibirsk to Yenisey Russians take Yenisey from Japanese 1 mech_infantry moved from Novosibirsk to Olgiy Russians take Olgiy from Japanese Combat - Russians Battle in Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Novosibirsk to Samara 2 armour moved from Volgograd to Russia 1 armour and 1 mech_infantry moved from Novosibirsk to Russia 3 artilleries moved from Bryansk to Russia 1 aaGun and 6 infantry moved from Shensi to Szechwan 1 fighter moved from Ukraine to Russia 1 infantry moved from Bryansk to Smolensk 10 infantry moved from Bryansk to Russia 1 submarine moved from 112 Sea Zone to 105 Sea Zone 1 aaGun and 11 infantry moved from Novosibirsk to Kazakhstan Place Units - Russians 1 fighter and 2 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUsCombat Hit Differential Summary :
Germans regular : -0.67 Russians regular : -0.67 -
TripleA Manual Gamesave Post: Japanese round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 carrier, 3 destroyers, 1 fighter and 8 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from Japan to Yenisey 1 armour moved from Vologda to Timguska Japanese take Novosibirsk from Russians Japanese take Timguska from Russians 1 artillery and 1 infantry moved from Vologda to Urals 1 armour and 1 mech_infantry moved from Vologda to Novgorod Japanese take Archangel from Russians 1 fighter moved from Western Ukraine to Novgorod 1 bomber moved from Western Ukraine to Novgorod 1 armour and 7 infantry moved from Vologda to Smolensk 1 mech_infantry moved from Anhwe to Kweichow 1 armour moved from Hunan to Kweichow 1 fighter moved from Kiangsu to Kweichow 1 fighter moved from Kwangtung to Kweichow 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to Java 1 fighter moved from 35 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 destroyer and 1 fighter Americans defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone 1 transport owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine and 1 transport Battle in 42 Sea Zone Japanese attack with 1 artillery, 1 destroyer, 1 infantry, 1 tactical_bomber and 1 transport ANZAC defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 5 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine and 1 transport Battle in Novgorod Japanese attack with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry British defend with 2 infantry; Russians defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 1 mech_infantry in Novgorod, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Novgorod Japanese win, taking Novgorod from Russians with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Kweichow Japanese attack with 1 armour, 2 fighters and 1 mech_infantry Chinese defend with 3 infantry Japanese roll dice for 1 armour, 2 fighters and 1 mech_infantry in Kweichow, round 2 : 2/4 hits, 1.67 expected hits Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow Japanese roll dice for 1 armour and 2 fighters in Kweichow, round 3 : 1/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 armour and 2 fighters remaining. Battle score for attacker is 5 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 3 infantry Battle in Java Japanese attack with 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 tactical_bomber in Java, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese lost in Java ANZAC win with 1 artillery and 1 infantry remaining. Battle score for attacker is -11 Casualties for Japanese: 1 tactical_bomber Battle in Yenisey Japanese attack with 1 bomber Russians defend with 1 armour Japanese roll dice for 1 bomber in Yenisey, round 2 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 armour in Yenisey, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Yenisey Japanese win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Urals Japanese attack with 1 artillery and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Urals, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Urals, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Urals Japanese win, taking Urals from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Japanese attack with 1 armour and 7 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 7 infantry in Smolensk, round 2 : 1/8 hits, 1.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Japanese win, taking Smolensk from Russians with 1 armour and 7 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - JapaneseCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.17 Japanese regular : -0.83 ANZAC regular : 1.17 Russians regular : -2.17





