I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?PtV Nikola1975 (Axis+7) vs FlyingBadger (Allies) GAME #5
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 38 Sea Zone to 40 Sea Zone 1 submarine moved from 59 Sea Zone to 40 Sea Zone 3 fighters moved from New South Wales to Fiji 2 aaGuns, 3 artilleries and 10 infantry moved from New South Wales to South Australia Place Units - ANZAC 2 artilleries placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 5,5 ANZAC collect 7 PUs; end with 7 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 38 Sea Zone to 40 Sea Zone 1 submarine moved from 59 Sea Zone to 40 Sea Zone 3 fighters moved from New South Wales to Fiji 2 aaGuns, 3 artilleries and 10 infantry moved from New South Wales to South Australia Place Units - ANZAC 2 artilleries placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 5,5 ANZAC collect 7 PUs; end with 7 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Libya to Tobruk Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 carrier, 6 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Rostov to Southern Caucasus Germans take Northern Caucasus from Russians Germans take Southern Caucasus from Russians 1 infantry moved from Rostov to Kursk 1 tactical_bomber moved from Bessarabia to Kursk 1 fighter moved from Southern Belarus to Kursk 1 infantry moved from Leningrad to Vologda Germans take Vologda from Russians 1 infantry moved from Leningrad to Novgorod Germans take Novgorod from Russians 2 infantry moved from Western Germany to 115 Sea Zone 2 infantry and 1 transport moved from 115 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Eire 2 bombers moved from Western Germany to United Kingdom 1 tactical_bomber moved from Western Germany to United Kingdom 1 tactical_bomber moved from 115 Sea Zone to United Kingdom 1 artillery moved from France to Normandy Bordeaux 1 artillery moved from France to Holland Belgium 1 artillery and 2 infantry moved from Bessarabia to Ukraine 1 artillery and 1 infantry moved from Romania to Bessarabia 1 mech_infantry moved from Romania to Ukraine 2 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine 2 artilleries moved from Poland to Eastern Poland 1 armour and 1 mech_infantry moved from Western Germany to Poland 1 artillery and 2 infantry moved from Germany to Poland 2 infantry moved from Germany to Poland 2 infantry moved from Germany to Poland 2 fighters moved from Western Germany to 107 Sea Zone 1 fighter moved from 115 Sea Zone to 107 Sea Zone 1 submarine moved from 115 Sea Zone to 107 Sea Zone 9 armour, 13 artilleries, 21 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Southern Belarus to Northern Belarus 1 submarine moved from 115 Sea Zone to 122 Sea Zone 3 destroyers moved from 115 Sea Zone to 112 Sea Zone 1 carrier moved from 115 Sea Zone to 112 Sea Zone 1 cruiser moved from 115 Sea Zone to 112 Sea Zone Combat - Germans Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits Bombing raid in United Kingdom rolls: 7,8 and causes: 15 damage to unit: factory_major Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: airfield Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: harbour Bombing raid in United Kingdom causes 23 damage total. Damaged units is as follows: factory_major = 15, airfield = 5, harbour = 3 Battle in Eire Battle in 107 Sea Zone Germans attack with 3 fighters and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 fighters in 107 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 107 Sea Zone Germans win, taking Eire from Neutral_Allies with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Kursk Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kursk, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 2 infantry in Kursk, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Kursk Germans win, taking Kursk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Rostov to Ukraine 1 fighter and 1 tactical_bomber moved from Kursk to Ukraine 1 tactical_bomber moved from Bessarabia to Western Germany 1 tactical_bomber moved from Northern Belarus to Leningrad 2 aaGuns moved from Southern Belarus to Northern Belarus 1 fighter and 1 tactical_bomber moved from Ukraine to Bessarabia 1 tactical_bomber moved from United Kingdom to Holland Belgium 1 tactical_bomber moved from United Kingdom to Holland Belgium 2 bombers moved from United Kingdom to Western Germany 2 fighters moved from 107 Sea Zone to 112 Sea Zone 1 fighter moved from 107 Sea Zone to Holland Belgium 4 infantry moved from Leningrad to Novgorod Place Units - Germans 1 transport placed in 115 Sea Zone 1 carrier placed in 115 Sea Zone 1 artillery and 2 infantry placed in Ukraine 1 armour and 2 mech_infantrys placed in Romania 1 artillery placed in France 1 infantry placed in Western Germany 1 artillery placed in Western Germany 3 infantry placed in Germany Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
British AA : -0.67 Russians regular : -0.67 Germans regular : -0.17 British regular : -0.33 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Bryansk to Southern Belarus Russians take Southern Belarus from Germans 1 armour moved from Southern Belarus to Smolensk 1 infantry moved from Bryansk to Kursk 2 fighters moved from Stalingrad to Kursk 1 fighter and 1 tactical_bomber moved from Russia to Kursk 1 infantry moved from Stalingrad to Northern Caucasus Russians take Northern Caucasus from Germans 1 infantry moved from Stalingrad to Rostov Russians take Rostov from Germans Combat - Russians Battle in Kursk Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Kursk, round 2 : 3/5 hits, 2.33 expected hits Germans roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Kursk Russians win, taking Kursk from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Kursk to Russia 2 infantry moved from Urals to Samara 2 aaGuns, 1 armour, 9 artilleries, 43 infantry and 2 mech_infantrys moved from Bryansk to Smolensk 5 artilleries and 8 infantry moved from Russia to Smolensk 2 aaGuns moved from Russia to Smolensk 1 submarine moved from 95 Sea Zone to 94 Sea Zone Place Units - Russians 3 infantry placed in Stalingrad 1 armour, 7 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.67 -
TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 1 destroyer and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 destroyers moved from 7 Sea Zone to 27 Sea Zone 1 submarine moved from 7 Sea Zone to 27 Sea Zone 1 destroyer moved from 17 Sea Zone to 27 Sea Zone 3 carriers moved from 55 Sea Zone to 27 Sea Zone 2 cruisers moved from 55 Sea Zone to 27 Sea Zone 2 battleships moved from 55 Sea Zone to 27 Sea Zone 3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 27 Sea Zone 1 destroyer moved from 55 Sea Zone to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from 47 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from Kiangsi to Kwangtung 1 marine moved from Northern Australia to 56 Sea Zone 1 cruiser and 1 marine moved from 56 Sea Zone to 64 Sea Zone 1 marine moved from 64 Sea Zone to New South Wales 1 fighter and 1 tactical_bomber moved from New Guinea to New South Wales 1 fighter moved from New Guinea to New South Wales 1 bomber moved from Dutch New Guinea to New South Wales 1 artillery moved from Queensland to New South Wales 1 infantry moved from Queensland to New South Wales 1 transport moved from 55 Sea Zone to 35 Sea Zone 1 destroyer moved from 56 Sea Zone to 35 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 1 fighter moved from French Indo China to Shan State 1 tactical_bomber moved from 37 Sea Zone to Shan State 1 fighter moved from 37 Sea Zone to Kwangtung 1 infantry moved from Malaya to Shan State 1 artillery moved from Malaya to Shan State 1 armour moved from French Indo China to Kwangsi Japanese take Kwangsi from Chinese 1 armour moved from Kwangsi to French Indo China 1 infantry moved from Hopei to Szechwan Japanese take Szechwan from Chinese 1 artillery moved from Hopei to Kiangsi 1 carrier moved from 47 Sea Zone to 31 Sea Zone 1 transport moved from 55 Sea Zone to 35 Sea Zone Combat - JapaneseCombat Hit Differential Summary :
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@FlyingBadger Scramble from Pearl Harbour?
And do you want to give me the order of loss in advance? Or shall I send over results for each round?
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@nikola1975 said in PtV Nikola1975 (Axis+7) vs FlyingBadger (Allies) GAME #5:
@FlyingBadger Scramble from Pearl Harbour?
And do you want to give me the order of loss in advance? Or shall I send over results for each round?
Not sure what I was thinking, looks like I’ve screwed up in the Pacific again.
Yes please, scamble all 3 fighters. Go max defense on the casualties.
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@flyingbadger Hm, I thought you were trying to honour Pearl Harbour 80th Anniversary today?

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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 1 destroyer and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 destroyers moved from 7 Sea Zone to 27 Sea Zone 1 submarine moved from 7 Sea Zone to 27 Sea Zone 1 destroyer moved from 17 Sea Zone to 27 Sea Zone 3 carriers moved from 55 Sea Zone to 27 Sea Zone 2 cruisers moved from 55 Sea Zone to 27 Sea Zone 2 battleships moved from 55 Sea Zone to 27 Sea Zone 3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 27 Sea Zone 1 destroyer moved from 55 Sea Zone to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from 47 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from Kiangsi to Kwangtung 1 marine moved from Northern Australia to 56 Sea Zone 1 cruiser and 1 marine moved from 56 Sea Zone to 64 Sea Zone 1 marine moved from 64 Sea Zone to New South Wales 1 fighter and 1 tactical_bomber moved from New Guinea to New South Wales 1 fighter moved from New Guinea to New South Wales 1 bomber moved from Dutch New Guinea to New South Wales 1 artillery moved from Queensland to New South Wales 1 infantry moved from Queensland to New South Wales 1 transport moved from 55 Sea Zone to 35 Sea Zone 1 destroyer moved from 56 Sea Zone to 35 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 1 fighter moved from French Indo China to Shan State 1 tactical_bomber moved from 37 Sea Zone to Shan State 1 fighter moved from 37 Sea Zone to Kwangtung 1 infantry moved from Malaya to Shan State 1 artillery moved from Malaya to Shan State 1 armour moved from French Indo China to Kwangsi Japanese take Kwangsi from Chinese 1 armour moved from Kwangsi to French Indo China 1 infantry moved from Hopei to Szechwan Japanese take Szechwan from Chinese 1 artillery moved from Hopei to Kiangsi 1 carrier moved from 47 Sea Zone to 31 Sea Zone 1 transport moved from 55 Sea Zone to 35 Sea Zone Combat - Japanese Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 27 Sea Zone Battle in New South Wales Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber ANZAC defend with 2 artilleries, 1 factory_minor and 1 harbour Japanese roll dice for 1 cruiser in New South Wales, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber in New South Wales, round 2 : 4/7 hits, 3.17 expected hits ANZAC roll dice for 2 artilleries in New South Wales, round 2 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the ANZAC lost in New South Wales Japanese captures 7PUs while taking ANZAC capital Japanese win, taking New South Wales from ANZAC with 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 2 artilleries Battle in Kwangtung Japanese attack with 1 artillery, 1 fighter and 1 infantry Chinese defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 2 : 1/3 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 3/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 27 Sea Zone Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 4 fighters, 1 submarine and 4 tactical_bombers Americans defend with 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 6 fighters, 1 submarine, 1 tactical_bomber and 3 transports Japanese roll dice for 1 submarine in 27 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 4 fighters and 4 tactical_bombers in 27 Sea Zone, round 2 : 8/17 hits, 8.67 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 submarine in 27 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 6 fighters, 1 tactical_bomber and 3 transports in 27 Sea Zone, round 2 : 6/15 hits, 7.33 expected hits Units damaged: 2 battleships owned by the Japanese 1 submarine owned by the Americans, 3 destroyers owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 2 carriers owned by the Americans and 1 submarine owned by the Japanese lost in 27 Sea Zone Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters and 4 tactical_bombers in 27 Sea Zone, round 3 : 5/16 hits, 8.33 expected hits Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 6 fighters, 1 tactical_bomber and 3 transports in 27 Sea Zone, round 3 : 8/10 hits, 6.00 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Japanese, 4 destroyers owned by the Japanese and 2 fighters owned by the Americans lost in 27 Sea Zone Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 3 fighters and 3 tactical_bombers in 27 Sea Zone, round 4 : 6/10 hits, 5.83 expected hits Americans roll dice for 1 battleship, 4 fighters and 3 transports in 27 Sea Zone, round 4 : 3/5 hits, 3.33 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 4 fighters owned by the Americans, 1 transport owned by the Americans, 1 cruiser owned by the Japanese and 1 battleship owned by the Americans lost in 27 Sea Zone 2 transports owned by the Americans lost in 27 Sea Zone Japanese win, taking 27 Sea Zone from Neutral with 2 battleships, 1 carrier, 1 cruiser, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 58 Casualties for Japanese: 2 carriers, 1 cruiser, 5 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers Casualties for Americans: 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 6 fighters, 1 submarine, 1 tactical_bomber and 3 transports triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 31 Sea Zone 1 fighter moved from Kwangtung to French Indo China 1 destroyer moved from 37 Sea Zone to 132 Sea Zone 1 destroyer moved from 37 Sea Zone to 132 Sea Zone 1 carrier moved from 37 Sea Zone to 132 Sea Zone 1 fighter moved from Shan State to 132 Sea Zone 1 tactical_bomber moved from Shan State to French Indo China 2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to French Indo China 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Kwangtung 1 transport moved from 55 Sea Zone to 132 Sea Zone 1 transport moved from 55 Sea Zone to 132 Sea Zone 1 armour moved from French Indo China to Malaya 1 transport moved from 55 Sea Zone to 132 Sea Zone 2 fighters moved from New South Wales to Queensland 1 tactical_bomber moved from New South Wales to Queensland 1 bomber moved from New South Wales to Queensland Place Units - Japanese 2 artilleries placed in Malaya 1 carrier placed in 132 Sea Zone 1 destroyer placed in 7 Sea Zone 1 artillery and 2 infantry placed in Southern Manchuria 3 infantry placed in Kiangsu 3 infantry placed in French Indo China 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,2 Japanese collect 59 PUs (2 lost to blockades); end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
Americans regular : 0.17 Japanese regular : -1.83 UK_Pacific regular : 0.33 ANZAC regular : -0.67 -
@nikola1975 said in PtV Nikola1975 (Axis+7) vs FlyingBadger (Allies) GAME #5:
@flyingbadger Hm, I thought you were trying to honour Pearl Harbour 80th Anniversary today?

I seem to honour it most games, luckily I’m not a soviet general otherwise I’d have had a bullet to the brain and been replaced a long time ago.
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@nikola1975 At least this time I got the infantry stranded on Hawaii not Johnson Island, so I guess I’m improving!
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 3 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Malta to Northern Italy 1 fighter and 1 tactical_bomber moved from Eastern United States to 107 Sea Zone 1 tactical_bomber moved from 93 Sea Zone to 107 Sea Zone 1 fighter moved from Malta to 107 Sea Zone 1 destroyer moved from 104 Sea Zone to 107 Sea Zone Combat - Americans Strategic bombing raid in Northern Italy Italians roll AA dice in Northern Italy : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Northern Italy causes 0 damage total. Battle in 107 Sea Zone Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers Germans defend with 1 submarine Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 107 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 107 Sea Zone Americans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 tactical_bomber moved from 107 Sea Zone to Gibraltar 2 fighters moved from Malta to Gibraltar 1 carrier, 3 destroyers, 2 fighters and 1 submarine moved from 98 Sea Zone to 94 Sea Zone 2 fighters and 1 tactical_bomber moved from 107 Sea Zone to 93 Sea Zone 1 carrier and 1 destroyer moved from 104 Sea Zone to 93 Sea Zone 1 destroyer and 1 transport moved from 32 Sea Zone to 15 Sea Zone 1 fighter moved from Eastern United States to 11 Sea Zone 1 transport moved from 93 Sea Zone to 104 Sea Zone 2 infantry moved from Libya to 98 Sea Zone 1 artillery, 5 infantry and 1 marine moved from Tobruk to 98 Sea Zone 1 artillery, 1 cruiser, 7 infantry, 1 marine and 4 transports moved from 98 Sea Zone to 94 Sea Zone 1 artillery, 7 infantry and 1 marine moved from 94 Sea Zone to Morocco 2 infantry moved from Algeria to Morocco 2 armour and 2 mech_infantrys moved from Tobruk to Tunisia Place Units - Americans 2 infantry placed in Eastern United States 1 carrier, 2 destroyers and 2 submarines placed in 11 Sea Zone 3 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 27 Sea Zone. Rolls: 5,2,2,1,6,2,1 Americans collect 53 PUs (1 lost to blockades); end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Americans regular : -0.67 Germans regular : -0.17 Italians AA : 0.83 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shansi to Anhwe 1 fighter moved from Inner Mongolia to Anhwe 1 artillery moved from Shansi to Honan 2 infantry moved from Inner Mongolia to Honan 2 artilleries and 5 infantry moved from Yunnan to Szechwan 1 infantry moved from Inner Mongolia to Honan Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 3 infantry in Honan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 2 artilleries and 5 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 5 infantry in Szechwan, round 2 : 2/7 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 artillery moved from Chahar to Inner Mongolia 1 fighter moved from Anhwe to Inner Mongolia 1 artillery and 2 infantry moved from Inner Mongolia to Honan Place Units - Chinese 5 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 0.00 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 3 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Malta to Northern Italy 1 fighter and 1 tactical_bomber moved from Eastern United States to 107 Sea Zone 1 tactical_bomber moved from 93 Sea Zone to 107 Sea Zone 1 fighter moved from Malta to 107 Sea Zone 1 destroyer moved from 104 Sea Zone to 107 Sea Zone Combat - Americans Strategic bombing raid in Northern Italy Italians roll AA dice in Northern Italy : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Northern Italy causes 0 damage total. Battle in 107 Sea Zone Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers Germans defend with 1 submarine Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 107 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 107 Sea Zone Americans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 tactical_bomber moved from 107 Sea Zone to Gibraltar 2 fighters moved from Malta to Gibraltar 1 carrier, 3 destroyers, 2 fighters and 1 submarine moved from 98 Sea Zone to 94 Sea Zone 2 fighters and 1 tactical_bomber moved from 107 Sea Zone to 93 Sea Zone 1 carrier and 1 destroyer moved from 104 Sea Zone to 93 Sea Zone 1 destroyer and 1 transport moved from 32 Sea Zone to 15 Sea Zone 1 fighter moved from Eastern United States to 11 Sea Zone 1 transport moved from 93 Sea Zone to 104 Sea Zone 2 infantry moved from Libya to 98 Sea Zone 1 artillery, 5 infantry and 1 marine moved from Tobruk to 98 Sea Zone 1 artillery, 1 cruiser, 7 infantry, 1 marine and 4 transports moved from 98 Sea Zone to 94 Sea Zone 1 artillery, 7 infantry and 1 marine moved from 94 Sea Zone to Morocco 2 infantry moved from Algeria to Morocco 2 armour and 2 mech_infantrys moved from Tobruk to Tunisia Place Units - Americans 2 infantry placed in Eastern United States 1 carrier, 2 destroyers and 2 submarines placed in 11 Sea Zone 3 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 27 Sea Zone. Rolls: 5,2,2,1,6,2,1 Americans collect 53 PUs (1 lost to blockades); end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shansi to Anhwe 1 fighter moved from Inner Mongolia to Anhwe 1 artillery moved from Shansi to Honan 2 infantry moved from Inner Mongolia to Honan 2 artilleries and 5 infantry moved from Yunnan to Szechwan 1 infantry moved from Inner Mongolia to Honan Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 3 infantry in Honan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 2 artilleries and 5 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 5 infantry in Szechwan, round 2 : 2/7 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 artillery moved from Chahar to Inner Mongolia 1 fighter moved from Anhwe to Inner Mongolia 1 artillery and 2 infantry moved from Inner Mongolia to Honan Place Units - Chinese 5 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs Purchase Units - British British repair damage of 9x factory_major; Remaining resources: 24 PUs; British buy 8 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 1 PUs; Combat Move - British 1 armour moved from Tobruk to Egypt British take Alexandria from Italians British take Egypt from Italians Combat - British Non Combat Move - British 1 artillery, 1 infantry and 2 marines moved from Union of South Africa to 73 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 3 destroyers, 1 infantry, 2 marines and 1 transport moved from 73 Sea Zone to 83 Sea Zone 1 artillery, 1 infantry and 2 marines moved from 83 Sea Zone to Egypt 1 artillery and 2 infantry moved from Tobruk to Alexandria 2 fighters moved from Gibraltar to United Kingdom 1 carrier, 2 cruisers, 2 fighters and 2 transports moved from 98 Sea Zone to 94 Sea Zone 1 fighter moved from Iraq to Eastern India 1 artillery and 1 infantry moved from Iraq to Northwest Persia 1 aaGun, 2 armour, 6 artilleries, 9 infantry and 2 mech_infantrys moved from Trans-Jordan to Egypt 1 transport moved from 73 Sea Zone to 83 Sea Zone 1 infantry moved from Kenya to Tanganyika Territory 1 submarine moved from 42 Sea Zone to 40 Sea Zone 1 aaGun, 1 artillery and 3 infantry moved from Burma to Eastern India 2 aaGuns, 1 armour, 9 infantry and 1 mech_infantry moved from Yunnan to Burma 1 armour and 1 mech_infantry moved from Burma to Eastern India Place Units - British 3 infantry placed in Union of South Africa 4 infantry placed in United Kingdom 1 infantry placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 6,5,1,6,6,6,2,2 Rolling for Convoy Blockade Damage in 122 Sea Zone. Rolls: 2,2 British collect 25 PUs (7 lost to blockades); end with 25 PUs Place Units - UK_Pacific 1 fighter and 1 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in Eastern India change ownership: 1 fighter and 1 infantryCombat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.67 Japanese regular : 0.00 Germans regular : -0.17 Italians AA : 0.83 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 armour, 3 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Anglo-Egyptian Sudan to Kenya Italians take Kenya from British 1 armour moved from Kenya to Belgian Congo Italians take Belgian Congo from British 1 armour moved from Anglo-Egyptian Sudan to Belgian Congo 1 artillery moved from Anglo-Egyptian Sudan to Belgian Congo 2 artilleries, 6 infantry and 1 mech_infantry moved from Anglo-Egyptian Sudan to Belgian Congo 1 infantry moved from Southern Italy to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone 1 infantry moved from 101 Sea Zone to Cyprus 1 mech_infantry moved from Northern Italy to Romania 1 armour moved from Southern Italy to Yugoslavia Combat - Italians Battle in Cyprus Non Combat Move - Italians 1 fighter moved from 99 Sea Zone to 101 Sea Zone 1 tactical_bomber moved from 99 Sea Zone to Southern Italy 1 fighter moved from Southern Italy to 101 Sea Zone 4 infantry moved from Northern Italy to Southern France 1 artillery moved from Northern Italy to Southern France 1 infantry moved from Northern Italy to Southern France 3 infantry moved from Southern Italy to Northern Italy 1 artillery moved from Southern Italy to Northern Italy 1 artillery moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 armour moved from Southern Italy to Northern Italy 1 infantry moved from Northern Italy to Southern France 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 submarine and 1 transport moved from 99 Sea Zone to 101 Sea Zone 1 infantry moved from French Central Africa to French West Africa Italians take French West Africa from Neutral_Axis Place Units - Italians 1 armour, 3 artilleries and 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 23 PUs; end with 23 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6 Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from Fiji to Hawaiian Islands 2 aaGuns, 3 artilleries and 10 infantry moved from South Australia to Western Australia Turn Complete - ANZACCombat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6 Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from Fiji to Hawaiian Islands 2 aaGuns, 3 artilleries and 10 infantry moved from South Australia to Western Australia Turn Complete - ANZAC Combat Move - French Non Combat Move - French 1 fighter moved from Gibraltar to United Kingdom 2 infantry moved from Tobruk to Alexandria Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 2 artilleries, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Southern Caucasus to Northern Caucasus 1 infantry moved from Ukraine to Kursk 1 artillery and 1 infantry moved from Bessarabia to Ukraine 1 destroyer moved from 112 Sea Zone to 107 Sea Zone 2 fighters moved from 112 Sea Zone to 107 Sea Zone 2 bombers moved from Western Germany to 107 Sea Zone 1 armour moved from Northern Belarus to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Northern Belarus 4 infantry moved from Ukraine to Rostov 1 artillery moved from Ukraine to Kursk 4 armour, 2 artilleries, 1 infantry and 4 mech_infantrys moved from Ukraine to Rostov Combat - Germans Battle in 107 Sea Zone Germans attack with 2 bombers, 1 destroyer and 2 fighters Americans defend with 1 destroyer Germans roll dice for 2 bombers, 1 destroyer and 2 fighters in 107 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 107 Sea Zone Germans win with 2 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Kursk Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Kursk, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Kursk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kursk Germans win, taking Kursk from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 4 armour, 2 artilleries, 5 infantry and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 4 armour, 2 artilleries, 5 infantry and 4 mech_infantrys in Rostov, round 2 : 1/15 hits, 5.17 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 4 armour, 2 artilleries, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Northern Caucasus Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Northern Caucasus, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Northern Caucasus, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Northern Caucasus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Northern Caucasus Germans win, taking Northern Caucasus from Russians with 1 armour remaining. Battle score for attacker is -2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Bessarabia to Northern Belarus 1 tactical_bomber moved from Western Germany to Leningrad 2 infantry moved from Eire to 112 Sea Zone 1 carrier, 1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Western Germany 1 submarine moved from 122 Sea Zone to 127 Sea Zone 1 fighter and 1 tactical_bomber moved from Holland Belgium to 115 Sea Zone 2 fighters moved from 107 Sea Zone to 115 Sea Zone 2 bombers moved from 107 Sea Zone to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 1 artillery moved from Holland Belgium to France 1 artillery moved from Normandy Bordeaux to France 1 infantry moved from Western Germany to France 1 artillery moved from Western Germany to France 3 artilleries and 5 infantry moved from Eastern Poland to Northern Belarus 1 armour and 1 mech_infantry moved from Poland to Northern Belarus 1 armour and 2 mech_infantrys moved from Romania to Northern Belarus 1 artillery and 6 infantry moved from Poland to Eastern Poland 1 infantry moved from Vologda to Leningrad 5 infantry moved from Novgorod to Northern Belarus 2 infantry moved from Germany to Poland 1 infantry moved from Germany to Poland Place Units - Germans 1 artillery and 2 infantry placed in Ukraine 1 armour and 1 mech_infantry placed in Romania 1 infantry placed in Romania 4 armour and 2 mech_infantrys placed in Germany 2 infantry placed in France 1 fighter placed in Western Germany 1 artillery placed in Western Germany Germans undo move 7. 1 artillery placed in Germany Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Russians regular : 1.67 Germans regular : -5.83 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 7 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 94 Sea Zone to 107 Sea Zone 1 armour moved from Smolensk to Southern Belarus Russians take Southern Belarus from Germans 1 armour moved from Southern Belarus to Smolensk 1 armour moved from Smolensk to Novgorod Russians take Novgorod from Germans 1 armour moved from Novgorod to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Northern Caucasus 1 infantry moved from Stalingrad to Northern Caucasus 1 infantry moved from Stalingrad to Northern Caucasus Combat - Russians Battle in 107 Sea Zone Russians attack with 1 submarine Germans defend with 1 destroyer Russians roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 107 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Russians lost in 107 Sea Zone Germans win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Battle in Northern Caucasus Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Northern Caucasus, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 armour in Northern Caucasus, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Northern Caucasus Russians win, taking Northern Caucasus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Northern Caucasus to Stalingrad 2 infantry moved from Samara to Stalingrad 1 armour and 1 mech_infantry moved from Russia to Stalingrad 1 infantry moved from Stalingrad to Tambov 1 infantry moved from Russia to Tula 1 infantry moved from Russia to Bryansk 3 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Samara Place Units - Russians 3 infantry placed in Stalingrad 10 infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUsCombat Hit Differential Summary :
Germans regular : -0.17 Russians regular : -0.17 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 5 artilleries, 1 carrier, 1 destroyer, 1 fighter and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Kiangsi to Anhwe 2 infantry moved from Kiangsu to Anhwe 1 infantry moved from French Indo China to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from Kwangtung to Kiangsi 1 cruiser moved from 64 Sea Zone to 55 Sea Zone 1 marine moved from Queensland to 55 Sea Zone 1 cruiser and 1 marine moved from 55 Sea Zone to 65 Sea Zone 1 marine moved from 65 Sea Zone to New Zealand 1 infantry moved from Caroline Islands to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Marshall Islands 1 infantry moved from Caroline Islands to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 artillery and 1 infantry moved from Kwangtung to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 24 Sea Zone 1 artillery and 1 infantry moved from 24 Sea Zone to Wake Island 1 fighter and 1 tactical_bomber moved from 31 Sea Zone to Wake Island 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Wake Island 1 destroyer moved from 35 Sea Zone to 25 Sea Zone 1 cruiser moved from 27 Sea Zone to 25 Sea Zone 1 carrier moved from 27 Sea Zone to 25 Sea Zone 1 carrier moved from 31 Sea Zone to 33 Sea Zone 1 battleship moved from 27 Sea Zone to 33 Sea Zone 1 destroyer moved from 7 Sea Zone to 33 Sea Zone 1 battleship moved from 27 Sea Zone to 25 Sea Zone 1 submarine moved from 64 Sea Zone to 51 Sea Zone 3 artilleries and 4 infantry moved from Queensland to South Australia Japanese take South Australia from ANZAC 1 infantry moved from New South Wales to Victoria Japanese take Victoria from ANZAC 1 marine moved from New South Wales to South Australia 1 marine moved from Queensland to South Australia 1 armour moved from Queensland to South Australia 1 artillery moved from New South Wales to South Australia 1 fighter moved from Queensland to Caroline Islands 1 tactical_bomber moved from French Indo China to Caroline Islands 1 artillery moved from Hopei to Kiangsi 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Malaya to Shan State 1 artillery moved from Shan State to Yunnan 10 infantry moved from French Indo China to Yunnan 1 armour and 1 mech_infantry moved from French Indo China to Yunnan 2 artilleries moved from French Indo China to Yunnan 1 carrier moved from 132 Sea Zone to 55 Sea Zone 1 artillery moved from Hunan to Kiangsi 1 infantry moved from Kwangtung to Hunan Combat - Japanese Battle in New Zealand Battle in Marshall Islands Battle in Midway Battle in Anhwe Japanese attack with 1 artillery and 3 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery and 3 infantry in Anhwe, round 2 : 0/4 hits, 1.00 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 3 infantry in Anhwe, round 3 : 1/4 hits, 1.00 expected hits Chinese roll dice for 2 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 4 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 5 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking New Zealand from ANZAC, taking Marshall Islands from Americans, taking Midway from Americans, taking Anhwe from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Wake Island Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 airfield and 1 artillery Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Wake Island, round 2 : 1/6 hits, 3.00 expected hits Americans roll dice for 1 artillery in Wake Island, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Wake Island Japanese win, taking Wake Island from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Wake Island to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from Wake Island to 33 Sea Zone 1 bomber moved from Queensland to Malaya 1 fighter moved from French Indo China to 132 Sea Zone 1 transport moved from 37 Sea Zone to 20 Sea Zone 2 infantry moved from Japan to Kyushu 1 aaGun and 1 infantry moved from Japan to Kyushu 1 transport moved from 132 Sea Zone to 20 Sea Zone 1 transport moved from 132 Sea Zone to 55 Sea Zone 1 aaGun, 4 artilleries and 10 infantry moved from Southern Manchuria to Northern Manchuria Place Units - Japanese 1 carrier and 1 destroyer placed in 7 Sea Zone 1 fighter placed in Japan 2 artilleries and 1 infantry placed in Southern Manchuria 1 artillery and 2 infantry placed in Kiangsu 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Malaya 3 infantry placed in New South Wales Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 82 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 92 PUsCombat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : -0.33 Japanese regular : -2.67





